Cogmind - Beta 14 *** ADVENTURER MODE // 2024.08.31 @ 23:38:26 Player: Sunny Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (56) 280 Value Destroyed (1184) 1184 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (25) 25 TOTAL SCORE: 3369 Bonus ------- Follower Combat Kills 25 Cogmind --------- Core Integrity 488/550 Matter 285/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Core (450) Ox8 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Small Storage Unit Force Booster > --- WEAPON (3) ------- Ion Cannon Mace Mace > --- INVENTORY (8) ---- Light Ion Engine Cooling System Signal Interpreter Utility Shielding Improved EM Pulse Cannon Remote Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Wheel > --- UTILITY ---------- Small Storage Unit Transport Network Coupler Force Booster Light Armor Plating > --- WEAPON ----------- Mace Mace Mace > --- INVENTORY -------- Light Ion Engine Cooling System Structural Scanner Signal Interpreter Utility Shielding Improved EM Pulse Cannon Remote Datajack [Rating: 18] Favorites ----------- Power Light Nuclear Core Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Processor Transport Network Coupler Protection Light Armor Plating Weapon Mace Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Mace Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 2 | . . 2 . . Weapon 1 | . . . . 1 Parts Attached 34 | 5 4 20 1 4 Power 1 | . . 1 . . Engine . | . . . . . Core 1 | . . 1 . . Reactor . | . . . . . Propulsion 8 | 2 . 6 . . Treads 3 | 2 . 1 . . Leg 1 | . . 1 . . Wheel 4 | . . 4 . . Hover . | . . . . . Flight . | . . . . . Utility 8 | 1 1 4 1 1 Device 3 | . . 1 1 1 Storage 1 | 1 . . . . Processor 1 | . . 1 . . Hackware . | . . . . . Protection 3 | . 1 2 . . Artifact . | . . . . . Weapon 17 | 2 3 9 . 3 Energy Gun . | . . . . . Energy Cannon 1 | . . . . 1 Ballistic Gun 7 | 2 1 4 . . Ballistic Cannon 1 | . . 1 . . Launcher 3 | . 2 1 . . Special Weapon 1 | . . 1 . . Impact Weapon 4 | . . 2 . 2 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 9 | . . 5 1 3 Power . | . . . . . Propulsion 5 | . . 3 1 1 Utility 2 | . . . . 2 Weapon 2 | . . 2 . . Highest Loss Streak 4 | . . 4 1 2 To Critical Strikes . | . . . . . Average Slot Usage (%) 78 | . 71 83 90 70 Core 5 | . . 7 11 9 Treads 11 | . 28 4 . . Wheel 8 | . . 14 13 3 Device 6 | . . 7 11 16 Storage 11 | . 14 11 11 9 Processor 4 | . . 7 11 1 Protection 5 | . . 8 11 3 Ballistic Gun 9 | . 18 5 . . Launcher 4 | . 9 1 . . Impact Weapon 9 | . . 11 22 25 Peak Build Rating 18 | 5 6 13 16 18 Average Rating 9 | 3 5 10 14 16 On Entrance 7 | . 5 5 13 16 Naked Turns . | . . . . . Heaviest Build 26 | 9 11 19 22 26 Greatest Support 40 | 40 40 40 20 10 Greatest Overweight (x) 8 | . . 6 2 8 Average Overweight (x) . | . . . 1 3 Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 Most Carried 8 | 4 4 7 8 7 Average Carried 4 | . 3 5 7 6 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | . 4 6 8 6 Class Distribution -------------------- 87% | Mutant 12% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gladiator | -9/Mines Gladiator | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 807 | 188 263 326 10 20 Remotely . | . . . . . Salvage Created 1707 | . 191 1238 125 153 Parts 81 | . 17 54 7 3 Haulers Intercepted 7 | . . 6 . 1 Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 31 | . 3 18 6 4 Melee 14 | . . 8 4 2 Guns 4 | . 1 3 . . Cannons 3 | . . 3 . . AOE 2 | . 2 . . . Classes Destroyed 10 | . 4 6 . . Worker 6 | . 2 4 . . Builder 2 | . 1 1 . . Hauler 7 | . . 6 . 1 Recycler 1 | . . 1 . . Mechanic 1 | . . 1 . . Operator 2 | . . 2 . . Watcher 6 | . 3 3 . . Swarmer 10 | . . 4 4 2 Grunt 13 | . 3 8 2 . Sentry 8 | . . 6 . 2 Best Kill Streak 4 | . 2 4 4 2 Combat Bots Only 4 | . 2 4 4 2 Max Kills in Single Turn 2 | . 2 1 1 1 Gunslinging . | . . . . . Exploded 1 | . 1 . . . Melee 1 | . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 190 | . 16 107 22 45 Missed 51 | . 3 26 6 16 Damage Taken 1319 | . 153 747 137 282 Core 206 | . 25 111 8 62 Absorbed by Shields . | . . . . . Ignored by Resistances 393 | . 44 228 42 79 Core Remaining (%) 86 | 100 90 . 70 . Volleys Fired 75 | . 29 46 . . Largest 2 | . 2 2 . . Hottest 50 | . 50 40 . . Shots Fired 92 | . 33 59 . . Gun 59 | . 22 37 . . Cannon 2 | . . 2 . . Launcher 12 | . 11 1 . . Special 19 | . . 19 . . Kinetic 61 | . 22 39 . . Thermal 19 | . . 19 . . Explosive 12 | . 11 1 . . Electromagnetic . | . . . . . Robot Hit Streak 18 | . 