Cogmind - Beta 10 @@@ ROGUE MODE // 2020.09.15 @ 22:52:09 Player: Alexbot Result: Establishing 0b11! Performance ------------- Evolutions (9) 4500 Regions Visited (27) 5400 Robots Destroyed (338) 1690 Value Destroyed (15062) 15062 Prototype IDs (100) 2000 Alien Tech Used (3) 600 Bonus (31182) 31182 TOTAL SCORE: 60434 Bonus ------- High Alert Combat Kills 1749 Follower Combat Kills 1369 Aligned with FarCom 300 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Win 3000 Friendly Fire -1036 Cogmind --------- Core Integrity 1463/1850 Matter 300/300 Energy 629/700 System Corruption 16% Temperature Cool (0) Movement Rolling (120) Ox3 Location 0b11 Command Parts ------- > --- POWER (2) -------- Vortex Chain Reactor > --- PROPULSION (5) --- Improved Heavy Siege Treads Advanced Heavy Siege Treads High-density Centrium Wheel > --- UTILITY (15) ----- Experimental Coolant Injector Medium Storage Unit Large Storage Unit Large Storage Unit Large Storage Unit Dimensional Manipulator Spectral Analyzer Experimental Melee Analysis Suite Experimental Core Analyzer Experimental Armor Integrity Analyzer Experimental Powered Armor SHELL Armor AEGIS Remote Shield > --- WEAPON (3) ------- Cooled Nova Cannon Heavy Hardcell Cannon > --- INVENTORY (26) --- Cooled Antigrav System Cooled Antigrav System Combat Antigrav System Combat Antigrav System Improved Q-thruster Experimental Energy Well (1000) Experimental Energy Well (1000) Experimental Energy Well (1000) Experimental Matter Compressor (500) Experimental Matter Compressor (500) Dimensional Manipulator Precision Energy Filter Nanoactuators Advanced Phase Shifter Thermal Barrier AEGIS Remote Shield Integrity Redistributor Subatomic Replicator Long-range Proton Cannon HERF Cannon Nova Cannon KE Penetrator Linear Accelerator Micro-nuke Launcher Advanced Micro-nuke Launcher Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Improved Heavy Siege Treads Advanced Heavy Siege Treads High-density Centrium Wheel > --- UTILITY ---------- Experimental Coolant Injector Medium Storage Unit Large Storage Unit Large Storage Unit Large Storage Unit Dimensional Manipulator Spectral Analyzer Experimental Melee Analysis Suite Experimental Core Analyzer Experimental Armor Integrity Analyzer Experimental Powered Armor SHELL Armor AEGIS Remote Shield > --- WEAPON ----------- Cooled Nova Cannon Heavy Hardcell Cannon > --- INVENTORY -------- Cooled Antigrav System Cooled Antigrav System Combat Antigrav System Combat Antigrav System Improved Q-thruster Experimental Energy Well Experimental Energy Well Experimental Energy Well Experimental Matter Compressor Experimental Matter Compressor Dimensional Manipulator Precision Energy Filter Nanoactuators Advanced Phase Shifter Thermal Barrier AEGIS Remote Shield Integrity Redistributor Subatomic Replicator Long-range Proton Cannon HERF Cannon Nova Cannon KE Penetrator Linear Accelerator Micro-nuke Launcher Advanced Micro-nuke Launcher Advanced Remote Datajack [Rating: 226] Favorites ----------- Power Micro Fission Core Engine Ion Engine Power Core Micro Fission Core Reactor Zero-point Reactor Propulsion Combat Gravmag System Treads Armored Treads Leg Aluminum Leg Wheel Wheel Hover Unit Combat Gravmag System Flight Unit Electron Diverter Utility Large Storage Unit Device Dimensional Manipulator Storage Large Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Experimental Powered Armor Weapon Kinetic Spear Energy Gun Gatling Laser Energy Cannon HERF Cannon Ballistic Gun Assault Rifle Ballistic Cannon Graviton Cannon Launcher Fusion Bomb Launcher Special Weapon Advanced Remote Datajack Slashing Weapon Power Sword Piercing Weapon Kinetic Spear Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Was Fac Fac Upp Upp War Pro Fac Ext Res Res Qua Sec Acc Com Slots Evolved 18 | . . . 2 . . . 2 2 . . . 2 . . 2 . . . . 2 . 2 2 . . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Propulsion 3 | . . . . . . . . 2 . . . . . . . . . . . . . . 1 . . . . Utility 13 | . . . 2 . . . 2 . . . . 2 . . 2 . . . . 2 . 1 . . . 2 . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Parts Attached 379 | . 3 2 5 12 . 5 12 41 . . 4 33 1 21 30 3 . 8 3 13 32 17 33 4 24 11 62 Power 30 | . . . . 1 . . . 3 . . 1 2 . 4 3 . . 1 1 1 4 4 1 . . . 4 Engine 6 | . . . . 1 . . . 2 . . 1 1 . 1 . . . . . . . . . . . . . Core 16 | . . . . . . . . 1 . . . 1 . 3 3 . . . 1 1 3 1 1 . . . 1 Reactor 8 | . . . . . . . . . . . . . . . . . . 1 . . 1 3 . . . . 3 Propulsion 85 | . 2 . 2 2 . . 2 15 . . . 6 . 6 9 . . 1 . 3 6 2 8 . 4 . 17 Treads 26 | . 2 . 2 . . . 1 11 . . . . . . . . . . . . 2 1 . . . . 7 Leg 5 | . . . . . . . . 1 . . . . . . . . . . . . 2 . . . . . 2 Wheel 5 | . . . . 2 . . 1 1 . . . . . . . . . . . . . . . . . . 1 Hover 35 | . . . . . . . . 1 . . . 6 . 6 9 . . 1 . 3 1 . 3 . . . 5 Flight 14 | . . . . . . . . 1 . . . . . . . . . . . . 1 1 5 . 4 . 2 Utility 151 | . 1 . . 2 . . 2 16 . . . 19 . 1 11 3 . 5 . 9 12 4 22 . 14 7 23 Device 65 | . . . . . . . . 5 . . . 6 . . 3 1 . 4 . 4 6 3 11 . 10 5 7 Storage 31 | . 1 . . 2 . . . 3 . . . 6 . 1 3 . . . . 4 1 . 4 . 1 1 4 Processor 16 | . . . . . . . 1 1 . . . . . . 2 2 . . . . 1 . 4 . 1 1 3 Hackware 8 | . . . . . . . . 1 . . . 3 . . . . . . . 1 . . 1 . 1 . 1 Protection 31 | . . . . . . . 1 6 . . . 4 . . 3 . . 1 . . 4 1 2 . 1 . 8 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 113 | . . 2 3 7 . 5 8 7 . . 3 6 1 10 7 . . 1 2 . 10 7 2 4 6 4 18 Energy Gun 14 | . . 1 2 . . . 1 3 . . 1 2 . . 2 . . . . . . . . . . 1 1 Energy Cannon 21 | . . . . . . . . 2 . . . . . . 1 . . . . . 2 1 . 2 3 2 8 Ballistic Gun 16 | . . 1 . 5 . 2 1 . . . . . 1 2 . . . . . . 1 1 . . . . 2 Ballistic Cannon 12 | . . . . . . 1 1 1 . . . 1 . 2 1 . . . . . . . 1 . . . 4 Launcher 27 | . . . 1 2 . 2 5 . . . 2 1 . 3 . . . 1 . . 2 2 . 2 1 1 2 Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . . 1 . . . 1 . 2 1 . . . . . . . . . . . . Piercing Weapon 16 | . . . . . . . . . . . . . . 1 2 . . . 2 . 5 3 1 . 2 . . Special Melee Weapon 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Unidentified Prototypes 50 | . . . . . . . . . . . 2 . . 1 2 . . 5 . 3 1 1 8 . 3 3 21 Parts Lost 93 | . . 2 6 2 . 1 11 12 . . . 3 . 7 5 . . . . . 12 17 2 . 1 2 10 Power 13 | . . . 1 . . . 1 1 . . . . . 2 1 . . . . . 3 3 . . . . 1 Propulsion 24 | . . . 2 1 . . 4 4 . . . . . 3 . . . . . . 5 3 . . . . 2 Utility 30 | . . . . . . . 3 3 . . . . . . 2 . . . . . 4 9 2 . . 2 5 Weapon 26 | . . 2 3 1 . 1 3 4 . . . 3 . 2 2 . . . . . . 2 . . 1 . 2 Highest Loss Streak 9 | . . 2 4 2 . 1 9 5 . . . 1 . 2 2 . . . . . 7 8 2 . 1 1 2 Average Slot Usage (%) 86 | . 95 95 62 77 100 100 73 80 100 93 92 94 100 94 95 100 100 98 100 98 91 70 72 86 87 89 81 Engine 2 | . 