Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.05 @ 11:46:45 Player: Koba Result: Self-destructed Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (97) 485 Value Destroyed (2635) 2635 Prototype IDs (53) 1060 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 11980 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 1050/1600 Matter 12/300 Energy 1/100 System Corruption 11% Temperature Warm (105) Movement Flying (27) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Field Propulsion Array Diametric Drive Cooled Impulse Thruster Impulse Thruster Array Impulse Thruster Array > --- UTILITY (13) ----- Medium Storage Unit Machine Analyzer Experimental Signal Interpreter Advanced Transmission Jammer Advanced ECM Suite Graphene Brace Improved Hacking Suite Advanced System Shield Improved Component Analysis Suite > --- WEAPON (2) ------- Enhanced Nova Cannon > --- INVENTORY (10) --- Impulse Thruster Array Impulse Thruster Array Stasis Canceller Advanced Force Field Graviton Cannon Improved Proton Missile Launcher Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Diametric Drive Cooled Impulse Thruster Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Medium Storage Unit Machine Analyzer Triangulator Experimental Signal Interpreter Advanced Transmission Jammer Advanced ECM Suite Graphene Brace Improved Hacking Suite Advanced System Shield Improved Component Analysis Suite > --- WEAPON ----------- Enhanced Nova Cannon Molecular Scythe > --- INVENTORY -------- Micro Antimatter Reactor Diametric Drive Impulse Thruster Array Stasis Canceller Advanced Force Field Graviton Cannon Improved Proton Missile Launcher [Rating: 156] Favorites ----------- Power Micro Antimatter Reactor Engine Heavy Ion Engine Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Improved Flight Unit Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Flight Unit Improved Flight Unit Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Signal Interpreter Hackware Improved Hacking Suite Protection Improved Light Armor Plating Weapon Makeshift Hammer Energy Gun EM Shotgun Energy Cannon EM Pulse Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Graviton Cannon Launcher Improved Proton Missile Launcher Special Weapon Mining Laser Impact Weapon Makeshift Hammer Slashing Weapon Molecular Scythe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Fac Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 2 . 2 2 2 2 2 Power 1 | . . . . . . . . . . . . 1 . . . Propulsion 6 | . . . 1 . . . . 2 . . . 1 . 2 . Utility 11 | . . . 1 . . . 2 . 2 . 2 . 2 . 2 Weapon . | . . . . . . . . . . . . . . . . Parts Attached 146 | 8 8 2 10 3 1 1 26 11 10 2 12 11 10 10 21 Power 24 | 1 2 . 2 . . . 5 1 4 1 3 1 2 . 2 Engine 10 | 1 2 . 2 . . . 4 . 1 . . . . . . Core 9 | . . . . . . . 1 1 2 1 3 1 . . . Reactor 5 | . . . . . . . . . 1 . . . 2 . 2 Propulsion 47 | 2 2 . 4 1 . 1 9 4 2 . 2 6 2 2 10 Treads 10 | . . . . . . 1 9 . . . . . . . . Leg 4 | 2 1 . 1 . . . . . . . . . . . . Wheel 4 | . . . 3 1 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 29 | . 1 . . . . . . 4 2 . 2 6 2 2 10 Utility 44 | 3 1 . 1 1 1 . 4 4 3 1 6 3 6 4 6 Device 15 | 2 . . . . . . 3 . . . 1 3 3 1 2 Storage 7 | 1 1 . . . 1 . . 1 . . 1 . 1 . 1 Processor 6 | . . . . 1 . . . . 1 . 1 . 2 . 1 Hackware 8 | . . . . . . . . 1 1 . 2 . . 3 1 Protection 8 | . . . 1 . . . 