14 18 . . Robot Miss Streak 3 | . 3 1 . . Penetration Max . | . . . . . Secondary Targets 2 | . . 2 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 138 | . 20 87 11 20 Core Hits 50 | . 17 30 3 . Critical Kills 3 | . . 3 . . Critical Parts Destroyed 12 | . . 8 2 2 Critical Strikes 17 | . . 13 2 2 Destroy 1 | . . 1 . . Smash 15 | . . 11 2 2 Sever 1 | . . 1 . . Melee Attacks 86 | . . 50 14 22 Impact 86 | . . 50 14 22 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 11 | . . 10 . 1 Combat Hostiles . | . . . . . Follow-up Attacks 8 | . . 4 1 3 Damage Inflicted 3706 | . 582 2199 342 583 Guns 666 | . 234 432 . . Cannons 35 | . . 35 . . Explosions 359 | . 348 11 . . Melee 2487 | . . 1562 342 583 Ramming 3 | . . 3 . . Kinetic 701 | . 234 467 . . Thermal 156 | . . 156 . . Explosive 359 | . 348 11 . . Electromagnetic . | . . . . . Impact 2487 | . . 1562 342 583 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 724 | . . 455 106 163 Projectiles . | . . . . . Explosions . | . . . . . Melee 724 | . . 455 106 163 Knockbacks 5 | . . 4 1 . Impact 5 | . . 4 1 . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 1 | . . 1 . . Targets Rammed 1 | . . 1 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 12 | . 12 12 . 6 Average Temperature 8 | . 12 10 . 4 Received Heat Transfer 912 | . 153 525 72 162 Siege Activations . | . . . . . Robots Corrupted 14 | . . 9 2 3 Combat Hostiles 8 | . . 4 2 2 Parts Fried 22 | . . 16 3 3 Impact Corruptions 34 | . . 19 6 9 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 518 | . . 518 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 310 | . 81 310 186 193 Initial 61 | . . 22 11 61 Average 75 | . 25 94 129 129 Maximum Alert Level 1 | . . 1 . . Low Security (%) 89 | 100 100 79 100 100 Level 1 10 | . . 20 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . . 3 1 1 Investigation 3 | . . 2 1 . Extermination . | . . . . . Reinforcement 2 | . . 1 . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 3 | . . 3 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 60 | . 8 31 9 12 Peak Tracking Total 8 | . 2 6 4 8 Tactical Retreats 6 | . 1 3 1 1 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 5 | . 5 . . . Reused 1 | . 1 . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . 1 . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 4 | . . 4 . . Max in Single Turn 1 | . . 1 . . Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled 2 | . . 2 . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 12 | . 5 5 1 1 Terminals 10 | . 5 5 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 35 | . 9 24 1 1 Successful 20 | . 5 13 1 1 Failed 15 | . 4 11 . . Catastrophic 2 | . 1 1 . . Database Lockouts . | . . . . . Manual 7 | . 6 1 . . Terminals 33 | . 9 24 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Terminal Hacks 19 | . 5 13 1 . Record 3 | . . 3 . . Robot Analysis 1 | . . 1 . . Prototype ID Bank 2 | . 1 1 . . Open Door 1 | . . . 1 . Alert Level 1 | . . 1 . . Unreport Threat 2 | . . 2 . . Locate Traps 3 | . 1 2 . . Reprogram Traps 2 | . 2 . . . Investigation Status 1 | . . 1 . . Hauler Manifests 3 | . 1 2 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . . 1 Seal Access 1 | . . . . 1 Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . 1 . . Used 1 | . . 1 . . Hacking Detections 7 | . 2 5 . . Full Trace Events 5 | . 1 4 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies 1 | . . . 1 . Largest Group 1 | . . . 1 . Highest-Rated Group 31 | . . . 31 . Highest-Rated Ally 31 | . . . 31 . Total Orders . | . . . . . Ally Attacks 14 | . . . 14 . Total Damage 216 | . . . 216 . Kills 1 | . . . 1 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total 1 | . . 1 . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 3419 | 55 1132 1678 306 248 Spaces Moved 2296 | 36 659 1256 250 95 Core 72 | 10 . 40 . 22 Treads 830 | 26 659 145 . . Legs 1 | . . 1 . . Wheels 1393 | . . 1070 250 73 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 80 80 110 Average Speed 120 | 129 160 98 101 179 Slowest Speed 450 | 160 160 350 110 450 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 42 | 3 88 73 40 9 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . 1 . Spaces Dug 1 | . . 1 . . Terrain Destroyed 58 | . 55 3 . . Melee 1 | . . 1 . . Projectile . | . . . . . AOE 57 | . 55 2 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 2686 | 45 703 1519 282 137 Wait 143 | . 