Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.21 @ 18:34:16 Player: Seye Result: Destroyed by X-62 Marksman with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (159) 795 Value Destroyed (4082) 4082 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (1020) 1020 TOTAL SCORE: 9337 Bonus ------- High Alert Combat Kills 117 Follower Combat Kills 403 Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 0/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (700) Ox13 Location -6/DSF Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (7) ------ High-capacity Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Light Nuclear Core Light Nuclear Core Armored Wheel Advanced Targeting Computer Core Analyzer Core Analyzer Improved Light Armor Plating Remote Datajack Mining Laser Peak State ------------ > --- POWER ------------ Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Cooling System High-capacity Storage Unit Advanced Targeting Computer Advanced Targeting Computer Matter Filter > --- WEAPON ----------- Heavy Laser Gauss Rifle Gauss Rifle Gauss Cannon > --- INVENTORY -------- Deuterium Engine Light Deuterium Engine Light Nuclear Core Light Nuclear Core Wheel Armored Wheel Improved Heat Sink Advanced Targeting Computer Advanced Targeting Computer Core Analyzer Core Analyzer Matter Filter Improved Light Armor Plating Improved Light Armor Plating Gauss Cannon Gauss Cannon Gauss Cannon Rocket Launcher Missile Launcher Mining Laser [Rating: 46] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Armored Wheel Wheel Armored Wheel Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Targeting Computer Protection Heavy Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Missile Launcher Special Weapon Mining Laser Build | -11 -10 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Fac DSF Slots Evolved 8 | . . 2 2 . 2 2 . Power 1 | . . . 1 . . . . Propulsion . | . . . . . . . . Utility 5 | . . 1 1 . 1 2 . Weapon 2 | . . 1 . . 1 . . Parts Attached 71 | 8 7 20 10 4 20 2 . Power 10 | 2 . 2 1 . 4 1 . Engine 8 | 2 . 2 . . 4 . . Core 2 | . . . 1 . . 1 . Reactor . | . . . . . . . . Propulsion 16 | 2 3 7 . 2 2 . . Treads . | . . . . . . . . Leg . | . . . . . . . . Wheel 15 | 2 3 6 . 2 2 . . Hover . | . . . . . . . . Flight 1 | . . 1 . . . . . Utility 18 | 2 . 3 5 1 6 1 . Device 7 | 1 . 1 2 . 3 . . Storage 2 | 1 . 1 . . . . . Processor 4 | . . 1 . . 2 1 . Hackware . | . . . . . . . . Protection 5 | . . . 3 1 1 . . Artifact . | . . . . . . . . Weapon 27 | 2 4 8 4 1 8 . . Energy Gun 9 | 2 1 1 1 1 3 . . Energy Cannon . | . . . . . . . . Ballistic Gun 11 | . 3 6 . . 2 . . Ballistic Cannon 4 | . . . 3 . 1 . . Launcher 2 | . . 1 . . 1 . . Special Weapon 1 | . . . . . 1 . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . 1 . . 1 . . Parts Lost 38 | . 1 9 1 3 24 . . Power 6 | . . 2 . . 4 . . Propulsion 9 | . 1 3 . 2 3 . . Utility 9 | . . 1 1 1 6 . . Weapon 14 | . . 3 . . 11 . . Highest Loss Streak 10 | . 1 3 1 2 10 . . To Critical Strikes . | . . . . . . . . Average Backups 12 | 2 6 8 16 19 14 6 8 Power 1 | . 1 . 2 3 3 . 1 Propulsion 2 | . 2 2 3 2 1 . 1 Utility 3 | . . 1 3 6 6 4 4 Weapon 5 | . 2 4 7 7 4 1 1 Tool/Special . | . . . . . . . . Unused Backups 16 | . 1 2 8 . 1 . 4 Power . | . . . . . . . . Propulsion 4 | . 1 2 1 . . . . Utility 5 | . . . 1 . 1 . 3 Weapon 6 | . . . 6 . . . . Tool/Special 1 | . . . . . . . 1 Average Slot Usage (%) 89 | . 99 93 86 91 92 31 7 Engine 9 | . 14 9 9 9 10 . . Core 2 | . . . 2 9 2 12 . Wheel 17 | . 27 19 18 17 14 6 . Device 9 | . 14 8 9 9 12 . . Storage 9 | . 14 11 9 9 7 6 6 Processor 6 | . . 10 2 . 9 5 . Protection 4 | . . . 9 10 4 . . Energy Gun 9 | . 23 11 7 6 7 . . Ballistic Gun 11 | . 4 21 15 . 6 . . Ballistic Cannon 6 | . . . 