Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.19 @ 17:44:05 Player: TheGamingJasper Result: Destroyed by B-75 Beast with Heavy Machine Gun Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (109) 545 Value Destroyed (4016) 4016 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 9101 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 258/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Cooling System Small Storage Unit Advanced Recoil Stabilizer Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Fission Core > --- PROPULSION ------- Aluminum Leg Improved Carbon-fiber Leg Flexi-carbon Leg Armored Wheel > --- UTILITY ---------- Medium Storage Unit Targeting Computer Targeting Computer ECM Suite System Shield High-powered Tractor Beam > --- WEAPON ----------- Gauss Rifle Heavy Machine Gun Heavy Machine Gun > --- INVENTORY -------- Improved Deuterium Engine Cooling System Small Storage Unit Hardened Medium Armor Plating Flak Gun Flak Gun Flak Gun Coil Gun Missile Launcher [Rating: 49] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Wheel Utility Targeting Computer Device ECM Suite Storage Medium Storage Unit Processor Targeting Computer Hackware System Shield Protection Hardened Medium Armor Plating Weapon Autogun Ballistic Gun Autogun Ballistic Cannon Heavy Flak Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Low Low Fac Slots Evolved 10 | . . . 2 2 . 2 2 . . 2 Power 1 | . . . . . . . 1 . . . Propulsion 2 | . . . 2 . . . . . . . Utility 6 | . . . . 2 . 1 1 . . 2 Weapon 1 | . . . . . . 1 . . . . Parts Attached 95 | 6 6 1 10 3 17 13 21 14 . 4 Power 17 | 1 1 1 2 . 2 2 4 4 . . Engine 11 | 1 1 1 2 . . 1 2 3 . . Core 6 | . . . . . 2 1 2 1 . . Reactor . | . . . . . . . . . . . Propulsion 28 | 2 2 . 5 . 6 3 7 2 . 1 Treads . | . . . . . . . . . . . Leg 22 | 2 2 . 5 . 6 3 3 . . 1 Wheel 6 | . . . . . . . 4 2 . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 24 | 1 1 . . 3 5 5 6 2 . 1 Device 9 | . 1 . . . 1 2 3 1 . 1 Storage 3 | 1 . . . 2 . . . . . . Processor 5 | . . . . 1 1 1 1 1 . . Hackware 1 | . . . . . . . 1 . . . Protection 6 | . . . . . 3 2 1 . . . Artifact . | . . . . . . . . . . . Weapon 26 | 2 2 . 3 . 4 3 4 6 . 2 Energy Gun . | . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 21 | 2 2 . 2 . 4 2 4 4 . 1 Ballistic Cannon 3 | . . . . . . 1 . 1 . 1 Launcher 2 | . . . 1 . . . . 1 . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 1 . . . . Parts Lost 66 | . . . 5 . 9 9 12 22 3 6 Power 11 | . . . 1 . . 1 3 5 1 . Propulsion 17 | . . . 2 . 4 1 3 5 1 1 Utility 20 | . . . . . 4 4 3 5 1 3 Weapon 18 | . . . 2 . 1 3 3 7 . 2 Highest Loss Streak 9 | . . . 3 . 2 3 4 9 3 3 To Critical Strikes 1 | . . . . . 1 . . . . . Average Backups 6 | 1 7 8 7 7 7 8 7 3 2 4 Power 1 | . 1 1 . . . 1 1 . . . Propulsion . | . 2 3 . 2 . . . . . . Utility 2 | . . 1 2 2 2 3 2 1 1 3 Weapon 2 | . 2 3 2 2 3 2 2 1 1 . Tool/Special . | . . . . . . . . . . . Unused Backups 6 | . . . 2 . 1 . 1 . . 2 Power 2 | . . . 1 . 1 . . . . . Propulsion . | . . . . . . . . . . . Utility 2 | . . . . . . . . . . 2 Weapon 2 | . . . 1 . . . 1 . . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 87 | . 97 100 98 92 96 98 87 84 46 20 Engine 6 | . 14 14 10 9 2 2 6 8 5 . Core 2 | . . . . . 6 4 5 1 . . Leg 22 | . 28 28 43 36 34 29 19 . . . Wheel 4 | . . . . . . . 2 19 4 . Device 8 | . 11 14 11 9 8 7 9 5 5 3 Storage 8 | . 14 14 11 17 11 7 6 5 5 . Processor 9 | . . . . 8 9 11 11 17 19 10 Protection 3 | . . . . . 