Cogmind - Beta 16 X1 @@@ ROGUE MODE // 2025.09.10 @ 07:02:46 Player: Naughtyusername Result: Destroyed by 9L-9AV(z) with Zionite Laser-S Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (175) 875 Value Destroyed (4770) 4770 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (620) 620 TOTAL SCORE: 9905 Bonus ------- High Alert Combat Kills 292 Follower Combat Kills 28 Met Imprinter 300 Cogmind --------- Core Integrity 0/700 Matter 6/300 Energy 99/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Armored Treads Coolant Injector High-capacity Matter Pod (0) Experimental Terrain Scan Processor Improved Armor Integrity Analyzer Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Medium Treads > --- UTILITY ---------- High-capacity Storage Unit Improved Signal Interpreter Experimental Terrain Scan Processor Advanced Targeting Computer Weapon Cycler Hardened Light Armor Plating > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun Gauss Rifle > --- INVENTORY -------- Armored Treads High-capacity Matter Pod Spectral Analyzer Experimental Terrain Scan Processor Seismic Detector Advanced Targeting Computer Improved Armor Integrity Analyzer Weapon Cycler Medium Armor Plating Layered Light Armor Plating Layered Light Armor Plating Improved Shield Generator Advanced Hacking Suite Sensor Drone Bay Improved EM Pulse Cannon Cooled Particle Cannon Enhanced Autogun Rocket Launcher Rocket Launcher CR-A16's Pointy Stick [Rating: 51] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Utility High-capacity Matter Pod Device Weapon Cycler Storage High-capacity Matter Pod Processor Improved Signal Interpreter Protection Hardened Light Armor Plating Weapon Improved Light Cannon Energy Cannon Cooled Particle Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Zio Dee Slots Evolved 6 | . . . 2 . 2 2 . . . Power . | . . . . . . . . . . Propulsion 1 | . . . . . . 1 . . . Utility 4 | . . . 1 . 2 1 . . . Weapon 1 | . . . 1 . . . . . . Parts Attached 77 | 7 8 5 12 2 19 13 2 8 1 Power 4 | 1 . 1 1 . . . 1 . . Engine 4 | 1 . 1 1 . . . 1 . . Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion 15 | 2 . 1 3 1 2 4 . 2 . Treads 15 | 2 . 1 3 1 2 4 . 2 . Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 33 | 2 2 2 3 1 10 7 . 6 . Device 10 | 1 . . . 1 4 2 . 2 . Storage 5 | 1 1 . 2 . 1 . . . . Processor 6 | . . . . . . 2 . 4 . Hackware . | . . . . . . . . . . Protection 12 | . 1 2 1 . 5 3 . . . Artifact . | . . . . . . . . . . Weapon 25 | 2 6 1 5 . 7 2 1 . 1 Energy Gun . | . . . . . . . . . . Energy Cannon 1 | . . . . . . 1 . . . Ballistic Gun 14 | 2 4 . . . 7 1 . . . Ballistic Cannon 7 | . 2 . 5 . . . . . . Launcher 3 | . . 1 . . . . 1 . 1 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 8 | . . . 1 1 1 1 . 4 . Parts Lost 16 | . . 1 5 . 4 4 1 . 1 Power 1 | . . . . . . . 1 . . Propulsion 5 | . . . 2 . 1 2 . . . Utility 6 | . . 1 . . 3 1 . . 1 Weapon 4 | . . . 3 . . 1 . . . Highest Loss Streak 2 | . . 1 1 . 2 2 1 . 1 To Critical Strikes . | . . . . . . . . . . Average Backups 17 | 2 8 9 17 24 20 19 19 18 18 Power 1 | . 1 1 1 2 1 1 . . . Propulsion 2 | 1 2 . 1 2 4 3 3 2 2 Utility 8 | . 4 4 8 10 8 9 11 11 11 Weapon 5 | . 1 3 5 9 6 5 5 4 4 Tool/Special . | . . . . . . . . . . Unused Backups 34 | . 3 3 3 . 13 2 . 2 8 Power 5 | . . 1 . . 3 1 . . . Propulsion 6 | . 1 2 3 . . . . . . Utility 10 | . 1 . . . 2 . . 1 6 Weapon 13 | . 1 . . . 8 1 . 1 2 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 98 | . 99 100 98 100 99 98 99 94 91 Engine 9 | . 14 14 11 11 9 7 6 6 6 Treads 22 | . 