Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.04.25 @ 18:56:51 // AFD2019/Pay2Buy Player: sentrybuster Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (7) 35 Value Destroyed (123) 123 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1978 Bonus ------- None Cogmind --------- Core Integrity 517/550 Matter 206/300 Energy 250/250 System Corruption 2% Temperature Cool (0) Movement Treading (165) Location -8/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Light Treads Armored Treads > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- Barrage Gun > --- INVENTORY (10) --- Light Ion Engine VTOL Module Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Small Battery > --- WEAPON ----------- EM Pulse Gun > --- INVENTORY -------- Ion Engine [Rating: 9] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Utility Small Battery Device Tractor Beam Storage Small Battery Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Barrage Gun Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 2 | . . . 1 1 Weapon 1 | . . . 1 . Parts Attached 9 | 1 6 . . 2 Power 4 | 1 2 . . 1 Engine 4 | 1 2 . . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 3 | . 2 . . 1 Treads 1 | . . . . 1 Leg 2 | . 2 . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility . | . . . . . Device . | . . . . . Storage . | . . . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 2 | . 2 . . . Energy Gun 2 | . 2 . . . Energy Cannon . | . . . . . Ballistic Gun . | . . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 6 | . 5 . 1 . Power 1 | . 1 . . . Propulsion 2 | . 2 . . . Utility 2 | . 1 . 1 . Weapon 1 | . 1 . . . Highest Loss Streak 5 | . 5 . 1 . Average Slot Usage (%) 32 | . 53 14 6 36 Engine 6 | . 12 . . 9 Treads 4 | . . . . 18 Leg 7 | . 19 . . . Storage 8 | . 14 14 6 . Energy Gun 2 | . 6 . . . Ballistic Gun 2 | . . . . 9 Naked Turns 41 | . . . 41 . Heaviest Build 11 | 11 11 1 1 8 Greatest Support 40 | 26 26 3 3 40 Greatest Overweight (x) 3 | . 3 . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 10 10 10 10 10 Average Capacity 10 | 10 10 10 10 10 Most Carried 4 | 1 4 4 4 3 Average Carried 3 | . 4 4 4 2 Final Capacity 10 | 10 10 10 10 10 Final Carried 4 | 4 4 4 4 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 156 | 98 . . 30 28 Remotely . | . . . . . Salvage Created 202 | 128 . . 46 28 Parts . | . . . . . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 3 | . . . 3 . AOE 3 | . . . 3 . Classes Destroyed 5 | 2 . . 2 1 Tunneler 1 | 1 . . . . Recycler 1 | 1 . . . . Operator 1 | . . . . 1 Watcher 1 | . . . 1 . Swarmer 3 | . . . 3 . Best Kill Streak 4 | 1 . . 4 1 Combat Bots Only 3 | . . . 3 . Max Kills in Single Turn 3 | 1 . . 3 1 Gunslinging . | . . . . . Exploded 3 | . . . 3 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 1000 | 22 434 52 375 117 Core 613 | . 164 52 364 33 Absorbed by Shields . | . . . . . Core Remaining (%) 40 | 100 . 13 9 . Volleys Fired 32 | 10 6 . . 16 Largest 1 | 1 1 . . 1 Hottest 40 | 40 40 . . 28 Shots Fired 32 | 10 6 . . 16 Gun 32 | 10 6 . . 16 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 16 | . . . . 16 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic 16 | 10 6 . . . Robot Hit Streak 9 | 7 2 . . 9 Robot Miss Streak 2 | 2 2 . . 2 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 22 | 8 2 . . 12 Core Hits 16 | 1 4 . 7 4 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 759 | 154 95 11 292 207 Guns 352 | 106 39 . . 207 Cannons . | . . . . . Explosions 337 | 48 39 . 250 . Melee . | . . . . . Ramming 70 | . 17 11 42 . Kinetic 207 | . . . . 207 Thermal 337 | 48 39 . 250 . Explosive . | . . . . . Electromagnetic 145 | 106 39 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . 1 . 2 Average Corruption 1 | . . 1 . 2 Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 52 | 23 5 5 19 . Shots 1 | 1 . . . . Rammed 20 | . 5 2 13 . Targets Rammed 22 | . 7 2 13 . Kicked 2 | . 2 . . . Crushed . | . . . . . Highest Temperature 20 | 10 6 . . 20 Average Temperature 4 | 6 4 . . 3 Received Heat Transfer 261 | . 153 12 24 72 Siege Activations . | . . . . . Robots Corrupted 1 | 1 . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 250 | 50 50 . 150 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | 1 1 . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 162 | 10 68 40 162 73 Initial 68 | . 6 10 15 68 Average 40 | 5 36 33 35 69 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 8 | . 1 1 3 3 Investigation 5 | . 1 1 3 . Extermination . | . . . . . Reinforcement 3 | . . . . 3 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 5 | . 1 . 3 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 50 | . 12 6 15 17 Peak Tracking Total 13 | . 7 6 13 10 Tactical Retreats 2 | . 1 . 1 . Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered 4 | . 3 . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled 4 | . 2 . 2 . Max in Single Turn 2 | . 1 . 2 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 8 | . 3 1 4 . Terminals 8 | . 3 1 4 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 20 | . 9 2 9 . Successful 13 | . 7 . 6 . Failed 7 | . 2 2 3 . Catastrophic 1 | . . 1 . . Database Lockouts . | . . . . . Manual 15 | . 4 2 9 . Terminals 20 | . 9 2 9 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . 4 . . . Terminal Index 1 | . 1 . . . Alert Level 2 | . 2 . . . Locate Traps 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 9 | . 3 . 6 . Terminals 9 | . 3 . 6 . Track 2 | . 1 . 1 . Botnet 2 | . 1 . 1 . Detonate 1 | . . . 1 . Operators 2 | . 1 . 1 . Search 2 | . . . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 3 1 2 . Full Trace Events 5 | . 3 1 1 . Feedback Events 1 | . . 1 . . Corruption 1 | . . 1 . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 429 | 42 149 37 101 100 Spaces Moved 392 | 18 95 70 172 37 Core 265 | 1 22 70 172 . Treads 37 | . . . . 37 Legs 90 | 17 73 . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 50 50 50 165 Average Speed 81 | 116 122 50 50 165 Slowest Speed 200 | 120 200 50 50 165 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 20 | 4 27 25 37 9 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 48 | 5 2 . 41 . Melee . | . . . . . Projectile . | . . . . . AOE 48 | 5 2 . 41 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 462 | 28 116 71 186 61 Wait 11 | . 3 . 2 6 Move 389 | 17 94 70 171 37 Hop . | . . . . . Pick Up . | . . . . . Fast Attach 6 | . 6 . . . Attach 2 | . . . . 2 Detach . | . . . . . Swap 1 | 1 . . . . Drop . | . . . . . Fire 32 | 10 6 . . 16 Melee . | . . . . . Ram 14 | . . 1 13 . Kick 7 | . 7 . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 43 | -11/Scrapyard | Entered Materials 186 | -10/Materials | Discovered new exit (range 9) 189 | -10/Materials | Core integrity fell below 50% 192 | -10/Materials | Entered Mines 220 | -10/Mines | Lost 5 parts (1p2n1u1w) 224 | -10/Mines | Discovered new exit (range 7) 229 | -10/Mines | Core integrity fell below 20% 229 | -10/Mines | Entered Materials 229 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 307 | -9/Materials | Build established: Mutant 307 | -9/Materials | Core integrity fell below 50% 324 | -9/Materials | Core integrity fell below 20% 324 | -9/Materials | Discovered new exit (range 13) 330 | -9/Materials | Entered another Materials area 330 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 430 | -8/Materials | Self-destructed Last Messages --------------- M011. 00349_ O-16 Technician uses terminal to summon reinforcements. 00349_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M001. 00349_ O-16 Technician locks terminal. 00366_ K-01 Serf collects debris. 00368_ Destroyed Datajack. 00379_ K-01 Serf collects debris. 00391_ K-01 Serf cleans the Terminal. 00396_ K-01 Serf collects debris. 00401_ O-24 Administrator destroyed. 00401_ K-01 Serf collects debris. 00402_ Triggered Shock Trap. 00402_ The floor emits a surge of raw power. 00402_ System corrupted (+2). 00404_ K-01 Serf collects debris. 00404_ Acquired 28 matter. 00408_ Destroyed Datajack. 00409_ U-05 Engineer lays Concrete. 00424_ W-25 Informer sends out distress signal. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ??????????????########???????????????????????? | | ??????????????# #???????????????????????? | | ??????????????# #???????????????????????? | | ??????????????# """" #???????????????????????? | | ??????????????# """" #???????????????????????? | | ??????????????# """" #???????????????????????? | | ???????????????? ????????????????????????? | | ????#??????#######+############## ?????????? | | ????# ?????# g w ????????? | | ????# ?????# g g uw ????????? | | ????# ?????# ug g @ #????????? | | ????# ?????# g#################+#???????????? | | ????# ?????# #?????????????????????????????? | | ??### ###### ^#?????????????????????????????? | | ??# ####??????????????????????????? | | ??# """#??????????????????????????? | | ??# "" T"#??????????????????????????? | | ?## T" """#??????????????????????????? | | ?#T "" ####??????????????????????????? | | ?## #?????????????????????????????? | | ??# #?????????????????????????????? | | ??# #?????????????????????????????? | | ??# #"" "????????????????????????? | | ??# + ???????????????????????? | | ??# # ?????????????????????????? | | ??# # #?? "????????????????????????? | | ??# # #????"????????????????????????? | | ??# # #?????????????????????????????? | | ??# # #?????????????????????????????? | | ??# ########?????????????????????????????? | | ??# #????????????????????????????????????? | | ??# #????????????????????????????????????? | | ??# #????????????????????????????????????? | | ??# #????????????????????????????????????? | | ??# #????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 380 Matter Stores 262 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Cogshop Purchases (12) ------------------------ EM Pulse Gun (Loot Box) Imp. Aluminum Leg (699) Imp. Aluminum Leg (699) Sml. Battery (Loot Box) Ion Engine (599) Cld. Ion Engine (Loot Box) Lgt. Ion Engine (Loot Box) Lgt. Treads (Loot Box) VTOL Module (Loot Box) Tractor Beam (Loot Box) Arm. Treads (Loot Box) Barrage Gun (790) Game ------ Seed ChargeTitaniumSystem Manual? 0 Play Time 00:07:05 Cumulative 186.5 hours Start 2021.04.25 @ 18:48:57 End 2021.04.25 @ 18:56:51 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode AFD2019/Pay2Buy Game No. 291 Rogue 287 Adventurer 0 Explorer 4 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 68 Gallery% 79 Achievement% 52 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ddba4a13-aeec-43b1-b02e-e7f886759571