6 9 1 4 . . Ballistic Gun 18 | . 28 28 21 12 16 22 18 16 . 3 Peak Build Rating 49 | 6 13 13 18 20 27 31 49 46 17 20 Average Rating 26 | 3 12 13 16 18 20 28 41 33 15 11 On Entrance 16 | . 6 13 13 14 18 22 25 45 17 3 Avg Prop Armor Cover (%) . | . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 53 | 12 16 18 20 26 26 38 53 46 19 15 Greatest Support 61 | 20 26 26 52 40 50 55 61 48 12 15 Greatest Overweight (x) 6 | . . . . . 1 1 3 1 6 4 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 10 10 10 10 10 8 5 Average Capacity 8 | 6 8 8 8 10 10 10 10 7 7 5 Most Carried 10 | 5 8 8 8 9 10 10 10 10 5 5 Average Carried 6 | 1 7 8 7 7 7 8 7 3 2 4 Final Capacity 10 | 8 8 8 8 10 10 10 10 8 5 5 Final Carried 10 | 1 8 8 8 9 9 7 10 2 5 3 Class Distribution -------------------- 41% | Mutant 18% | Gunner 13% | Scavenger-Gunner 9% | Derelict-Gunner 7% | Scavenger-Tank 6% | Scavenger-Mutant 3% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Scavenger-Gunner | -7/Factory Gunner | -6/Factory Derelict-Gunner | -6/Lower Caves Derelict-Mutant | -6/Lower Caves Mutant | -5/Factory Resources | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Low Low Fac Matter Collected 3953 | 233 151 86 393 . 1024 698 546 617 52 153 Remotely 134 | . . . . . . . 104 30 . . Salvage Created 4150 | . 151 86 453 . 1369 804 546 482 . 259 Parts 231 | . 8 4 51 . 63 45 33 16 . 11 Haulers Intercepted 3 | . . . 1 . 2 . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . . . 18 . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Low Low Fac Combat Hostiles Destroyed 100 | . 5 2 18 . 26 17 14 13 . 5 Guns 86 | . 5 2 14 . 23 17 11 11 . 3 Cannons 2 | . . . . . . . . . . 2 AOE 12 | . . . 4 . 3 . 3 2 . . Classes Destroyed 10 | . 2 . 4 . 1 1 1 1 . . Worker 3 | . . . 1 . . . 1 . . 1 Builder 3 | . . . 2 . 1 . . . . . Hauler 3 | . . . 1 . 2 . . . . . Swarmer 28 | . 3 . 11 . 4 3 3 4 . . Grunt 39 | . 2 2 4 . 10 9 3 5 . 4 Brawler 6 | . . . . . 3 . 1 2 . . Duelist 1 | . . . . . . . . 1 . . Sentry 20 | . . . 3 . 9 3 3 1 . 1 Hunter 2 | . . . . . . . 2 . . . Programmer 4 | . . . . . . 2 2 . . . Best Kill Streak 10 | . 3 2 8 . 8 4 4 10 . 3 Combat Bots Only 10 | . 3 2 5 . 8 4 4 10 . 3 Max Kills in Single Turn 3 | . 1 1 3 . 2 2 1 2 . 1 Gunslinging 1 | . . . . . . 1 . 1 . . Exploded 2 | . . . 2 . 2 . 1 1 . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Low Low Fac Hostile Shots Fired 888 | . 22 7 127 . 110 149 147 175 27 124 Missed 268 | . 10 1 31 . 27 54 55 38 7 45 Hits 620 | . 12 6 96 . 83 95 92 137 20 79 Melee 12 | . . . . . 6 . 2 4 . . Projectile 608 | . 12 6 96 . 77 95 90 133 20 79 AOE 1 | . . . . . . 1 . . . . Critical Strikes 18 | . 1 1 1 . 6 . . 7 1 1 Damage Taken 9607 | . 161 99 986 . 1479 1262 1329 2436 321 1534 Core 1955 | . 43 . 143 . 40 139 172 299 112 1007 Absorbed by Shields . | . . . . . . . . . . . Regen/Repaired (Parts) 96 | . . . . 96 . . . . . . Core Remaining (%) 74 | 100 . 82 64 . 92 80 . . 31 . Volleys Fired 293 | . 22 6 51 . 72 52 33 33 . 24 Largest 3 | . 2 2 2 . 2 3 3 3 . 2 Hottest 102 | . 46 46 53 . 53 74 88 102 . 80 Shots Fired 659 | . 44 12 100 . 140 156 79 92 . 36 Gun 627 | . 44 12 95 . 135 156 75 86 . 24 Cannon 16 | . . . . . . . . 4 . 12 Launcher 16 | . . . 5 . 5 . 4 2 . . Special . | . . . . . . . . . . . Kinetic 643 | . 44 12 95 . 135 156 75 90 . 36 Thermal . | . . . . . . . . . . . Explosive 16 | . . . 5 . 5 . 4 2 . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 19 | . 