1 2 1 1 1 . . . 1 Artifact . | . . . . . . . . . . . . . . . . Weapon 31 | 2 3 2 3 1 . . 8 2 1 . 1 1 . 4 3 Energy Gun 4 | 1 1 . 2 . . . . . . . . . . . . Energy Cannon 11 | . . . 1 1 . . 5 . . . . . . 2 2 Ballistic Gun 3 | 1 . . . . . . 2 . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . 1 Launcher 7 | . . 1 . . . . 1 1 1 . 1 . . 2 . Special Weapon 1 | . 1 . . . . . . . . . . . . . . Impact Weapon 1 | . . 1 . . . . . . . . . . . . . Slashing Weapon 3 | . 1 . . . . . . 1 . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . 1 . 1 . . . 4 . 2 . 1 3 . 1 . Parts Lost 38 | . . . 2 8 . . 3 2 . 1 . . 1 7 14 Power 6 | . . . . . . . 1 1 . 1 . . . . 3 Propulsion 12 | . . . . 3 . . 1 . . . . . . 2 6 Utility 11 | . . . . 2 . . 1 . . . . . 1 4 3 Weapon 9 | . . . 2 3 . . . 1 . . . . . 1 2 Highest Loss Streak 6 | . . . 1 6 . . 2 2 . 1 . . 1 4 4 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 10 | 5 12 14 13 13 12 13 13 6 7 7 7 6 8 6 7 Power . | . 1 1 1 1 1 1 . . 1 . . . . 1 . Propulsion 4 | 3 5 6 6 6 6 6 6 1 1 1 2 2 1 . 1 Utility 3 | . 1 2 2 3 4 4 4 2 3 5 3 4 5 4 3 Weapon 2 | . 4 5 4 2 1 2 1 2 2 1 . . . . 1 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 32 | . 9 1 4 . . . 1 1 1 . 2 1 2 1 9 Power 3 | . 1 1 1 . . . . . . . . . . . . Propulsion 11 | . 5 . 1 . . . . . . . . 1 1 . 3 Utility 13 | . 1 . 1 . . . . 1 1 . 2 . 1 1 5 Weapon 5 | . 2 . 1 . . . 1 . . . . . . . 1 Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 100 100 99 92 64 76 88 80 83 93 86 82 83 77 68 Engine 5 | . 14 14 10 11 11 11 6 3 . 5 . . . . . Core 1 | . . . . . . . 2 3 5 . 4 7 1 . . Reactor 1 | . . . . . . . . . . . . . 6 8 7 Treads 6 | . . . . . . 10 26 . . . . . . . . Leg 3 | . 27 28 2 . . . . . . . . . . . . Wheel 4 | . . . 30 29 11 11 . . . . . . . . . Flight 10 | . . . . . . . . 37 33 33 24 16 13 18 19 Device 8 | . 14 14 11 8 . . 5 7 6 6 4 5 10 10 14 Storage 11 | . 14 14 11 11 20 22 18 7 6 6 5 5 4 4 4 Processor 5 | . . . . 10 11 11 2 . 4 6 5 10 13 11 8 Hackware 4 | . . . . . . . . . 6 13 19 15 14 11 8 Protection 5 | . . . 11 1 . . 8 7 10 13 10 10 7 3 . Energy Gun 2 | . 12 14 14 3 . . . . . . . . . . . Energy Cannon 2 | . . . . 2 . . 7 . . . . . . . 1 Ballistic Gun 1 | . 5 . . . . . 1 3 . . . . . . . Impact Weapon 4 | . . 10 6 10 11 11 8 2 . . . . . . . Slashing Weapon 2 | . 5 3 . . . . . 4 6 6 4 5 4 4 3 Peak Build Rating 156 | 8 11 14 22 22 18 20 36 42 48 48 68 105 120 151 156 Average Rating 51 | 5 9 13 20 19 16 19 30 31 41 47 57 89 115 130 135 On Entrance 40 | . 8 11 14 22 15 18 20 36 35 47 48 68 101 113 98 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 79 | 13 31 33 43 42 51 51 79 26 20 20 29 33 45 51 59 Greatest Support 67 | 20 20 20 36 36 12 12 67 25 25 25 28 45 46 60 62 Greatest Overweight (x) 5 | 2 1 1 1 3 4 4 5 1 . . 2 2 . 1 1 Average Overweight (x) . | . . 1 1 . 3 4 1 . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 8 8 10 8 10 10 10 Average Capacity 12 | 7 13 15 15 15 15 15 15 8 8 8 8 8 8 10 10 Most Carried 15 | 8 15 15 15 15 15 15 15 15 8 8 8 8 9 9 10 Average Carried 11 | 5 13 14 13 13 13 15 14 6 7 7 7 7 8 6 8 Final Capacity 15 | 8 15 15 15 15 15 15 15 8 8 8 8 8 10 10 10 Final Carried 15 | 8 15 15 15 13 15 15 15 8 8 7 7 8 8 7 8 Class Distribution -------------------- 47% | Mutant 15% | Hacker-Sprinter 10% | Assassin 9% | Hacker-Ninja 7% | Scout 3% | Hacker-Mutant 3% | Scavenger-Mutant 3% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scout | -7/Factory Scout | -6/Factory Hacker-Scout | -6/Extension Hacker-Sprinter | -5/Factory Hacker-Mutant | -4/Factory Hacker-Ninja | -3/Research Hacker-Ninja | -2/Research Hacker-Sprinter | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Fac Res Res Acc Matter Collected 2396 | 289 135 63 150 208 . 