Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.29 @ 20:15:06 Player: LegionOfLizards Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (98) 490 Value Destroyed (2352) 2352 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (714) 714 TOTAL SCORE: 6916 Bonus ------- High Alert Combat Kills 231 Follower Combat Kills 183 Met Data Miner 300 Cogmind --------- Core Integrity 0/700 Matter 285/300 Energy 65/100 System Corruption 0% Temperature Cool (0) Movement Core (400) Ox7 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Large Storage Unit > --- WEAPON (3) ------- Segregator > --- INVENTORY (15) --- Improved Heat Sink Advanced Heat Sink Improved Terrain Scan Processor Improved Terrain Scan Processor Target Analyzer Core Analyzer Kinecellerator Kinecellerator Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Improved Sensor Array Improved Terrain Scanner Advanced Terrain Scan Processor Kinecellerator > --- WEAPON ----------- Heavy Assault Rifle Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Light Nuclear Core Medium Treads Advanced Heat Sink Improved Terrain Scan Processor Improved Terrain Scan Processor Core Analyzer Kinecellerator Kinecellerator Improved EM Shotgun Improved EM Shotgun EM Pulse Cannon Light Cannon [Rating: 41] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Carbon-fiber Leg Utility Improved Sensor Array Device Improved Sensor Array Storage Large Storage Unit Processor Advanced Terrain Scan Processor Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Improved EM Shotgun Energy Cannon EM Pulse Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Slashing Weapon Segregator Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Slots Evolved 6 | . . 2 2 2 . . . . Power . | . . . . . . . . . Propulsion 1 | . . 1 . . . . . . Utility 4 | . . 1 1 2 . . . . Weapon 1 | . . . 1 . . . . . Parts Attached 62 | 6 5 15 14 11 1 2 . 8 Power 7 | 1 1 2 2 . . . . 1 Engine 6 | 1 1 2 2 . . . . . Core 1 | . . . . . . . . 1 Reactor . | . . . . . . . . . Propulsion 21 | 2 1 6 4 3 1 . . 4 Treads 19 | 2 1 6 2 3 1 . . 4 Leg 2 | . . . 2 . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 13 | 1 . 5 2 5 . . . . Device 7 | . . 2 1 4 . . . . Storage 2 | 1 . 1 . . . . . . Processor 2 | . . . 1 1 . . . . Hackware . | . . . . . . . . . Protection 2 | . . 2 . . . . . . Artifact . | . . . . . . . . . Weapon 21 | 2 3 2 6 3 . 2 . 3 Energy Gun 4 | . . 1 1 . . 2 . . Energy Cannon 4 | . . . 3 . . . . 1 Ballistic Gun 9 | 2 1 1 2 3 . . . . Ballistic Cannon 2 | . 1 . . . . . . 1 Launcher 1 | . 1 . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . 1 1 . . . . . . Parts Lost 34 | . 1 2 12 . 2 8 . 9 Power 4 | . . 1 1 . . 1 . 1 Propulsion 9 | . . . 3 . . 2 . 4 Utility 7 | . . 1 2 . 1 3 . . Weapon 14 | . 1 . 6 . 1 2 . 4 Highest Loss Streak 6 | . 1 2 6 . 1 5 . 4 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 79 | . 85 90 83 99 87 65 38 40 Engine 7 | . 14 10 8 7 7 1 . . Treads 22 | . 28 31 16 22 23 18 7 13 Device 12 | . . 2 17 30 24 11 . . Storage 8 | . 14 11 9 7 7 7 7 7 Processor 4 | . . . 1 7 7 7 7 6 Protection 2 | . . 11 4 . . . . . Energy Gun 3 | . . 2 7 . . 12 15 . Ballistic Gun 13 | . 22 10 9 22 17 6 . . Ballistic Cannon 2 | . 1 9 . . . . . 5 Peak Build Rating 41 | 6 9 18 27 41 41 37 18 24 Average Rating 22 | 5 7 12 21 40 37 28 18 15 On Entrance 18 | . 6 9 18 20 41 37 18 18 Naked Turns . | . . . . . . . . . Heaviest Build 45 | 11 16 39 42 45 45 41 26 34 Greatest Support 71 | 40 40 60 60 69 69 66 20 71 Greatest Overweight (x) 13 | . . . 13 . . 1 1 6 Average Overweight (x) . | . . . . . . . 1 . Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 15 15 Average Capacity 13 | 7 8 12 15 15 15 15 15 15 Most Carried 15 | 5 8 15 15 14 15 15 14 14 Average Carried 10 | 1 5 9 12 12 14 13 14 8 Final Capacity 15 | 8 8 15 15 15 15 15 15 15 Final Carried 15 | 2 8 15 15 14 15 14 14 8 Class Distribution -------------------- 54% | Mutant 18% | Skirmisher 12% | Scavenger-Mutant 9% | Gunner 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Skirmisher | -7/Factory Mutant | -7/Lower Caves Gunner | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Matter Collected 2078 | 277 307 706 232 115 233 66 . 142 Remotely . | . . . . . . . . . Salvage Created 3133 | 212 442 1014 817 115 91 216 . 226 Parts 185 | 17 31 51 54 8 7 9 . 8 Haulers Intercepted 3 | . 1 2 . . . . . . Recyclers Shooed 2 | . . 2 . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 35 | . . . . . 7 10 . 18 Prevented 5 | . . . . . . 1 . 4 Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Combat Hostiles Destroyed 67 | . 11 18 21 2 2 6 . 7 Guns 42 | . 7 9 16 2 2 6 . . Cannons 16 | . 1 9 1 . . . . 5 AOE 9 | . 3 . 4 . . . . 2 Classes Destroyed 12 | 3 4 3 . 1 . . . 1 Worker 10 | 2 2 4 2 . . . . . Builder 3 | . 1 . 2 . . . . . Tunneler 5 | 4 . . 1 . . . . . Hauler 3 | . 1 2 . . . . . . Recycler 5 | 1 . 2 2 . . . . . Operator 1 | . . 1 . . . . . . Watcher 4 | . 1 2 1 . . . . . Swarmer 27 | . . 3 14 . . 6 . 4 Grunt 32 | . 11 12 7 . . . . 2 Brawler 1 | . . . . . . . . 1 Sentry 4 | . . 3 . 1 . . . . Programmer 3 | . . . . 1 2 . . . Best Kill Streak 10 | 5 3 9 10 1 1 3 . 4 Combat Bots Only 6 | . 3 6 6 1 1 3 . 4 Max Kills in Single Turn 5 | 1 2 2 5 1 1 1 . 2 Gunslinging . | . . . . . . . . . Exploded 3 | . 2 . 3 . . . . 2 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Hostile Shots Fired 627 | . 51 97 202 42 53 78 . 104 Missed 179 | . 12 28 50 12 16 26 . 35 Damage Taken 6002 | . 431 780 1908 264 405 729 . 1485 Core 1067 | . 92 54 195 29 25 60 . 612 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 102 | . . 102 . . . . . . Core Remaining (%) 78 | 100 63 86 64 . . . . . Volleys Fired 291 | 27 62 73 71 8 7 16 . 27 Largest 3 | 2 2 2 3 3 3 2 . 2 Hottest 126 | 40 58 58 126 69 69 90 . 98 Shots Fired 518 | 54 86 133 142 24 18 25 . 36 Gun 407 | 54 80 70 130 24 18 25 . 6 Cannon 106 | . 1 63 12 . . . . 30 Launcher 5 | . 5 . . . . . . . Special . | . . . . . . . . . Kinetic 447 | 54 81 133 97 24 18 17 . 23 Thermal . | . . . . . . . . . Explosive 5 | . 5 . . . . . . . Electromagnetic 66 | . . . 45 . . 8 . 13 Robot Hit Streak 14 | 6 12 13 6 14 7 9 . 6 Robot Miss Streak 5 | 2 2 3 5 1 1 3 . 4 Penetration Max . | . . . . . . . . . Secondary Targets 5 | . . . 4 . . 1 . . Max Gunslinging Chain 1 | . . . 1 . . 1 . . Shots Hit Robots 325 | 28 60 80 85 19 13 19 . 21 Core Hits 149 | 11 28 38 39 5 4 11 . 13 Critical Kills 1 | . . 1 . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . Critical Strikes 5 | . . 4 1 . . . . . Destroy 2 | . . 1 1 . . . . . Blast 3 | . . 3 . . . . . . Melee Attacks 1 | . . . . . . . . 1 Thermal 1 | . . . . . . . . 1 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6735 | 312 1166 1387 2255 341 268 318 . 688 Guns 4087 | 312 826 723 1253 341 268 318 . 46 Cannons 1273 | . 18 664 151 . . . . 440 Explosions 1369 | . 316 . 851 . . . . 202 Melee . | . . . . . . . . . Ramming 6 | . 6 . . . . . . . Kinetic 4495 | 312 844 1387 880 341 268 193 . 270 Thermal 491 | . . . 289 . . . . 202 Explosive 878 | . 316 . 562 . . . . . Electromagnetic 865 | . . . 524 . . 125 . 216 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 6 | . 6 . . . . . . . Average Corruption 5 | . 5 . . . . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 5 | . 