Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.14 @ 15:18:50 Player: fumiduki Result: Destroyed self via exploding Fusion Modulator Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (52) 260 Value Destroyed (1954) 1954 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4834 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 222/300 Energy 160/160 System Corruption 17% Temperature Cool (12) Movement Treading (240) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Light Treads > --- UTILITY (6) ------ Improved Heat Sink Large Storage Unit Improved Signal Interpreter Improved Light Armor Plating > --- WEAPON (2) ------- Heavy Assault Rifle Rocket Array > --- INVENTORY (15) --- Improved Deuterium Engine Gravmag System Medium Armor Plating Authchip [R/Combat] Authchip [Propulsion] Authchip [Processor] Heavy Laser Plasma Cannon Gauss Rifle Advanced Assault Cannon Improved Datajack Heavy Mace Greatsword Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Improved Signal Interpreter Targeting Computer Reaction Control System Hacking Suite > --- WEAPON ----------- Gauss Cannon Mini Assault Cannon > --- INVENTORY -------- Light Deuterium Engine Titanium Leg Improved Heat Sink Light Armor Plating Hardened Heavy Armor Plating Authchip [R/Combat] Authchip [Propulsion] Authchip [Processor] System Restoration Module Pulse Rifle Heavy Assault Rifle Rocket Array Improved Datajack Heavy Mace [Rating: 43] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Gravmag System Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Pulse Rifle Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Array Impact Weapon Heavy Mace Slashing Weapon Axe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power . | . . . . . . Propulsion 2 | . . . 1 1 . Utility 4 | . . . 1 1 2 Weapon . | . . . . . . Parts Attached 78 | 6 3 . 11 18 40 Power 7 | 1 . . 1 3 2 Engine 4 | 1 . . 1 2 . Core 3 | . . . . 1 2 Reactor . | . . . . . . Propulsion 31 | 2 . . 4 6 19 Treads 2 | . . . . . 2 Leg 24 | 2 . . 4 6 12 Wheel . | . . . . . . Hover 5 | . . . . . 5 Flight . | . . . . . . Utility 24 | 1 3 . 3 5 12 Device 11 | . 1 . 2 1 7 Storage 3 | 1 1 . . 1 . Processor 5 | . . . . 2 3 Hackware 1 | . . . . 1 . Protection 4 | . 1 . 1 . 2 Artifact . | . . . . . . Weapon 16 | 2 . . 3 4 7 Energy Gun 5 | 2 . . . 1 2 Energy Cannon . | . . . . . . Ballistic Gun 4 | . . . 3 . 1 Ballistic Cannon 3 | . . . . 1 2 Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon 1 | . . . . . 1 Slashing Weapon 1 | . . . . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . 1 . Unidentified Prototypes 4 | . . . 1 . 3 Parts Lost 26 | . . . 2 1 23 Power 4 | . . . 1 1 2 Propulsion 11 | . . . 1 . 10 Utility 8 | . . . . . 8 Weapon 3 | . . . . . 3 Highest Loss Streak 9 | . . . 1 1 9 To Critical Strikes . | . . . . . . Average Backups 10 | . 2 7 9 11 12 Power . | . . . . . 1 Propulsion . | . . 2 1 . . Utility 4 | . 1 4 4 4 4 Weapon 4 | . . 1 3 4 5 Tool/Special . | . . . . . . Unused Backups 16 | . . . 2 2 12 Power 1 | . . . . . 1 Propulsion 1 | . . . . . 1 Utility 6 | . . . 1 1 4 Weapon 7 | . . . 1 . 6 Tool/Special 1 | . . . . 1 . Average Slot Usage (%) 92 | . 94 100 96 99 89 Engine 5 | . 14 14 8 6 3 Core 2 | . . . . 2 3 Leg 25 | . 28 28 32 36 21 Hover 2 | . . . . . 3 Device 10 | . 5 . 10 13 10 Storage 8 | . 12 14 11 9 7 Processor 7 | . . . . 8 10 Hackware 3 | . . . . 4 4 Protection 5 | . 4 14 11 . 5 Energy Gun 5 | . 28 28 1 3 4 Ballistic Gun 7 | . . . 20 7 5 Ballistic Cannon 1 | . . . . 3 . Peak Build Rating 43 | 6 7 7 16 25 43 Average Rating 25 | 4 6 7 15 20 32 On Entrance 9 | . 6 7 7 14 25 Avg Prop Armor Cover (%) 5 | . . . 5 . 7 Naked Turns . | . . . . . . Heaviest Build 53 | 11 19 19 25 39 53 Greatest Support 68 | 20 20 20 30 40 68 Greatest Overweight (x) 10 | . . . 2 . 10 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 15 15 Average Capacity 13 | 7 9 10 10 14 15 Most Carried 15 | 4 7 7 10 14 15 Average Carried 11 | . 