20 275 80 237 4 192 105 227 86 325 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 3913 | 111 219 34 489 428 . 74 1091 136 120 . 192 105 328 266 320 Parts 221 | 10 13 7 36 12 . . 62 8 12 . 15 5 8 17 16 Haulers Intercepted 10 | . 1 . 2 . . . 5 1 . . . 1 . . . Recyclers Shooed 4 | 1 . . 1 . . . . . . . . . 1 . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Fac Res Res Acc Combat Hostiles Destroyed 73 | . 3 6 10 24 . . 16 2 1 . 5 . . 4 2 Melee 10 | . . 2 . 4 . . . 1 1 . . . . . 2 Guns 10 | . 3 . 5 2 . . . . . . . . . . . Cannons 22 | . . . 1 7 . . 14 . . . . . . . . AOE 28 | . . 3 4 11 . . . 1 . . 5 . . 4 . Classes Destroyed 15 | 2 3 1 1 1 . . 5 1 1 . . . . . . Worker 6 | . . . . . . . . . 2 . . . 1 2 1 Builder 1 | . . . . . . . 1 . . . . . . . . Tunneler 5 | 2 . . . . . 1 . . . . . 1 . 1 . Hauler 10 | . 1 . 2 . . . 5 1 . . . 1 . . . Recycler 7 | 1 . . . 1 . 1 . . . . 1 . 2 . 1 Mechanic 1 | . . . . . . . 1 . . . . . . . . Operator 4 | . . . . . . . 1 . 2 . . . . . 1 Watcher 7 | . 1 . 1 . . . 2 1 . . . . 1 1 . Swarmer 26 | . . 6 4 3 . . 3 1 . . 5 . . 4 . Grunt 13 | . 3 . 2 4 . . 4 . . . . . . . . Brawler 1 | . . . . . . . 1 . . . . . . . . Sentry 11 | . . . 4 . . . 7 . . . . . . . . Hunter 1 | . . . . . . . 1 . . . . . . . . Programmer 4 | . . . . . . . . 1 1 . . . . . 2 Assembled 17 | . . . . 17 . . . . . . . . . . . Best Kill Streak 6 | 2 3 3 4 6 . 1 3 1 2 . 5 2 2 5 1 Combat Bots Only 6 | . 3 3 4 6 . . 2 1 1 . 5 . . 4 1 Max Kills in Single Turn 5 | 1 1 2 4 2 . 1 2 1 1 . 5 1 1 2 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 5 | . . 2 4 2 . . . 1 . . 5 . . 2 . Melee 1 | . . 1 . 1 . . . 1 1 . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Fac Res Res Acc Hostile Shots Fired 658 | . 16 12 32 98 . . 131 13 28 73 7 . 56 24 168 Missed 263 | . 3 7 8 36 . . 36 5 17 37 4 . 26 7 77 Hits 395 | . 13 5 24 62 . . 95 8 11 36 3 . 30 17 91 Melee 2 | . . . . 2 . . . . . . . . . . . Projectile 393 | . 13 5 24 60 . . 95 8 11 36 3 . 30 17 91 AOE 3 | . . . . 1 . . . 2 . . . . . . . Critical Strikes 17 | . . . . . . . 4 . . . . . 6 . 7 Actively Blocked 8 | . . . . . . . . . . . . . 1 . 7 Part Disruptions 3 | . . . . 1 . . . . . . . . . . 2 Damage Taken 7755 | . 138 82 386 954 . . 1223 297 146 439 44 69 722 1076 2179 Core 1557 | . 22 18 53 200 . . 109 28 34 66 . 69 214 194 550 Absorbed by Shields . | . . . . . . . . . . . . . . . . Redirected to Shielding 300 | . . . . . . . . . 18 66 7 . 47 57 105 Regen/Repaired (Parts) 204 | . . . . . . . 113 . . . . . 91 . . Core Remaining (%) 84 | 100 . 84 . . . 36 80 96 . 88 100 94 83 86 . Volleys Fired 226 | 6 19 3 30 38 . . 73 2 3 . 1 . . 11 40 Largest 2 | 2 2 1 2 2 . . 2 1 1 . 1 . . 1 1 Hottest 136 | 60 120 33 113 136 . . 123 33 36 . 36 . . 120 120 Shots Fired 276 | 9 34 3 47 45 . . 81 2 3 . 1 . . 11 40 Gun 96 | 9 33 . 45 7 . . 2 . . . . . . . . Cannon 150 | . . . 1 25 . . 79 . . . . . . 5 40 Launcher 29 | . . 3 1 13 . . . 2 3 . 1 . . 6 . Special 1 | . 