Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.06 @ 09:20:17 Player: Leif Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (37) 185 Value Destroyed (1494) 1494 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (482) 482 TOTAL SCORE: 6201 Bonus ------- High Alert Combat Kills 136 Follower Combat Kills 346 Cogmind --------- Core Integrity 0/850 Matter 144/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (4) ------ Visual Processing Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Aerolev Unit Aerolev Unit Aerolev Unit Aerolev Unit Aerolev Unit > --- UTILITY ---------- Small Storage Unit Visual Processing Unit Drone Bay > --- WEAPON ----------- Improved Arc Projector Heavy Laser Variable Charge Gun High-powered Shotgun > --- INVENTORY -------- Gauss Cannon [Rating: 53] Favorites ----------- Power Subdweller Power Source Engine Subdweller Power Source Power Core Neutrino Core Propulsion Aerolev Unit Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Aerolev Unit Utility Medium Reactive Plating Device Subdweller Optics Storage Small Storage Unit Processor Visual Processing Unit Protection Medium Reactive Plating Weapon Gauss Cannon Energy Gun Heavy Laser Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Build | -11 -10 -10 -10 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Sub Mat Sto Fac Low Low Fac Low Slots Evolved 8 | . . . . 4 . 2 . . 2 . Power . | . . . . . . . . . . . Propulsion 4 | . . . . 1 . 2 . . 1 . Utility 2 | . . . . 2 . . . . . . Weapon 2 | . . . . 1 . . . . 1 . Parts Attached 45 | 6 1 1 11 5 10 5 . . 3 3 Power 6 | 1 . . 2 . 1 1 . . 1 . Engine 5 | 1 . . 2 . 1 1 . . . . Core 1 | . . . . . . . . . 1 . Reactor . | . . . . . . . . . . . Propulsion 17 | 2 . . 4 . 8 2 . . 1 . Treads 2 | . . . 2 . . . . . . . Leg 5 | 2 . . . . 3 . . . . . Wheel 3 | . . . 2 . 1 . . . . . Hover 7 | . . . . . 4 2 . . 1 . Flight . | . . . . . . . . . . . Utility 10 | 1 1 1 2 2 1 1 . . 1 . Device 2 | . . . 1 . . 1 . . . . Storage 3 | 1 . 1 1 . . . . . . . Processor 1 | . . . . . . . . . 1 . Hackware . | . . . . . . . . . . . Protection 4 | . 1 . . 2 1 . . . . . Artifact . | . . . . . . . . . . . Weapon 12 | 2 . . 3 3 . 1 . . . 3 Energy Gun 5 | . . . 2 1 . . . . . 2 Energy Cannon . | . . . . . . . . . . . Ballistic Gun 4 | 2 . . 1 . . 1 . . . . Ballistic Cannon 3 | . . . . 2 . . . . . 1 Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 1 . . . . Parts Lost 23 | . . . 11 . 2 . . 2 . 8 Power 3 | . . . 2 . . . . . . 1 Propulsion 9 | . . . 4 . 2 . . . . 3 Utility 5 | . . . 2 . . . . 2 . 1 Weapon 6 | . . . 3 . . . . . . 3 Highest Loss Streak 11 | . . . 11 . 1 . . 1 . 8 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 89 | . 98 100 94 86 93 98 100 91 86 49 Engine 8 | . 14 14 12 9 9 7 7 7 . . Leg 9 | . 28 28 9 . 10 . . . . . Wheel 5 | . . . 14 18 5 . . . . . Hover 9 | . . . . . 4 38 38 38 40 18 Device 5 | . . . 7 9 7 2 7 7 6 3 Storage 11 | . 14 27 19 9 9 7 7 7 6 3 Protection 11 | . 13 . . 15 19 19 15 6 . . Energy Gun 6 | . . . 8 9 9 7 7 7 6 5 Ballistic Gun 7 | . 28 28 18 . . 2 7 7 6 3 Ballistic Cannon 9 | . . . . 16 18 10 7 7 6 3 Peak Build Rating 53 | 6 7 7 12 28 41 49 48 48 49 53 Average Rating 25 | 4 6 6 9 25 30 47 48 43 48 27 On Entrance 26 | . 6 7 7 12 28 41 48 48 41 49 Naked Turns . | . . . . . . . . . . . Heaviest Build 73 | 14 15 18 18 70 70 73 55 55 39 45 Greatest Support 48 | 20 20 20 40 26 30 40 40 40 48 48 Greatest Overweight (x) 9 | 1 . . 1 2 9 1 1 1 . 1 Average Overweight (x) . | . . . . 1 2 1 1 . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 7 8 8 8 8 8 8 6 Most Carried 8 | 6 7 8 7 5 8 7 3 3 2 2 Average Carried 4 | 3 6 6 4 3 6 4 3 3 . . Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 5 Final Carried 8 | 6 6 7 4 3 8 3 3 3 . . Class Distribution -------------------- 35% | Mutant 27% | Tank 15% | Scavenger-Tank 14% | Commander-Tank 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Tank | -8/Materials Scavenger-Tank | -8/Storage Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Sprinter | -6/Factory Skirmisher | -6/Lower Caves Resources | -11 -10 -10 -10 -8 -8 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Sub Mat Sto Fac Low Low Fac Low Matter Collected 1287 | 235 . 53 233 . 428 . 134 154 . 50 Remotely . | . . . . . . . . . . . Salvage Created 1261 | . . . 378 . 537 . 66 223 . 57 Parts 71 | . . . 22 . 31 . 5 9 . 4 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 31 | . . . 6 . . . 8 8 . 9 Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Sub Mat Sto Fac Low Low Fac Low Combat Hostiles Destroyed 35 | . . . 9 . 12 . 4 8 . 2 Guns 18 | . . . 9 . . . 2 5 . 2 Cannons 17 | . . . . . 12 . 2 3 . . Classes Destroyed 8 | . . . 1 . 5 . 1 1 . . Builder 1 | . . . . . 1 . . . . . Watcher 1 | . . . . . 1 . . . . . Swarmer 10 | . . . . . . . 4 4 . 2 Grunt 9 | . . . . . 6 . . 3 . . Brawler 1 | . . . . . . . . 1 . . Sentry 5 | . . . . . 5 . . . . . Hunter 1 | . . . . . 1 . . . . . Subdweller 9 | . . . 9 . . . . . . . Best Kill Streak 4 | . . . 2 . 4 . 4 4 . 2 Combat Bots Only 4 | . . . 2 . 3 . 4 4 . 2 Max Kills in Single Turn 2 | . . . 1 . 2 . 1 2 . 1 Gunslinging . | . . . . . . . . . . . Exploded . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Sub Mat Sto Fac Low Low Fac Low Hostile Shots Fired 355 | . . . 84 10 48 9 34 50 . 120 Missed 104 | . . . 20 . 8 5 9 17 . 45 Damage Taken 4201 | . . . 1436 125 583 20 238 462 . 1337 Core 1179 | . . . 242 9 29 3 9 31 . 856 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 101 | . . . . . . . 31 70 . . Ignored by Resistances 256 | . . . . 28 82 6 119 21 . . Regen/Repaired (Parts) 25 | . . . . . 25 . . . . . Core Remaining (%) 72 | 100 . . 3 . 93 . . 93 . . Volleys Fired 91 | . 3 . 31 . 25 . 9 15 . 8 Largest 4 | . 2 . 2 . 3 . 2 2 . 4 Hottest 213 | . 40 . 85 . 165 . 73 73 . 213 Shots Fired 193 | . 6 . 55 . 56 . 17 30 . 29 Gun 111 | . 6 . 55 . 6 . 8 15 . 21 Cannon 82 | . . . . . 50 . 9 15 . 8 Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 159 | . 6 . 41 . 50 . 17 30 . 15 Thermal 28 | . . . 14 . 6 . . . . 8 Explosive . | . . . . . . . . . . . Electromagnetic 6 | . . . . . . . . . . 6 Robot Hit Streak 13 | . 1 . 13 . 7 . 3 9 . 4 Robot Miss Streak 7 | . 4 . 1 . 6 . 4 7 . 3 Penetration Max . | . . . . . . . . . . . Secondary Targets 1 | . . . 1 . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . Shots Hit Robots 113 | . 2 . 45 . 27 . 9 17 . 13 Core Hits 57 | . . . 17 . 17 . 6 13 . 4 Critical Kills 1 | . . . . . . . . 1 . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . Critical Strikes 7 | . 1 . . . 3 . . 2 . 1 Destroy 2 | . 1 . . . . . . 1 . . Blast 5 | . . . . . 3 . . 1 . 1 Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 2470 | . 25 . 661 . 811 . 223 479 . 271 Guns 1266 | . 25 . 661 . 18 . 108 259 . 195 Cannons 1123 | . . . . . 712 . 115 220 . 76 Explosions 81 | . . . . . 81 . . . . . Melee . | . . . . . . . . . . . Ramming . | . . . . . . . . . . . Kinetic 2070 | . 25 . 461 . 712 . 223 479 . 170 Thermal 281 | . . . 200 . 18 . . . . 63 Explosive 81 | . . . . . 81 . . . . . Electromagnetic 38 | . . . . . . . . . . 38 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 1 | . . . . . . . . . . 1 Average Corruption 1 | . . . . . . . . . . 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 1 | . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks 8 | . . . . . 4 . . 2 . 2 Impact . | . . . . . . . . . . . Kinetic 8 | . . . . . 