2 7 9 11 13 Final Capacity 15 | 8 10 10 10 15 15 Final Carried 14 | . 7 7 10 14 14 Class Distribution -------------------- 62% | Mutant 25% | Scavenger-Mutant 7% | Scavenger-Skirmisher 4% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 1961 | 228 72 . 288 435 938 Remotely . | . . . . . . Salvage Created 1872 | . 282 . 307 480 803 Parts 109 | . 14 . 29 31 35 Haulers Intercepted 4 | . 2 . . . 2 Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 47 | . 6 . 11 13 17 Melee 5 | . . . . 1 4 Guns 36 | . 6 . 11 10 9 Cannons 5 | . . . . 2 3 Classes Destroyed 8 | . 3 . 1 2 2 Hauler 4 | . 2 . . . 2 Recycler 1 | . . . . 1 . Swarmer 10 | . 3 . 3 4 . Grunt 23 | . 3 . 6 7 7 Brawler 2 | . . . . 1 1 Sentry 6 | . . . 2 1 3 Hunter 1 | . . . . . 1 Programmer 5 | . . . . . 5 Best Kill Streak 7 | . 3 . 7 6 2 Combat Bots Only 7 | . 3 . 7 6 2 Max Kills in Single Turn 2 | . 1 . 2 1 1 Gunslinging 1 | . . . 1 . . Exploded . | . . . . . . Melee 1 | . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 656 | . 25 . 72 105 454 Missed 213 | . 7 . 16 31 159 Hits 443 | . 18 . 56 74 295 Melee 3 | . . . . . 3 Projectile 440 | . 18 . 56 74 292 Critical Strikes 18 | . . . . 3 15 Damage Taken 5608 | . 164 . 565 899 3980 Core 996 | . 61 . 63 137 735 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 14 | . . . . . 14 Core Remaining (%) 83 | 100 . 75 84 75 . Volleys Fired 171 | . 22 1 29 40 79 Largest 2 | . 2 2 2 2 2 Hottest 103 | . 90 90 50 86 103 Shots Fired 329 | . 44 2 58 80 145 Gun 268 | . 44 2 58 55 109 Cannon 59 | . . . . 25 34 Launcher 2 | . . . . . 2 Special . | . . . . . . Kinetic 214 | . . . 58 65 91 Thermal 113 | . 44 2 . 15 52 Explosive 2 | . . . . . 2 Electromagnetic . | . . . . . . Robot Hit Streak 10 | . 8 . 10 10 5 Robot Miss Streak 4 | . 3 . 3 3 4 Penetration Max . | . . . . . . Secondary Targets 5 | . . . 5 . . Max Gunslinging Chain 1 | . . . 1 . . Shots Hit Robots 230 | . 25 . 48 59 98 Core Hits 91 | . 13 1 18 21 38 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 1 | . . . . 1 . Critical Strikes 8 | . 1 . . 2 5 Burn 3 | . 1 . . 1 1 Destroy 1 | . . . . 1 . Blast 3 | . . . . . 3 Smash 1 | . . . . . 1 Melee Attacks 32 | . . . . 15 17 Impact 14 | . . . . . 14 Slashing 12 | . . . . 11 1 Piercing . | . . . . . . Sneak Attacks 1 | . . . . 1 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4410 | . 306 2 840 1138 2124 Guns 3107 | . 306 . 840 672 1289 Cannons 821 | . . . . 310 511 Explosions 72 | . . . . . 72 Melee 408 | . . . . 156 252 Ramming 2 | . . 2 . . . Kinetic 2660 | . . . 840 777 1043 Thermal 1268 | . 306 . . 205 757 Explosive 72 | . . . . . 72 Electromagnetic . | . . . . . . Impact 219 | . . . . . 219 Slashing 189 | . . . . 156 33 Piercing . | . . . . . . Highest Corruption 21 | . . . . . 21 Average Corruption 11 | . . . . . 11 Corruption Purged 5 | . . . . . 5 Corruption Blocked . | . . . . . . Effects 54 | . . . . . 54 Message Errors 11 | . . . . . 11 Matter Fused 11 | . . . . . 11 Heat Flow Errors 4 | . . . . . 4 Energy Discharges 10 | . . . . . 10 Parts Fused 1 | . . . . . 1 Data Loss (minor) 6 | . . . . . 6 Data Loss (major) 3 | . . . . . 3 Misfires 4 | . . . . . 4 Alerts 2 | . . . . . 2 Misdirections 1 | . . . . . 1 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 46 | . . . . 38 8 Projectiles . | . . . . . . Explosions 8 | . . . . . 8 Melee 38 | . . . . 38 . Knockbacks 9 | . . . . 5 4 Impact 1 | . . . . . 1 Kinetic 8 | . . . . 5 3 Secondary . | . . . . . . Self-Inflicted Damage 365 | . . . . . 365 Shots 13 | . . . . . 13 Rammed . | . . . . . . Targets Rammed 3 | . . 3 . . . Kicked 3 | . . 3 . . . Crushed . | . . . . . . Highest Temperature 422 | . 210 39 8 208 422 Average Temperature 87 | . 76 22 3 60 106 Received Heat Transfer 1665 | . 54 . 156 396 1059 Effects 5 | . 2 . . . 3 Shutdowns 1 | . . . . . 1 Interference 2 | . 2 . . . . Short Circuit 2 | . . . . . 2 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 8 | . 