5 . . . . . . . Message Errors 1 | . 1 . . . . . . . Matter Fused 1 | . 1 . . . . . . . Heat Flow Errors 2 | . 2 . . . . . . . Parts Rejected 1 | . 1 . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 192 | . 4 3 151 . . . . 34 Projectiles 19 | . . 3 . . . . . 16 Explosions 173 | . 4 . 151 . . . . 18 Melee . | . . . . . . . . . Knockbacks 11 | . . 8 . . . . . 3 Impact . | . . . . . . . . . Kinetic 10 | . . 7 . . . . . 3 Secondary 1 | . . 1 . . . . . . Self-Inflicted Damage 147 | . . . 98 . . . . 49 Shots 4 | . . . 3 . . . . 1 Rammed 1 | . 1 . . . . . . . Targets Rammed 2 | . 2 . . . . . . . Kicked . | . . . . . . . . . Crushed 1 | . 1 . . . . . . . Highest Temperature 204 | . 174 60 20 38 . . . 204 Average Temperature 40 | . 53 16 8 19 . . . 115 Received Heat Transfer 1662 | . 261 255 720 60 . 12 . 354 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . . . 1 . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 700 | . . . 450 . . . . 250 Parts Sabotaged 2 | . . . . . . . . 2 Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 7 | . . . 5 . . . . 2 Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Peak Influence 780 | 35 291 532 780 339 . . . . Initial 309 | . 22 122 224 309 . . . . Average 283 | 11 115 332 534 247 . . . . Maximum Alert Level 3 | . 1 2 3 1 . . . . Low Security (%) 41 | 100 77 23 . 47 . . . . Level 1 35 | . 22 43 27 52 . . . . Level 2 20 | . . 33 61 . . . . . Level 3 2 | . . . 11 . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 13 | . 4 3 4 1 . . . 1 Investigation 7 | . 4 2 1 . . . . . Extermination 1 | . . . . 1 . . . . Reinforcement 4 | . . 1 3 . . . . . Assault 1 | . . . . . . . . 1 Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Distress Signals 5 | . 1 1 3 . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 115 | . 15 29 35 2 3 8 . 23 Peak Tracking Total 10 | . 3 7 6 1 2 4 . 10 Tactical Retreats 9 | . . 2 2 . 1 1 . 3 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Traps Triggered 5 | . 5 . . . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . . . . . 1 Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Machines Disabled 7 | . . . 7 . . . . . Max in Single Turn 3 | . . . 3 . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Machines Accessed 16 | . 4 4 2 1 . 1 4 . Terminals 11 | . 4 3 2 1 . 1 . . Fabricators . | . . . . . . . . . Repair Stations 1 | . . 1 . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 59 | . 9 11 6 2 . 1 30 . Successful 41 | . 1 7 1 1 . 1 30 . Failed 18 | . 8 4 5 1 . . . . Catastrophic 5 | . 4 . 1 . . . . . Database Lockouts . | . . . . . . . . . Manual 22 | . 9 5 6 . . 1 1 . Terminals 25 | . 9 7 6 2 . 1 . . Fabricators . | . . . . . . . . . Repair Stations 4 | . . 4 . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 37 | . 1 3 1 1 . 1 30 . Record 14 | . . 2 . . . 1 11 . Part Schematic 10 | . . . . . . . 10 . Robot Schematic 6 | . . . . . . . 6 . Prototype ID Bank 3 | . . . . . . . 3 . Open DSF 1 | . . . . 1 . . . . Zone Layout 3 | . 1 1 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 4 | . . 4 . . . . . . Scan Component 2 | . . 2 . . . . . . Repair 2 | . . 2 . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . Used . | . . . . . . . . . Hacking Detections 10 | . 4 3 1 1 . 1 . . Full Trace Events 6 | . 3 2 1 . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . 6 . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . 10 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 2 | . . 2 . . . . . . Time 52 | . . 52 . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Total Allies 1 | . . . . . . . . 1 Largest Group 1 | . . . . . . . . 