4 . . 2 . 2 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 21 | . . . . . 21 . . . . . Shots 1 | . . . . . 1 . . . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 837 | . . . 245 13 339 . 144 89 1 837 Average Temperature 135 | . . . 57 13 129 . 68 27 1 343 Received Heat Transfer 1559 | . . . 587 63 270 6 . 156 . 477 Effects 17 | . . . . . 1 . . . . 16 Shutdowns 1 | . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . 1 Interference 3 | . . . . . 1 . . . . 2 Matter Decay 4 | . . . . . . . . . . 4 Damage (minor) 1 | . . . . . . . . . . 1 Damage (major) 7 | . . . . . . . . . . 7 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 1 | . . . 1 . . . . . . . Heat Transferred 422 | . . . 274 . 37 . . . . 111 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . 1 Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Sub Mat Sto Fac Low Low Fac Low Peak Influence 784 | . 61 23 . 15 784 259 . . 273 . Initial 244 | . . 23 . . 5 244 . . 243 . Average 327 | . 21 23 . 1 508 244 . . 263 . Maximum Alert Level 3 | . . . . . 3 1 . . 1 . Low Security (%) 43 | 100 100 100 . 100 16 . . . . . Level 1 8 | . . . . . 3 100 . . 100 . Level 2 41 | . . . . . 68 . . . . . Level 3 6 | . . . . . 11 . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 5 | . 2 . . . 3 . . . . . Investigation 2 | . 1 . . . 1 . . . . . Extermination . | . . . . . . . . . . . Reinforcement 3 | . 1 . . . 2 . . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Sub Mat Sto Fac Low Low Fac Low Distress Signals 1 | . . . . . 1 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 74 | . 4 . 10 1 25 1 5 9 1 18 Peak Tracking Total 8 | . 2 . 6 1 4 1 5 5 1 8 Tactical Retreats 8 | . . . . . 1 . 2 . . 5 Traps | -11 -10 -10 -10 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Sub Mat Sto Fac Low Low Fac Low Traps Triggered 1 | . . . . . . 1 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 4 | . . . . . . . 3 . . 1 Machines | -11 -10 -10 -10 -8 -8 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Sub Mat Sto Fac Low Low Fac Low Machines Disabled 8 | . . . . . 8 . . . . . Max in Single Turn 2 | . . . . . 2 . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Sub Mat Sto Fac Low Low Fac Low Machines Accessed 8 | . 2 . . . 4 1 . . . 1 Terminals 6 | . 2 . . . 3 1 . . . . Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 12 | . 4 . . . 6 1 . . . 1 Successful 8 | . 2 . . . 4 1 . . . 1 Failed 4 | . 2 . . . 2 . . . . . Catastrophic 1 | . . . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . Manual 3 | . 1 . . . 2 . . . . . Terminals 9 | . 4 . . . 4 1 . . . . Fabricators . | . . . . . . . . . . . Repair Stations 2 | . . . . . 2 . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 5 | . 1 . . . 2 1 . . . 1 Robot Analysis 1 | . 1 . . . . . . . . . Open Door 2 | . . . . . 1 . . . . 1 Open DSF 1 | . . . . . . 1 . . . . Emergency Access Points 1 | . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . . . . Scan Component 1 | . . . . . 1 . . . . . Repair 1 | . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . . . . . Terminals 1 | . 1 . . . . . . . . . Operators 1 | . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 5 | . 2 . . . 3 . . . . . Full Trace Events 1 | . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . Time 26 | . . . . . 26 . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Sub Mat Sto Fac Low Low Fac Low Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Sub Mat Sto Fac Low Low Fac Low Total Allies 10 | . . . . . 10 . . . . . Largest Group 10 | . . . . . 10 . . . . . Highest-Rated Group 173 | . . . . . 173 . . . . . Highest-Rated Ally 29 | . . . . . 29 . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 108 | . . . . . 