28 28 22 22 18 23 23 21 20 Device 6 | . 2 . . 8 8 10 14 13 13 Storage 15 | . 14 14 21 22 18 8 7 6 6 Processor 3 | . . . . . . 8 15 15 13 Protection 11 | . 11 14 11 2 17 15 8 6 6 Ballistic Gun 12 | . 19 . . . 20 22 22 20 18 Ballistic Cannon 15 | . 8 27 32 32 6 . . . . Peak Build Rating 51 | 7 11 15 21 24 39 44 49 51 47 Average Rating 27 | 5 10 12 17 22 31 41 48 44 42 On Entrance 25 | . 7 11 15 17 24 36 43 49 48 Avg Prop Armor Cover (%) . | . . . . . . . . . . Naked Turns 32 | . . . . . . . . . 32 Heaviest Build 124 | 15 30 34 114 116 124 79 79 80 72 Greatest Support 68 | 40 40 40 43 43 43 63 60 68 68 Greatest Overweight (x) 2 | . . . 2 2 2 1 1 1 1 Average Overweight (x) . | . . . 1 2 1 1 . . . Largest Inventory Capacity 25 | 8 10 10 25 25 25 20 20 20 20 Average Capacity 19 | 7 9 10 24 25 20 20 20 19 18 Most Carried 25 | 4 10 10 25 25 25 20 20 20 20 Average Carried 17 | 2 8 9 17 24 20 19 19 18 18 Final Capacity 25 | 8 10 10 25 25 20 20 20 20 5 Final Carried 25 | 4 10 10 23 25 19 20 19 20 5 Class Distribution -------------------- 42% | Tank 22% | Mutant 10% | Gunner 8% | Scientist-Tank 8% | Scientist-Gunner 7% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Scientist-Gunner | -9/Mines Tank | -8/Materials Tank | -7/Factory Gunner | -7/Lower Caves Skirmisher | -7/Zion Tank | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Zio Dee Matter Collected 4865 | 290 343 440 1068 110 1825 620 28 131 10 Remotely 46 | . . . . . 46 . . . . Salvage Created 5430 | 119 327 299 1176 28 2572 851 58 . . Parts 349 | 11 25 28 86 6 146 42 5 . . Haulers Intercepted 11 | . 1 . 5 . 4 1 . . . Recyclers Shooed 4 | 1 . 2 . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . 7 4 . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Zio Dee Combat Hostiles Destroyed 128 | . 13 12 37 3 47 12 4 . . Guns 59 | . 12 . . . 35 12 . . . Cannons 47 | . 1 9 30 2 5 . . . . AOE 22 | . . 3 7 1 7 . 4 . . Classes Destroyed 14 | 2 5 1 3 . 2 1 . . . Worker 10 | . 1 . 1 1 6 1 . . . Builder 6 | . . 1 4 . 1 . . . . Tunneler 6 | 3 . 1 . . 2 . . . . Hauler 11 | . 1 . 5 . 4 1 . . . Recycler 6 | 1 . 1 . . 2 2 . . . Mechanic 1 | . . . . . 1 . . . . Operator 1 | . 1 . . . . . . . . Watcher 6 | . . . 2 . 4 . . . . Swarmer 40 | . 9 6 10 3 8 . 4 . . Grunt 58 | . 4 6 16 . 27 5 . . . Duelist 4 | . . . 2 . 1 1 . . . Sentry 22 | . . . 9 . 10 3 . . . Hunter 1 | . . . . . 1 . . . . Programmer 3 | . . . . . . 3 . . . Best Kill Streak 6 | 2 3 4 5 2 6 5 4 . . Combat Bots Only 5 | . 3 3 5 1 5 4 4 . . Max Kills in Single Turn 3 | 1 3 2 3 1 3 2 2 . . Gunslinging 1 | . 1 . . . 1 1 . . . Exploded 3 | . . 1 3 1 3 . 2 . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Zio Dee Hostile Shots Fired 597 | . 66 38 123 8 157 143 6 . 56 Missed 175 | . 12 11 35 1 44 44 4 . 24 Hits 422 | . 54 27 88 7 113 99 2 . 32 Melee 2 | . . . 1 . 1 . . . . Projectile 420 | . 54 27 87 7 112 99 2 . 32 Critical Strikes 8 | . 1 . 2 . 4 1 . . . Damage Taken 5819 | . 498 388 1144 108 1689 995 75 . 922 Core 1306 | . 80 29 283 55 157 59 . . 643 Absorbed by Shields 97 | . . . . . . . . . 97 Redirected to Shielding 10 | . . . . . 10 . . . . Regen/Repaired (Parts) 109 | . . . 109 . . . . . . Core Remaining (%) 60 | 100 . 56 . 15 71 . . . . Volleys Fired 362 | 5 53 28 81 4 132 46 2 5 6 Largest 3 | 2 2 2 3 3 3 3 1 1 2 Hottest 99 | 40 66 66 99 93 93 84 33 90 66 Shots Fired 945 | 10 106 52 229 8 384 138 2 5 11 Gun 564 | 10 82 . . . 332 138 . 2 . Cannon 354 | . 24 48 226 6 47 . . 3 . Launcher 27 | . . 4 3 2 5 . 2 . 11 Special . | . . . . . . . . . . Kinetic 915 | 10 106 48 226 6 379 138 . 