14 14 2 8 11 11 7 2 7 7 5 2 . . . . . . . . . . . . . . . Core 3 | . . . . . . . . 2 . . . 3 6 4 4 5 5 4 5 5 4 4 7 8 8 8 . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 5 Treads 6 | . 20 28 21 4 . . . 18 30 30 30 . . . . . . . . . 1 6 . . . . 5 Wheel 1 | . . . . 16 22 22 8 . . . . . . . . . . . . . . . . . . . 2 Hover 7 | . . . . . . . . . . . . 22 26 24 21 23 23 23 23 20 12 . 4 . . . 1 Flight 2 | . . . . . . . . . . . . . . . . . . . . . . . 10 17 17 16 3 Device 6 | . . . . . . . . 4 7 7 7 3 . . 1 4 5 3 . 5 9 16 12 17 11 16 12 Storage 22 | . 24 28 22 25 44 44 32 19 23 23 23 21 26 26 28 29 29 29 29 25 23 14 10 13 13 13 19 Processor 8 | . . . . . . . . 7 7 7 7 6 6 6 10 11 11 11 11 10 9 9 11 13 15 16 13 Hackware 5 | . . . . . . . . . . . . 15 20 20 11 11 11 11 11 13 6 . 3 4 6 7 . Protection 4 | . . . . . . . 7 7 7 7 7 4 . . 2 . . 1 5 5 9 4 1 8 7 4 6 Energy Gun 2 | . 28 11 9 . . . . 6 . . 2 2 . . 1 . . . . . . . . . . 1 . Energy Cannon 1 | . . . . . . . . 3 7 1 . . . . . . . . . . . . . . . 4 4 Ballistic Gun 1 | . . 11 6 19 22 15 7 . . . . . 6 1 . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . 5 8 1 . . . . . 1 . . . . . . . . . . . . 3 Slashing Weapon 1 | . . . . . . . . 1 7 7 7 7 6 7 4 . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . 2 11 11 9 11 10 8 6 7 4 5 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 179 | 12 20 19 19 53 53 55 58 70 66 66 66 74 79 85 97 93 91 106 93 95 117 134 64 50 71 84 179 Greatest Support 175 | 20 40 40 40 40 20 20 20 82 80 80 80 91 91 100 100 100 100 105 95 100 150 150 72 52 85 85 175 Greatest Overweight (x) 30 | . . . . 2 2 2 5 6 . . . 1 . 1 1 . . 1 . 1 30 . 3 . 1 . 3 Average Overweight (x) . | . . . . 1 2 2 3 . . . . . . . . . . . . . . . . . . . 1 Largest Inventory Capacity 34 | . 10 10 10 22 22 22 22 20 20 20 20 28 28 28 34 34 34 34 34 34 34 28 20 14 16 20 26 Average Capacity 22 | . 8 10 10 12 22 22 20 17 20 20 20 22 28 28 33 34 34 34 34 33 31 22 14 14 15 18 22 Most Carried 34 | . 9 9 10 10 16 16 17 20 19 20 20 26 28 28 34 34 33 34 34 34 34 28 18 14 16 16 26 Average Carried 21 | . 7 8 7 9 12 15 15 16 19 19 19 21 26 27 31 31 32 33 33 32 30 21 12 11 15 15 21 Final Capacity 34 | 6 10 10 10 22 22 22 10 20 20 20 20 28 28 28 34 34 34 34 34 34 28 4 14 14 16 20 26 Final Carried 34 | 6 9 8 10 10 16 15 8 19 19 20 20 26 28 28 34 32 33 34 34 34 27 3 14 11 16 15 26 Class Distribution -------------------- 31% | Hauler-Mutant 16% | Scavenger-Mutant 11% | Mutant 10% | Hacker-Mutant 9% | Machinist-Mutant 7% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Data Miner Hauler-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Hacker-Mutant | -6/Waste Hacker-Mutant | -6/Factory Hauler-Mutant | -5/Factory Machinist-Mutant | -5/Upper Caves Machinist-Mutant | -5/Upper Caves Machinist-Mutant | -5/Warlord Machinist-Mutant | -4/Proximity Caves Hacker-Mutant | -4/Factory Machinist-Mutant | -4/Extension Commander-Assassin | -3/Research Scavenger-Scout | -2/Research Scavenger-Scout | -2/Quarantine Scavenger-Ninja | -2/Section 7 Scavenger-Scout | -1/Access Scavenger-Mutant | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Was Fac Fac Upp Upp War Pro Fac Ext Res Res Qua Sec Acc Com Matter Collected 8285 | 200 30 23 38 256 . 146 147 858 . . 98 404 26 341 832 30 24 109 30 430 479 308 327 100 172 184 2693 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 15517 | . 346 86 193 181 . 116 449 1579 51 . 207 697 . 438 1789 . . . . 1347 1799 1293 802 442 350 389 2963 Parts 708 | . 22 8 9 18 . 4 31 69 3 . 16 38 . 29 58 . . . . 60 61 73 48 20 13 25 103 Haulers Intercepted 20 | . 1 . . . . . 2 3 . . . 2 . . 2 . . . . 1 . 1 4 . 3 1 . Recyclers Shooed 9 | . . . . 2 . . . 1 . . . . . . 4 . . . . 1 . . . . . 1 . Parts Field Recycled 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Retrieved Matter 43 | . . . . . . . . 43 . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 68 | . . . . . . . . . 3 . 49 . . . . . . 16 . . . . . . . . . Prevented 16 | . . . . . . . . . . . . . . . . . . 16 . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Was Fac Fac Upp Upp War Pro Fac Ext Res Res Qua Sec Acc Com Combat Hostiles Destroyed 250 | . 6 2 7 18 . 4 13 26 1 . 2 9 . 16 25 . . . . 8 28 26 2 4 . 9 44 Melee 75 | . . . 1 . . . . 2 . . 1 4 . 3 17 . . . . 8 23 14 2 . . . . Guns 30 | . 6 2 3 2 . 1 1 12 . . 1 . . . 1 . . . . . . 1 . . . . . Cannons 39 | . . . . . . . 3 11 1 . . 1 . 2 2 . . . . . . 2 . . . 1 16 AOE 90 | . . . 3 16 . 3 9 . . . . 4 . 11 2 . . . . . 5 9 . . . 8 20 Classes Destroyed 20 | . 4 . 2 2 . 2 2 3 . . . 1 . . . . . . . . 2 . . . . . 2 Worker 12 | . . . . . . . 1 2 . . . 2 . 1 . . . . . 2 . . . . . 3 1 Builder 8 | . 1 . . . . . 2 . . . . . . . . . . . . . . 3 . 1 1 . . Tunneler 8 | . 1 . . 2 . . 1 2 . . . . . 1 . . . . . . . 1 . . . . . Hauler 20 | . 1 . . . . . 2 3 . . . 2 . . 2 . . . . 1 . 1 4 . 3 1 . Recycler 16 | . . . . . . 1 1 2 . . . . . . 3 . . . . 5 . . 1 . . . 3 Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Operator 4 | . . . 1 . . . . 1 . . . . . . . . . . . . . . 2 . . . . Watcher 17 | . . . . . . . 1 2 . . . 1 . 2 2 . . . . 1 . . 3 1 . 1 3 Swarmer 59 | . . . 3 2 . . 2 6 . . 1 4 . 8 10 . . . . . 5 10 . . . 8 . Grunt 76 | . 6 2 4 2 . 2 10 12 . . . 1 . 2 6 . . . . . 15 . . 4 . . 10 Brawler 3 | . . . . . . 1 1 . . . . . . . . . . . . . 1 . . . . . . Duelist 6 | . . . . 1 . 1 . 1 . . . . . . 1 . . . . . . . . . . . 2 Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Sentry 20 | . . . . . . . . 2 . . 1 2 . 1 2 . . . . 3 5 1 . . . . 3 Demolisher 4 | . . . . . . . . . . . . 2 . . . . . . . . 1 . . . . . 1 Specialist 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Hunter 29 | . . . . . . . . 1 1 . . . . 4 . . . . . 4 . 8 . . . . 11 Programmer 34 | . . . . . . . . 4 . . . 2 . 1 6 . . . . 1 . 5 2 . . 1 12 Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Assembled 13 | . . . . 13 . . . . . . . . . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Guerrilla 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Best Kill Streak 23 | . 3 2 3 13 . 3 15 5 1 . 1 4 . 6 5 . . . . 3 5 6 3 5 3 5 23 Combat Bots Only 22 | . 2 2 3 12 . 3 7 4 1 . 1 4 . 4 5 . . . . 2 5 6 1 4 . 5 22 Max Kills in Single Turn 6 | . 1 1 2 4 . 2 5 2 1 . 1 3 . 4 2 . . . . 1 3 3 1 1 1 3 6 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 6 | . . . 2 4 . 2 4 . . . . 3 . 3 2 . . . . . 3 2 . . . 3 6 Melee 1 | . . . 1 . . . . 1 . . 1 1 . 1 1 . . . . 1 1 1 1 . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 MAIN.C (-1/Command) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Was Fac Fac Upp Upp War Pro Fac Ext Res Res Qua Sec Acc Com Damage Taken 26702 | . 399 169 488 688 . 122 1450 1999 38 . 463 813 . 1816 2064 97 187 100 119 751 4032 5329 227 51 802 341 4157 Core 4505 | . 