Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.14 @ 01:29:30 Player: RecursiveCharlatan Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (236) 1180 Value Destroyed (10552) 10552 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (3542) 3542 TOTAL SCORE: 19974 Bonus ------- High Alert Combat Kills 447 Follower Combat Kills 295 Entered Garrisons 800 Used RIF Installer 2000 Cogmind --------- Core Integrity 0/850 Matter 195/300 Energy 8/100 System Corruption 27% Temperature Cool (0) Movement Flying (32) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved Cesium-ion Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster > --- UTILITY (7) ------ Layered Light Armor Plating > --- WEAPON (3) ------- Shock Maul > --- INVENTORY (5) ---- Flexi-carbon Leg Large Storage Unit Relay Coupler [Grunt] (28) Relay Coupler [Hunter] (19) Hypervelocity Gauss Rifle Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Biometal Leg Biometal Leg > --- UTILITY ---------- High-capacity Storage Unit Enhanced Optical Array Improved Melee Analysis Suite Improved Melee Analysis Suite Advanced Melee Analysis Suite Improved Medium Armor Plating > --- WEAPON ----------- Powered Hammer Shock Maul Heavy Pick > --- INVENTORY -------- Micro Fission Core Flexi-carbon Leg Improved Cesium-ion Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Large Storage Unit Huge Storage Unit Matter Compressor Stasis Canceller Improved Reaction Control System Layered Light Armor Plating Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Hunter] Gauss Rifle Coil Gun Hypervelocity Gauss Rifle Heavy Flak Cannon Heavy Rocket Launcher [Rating: 77] Favorites ----------- Power Hybrid Deuterium Engine Engine Hybrid Deuterium Engine Power Core Nuclear Core Reactor Cold Fusion Reactor Propulsion Improved Medium Treads Treads Improved Medium Treads Leg Aluminum Leg Hover Unit Gravmag System Flight Unit Cooled VTOL Module Utility Hacking Suite Device Improved Heat Sink Storage High-capacity Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Particle Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Heavy Rocket Launcher Special Weapon Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Mining Claw Piercing Weapon Heavy Pick Build | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac Gar Fac Slots Evolved 8 | . . . 4 . . . 2 . . . 2 Power . | . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . . . Utility 5 | . . . 2 . . . 1 . . . 2 Weapon 1 | . . . 1 . . . . . . . . Parts Attached 174 | 8 8 3 22 9 5 7 21 5 21 11 54 Power 12 | 1 . 1 2 . . . . . 3 . 5 Engine 7 | 1 . 1 1 . . . . . 3 . 1 Core 3 | . . . 1 . . . . . . . 2 Reactor 2 | . . . . . . . . . . . 2 Propulsion 47 | 2 2 1 7 1 . 3 12 . 3 2 14 Treads 25 | . 2 1 7 1 . 3 8 . 1 1 1 Leg 12 | 2 . . . . . . . . 2 . 8 Wheel . | . . . . . . . . . . . . Hover 2 | . . . . . . . . . . 1 1 Flight 8 | . . . . . . . 4 . . . 4 Utility 63 | 2 2 . 7 4 1 3 8 2 6 4 24 Device 16 | 1 . . 4 1 . . 1 . 2 . 7 Storage 6 | 1 1 . 1 . . . 1 . . 1 1 Processor 12 | . . . 1 1 . . 1 . . 1 8 Hackware 12 | . 1 . . 1 . . 3 2 1 2 2 Protection 17 | . . . 1 1 1 3 2 . 3 . 6 Artifact . | . . . . . . . . . . . . Weapon 52 | 3 4 1 6 4 4 1 1 3 9 5 11 Energy Gun 8 | 1 . . 1 1 1 . . . 2 . 2 Energy Cannon 4 | . . . . . . . . 1 1 1 1 Ballistic Gun 24 | 2 3 . 4 2 3 1 . 1 2 1 5 Ballistic Cannon 5 | . . . . . . . 1 . 1 2 1 Launcher 3 | . . . . . . . . . 2 1 . Special Weapon 3 | . 1 . 1 . . . . 1 . . . Impact Weapon 3 | . . . . 1 . . . . 1 . 1 Slashing Weapon 1 | . . 1 . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . 1 . 1 . 2 . 4 Parts Lost 78 | . 1 1 7 4 2 5 5 1 7 7 38 Power 6 | . . 1 1 . . . . . . . 4 Propulsion 25 | . . . 2 2 . 3 1 . 3 3 11 Utility 27 | . 1 . . . 1 2 2 1 3 2 15 Weapon 20 | . . . 4 2 1 . 2 . 1 2 8 Highest Loss Streak 13 | . 1 1 3 3 1 2 1 1 3 6 13 To Critical Strikes 2 | . . . . . . . . . . . 2 Average Backups 17 | 3 8 11 18 17 18 20 17 19 19 18 16 Power . | . 1 . . 1 1 1 1 1 . . 1 Propulsion 1 | 1 1 2 2 . . . 2 2 2 2 1 Utility 7 | . 1 2 9 10 11 12 8 8 7 6 5 Weapon 5 | . 2 4 3 2 4 5 4 7 8 8 8 Tool/Special . | . . . . . . . . . . . . Unused Backups 38 | . 3 . 7 . 1 . 3 1 1 . 22 Power 3 | . . . 1 . . . . . . . 2 Propulsion 6 | . 2 . 2 . . . 1 . . . 1 Utility 15 | . . . 3 . 1 . . . . . 11 Weapon 11 | . . . 