Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.07.10 @ 20:31:45 Player: Zeldest Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (24) 120 Value Destroyed (630) 630 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 4390 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 230/300 Energy 63/100 System Corruption 15% Temperature Cool (0) Movement Core (50) Location -7/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Advanced Treads Compact Wheel > --- UTILITY ---------- Humpback Advanced Sensor Array Advanced Signal Interpreter Hardened Light Armor Plating > --- WEAPON ----------- Maul Longsword +1 > --- INVENTORY -------- Light Ion Engine Improved Ion Engine High-capacity Storage Unit High-capacity Storage Unit Improved Light Armor Plating Improved Light Armor Plating Hardlight Generator Plasma Cannon Plasma Cannon Plasma Cannon Plasma Cannon [Rating: 34] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Hardened Light Armor Plating Device Advanced Sensor Array Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Protection Hardened Light Armor Plating Weapon Longsword +1 Energy Gun Backup Laser I Energy Cannon Plasma Cannon Impact Weapon Hammer Slashing Weapon Longsword +1 Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Slots Evolved 6 | . . . . . 4 2 . Power . | . . . . . . . . Propulsion 3 | . . . . . 2 1 . Utility 3 | . . . . . 2 1 . Weapon . | . . . . . . . . Parts Attached 31 | 4 6 . 2 3 9 4 3 Power 6 | 1 1 . . 1 1 1 1 Engine 6 | 1 1 . . 1 1 1 1 Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 8 | 2 . . . 1 4 1 . Treads 5 | . . . . 1 4 . . Leg . | . . . . . . . . Wheel 3 | 2 . . . . . 1 . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 11 | 1 4 . . 1 2 2 1 Device 3 | . . . . . 1 1 1 Storage 4 | 1 2 . . . 1 . . Processor 1 | . . . . . . 1 . Hackware . | . . . . . . . . Protection 3 | . 2 . . 1 . . . Artifact . | . . . . . . . . Weapon 6 | . 1 . 2 . 2 . 1 Energy Gun . | . . . . . . . . Energy Cannon 1 | . . . . . 1 . . Ballistic Gun . | . . . . . . . . Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon 3 | . 1 . 1 . 1 . . Slashing Weapon 2 | . . . 1 . . . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 11 | . . . . 2 . . 9 Power 1 | . . . . . . . 1 Propulsion 4 | . . . . 1 . . 3 Utility 3 | . . . . . . . 3 Weapon 3 | . . . . 1 . . 2 Highest Loss Streak 8 | . . . . 1 . . 8 Average Slot Usage (%) 92 | . 92 100 100 97 87 92 57 Engine 11 | . 14 14 14 14 8 7 5 Treads 17 | . . . . 10 33 30 17 Wheel 13 | . 28 28 28 17 2 7 3 Device 3 | . . . . . 8 7 5 Storage 11 | . 14 14 14 14 9 7 5 Protection 10 | . 10 14 14 14 9 7 2 Energy Gun 3 | . 16 14 11 . . . . Energy Cannon 1 | . . . . . 3 . . Impact Weapon 8 | . 7 14 14 12 3 7 3 Slashing Weapon 7 | . . . 2 14 9 7 5 Naked Turns 22 | . . . . . . . 22 Heaviest Build 127 | 9 47 47 49 49 127 104 102 Greatest Support 82 | 32 32 32 32 32 82 82 82 Greatest Overweight (x) 27 | 1 1 1 1 3 7 1 27 Average Overweight (x) 1 | . . 1 1 2 2 1 1 Largest Inventory Capacity 32 | 6 12 12 12 12 32 24 24 Average Capacity 17 | 5 7 12 12 12 24 24 18 Most Carried 13 | 5 9 9 12 10 13 13 13 Average Carried 8 | 2 5 9 10 7 9 10 10 Final Capacity 24 | 6 12 12 12 12 24 24 4 Final Carried 13 | 3 9 9 10 7 12 13 . Class Distribution -------------------- 53% | Mutant 45% | Hauler-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Assassin | -8/Materials Hauler-Assassin | -7/Factory Hauler-Assassin | -7/Waste Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Matter Collected 435 | 191 . 43 . 111 90 . . Remotely . | . . . . . . . . Salvage Created 733 | . . 43 . 83 607 . . Parts 39 | . . 2 . 9 28 . . Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Combat Hostiles Destroyed 21 | . . 