97 32 133 75 . 46 455 145 . . 37 204 . 536 414 . 43 87 . 75 885 812 . . 156 52 221 Absorbed by Shields 3604 | . . . . . . . . 110 15 . 132 . . . 96 . . . . . . 143 . . . . 3108 Reduced by Siege Mode 155 | . . . . . . . . . . . . . . . . . . . . . . 53 . . . . 102 Core Remaining (%) 50 | 100 . 48 . . . 36 17 . . . 74 . . 12 . . . . 45 . 16 37 . . 90 . 79 Volleys Fired 588 | . 31 11 33 22 . 17 30 125 3 . 2 8 . 17 44 . . 1 . . 25 22 1 14 6 21 155 Largest 2 | . 2 2 2 2 . 2 2 2 1 . 1 1 . 1 2 . . 1 . . 2 1 1 1 1 1 2 Hottest 220 | . 90 90 60 40 . 59 79 135 65 . 80 80 . 53 125 . . 50 . . 162 81 60 113 113 113 220 Shots Fired 769 | . 62 13 51 32 . 23 43 185 4 . 2 8 . 18 45 . . 1 . . 27 22 1 14 6 21 191 Gun 313 | . 62 13 48 20 . 7 14 93 . . 2 3 . 2 21 . . . . . 16 3 . . . 1 8 Cannon 357 | . . . . . . 5 16 92 4 . . 2 . 8 24 . . . . . 4 7 1 4 4 16 170 Launcher 96 | . . . 3 12 . 11 13 . . . . 3 . 8 . . . 1 . . 7 12 . 10 2 4 10 Special 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Kinetic 235 | . . 8 30 20 . 12 26 41 . . . 2 . 10 17 . . . . . 16 3 1 . . . 49 Thermal 253 | . 62 5 18 . . . 4 92 4 . 2 3 . . . . . . . . . . . 4 4 6 49 Explosive 83 | . . . 3 12 . 11 13 . . . . 3 . 8 . . . . . . 7 12 . . . 4 10 Electromagnetic 195 | . . . . . . . . 52 . . . . . . 28 . . 1 . . 4 7 . 10 2 11 80 Robot Hit Streak 27 | . 12 5 10 7 . 18 6 13 4 . 5 6 . 15 9 . . . . . 4 6 . . . 7 27 Robot Miss Streak 9 | . 3 2 2 3 . 3 1 9 . . 2 3 . 4 7 . . . . . 3 3 1 . . 3 5 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . Shots Hit Robots 841 | . 40 10 37 22 . 16 30 152 3 . 13 46 . 42 89 2 . . . 34 82 57 14 2 13 14 123 Core Hits 624 | . 19 6 18 38 . 13 46 82 2 . 7 24 . 37 55 . . 2 . 24 42 56 12 8 4 17 112 Critical Hits 20 | . . . . . . . . . . . . 1 . 3 1 . . . . 5 1 3 1 1 . . 4 Critical Kills 10 | . . . . . . . . . . . . 1 . . . . . . . 4 1 3 . 1 . . . Critical Parts Destroyed 9 | . . . . . . . . . . . . . . 3 1 . . . . . . . 1 . . . 4 Melee Attacks 531 | . . . . . . . . 15 . . 21 63 . 34 83 7 1 4 . 52 92 66 28 20 41 4 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 169 | . . . . . . . . 15 . . 21 62 . 30 41 . . . . . . . . . . . . Piercing 343 | . . . . . . . . . . . . . . 4 42 7 1 4 . 52 92 64 22 20 35 . . Entropic 18 | . . . . . . . . . . . . . . . . . . . . . . 2 6 . 6 4 . Sneak Attacks 48 | . . . . . . . . . . . . 12 . 2 7 . . . . 9 5 2 6 . 5 . . Combat Hostiles 5 | . . . . . . . . . . . . . . . . . . . . . 4 . 1 . . . . Follow-up Attacks 30 | . . . . . . . . . . . . 4 . 1 5 . . . . 5 8 6 1 . . . . Damage Inflicted 47525 | . 474 89 565 1231 . 1042 2323 3536 82 . 919 2996 . 3398 4143 63 . 76 . 2378 4554 4561 1288 610 1288 1860 10049 Guns 3733 | . 474 89 345 228 . 48 115 1566 . . 44 45 . 6 463 . . . . . 24 87 . . . 28 171 Cannons 8964 | . . . . . . 39 244 1504 82 . . 31 . 266 485 . . . . . 86 185 31 . . 551 5460 Explosions 16229 | . . . 207 1003 . 955 1964 166 . . . 442 . 1988 557 . . 76 . . 626 2203 . 457 114 1073 4398 Melee 18559 | . . . . . . . . 293 . . 875 2478 . 1138 2638 63 . . . 2378 3818 2086 1257 153 1174 208 . Ramming 40 | . . . 13 . . . . 7 . . . . . . . . . . . . . . . . . . 20 Kinetic 4336 | . . 53 186 228 . 87 336 526 . . . 31 . 272 374 . . . . . 24 87 31 . . . 2101 Thermal 5405 | . 474 36 159 . . . 23 1980 82 . 44 45 . . 557 . . . . . . . . . . 318 1687 Explosive 14699 | . . . 207 1003 . 955 1851 . . . . 442 . 1988 . . . . . . 626 2203 . . . 1026 4398 Electromagnetic 4486 | . . . . . . . 113 730 . . . . . . 574 . . 76 . . 86 185 . 457 114 308 1843 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 6075 | . . . . . . . . 293 . . 875 2478 . 940 1489 . . . . . . . . . . . . Piercing 12179 | . . . . . . . . . . . . . . 198 1149 63 . . . 2378 3818 2086 1160 153 1174 . . Entropic 305 | . . . . . . . . . . . . . . . . . . . . . . . 97 . . 208 . Highest Corruption 16 | . . . . . . . . 5 5 5 5 6 6 10 14 14 14 15 . 1 2 10 . . 3 . 16 Average Corruption 7 | . . . . . . . . 1 5 5 5 3 6 6 9 14 14 14 . 1 1 5 . . 1 . 14 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 355 | . . . . . . . . 5 3 5 14 13 3 40 50 11 9 1 . . 6 15 . . . . 180 Message Errors 66 | . . . . . . . . 3 . 2 3 3 1 4 10 3 . . . . . 4 . . . . 33 Matter Fused 63 | . . . . . . . . 1 . . 8 . 2 5 6 2 3 . . . . 1 . . . . 35 Heat Flow Errors 32 | . . . . . . . . . 1 . . 2 . 7 6 1 . 1 . . 1 . . . . . 13 Energy Discharges 47 | . . . . . . . . 1 . 1 1 2 . 14 2 2 1 . . . . 2 . . . . 21 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 29 | . . . . . . . . . 1 2 2 3 . 1 3 2 1 . . . 3 1 . . . . 10 Data Loss (major) 7 | . . . . . . . . . . . . . . 1 2 . . . . . . 1 . . . . 3 Misfires 11 | . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . 8 Alerts 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Misdirections 56 | . . . . . . . . . . . . . . . 8 1 4 . . . . 3 . . . . 40 Targeting Errors 37 | . . . . . . . . . . . . 3 . 5 13 . . . . . 2 3 . . . . 11 Weapon Failures 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 Overload Shots 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Overflow Damage 3021 | . . . . 26 . 33 70 45 . . 76 474 . 263 492 5 . . . 53 391 195 91 . 228 198 381 Projectiles 221 | . . . . . . . 15 5 . . . . . . . . . . . . . . . . . 55 146 Explosions 834 | . . . . 26 . 33 55 18 . . . 73 . 148 11 . . . . . 64 83 . . . 88 235 Melee 1966 | . . . . . . . . 22 . . 76 401 . 115 481 5 . . . 53 327 112 91 . 228 55 . Knockbacks 56 | . . . . . . 1 2 35 . . . . . 6 8 . . . . . . . . . . . 4 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 48 | . . . . . . 1 2 27 . . . . . 6 8 . . . . . . . . . . . 4 Secondary 8 | . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 425 | . . . . 42 . 12 144 33 . . . . . . . . . . . . 58 46 . . . 30 60 Shots 14 | . . . . 2 . 1 5 1 . . . . . . . . . . . . 1 2 . . . 1 1 Rammed 12 | . . . 8 . . . . 2 . . . . . . . . . . . . . . . . . . 2 Targets Rammed 13 | . . . 9 . . . . 2 . . . . . . . . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 435 | . 382 118 67 7 . 1 100 372 212 . 38 201 . 173 244 95 1 95 6 90 223 293 13 53 118 264 435 Average Temperature 82 | . 156 69 22 7 . 1 44 108 68 . 20 35 . 66 73 34 1 46 4 26 55 98 4 51 37 69 90 Received Heat Transfer 3875 | . 228 102 240 60 . 27 621 492 . . 54 147 . 288 225 45 18 . 30 54 855 114 . . 99 45 131 Effects 13 | . 3 . . . . . . 1 . . . . . . 2 . . . . . . 2 . . . 3 2 Shutdowns 3 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Interference 7 | . . . . . . . . . . . . . . . 2 . . . . . . 2 . . . 3 . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage (minor) 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . Siege Activations 5 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 3 Total Turns 131 | . . . . . . . . . . . . . . . . . . . . . . 