Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.16 @ 11:24:27 // Winter2019/RPGLIKE Player: daniels1231 Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (167) 835 Value Destroyed (4500) 4500 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (1142) 1142 TOTAL SCORE: 9817 Bonus ------- High Alert Combat Kills 907 Follower Combat Kills 235 Cogmind --------- Core Integrity 0/2400 Matter 49/300 Energy 94/100 System Corruption 0% Temperature Cool (7) Movement Walking (200) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Titanium Leg Titanium Leg > --- UTILITY (5) ------ Advanced Targeting Computer Improved Light Armor Plating Improved Hardlight Generator > --- WEAPON (4) ------- Mini Assault Cannon Scatter Rocket Array Great Maul > --- INVENTORY (3) ---- Advanced Sensor Array Weapon Cycler Heavy Particle Cannon Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Titanium Leg Titanium Leg Titanium Leg Nuclear Pulse Thruster > --- UTILITY ---------- Advanced Targeting Computer Light Armor Plating Improved Light Armor Plating Reflective Plating Improved Hardlight Generator > --- WEAPON ----------- Advanced Assault Cannon Mini Assault Cannon Scatter Rocket Array Great Maul > --- INVENTORY -------- Advanced Sensor Array Weapon Cycler Heavy Particle Cannon [Rating: 53] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Titanium Leg Leg Titanium Leg Wheel Compact Wheel Flight Unit Nuclear Pulse Thruster Utility Light Armor Plating Device Drone Bay Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Scatter Rocket Array Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Scatter Rocket Array Impact Weapon Great Maul Build | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Slots Evolved 10 | . . 3 4 3 . . Power . | . . . . . . . Propulsion 3 | . . 1 . 2 . . Utility 4 | . . 1 2 1 . . Weapon 3 | . . 1 2 . . . Parts Attached 46 | 4 4 4 9 19 2 4 Power 5 | 1 . . 1 1 . 2 Engine 2 | 1 . . 1 . . . Core 3 | . . . . 1 . 2 Reactor . | . . . . . . . Propulsion 13 | 1 1 2 . 8 . 1 Treads . | . . . . . . . Leg 9 | . 1 . . 8 . . Wheel 3 | 1 . 2 . . . . Hover . | . . . . . . . Flight 1 | . . . . . . 1 Utility 14 | . 1 1 4 6 1 1 Device 6 | . . . 4 . 1 1 Storage . | . . . . . . . Processor 2 | . . 1 . 1 . . Hackware . | . . . . . . . Protection 6 | . 1 . . 5 . . Artifact . | . . . . . . . Weapon 14 | 2 2 1 4 4 1 . Energy Gun 5 | 2 . . 2 1 . . Energy Cannon 1 | . 1 . . . . . Ballistic Gun 2 | . . . . 2 . . Ballistic Cannon 2 | . . . 1 . 1 . Launcher 2 | . 1 . 1 . . . Special Weapon . | . . . . . . . Impact Weapon 2 | . . 1 . 1 . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 7 | . 1 . 5 1 . . Parts Lost 7 | . . . 3 2 . 2 Power 1 | . . . 1 . . . Propulsion . | . . . . . . . Utility 5 | . . . 1 2 . 2 Weapon 1 | . . . 1 . . . Highest Loss Streak 2 | . . . 1 2 . 2 To Critical Strikes . | . . . . . . . Average Backups 1 | . 1 . . 1 1 2 Power . | . . . . . . . Propulsion . | . . . . . . . Utility . | . . . . . 1 1 Weapon . | . 1 . . . . 1 Tool/Special . | . . . . . . . Unused Backups 5 | . 1 1 . . 1 2 Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . . . 1 1 Weapon 3 | . 1 1 . . . 1 Tool/Special . | . . . . . . . Average Slot Usage (%) 92 | . 85 94 91 91 98 98 Engine 6 | . 23 14 7 . . . Core 3 | . . . . 6 7 7 Leg 14 | . 17 1 . 20 28 27 Wheel 10 | . 7 26 22 4 . . Device 5 | . . . 7 13 . 3 Processor 5 | . . 12 7 . 7 7 Protection 15 | . 12 14 9 14 28 22 Energy Gun 1 | . 7 . . 1 . . Energy Cannon 3 | . 4 1 10 . . . Ballistic Cannon 5 | . . . 1 7 12 14 Launcher 10 | . 12 14 12 7 6 7 Impact Weapon 7 | . . 