2 . Thermal 3 | . . . . . . . . 3 . Explosive 27 | . . 4 3 2 5 . 2 . 11 Electromagnetic . | . . . . . . . . . . Robot Hit Streak 13 | 4 13 4 10 2 11 11 1 . 2 Robot Miss Streak 9 | 1 9 6 6 2 7 4 1 . 2 Penetration Max 1 | . . . . . 1 1 . . . Secondary Targets 11 | . 2 . . . 7 2 . . . Max Gunslinging Chain 1 | . 1 . . . 1 1 . . . Shots Hit Robots 534 | 7 62 23 123 4 221 88 1 . 5 Core Hits 257 | 5 23 20 54 4 108 32 6 . 5 Critical Kills 4 | . . . . . 2 2 . . . Critical Parts Destroyed 6 | . 2 . . . 2 2 . . . Critical Strikes 22 | . 2 1 8 . 7 4 . . . Destroy 10 | . 2 . . . 4 4 . . . Blast 12 | . . 1 8 . 3 . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 12288 | 82 992 712 3001 174 4786 1841 215 . 485 Guns 6474 | 82 855 . . . 3721 1816 . . . Cannons 3693 | . 123 473 2524 58 515 . . . . Explosions 1847 | . . 175 404 116 452 . 215 . 485 Melee . | . . . . . . . . . . Ramming 274 | . 14 64 73 . 98 25 . . . Kinetic 10167 | 82 978 473 2524 58 4236 1816 . . . Thermal . | . . . . . . . . . . Explosive 1847 | . . 175 404 116 452 . 215 . 485 Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 1 | . . . . . 1 . . . . Average Corruption 1 | . . . . . 1 . . . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 4 | . . . . . 4 . . . . Message Errors 1 | . . . . . 1 . . . . Matter Fused 1 | . . . . . 1 . . . . Heat Flow Errors 1 | . . . . . 1 . . . . Energy Discharges 1 | . . . . . 1 . . . . Overload Shots 3 | . . . . . . . . 3 . Overflow Damage 58 | . . . 15 . 10 . 25 . 8 Projectiles 10 | . . . . . 10 . . . . Explosions 48 | . . . 15 . . . 25 . 8 Melee . | . . . . . . . . . . Knockbacks 35 | . 2 5 19 . 9 . . . . Impact 2 | . . . 1 . 1 . . . . Kinetic 30 | . 2 5 16 . 7 . . . . Secondary 3 | . . . 2 . 1 . . . . Self-Inflicted Damage 293 | . . 56 87 55 46 . 49 . . Shots 8 | . . 2 3 1 1 . 1 . . Rammed 38 | . 1 13 9 . 13 2 . . . Targets Rammed 43 | . 1 15 10 . 15 2 . . . Kicked . | . . . . . . . . . . Crushed 5 | . . 2 1 . 2 . . . . Highest Temperature 448 | . 63 135 276 36 356 294 . 448 92 Average Temperature 72 | . 16 44 69 19 84 87 . 140 49 Received Heat Transfer 1923 | . 138 111 354 . 810 255 . . 255 Effects 8 | . . . 1 . 7 . . . . Shutdowns 1 | . . . . . 1 . . . . Energy Bleed 3 | . . . 1 . 2 . . . . Interference 3 | . . . . . 3 . . . . Matter Decay 1 | . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . . . 1 . . . . . . Heat Transferred . | . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Zio Dee Maximum Alert Level 3 | . 1 . 2 1 3 2 . . . Low Security (%) 55 | 100 84 100 37 79 55 11 . . . Level 1 26 | . 15 . 25 20 14 86 . . . Level 2 15 | . . . 37 . 23 1 . . . Level 3 1 | . . . . . 6 . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 908 | 10 230 150 594 303 908 407 . . . Initial 407 | . . 33 29 226 38 407 . . . Average 210 | 1 113 52 306 92 251 272 . . . Influence Increases 4374 | 20 493 372 1198 261 1498 442 90 . . Destroy 0b10 Robot/C 2640 | . 260 240 740 140 940 240 80 . . Destroy 0b10 Robot/NC 235 | 20 15 15 60 5 100 20 . . . Destroy Leader 634 | . 52 50 214 20 216 72 10 . . Allied During Kill 13 | . . . . 13 . . . . . Successful Hack 138 | . 28 . 71 . 23 16 . . . Select Force Hacks 150 | . 30 . 30 . 60 30 . . . Disable Machine 165 | . 15 15 45 30 30 30 . . . Destroy Structure 174 | . 3 37 38 23 69 4 . . . Lose Combat Pursuer 225 | . 90 15 . 30 60 30 . . . Influence Decreases 4374 | 20 408 380 693 744 701 1059 224 145 . Entered New Map 1255 | . . 52 48 356 61 489 104 145 . Time Decay 2949 | 20 408 318 595 368 600 530 110 . . Lost Part 150 | . . 10 50 . 40 40 10 . . Lost Ally 20 | . . . . 