53 . . . . 78 Longest Duration 54 | . . . . . . . . . . . . . . . . . . . . . . 46 . . . . 54 Robots Corrupted 18 | . . . . . . . . 1 . . . . . . 3 . . . . . . . . 4 . 2 8 Combat Hostiles 15 | . . . . . . . . . . . . . . . 3 . . . . . . . . 4 . . 8 Parts Fried 38 | . . . . . . . . 6 . . . . . . 8 . . . . . . 1 . 5 . 3 15 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Melted 14 | . 2 . . . . . . 8 . . . . . . . . . . . . 2 1 . . . 1 . Heat Transferred 7078 | . 1240 99 375 . . . 50 3579 111 . 100 100 . . 400 . . . . . . . . . . 272 752 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 4 | . . . . . . . . . . . 2 . . . . 2 . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . 1 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Was Fac Fac Upp Upp War Pro Fac Ext Res Res Qua Sec Acc Com Peak Influence 911 | . 182 45 184 236 . 137 368 447 . . . 623 218 551 911 . . . . 675 735 816 496 469 643 845 305 Initial 337 | . . . 17 71 . . 53 165 . . . 114 218 152 63 . . . . . 284 187 337 204 184 124 124 Average 243 | . 73 32 92 153 . 94 96 204 . . . 217 218 155 229 . . . . 203 398 506 392 336 311 338 238 Maximum Alert Level 3 | . . . . 1 . . 1 2 . . . 2 1 2 3 . . . . 2 3 3 2 2 2 3 3 Low Security (%) 42 | . 100 100 100 65 . 100 87 55 . . . 67 . 78 51 . . . . 61 19 12 . . 23 42 7 Level 1 26 | . . . . 34 . . 12 41 . . . 17 100 12 31 . . . . 28 27 6 58 90 47 26 11 Level 2 14 | . . . . . . . . 2 . . . 14 . 8 12 . . . . 9 51 72 41 9 29 27 2 Level 3 16 | . . . . . . . . . . . . . . . 4 . . . . . 1 8 . . . 2 79 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 65 | . . . 2 . . . 8 10 . . . 6 . 5 5 . 1 . . 2 4 8 1 4 5 1 3 Investigation 10 | . . . . . . . 2 2 . . . 1 . . 2 . . . . . 1 1 . . . . 1 Extermination 15 | . . . . . . . . 3 . . . 1 . 1 2 . . . . 2 . 2 . 1 1 1 1 Reinforcement 28 | . . . 2 . . . 4 2 . . . 3 . 4 1 . . . . . . 4 1 3 4 . . Assault 7 | . . . . . . . . . . . . 1 . . . . 1 . . . 3 1 . . . . 1 Garrison 5 | . . . . . . . 2 3 . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 8 | . . . . . . . 2 . . . . 1 . 3 . . . . . . . . . 1 1 . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Was Fac Fac Upp Upp War Pro Fac Ext Res Res Qua Sec Acc Com Distress Signals 42 | . 1 . . . . . 1 1 . . 1 . . 2 1 . . . . 2 2 1 4 . 3 1 22 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 537 | . 12 2 12 26 . 7 23 51 1 . 14 20 1 33 35 5 8 17 3 14 53 46 12 5 46 34 57 Peak Tracking Total 19 | . 4 1 5 13 . 3 8 6 1 . 3 5 1 5 5 3 12 6 3 4 9 9 3 4 12 8 19 Tactical Retreats 49 | . 1 . . . . 3 3 6 . . . 2 . 3 5 . . . . . 6 3 . 2 10 5 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Was Fac Fac Upp Upp War Pro Fac Ext Res Res Qua Sec Acc Com Traps Triggered 24 | . . . . . . . 2 6 . . . 4 . 3 2 . . . . . 2 . 1 . . . 4 Indirectly 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Was Fac Fac Upp Upp War Pro Fac Ext Res Res Qua Sec Acc Com Machines Disabled 40 | . . . . 3 . . 4 5 . . 3 1 . 3 6 . . . . . . . . 1 6 3 5 Max in Single Turn 6 | . . . . 2 . . 1 1 . . 1 1 . 2 6 . . . . . . . . 1 1 1 1 Garrison Access 3 | . . . . . . . . 2 . . . . . . . . . . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 3 | . . . . . . . . . . . . 1 . . 1 . . . . 1 . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Was Fac Fac Upp Upp War Pro Fac Ext Res Res Qua Sec Acc Com Machines Accessed 94 | . 2 . 1 . 1 . 1 9 . 3 . 8 . 9 7 1 . 3 . 10 7 3 1 5 11 6 6 Terminals 64 | . 2 . 1 . . . 1 5 . . . 4 . 6 4 . . . . 7 7 2 . 5 9 6 5 Fabricators 9 | . . . . . . . . . . . . 2 . 2 2 . . . . 2 . 1 . . . . . Repair Stations 7 | . . . . . . . . 1 . . . 2 . 1 1 . . . . 1 . . . . . . 1 Recycling Units 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Garrison Access 3 | . . . . . . . . 2 . . . . . . . . . . . . . . 1 . . . . Total Hacks 344 | . 4 . 3 . 1 . 2 13 . 27 . 29 . 47 25 1 . 9 . 56 33 15 1 15 37 12 14 Successful 196 | . 3 . 2 . 1 . . 4 . 27 . 15 . 31 13 1 . 9 . 34 11 7 . 7 18 5 8 Failed 148 | . 1 . 1 . . . 2 9 . . . 14 . 16 12 . . . . 22 22 8 1 8 19 7 6 Catastrophic 14 | . . . . . . . 1 . . . . 1 . . . . . . . 3 2 2 1 . 3 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 154 | . 2 . 1 . 1 . 2 8 . . . 6 . 16 6 . . 1 . 27 31 6 . 11 21 7 8 Terminals 222 | . 4 . 3 . . . 2 8 . . . 11 . 30 13 . . . . 37 33 12 . 15 30 12 12 Fabricators 43 | . . . . . . . . . . . . 10 . 12 8 . . . . 10 . 3 . . . . . Repair Stations 30 | . . . . . . . . 2 . . . 8 . 5 4 . . . . 9 . . . . . . 2 Recycling Units 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzers 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . Garrison Access 3 | . . . . . . . . 2 . . . . . . . . . . . . . . 1 . . . . Terminal Hacks 113 | . 3 . 2 . 1 . . 1 . 27 . 5 . 14 4 1 . 9 . 13 8 4 . 3 9 5 4 Record 14 | . . . . . . . . . . 6 . . . . . . . 8 . . . . . . . . . Part Schematic 14 | . . . . . . . . . . 11 . . . . . . . . . 3 . . . . . . . Robot Schematic 7 | . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . Robot Analysis 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Prototype ID Bank 8 | . 1 . 1 . . . . . . 3 . . . 2 . . . . . . . . . . 1 . . Open Door 5 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . . 2 . 1 Level Access Points 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Branch Access Points 9 | . 1 . 1 . . . . 1 . . . 1 . 1 1 . . . . 1 . 1 . . . 1 . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Terminal Index 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Fabricator Index 4 | . . . . . . . . . . . . 1 . 1 1 . . . . 1 . . . . . . . Alert Level 5 | . . . . . . . . . . . . . . 1 . . . . . . 2 . . 1 1 . . Unreport Threat 19 | . 1 . . . . . . . . . . 1 . 3 2 . . . . . 4 2 . . 3 3 . Locate Traps 6 | . . . . . . . . . . . . 2 . 1 . . . . . 1 1 . . 1 . . . Surveillance Status 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Recall Extermination 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hauler Manifests 4 | . . . . . . . . . . . . . . 2 . . . . . 1 . . . 1 . . . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Zone Layout 4 | . . . . . . . . . . . . . . 1 . . . . . 1 . 1 . . 1 . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 25 | . . . . . . . . . . . . 5 . 8 5 . . . . 6 . 1 . . . . . Load Schematic 13 | . . . . . . . . . . . . 3 . 4 2 . . . . 3 . 1 . . . . . Build 12 | . . . . . . . . . . . . 2 . 4 3 . . . . 3 . . . . . . . Repair Station Hacks 18 | . . . . . . . . . . . . 4 . 1 2 . . . . 9 . . . . . . 2 Scan Component 12 | . . . . . . . . . . . . 4 . 1 1 . . . . 5 . . . . . . 1 Repair 6 | . . . . . . . . . . . . . . . 1 . . . . 4 . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . Insert Component 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . Garrison Access Hacks 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Seal Access 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 33 | . . . . . . . . 1 . . . 1 . 8 2 . . . . 6 3 2 . 4 4 . 2 Terminals 29 | . . . . . . . . 1 . . . 1 . 6 2 . . . . 4 3 2 . 4 4 . 2 Track 10 | . . . . . . . . . . . . . . 3 . . . . . . . 1 . 2 3 . 1 Assimilate 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Botnet 15 | . . . . . . . . 1 . . . 1 . 3 2 . . . . 3 1 1 . 1 1 . 1 Disrupt 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Operators 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Fabricators 4 | . . . . . . . . . . . . . . 2 . . . . . 2 . . . . . . . Prioritize 2 | . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . Siphon 2 | . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Used 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Hacking Detections 79 | . 1 . 1 . . . 1 7 . . . 8 . 9 7 . . . . 8 7 3 1 4 10 6 6 Full Trace Events 6 | . . . . . . . . 1 . . . 1 . . 2 . . . . . 1 1 . . . . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . . . . 11 . . . . . . . . . 3 . . . . . . . Parts Built 14 | . . . . . . . . . . . . 3 . 4 4 . . . . 3 . . . . . . . Matter 2812 | . . . . . . . . . . . . 596 . 657 848 . . . . 711 . . . . . . . Time 707 | . . . . . . . . . . . . 155 . 205 221 . . . . 126 . . . . . . . Total Part Build Rating 81 | . . . . . . . . . . . . 20 . 22 24 . . . . 15 . . . . . . . Parts Repaired 6 | . . . . . . . . . . . . . . . 1 . . . . 4 . . . . . . 1 Time 212 | . . . . . . . . . . . . . . . 28 . . . . 164 . . . . . . 20 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Was Fac Fac Upp Upp War Pro Fac Ext Res Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Non-combat 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . find_chute 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Robots Rewired 25 | . . . . . . . . . . . 2 . . . . . . . . . 23 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Was Fac Fac Upp Upp War Pro Fac Ext Res Res Qua Sec Acc Com Total Allies 34 | . . . . . . . . . . . 3 . . . . . . . . . 30 . . 1 . . . Largest Group 11 | . . . . . . . . . . . 2 2 . . . . . . . . 11 7 . 1 . . . Highest-Rated Group 457 | . . . . . . . . . . . 94 68 . . . . . . . . 457 286 . 10 . . . Highest-Rated Ally 94 | . . . . . . . . . . . 94 34 . . . . . . . . 49 49 . 10 . . . Total Orders 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . EXPLORE 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Ally Attacks 233 | . . . . . . . . . . . 49 . . . . . . . . . 153 31 . . . . . Total Damage 7505 | . . . . . . . . . . . 2019 . . . . . . . . . 4516 970 . . . . . Kills 42 | . . . . . . . . . . . 15 . . . . . . . . . 19 8 . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Was Fac Fac Upp Upp War Pro Fac Ext Res Res Qua Sec Acc Com Robot Analysis Total 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . Drone Launches 21 | . . . . . . . . . . . . . . . . . . . . . . 21 . . . . . Drone Recoveries 17 | . . . . . . . . . . . . . . . . . . . . . . 17 . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Was Fac Fac Upp Upp War Pro Fac Ext Res Res Qua Sec Acc Com Turns Passed 19725 | . 446 54 355 573 234 226 734 3108 127 198 608 1051 112 1158 1149 217 93 630 107 876 1081 882 729 524 678 408 3367 Spaces Moved 16237 | 1 224 19 109 498 232 169 155 1629 73 119 308 987 150 895 804 277 132 775 156 740 533 565 1146 713 1438 918 2472 Core 109 | . . . . . . . 14 94 . . . . . . . . . . . . 1 . . . . . . Treads 2752 | . 160 19 109 39 . . 15 1107 73 119 308 13 . . . . . . . . 86 290 . . . . 414 Legs 83 | 1 64 . . . . . . . . . . . . . . . . . . . 18 . . . . . . Wheels 2384 | . . . . 459 232 169 126 . . . . . . . . . . . . . . . . . . . 1398 Hover 5691 | . . . . . . . . . . . . 974 150 895 804 277 132 775 156 740 350 . 194 . . . 244 Flight 5218 | . . . . . . . . 428 . . . . . . . . . . . . 78 275 952 713 1438 918 416 Fastest Speed 23 | 120 120 160 160 90 100 100 100 50 167 167 167 63 68 68 63 68 68 52 60 60 50 50 23 26 26 28 26 Average Speed 84 | 120 148 160 160 97 100 100 140 146 167 167 167 70 68 85 78 68 68 69 60 68 93 106 45 26 27 28 110 Slowest Speed 1550 | 120 160 160 160 160 100 100 300 350 167 167 167 190 68 146 146 68 68 114 60 142 1550 160 240 26 117 28 216 Overloaded Moves 67 | . . . . . . . . . . . . . . . . . . 67 . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 28 | . . . . . . . . 1 . . . . . . . . . . . . 6 . 3 . 9 9 . Cave-ins Triggered 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 44 | 2 42 9 14 87 62 45 19 52 17 74 47 38 87 26 18 65 30 88 32 20 67 31 28 77 80 28 64 Regions Visited 27 Branch Regions 15 Pre-discovered Areas 2 | . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . Known Exits Taken 16 | . 1 . 1 . . . 1 1 . . . . . 1 1 1 1 1 1 1 1 . 1 1 1 1 . Unknown Exits Taken 9 | 1 . 1 . 1 1 1 . . 1 1 1 . . . . . . . . . . 1 . . . . . Scrap Searched 8 | . . . . 1 . . . . 1 . . . . . . 2 1 . 3 . . . . . . . . Spaces Dug 99 | . . . . . . . . 3 . . . 7 . 11 4 2 1 3 . 9 8 6 6 20 19 . . Terrain Destroyed 775 | . . . 17 42 . 97 73 4 . . . 38 . 81 43 2 1 3 . 9 122 117 6 21 20 72 7 Melee 81 | . . . . . . . . 3 . . . 7 . 1 4 2 1 3 . 9 3 6 6 17 19 . . Projectile 22 | . . . . . . . 1 1 . . . . . . . . . . . . 8 . . 4 1 . 7 AOE 672 | . . . 17 42 . 97 72 . . . . 31 . 80 39 . . . . . 111 111 . . . 72 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Was Fac Fac Upp Upp War Pro Fac Ext Res Res Qua Sec Acc Com Total 20776 | . 276 31 239 550 234 201 632 2134 75 119 374 1243 162 1222 1141 295 133 869 168 1041 951 733 1319 1025 1660 1032 2917 Wait 2411 | . 12 . 77 14 . 11 419 248 . . 8 130 . 236 151 3 . 50 8 225 88 59 78 263 119 80 132 Move 16159 | . 223 18 108 497 231 168 154 1626 72 118 307 987 149 894 803 276 131 774 155 739 522 564 1141 712 1420 899 2471 Hop 23 | . . . . . . . . 1 . . . . . . . . . . . . 4 . 1 . 8 9 . Pick Up 205 | . 3 . 6 5 3 . 4 46 . . 10 10 6 10 14 3 1 11 1 10 3 6 13 4 15 2 19 Fast Attach 174 | . 3 1 2 . . . 2 19 . . 3 12 . 9 9 . . 7 . 7 8 8 29 . 11 6 38 Attach 107 | . . 1 3 5 . 1 6 15 . . 1 5 1 3 11 2 . 1 2 2 10 5 3 4 11 3 12 Detach 95 | . 2 . . . . . 4 3 . 1 2 3 . 1 9 2 . 5 . 2 5 3 11 4 9 3 26 Swap 105 | . . . . 7 . 4 4 7 . . . 16 . 9 10 1 . . 1 4 14 4 1 . 8 3 12 Drop 204 | . 2 . 1 . . . 9 27 . . 11 13 6 13 14 1 . 17 1 8 7 5 17 4 13 2 33 Fire 588 | . 31 11 33 22 . 17 30 125 3 . 2 8 . 17 44 . . 1 . . 25 22 1 14 6 21 155 Melee 481 | . . . . . . . . 15 . . 21 59 . 30 76 7 1 3 . 44 82 55 24 20 40 4 . Ram 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 12 | . . . 9 . . . . 1 . . . . . . . . . . . . . . . . . . 2 Escape Stasis 42 | . . . . . . . . . . . . . . . . . . . . . 26 . . . . . 