4 20 12 . . Peak Build Rating 46 | 7 7 17 36 36 46 13 12 Average Rating 23 | 5 6 13 25 35 40 12 3 On Entrance 15 | . 7 7 17 36 36 5 13 Naked Turns . | . . . . . . . . Heaviest Build 94 | 15 15 57 92 92 94 50 40 Greatest Support 26 | 26 26 24 24 24 24 12 3 Greatest Overweight (x) 13 | . . 4 3 6 6 4 13 Average Overweight (x) 1 | . . . 2 3 3 4 13 Largest Inventory Capacity 20 | 8 8 20 20 20 20 20 20 Average Capacity 15 | 7 8 11 20 20 20 20 20 Most Carried 20 | 5 8 15 20 20 20 8 9 Average Carried 12 | 2 6 8 17 19 15 6 8 Final Capacity 20 | 8 8 20 20 20 20 20 20 Final Carried 20 | 5 8 14 20 20 9 6 9 Class Distribution -------------------- 42% | Gunner 19% | Tank 15% | Mutant 11% | Commander-Tank 5% | Commander-Gunner 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Tank | -8/Materials Commander-Tank | -8/Storage Commander-Gunner | -7/Factory Mutant | -6/Factory Mutant | -6/DSF Resources | -11 -10 -9 -8 -8 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Sto Fac Fac DSF Matter Collected 2907 | 280 61 910 364 544 748 . . Remotely . | . . . . . . . . Salvage Created 4822 | 125 283 1847 696 655 1216 . . Parts 324 | 9 8 115 46 44 102 . . Haulers Intercepted 10 | . . 4 1 4 1 . . Recyclers Shooed 1 | . . . . . 1 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Fac DSF Combat Hostiles Destroyed 96 | . 6 38 16 11 25 . . Guns 64 | . 5 37 13 . 9 . . Cannons 25 | . . . 3 11 11 . . AOE 6 | . . 1 . . 5 . . Classes Destroyed 16 | 2 2 7 1 1 3 . . Worker 12 | . . 2 2 2 6 . . Builder 19 | . . . . 2 17 . . Tunneler 3 | 3 . . . . . . . Hauler 10 | . . 4 1 4 1 . . Recycler 7 | 1 . 2 1 2 1 . . Mechanic 3 | . . 1 . . 2 . . Operator 2 | . . 1 . 1 . . . Watcher 7 | . 1 5 1 . . . . Swarmer 26 | . . 11 6 3 6 . . Grunt 44 | . 6 18 6 7 7 . . Brawler 1 | . . 1 . . . . . Duelist 1 | . . . 1 . . . . Sentry 12 | . . 8 3 1 . . . Specialist 3 | . . . . . 3 . . Hunter 5 | . . . . . 5 . . Programmer 4 | . . . . . 4 . . Best Kill Streak 14 | 3 2 8 6 9 14 . . Combat Bots Only 9 | . 2 5 6 3 9 . . Max Kills in Single Turn 5 | 1 1 2 2 2 5 . . Gunslinging 1 | . . 1 . . . . . Exploded 1 | . . 1 . . 1 . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Sto Fac Fac DSF Hostile Shots Fired 616 | . 60 136 66 52 241 . 61 Missed 182 | . 17 37 17 23 78 . 10 Hits 434 | . 43 99 49 29 163 . 51 Melee 1 | . . . 1 . . . . Projectile 433 | . 43 99 48 29 163 . 51 Critical Strikes 9 | . 1 2 . 1 3 . 2 Part Disruptions 2 | . . . . . 2 . . Damage Taken 6843 | . 547 1294 696 519 2858 . 929 Core 2189 | . 234 331 98 8 661 . 857 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 41 | 100 6 17 . 80 5 . . Volleys Fired 308 | 14 44 104 42 32 72 . . Largest 4 | 2 2 3 3 3 4 . . Hottest 195 | 100 100 96 120 149 195 . . Shots Fired 845 | 28 88 295 124 92 218 . . Gun 625 | 28 88 294 97 19 99 . . Cannon 200 | . . . 27 73 100 . . Launcher 17 | . . 1 . . 16 . . Special 3 | . . . . . 3 . . Kinetic 536 | . 31 197 93 73 142 . . Thermal 268 | 28 57 97 31 19 36 . . Explosive 17 | . . 1 . . 16 . . Electromagnetic 24 | . . . . . 24 . . Robot Hit Streak 16 | 5 9 16 15 6 15 . . Robot Miss Streak 7 | 3 4 6 4 6 7 . . Penetration Max 1 | . . . 1 1 1 . . Secondary Targets 11 | . . 8 3 . . . . Max Gunslinging Chain 2 | . . 2 1 . . . . Shots Hit Robots 487 | 15 49 197 68 45 113 . . Core Hits 243 | 5 16 81 33 29 79 . . Critical Kills 1 | . . 1 . . . . . Critical Parts Destroyed 4 | . . 1 . . 3 . . Critical Strikes 32 | 3 4 3 3 7 12 . . Burn 10 | 3 4 1 1 . 1 . . Destroy 5 | . . 2 . . 3 . . Blast 17 | . . . 2 7 8 . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 11215 | 189 606 3177 1372 1539 4332 . . Guns 5938 | 189 606 2759 885 211 1288 . . Cannons 3035 | . . . 474 1181 1380 . . Explosions 2241 | . . 418 13 146 1664 . . Melee . | . . . . . . . . Ramming 1 | . . . . 