1 . . . . 1 1 . 8 Tool/Special 3 | . 1 . . . . . 2 . . . . Average Slot Usage (%) 92 | . 98 100 98 99 94 87 93 99 90 82 84 Engine 6 | . 14 14 5 9 9 9 7 7 6 7 1 Treads 20 | . 27 28 26 26 27 23 15 30 23 8 5 Leg 2 | . . . . . . . . . 3 5 9 Flight 2 | . . . . . . . 13 . . . 2 Device 4 | . 5 . 9 9 . . 2 . 2 1 2 Storage 8 | . 14 14 9 9 9 9 7 7 7 7 5 Processor 3 | . . . 1 . 4 . 3 . . 5 13 Hackware 11 | . 6 14 7 8 9 9 17 18 14 14 11 Protection 6 | . . . 7 9 9 10 2 11 7 1 7 Energy Gun 2 | . . . 8 6 2 . . . 1 1 2 Ballistic Gun 16 | . 27 26 17 18 22 27 17 19 13 6 5 Ballistic Cannon 1 | . . . . . . . 2 . 4 9 1 Impact Weapon 1 | . . . . 1 . . . 1 2 1 5 Peak Build Rating 77 | 7 14 15 34 37 39 39 56 56 56 45 77 Average Rating 40 | 5 12 14 30 34 37 34 47 55 46 38 59 On Entrance 31 | . 7 14 15 34 36 39 35 55 56 37 45 Avg Prop Armor Cover (%) 6 | . . . . . . . 2 . 10 4 9 Naked Turns . | . . . . . . . . . . . . Heaviest Build 109 | 14 32 31 61 68 78 78 78 72 86 68 109 Greatest Support 120 | 20 46 46 69 69 63 63 120 120 120 50 96 Greatest Overweight (x) 21 | 1 . . 1 1 1 1 12 . 5 6 21 Average Overweight (x) . | . . . . . . . . . . 2 . Largest Inventory Capacity 25 | 8 15 15 20 20 20 20 20 20 20 20 25 Average Capacity 18 | 7 13 15 19 20 20 20 18 20 20 20 19 Most Carried 20 | 4 10 12 20 20 20 20 20 20 20 20 20 Average Carried 17 | 3 8 11 18 18 19 19 17 19 19 18 16 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 5 Final Carried 20 | 4 10 12 19 20 20 20 20 19 20 20 5 Class Distribution -------------------- 25% | Scavenger-Tank 22% | Mutant 16% | Tank 8% | Gunner 4% | Hacker-Gunner 4% | Hacker-Mutant 3% | Bothacker-Tank 3% | Gladiator 3% | Scavenger-Mutant 3% | Hacker-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Garrison Hacker-Gunner | -7/Factory Bothacker-Tank | -7/Garrison Tank | -7/Factory Scavenger-Gunner | -7/Garrison Mutant | -6/Factory Resources | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac Gar Fac Matter Collected 7951 | 278 468 153 1197 410 294 660 966 481 1292 439 1313 Remotely . | . . . . . . . . . . . . Salvage Created 9173 | 93 759 262 1821 756 444 697 923 456 1202 270 1490 Parts 518 | 11 49 20 108 39 22 46 58 26 66 9 64 Haulers Intercepted 1 | . . . . . . . 1 . . . . Recyclers Shooed 4 | 1 . . . . . . . . 3 . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 6 | . . 6 . . . . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac Gar Fac Combat Hostiles Destroyed 199 | . 17 6 34 15 12 19 22 14 24 9 27 Melee 8 | . . . . . . . . 1 . . 7 Guns 165 | . 17 6 34 15 12 19 14 12 18 3 15 Cannons 22 | . . . . . . . 8 . 6 6 2 AOE 1 | . . . . . . . . 1 . . . Classes Destroyed 20 | 2 5 1 7 . . 2 1 2 . . . Worker 5 | . 1 . 2 . . . . . 1 . 1 Builder 5 | . 2 . 2 . . . 1 . . . . Tunneler 2 | 2 . . . . . . . . . . . Hauler 1 | . . . . . . . 1 . . . . Recycler 9 | 1 . . 2 . . . . . 5 . 1 Mechanic 1 | . . . 1 . . . . . . . . Operator 4 | . 1 . 1 . . . 1 . . . 1 Watcher 10 | . 2 . 4 . . . 1 . . . 3 Swarmer 32 | . . . 7 . 5 3 7 4 6 . . Cutter 2 | . . . . . . 2 . . . . . Grunt 90 | . 17 2 11 13 4 5 7 4 9 4 14 Brawler 5 | . . . 1 . . 2 . . 2 . . Duelist 5 | . . . 1 1 . 1 . . 1 . 1 Protector 1 | . . . . . . . . 1 . . . Sentry 19 | . . . 10 . 1 2 3 1 1 . 1 Demolisher 1 | . . . . . . . . 1 . . . Hunter 13 | . . . 3 1 2 1 . 1 1 1 3 Programmer 25 | . . . . . . 3 5 1 4 4 8 Heavy 1 | . . . 1 . . . . . . . . Subdweller 4 | . . 4 . . . . . . . . . Thug 1 | . . . . . . . . 1 . . . Best Kill Streak 9 | 2 3 2 4 9 5 4 4 5 4 3 4 Combat Bots Only 9 | . 3 2 4 9 5 4 4 5 4 3 3 Max Kills in Single Turn 2 | 1 2 1 2 1 2 2 1 2 2 2 2 Gunslinging 1 | . . . . . 1 . . . . . 1 Exploded 1 | . . . . . . . . 1 . . . Melee 1 | . . . . . . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac Gar Fac Hostile Shots Fired 1398 | . 51 19 200 80 63 101 140 99 139 104 402 Missed 367 | . 15 5 52 19 13 24 46 28 45 24 96 Hits 1031 | . 36 14 148 61 50 77 94 71 94 80 306 Melee 46 | . . . 9 4 . 2 . . 5 . 26 Projectile 985 | . 36 14 139 57 50 75 94 71 89 80 280 AOE 7 | . . . . . . 1 . 5 . . 1 Critical Strikes 56 | . . . 10 3 1 6 6 1 4 6 19 Part Disruptions 4 | . . . . . . . 2 . . 1 1 Damage Taken 15725 | . 448 294 2150 1006 576 1266 1135 1054 1386 1161 5249 Core 1892 | . 53 . 209 59 53 111 166 21 99 262 859 Absorbed by Shields 13 | . . . . . . 