3 . 5 13 . . Melee 20 | . . 2 . 5 13 . . Classes Destroyed 5 | . . 1 . . 4 . . Watcher 3 | . . . . . 3 . . Swarmer 12 | . . 3 . 5 4 . . Grunt 5 | . . . . . 5 . . Sentry 2 | . . . . . 2 . . Hunter 2 | . . . . . 2 . . Best Kill Streak 4 | . . 3 . 2 4 . . Combat Bots Only 4 | . . 3 . 2 4 . . Max Kills in Single Turn 1 | . . 1 . 1 1 . . Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee 1 | . . 1 . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Was Damage Taken 2277 | . . 103 . 330 474 . 1370 Core 898 | . . 8 . 97 46 . 747 Absorbed by Shields 6 | . . . . . . . 6 Core Remaining (%) 83 | 100 . . . 58 91 . . Volleys Fired . | . . . . . . . . Largest . | . . . . . . . . Hottest . | . . . . . . . . Shots Fired . | . . . . . . . . Gun . | . . . . . . . . Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic . | . . . . . . . . Thermal . | . . . . . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak . | . . . . . . . . Robot Miss Streak . | . . . . . . . . Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 62 | . . 7 . 15 38 . 2 Core Hits 24 | . . 2 . 5 16 . 1 Critical Hits 3 | . . . . 1 2 . . Critical Kills 1 | . . . . . 1 . . Critical Parts Destroyed 2 | . . . . 1 1 . . Melee Attacks 79 | . . 9 . 25 40 1 4 Impact 24 | . . 9 . 14 1 . . Slashing 55 | . . . . 11 39 1 4 Piercing . | . . . . . . . . Sneak Attacks 2 | . . . . . 2 . . Combat Hostiles 2 | . . . . . 2 . . Follow-up Attacks 4 | . . . . 4 . . . Damage Inflicted 2671 | . . 127 . 565 1928 . 51 Guns . | . . . . . . . . Cannons . | . . . . . . . . Explosions . | . . . . . . . . Melee 2670 | . . 127 . 565 1928 . 50 Ramming 1 | . . . . . . . 1 Kinetic . | . . . . . . . . Thermal . | . . . . . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact 249 | . . 127 . 122 . . . Slashing 2421 | . . . . 443 1928 . 50 Piercing . | . . . . . . . . Highest Corruption 15 | . 1 1 1 1 . . 15 Average Corruption 1 | . 1 1 1 1 . . 11 Corruption Purged . | . . . . . . . . Effects 20 | . . 5 3 5 . . 7 Message Errors 6 | . . 3 1 2 . . . Matter Fused 3 | . . . . . . . 3 Heat Flow Errors 1 | . . . . . . . 1 Energy Discharges 7 | . . 2 1 3 . . 1 Parts Rejected 1 | . . . . . . . 1 Data Loss (minor) 2 | . . . 1 . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 276 | . . 5 . 61 210 . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee 276 | . . 5 . 61 210 . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed 1 | . . . . . . . 1 Targets Rammed 1 | . . . . . . . 1 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 233 | . . . . . 2 . 233 Average Temperature 116 | . . . . . 2 . 129 Received Heat Transfer 36 | . . . . . 36 . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions 5 | . . 2 . 3 . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred . | . . . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Peak Influence 165 | . 6 71 . 90 165 44 15 Average Influence 40 | . 5 64 . 15 64 42 8 Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 100 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 1 | . . . . . 1 . . Investigation 1 | . . . . . 1 . . Extermination . | . . . . . . . . Reinforcement . | . . . . . . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Was Distress Signals 4 | . . . . . 4 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 50 | . . 4 . 11 28 1 6 Peak Tracking Total 6 | . . 3 . 4 5 1 6 Tactical Retreats 8 | . . 1 . 4 3 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Traps Triggered 3 | . 2 . . . . 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Was Machines Accessed 7 | . 1 . 5 . 1 . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations 2 | . 1 . . . 1 . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 55 | . 