16 Rewire 167 | . . . . . . . . . . . 9 . . . . . . . . . 157 . . . . . 1 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 6 exits: *Fac x2 / Sto x2 / *Low x2) -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Waste -6/Factory (discovered 6 exits: *Fac x4 / Low x2) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: Upp x2 / *Ext x2 / Arm) -4/Extension (discovered 2 exits: *Res / [*Cet]) -3/Research (discovered 3 exits: *Res / Tes x2) -2/Research -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command (discovered 2 exits: [*Sur x2]) 0b11 Command History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 333 | -10/Materials | Discovered new exit (range 5) 362 | -10/Materials | Identified exit to Mines 447 | -10/Materials | Entered Mines 451 | -10/Mines | Met a Derelict bent on vengeance 464 | -10/Mines | Core integrity fell below 50% 488 | -10/Mines | Discovered new exit (range 6) 501 | -10/Mines | Entered Materials 501 | -9/Materials | Evolved 2 slots: Utility x2 677 | -9/Materials | Identified exit to Mines 737 | -9/Materials | Lost 4 parts (2n2w) 856 | -9/Materials | Entered Mines 894 | -9/Mines | Assembled infested the area 931 | -9/Mines | Core integrity fell below 50% 960 | -9/Mines | Destroyed 12 combat bots 1026 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1174 | -9/Mines | Discovered new exit (range 7) 1183 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1424 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1425 | -9/Mines | Discovered new exit (range 5) 1429 | -9/Mines | Entered Exiles 1453 | -9/Exiles | Met 8R-AWN 1469 | -9/Exiles | Met EX-HEX 1497 | -9/Exiles | Met EX-BIN 1511 | -9/Exiles | Aligned with FarCom system 1512 | -9/Exiles | Given EX-Vault access code 1537 | -9/Exiles | Opened EX-Vault 1544 | -9/Exiles | Found Flying Fortress v7 1549 | -9/Exiles | Found 0b10 Alert Chip 1556 | -9/Exiles | Found Skeleton Box 1581 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1608 | -9/Exiles | Met EX-DEC 1619 | -9/Exiles | Build established: Hauler-Mutant 1652 | -9/Exiles | Discovered new exit (range 14) 1663 | -9/Exiles | Stole three prototypes: Flying Fortress v7, 0b10 Alert Chip, Skeleton Box 1663 | -9/Exiles | Entered Mines 1867 | -8/Mines | Discovered new exit (range 15) 1889 | -8/Mines | Entered Materials 1889 | -8/Materials | Evolved 2 slots: Utility x2 1890 | -8/Materials | Identified exit to Factory 2510 | -8/Materials | Garrison activated, responded to threat 2516 | -8/Materials | Discovered exit to Factory (range 15) 2557 | -8/Materials | Lost 9 parts (1p2n3u3w) 2558 | -8/Materials | Destroyed 7 combat bots 2585 | -8/Materials | Crushed by falling debris 2598 | -8/Materials | Core integrity fell below 50% 2621 | -8/Materials | Core integrity fell below 20% 2623 | -8/Materials | Entered Factory 2623 | -7/Factory | Evolved 2 slots: Propulsion x2 2625 | -7/Factory | FarCom data flow suspended 2776 | -7/Factory | Build established: Mutant 3172 | -7/Factory | Garrison activated, responded to threat 3228 | -7/Factory | Discovered new exit (range 22) 3833 | -7/Factory | Build established: Hauler-Mutant 3893 | -7/Factory | Discovered new exit (range 4) 4378 | -7/Factory | Lost 5 parts (1n1u3w) 4478 | -7/Factory | Lost 3 parts (1p1n1u) 5334 | -7/Factory | Discovered new exit (range 6) 5481 | -7/Factory | Identified exit to Storage 5481 | -7/Factory | Identified exit to Lower Caves 5731 | -7/Factory | Entered Lower Caves 5839 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 5858 | -7/Lower Caves | Entered Data Miner 5858 | -7/Data Miner | Discovered new exit (range 6) 5880 | -7/Data Miner | Met Data Miner 5926 | -7/Data Miner | Learned location of Section 7 (-2) 5926 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5951 | -7/Data Miner | Received God Mode back door access code from Data Miner 6056 | -7/Data Miner | Entered Proximity Caves 6105 | -6/Proximity Caves | Escorted by Enhanced Grunt 6112 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6197 | -6/Proximity Caves | Spotted P9-5IR(f) 6198 | -6/Proximity Caves | Encountered a Master Thief 6200 | -6/Proximity Caves | Spotted 44-C4P(f) 6201 | -6/Proximity Caves | Encountered a Master Thief 6203 | -6/Proximity Caves | Lgt. Angular Momentum Engine stolen by Master Thief 6215 | -6/Proximity Caves | Lgt. Angular Momentum Engine stolen by Master Thief 6635 | -6/Proximity Caves | Discovered new exit (range 18) 6664 | -6/Proximity Caves | Entered Factory 6664 | -6/Factory | Accompanied by 2 allies 6664 | -6/Factory | Evolved 2 slots: Utility x2 6762 | -6/Factory | Build established: Scavenger-Mutant 6836 | -6/Factory | Identified exit to Lower Caves 7054 | -6/Factory | Spotted B-75 Beast 7217 | -6/Factory | Discovered new exit (range 15) 7275 | -6/Factory | Fabricated Cmb. Gravmag System? 7399 | -6/Factory | Fabricated Exp. Transmission Jammer (x1) 7561 | -6/Factory | Local fabrication network quarantined 7714 | -6/Factory | First assault squad dispatched 7715 | -6/Factory | Manually triggered Chute Trap 7715 | -6/Factory | Sucked down chute 7715 | -6/Factory | Entered Waste 7715 | -6/Waste | The area was eerily silent 7792 | -6/Waste | Found Damper Plating 7800 | -6/Waste | A Compactor rumbled back to life 7800 | -6/Waste | Spotted C-40 Crusher 7808 | -6/Waste | Build established: Hacker-Mutant 7808 | -6/Waste | Discovered new exit (range 11) 7827 | -6/Waste | Entered Factory 8057 | -6/Factory | Identified exit to Factory 8331 | -6/Factory | Fabricated Exp. Terrain Scan Processor (x1) 8396 | -6/Factory | Core integrity fell below 50% 8710 | -6/Factory | Core integrity fell below 20% 8820 | -6/Factory | System corruption reached 10% 8885 | -6/Factory | Fabricated Cmb. Gravmag System (x2) 8967 | -6/Factory | Fabricated Lgt. Regenerative Plating (x1) 8985 | -6/Factory | Entered another Factory area 8985 | -5/Factory | Evolved 2 slots: Utility x2 9344 | -5/Factory | Identified exit to Upper Caves 9563 | -5/Factory | Repaired Cmb. Gravmag System? 9680 | -5/Factory | Build established: Hauler-Mutant 9787 | -5/Factory | System corruption reached 10% 9826 | -5/Factory | Found Prototype Processor 9826 | -5/Factory | Identified Exp. Signal Interpreter 9830 | -5/Factory | Found Exp. Signal Interpreter 9889 | -5/Factory | Fabricated Cmb. Gravmag System? 9980 | -5/Factory | Fabricated Kinetic Spear? 