7 104 15 17 Move 2292 | 35 658 1255 249 95 Hop . | . . . . . Pick Up 37 | 5 4 23 4 1 Fast Attach . | . . . . . Attach 20 | 5 1 12 . 2 Detach 3 | . 1 2 . . Swap 14 | . 3 8 1 2 Drop 15 | . . 12 2 1 Fire 75 | . 29 46 . . Melee 74 | . . 44 11 19 Ram . | . . . . . Kick . | . . . . . Crush 1 | . . 1 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous 12 | . . 12 . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 4 exits: *Mat / *Min / [*Sto x2]) -9/Mines -8/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 56 | -11/Scrapyard | Entered Materials 84 | -10/Materials | Discovered new exit (range 14) 283 | -10/Materials | Discovered new exit (range 5) 304 | -10/Materials | Build established: Mutant 628 | -10/Materials | Discovered new exit (range 16) 1150 | -10/Materials | Discovered new exit (range 12) 1188 | -10/Materials | Entered another Materials area 1188 | -9/Materials | Evolved 2 slots: Utility x2 1249 | -9/Materials | Discovered new exit (range 5) 1583 | -9/Materials | Lost 4 parts (2n2w) 1851 | -9/Materials | Discovered new exit (range 7) 1951 | -9/Materials | Discovered new exit (range 3) 2330 | -9/Materials | Discovered new exit (range 6) 2866 | -9/Materials | Entered Mines 2869 | -9/Mines | Received a Mining Laser from a helpful Derelict 2951 | -9/Mines | Met a Derelict shopkeep closing up shop 3089 | -9/Mines | Assembled infested the area 3094 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3164 | -9/Mines | Discovered new exit (range 8) 3172 | -9/Mines | Entered Materials 3172 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3267 | -8/Materials | Build established: Gladiator 3420 | -8/Materials | Self-destructed Last Messages --------------- Treads. 03375_ Sneak attack on A-02 Transporter. 03375_ Destroyed Weight Redist. System. 03375_ A-02 Transporter system corrupted by crushing effect. 03376_ A-02 Transporter system terminally corrupted. 03376_ Transport Network Coupler fried. 03377_ R-06 Scavenger collects Med. Laser. 03396_ R-06 Scavenger collects Imp. Terrain Scan Processor. 03398_ Acquired Ion Cannon. 03399_ R-06 Scavenger collects Imp. Terrain Scan Processor. 03400_ Dropped Mace. 03403_ R-06 Scavenger collects Med. Laser. 03410_ R-06 Scavenger collects Mace. 03410_ R-06 Scavenger collects Corrupted Lgt. Treads. 03415_ Structural Scanner destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????## ##?????????????????????????? | | ?????????????????## ##?????????????????????????? | | ?????????????????## ##?????????????????????????? | | ?????????????????## ##?????????????????????????? | | ?????????????????## ##?????????????????????????? | | ?????????????????## ##?????????????????????????? | | ?????????????????## ##?????????????????????????? | | ?????????????????## ##?????????????????????????? | | ?????????????????## ##?????????????????????????? | | ?????????????????## ##?????????????????????????? | | ?????????????????## ##?????????????????????????? | | ?????????????????## ##?????????????????????????? | | ???################ ## #### ???????????? | | ???################ #######+####### ??????????? | | ???## ?????????? | | ???## ?????????? | | ???## ?????????? | | ???#####+############## r############???????????? | | ???##### ####### # # ???????????? | | ??????## "" ##???## # ?????????????????????? | | ??????## "G ##???## + ?????????????????????? | | ??????## "" ##???## # ?????????????????????? | | ??????## ##???## # ?????????????????????? | | ??????## """ ####### @###### ????????????????? | | ??????## ! """ ########+####### ????????????????? | | ??????## """ ## % ##??????######????? | | ??????## ## % * #### ?? #####????? | | ??????############ """ " % %#### ??? | | ??????########??## """""""""%/%% ! ??? | | ????????????????## """"" #### ??? | | ????????????????## #### ?? #####????? | | ????????????????#################??????######????? | | ????????????????## #######????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 33 Evasion (%) 50 Recoil Reduction 2 Force Boost 20 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dynamic Key Challenges ------------ None Game ------ Seed DeepCannonInterpreter Manual? 0 Play Time 00:38:53 Cumulative 17.9 hours Start 2024.08.29 @ 18:26:17 End 2024.08.31 @ 23:38:26 Sessions 7 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 10 Rogue 0 Adventurer 10 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 19 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 1a78f09b-0f19-4232-b9be-0ec95417a3b7