20 . . . . . Squads Dispatched 22 | . 3 . 6 . 10 3 . . . Investigation 8 | . 1 . 3 . 3 1 . . . Extermination 2 | . . . . . . 2 . . . Reinforcement 8 | . 2 . 3 . 3 . . . . Assault 1 | . . . . . 1 . . . . Garrison 3 | . . . . . 3 . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Zio Dee Distress Signals 11 | . 1 . 4 . 4 2 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 190 | . 28 11 51 8 64 18 4 . 6 Peak Tracking Total 9 | . 5 3 5 4 8 5 4 . 9 Tactical Retreats 12 | . 6 1 . 1 2 2 . . . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Zio Dee Traps Triggered 4 | . . 1 . . 1 2 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Zio Dee Machines Disabled 15 | . 2 1 3 2 2 2 . 3 . Max in Single Turn 1 | . 1 1 1 1 1 1 . 1 . Garrison Access 1 | . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Zio Dee Machines Accessed 44 | . 9 1 12 2 14 5 . 1 . Terminals 29 | . 8 . 8 1 9 3 . . . Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . Recycling Units 5 | . 1 . 1 . 2 1 . . . Scanalyzers 4 | . . . 2 . 2 . . . . Garrison Access 2 | . . . . . 1 1 . . . Total Hacks 126 | . 23 1 49 2 40 9 . 2 . Successful 77 | . 15 1 31 2 23 3 . 2 . Failed 48 | . 8 . 18 . 16 6 . . . Catastrophic 9 | . 1 . 3 . 1 4 . . . Database Lockouts 1 | . . . . . 1 . . . . Manual 72 | . 22 . 26 2 20 2 . . . Terminals 81 | . 21 . 31 1 23 5 . . . Fabricators . | . . . . . . . . . . Repair Stations 4 | . . . 4 . . . . . . Recycling Units 14 | . 2 . 2 . 7 3 . . . Scanalyzers 20 | . . . 12 . 8 . . . . Garrison Access 3 | . . . . . 2 1 . . . Terminal Hacks 16 | . 1 1 5 2 3 2 . 2 . Part Schematic 2 | . . . . . . . . 2 . Robot Analysis 1 | . . . . 1 . . . . . Prototype ID Bank 4 | . . . 2 . 1 1 . . . Open Door 2 | . . 1 . 1 . . . . . Branch Access Points 1 | . . . . . . 1 . . . Terminal Index 3 | . 1 . 1 . 1 . . . . Hauler Manifests 1 | . . . 1 . . . . . . Registered Components 1 | . . . 1 . . . . . . Zone Layout 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 3 | . . . 3 . . . . . . Scan Component 2 | . . . 2 . . . . . . Repair 1 | . . . 1 . . . . . . Recycling Unit Hacks 4 | . 1 . 1 . 2 . . . . Retrieve Components 4 | . 1 . 1 . 2 . . . . Scanalyzer 17 | . . . 10 . 7 . . . . Insert Component 2 | . . . . . 2 . . . . Analyze 3 | . . . . . 3 . . . . Retrieve Study 12 | . . . 10 . 2 . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . Seal Access 1 | . . . . . 1 . . . . Unauthorized Hacks 36 | . 13 . 12 . 10 1 . . . Terminals 31 | . 12 . 11 . 8 . . . . Botnet 9 | . 5 . 3 . 1 . . . . Operators 3 | . 1 . 1 . 1 . . . . Skim 19 | . 6 . 7 . 6 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 5 | . 1 . 1 . 2 1 . . . Tunnel 5 | . 1 . 1 . 2 1 . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 34 | . 8 . 10 1 10 5 . . . Full Trace Events 4 | . . . 3 . 1 . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . 3 . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 18 | . . . . . 2 . . 16 . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 7 | . . . 5 . 2 . . . . Parts Repaired 1 | . . . 1 . . . . . . Time 16 | . . . 16 . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 23 | . 3 . 1 . 19 . . . . Parts Scanalyzed 2 | . . . . . 2 . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Zio Dee Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Zio Dee Total Allies 3 | . . . . 3 . . . . . Largest Group 3 | . . . . 3 1 . . . . Highest-Rated Group 40 | . . . . 40 16 . . . . Highest-Rated Ally 16 | . . . . 16 16 . . . . Total Orders 4 | . . . . 1 2 . . 1 . RETURN 4 | . . . . 1 2 . . 