10071 | -5/Factory | Fabricated Kinetic Spear (x1) 10086 | -5/Factory | Local fabrication network quarantined 10134 | -5/Factory | Entered Upper Caves 10152 | -5/Upper Caves | Learned location of Armory (-4) 10194 | -5/Upper Caves | Spotted WL-2DT(f) 10195 | -5/Upper Caves | Encountered a Master Thief 10195 | -5/Upper Caves | Skeleton Box stolen by Master Thief 10196 | -5/Upper Caves | Spotted UJ-8QV(f) 10197 | -5/Upper Caves | Encountered a Master Thief 10203 | -5/Upper Caves | 0b10 Alert Chip stolen by Master Thief 10337 | -5/Upper Caves | Discovered new exit (range 22) 10350 | -5/Upper Caves | Identified exit to Upper Caves 10351 | -5/Upper Caves | Entered another Upper Caves area 10368 | -5/Upper Caves | Build established: Machinist-Mutant 10376 | -5/Upper Caves | Encountered a Warlord checkpoint 10425 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 10440 | -5/Upper Caves | Discovered new exit (range 7) 10443 | -5/Upper Caves | Identified exit to Warlord 10444 | -5/Upper Caves | Entered Warlord 10457 | -5/Warlord | Discovered new exit (range 20) 10468 | -5/Warlord | System corruption cleaned by Quarantine Array 10790 | -5/Warlord | Visited the Vortex Lab 10796 | -5/Warlord | Found Prototype Piercing Weapon 10798 | -5/Warlord | Found Prototype Piercing Weapon 10801 | -5/Warlord | Warlord's base attacked by MAIN.C 10850 | -5/Warlord | Met Warlord 10864 | -5/Warlord | Opened Warlord's prototype stash 10875 | -5/Warlord | Found Prototype Device 10875 | -5/Warlord | Identified Thermal Barrier 10882 | -5/Warlord | Found Prototype Device 10882 | -5/Warlord | Identified Exp. Phase Shifter 10897 | -5/Warlord | Found Prototype Hackware 10900 | -5/Warlord | Found Prototype Processor 10980 | -5/Warlord | Core integrity fell below 50% 11053 | -5/Warlord | Spotted B-86 Titan 11062 | -5/Warlord | Spotted B-75 Beast 11073 | -5/Warlord | Identified exit to Proximity Caves 11074 | -5/Warlord | Entered Proximity Caves 11162 | -4/Proximity Caves | Discovered new exit (range 10) 11180 | -4/Proximity Caves | Identified exit to Factory 11181 | -4/Proximity Caves | Entered Factory 11181 | -4/Factory | Evolved 2 slots: Utility x2 11246 | -4/Factory | Identified exit to Upper Caves 11246 | -4/Factory | Identified exit to Extension 11246 | -4/Factory | Identified exit to Armory 11397 | -4/Factory | Identified Ghost Barrier 11582 | -4/Factory | Repaired Lrg. Storage Unit 11609 | -4/Factory | Repaired Lrg. Storage Unit 11667 | -4/Factory | Repaired Cmb. Gravmag System 11709 | -4/Factory | Build established: Hacker-Mutant 11726 | -4/Factory | Repaired Cmb. Gravmag System 11894 | -4/Factory | Fabricated Exp. Terrain Scanner (x1) 11895 | -4/Factory | Fabricated Exp. Sensor Array? 11936 | -4/Factory | Fabricated Exp. Propulsion Shielding (x1) 11975 | -4/Factory | Local fabrication network quarantined 12057 | -4/Factory | Entered Extension 12197 | -4/Extension | Build established: Machinist-Mutant 12249 | -4/Extension | Rescued a captive Derelict 12250 | -4/Extension | Rescued a captive Derelict 12307 | -4/Extension | First assault squad dispatched 12646 | -4/Extension | Rescued a captive Derelict 12646 | -4/Extension | Rescued a captive Derelict 12728 | -4/Extension | Lost 4 parts (1p1n2u) 12754 | -4/Extension | Core integrity fell below 50% 12789 | -4/Extension | Core integrity fell below 20% 12813 | -4/Extension | Lost 7 parts (2p3n2u) 12827 | -4/Extension | Identified Spectral Analyzer 13010 | -4/Extension | Rescued a captive Derelict 13011 | -4/Extension | Rescued a captive Derelict 13115 | -4/Extension | Discovered new exit (range 10) 13117 | -4/Extension | Discovered new exit (range 6) 13129 | -4/Extension | Identified exit to Research 13138 | -4/Extension | Entered Research 13138 | -3/Research | Accompanied by 7 allies 13138 | -3/Research | Evolved 2 slots: Power x1, Utility x1 13442 | -3/Research | Build established: Commander-Assassin 13524 | -3/Research | P-80 Master assimilated allied V2-NI2(h) 13546 | -3/Research | P-80 Master assimilated allied K2-CFK(b) 13829 | -3/Research | Lost 8 parts (1p2n4u1w) 13841 | -3/Research | Spotted B-86 Titan 13857 | -3/Research | Core integrity fell below 50% 13868 | -3/Research | System corruption reached 10% 13888 | -3/Research | First assault squad dispatched 13893 | -3/Research | Identified Vortex Lance 13898 | -3/Research | Lost 5 parts (1p1n2u1w) 13952 | -3/Research | Incoming investigation squad redirected 13998 | -3/Research | Identified exit to Testing 14012 | -3/Research | Discovered new exit (range 16) 14020 | -3/Research | Entered another Research area 14020 | -2/Research | Warlord forces began assault on 0b10 14020 | -2/Research | Evolved 2 slots: Propulsion x1, Weapon x1 14056 | -2/Research | Borebot progress halted 14130 | -2/Research | Research machine network offline 14160 | -2/Research | Spotted B-90 Cyclops 14222 | -2/Research | Met up with Warlord 14283 | -2/Research | Found Prototype Device 14283 | -2/Research | Identified Exp. Thermal Shield 14346 | -2/Research | Borebot progress halted 14457 | -2/Research | Borebot progress halted 14493 | -2/Research | Found Quantum Capacitor 14566 | -2/Research | Found Prototype Processor 14566 | -2/Research | Identified Exp. Core Analyzer 14610 | -2/Research | Discovered new exit (range 5) 14727 | -2/Research | Found Exp. Core Analyzer 14748 | -2/Research | Identified exit to Quarantine 14749 | -2/Research | Entered Quarantine 14761 | -2/Quarantine | Found Alien Artifact 14801 | -2/Quarantine | Build established: Scavenger-Scout 14916 | -2/Quarantine | Discovered new exit (range 23) 14927 | -2/Quarantine | Identified exit to Access 15254 | -2/Quarantine | Spotted Fortress 15272 | -2/Quarantine | Discovered new exit (range 5) 15272 | -2/Quarantine | Identified exit to Section 7 15273 | -2/Quarantine | Entered Section 7 15294 | -2/Section 7 | Found Alien Artifact 15352 | -2/Section 7 | Identified Integrity Redistributor 15352 | -2/Section 7 | Identified Subatomic Replicator 15410 | -2/Section 7 | Found Prototype Processor 15419 | -2/Section 7 | Found Fusion Bomb Launcher 15426 | -2/Section 7 | Discovered exit to Access (range 22) 15480 | -2/Section 7 | Found Alien Artifact 15504 | -2/Section 7 | Found Alien Artifact 15514 | -2/Section 7 | Identified Integrated Reactor 15514 | -2/Section 7 | Identified Core Reset Matrix 15514 | -2/Section 7 | Identified Exp. Melee Analysis Suite 15516 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 15644 | -2/Section 7 | Spotted B-90 Cyclops 15745 | -2/Section 7 | Spotted Alpha 7 15745 | -2/Section 7 | Spotted Alpha 7 15753 | -2/Section 7 | Spotted B-99 Colossus 15784 | -2/Section 7 | Found Alien Artifact 15784 | -2/Section 7 | Identified LRC Armor 15784 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 15832 | -2/Section 7 | Found Integrated Reactor 15832 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 15854 | -2/Section 7 | Found Integrated Reactor 15854 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 15855 | -2/Section 7 | Found Integrated Reactor 15855 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 