1 . . . Kinetic 6352 | . 229 2049 937 1181 1956 . . Thermal 3265 | 189 377 1006 422 211 1060 . . Explosive 1287 | . . 122 . 146 1019 . . Electromagnetic 310 | . . . 13 . 297 . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 4 | . . . . . 4 . . Average Corruption 3 | . . . . . 3 . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 15 | . . . . . 15 . . Message Errors 6 | . . . . . 6 . . Matter Fused 1 | . . . . . 1 . . Heat Flow Errors 1 | . . . . . 1 . . Energy Discharges 2 | . . . . . 2 . . Data Loss (minor) 2 | . . . . . 2 . . Data Loss (major) 2 | . . . . . 2 . . Weapon Failures 1 | . . . . . 1 . . Overload Shots . | . . . . . . . . Overflow Damage 280 | . . 113 . 1 166 . . Projectiles 31 | . . . . 1 30 . . Explosions 249 | . . 113 . . 136 . . Melee . | . . . . . . . . Knockbacks 21 | . . . 4 9 8 . . Impact . | . . . . . . . . Kinetic 20 | . . . 4 9 7 . . Secondary 1 | . . . . . 1 . . Self-Inflicted Damage 254 | . . 167 . 80 7 . . Shots 4 | . . 2 . 1 1 . . Rammed 1 | . . . . 1 . . . Targets Rammed 1 | . . . . 1 . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 777 | 332 379 226 186 225 777 . . Average Temperature 100 | 133 158 46 60 78 154 . . Received Heat Transfer 1533 | . 327 450 216 207 99 . 234 Effects 21 | 1 4 . . . 16 . . Shutdowns 6 | . 1 . . . 5 . . Energy Bleed 2 | . . . . . 2 . . Interference 7 | . 2 . . . 5 . . Matter Decay 1 | . . . . . 1 . . Short Circuit 2 | . 1 . . . 1 . . Damage (minor) 1 | 1 . . . . . . . Damage (core) 2 | . . . . . 2 . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . . . 1 . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . 1 . . . . . . Combat Hostiles 1 | . 1 . . . . . . Parts Melted 4 | 1 2 1 . . . . . Heat Transferred 6931 | 777 1406 2038 999 407 1304 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | . . . . . 3 . . Alert | -11 -10 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Fac DSF Maximum Alert Level 2 | . . 2 . 2 2 1 . Low Security (%) 69 | 100 100 76 100 33 43 . 100 Level 1 19 | . . 20 . 35 28 100 . Level 2 11 | . . 2 . 30 28 . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 616 | 10 66 479 181 444 616 271 168 Initial 271 | . . 24 98 76 182 271 168 Average 158 | 1 17 103 88 268 296 259 168 Influence Increases 3933 | 20 187 1207 545 791 1183 . . Destroy 0b10 Robot/C 2160 | . 120 760 320 360 600 . . Destroy 0b10 Robot/NC 340 | 20 5 75 25 70 145 . . Destroy Leader 512 | . 32 198 74 102 106 . . Allied During Kill 214 | . . . . 118 96 . . Successful Hack 22 | . . 8 7 7 . . . Disable Machine 300 | . . 105 15 45 135 . . Destroy Structure 205 | . . 46 14 44 101 . . Lose Combat Pursuer 180 | . 30 15 90 45 . . . Influence Decreases 3765 | 20 129 1030 599 569 1031 314 73 Entered New Map 854 | . . 34 137 105 221 284 73 Time Decay 1886 | 20 119 469 404 374 470 30 . Lost Part 380 | . 10 90 10 30 240 . . Lost Ally 160 | . . . . 60 100 . . Purge Threat 485 | . . 437 48 . . . . Squads Dispatched 17 | . 1 5 2 2 6 . 1 Investigation 2 | . . 1 1 . . . . Extermination 2 | . . . . . 2 . . Reinforcement 13 | . 1 4 1 2 4 . 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 3 | . . . . 1 2 . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . Stealth | -11 -10 -9 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Sto Fac Fac DSF Distress Signals 6 | . . 2 . 3 1 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 149 | . 12 49 25 24 38 . 1 Peak Tracking Total 10 | . 2 5 7 4 10 . 1 Tactical Retreats 9 | . 1 1 4 3 . . . Traps | -11 -10 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Fac DSF Traps Triggered 3 | . . . 2 . 1 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Sto Fac Fac DSF Machines Disabled 20 | . . 7 1 3 9 . . Max in Single Turn 5 | . . 3 1 1 5 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Sto Fac Fac DSF Machines Accessed 22 | . 