1 . Ally Attacks 24 | . . . . 22 2 . . . . Total Damage 187 | . . . . 174 13 . . . . Kills 4 | . . . . 4 . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Zio Dee Active Infowar (turns) 1454 | 16 216 . . . 205 115 . 902 . Sensors 1017 | . . . . . . 115 . 902 . Seismic 437 | 16 216 . . . 205 . . . . Robot Analysis Total 1 | . . . . 1 . . . . . Derelict Logs Recovered 3 | . . 1 . 1 . . . 1 . Drone Launches 8 | . . . . 4 2 . 1 1 . Drone Recoveries 8 | . . . . 4 2 . . 2 . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Zio Dee Turns Passed 13744 | 164 1290 1176 3121 1336 2662 1486 228 1949 332 Spaces Moved 6033 | 87 651 652 988 538 1050 644 109 1119 195 Core 184 | 4 . . . . . . . 115 65 Treads 5849 | 83 651 652 988 538 1050 644 109 1004 130 Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 240 200 203 163 50 50 Average Speed 198 | 154 160 160 259 240 209 203 201 165 158 Slowest Speed 320 | 160 160 160 320 240 240 206 203 213 213 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 61 | 9 75 95 91 96 79 20 20 85 41 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 13 | . 2 2 3 . 5 1 . . . Known Exits Taken 7 | . . 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . Scrap Searched 4 | . . 1 . 2 . . . 1 . Spaces Dug 26 | . 2 . 12 . 12 . . . . Terrain Destroyed 266 | . 2 63 35 28 61 2 26 . 49 Melee . | . . . . . . . . . . Projectile 26 | . 2 4 14 1 4 1 . . . AOE 239 | . . 59 21 27 57 . 26 . 49 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Zio Dee Total 7199 | 103 796 725 1361 576 1348 746 115 1221 208 Wait 459 | . 65 14 232 30 78 15 1 23 1 Move 6024 | 86 650 651 987 537 1049 643 108 1118 195 Hop . | . . . . . . . . . . Pick Up 100 | 5 9 5 24 . 20 10 . 26 1 Fast Attach 39 | 6 4 . 3 1 6 4 . 15 . Attach 25 | 1 . 1 7 . 6 8 1 . 1 Detach 9 | . . . 2 1 . 2 . 4 . Swap 53 | . 4 5 7 3 16 5 3 7 3 Drop 83 | . 10 6 8 . 26 9 . 23 1 Fire 362 | 5 53 28 81 4 132 46 2 5 6 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 43 | . 1 15 10 . 15 2 . . . Escape Stasis 2 | . . . . . . 2 . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 4 exits: *Mat x2 / [*Exi] / *Zio) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves (discovered 2 exits: Low / *Zio) -7/Zion (discovered 2 exits: *Dee / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 15) 165 | -11/Scrapyard | Entered Materials 167 | -10/Materials | Discovered new exit (range 15) 303 | -10/Materials | Build established: Mutant 589 | -10/Materials | Discovered new exit (range 3) 915 | -10/Materials | Discovered new exit (range 7) 967 | -10/Materials | Learned Storage trap positions 1017 | -10/Materials | Identified exit to Materials 1117 | -10/Materials | Learned location of Storage (-7) 1162 | -10/Materials | Learned 4 Materials zone layouts 1455 | -10/Materials | Entered Mines 1511 | -10/Mines | Discovered exit to Materials (range 5) 1700 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2162 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2631 | -10/Mines | Entered Materials 2631 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2632 | -9/Materials | Identified exit to Mines 2633 | -9/Materials | Identified exit to Materials 3139 | -9/Materials | Build established: Tank 3854 | -9/Materials | Core integrity fell below 50% 4430 | -9/Materials | Discovered exit to Materials (range 8) 5411 | -9/Materials | Learned location of 1 exit from Materials 5518 | -9/Materials | Repaired Imp. Light Cannon+ 5587 | -9/Materials | Loaded intel: 19 trap records 5605 | -9/Materials | Learned location of Mines (-9) 5752 | -9/Materials | Entered Mines 5768 | -9/Mines | Core integrity fell below 20% 5804 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5830 | -9/Mines | Build established: Scientist-Tank 5857 | -9/Mines | Learned Materials stockpile data 6022 | -9/Mines | Found the Drone Emporium 6063 | -9/Mines | Found Prototype Device 6063 | -9/Mines | Identified Sensor Drone Bay 6350 | -9/Mines | Build established: Scientist-Gunner 6559 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 6599 | -9/Mines | Identified exit to Zion 6754 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6756 | -9/Mines | Discovered new exit (range 5) 7088 | -9/Mines | Entered Materials 7088 | -8/Materials | Accompanied by 1 ally 7088 | -8/Materials | Evolved 2 slots: Utility x2 7089 | -8/Materials | Identified exit to Factory 7478 | -8/Materials | Build established: Scientist-Tank 8007 | -8/Materials | Build established: Tank 8107 | -8/Materials | Learned location of Zion (-7) 8496 | -8/Materials | Learned location of Lower Caves (-7) 8580 | -8/Materials | Learned Storage stockpile data 8584 | -8/Materials | Central database locked down 8597 | -8/Materials | Discovered exit to Factory (range 15) 8628 | -8/Materials | Learned location of 1 exit from Extension 8751 | -8/Materials | Learned Factory stockpile data 8980 | -8/Materials | Build established: Gunner 9488 | -8/Materials | First assault squad dispatched 9608 | -8/Materials | Build established: Tank 9750 | -8/Materials | Entered Factory 9750 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9751 | -7/Factory | Identified exit to Storage 9751 | -7/Factory | Identified exit to Lower Caves 11236 | -7/Factory | Entered Lower Caves 11237 | -7/Lower Caves | Identified exit to Lower Caves 11441 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 11464 | -7/Lower Caves | Entered Zion 11464 | -7/Zion | Accompanied by 1 ally 11541 | -7/Zion | Build established: Gunner 11605 | -7/Zion | Learned Factory stockpile data 11605 | -7/Zion | Discovered new exit (range 10) 11619 | -7/Zion | Found CR-A16's Pointy Stick 12053 | -7/Zion | Found Prototype Processor 12053 | -7/Zion | Identified Exp. Terrain Scan Processor 12055 | -7/Zion | Found Prototype Processor 12055 | -7/Zion | Identified Exp. Core Analyzer 12080 | -7/Zion | Found Prototype Processor 12080 | -7/Zion | Identified Spectral Analyzer 12086 | -7/Zion | Found Prototype Processor 12086 | -7/Zion | Identified Exp. Target Analyzer 12093 | -7/Zion | Found Spectral Analyzer 12103 | -7/Zion | Found Exp. Terrain Scan Processor 12436 | -7/Zion | Learned Factory emergency access door positions 12489 | -7/Zion | Met Imprinter 12492 | -7/Zion | Build established: Skirmisher 13405 | -7/Zion | Discovered new exit (range 5) 13407 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 13408 | -7/Zion | Build established: Tank 13411 | -7/Zion | Identified exit to Deep Caves 13413 | -7/Zion | Entered Deep Caves 13697 | -7/Deep Caves | Attacked by Z-Imprinter 13713 | -7/Deep Caves | Released all parts (13) 13730 | -7/Deep Caves | Z-Facility disabled 13736 | -7/Deep Caves | Core integrity fell below 50% 13743 | -7/Deep Caves | Core integrity fell below 20% 13745 | -7/Deep Caves | Destroyed by 9L-9AV(z) with Zionite Laser-S Last Messages --------------- I've worked too hard for our future just to have you ruin everything! 13703_ The unstable cave ceiling collapses. 13704_ Hrd. Light Armor Plating destroyed. 13709_ Destroyed Prototype Protection. 13711_ Destroyed Prototype Hover Unit. 13713_ Released Med. Armor Plating. 