3 . . 3 2 Heat Transferred 3020 | . 880 . . 518 1622 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Maximum Alert Level 1 | . . . 1 1 . Low Security (%) 98 | 100 100 100 89 96 100 Level 1 1 | . . . 10 3 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 229 | . 97 16 229 211 106 Initial 76 | . . 16 1 . 76 Average 45 | . 54 13 54 114 26 Influence Increases 1614 | . 166 . 326 381 741 Destroy 0b10 Robot/C 940 | . 120 . 220 260 340 Destroy 0b10 Robot/NC 25 | . 10 . . 5 10 Destroy Leader 248 | . 34 . 50 50 114 Successful Hack 49 | . 2 . 11 . 36 Disable Machine 60 | . . . . . 60 Anti-Garrison Action 150 | . . . . . 150 Destroy Structure 37 | . . . . 6 31 Lose Combat Pursuer 105 | . . . 45 60 . Influence Decreases 1382 | . 122 38 332 212 678 Entered New Map 126 | . . 28 5 . 93 Time Decay 894 | . 122 10 157 202 403 Lost Part 212 | . . . 20 10 182 Purge Threat 150 | . . . 150 . . Squads Dispatched 20 | . 2 . 2 2 14 Investigation 6 | . 1 . 2 1 2 Extermination 6 | . . . . . 6 Reinforcement 5 | . 1 . . 1 3 Assault 2 | . . . . . 2 Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 1 | . 1 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 69 | . 7 . 15 21 26 Peak Tracking Total 7 | . 3 . 7 4 6 Tactical Retreats 3 | . . . 1 2 . Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered 8 | . 1 . 1 . 6 Indirectly . | . . . . . . Trap Hack Attempts 4 | . . . . . 4 Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 3 | . . . . . 3 Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled 5 | . . . . . 5 Max in Single Turn 4 | . . . . . 4 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 14 | . 1 . 5 2 6 Terminals 11 | . 1 . 5 2 3 Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units . | . . . . . . Scanalyzers 1 | . . . . . 1 Garrison Access 1 | . . . . . 1 Total Hacks 38 | . 3 . 15 5 15 Successful 21 | . 1 . 9 3 8 Failed 17 | . 2 . 6 2 7 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 29 | . 3 . 15 5 6 Fabricators . | . . . . . . Repair Stations 2 | . . . . . 2 Recycling Units . | . . . . . . Scanalyzers 3 | . . . . . 3 Garrison Access 4 | . . . . . 4 Terminal Hacks 16 | . 1 . 9 3 3 Record 6 | . 1 . 5 . . Prototype ID Bank 1 | . . . 1 . . Open DSF 1 | . . . . . 1 Emergency Access Points 1 | . . . . 1 . Repair Station Index 1 | . . . 1 . . Alert Level 1 | . . . . . 1 Unreport Threat 1 | . . . 1 . . Locate Traps 1 | . . . . . 1 Maintenance Status 2 | . . . 1 1 . Zone Layout 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . . . 2 Scan Component 1 | . . . . . 1 Repair 1 | . . . . . 1 Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . . . . 2 Insert Component 1 | . . . . . 1 Analyze 1 | . . . . . 1 Garrison Access Hacks 1 | . . . . . 1 Coupler Status 1 | . . . . . 1 Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 11 | . 1 . 4 2 4 Full Trace Events 4 | . . . 1 1 2 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . . 1 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired 1 | . . . . . 1 Time 19 | . . . . . 19 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . . . 1 Part Schematics Acquired 1 | . . . . . 1 Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked 2 | . . . . 1 1 Non-combat . | . . . . . . Combat 2 | . . . . 1 1 Robot Hacks Applied 2 | . . . . 1 1 parse_system 2 | . . . . 1 1 Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Active Infowar (turns) 1950 | . . . 43 573 1334 Sensors 853 | . . . . . 853 Terrain 783 | . . . 43 573 167 Structural 743 | . . . . 258 485 Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 3600 | 56 282 24 476 573 2189 Spaces Moved 2186 | 43 168 15 250 272 1438 Core 22 | 13 . . . . 9 Treads 128 | . . . . . 128 Legs 1698 | 30 168 15 250 272 963 Wheels . | . . . . . . Hover 338 | . . . . . 