13 . . . . . Ignored by Resistances 139 | . . . 82 . . . . . . . 57 Regen/Repaired (Parts) 547 | . 99 . 323 . . . 125 . . . . Core Remaining (%) 55 | 100 . 78 . . . 21 . . . 21 . Volleys Fired 574 | 17 56 17 122 40 20 47 55 34 74 31 61 Largest 3 | 2 2 2 3 3 3 3 3 3 3 3 3 Hottest 159 | 40 100 46 111 120 103 81 96 125 108 141 159 Shots Fired 1443 | 34 110 34 337 107 60 132 130 81 175 78 165 Gun 1291 | 34 108 34 337 107 60 132 98 76 132 37 136 Cannon 140 | . . . . . . . 32 2 38 40 28 Launcher . | . . . . . . . . . . . . Special 12 | . 2 . . . . . . 3 5 1 1 Kinetic 1212 | 34 108 34 244 83 49 132 130 76 162 62 98 Thermal 191 | . 2 . 93 24 . . . . 8 15 49 Explosive . | . . . . . . . . . . . . Electromagnetic 30 | . . . . . 11 . . 2 . . 17 Robot Hit Streak 20 | 6 12 11 20 8 8 8 9 11 15 6 15 Robot Miss Streak 8 | 2 4 1 4 2 6 8 4 7 5 4 6 Penetration Max 1 | . . . . . 1 . 1 1 1 . 1 Secondary Targets 22 | . 1 . 6 5 2 3 1 . 2 . 2 Max Gunslinging Chain 1 | . 1 . 1 1 1 1 1 . 1 . 1 Shots Hit Robots 1042 | 23 68 27 241 68 45 84 94 59 134 47 152 Core Hits 571 | 7 31 11 89 32 30 51 53 53 93 24 97 Critical Kills 5 | 1 1 . . . . . 1 1 . . 1 Critical Parts Destroyed 8 | . . . 2 1 . . . . . . 5 Critical Strikes 25 | 1 1 . 4 1 . . 5 1 1 3 8 Burn 2 | . . . 2 . . . . . . . . Destroy 7 | 1 1 . 2 1 . . 1 . . . 1 Blast 8 | . . . . . . . 4 . 1 3 . Corrupt 1 | . . . . . . . . . . . 1 Smash 7 | . . . . . . . . 1 . . 6 Melee Attacks 97 | . . 3 . 6 . . 7 4 9 6 62 Impact 72 | . . . . 6 . . 7 4 9 6 40 Slashing 3 | . . 3 . . . . . . . . . Piercing 22 | . . . . . . . . . . . 22 Sneak Attacks 4 | . . . . . . . 1 1 1 . 1 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 9 | . . . . . . . . . . . 9 Damage Inflicted 20659 | 253 1069 411 3594 1154 750 1519 2138 1305 2969 1252 4245 Guns 16339 | 253 1069 411 3591 1154 750 1519 1370 1158 2194 573 2297 Cannons 2324 | . . . . . . . 599 56 672 679 318 Explosions 32 | . . . . . . . . . 32 . . Melee 1938 | . . . . . . . 160 91 66 . 1621 Ramming 26 | . . . 3 . . . 9 . 5 . 9 Kinetic 15655 | 253 1069 411 2606 913 588 1519 1969 1158 2679 1067 1423 Thermal 2603 | . . . 985 241 . . . . 219 185 973 Explosive . | . . . . . . . . . . . . Electromagnetic 437 | . . . . . 162 . . 56 . . 219 Impact 1369 | . . . . . . . 160 91 66 . 1052 Slashing . | . . . . . . . . . . . . Piercing 569 | . . . . . . . . . . . 569 Highest Corruption 27 | . . . . . . 3 4 4 5 13 27 Average Corruption 5 | . . . . . . 2 2 3 4 11 7 Corruption Purged 12 | . . . . . . . 5 . . . 7 Corruption Blocked . | . . . . . . . . . . . . Effects 281 | . . . . . . 18 20 20 68 46 109 Message Errors 62 | . . . . . . 3 3 4 15 10 27 Matter Fused 58 | . . . . . . 6 3 7 17 9 16 Heat Flow Errors 39 | . . . . . . 1 3 2 9 7 17 Energy Discharges 29 | . . . . . . 1 5 3 6 4 10 Parts Rejected 2 | . . . . . . . . . . . 2 Parts Fused 4 | . . . . . . . 1 . 2 . 1 Data Loss (minor) 45 | . . . . . . 2 2 2 11 10 18 Data Loss (major) 15 | . . . . . . 1 1 1 3 3 6 Misfires 12 | . . . . . . 2 1 1 1 1 6 Alerts 9 | . . . . . . 1 1 . 3 2 2 Misdirections 2 | . . . . . . . . . . . 2 Weapon Failures 4 | . . . . . . 1 . . 1 . 2 Overload Shots . | . . . . . . . . . . . . Overflow Damage 538 | . . . . . . . 123 . 17 69 329 Projectiles 86 | . . . . . . . . . 17 69 . Explosions . | . . . . . . . . . . . . Melee 452 | . . . . . . . 123 . . . 329 Knockbacks 20 | . . . . . . . 4 . 9 5 2 Impact 3 | . . . . . . . 1 . . . 2 Kinetic 16 | . . . . . . . 3 . 8 5 . Secondary 1 | . . . . . . . . . 1 . . Self-Inflicted Damage . | . . . . . . . . . . . . Shots . | . . . . . . . . . . . . Rammed 4 | . . . 1 . . . 1 . 1 . 1 Targets Rammed 5 | . . . 1 . . . 1 . 1 . 2 Kicked . | . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . 1 Highest Temperature 343 | . 40 . 63 337 323 339 274 129 343 315 263 Average Temperature 82 | . 7 . 11 106 134 110 79 31 110 83 78 Received Heat Transfer 3426 | . 249 18 621 522 117 222 309 234 342 54 738 Effects 7 | . . . . 1 . . . . 1 2 3 Energy Bleed 1 | . . . . . . . . . . 1 . Interference 4 | . . . . . . . . . . 1 3 Short Circuit 1 | . . . . . . . . . 1 . . Damage (minor) 1 | . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 8 | . . . . . . . 2 . . . 6 Combat Hostiles 3 | . . . . . . . . . . . 3 Parts Fried 6 | . . . . . . . 1 . . . 