13713_ Released Rocket Launcher+. 13713_ Released Imp. Shield Generator. 13713_ Released Med. Treads. 13713_ Released Lgt. Treads+. 13713_ Released Imp. Signal Interpreter. 13713_ Released Adv. Targeting Computer. 13713_ Released Hcp. Storage Unit. 13713_ Released Gauss Rifle. 13713_ Released Imp. Deuterium Engine. 13713_ Released Lgt. Treads+. 13713_ Released Weapon Cycler. 13713_ Released Rocket Launcher+. 13730_ Z-Facility disabled. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????" | | ?????????????????????????????????????????????????" | | ?????????????????????????????????????????????????" | | ?????????????????????????????????????????????????" | | ????????????????????????????????????????????????"" | | ???????????????????????????????????????????????""" | | ??????????????????????????????????????????????"""" | | ??????????????????????? "?????""" | | ????????????????????? "????"""" | | ?????????????????? "????""" | | ????????????????a "??"""""" | | ???????????????? """"""""" | | ????????????????? """"""""" | | ?????????????????# """"""""" | | ?????????????????# """""" | | ??????????????????# """""" | | ??????????????????# """""" " | | ???????????????????# """""" "" | | ???????????????????# """"" "" | | ??????????????#????# """" "" | | ??????????????# # """ " | | ??????????????# """" | | ?????????????# @ """" | | ?????????? """"""" | | ?????????? """"""" | | ??????????? | | ???????????### | | ?????????????# | | ?????????????### | | ???????????????# | | ???????????????## | | ????????????????# | | ????????????????# ###zzz### | | ????????????????## ###?# #?## | | ?????????????????# ????#####??### | | ??????????????????# ######?????????????########## | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Coolant Potential 65 Energy Generation 16 Energy Capacity 290 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 1010 Armor Coverage 450 Core Shielding 20 Weapon Cycling 15 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 3 Kinecelleration 30 Item Schematics ----------------- Hpw. Tractor Beam | -8/Materials | Scanalyzed Arm. Treads | -8/Materials | Scanalyzed Riot Gun | -7/Zion | Free Flamer | -7/Zion | Free EM Shield | -7/Zion | Archive Hvy. Missile Launcher | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive IFF Parser | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Arm. Medium Treads | -7/Zion | Archive Antigrav System | -7/Zion | Archive Chainsword | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Proton Missile Launcher | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Robot Schematics ------------------ K-01 Serf | -7/Zion | Archive Y-54 Guardian | -7/Zion | Archive D-83 Annihilator | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Imp. Light Cannon | 19% | -9/Materials Studied --------- Lgt. Treads | -9/Materials | Hacked Imp. Treads | -9/Materials | Hacked Imp. Light Cannon | -9/Materials | Hacked Rocket Launcher | -9/Materials | Hacked Lgt. Cannon | -9/Materials | Hacked Arm. Treads | -8/Materials | Hacked Imp. Grenade Launcher | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed InertialTrackerMeganuke Manual? 0 Play Time 00:52:33 Cumulative 272.8 hours Start 2025.09.10 @ 06:03:59 End 2025.09.10 @ 07:02:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 143 Rogue 143 Adventurer 0 Explorer 0 Win Type - Total 8 Types 5/0/3/0/0/0/0/0/0/0 Lore% 83 Gallery% 77 Achievement% 65 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 28/Cog Map View 50x52 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 518491d6-68af-449a-be95-10fe9c84803f