1 . . . . . . . . . . . . . . Kinetic 47 | 3 15 . . . . . 2 . . . . . . . 27 Thermal 110 | . 1 . 1 25 . . 65 . . . . . . 5 13 Explosive 23 | . . 3 1 13 . . . 2 3 . 1 . . . . Electromagnetic 96 | 6 18 . 45 7 . . 14 . . . . . . 6 . Robot Hit Streak 10 | 2 7 2 10 8 . . 10 . . . . . . . . Robot Miss Streak 4 | 2 2 1 4 4 . . 4 . . . . . . . 2 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . Shots Hit Robots 223 | 4 22 6 36 30 . 2 65 9 11 . 7 4 9 3 15 Core Hits 137 | 3 8 5 23 32 . . 30 4 4 . 8 2 1 11 6 Critical Kills 2 | . . 1 . . . . 1 . . . . . . . . Critical Parts Destroyed 3 | . . . . . . 2 1 . . . . . . . . Critical Strikes 11 | . . 1 . . . 2 2 . 1 . . 1 1 . 3 Smash 5 | . . 1 . . . 2 2 . . . . . . . . Sever 6 | . . . . . . . . . 1 . . 1 1 . 3 Melee Attacks 366 | . 3 5 6 16 . 3 29 52 46 . 21 8 56 26 95 Impact 67 | . . 5 6 16 . 3 29 8 . . . . . . . Slashing 299 | . 3 . . . . . . 44 46 . 21 8 56 26 95 Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 24 | . 1 . . 1 . 2 2 2 3 . 2 2 3 3 3 Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 9354 | 83 336 381 703 1358 . 222 1836 507 567 . 661 374 704 639 983 Guns 938 | 53 289 . 477 83 . . 36 . . . . . . . . Cannons 1662 | . . . 21 307 . . 1334 . . . . . . . . Explosions 1644 | 30 . 181 205 554 . . . 67 . . 314 . . 293 . Melee 5110 | . 47 200 . 414 . 222 466 440 567 . 347 374 704 346 983 Ramming . | . . . . . . . . . . . . . . . . Kinetic 181 | 25 120 . . . . . 36 . . . . . . . . Thermal 1328 | 30 . . 21 307 . . 970 . . . . . . . . Explosive 1321 | . . 181 205 554 . . . 67 . . 314 . . . . Electromagnetic 1414 | 28 169 . 477 83 . . 364 . . . . . . 293 . Impact 1302 | . . 200 . 414 . 222 466 . . . . . . . . Slashing 3808 | . 47 . . . . . . 440 567 . 347 374 704 346 983 Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 11 | . . . . . . . . . 1 1 . . 5 1 11 Average Corruption 3 | . . . . . . . . . 1 1 . . 3 1 5 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 41 | . . . . . . . . . 3 . . . 4 1 33 Message Errors 13 | . . . . . . . . . 1 . . . 1 . 11 Matter Fused 9 | . . . . . . . . . . . . . 1 . 8 Heat Flow Errors 6 | . . . . . . . . . 1 . . . 1 . 4 Energy Discharges 3 | . . . . . . . . . 1 . . . . . 2 Data Loss (minor) 3 | . . . . . . . . . . . . . . . 3 Data Loss (major) 2 | . . . . . . . . . . . . . . 1 1 Misfires 1 | . . . . . . . . . . . . . . . 1 Alerts 2 | . . . . . . . . . . . . . 1 . 1 Misdirections 1 | . . . . . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 1413 | . 7 68 10 117 . 222 157 69 96 . . . 303 120 244 Projectiles 38 | . . . . 2 . . 36 . . . . . . . . Explosions 30 | . . 20 10 . . . . . . . . . . . . Melee 1345 | . 7 48 . 115 . 222 121 69 96 . . . 303 120 244 Knockbacks 2 | . . . . . . 1 1 . . . . . . . . Impact 2 | . . . . . . 1 1 . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 279 | . . 36 31 112 . . . 4 . . . . . 96 . Shots 9 | . . 1 1 4 . . . 1 . . . . . 2 . Rammed 1 | . . . 1 . . . . . . . . . . . . Targets Rammed 1 | . . . 1 . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 447 | . 42 . 205 447 . . 372 25 108 19 . . 103 90 267 Average Temperature 79 | . 21 . 57 119 . . 148 6 65 9 . . 47 14 46 Received Heat Transfer 930 | . 78 . 102 105 . . 414 24 6 84 9 . 18 27 63 Effects 12 | . . . . 2 . . 7 . . . . . . . 3 Shutdowns 2 | . . . . 1 . . 1 . . . . . . . . Energy Bleed 3 | . . . . 1 . . 