5 Impact Corruptions 16 | . . . . . . . 5 . . . 11 Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 3 | . . . 3 . . . . . . . . Heat Transferred 4737 | . . . 2516 555 . . . . 475 296 895 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac Gar Fac Maximum Alert Level 3 | . . . 2 3 2 3 2 2 1 1 1 Low Security (%) 58 | 100 100 . 59 . . . 69 8 63 . 99 Level 1 28 | . . . 40 25 56 15 26 34 36 100 . Level 2 10 | . . . . 58 43 48 3 57 . . . Level 3 2 | . . . . 16 . 35 . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 769 | 10 157 . 430 711 472 769 432 567 342 388 203 Initial 402 | . . . . 281 346 275 402 117 297 214 203 Average 198 | . 68 . 162 562 369 596 172 416 126 293 47 Influence Increases 6258 | 15 593 50 1098 470 360 542 880 540 706 264 740 Destroy 0b10 Robot/C 3725 | . 340 40 680 300 240 380 480 350 360 150 405 Destroy 0b10 Robot/NC 182 | 15 30 . 60 . . . 25 4 24 . 24 Destroy Leader 854 | . 94 10 218 20 60 30 132 36 96 32 126 Allied During Kill 37 | . . . . . . . 12 24 . 1 . Successful Hack 248 | . 19 . 34 22 . 32 53 5 32 9 42 Select Force Hacks 60 | . 60 . . . . . . . . . . Disable Machine 255 | . 45 . 30 . . . 60 . 108 . 12 Anti-Garrison Action 276 | . . . . 100 . 50 . 88 . 38 . Destroy Structure 138 | . 5 . 1 13 . 5 13 6 62 10 23 Partial Spotted 24 | . . . . . . . . . 12 . 12 Lose Combat Pursuer 459 | . . . 75 15 60 45 105 27 12 24 96 Influence Decreases 6258 | 15 445 198 665 192 647 199 1479 141 967 182 1128 Entered New Map 1701 | . . 72 . 152 365 149 365 51 270 92 185 Time Decay 3188 | 15 435 124 635 . 262 . 704 . 487 . 526 Lost Part 609 | . 10 2 30 40 20 50 50 10 60 70 267 Lost Ally 160 | . . . . . . . 60 80 . 20 . Purge Threat 600 | . . . . . . . 300 . 150 . 150 Squads Dispatched 43 | . 7 . 7 . 3 . 5 . 12 . 9 Investigation 9 | . 5 . 3 . . . . . . . 1 Extermination 15 | . . . . . . . 4 . 5 . 6 Reinforcement 12 | . 2 . 3 . . . 1 . 4 . 2 Assault . | . . . . . . . . . . . . Garrison 7 | . . . 1 . 3 . . . 3 . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . . Haulers Reinforced 2 | . . . . . . . . . 1 . 1 Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . Stealth | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac Gar Fac Distress Signals 12 | . 2 . 4 . 3 . 1 . 1 . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 302 | . 23 5 58 16 16 19 34 24 43 10 54 Peak Tracking Total 7 | . 3 2 5 7 6 4 4 4 4 3 5 Tactical Retreats 22 | . . . 4 1 1 1 6 2 1 1 5 Traps | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac Gar Fac Traps Triggered 22 | . 2 . 2 3 . 7 . . . 6 2 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac Gar Fac Machines Disabled 27 | . 4 1 2 2 . 1 4 2 9 1 1 Max in Single Turn 7 | . 1 1 1 1 . 1 1 1 7 1 1 Garrison Access 2 | . . . . . . . 1 . . . 1 Garrison Relay 6 | . . . . 2 . 1 . 2 . 1 . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac Gar Fac Machines Accessed 78 | . 10 1 15 1 2 2 15 3 9 1 19 Terminals 50 | . 7 . 10 1 1 2 8 3 7 1 10 Fabricators 5 | . . . . . . . 2 . . . 3 Repair Stations 6 | . 1 . 2 . . . 1 . 1 . 1 Recycling Units 3 | . 2 . . . . . . . . . 1 Scanalyzers 7 | . . . 2 . . . 2 . . . 3 Garrison Access 6 | . . . 1 . 1 . 2 . 1 . 1 Total Hacks 197 | . 26 1 46 2 4 4 42 5 16 2 49 Successful 117 | . 13 1 28 2 3 2 27 2 8 1 30 Failed 80 | . 13 . 18 . 1 2 15 3 8 1 19 Catastrophic 9 | . 1 . 1 . . 2 2 . 1 . 2 Database Lockouts . | . . . . . . . . . . . . Manual 114 | . 23 . 31 1 1 2 21 2 14 . 19 Terminals 135 | . 21 . 31 2 3 4 28 5 14 2 25 Fabricators 9 | . . . . . . . 2 . . . 7 Repair Stations 15 | . 3 . 8 . . . 2 . 1 . 1 Recycling Units 8 | . 2 . . . . . . . . . 6 Scanalyzers 22 | . . . 6 . . . 7 . . . 9 Garrison Access 7 | . . . 1 . 1 . 3 . 1 . 1 Terminal Hacks 24 | . . 1 4 2 1 2 7 2 1 1 3 Part Schematic 1 | . . . . . . . 1 . . . . Open Door 1 | . . . . . . . . 1 . . . Emergency Access Points 3 | . . . . 1 . . . 1 . 1 . Terminal Index 2 | . . . 1 . . . 1 . . . . Garrison Index 2 | . . . 1 . . . 1 . . . . Unreport Threat 4 | . . . . . . . 2 . 1 . 1 Locate Traps 2 | . . . 1 . 1 . . . . . . Recall Investigation 1 | . . . 1 . . . . . . . . Registered Components 1 | . . . . . . . 1 . . . . Zone Layout 3 | . . . . . . . 1 . . . 2 Garrison Registry 2 | . . . . 1 . 1 . . . . . Security Stations 1 | . . . . . . 1 . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . Fabricator Hacks 4 | . . . . . . . 1 . . . 3 Network Status 1 | . . . . . . . 1 . . . . Load Schematic 2 | . . . . . . . . . . . 2 Build 1 | . . . . . . . . . . . 1 Repair Station Hacks 10 | . 2 . 6 . . . 2 . . . . Scan Component 5 | . 1 . 3 . . . 1 . . . . Repair 5 | . 1 . 3 . . . 1 . . . . Recycling Unit Hacks 5 | . . . . . . . . . . . 5 Recycle Component 2 | . . . . . . . . . . . 2 Process 1 | . . . . . . . . . . . 1 Report Inventory 1 | . . . . . . . . . . . 1 Retrieve Matter 1 | . . . . . . . . . . . 1 Scanalyzer 19 | . . . 6 . . . 6 . . . 7 Insert Component 6 | . . . 2 . . . 2 . . . 2 Analyze 10 | . . . 2 . . . 3 . . . 5 Retrieve Study 3 | . . . 2 . . . 1 . . . . Garrison Access Hacks 7 | . . . 1 . 1 . 3 . 1 . 1 Unlock Access 4 | . . . 1 . 1 . 1 . 1 . . Seal Access 2 | . . . . . . . 1 . . . 1 Coupler Status 1 | . . . . . . . 1 . . . . Unauthorized Hacks 48 | . 11 . 11 . 1 . 8 . 6 . 11 Terminals 44 | . 9 . 11 . 1 . 7 . 6 . 10 Assimilate 2 | . . . 2 . . . . . . . . Botnet 5 | . 2 . 1 . . . 1 . . . 1 Disrupt 1 | . . . . . . . . . . . 1 Operators 6 | . 1 . 2 . . . 1 . 1 . 1 Skim 30 | . 6 . 6 . 1 . 5 . 5 . 7 Fabricators 2 | . . . . . . . 1 . . . 1 Liberate 1 | . . . . . . . 1 . . . . Recompile 1 | . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . Hacking Detections 66 | . 8 . 14 1 1 2 11 2 8 1 18 Full Trace Events 2 | . 1 . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 7 | . . . 2 . . . 3 . . . 2 Parts Built 2 | . . . . . . . . . . . 2 Authchips 1 | . . . . . . . . . . . 1 Time 42 | . . . . . . . . . . . 42 Total Part Build Rating 16 | . . . . . . . . . . . 16 Part Studies Acquired 3 | . . . 2 . . . 1 . . . . Parts Repaired 5 | . 1 . 3 . . . 1 . . . . Time 178 | . 32 . 102 . . . 44 . . . . Parts Recycled 2 | . . . . . . . . . . . 2 Recycled Matter 18 | . . . . . . . . . . . 18 Retrieved Matter 18 | . . . . . . . . . . . 18 Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 6 | . . . 2 . . . 2 . . . 2 Part Schematics Acquired 6 | . . . 2 . . . 2 . . . 2 Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac Gar Fac Used RIF Installer 4 | . . . . 1 . 1 . 1 . 1 . Coupler Efficiency 1 | . . . . . . . . . . 1 . Threat Obfuscator 1 | . . . . . . . . 1 . . . Robot Detection 1 | . . . . . . 1 . . . . . Robots Hacked 7 | . . . . . . . . 2 3 1 1 Non-combat 4 | . . . . . . . . . 3 . 1 Combat 3 | . . . . . . . . 2 . 1 . Robot Hacks Applied 7 | . . . . . . . . 2 3 1 1 drop_inventory 4 | . . . . . . . . . 3 . 1 amplify_resonance 2 | . . . . . . . . 2 . . . formatsys_high 1 | . . . . . . . . . . 1 . Relay Couplers Released 25 | . . . . 9 . 3 . 7 . 3 3 Machine Destruction 22 | . . . . 9 . 3 . 7 . 3 . Programmers 3 | . . . . . . . . . . . 3 Attached 5 | . . . . . . . 1 2 1 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . 2 . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac Gar Fac Total Allies 8 | . . . . . . . 5 2 . 1 . Largest Group 4 | . . . . . . . 3 4 . 1 . Highest-Rated Group 104 | . . . . . . . 64 104 . 32 . Highest-Rated Ally 32 | . . . . . . . 32 32 . 32 . Total Orders . | . . . . . . . . . . . . Ally Attacks 35 | . . . . . . . 15 18 . 2 . Total Damage 1116 | . . . . . . . 494 511 . 111 . Kills 10 | . . . . . . . 3 6 . 1 . Allies Corrupted . | . . . . . . . . . . . . Allies Melted 2 | . . . . . . . 1 . . 1 . Intel | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac Gar Fac Active Infowar (turns) 4616 | 11 745 . 910 85 . . . . . . 2865 Optics 2865 | . . . . . . . . . . . 2865 Seismic 973 | 11 745 . 217 . . . . . . . . Machine Analysis 778 | . . . 693 85 . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac Gar Fac Turns Passed 22583 | 119 1811 629 4599 1049 568 1192 3070 1189 3466 1142 3749 Spaces Moved 10409 | 51 880 345 2005 415 218 423 1604 622 1451 334 2061 Core 68 | 9 . . . . . . 4 . . . 55 Treads 7697 | . 848 345 2005 415 218 423 954 622 1270 212 385 Legs 1329 | 42 32 . . . . . . . 181 76 998 Wheels . | . . . . . . . . . . . . Hover 50 | . . . . . . . . . . 46 4 Flight 1265 | . . . . . . . 646 . . . 619 Fastest Speed 29 | 50 120 160 160 170 163 160 91 160 150 240 29 Average Speed 173 | 111 158 160 180 207 220 238 148 160 189 291 143 Slowest Speed 1100 | 120 160 160 250 229 229 240 650 160 470 470 1100 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . 1 Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 45 | 4 88 20 99 51 14 42 41 66 30 46 45 Regions Visited 11 Branch Regions 1 Pre-discovered Areas 8 | . 3 . 1 . . . 1 . . . 3 Known Exits Taken 5 | . 1 . 1 . 1 . 1 . 1 . . Unknown Exits Taken 2 | 1 . 1 . . . . . . . . . Scrap Searched 3 | . . 3 . . . . . . . . . Spaces Dug 35 | . 1 . . 3 . . 5 1 3 6 16 Terrain Destroyed 104 | . 2 . . 3 . . 8 1 60 6 24 Melee 34 | . . . . 3 . . 5 1 3 6 16 Projectile 16 | . 2 . . . . . 3 . 4 . 7 AOE 53 | . . . . . . . . . 53 . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac Gar Fac Total 13627 | 79 1184 381 2717 508 269 525 2177 744 2002 424 2617 Wait 1999 | . 214 10 517 17 16 32 436 60 390 16 291 Move 10399 | 50 879 344 2005 414 217 422 1604 621 1451 333 2059 Hop 1 | . . . . . . . . . . . 1 Pick Up 110 | 3 13 3 22 5 4 2 15 3 9 5 26 Fast Attach 115 | 8 4 . 12 1 2 5 12 1 15 5 50 Attach 51 | . 1 1 6 5 2 1 7 1 6 5 16 Detach 37 | 1 4 . 1 2 2 . 5 1 7 2 12 Swap 100 | . 4 3 11 10 2 3 15 7 21 9 15 Drop 113 | . 9 . 18 1 3 6 20 3 19 2 32 Fire 574 | 17 56 17 122 40 20 47 55 34 74 31 61 Melee 87 | . . 3 . 6 . . 7 4 9 6 52 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 5 | . . . 1 . . . 1 . 1 . 2 Escape Stasis 23 | . . . . 6 . 7 . . . 10 . Rewire 9 | . . . . . . . . 9 . . . Trap . | . . . . . . . . . . . . Miscellaneous 4 | . . . 2 1 1 . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Subcaves -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x3 / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison -6/Factory (discovered 3 exits: [*Fac] / Ext x2) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 14) 120 | -11/Scrapyard | Entered Materials 295 | -10/Materials | Discovered new exit (range 6) 307 | -10/Materials | Build established: Mutant 817 | -10/Materials | Discovered new exit (range 8) 1231 | -10/Materials | Repaired Hvy. Assault Rifle 1272 | -10/Materials | Discovered new exit (range 8) 1313 | -10/Materials | Identified exit to Materials 1313 | -10/Materials | Identified exit to Subcaves 1313 | -10/Materials | Identified exit to Mines 1356 | -10/Materials | Learned 2 Mines zone layouts 1409 | -10/Materials | Learned 4 Recycling zone layouts 1421 | -10/Materials | Learned Storage stockpile data 1461 | -10/Materials | Learned Materials emergency access door positions 1931 | -10/Materials | Entered Subcaves 1932 | -10/Subcaves | Approached by a straggling Scientist 2137 | -10/Subcaves | Visited 4L-MR0's lab 2379 | -10/Subcaves | Discovered new exit (range 14) 2560 | -10/Subcaves | Entered Materials 2560 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2733 | -8/Materials | Lost 3 parts (1p1n1w) 3422 | -8/Materials | Build established: Scavenger-Tank 3660 | -8/Materials | Repaired Imp. Treads 3688 | -8/Materials | Learned Factory trap positions 3699 | -8/Materials | Repaired Reflective Plating 3749 | -8/Materials | Learned location of 1 exit from Storage 3776 | -8/Materials | Discovered new exit (range 16) 3802 | -8/Materials | Learned Storage trap positions 3844 | -8/Materials | Learned Factory trap positions 3877 | -8/Materials | Learned Factory security intel 3911 | -8/Materials | Learned Factory emergency access door positions 3932 | -8/Materials | Learned 4 Recycling zone layouts 3961 | -8/Materials | Learned 2 Lower Caves zone layouts 3994 | -8/Materials | Repaired Hvy. Assault Rifle+ 3999 | -8/Materials | Learned location of Zion (-7) 4046 | -8/Materials | Identified exit to Factory 4570 | -8/Materials | Discovered exit to Factory (range 16) 7136 | -8/Materials | Garrison activated, responded to threat 7159 | -8/Materials | Identified exit to Garrison 7159 | -8/Materials | Entered Garrison 7207 | -8/Garrison | Triggered checkpoint 7249 | -8/Garrison | Discovered new exit (range 38) 7249 | -8/Garrison | Discovered new exit (range 77) 7249 | -8/Garrison | Discovered new exit (range 62) 7280 | -8/Garrison | Garrison Relay disabled 7407 | -8/Garrison | Triggered checkpoint 7525 | -8/Garrison | Triggered checkpoint 7592 | -8/Garrison | Lost 3 parts (2n1w) 7597 | -8/Garrison | Destroyed 9 combat bots 7887 | -8/Garrison | Installed Relay Interface Framework 8021 | -8/Garrison | Triggered checkpoint 8038 | -8/Garrison | Garrison Relay disabled 