12 4 10 . 9 19 14 10 . 11 Robot Miss Streak 9 | . 2 2 4 . 4 9 6 5 . 1 Penetration Max 1 | . . . . . . . . . . 1 Secondary Targets 14 | . . 1 4 . 2 2 1 4 . . Max Gunslinging Chain 1 | . . 1 1 . 1 1 1 1 . . Shots Hit Robots 462 | . 31 8 61 . 101 106 57 70 . 28 Core Hits 290 | . 9 3 29 . 67 53 50 68 . 11 Critical Kills 2 | . . . . . 1 . . . . 1 Critical Parts Destroyed 3 | . . . . . 1 1 . 1 . . Critical Strikes 5 | . . . . . 2 1 . 1 . 1 Destroy 5 | . . . . . 2 1 . 1 . 1 Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 10012 | . 470 126 1605 . 2035 1764 1387 1821 . 804 Guns 7779 | . 470 126 894 . 1651 1762 1093 1324 . 459 Cannons 439 | . . . . . . . . 99 . 340 Explosions 1787 | . . . 711 . 384 . 294 398 . . Melee . | . . . . . . . . . . . Ramming 7 | . . . . . . 2 . . . 5 Kinetic 8218 | . 470 126 894 . 1651 1762 1093 1423 . 799 Thermal . | . . . . . . . . . . . Explosive 1787 | . . . 711 . 384 . 294 398 . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 8 | . . . 1 . 6 . 8 8 8 . Average Corruption 4 | . . . 1 . 3 . 4 8 8 . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 99 | . . . 8 . 19 . 31 39 2 . Message Errors 20 | . . . 1 . 3 . 5 10 1 . Matter Fused 22 | . . . 1 . 6 . 6 9 . . Heat Flow Errors 12 | . . . 1 . 2 . 6 3 . . Energy Discharges 8 | . . . 1 . 2 . 4 1 . . Parts Rejected 1 | . . . . . . . 1 . . . Parts Fused 1 | . . . . . 1 . . . . . Data Loss (minor) 13 | . . . 1 . 1 . 3 7 1 . Data Loss (major) 4 | . . . 2 . 1 . 1 . . . Misfires 6 | . . . . . . . 4 2 . . Alerts 5 | . . . 1 . 2 . . 2 . . Weapon Failures 7 | . . . . . 1 . 1 5 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 120 | . . . 60 . 27 . 8 10 . 15 Projectiles 15 | . . . . . . . . . . 15 Explosions 105 | . . . 60 . 27 . 8 10 . . Melee . | . . . . . . . . . . . Knockbacks 4 | . . . . . . . . . . 4 Impact . | . . . . . . . . . . . Kinetic 4 | . . . . . . . . . . 4 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 102 | . . . 11 . 36 . 53 . . 2 Shots 4 | . . . 1 . 1 . 2 . . . Rammed 1 | . . . . . . . . . . 1 Targets Rammed 2 | . . . . . . 1 . . . 1 Kicked 1 | . . . . . . 1 . . . . Crushed . | . . . . . . . . . . . Highest Temperature 440 | . 8 . 212 . 276 153 253 440 . 21 Average Temperature 75 | . 8 . 110 . 33 45 71 159 . 8 Received Heat Transfer 2283 | . 99 72 231 . 495 357 141 597 45 246 Effects 6 | . . . 3 . . . . 3 . . Shutdowns 1 | . . . . . . . . 1 . . Energy Bleed 1 | . . . . . . . . 1 . . Interference 3 | . . . 3 . . . . . . . Damage (minor) 1 | . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Low Low Fac Maximum Alert Level 1 | . . . 1 . 1 . . . . . Low Security (%) 88 | 100 100 100 81 100 54 100 100 . . 100 Level 1 11 | . . . 18 . 45 . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 332 | . 92 66 290 105 332 198 87 . . 122 Initial 137 | . . 16 . 105 10 137 10 . . . Average 89 | . 36 24 98 65 175 134 17 . . 24 Influence Increases 2879 | . 122 50 570 . 819 427 407 270 . 214 Destroy 0b10 Robot/C 2000 | . 100 40 360 . 520 340 280 260 . 100 Destroy 0b10 Robot/NC 55 | . . . 20 . 25 . 5 . . 5 Destroy Leader 406 | . 20 10 72 . 134 70 70 10 . 20 Successful Hack 20 | . . . . . 7 . 13 . . . Disable Machine 60 | . . . 30 . . . 15 . . 15 Destroy Structure 113 | . 2 . 28 . 43 2 24 . . 14 Lose Combat Pursuer 225 | . . . 60 . 90 15 . . . 60 Influence Decreases 2872 | . 80 92 320 225 542 707 381 318 . 207 Entered New Map 382 | . . 26 . 145 15 165 12 19 . . Time Decay 1851 | . 