8 10 7 7 7 Peak Build Rating 53 | 3 6 10 41 47 46 53 Average Rating 28 | 2 4 8 19 41 45 49 On Entrance 21 | . 3 5 9 41 44 46 Avg Prop Armor Cover (%) 2 | . . . . 1 . 3 Naked Turns . | . . . . . . . Heaviest Build 52 | 5 9 13 51 52 49 49 Greatest Support 68 | 10 13 32 32 68 68 68 Greatest Overweight (x) 15 | . 2 . 1 3 . 15 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 3 | 1 1 1 2 2 2 3 Average Capacity 1 | 1 1 1 1 2 2 2 Most Carried 3 | 1 1 1 2 2 2 3 Average Carried 1 | . . . . 1 1 2 Final Capacity 3 | 1 1 1 2 2 2 3 Final Carried 3 | 1 1 1 . 1 2 3 Class Distribution -------------------- 45% | Mutant 31% | Bomber 11% | Tank 4% | Commander-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Tank | -8/Materials Bomber | -7/Factory Bomber | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Sto Mat Fac Fac Matter Collected 2985 | 162 138 180 738 969 23 775 Remotely . | . . . . . . . Salvage Created 3991 | . 175 514 1166 885 23 1228 Parts 217 | . 23 30 71 54 . 39 Haulers Intercepted 6 | . . 1 2 2 . 1 Recyclers Shooed 5 | . 1 2 1 . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Combat Hostiles Destroyed 104 | . 12 19 31 26 . 16 Melee 5 | . . 1 4 . . . Guns 7 | . 6 . . 1 . . Cannons 26 | . 2 1 13 3 . 7 AOE 58 | . 4 13 11 22 . 8 Classes Destroyed 18 | . 4 5 1 6 . 2 Worker 13 | . . 1 2 4 1 5 Builder 15 | . . 2 3 3 . 7 Tunneler 1 | . . . . 1 . . Hauler 6 | . . 1 2 2 . 1 Recycler 12 | . . 4 3 . . 5 Mechanic 2 | . . . . 1 . 1 Operator 5 | . 2 . 2 . . 1 Watcher 8 | . 1 2 2 2 . 1 Swarmer 24 | . 6 11 3 . . 4 Grunt 53 | . 6 4 16 20 . 7 Brawler 1 | . . . . 1 . . Duelist 1 | . . . 1 . . . Protector 1 | . . . . 1 . . Sentry 20 | . . 4 11 3 . 2 Hunter 1 | . . . . 1 . . Programmer 2 | . . . . . . 2 Heavy 1 | . . . . 1 . . Behemoth 1 | . . . . . . 1 Best Kill Streak 10 | . 4 9 7 10 1 10 Combat Bots Only 9 | . 3 9 6 8 . 6 Max Kills in Single Turn 8 | . 3 5 4 8 1 6 Gunslinging . | . . . . . . . Exploded 8 | . 2 3 3 8 . 3 Melee 1 | . . 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Hostile Shots Fired 654 | . 96 55 120 143 . 240 Missed 216 | . 28 13 33 40 . 102 Hits 438 | . 68 42 87 103 . 138 Melee 2 | . . . 1 . . 1 Projectile 436 | . 68 42 86 103 . 137 Critical Strikes 11 | . 1 2 2 4 . 2 Damage Taken 5377 | . 587 393 1101 1850 . 1446 Core 3881 | . 481 293 802 1428 . 877 Absorbed by Shields 430 | . . . . . . 430 Redirected to Core 3276 | . 295 212 654 1297 . 818 Ignored by Resistances 1578 | . 130 116 300 505 . 527 Regen/Repaired (Parts) 172 | . 29 . 76 . 67 . Core Remaining (%) 52 | 100 39 . 73 21 30 . Volleys Fired 209 | . 76 13 59 29 . 32 Largest 3 | . 1 2 2 3 . 3 Hottest 153 | . 68 98 118 153 . 130 Shots Fired 309 | . 76 17 90 52 . 74 Gun 56 | . 42 . . 14 . . Cannon 189 | . 30 4 64 27 . 64 Launcher 64 | . 4 13 26 11 . 10 Special . | . . . . . . . Kinetic 102 | . . . 6 32 . 64 Thermal 143 | . 72 4 58 9 . . Explosive 64 | . 4 13 26 11 . 10 Electromagnetic . | . . . . . . . Robot Hit Streak 11 | . 7 6 11 7 . 10 Robot Miss Streak 7 | . 6 1 5 5 . 7 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 218 | . 39 18 63 31 1 66 Core Hits 327 | . 22 28 63 116 . 98 Critical Kills 2 | . . 1 1 . . . Critical Parts Destroyed 18 | . . 6 7 1 1 3 Critical Strikes 24 | . 1 8 8 3 1 3 Burn 2 | . 1 . . 1 . . Blast 1 | . . . . 1 . . Smash 21 | . . 8 8 1 1 3 Melee Attacks 82 | . . 18 32 13 1 18 Impact 82 | . . 18 32 13 1 18 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 17 | . . 5 5 1 1 5 Combat Hostiles 1 | . . . 1 . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 15083 | . 887 1862 3083 3871 105 5275 Guns 379 | . 253 . . 126 . . Cannons 2692 | . 