8187 | -8/Garrison | Triggered checkpoint 8208 | -8/Garrison | Identified exit to Materials 8208 | -8/Garrison | Entered Materials 8413 | -8/Materials | Identified exit to Garrison 8451 | -8/Materials | Core integrity fell below 50% 8452 | -8/Materials | Garrison activated, responded to threat 8776 | -8/Materials | Entered Garrison 8880 | -8/Garrison | Triggered checkpoint 9037 | -8/Garrison | Learned Factory security intel 9058 | -8/Garrison | Garrison Relay disabled 9210 | -8/Garrison | Triggered checkpoint 9505 | -8/Garrison | Expanded RIF knowledge: Robot Detection 9696 | -8/Garrison | Discovered exit to Factory (range 14) 9914 | -8/Garrison | Build established: Tank 9914 | -8/Garrison | Discovered exit to Factory (range 44) 9914 | -8/Garrison | Discovered exit to Factory (range 19) 9914 | -8/Garrison | Discovered exit to Factory (range 63) 9968 | -8/Garrison | Entered Factory 9968 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9969 | -7/Factory | Loaded intel: 85 trap records 10742 | -7/Factory | Discovered new exit (range 14) 10843 | -7/Factory | Build established: Gunner 11457 | -7/Factory | Repaired Gauss Rifle+ 11909 | -7/Factory | Discovered new exit (range 13) 12101 | -7/Factory | Build established: Hacker-Gunner 12361 | -7/Factory | Learned Extension garrison access intel 12486 | -7/Factory | Identified exit to Factory 12569 | -7/Factory | Learned location of 1 exit from Hub_04(d) 12596 | -7/Factory | Loaded intel: 4 scanalyzer locations 12611 | -7/Factory | Learned location of 1 exit from Cetus 12634 | -7/Factory | Loaded intel: 6 repair station locations 12665 | -7/Factory | Learned 2 Proximity Caves zone layouts 12695 | -7/Factory | Lost 3 allies 12707 | -7/Factory | Learned location of 1 exit from Lower Caves 13001 | -7/Factory | Build established: Hacker-Tank 13038 | -7/Factory | Identified exit to Garrison 13038 | -7/Factory | Entered Garrison 13038 | -7/Garrison | Accompanied by 2 allies 13128 | -7/Garrison | Triggered checkpoint 13166 | -7/Garrison | Garrison Relay disabled 13418 | -7/Garrison | Triggered checkpoint 13467 | -7/Garrison | Discovered new exit (range 5) 13520 | -7/Garrison | Triggered checkpoint 13652 | -7/Garrison | Discovered new exit (range 12) 13676 | -7/Garrison | Expanded RIF knowledge: Threat Obfuscation 13722 | -7/Garrison | Triggered checkpoint 13762 | -7/Garrison | Garrison Relay disabled 13865 | -7/Garrison | Triggered checkpoint 13942 | -7/Garrison | Discovered new exit (range 10) 13992 | -7/Garrison | Triggered checkpoint 14070 | -7/Garrison | Build established: Bothacker-Tank 14172 | -7/Garrison | Triggered checkpoint 14227 | -7/Garrison | Entered Factory 14228 | -7/Factory | Loaded intel: 108 trap records 15113 | -7/Factory | Build established: Tank 15201 | -7/Factory | Cargo convoy interrupted 16455 | -7/Factory | Garrison activated, responded to threat 16862 | -7/Factory | Lost 3 parts (1n1u1w) 17486 | -7/Factory | Build established: Mutant 17693 | -7/Factory | Identified exit to Garrison 17693 | -7/Factory | Entered Garrison 17980 | -7/Garrison | Core integrity fell below 50% 17996 | -7/Garrison | System corruption reached 10% 18057 | -7/Garrison | Lost 6 parts (2n2u2w) 18202 | -7/Garrison | Expanded RIF knowledge: Coupler Efficiency 18399 | -7/Garrison | Triggered checkpoint 18543 | -7/Garrison | Discovered exit to Factory (range 14) 18625 | -7/Garrison | Triggered checkpoint 18682 | -7/Garrison | Garrison Relay disabled 18739 | -7/Garrison | Build established: Scavenger-Gunner 18835 | -7/Garrison | Entered Factory 18835 | -6/Factory | Evolved 2 slots: Utility x2 18836 | -6/Factory | Identified exit to Extension 19207 | -6/Factory | Build established: Mutant 19345 | -6/Factory | Discovered new exit (range 17) 19516 | -6/Factory | Build established: Tank 19905 | -6/Factory | Lost 3 parts (1n2u) 20130 | -6/Factory | Build established: Mutant 20503 | -6/Factory | Watched by a mysterious "MATRIX" hacker. 