80 66 270 80 397 452 249 177 . 80 Lost Part 507 | . . . 50 . 90 90 120 122 . 35 Lost Ally 40 | . . . . . 40 . . . . . Purge Threat 92 | . . . . . . . . . . 92 Squads Dispatched 19 | . 1 . 1 . 3 6 4 . . 4 Investigation 1 | . . . 1 . . . . . . . Extermination 6 | . . . . . . 3 2 . . 1 Reinforcement 6 | . 1 . . . 1 . 2 . . 2 Assault 2 | . . . . . 2 . . . . . Garrison 4 | . . . . . . 3 . . . 1 Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Low Low Fac Distress Signals 5 | . . . 1 . 2 2 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 181 | . 8 1 25 . 44 27 21 21 7 27 Peak Tracking Total 18 | . 3 1 7 . 8 6 5 12 7 18 Tactical Retreats 23 | . . . 3 . 4 1 3 8 1 3 ECM-based Alert Blocks 19 | . . . . . . . 7 10 1 1 Traps | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Low Low Fac Traps Triggered 11 | . . . . . 8 1 2 . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Low Low Fac Machines Disabled 4 | . . . 2 . . . 1 . . 1 Max in Single Turn 1 | . . . 1 . . . 1 . . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Low Low Fac Machines Accessed 16 | . . . 2 3 4 3 3 . . 1 Terminals 13 | . . . 2 2 3 3 2 . . 1 Fabricators . | . . . . . . . . . . . Repair Stations 3 | . . . . 1 1 . 1 . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 24 | . . . 3 6 4 5 5 . . 1 Successful 9 | . . . . 3 2 1 2 . . 1 Failed 15 | . . . 3 3 2 4 3 . . . Catastrophic 4 | . . . 2 . 1 1 . . . . Database Lockouts . | . . . . . . . . . . . Manual 5 | . . . 3 . 1 1 . . . . Terminals 19 | . . . 3 3 3 5 4 . . 1 Fabricators . | . . . . . . . . . . . Repair Stations 5 | . . . . 3 1 . 1 . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 7 | . . . . 1 2 1 2 . . 1 Open Door 2 | . . . . . 2 . . . . . Open DSF 1 | . . . . . . . 1 . . . Alert Level 2 | . . . . 1 . 1 . . . . Unreport Threat 1 | . . . . . . . . . . 1 Recall Reinforcements 1 | . . . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 2 | . . . . 2 . . . . . . Scan Component 1 | . . . . 1 . . . . . . Repair 1 | . . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 9 | . . . 2 1 2 2 2 . . . Full Trace Events 1 | . . . 1 . . . . . . . Feedback Events 1 | . . . 1 . . . . . . . Corruption 1 | . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . . . Time 32 | . . . . 32 . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Mat Sto Fac Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Low Low Fac Total Allies 2 | . . . . . 2 . . . . . Largest Group 2 | . . . . . 2 . . . . . Highest-Rated Group 62 | . . . . . 62 . . . . . Highest-Rated Ally 31 | . . . . . 31 . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 8 | . . . . . 8 . . . . . Total Damage 106 | . . . . . 106 . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Low Low Fac Active Infowar (turns) 4983 | . . . . 175 984 1129 1118 1158 53 366 Terrain 2375 | . . . . . 676 1129 214 . . 356 Machine Analysis 1127 | . . . . 175 952 . . . . . ECM 2370 | . . . . . . 30 1118 1158 53 11 Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . 2 . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Low Low Fac Turns Passed 6339 | 44 269 185 713 177 984 1129 1118 1214 60 446 Spaces Moved 3941 | 38 136 141 331 116 524 607 585 989 58 416 Core 442 | 19 . . . . . . . . 16 407 Treads . | . . . . . . . . . . . Legs 2396 | 19 136 141 331 116 524 607 513 . . 9 Wheels 1103 | . . . . . . . 72 989 42 . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 90 90 50 50 Average Speed 112 | 85 120 120 120 120 120 121 130 101 101 78 Slowest Speed 350 | 120 120 120 120 120 190 190 190 105 350 250 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 31 | 3 28 43 35 11 77 21 17 92 10 14 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . . 1 . . Known Exits Taken 1 | . . . . . . . . 1 . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 . 1 . Scrap Searched 3 | . . . . . . . . 2 1 . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 137 | . . . 27 . 53 . 23 27 . 7 Melee . | . . . . . . . . . . . Projectile 11 | . . . . . . . 1 3 . 7 AOE 126 | . . . 27 . 53 . 22 24 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Low Low Fac Total 5341 | 49 206 148 565 153 753 904 879 1126 60 498 Wait 860 | . 28 . 156 32 110 209 207 71 . 47 Move 3931 | 37 135 140 330 115 523 606 584 988 57 416 Hop . | . . . . . . . . . . . Pick Up 102 | 6 11 . 12 3 19 14 23 11 . 3 Fast Attach 7 | 1 . . . . 1 . 2 1 . 2 Attach 80 | 5 1 . 7 2 15 13 18 16 . 3 Detach 5 | . . . . . . . 2 . 3 . Swap 31 | . 5 1 4 1 8 5 3 4 . . Drop 28 | . 4 1 5 . 3 4 7 2 . 2 Fire 293 | . 22 6 51 . 72 52 33 33 . 24 Melee . | . . . . . . . . . . . Ram 1 | . . . . . . . . . . 1 Kick 1 | . . . . . . 1 . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 2 | . . . . . 2 . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -8/Storage -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 45 | -11/Scrapyard | Entered Materials 222 | -10/Materials | Discovered new exit (range 15) 309 | -10/Materials | Build established: Mutant 314 | -10/Materials | Entered Mines 483 | -10/Mines | Discovered new exit (range 13) 499 | -10/Mines | Entered Materials 499 | -9/Materials | Evolved 2 slots: Propulsion x2 1112 | -9/Materials | Lost 3 parts (1p1n1w) 1188 | -9/Materials | Discovered new exit (range 16) 1212 | -9/Materials | Entered another Materials area 1212 | -8/Materials | Evolved 2 slots: Utility x2 1243 | -8/Materials | Discovered new exit (range 9) 1303 | -8/Materials | Repaired Autogun 1389 | -8/Materials | Entered Storage 2010 | -8/Storage | Met a pair of Derelict thieves 2170 | -8/Storage | Destroyed 8 combat bots 2322 | -8/Storage | Discovered new exit (range 9) 2373 | -8/Storage | Entered Factory 2373 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2793 | -7/Factory | Build established: Scavenger-Tank 2871 | -7/Factory | Garrison activated, responded to threat 3172 | -7/Factory | Build established: Scavenger-Gunner 3385 | -7/Factory | Discovered new exit (range 16) 3500 | -7/Factory | Lost 3 parts (1u2w) 3502 | -7/Factory | Entered another Factory area 3502 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3658 | -6/Factory | Lost 4 parts (1n1u2w) 3915 | -6/Factory | Lost 3 parts (1p1n1u) 4246 | -6/Factory | Build established: Gunner 4614 | -6/Factory | Discovered new exit (range 5) 4620 | -6/Factory | Entered Lower Caves 4622 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 4710 | -6/Lower Caves | Destroyed 10 combat bots 4718 | -6/Lower Caves | Lost 9 parts (2p2n2u3w) 4783 | -6/Lower Caves | Encountered a Warlord checkpoint 4853 | -6/Lower Caves | Found DCF Scrap (14 items) 4885 | -6/Lower Caves | Identified exit to Lower Caves 5084 | -6/Lower Caves | Lost 6 parts (1p1n2u2w) 5097 | -6/Lower Caves | Spotted B-75 Beast 5343 | -6/Lower Caves | Build established: Derelict-Gunner 5626 | -6/Lower Caves | Core integrity fell below 50% 5659 | -6/Lower Caves | Lost 5 parts (2p1u2w) 5834 | -6/Lower Caves | Entered another Lower Caves