2 . . . . . . . . Interference 6 | . . . . . . . 3 . . . . . . . 3 Damage (minor) 1 | . . . . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . 1 . . . 1 3 . . . . . . . . Combat Hostiles 3 | . . 1 . . . . 2 . . . . . . . . Parts Fried 19 | . 1 . 3 1 . 2 9 . . . . . . 3 . Impact Corruptions 16 | . . 2 . 2 . 7 5 . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . 2 . . . . . . . . Heat Transferred 2307 | 50 . . 37 555 . . 1665 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 1 | 1 . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Fac Res Res Acc Maximum Alert Level 2 | . . . . . . . 1 . . . . . . . 2 Low Security (%) 94 | 100 100 100 100 100 . 100 82 100 100 100 100 100 100 100 88 Level 1 5 | . . . . . . . 17 . . . . . . . 7 Level 2 . | . . . . . . . . . . . . . . . 4 Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 530 | 5 111 93 134 137 . 5 228 94 69 45 126 42 44 197 530 Initial 101 | . . . 19 21 . . . 94 . 13 21 40 5 . 101 Average 48 | 1 16 26 63 45 . . 74 40 29 8 42 19 9 79 84 Influence Increases 4193 | 15 183 163 319 287 . 11 591 239 240 75 220 37 241 493 1079 Destroy 0b10 Robot/C 1120 | . 60 120 200 140 . . 320 40 20 . 100 . . 80 40 Destroy 0b10 Robot/NC 205 | 15 10 . 15 5 . 10 50 10 20 . 5 10 20 20 15 Destroy Leader 314 | . 14 20 66 30 . . 124 14 10 . 10 2 2 12 10 Successful Hack 167 | . 6 . 7 . . . 23 24 4 . 22 4 56 . 21 Disable Machine 345 | . 15 . . 15 . . 30 75 45 . 30 15 . 30 90 Anti-Garrison Action 150 | . . . . . . . . . . . . . . 150 . Destroy Structure 797 | . 3 23 16 97 . 1 14 46 51 . 38 6 88 111 303 Partial Spotted 165 | . 15 . . . . . . 15 30 . . . 45 15 45 Lose Combat Pursuer 930 | . 60 . 15 . . . 30 15 60 75 15 . 30 75 555 Influence Decreases 3663 | 15 182 114 314 342 . 11 382 448 212 58 181 110 252 323 719 Entered New Map 339 | . . 1 31 34 . . . 115 . 15 24 44 6 . 69 Time Decay 2998 | 15 182 113 263 264 . 11 362 313 212 33 157 66 244 253 510 Lost Part 326 | . . . 20 44 . . 20 20 . 10 . . 2 70 140 Squads Dispatched 32 | . 2 . 2 . . . 3 4 1 . 3 . 3 5 9 Investigation 7 | . 1 . 1 . . . 2 1 . . 1 . . . 1 Extermination 16 | . . . . . . . . 2 1 . 1 . 3 2 7 Reinforcement 6 | . 1 . 1 . . . 1 1 . . . . . 1 1 Assault 2 | . . . . . . . . . . . . . . 2 . Garrison 1 | . . . . . . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Fac Res Res Acc Distress Signals 22 | . 2 . . . . . 7 1 2 . . . 3 1 6 Communications Jammed 4 | . . . . . . . . . . . . . . . 4 Distress Signals 4 | . . . . . . . . . . . . . . . 4 Times Spotted 228 | . 15 6 19 28 . . 31 6 10 11 12 . 22 11 57 Peak Tracking Total 20 | . 5 3 5 4 . . 4 3 4 9 6 . 10 7 20 Tactical Retreats 34 | . 2 . 1 1 . . 2 1 3 2 1 . 4 4 13 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Fac Res Res Acc Traps Triggered 13 | . . . 1 . . . . . 1 . 7 1 . 2 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Fac Res Res Acc Machines Disabled 25 | . 2 . . 1 . . 2 5 3 . 2 1 . 3 6 Max in Single Turn 1 | . 1 . . 1 . . 1 1 1 . 1 1 . 1 1 Garrison Access 6 | . . . . . . . . . . . 1 . 1 2 2 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Fac Res Res Acc Machines Accessed 73 | . 6 . 3 1 5 . 6 8 4 . 8 5 8 7 12 Terminals 46 | . 6 . 3 . . . 4 6 2 . 3 5 4 4 9 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 4 | . . . . . . . 1 . . . 2 . 1 . . Recycling Units 9 | . . . . . . . 1 1 1 . 2 . 2 2 . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . . . . 1 1 . 1 . 1 1 3 Total Hacks 188 | . 12 . 7 1 50 . 13 17 10 . 18 10 12 15 23 Successful 116 | . 5 . 4 1 50 . 8 8 4 . 10 3 10 9 4 Failed 71 | . 7 . 3 . . . 5 8 6 . 8 7 2 6 19 Catastrophic 12 | . . . . . . . . 2 . . 1 1 1 . 7 Database Lockouts 1 | . . . . . . . . 1 . . . . . . . Manual 29 | . 7 . . . 2 . 2 4 1 . . . 1 1 11 Terminals 98 | . 12 . 7 . . . 9 14 5 . 7 10 6 10 18 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 10 | . . . . . . . 3 . . . 5 . 2 . . Recycling Units 19 | . . . . . . . 1 2 4 . 5 . 3 4 . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 10 | . . . . . . . . 1 1 . 1 . 1 1 5 Terminal Hacks 92 | . 5 . 4 1 50 . 5 7 3 . 5 3 4 4 1 Record 61 | . . . 2 . 49 . 2 2 2 . 1 1 1 1 . Robot Schematic 1 | . . . . . . . . . . . . . . . 1 Robot Analysis 2 | . 2 . . . . . . . . . . . . . . Prototype ID Bank 4 | . 1 . 1 . . . 1 . . . 1 . . . . Open Door 1 | . . . . 1 . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . 1 . . Branch Access Points 7 | . . . 1 . . . 1 1 . . 1 1 1 1 . Alert Level 1 | . . . . . . . . 1 . . . . . . . Locate Traps 1 | . . . . . . . . . . . . . . 1 . Maintenance Status 1 | . . . . . . . . 1 . . . . . . . Hauler Manifests 6 | . 1 . . . . . . 1 1 . 1 1 1 . . Registered Prototypes 1 | . 1 . . . . . . . . . . . . . . Zone Layout 4 | . . . . . . . 1 1 . . 1 . . 1 . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 5 | . . . . . . . 2 . . . 1 . 2 . . Scan Component 3 | . . . . . . . 1 . . . 1 . 1 . . Repair 2 | . . . . . . . 1 . . . . . 1 . . Recycling Unit Hacks 12 | . . . . . . . 1 1 1 . 3 . 3 3 . Report Inventory 8 | . . . . . . . 1 1 . . 2 . 2 2 . Retrieve Matter 3 | . . . . . . . . . 1 . . . 1 1 . Retrieve Components 1 | . . . . . . . . . . . 1 . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . . . . . . . 1 . 1 1 2 Seal Access 5 | . . . . . . . . . . . 1 . 1 1 2 Unauthorized Hacks 2 | . . . . . . . . . . . . . . 1 1 Terminals 2 | . . . . . . . . . . . . . . 1 1 Assimilate 1 | . . . . . . . . . . . . . . . 1 Botnet 1 | . . . . . . . . . . . . . . 1 . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . 1 . . . . . 1 Used . | . . . . . . . . . . . . . . . . Hacking Detections 48 | . 5 . 3 . . . 2 7 4 . 7 3 3 4 10 Full Trace Events 7 | . 3 . . . . . 1 1 . . 1 . . . 1 Feedback Events 1 | . . . . . . . . . . . . . . . 1 Hackware Fried 1 | . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . . . 1 Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . 1 . . . . . 1 . . Time 51 | . . . . . . . 32 . . . . . 19 . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 8 | . . . . . . . . . . . 8 . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . 2 . Machine Destruction 2 | . . . . . . . . . . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Fac Res Res Acc Total Allies . | . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Fac Res Res Acc Active Infowar (turns) 9460 | 35 1069 382 650 627 . . 1510 750 660 188 512 151 767 681 1478 Optics 2461 | . . . . . . . . . 528 188 512 151 767 315 . Terrain 2544 | . . . . . . . 841 750 660 188 105 . . . . Structural 669 | . . . . . . . 669 . . . . . . . . Seismic 2763 | 35 1069 382 650 627 . . . . . . . . . . . Machine Analysis 2911 | . . . . . . . . . . . . . 766 681 1464 Triangulation 2461 | . . . . . . . . . . . . . 555 591 1315 Cloaking 1182 | . . . . . . . . . . . 