108 . . . . . Total Damage 1343 | . . . . . 1343 . . . . . Kills 12 | . . . . . 12 . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Sub Mat Sto Fac Low Low Fac Low Robot Analysis Total 1 | . 1 . . . . . . . . . Derelict Logs Recovered 5 | . . . 2 . . . 1 1 . 1 Drone Launches 2 | . . . . . . . . . 2 . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Sub Mat Sto Fac Low Low Fac Low Turns Passed 3144 | 113 138 290 410 142 1233 100 232 144 26 316 Spaces Moved 2444 | 83 81 103 309 110 568 97 217 269 47 560 Core 287 | 19 . . 4 . . . . . . 264 Treads 5 | . . . 5 . . . . . . . Legs 509 | 64 81 103 82 . 179 . . . . . Wheels 616 | . . . 218 110 288 . . . . . Hover 1027 | . . . . . 101 97 217 269 47 296 Flight . | . . . . . . . . . . . Fastest Speed 30 | 50 120 120 90 90 120 94 94 34 30 30 Average Speed 100 | 111 120 120 99 116 183 94 94 34 30 48 Slowest Speed 600 | 120 120 120 160 120 600 94 94 94 30 94 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 29 | 5 24 28 19 14 79 3 36 41 2 78 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 2 | . . . 1 . . . 1 . . . Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 57 | . . . . . 45 . 2 5 . 5 Melee . | . . . . . . . . . . . Projectile 35 | . . . . . 23 . 2 5 . 5 AOE 22 | . . . . . 22 . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Sub Mat Sto Fac Low Low Fac Low Total 2946 | 102 116 270 358 124 709 107 227 288 58 587 Wait 309 | 4 31 164 . 2 84 . 2 5 8 9 Move 2434 | 82 80 102 308 109 567 96 216 268 46 560 Hop . | . . . . . . . . . . . Pick Up 46 | 10 1 2 8 5 16 2 . . . 2 Fast Attach 2 | 2 . . . . . . . . . . Attach 36 | 4 1 1 11 3 9 4 . . 2 1 Detach . | . . . . . . . . . . . Swap 7 | . . . . 2 1 1 . . 1 2 Drop 21 | . . 1 . 3 7 4 . . 1 5 Fire 91 | . 3 . 31 . 25 . 9 15 . 8 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves -8/Materials -8/Storage -7/Factory (discovered 2 exits: [*Low] / DSF) -7/Lower Caves -7/Lower Caves -6/Factory -6/Lower Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 114 | -11/Scrapyard | Entered Materials 237 | -10/Materials | Discovered new exit (range 13) 252 | -10/Materials | Entered Mines 300 | -10/Mines | Build established: Mutant 353 | -10/Mines | Assembled infested the area 529 | -10/Mines | Discovered new exit (range 6) 542 | -10/Mines | Entered Subcaves 614 | -10/Subcaves | Ambushed by swarm of Subdwellers 622 | -10/Subcaves | Learned Materials terminal intel 659 | -10/Subcaves | Lost 3 allies 717 | -10/Subcaves | Core integrity fell below 50% 730 | -10/Subcaves | Core integrity fell below 20% 762 | -10/Subcaves | Lost 11 parts (2p4n2u3w) 786 | -10/Subcaves | Shifting Twisted Machinery released Hvy. Riot Gun 949 | -10/Subcaves | Discovered new exit (range 5) 952 | -10/Subcaves | Entered Materials 952 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 953 | -8/Materials | Loaded intel: 12 terminal locations 1060 | -8/Materials | Discovered new exit (range 20) 1094 | -8/Materials | Entered Storage 1140 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 1243 | -8/Storage | Repaired Com. Wheel 1406 | -8/Storage | Lost 4 allies 1438 | -8/Storage | Build established: Commander-Tank 1945 | -8/Storage | Build established: Scavenger-Tank 2316 | -8/Storage | Discovered new exit (range 7) 2327 | -8/Storage | Entered Factory 2327 | -7/Factory | Evolved 2 slots: Propulsion x2 2419 | -7/Factory | Discovered new exit (range 9) 2420 | -7/Factory | Identified exit to DSF 2427 | -7/Factory | Entered Lower Caves 2646 | -7/Lower Caves | Discovered new exit (range 13) 2650 | -7/Lower Caves | Learned location of Zion (-6) 2659 | -7/Lower Caves | Entered another Lower Caves area 2689 | -7/Lower Caves | Build