1 Highest-Rated Group 96 | . . . . . . . . 96 Highest-Rated Ally 96 | . . . . . . . . 96 Total Orders . | . . . . . . . . . Ally Attacks 18 | . . . . . . . . 18 Total Damage 574 | . . . . . . . . 574 Kills 5 | . . . . . . . . 5 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 4 | . . . . . 2 2 . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Turns Passed 4906 | 138 744 749 615 760 587 704 235 374 Spaces Moved 2243 | 34 356 272 202 436 336 344 95 168 Core 18 | 10 . . 6 . . . . 2 Treads 2162 | 24 356 272 133 436 336 344 95 166 Legs 63 | . . . 63 . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 163 250 160 Average Speed 169 | 127 160 160 186 160 160 183 250 163 Slowest Speed 700 | 160 160 160 700 160 163 250 250 350 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 38 | 4 57 30 36 9 60 53 74 27 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . 1 . Known Exits Taken 1 | . . . . . . 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 . 1 . Scrap Searched 6 | . . . . . 1 3 . 2 Spaces Dug . | . . . . . . . . . Terrain Destroyed 67 | . 36 . 17 . . . . 14 Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 67 | . 36 . 17 . . . . 14 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Total 2859 | 79 446 456 311 482 367 393 94 231 Wait 183 | 7 8 65 11 13 23 31 . 25 Move 2235 | 33 355 271 201 435 335 343 94 168 Hop . | . . . . . . . . . Pick Up 62 | 6 10 21 11 10 1 1 . 2 Fast Attach 6 | 2 1 2 1 . . . . . Attach 42 | 4 1 8 10 9 . 2 . 8 Detach 1 | . . . . 1 . . . . Swap 14 | . 3 5 3 2 1 . . . Drop 22 | . 4 11 3 4 . . . . Fire 291 | 27 62 73 71 8 7 16 . 27 Melee 1 | . . . . . . . . 1 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 2 | . 2 . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [Sto]) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 139 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 508 | -10/Materials | Discovered new exit (range 11) 883 | -10/Materials | Entered another Materials area 883 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 961 | -9/Materials | Repaired Lgt. Treads 988 | -9/Materials | Repaired Lgt. Treads 1385 | -9/Materials | Build established: Scavenger-Mutant 1545 | -9/Materials | Discovered new exit (range 10) 1578 | -9/Materials | Discovered new exit (range 16) 1632 | -9/Materials | Entered another Materials area 1632 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2084 | -8/Materials | Lost 6 parts (1p3n2w) 2228 | -8/Materials | Discovered new exit (range 11) 2247 | -8/Materials | Entered Factory 2247 | -7/Factory | Evolved 2 slots: Utility x2 2334 | -7/Factory | Identified exit to DSF 2374 | -7/Factory | Discovered new exit (range 13) 2541 | -7/Factory | Build established: Skirmisher 3007 | -7/Factory | Entered Lower Caves 3042 | -7/Lower Caves | Spotted B-75 Beast 3494 | -7/Lower Caves | Discovered new exit (range 11) 3495 | -7/Lower Caves | Build established: Mutant 3499 | -7/Lower Caves | Learned Factory non-interactive machine intel 3514 | -7/Lower Caves | Learned Factory stockpile data 3594 | -7/Lower Caves | Entered another Lower Caves area 3757 | -7/Lower Caves | Lost 3 parts (1p1u1w) 3781 | -7/Lower Caves | Encountered a Warlord checkpoint 3782 | -7/Lower Caves | Learned Factory trap positions 3886 | -7/Lower Caves | Identified exit to Data Miner 3904 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4036 | -7/Lower Caves | Build established: Gunner 4117 | -7/Lower Caves | Lost 5 parts (2n2u1w) 4298 | -7/Lower Caves | Entered Data Miner 4298 | -7/Data Miner | Discovered new exit (range 6) 4346 | -7/Data Miner | Met Data Miner 4378 | -7/Data Miner | Build established: Mutant 