371 41 632 434 . 1214 Explosions 8964 | . 244 1068 1531 2968 . 3153 Melee 3029 | . . 753 920 343 105 908 Ramming 19 | . 19 . . . . . Kinetic 1786 | . . . 79 493 . 1214 Thermal 1285 | . 624 41 553 67 . . Explosive 8953 | . 244 1068 1531 2968 . 3142 Electromagnetic 11 | . . . . . . 11 Impact 3029 | . . 753 920 343 105 908 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . 1 2 2 . . Average Corruption 1 | . . 1 1 2 . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 30 | . . . 16 14 . . Message Errors 6 | . . . 4 2 . . Matter Fused 4 | . . . 3 1 . . Heat Flow Errors 5 | . . . 2 3 . . Energy Discharges 2 | . . . 1 1 . . Parts Rejected 1 | . . . . 1 . . Parts Fused 1 | . . . . 1 . . Data Loss (minor) 9 | . . . 4 5 . . Misfires 1 | . . . 1 . . . Alerts 1 | . . . 1 . . . Overload Shots . | . . . . . . . Overflow Damage 1507 | . . 458 385 151 105 408 Projectiles . | . . . . . . . Explosions 97 | . . 21 25 28 . 23 Melee 1410 | . . 437 360 123 105 385 Knockbacks 25 | . . 4 4 10 . 7 Impact 10 | . . 4 4 1 . 1 Kinetic 14 | . . . . 8 . 6 Secondary 1 | . . . . 1 . . Self-Inflicted Damage 1095 | . 22 . 180 383 . 510 Shots 58 | . 2 . 11 21 . 24 Rammed . | . . . . . . . Targets Rammed 13 | . 13 . . . . . Kicked 13 | . 13 . . . . . Crushed . | . . . . . . . Highest Temperature 414 | . 414 190 293 398 . 28 Average Temperature 114 | . 136 64 81 144 . 7 Received Heat Transfer 1904 | . 213 174 402 855 . 260 Effects 6 | . 4 . . 2 . . Shutdowns 2 | . 1 . . 1 . . Energy Bleed 3 | . 2 . . 1 . . Interference 1 | . 1 . . . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 16 | . . 6 6 1 . 3 Combat Hostiles 8 | . . 4 3 . . 1 Parts Fried 23 | . . 11 4 2 2 4 Impact Corruptions 44 | . . 14 14 5 2 9 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 5 | . 4 . . 1 . . Heat Transferred 2775 | . 1480 74 999 222 . . Parts Sabotaged 4 | . . . . . . 4 Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Maximum Alert Level 4 | . . 2 4 4 2 2 Low Security (%) 33 | 100 100 28 5 . . 67 Level 1 24 | . . 67 38 . 15 27 Level 2 15 | . . 4 8 31 84 5 Level 3 19 | . . . 37 48 . . Level 4 6 | . . . 10 19 . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 1274 | . 126 405 1274 1177 505 456 Initial 536 | . . 15 151 536 505 184 Average 440 | . 66 260 642 802 446 201 Influence Increases 4535 | . 346 567 1675 1226 31 690 Destroy 0b10 Robot/C 2200 | . 240 380 700 560 . 320 Destroy 0b10 Robot/NC 325 | . 15 50 80 70 5 105 Destroy Leader 608 | . 52 86 228 148 . 94 Allied During Kill 132 | . . . 104 28 . . Successful Hack 85 | . 2 12 35 . 26 10 Disable Machine 300 | . . . 165 60 . 75 Destroy Structure 780 | . 22 39 348 285 . 86 Lose Combat Pursuer 105 | . 15 . 15 75 . . Influence Decreases 4091 | . 308 246 764 1384 767 622 Entered New Map 1764 | . . 23 208 734 607 192 Time Decay 2027 | . 308 223 486 440 160 410 Lost Part 70 | . . . 30 20 . 20 Lost Ally 230 | . . . 40 190 . . Squads Dispatched 26 | . 3 1 9 6 . 7 Investigation 7 | . 1 1 3 1 . 1 Extermination 1 | . . . . . . 1 Reinforcement 10 | . 2 . 3 4 . 1 Assault 3 | . . . . 1 . 2 Garrison 5 | . . . 3 . . 2 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 4 | . . . 1 2 . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Distress Signals 8 | . 1 2 . 4 . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 163 | . 22 22 37 50 1 31 Peak Tracking Total 9 | . 5 6 3 9 1 7 Tactical Retreats 7 | . 1 . 1 5 . . Traps | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Traps Triggered 7 | . 2 . 1 3 . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Sto Mat Fac Fac Machines Disabled 20 | . . . 11 4 . 