established: Tank 2709 | -7/Lower Caves | Spotted B-75 Beast 2795 | -7/Lower Caves | Discovered new exit (range 15) 2801 | -7/Lower Caves | Learned Factory terminal intel 2803 | -7/Lower Caves | Entered Factory 2803 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2804 | -6/Factory | Loaded intel: 28 terminal locations 2818 | -6/Factory | Discovered new exit (range 12) 2829 | -6/Factory | Entered Lower Caves 2970 | -6/Lower Caves | Attracted the attention of an 0b10 base 2972 | -6/Lower Caves | Learned Factory stockpile data 3037 | -6/Lower Caves | Lost 8 parts (1p3n1u3w) 3053 | -6/Lower Caves | Attacked by a faux Warlord 3075 | -6/Lower Caves | Core integrity fell below 50% 3095 | -6/Lower Caves | Core integrity fell below 20% 3145 | -6/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03006_ Dropped Aerolev Unit. 03006_ Neutrino Core destroyed. 03006_ Critical hit (Burn: +37). 03006_ Dropped Variable Charge Gun. 03007_ Overheating: Matter decay (-20). 03008_ Overheating: Visual Processing Unit damaged (-16). 03009_ Critical hit (Burn: +37). 03010_ Overheating: Matter decay (-24). 03012_ Overheating: Energy bleed (-15). 03014_ Acquired 50 matter. 03052_ FZ-MZG(M): "I've never seen anything like that down here. It must be an Unaware spy!" 03053_ FZ-MZG(M): "You are tresspassing on Warlord territory, MY territory! Guards, destroy it!" 03059_ SA-45R(g) suffers critical hit (Burn). 03066_ System corrupted: Component data lost. 03073_ SA-45R(g) IFF system glitched. 03082_ Critical hit (Burn: +37). 03096_ SA-45R(g) IFF system glitched. 03096_ 2E-GKL(g) destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?########????????????????????????????????????????? | | ## ##??????####???#######???????????????????? | | # #####??# #### #???????????????????? | | # ##??# ##??????????????????? | | ## #???# ##?????????????????? | | ?# ##???# #?????????????????? | | ## #?????# #?????????????????? | | ##?##### #?????????????????? | | ###??# ## #?????????????????? | | #????## #### ##????????????????? | | ###???# ##### ##???????????????? | | #??## ##@ s #???????????????? | | # #?## ## ss #???????????????? | | ## ### ## #???????????????? | | ?### ### #### ##???????????????? | | ???# #?# ######??#######????????????????? | | ??## #### #??????######??????????????????? | | ?## #?## ##?????# #####??????????????? | | ## ## ##?## ###???# ##?????????????? | | #### #?## ##??# ##????????????? | | ##?## ### ##?# ?????????????? | | #######?## ## ### ### ??????????????? | | ????????# ## #?# ## ???????????????? | | ????????# ### ## ?????????????????? | | ????????# ## ## ??????????????????? | | ????????# ### #####???????????????? | | ????????# ######??# #???????????????? | | ????????# $????????# #???????????????? | | ????????# ????????# ## #???????????????? | | ???????# ????????# ### ##??????????????? | | ?????? ???????## ##### ##?????????????? | | #????####?#####?# ##### #######???????? | | #????????## #?# ##?# ## ###?????? | | ???????## #?## #??# "### | | # #???#### #### #??# "" | | ? #??## #??# ### ## ### "" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 19 Energy Capacity 315 Matter Stores 500 Matter Capacity 500 Sight Range 21 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 30 Power Shielding 33 Utility Shielding 66 Evasion (%) 59 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MetaAnalysisPick Manual? 0 Play Time 00:27:04 Cumulative 52.9 hours Start 2024.08.06 @ 08:56:39 End 2024.08.06 @ 09:20:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 126 Rogue 126 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 42 Achievement% 35 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c04e70ed-82e9-48a2-aac3-1679afca166e