4413 | -7/Data Miner | Learned location of Section 7 (-3) 4413 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4476 | -7/Data Miner | Received God Mode back door access code from Data Miner 4533 | -7/Data Miner | Entered Proximity Caves 4688 | -6/Proximity Caves | Lost 4 parts (1p2n1w) 4760 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 4790 | -6/Proximity Caves | Core integrity fell below 50% 4838 | -6/Proximity Caves | Escorted by Enhanced Grunt 4882 | -6/Proximity Caves | Core integrity fell below 20% 4907 | -6/Proximity Caves | Destroyed by L-41 Fighter with Axe Last Messages --------------- Adv. Heat Sink fries itself beyond repair. Slug penetrates Enhanced Grunt. Enhanced Grunt destroyed. Slug penetrates Wall. Lgt. Treads fries itself beyond repair. Penetrated by Slug. C-30 ARC bursts open, deploying its payload. G-67 Veteran unfolds itself. B-48 Gladiator unfolds itself. G-50 Soldier unfolds itself. L-41 Fighter unfolds itself. E-15 Imp unfolds itself. Med. Treads blown off. Adv. Terrain Scan Processor blown off. E-15 Imp destroyed. Cesium-ion Thruster fries itself beyond repair. Acquired Segregator. Acquired Med. Treads. Med. Treads destroyed. Cesium-ion Thruster fries itself beyond repair. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????##???????????###???????? | | ????????????????????????## ##?????????## ####?#### | | ???????????????????????## #????????## ### | | ??????????????????????## #????????# | | ???????????????????#### ?????????# | | ??????????????????## ?????????# ### | | ??????????????????# ????????## ##?## | | ??????????????????# ########## ##???# | | ???????????????????? ## # ###### | | ??????????????????????# #?#" %###"""" | | ??????????????# ????## Y### % | | ??????????????# ## g g " % | | ??????????????# ll "%" ######## | | ??????????????# @######## ##??????#" # | | ??????????????# $ #??????#*%"####???###### | | ??????????????# #?????## %% #???###??? | | ??????????????## ????## #?## ##?? | | ???????????????## ???## "## ##? | | ????????????????## ???# ### ## | | ?????????????????# ??# ### ## | | ?????????????????# ## ??#" % | | ????????????????# ??## # | | ???????????????? ## ## # | | ??????????????? ### %% ##???? | | ?????????????? ### #?# #????? | | ???????????????? #??## #?# ##???? | | ?????????????????? #????# ??# #???# | | ????????????????????????? ??# ##### | | ????????????????????????? ??## | | ??????????????????????????????### | | ????????????????????????????????# ### | | ????????????????????????????????# ##?# | | ????????????????????????????????# ##??# | | ????????????????????????????????## ##???# | | ?????????????????????????????????#### #????# | | ????????????????????????????????????# ##????# | | ????????????????????????????????????# ####?????# | | ????????????????????????????????????## #?????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 300 Evasion (%) 50 Recoil Reduction 3 Kinecelleration 30 Item Schematics ----------------- Imp. Recalibrator | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Point Defense System | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Combat Drone Bay | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Omniscient Cartographer The Oracle Challenges ------------ None Game ------ Seed CannonReactiveConstruct Manual? 0 Play Time 00:43:31 Cumulative 17.9 hours Start 2024.10.23 @ 04:32:18 End 2024.11.29 @ 20:15:06 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 18 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 28/SmallcapsGlow Map View 59x39 Zoom Use 16% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ad627acf-ce1d-4cd2-af70-e66da2357d85