5 Max in Single Turn 2 | . . . 2 1 . 1 Garrison Access 2 | . . . 1 . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Machines Accessed 11 | . 1 1 7 . 1 1 Terminals 6 | . . . 5 . . 1 Fabricators . | . . . . . . . Repair Stations 4 | . 1 1 1 . 1 . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . 1 . . . Total Hacks 32 | . 3 3 20 . 3 3 Successful 13 | . 2 1 7 . 2 1 Failed 19 | . 1 2 13 . 1 2 Catastrophic 7 | . . . 5 . . 2 Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 18 | . . . 15 . . 3 Fabricators . | . . . . . . . Repair Stations 12 | . 3 3 3 . 3 . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . 2 . . . Terminal Hacks 5 | . . . 4 . . 1 Record 1 | . . . . . . 1 Robot Schematic 1 | . . . 1 . . . Open Door 2 | . . . 2 . . . Zone Layout 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 7 | . 2 1 2 . 2 . Scan Component 4 | . 1 1 1 . 1 . Repair 3 | . 1 . 1 . 1 . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . Seal Access 1 | . . . 1 . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 10 | . . 1 7 . 1 1 Full Trace Events 7 | . . 1 5 . . 1 Feedback Events 2 | . . 1 1 . . . Corruption 2 | . . 1 1 . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 1 | . . . 1 . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired 3 | . 1 . 1 . 1 . Time 92 | . 26 . 26 . 40 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Sto Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 3 | . . . . . . 3 Machine Destruction 1 | . . . . . . 1 Programmers 2 | . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Total Allies 10 | . . . 10 . . . Largest Group 10 | . . . 10 8 . . Highest-Rated Group 88 | . . . 88 72 . . Highest-Rated Ally 16 | . . . 16 16 . . Total Orders 4 | . . . 4 . . . STAY 1 | . . . 1 . . . FOLLOW 1 | . . . 1 . . . RETURN 2 | . . . 2 . . . Ally Attacks 123 | . . . 52 71 . . Total Damage 952 | . . . 467 485 . . Kills 8 | . . . 4 4 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Active Infowar (turns) . | . . . . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches 26 | . . . 4 22 . . Drone Recoveries 19 | . . . 4 15 . . Exploration | -11 -10 -9 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Sto Mat Fac Fac Turns Passed 5095 | 81 712 615 1266 1089 333 999 Spaces Moved 3463 | 93 489 476 885 668 229 623 Core 6 | 4 1 . . . . 1 Treads . | . . . . . . . Legs 1731 | . 335 20 . 525 229 622 Wheels 1726 | 89 153 456 885 143 . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 100 100 115 130 130 Average Speed 115 | 78 107 100 103 135 130 131 Slowest Speed 800 | 80 150 120 115 330 130 800 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 38 | 3 65 36 88 60 7 12 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 1046 | . 20 50 518 363 . 95 Melee . | . . . . . . . Projectile 30 | . . . 7 10 . 13 AOE 1016 | . 20 50 511 353 . 82 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Total 4030 | 99 596 559 1067 758 263 688 Wait 88 | . . 28 36 . 22 2 Move 3457 | 92 488 475 884 667 228 623 Hop . | . . . . . . . Pick Up 20 | 2 3 2 5 2 4 2 Fast Attach 39 | 3 3 3 6 17 2 5 Attach 10 | 1 1 1 5 1 1 . Detach 2 | . . . . 2 . . Swap 11 | . 2 1 3 3 1 1 Drop 31 | 1 4 2 3 12 4 5 Fire 209 | . 76 13 59 29 . 32 Melee 82 | . . 18 32 13 1 18 Ram . | . . . . . . . Kick 13 | . 13 . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous 68 | . 6 16 34 12 . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Storage -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 82 | -11/Scrapyard | Entered Materials 264 | -10/Materials | Discovered new exit (range 4) 320 | -10/Materials | Build established: Mutant 402 | -10/Materials | Core integrity fell below 50% 573 | -10/Materials | Repaired Lgt. Ion Engine 698 | -10/Materials | Discovered new exit (range 15) 794 | -10/Materials | Entered another Materials area 795 | -9/Materials | Core integrity fell below 50% 796 | -9/Materials | Reached level 2 798 | -9/Materials | Upgraded with Propulsion slot (x1) 798 | -9/Materials | Upgraded with Utility slot (x1) 798 | -9/Materials | Upgraded with Weapon slot (x1) 945 | -9/Materials | Reached level 3 988 | -9/Materials | Destroyed 9 combat bots 1001 | -9/Materials | Core integrity fell below 20% 1002 | -9/Materials | Reached level 4 1142 | -9/Materials | Discovered new exit (range 10) 1409 | -9/Materials | Entered Storage 1411 | -9/Storage | Reached level 5 1413 | -9/Storage | Upgraded with Weapon slot (x1) 1599 | -9/Storage | Repaired Lgt. Armor Plating 1797 | -9/Storage | Found Prototype Launcher 1799 | -9/Storage | Identified Scatter Rocket Array 1843 | -9/Storage | Reached level 6 1847 | -9/Storage | Upgraded with Utility slot (x1) 2063 | -9/Storage | Reached level 7 2075 | -9/Storage | Upgraded with Weapon slot (x1) 2275 | -9/Storage | Reached level 8 2319 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2618 | -9/Storage | Discovered new exit (range 16) 2672 | -9/Storage | Upgraded with Utility slot (x1) 2675 | -9/Storage | Entered Materials 2675 | -8/Materials | Accompanied by 8 allies 2677 | -8/Materials | Reached level 9 2681 | -8/Materials | Upgraded with Propulsion slot (x2) 2819 | -8/Materials | Reached level 10 2893 | -8/Materials | Lost 7 allies 2941 | -8/Materials | Core integrity fell below 50% 2961 | -8/Materials | Lost 4 allies 3018 | -8/Materials | Reached level 11 3469 | -8/Materials | Build established: Tank 3475 | -8/Materials | First assault squad dispatched 3551 | -8/Materials | Reached level 12 3572 | -8/Materials | Destroyed 8 combat bots 3719 | -8/Materials | Upgraded with Utility slot (x1) 3757 | -8/Materials | Discovered new exit (range 4) 3764 | -8/Materials | Entered Factory 3765 | -7/Factory | Core integrity fell below 50% 3766 | -7/Factory | Reached level 13 3887 | -7/Factory | Repaired Scatter Rocket Array 4075 | -7/Factory | Discovered new exit (range 8) 4097 | -7/Factory | Entered another Factory area 4098 | -6/Factory | Core integrity fell below 50% 4099 | -6/Factory | Reached level 14 4182 | -6/Factory | Build established: Bomber 4274 | -6/Factory | Core integrity fell below 20% 4766 | -6/Factory | Garrison activated, responded to threat 4766 | -6/Factory | Reached level 15 4977 | -6/Factory | Spotted B-75 Beast 5054 | -6/Factory | Destroyed B-75 Beast 5096 | -6/Factory | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 05049_ Destroyed Welding Torch. 05049_ U-05 Engineer destroyed. 05050_ Knocked back. 05054_ B-75 Beast destroyed. 05081_ Acquired 27 matter. 05082_ The unstable cave ceiling collapses. 05089_ R-10 Processor collects Antigrav System. 05092_ R-10 Processor collects Corrupted Flak Gun. 05093_ C-45 Heavy ARC bursts open, deploying its payload. 05093_ G-67 Veteran unfolds itself. 05093_ G-50 Soldier unfolds itself. 05093_ B-48 Gladiator unfolds itself. 05093_ L-41 Fighter unfolds itself. 05093_ E-15 Imp unfolds itself. 05095_ Adv. Assault Cannon blown off. 05095_ Lgt. Fission Core blown off. 05095_ Titanium Leg blown off. 05095_ E-15 Imp destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????######+####+???????? | | ??????????????????????????????# % ?????? | | ??????????????????????????????+ ?????? | | ??????????????????????????????# ??????? | | ??????????????????????????????