15857 | -2/Section 7 | Found Integrated Reactor 15857 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 15881 | -2/Section 7 | Found Alien Artifact 15885 | -2/Section 7 | Spotted Executioner 15885 | -2/Section 7 | Spotted Executioner 15951 | -2/Section 7 | Entered Access 15951 | -1/Access | Evolved 2 slots: Utility x2 16064 | -1/Access | Identified exit to Command 16077 | -1/Access | Found Exp. Signal Interpreter 16314 | -1/Access | Found Prototype Device 16314 | -1/Access | Identified Exp. ECM Suite 16316 | -1/Access | Identified Transdimensional Reconstructor 16316 | -1/Access | Warped through subspace 16359 | -1/Access | Entered Command 16385 | -1/Command | Found Hvy. Reactive Plating 16386 | -1/Command | Found Hvy. Reactive Plating 16407 | -1/Command | Disengaged cave seal 16407 | -1/Command | Derelicts emerged from the dark tunnel 16407 | -1/Command | Welcomed Warlord to Command 16418 | -1/Command | Spotted B-99 Colossus 16450 | -1/Command | Incoming investigation squad redirected 16501 | -1/Command | Spotted M Guard 16502 | -1/Command | Spotted M Guard 16502 | -1/Command | Spotted Combat Programmer 16502 | -1/Command | Spotted Combat Programmer 16522 | -1/Command | Destroyed M Guard 16529 | -1/Command | Warlord commented on Warlord statues 16531 | -1/Command | Combat Programmer assimilated allied 2J-3FR(L) 16532 | -1/Command | Spotted 2J-3FR(L) 16543 | -1/Command | Destroyed M Guard 16555 | -1/Command | Destroyed all MAIN.C guards 16584 | -1/Command | Repaired Field Propulsion Array 16600 | -1/Command | Found Prototype Device 16600 | -1/Command | Identified AEGIS Remote Shield 16620 | -1/Command | Found AEGIS Remote Shield 16627 | -1/Command | Found Prototype Energy Cannon 16627 | -1/Command | Identified Cld. Nova Cannon 16629 | -1/Command | Found Prototype Protection 16629 | -1/Command | Identified Hvy. Regenerative Plating 16638 | -1/Command | Found Prototype Reactor 16638 | -1/Command | Identified Zero-point Reactor 16652 | -1/Command | Found Thermal Barrier 16815 | -1/Command | Met MAIN.C 16816 | -1/Command | Build established: Scavenger-Mutant 16817 | -1/Command | Warlord shut down involuntarily 16839 | -1/Command | MAIN.C activated Command garrisons 16842 | -1/Command | 0b10 Conduit disabled 16863 | -1/Command | Destroyed MAIN.C 16974 | -1/Command | System corruption reached 10% 17015 | -1/Command | Destroyed 22 combat bots 17119 | -1/Command | Found Prototype Protection 17119 | -1/Command | Identified Exp. Powered Armor 17125 | -1/Command | Destroyed 8 combat bots 17346 | -1/Command | Found Thermal Barrier 17348 | -1/Command | Found Prototype Launcher 17348 | -1/Command | Identified Adv. Micro-nuke Launcher 18237 | -1/Command | Discovered new exit (range 12) 18366 | -1/Command | Found Prototype Protection 18366 | -1/Command | Identified SHELL Armor 18369 | -1/Command | Found Prototype Processor 18369 | -1/Command | Identified Exp. Armor Integrity Analyzer 18382 | -1/Command | Found Prototype Ballistic Gun 18382 | -1/Command | Identified Multirail 18413 | -1/Command | Found Prototype Reactor 18413 | -1/Command | Identified Vortex Chain Reactor 18640 | -1/Command | Build established: Hauler-Mutant 19079 | -1/Command | Spotted B-99 Colossus 19101 | -1/Command | Destroyed B-99 Colossus 19137 | -1/Command | Discovered new exit (range 8) 19150 | -1/Command | Found Exp. Core Analyzer 19437 | -1/Command | Build established: Hauler-Gunner 19726 | *** | Establishing 0b11! Last Messages --------------- 19353_ System corrupted: Matter fused (-7). 19373_ MV2,XVQP|CXCAU|4 19381_ Acquired 7 matter. 19397_ System corrupted: Energy discharge (-231). 19435_ System corrupted: Energy discharge (-140). 19466_ QKHO,/C86H//Q CDYLWJ5P%P,JQATED: 19491_ System corrupted: Component data lost. 19512_ System corrupted: Heat flow error (+102). 19527_ System corrupted: Matter fused (-9). 19527_ Acquired 9 matter. 19534_ Warlord KY-Z71 knocked back. 19539_ Acquired 10 matter. 19553_ System corrupted: Substantial component data lost. 19569_ System corrupted: Energy discharge (-259). 19624_ System corrupted: Heat flow error (+107). 19639_ 8FE>7A2HAC2/X>MU|O%BLGH%%OV|V%A3IH 19659_ System corrupted: Matter fused (-6). 19675_ System corrupted: Matter fused (-8). 19685_ Acquired 14 matter. 19723_ System corrupted: Energy discharge (-266). 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[%[ "% """ """ #=*= #???# " """ | | ###############= """T""" #!%==#???# """ | | #?????????????##############=[[!#???######### | | #?????????????# #???##%*=*#???????????? | | #?????????????# #####*!!=!#???????????? | | /#?????????????# =%%=!|!#???????????? | | #?????????????# ![! #???????????? | | #?????????????# #???????????? | | #?????????????# ##### #???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Coolant Potential 120 Energy Generation 105 Energy Capacity 2330 Matter Stores 800 Matter Capacity 800 Sight Range 24 Robot Scan Range 30 Terrain Scan Range 24 Terrain Scan Density 1010 ECM Strength 5 Additional Mass Support 50 Corruption Prevention 12 Armor Coverage 2400 Resistance: KI 40 Resistance: TH 50 Resistance: EM 90 Propulsion Shielding 90 Weapon Shielding 66 Melee Speed Boost 30 Phase Shifting 15 Evasion (%) 93 Melee Accuracy 12 Core Analysis 15 Armor Integrity Analysis 90 Recoil Reduction 4 Force Boost 3 Salvage Targeting 3 Offensive Hacking 24 Defensive Hacking 20 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Flexi-carbon Leg | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Triangulator | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Kinetic Spear | -7/Data Miner | Free Exp. Propulsion Shielding | -4/Factory | Hacked Exp. Sensor Array | -4/Factory | Hacked Exp. Terrain Scanner | -4/Factory | Hacked Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Cmb. Gravmag System | x2 | -6/Factory Exp. Transmission Jammer | x1 | -6/Factory Exp. Terrain Scan Processor | x1 | -6/Factory Cmb. Gravmag System | x2 | -6/Factory Lgt. Regenerative Plating | x1 | -6/Factory Cmb. Gravmag System | x2 | -5/Factory Kinetic Spear | x1 | -5/Factory Kinetic Spear | x1 | -5/Factory Exp. Terrain Scanner | x1 | -4/Factory Exp. Sensor Array | x1 | -4/Factory Exp. Propulsion Shielding | x1 | -4/Factory Alien Tech Used ----------------- Integrated Reactor LRC Armor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed NullBladeBoomstick Manual? 0 Play Time 03:45:39 Cumulative 946.7 hours Start 2020.09.15 @ 16:28:39 End 2020.09.15 @ 22:52:09 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 290 Rogue 290 Adventurer 0 Explorer 0 Win Type 1 Total 62 Types 42/3/6/5/4/1/1/0/0 Lore% 96 Gallery% 98 Achievement% 98 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6f8c1bdf-2a45-47c2-8c8a-b51b17a4cc22