338 Flight . | . . . . . . Fastest Speed 48 | 50 120 120 120 120 48 Average Speed 119 | 98 120 120 135 120 117 Slowest Speed 550 | 120 120 120 260 120 550 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 21 | 5 32 6 22 28 33 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 10 | . . . . 5 5 Terrain Destroyed 39 | . . . . 5 34 Melee 10 | . . . . 5 5 Projectile 10 | . . . . . 10 AOE 19 | . . . . . 19 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 2786 | 56 204 18 331 418 1759 Wait 161 | 2 1 . 24 39 95 Move 2181 | 42 167 14 249 271 1438 Hop . | . . . . . . Pick Up 87 | 6 9 . 10 20 42 Fast Attach 3 | . . . 3 . . Attach 45 | 6 2 . 2 5 30 Detach . | . . . . . . Swap 53 | . 2 . 6 15 30 Drop 46 | . 1 . 8 13 24 Fire 171 | . 22 1 29 40 79 Melee 32 | . . . . 15 17 Ram . | . . . . . . Kick 3 | . . 3 . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap 4 | . . . . . 4 Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 57 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 321 | -10/Materials | Discovered new exit (range 16) 339 | -10/Materials | Entered Mines 347 | -10/Mines | Discovered new exit (range 8) 363 | -10/Mines | Entered Materials 363 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 659 | -9/Materials | Destroyed 7 combat bots 835 | -9/Materials | Discovered new exit (range 5) 839 | -9/Materials | Entered another Materials area 839 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1401 | -8/Materials | Discovered new exit (range 5) 1412 | -8/Materials | Entered Factory 1412 | -7/Factory | Evolved 2 slots: Utility x2 1864 | -7/Factory | Found Prototype Launcher 1865 | -7/Factory | Identified Rocket Array 2048 | -7/Factory | Repaired Lgt. Deuterium Engine 2688 | -7/Factory | System corruption reached 10% 2718 | -7/Factory | Lost 4 parts (1n3u) 2780 | -7/Factory | Core integrity fell below 50% 2834 | -7/Factory | Lost 9 parts (1p4n2u2w) 3229 | -7/Factory | Core integrity fell below 20% 3318 | -7/Factory | Lost 4 parts (1p2n1u) 3396 | -7/Factory | Lost 4 parts (2n1u1w) 3601 | -7/Factory | Destroyed self via exploding Fusion Modulator Last Messages --------------- 03534_ System corrupted: IFF burst signal emitted. 03571_ System corrupted: Component data lost. 03588_ Connecting with Garrison Access... >>Couplers Installed: Relay Coupler [Grunt] (20) Relay Coupler [Grunt] (18) Relay Coupler [Cutter] (20) Relay Coupler [Sentry] (14) 03588_ ALERT: Suspicious activity at Garrison Access F003. Dispatching Investigation squad. 03597_ Y-54 Guardian emerges from the garrison. 03599_ Lgt. Treads destroyed. 03599_ Destroyed Lgt. Treads. 03601_ Fusion Modulator explodes. 03601_ ALERT: Garrison Access compromised, dispatching multiple assault carriers. 03601_ Garrison Access disabled. Map ----- +----------------------------------------------------+ | / "R" ??????????????????# | | / """ T ??????????????????# """ | | /[ ??????????????????# """ | | [[ ?????????????????????# """ | | ##########+### ????????????????????# | | ????????? ??? ???????????????????# """ | | ????????? ???? ???????????????????# """ | | ????????? !???? " " ????????????????????# """ | | ????????? ?????" " ????????????????????# | | ?????????""?????"?"???????????????????????# | | ??????????????????????? ??????????????????######## | | ###??????????????????!! ?????????????????????????? | | #???????????????" !! p????????????#???????????? | | "#?????????????"?" !! ??????????? ???????????? | | "#??????????? ?" " ??????????? ???????????# | | "#??????????? 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Deuterium Engine | 72% | -7/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control Ghost 'Em Challenges ------------ None Game ------ Seed HardlightPlasmaPenetrator Manual? 0 Play Time 01:10:31 Cumulative 29.5 hours Start 2026.03.14 @ 14:07:05 End 2026.03.14 @ 15:18:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 36 Adventurer 0 Explorer 3 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 25 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f6693c12-9977-45f7-9c58-a5f4f33a8feb