20796 | -6/Factory | Lost 3 parts (1n1u1w) 21116 | -6/Factory | Learned 4 Factory zone layouts 21155 | -6/Factory | Lost 4 parts (1p2n1w) 21172 | -6/Factory | Learned location of Cetus (-6) 21256 | -6/Factory | Learned location of 1 exit from Hub_04(d) 21306 | -6/Factory | Learned 2 Hub_04(d) zone layouts 21364 | -6/Factory | Learned Extension trap positions 21430 | -6/Factory | Learned location of 1 exit from Cetus 21467 | -6/Factory | Lost 5 parts (1u4w) 21666 | -6/Factory | System corruption reached 10% 21698 | -6/Factory | Lost 3 parts (3u) 21972 | -6/Factory | Core integrity fell below 50% 22070 | -6/Factory | Build established: Gladiator 22419 | -6/Factory | Fabricated Biometal Leg (x2) 22572 | -6/Factory | Core integrity fell below 20% 22584 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 22565_ Slug penetrates Nuclear Reactor. 22567_ Penetrated by Slug. 22567_ Hvy. Pick destroyed. 22568_ Penetrated by Slug. 22570_ Dropped Biometal Leg. 22571_ Dropped Huge Storage Unit. 22571_ Penetrated by Slug. 22573_ Dropped Hvy. Flak Cannon. 22575_ Penetrated by Slug. 22575_ Slug penetrates B-48 Gladiator. 22575_ Penetrated by Slug. 22576_ Knocked back. 22578_ Slug penetrates Wall. 22578_ Penetrated by Slug. 22580_ Stasis Canceller destroyed. 22580_ System corrupted by crushing effect (+2). 22581_ Dropped Hcp. Storage Unit. 22581_ Penetrated by Slug. 22582_ Mic. Fission Core destroyed. 22582_ Acquired Nuclear Pulse Thruster. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????####+#####+##+????????? | | ???????????????????????????+ ????????? | | ???????????????????????????# ?????????? | | ???????????????????????????# ???????????? | | ???????????????????????????#= """ """ "??????????? | | ???????????????????###?????# """ """ """????????? | | ????################T ###### """ """ """ #?????? | | ??? u ![==%=* #?????? | | ??? ][b!]/ h #?????? | | ?? @!! pk #?????? | | ?? [ h ?? | | ?? ^ #####"" ""# #####?? | | ??????###+#############+####????""F""#?? #?????? | | ????????????????????# #?????""" #????##?????? | | ????????????????????# "" #??????####???????????? | | ????????????????????# "" #?????????????????????? | | ????????????????????# "T #?????????????????????? | | ????????????????????# "" #?????????????????????? | | ????????????????????# "" #?????????????????????? | | ???????############## #?????????????????????? | | ???????# # #?????????????????????? | | ???????# """ # "" ## ???????????????????? | | ???????# """ # "" ## ???????????????????? | | ???????# """ # """ ## ???????????????????? | | ???????# # """ ## ???????????????????? | | ???????# # """ ## ???????????????????? | | ???????# """"""" # ## ???????????????????? | | ???????# """"""" ######### ???????????????????? | | ???????# """"""" #???????# ???????????????????? | | ???????# """"""" #?????####???????????????????? | | ???????# ####### ???????? | | ???????# + ???????? | | ???????#######+############ ???????? | | ??????????# #???????###+???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 21 Energy Capacity 800 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Additional Mass Support 9 Corruption Containment 8 Armor Coverage 825 Resistance: TH 20 Resistance: EM 20 Evasion (%) 74 Melee Accuracy 20 Target Analysis 5 Armor Integrity Analysis 30 Recoil Reduction 4 Salvage Targeting 1 Offensive Hacking 30 Defensive Hacking 10 Relay Coupler Types 2 Relay Coupler Value 51 Authchip Count 1 Item Schematics ----------------- Imp. Treads | -8/Materials | Scanalyzed Multitool | -8/Materials | Scanalyzed Flak Gun | -7/Factory | Scanalyzed Cld. VTOL Module | -7/Factory | Scanalyzed Xenon Bombardment Thruster | -7/Factory | Hacked Myomer Leg | -6/Factory | Scanalyzed Biometal Leg | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Biometal Leg | x2 | -6/Factory | Authchip Repaired ---------- Hvy. Assault Rifle | 13% | -10/Materials Imp. Treads | 6% | -8/Materials Reflective Plating | 15% | -8/Materials Hvy. Assault Rifle | 33% | -8/Materials Gauss Rifle | 10% | -7/Factory Studied --------- Hvy. Assault Rifle | -8/Materials | Hacked Arm. Treads | -8/Materials | Hacked Gauss Rifle | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Satisfying Challenges ------------ None Game ------ Seed AntimissileGhostCloak Manual? 0 Play Time 02:10:47 Cumulative 132.9 hours Start 2026.03.13 @ 11:48:39 End 2026.03.14 @ 01:29:30 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 257 Rogue 257 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0/0 Lore% 58 Gallery% 58 Achievement% 43 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 11d9da8b-6a7c-4e9e-9f7c-1f0a614106a6