area 5834 | -6/Lower Caves | Discovered new exit (range 7) 5862 | -6/Lower Caves | Attracted the attention of an 0b10 base 5894 | -6/Lower Caves | Entered Factory 5894 | -5/Factory | Evolved 2 slots: Utility x2 5919 | -5/Factory | Lost 3 parts (1p1n1u) 6170 | -5/Factory | Build established: Mutant 6180 | -5/Factory | Garrison activated, responded to threat 6316 | -5/Factory | Core integrity fell below 50% 6319 | -5/Factory | Lost 3 parts (1n2u) 6327 | -5/Factory | Spotted B-75 Beast 6329 | -5/Factory | Core integrity fell below 20% 6340 | -5/Factory | Destroyed by B-75 Beast with Heavy Machine Gun Last Messages --------------- Slammed into Y-64 Sentinel. Penetrated by Slug. Slug penetrates Power Conduit. Penetrated by Slug. Slug penetrates Wall. Slug penetrates TF Node. TF Node disabled. Imp. Sensor Array tumbles out of TF Node. Imp. Signal Interpreter tumbles out of TF Node. T-07 Excavator destroyed. K-01 Serf destroyed. R-10 Processor collects Wheel. U-05 Engineer builds a Door. K-01 Serf cleans the DSF Access. Assembly Bed disabled. Targeting Computer destroyed. Subcomponent Replicator disabled. ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. Knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #########?????????????? ???????????????????????? | | ??????????????? ???????????????????????? | | #???????????????? ??????????????????????? | | #??????????????? #??????????????????????? | | #??????????????? #??????????????????????? | | #??????####????# #??????????????????????? | | #?????## #????# #??????????????????????? | | #######" ###### #??????????????????????? | | !!] uu #??????????????????????? | | !! BB #??????????????????????? | | !! BB "" #??????????????????????? | | T" #??????????????????????? | | """ """" " "" #??????????????????????? | | """" """" "" #??????????????????????? | | """" """" "" #??????????????????????? | | """" """" """ #??????????????????????? | | """" """" """ @#??????????????????????? | | """" """" s % ; ?????????????????????? | | s # ???????????????????? | | s # ?????????????????? | | #################+### #? ???????????????? | | ????????????????????# #??##+###??????????????? | | ????????????????????# ????????????????????? | | ????????????????????# g ?????????????????? | | ????????????????????# ????????????????? | | ????????????????????# ???????????????? | | ????????????????????# ???H???????????? | | ????????????????????### #######+##???????????????? | | ??????????????????????# #????????????????????????? | | ??????????????????????# #????????????????????????? | | ??????????????????????# #????????????????????????? | | ??????????????????????? #????????????????????????? | | ??????????????????????? +????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 31 Energy Capacity 360 Matter Stores 300 Matter Capacity 450 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 375 Phase Shifting 5 Evasion (%) 60 Targeting Accuracy 16 Kinecelleration 30 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Autogun | 16% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Novice Programmer Challenges ------------ None Game ------ Seed TerrorIntegratedRigger Manual? 0 Play Time 01:12:32 Cumulative 20.7 hours Start 2025.12.19 @ 16:19:02 End 2025.12.19 @ 17:44:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 38 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 23 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 140ec06f-afa5-4316-8875-dcc087f13996