# #??????? | | ??????????????????????????????# #??????? | | ??????????????????????????????# #??????? | | ??????????????????????????????# #??????? | | ??????????????????????????????+ #??????? | | ??????????????????????######### #??????? | | ??????????????????????# # ????? | | ?????????+ ##+##### g * ????? | | ?????????# T % g " g" ???? | | ?????????# ##### ## % " R ???? | | ???????????????????# # #lg ???? | | ??????????#???######+###b ???? | | ??????????# ??# # ???? | | ??????????# ??# ; / ###????? | | ??????????# ?# # % ##?????? | | ??????????# ?# R ;=]* #?????? | | ??????????# # # @ """"""" #?????? | | ??????????# # # """""""" #?????? | | ??????????# + # """"""""" ##?????? | | ??????????# # # """"""""" #??????? | | ??????????# # # """"""""" #??????? | | ??????????#% ?# # """""??? #?????? | | ??????????# ?# # ??? /?????? | | ??????????# ??# # ??? #?????? | | ??????????# ??# ###########? #### #?????? | | ??????????#???# # #? ???? #?????? | | ??????????????# + #?#???? ???????? | | ??????????????# # ! #???????????????? | | ??????????????########## #???????????????? | | ???????????????############+#######??????????????? | | ???????? #??????????????? | | ???????????????################## #??????????????? | | ????????????????????????????????# #??????????????? | | ????????????????????????????????# #??????????????? | | ????????????????????????????????# #??????????????? | | ????????????????????????????????# #??????????????? | | ????????????????????????????????# ################ | | ????????????????????????????????# | | ????????????????????????????????# | | ??????????????????????????####### | | ????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 23 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 17 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Evasion (%) 55 Targeting Accuracy 8 Item Schematics ----------------- None Robot Schematics ------------------ O-16 Technician | -9/Storage | Hacked Fabricated ------------ Nothing Repaired ---------- Lgt. Ion Engine | 27% | -10/Materials Lgt. Armor Plating | 15% | -9/Storage Scatter Rocket Array | 52% | -7/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Botjacking Bumper Bots Construction Begets Destruction Serviceable Loadout Significant Disruption The More The Merrier Throw Away The Key Challenges ------------ None RPGLIKE | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Levels Raised 14 | . . 3 4 4 1 2 XP Earned 25336 | 3000 1450 3860 6675 4737 1630 3984 XP Spent 23795 | 2550 . 4825 5200 6755 1575 2890 Upgrades 75 | 7 . 26 9 21 5 7 Propulsion Slot 3 | . . 1 . 2 . . Utility Slot 4 | . . 1 2 1 . . Weapon Slot 3 | . . 1 2 . . . Core Integrity 36 | . . 15 . 12 5 4 Heat Dissipation 4 | . . . . 4 . . Energy Generation 1 | . . . . . . 1 Inventory Capacity 3 | 1 . . 1 . . 1 Sight Range 1 | . . 1 . . . . Sensor Range 7 | . . 5 . 2 . . Ranged Accuracy 1 | . . . . . . 1 KI Resistance % 4 | 4 . . . . . . TH Resistance % 4 | 2 . 2 . . . . EX Resistance % 4 | . . . 4 . . . Protomatter Created 921 | . 151 183 354 191 . 42 Integrity Restored 1476 | . 120 360 738 258 . . Core 1476 | . 120 360 738 258 . . Protomatter Decayed 433 | . 95 56 167 85 . 30 Game ------ Seed GuidedCoreSpear Manual? 0 Play Time 01:02:02 Cumulative 6.7 hours Start 2025.11.16 @ 10:22:26 End 2025.11.16 @ 11:24:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 12 Rogue 8 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 12 Achievement% 11 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 1 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a7edac3a-c440-446e-a790-69777a022232