2 . 49 . 4 . . Successful 52 | . 1 . 49 . 2 . . Failed 3 | . 1 . . . 2 . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 1 | . . . 1 . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations 6 | . 2 . . . 4 . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 49 | . . . 49 . . . . Record 48 | . . . 48 . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 3 | . 1 . . . 2 . . Scan Component 1 | . . . . . 1 . . Repair 1 | . . . . . 1 . . Refit 1 | . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 1 | . . . . . 1 . . Full Trace Events 1 | . . . . . 1 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . . . 1 . . Time 32 | . . . . . 32 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Was Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Turns Passed 4600 | 39 324 295 581 1155 1705 315 186 Spaces Moved 2388 | 38 299 209 523 335 752 137 95 Core 51 | 22 . . . . . . 29 Treads 707 | . . . . . 504 137 66 Legs . | . . . . . . . . Wheels 1630 | 16 299 209 523 335 248 . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 100 110 110 110 150 176 50 Average Speed 135 | 77 102 110 110 120 171 176 179 Slowest Speed 1400 | 100 110 110 110 130 180 176 1400 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 37 | 3 42 32 72 50 35 5 60 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched 2 | . . . . 2 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed . | . . . . . . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Was Total 3650 | 47 317 260 528 1057 1127 211 103 Wait 1117 | . . 43 . 697 311 66 . Move 2382 | 37 298 208 522 334 751 137 95 Hop . | . . . . . . . . Pick Up 34 | 6 10 . 2 . 14 2 . Fast Attach 1 | 1 . . . . . . . Attach 17 | 3 2 . . 1 5 3 3 Detach 1 | . . . . . . 1 . Swap 13 | . 4 . 2 2 4 1 . Drop 10 | . 3 . 2 2 3 . . Fire . | . . . . . . . . Melee 74 | . . 9 . 21 39 1 4 Ram 1 | . . . . . . . 1 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -7/Waste History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 40 | -11/Scrapyard | Entered Materials 192 | -10/Materials | Discovered new exit (range 16) 256 | -10/Materials | Discovered new exit (range 7) 305 | -10/Materials | Build established: Mutant 364 | -10/Materials | Entered Mines 425 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 425 | -10/Mines | Discovered new exit (range 5) 520 | -10/Mines | Learned Materials trap positions 659 | -10/Mines | Entered Exiles 676 | -10/Exiles | Discovered new exit (range 15) 689 | -10/Exiles | Met 8R-AWN 712 | -10/Exiles | Met EX-HEX 783 | -10/Exiles | Met EX-DEC 834 | -10/Exiles | Learned location of Zion (-7) 908 | -10/Exiles | Discovered new exit (range 11) 978 | -10/Exiles | Met EX-BIN 996 | -10/Exiles | Aligned with FarCom system 997 | -10/Exiles | Given EX-Vault access code 1117 | -10/Exiles | Opened EX-Vault 1127 | -10/Exiles | Found Longsword +1 1154 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1240 | -10/Exiles | Left Exiles lab with Longsword +1 1240 | -10/Exiles | Entered Mines 2366 | -9/Mines | Discovered new exit (range 8) 2395 | -9/Mines | Entered Materials 2395 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2396 | -8/Materials | Loaded intel: 11 trap records 2741 | -8/Materials | Build established: Hauler-Assassin 3878 | -8/Materials | Discovered new exit (range 16) 3931 | -8/Materials | Repaired Imp. Ion Engine 4100 | -8/Materials | Entered Factory 4100 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4415 | -7/Factory | Sucked down chute 4415 | -7/Factory | Entered Waste 4430 | -7/Waste | EMP discharged 4454 | -7/Waste | Spotted C-40 Crusher 4489 | -7/Waste | Spotted C-40 Crusher 4495 | -7/Waste | Spotted C-40 Crusher 4495 | -7/Waste | Spotted C-40 Crusher 4498 | -7/Waste | Spotted C-40 Crusher 4508 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 4511 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4526 | -7/Waste | Spotted C-40 Crusher 4530 | -7/Waste | EMP discharged 4530 | -7/Waste | System corruption reached 10% 4532 | -7/Waste | Crushed by Compactor (1 part destroyed) 4532 | -7/Waste | Crushed by Compactor (1 part destroyed) 4537 | -7/Waste | Crushed by Compactor (1 part destroyed) 4555 | -7/Waste | Crushed by Compactor (1 part destroyed) 4561 | -7/Waste | Core integrity fell below 50% 4586 | -7/Waste | Lost 8 parts (1p3n3u1w) 4591 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 4594 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 4598 | -7/Waste | Core integrity fell below 20% 4601 | -7/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 04530_ System corrupted (+6). 04532_ Lgt. Treads crushed. 04532_ Imp. Deuterium Engine crushed. 04532_ Lgt. Treads destroyed. 04537_ Longsword +1 crushed. 04540_ Adv. Sensor Array destroyed. 04546_ System corrupted: Matter fused (-8). 04554_ Humpback destroyed. 04555_ Hcp. Storage Unit crushed. 04555_ Adv. Signal Interpreter crushed. 04557_ Plasma Cannon crushed. 04557_ Imp. Light Armor Plating crushed. 04562_ System corrupted: Energy discharge (-34). 04579_ Imp. Plasma Cutter crushed. 04586_ System corrupted: Component data lost. 04591_ Imp. Ion Engine crushed. 04594_ Hardlight Generator crushed. 04598_ Greatsword destroyed. 04601_ Slammed into C-40 Crusher. 04601_ Destabilizing: Core damaged (-21). Map ----- +----------------------------------------------------+ | # #???????????????????????????????????????????? | | # #???????? #???????? ??????????????????????? | | # #??????# #??????? ????????????????????? | | # ######## #??????? ####????????????????? | | #??????? ?????????????????? | | #??????? ?????????????????? | | #??????# ??????????????????? | | #??????# ???????????????????? | | # ######## #??????# #???????????????????? | | # #??????# #??????# #???????????????????? | | #= #??????# #??????# #???????????????????? | | # #??????# #??????# #????????? ?????????? | | # ######## ######## ######## ??????????? | | ?????????? | | ?????????? | | ????????? | | ?????????? | | # ########]]* ######## ########????????????? | | # #??????#!!] #??????# #???????????????????? | | # #??????# #??????# #???????????????????? | | # #??????# #??????# #???????????????????? | | # ######## ########CC #???????????????????? | | CC CC #???????????????????? | | CC CC #???????????????????? | | CC CC #???????????????????? | | CC@CC #???????????????????? | | # ######## ########!CC #???????????????????? | | # #??????# #??????# #???????????????????? | | # #??????# #??????# #???????????????????? | | # #??????# #??????#= #???????????????????? | | # #??????# #??????# #???????????????????? | | ######??????######?????? #?????????????????? | | ??????????????????????? #?????????????????? | | ??????????????????????# #?????????????????? | | ??????????????????????# #?????????????????? | | ??????????????????????# #?????????????????? | | ??????????????????????# #?????????????????? | | ??????????????????????# #?????????????????? | | ??????????????????????# #?????????????????? | | ??????????????????????##########?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Librarian Challenges ------------ None Game ------ Seed SpectralDiametricDatajack Manual? 0 Play Time 00:44:46 Cumulative 10.9 hours Start 2020.07.10 @ 19:37:02 End 2020.07.10 @ 20:31:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 15 Gallery% 17 Achievement% 12 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: abc705fd-2a35-4fdd-998d-44d9bd8d67b5