2 9 3 4 3 1 . Terminals 19 | . 2 8 3 3 2 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . . 1 . . 1 . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . 1 . . . Total Hacks 49 | . 3 22 11 9 3 1 . Successful 20 | . 2 9 3 3 2 1 . Failed 29 | . 1 13 8 6 1 . . Catastrophic 13 | . 1 4 3 4 1 . . Database Lockouts . | . . . . . . . . Manual 14 | . 1 5 5 2 1 . . Terminals 46 | . 3 21 11 8 2 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . . 1 . . 1 . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . 1 . . . Terminal Hacks 18 | . 2 8 3 3 1 1 . Record 1 | . . . . 1 . . . Open Door 1 | . . . . 1 . . . Open DSF 1 | . . . . . . 1 . Level Access Points 1 | . . 1 . . . . . Branch Access Points 1 | . . . . 1 . . . Alert Level 5 | . 1 3 . . 1 . . Unreport Threat 5 | . . 3 2 . . . . Locate Traps 1 | . 1 . . . . . . Security Status 1 | . . 1 . . . . . Recall Investigation 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 2 | . . 1 . . 1 . . Retrieve Components 2 | . . 1 . . 1 . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 2 | . . 1 . 1 . . . Used 2 | . . 1 . 1 . . . Hacking Detections 16 | . 2 7 3 2 2 . . Full Trace Events 2 | . . 1 1 . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 10 | . . 9 . . 1 . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Sto Fac Fac DSF Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Sto Fac Fac DSF Total Allies 10 | . . . . 10 . . . Largest Group 10 | . . . . 10 7 . . Highest-Rated Group 173 | . . . . 173 125 . . Highest-Rated Ally 29 | . . . . 29 29 . . Total Orders . | . . . . . . . . Ally Attacks 116 | . . . . 76 40 . . Total Damage 1391 | . . . . 751 640 . . Kills 17 | . . . . 10 7 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Fac DSF Active Infowar (turns) 2049 | 10 423 1616 . . . . . Seismic 2049 | 10 423 1616 . . . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Sto Fac Fac DSF Turns Passed 5947 | 117 474 2103 971 870 1195 65 152 Spaces Moved 3660 | 62 295 1561 574 494 619 36 19 Core 21 | 2 . . . . . . 19 Treads . | . . . . . . . . Legs . | . . . . . . . . Wheels 3639 | 60 295 1561 574 494 619 36 . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 80 80 120 135 120 150 700 Average Speed 115 | 89 80 95 126 136 135 150 700 Slowest Speed 700 | 100 90 150 135 180 180 150 700 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 31 | 4 41 86 34 54 12 1 20 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . 1 . . . 1 . Unknown Exits Taken 5 | 1 1 . 1 1 1 . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 251 | . . 42 15 46 148 . . Melee . | . . . . . . . . Projectile 75 | . . . 15 34 26 . . AOE 176 | . . 42 . 12 122 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Sto Fac Fac DSF Total 4730 | 92 445 1942 729 620 815 47 40 Wait 572 | 4 94 212 74 83 79 9 17 Move 3653 | 61 294 1560 573 493 618 35 19 Hop . | . . . . . . . . Pick Up 50 | 5 2 19 15 2 7 . . Fast Attach 25 | 6 1 6 6 1 5 . . Attach 40 | 1 2 10 1 5 18 3 . Detach 15 | . 1 2 1 3 4 . 4 Swap 25 | 1 4 12 3 . 5 . . Drop 41 | . 3 17 14 . 7 . . Fire 308 | 14 44 104 42 32 72 . . Melee . | . . . . . . . . Ram 1 | . . . . 1 . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -8/Materials -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory -6/Factory -6/DSF History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 118 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 498 | -10/Materials | Core integrity fell below 50% 538 | -10/Materials | Core integrity fell below 20% 589 | -10/Materials | Discovered new exit (range 5) 592 | -10/Materials | Entered another Materials area 592 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 786 | -9/Materials | Discovered new exit (range 11) 873 | -9/Materials | Build established: Gunner 991 | -9/Materials | Lost 3 parts (1p2n) 1231 | -9/Materials | Discovered new exit (range 15) 1460 | -9/Materials | Discovered new exit (range 16) 1497 | -9/Materials | Identified exit to Materials 2096 | -9/Materials | Core integrity fell below 50% 2247 | -9/Materials | Lost 3 parts (1n1u1w) 2317 | -9/Materials | Core integrity fell below 20% 2695 | -9/Materials | Entered another Materials area 2695 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 3206 | -8/Materials | Build established: Tank 3623 | -8/Materials | Discovered new exit (range 3) 3666 | -8/Materials | Entered Storage 3692 | -8/Storage | Identified exit to Recycling 4084 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 4201 | -8/Storage | Lost 3 allies 4368 | -8/Storage | Discovered new exit (range 15) 4380 | -8/Storage | Build established: Commander-Tank 4536 | -8/Storage | Entered Factory 4536 | -7/Factory | Accompanied by 7 allies 4536 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4570 | -7/Factory | Discovered new exit (range 4) 5052 | -7/Factory | Build established: Commander-Gunner 5119 | -7/Factory | Cargo convoy interrupted 5161 | -7/Factory | Lost 4 allies 5209 | -7/Factory | Destroyed 9 combat bots 5223 | -7/Factory | Lost 10 parts (2p1n2u5w) 5268 | -7/Factory | Core integrity fell below 50% 5570 | -7/Factory | Build established: Scavenger-Gunner 5650 | -7/Factory | Lost 4 parts (1n3w) 5715 | -7/Factory | Core integrity fell below 20% 5731 | -7/Factory | Entered another Factory area 5731 | -6/Factory | Evolved 2 slots: Utility x2 5745 | -6/Factory | Lost 8 parts (2p4u2w) 5778 | -6/Factory | Identified exit to DSF 5796 | -6/Factory | Entered DSF 5889 | -6/DSF | Core integrity fell below 50% 5914 | -6/DSF | Build established: Mutant 5919 | -6/DSF | Core integrity fell below 20% 5929 | -6/DSF | Additional patrols routed to DSF 5948 | -6/DSF | Destroyed by X-62 Marksman with Gauss Rifle Last Messages --------------- DSF access unlocked. EXIT=UNLOCKED: DSF LOCATION=DSF AMBIENT_HEAT=-10 GOAL=ESCAPE Discarded Adv. Targeting Computer. X-62 Marksman springs to life. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. Penetrated by Slug. Hostiles detected in DSF, routing additional patrols. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ????????! ?????????????H?????????????? | | ????????! ???????????????????????????? | | ????????= ???????????????????????????? | | ????????= #??????????????????????????? | | ???????## #??????????????????????????? | | ???????? ??????????????????????????? | | ???????? ??????????????????????????? | | ???????? ??????????????????????????? | | ???????## ##?????????????????????????? | | ???????#! !????????????????#?????????? | | ???????#! !??????????????? #?????????? | | ????????# #?########???? ??????????? | | ??????### ###!!#!!!#??? #???????????? | | ????###"" ##!!#!!!### ###?????????? | | ????""""" x@ #?????????? | | ??????#"" #?????????? | | ??????#"""""##!!#!!!#!!]]] #?????????? | | ??????#"""""#########!!]]] #?????????? | | ??????####"##???????#########?????????? | | ?????????#"#??????????????????????????? | | ?????????""#??????????????????????????? | | ?????????##???????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 25 Energy Capacity 465 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 44 Targeting Accuracy 16 Matter Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- The More The Merrier Challenges ------------ None Game ------ Seed DisruptionAdvancedHarness Manual? 0 Play Time 01:50:19 Cumulative 9.2 hours Start 2025.05.21 @ 13:11:47 End 2025.05.21 @ 18:34:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 12 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 63da0735-e8a0-463b-b6dc-b12078acdbd0