359 151 672 . . Jamming 1646 | . . . . . . . . . . . . . . 584 1062 ECM 171 | . . . . . . . . . . . . . 94 8 69 Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Fac Res Res Acc Turns Passed 12504 | 96 1069 382 650 847 686 824 2763 750 660 188 512 151 767 681 1478 Spaces Moved 12825 | 53 535 189 408 637 472 367 779 1107 1240 579 951 292 1179 1033 3004 Core 9 | 9 . . . . . . . . . . . . . . . Treads 759 | . . . . . . . 759 . . . . . . . . Legs 782 | 44 535 189 14 . . . . . . . . . . . . Wheels 1890 | . . . 394 637 472 367 20 . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 9385 | . . . . . . . . 1107 1240 579 951 292 1179 1033 3004 Fastest Speed 25 | 50 120 190 105 90 120 150 165 28 28 28 28 29 34 28 25 Average Speed 66 | 117 173 190 107 96 145 150 233 45 28 28 31 32 34 30 29 Slowest Speed 320 | 150 190 190 190 135 150 150 320 98 28 28 180 200 35 110 111 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 15 | . . . . . . . . . . . . . 2 . 13 Potential Cave-ins 6 | . . . . . . . . . 2 . . . . . 4 Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 48 | 4 94 55 36 89 92 78 63 28 25 51 34 9 35 31 59 Regions Visited 15 Branch Regions 5 Pre-discovered Areas 2 | . . 1 . . 1 . . . . . . . . . . Known Exits Taken 9 | . . . 1 1 1 1 1 . . . 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 . . . . . 1 1 1 . . . . . Scrap Searched 3 | . . 1 . 1 . 1 . . . . . . . . . Spaces Dug 343 | . 2 . 5 4 . 1 10 40 62 . 16 3 43 52 105 Terrain Destroyed 512 | 2 2 30 13 124 . 1 11 45 62 . 16 3 43 52 108 Melee 232 | . 2 . 5 4 . 1 10 32 28 . 11 3 43 21 72 Projectile 42 | . . . . . . . 1 . . . . . . 5 36 AOE 238 | 2 . 30 8 120 . . . 13 34 . 5 . . 26 . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Fac Res Res Acc Total 16030 | 75 639 205 565 805 473 637 1612 1277 1482 604 1125 337 1457 1348 3389 Wait 2193 | . 40 . 86 104 . 267 678 84 165 21 92 2 198 249 207 Move 12783 | 52 534 188 407 636 471 366 778 1106 1239 578 950 291 1174 1032 2981 Hop 12 | . . . . . . . . . . . . . 2 . 10 Pick Up 104 | 8 18 3 12 1 1 . 5 5 7 . 10 7 4 6 17 Fast Attach 65 | 7 1 . . . 1 1 9 4 3 1 17 6 5 1 9 Attach 56 | . 1 1 5 4 . . 4 5 6 1 7 2 2 5 13 Detach 22 | . . . . . . . 2 4 3 . 3 3 1 3 3 Swap 80 | 1 7 2 9 6 . . 18 3 3 1 4 5 7 11 3 Drop 111 | 1 16 3 9 . . . 16 12 7 2 9 13 8 4 11 Fire 226 | 6 19 3 30 38 . . 73 2 3 . 1 . . 11 40 Melee 366 | . 3 5 6 16 . 3 29 52 46 . 21 8 56 26 95 Ram 1 | . . . 1 . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 11 | . . . . . . . . . . . 11 . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min / *Sto) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / *Low x2) -6/Factory -6/Extension (discovered 2 exits: *Fac / [*Cet]) -5/Factory (discovered 3 exits: *Fac / *Upp x2) -4/Factory (discovered 4 exits: *Res / Upp x2 / Arm) -3/Research (discovered 5 exits: *Res x3 / *Tes x2) -2/Research (discovered 3 exits: *Acc / Qua x2) -1/Access History --------- Turn | Location | Event 39 | -11/Scrapyard | Discovered new exit (range 16) 97 | -11/Scrapyard | Entered Materials 98 | -10/Materials | Met a group of wandering Federalists 174 | -10/Materials | Discovered new exit (range 5) 236 | -10/Materials | Lost 3 allies 302 | -10/Materials | Build established: Mutant 419 | -10/Materials | Discovered new exit (range 12) 616 | -10/Materials | Discovered new exit (range 14) 680 | -10/Materials | Build established: Scavenger-Mutant 929 | -10/Materials | Discovered new exit (range 16) 1001 | -10/Materials | Build established: Mutant 1166 | -10/Materials | Entered Mines 1167 | -10/Mines | Learned location of Storage (-9) 1184 | -10/Mines | Found a hidden stash of uninstalled traps 1250 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1360 | -10/Mines | Discovered new exit (range 8) 1516 | -10/Mines | Discovered new exit (range 13) 1548 | -10/Mines | Entered Materials 1548 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1832 | -9/Materials | Identified exit to Mines 1832 | -9/Materials | Identified exit to Storage 1874 | -9/Materials | Discovered new exit (range 16) 2198 | -9/Materials | Entered Mines 2203 | -9/Mines | Discovered new exit (range 5) 2208 | -9/Mines | Identified exit to Materials 2241 | -9/Mines | Learned Materials terminal intel 2296 | -9/Mines | Assembled infested the area 2301 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2355 | -9/Mines | Discovered exit to Materials (range 12) 2907 | -9/Mines | Core integrity fell below 50% 2963 | -9/Mines | Lost 6 parts (3n1u2w) 2986 | -9/Mines | Found the Drone Emporium 2991 | -9/Mines | Found Prototype Device 3039 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3041 | -9/Mines | Discovered new exit (range 5) 3044 | -9/Mines | Identified exit to Exiles 3045 | -9/Mines | Entered Exiles 3078 | -9/Exiles | Met 8R-AWN 3095 | -9/Exiles | Met EX-HEX 3163 | -9/Exiles | Met EX-DEC 3185 | -9/Exiles | Visited The Gauntlet 3405 | -9/Exiles | Learned location of Zion (-6) 3459 | -9/Exiles | Met EX-BIN 3480 | -9/Exiles | Aligned with FarCom system 3481 | -9/Exiles | Given EX-Vault access code 3561 | -9/Exiles | Opened EX-Vault 3573 | -9/Exiles | Found YOLO Cannon 3602 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3694 | -9/Exiles | Discovered new exit (range 14) 3709 | -9/Exiles | Identified exit to Mines 3731 | -9/Exiles | Left Exiles lab with YOLO Cannon 3731 | -9/Exiles | Entered Mines 3755 | -8/Mines | Discovered exit to Materials (range 10) 4535 | -8/Mines | Discovered exit to Materials (range 7) 4555 | -8/Mines | Entered Materials 4555 | -8/Materials | Evolved 2 slots: Utility x2 4555 | -8/Materials | Identified Decoy Drone Bay 4556 | -8/Materials | Loaded intel: 12 terminal locations 4748 | -8/Materials | Repaired Imp. Treads 5350 | -8/Materials | Discovered new exit (range 3) 5365 | -8/Materials | Identified exit to Factory 6656 | -8/Materials | Build established: Assassin 6716 | -8/Materials | Discovered exit to Factory (range 8) 7080 | -8/Materials | Discovered exit to Factory (range 15) 7318 | -8/Materials | Entered Factory 7318 | -7/Factory | Evolved 2 slots: Propulsion x2 7369 | -7/Factory | Discovered new exit (range 6) 7885 | -7/Factory | Central database locked down 7887 | -7/Factory | Identified exit to Lower Caves 7929 | -7/Factory | Build established: Scout 8064 | -7/Factory | Discovered new exit (range 7) 8068 | -7/Factory | Entered another Factory area 8068 | -6/Factory | Evolved 2 slots: Utility x2 8663 | -6/Factory | Discovered new exit (range 19) 8728 | -6/Factory | Entered Extension 8762 | -6/Extension | Spotted B-75 Beast 8883 | -6/Extension | Spotted B-75 Beast 8910 | -6/Extension | Discovered new exit (range 22) 8910 | -6/Extension | Discovered new exit (range 22) 8916 | -6/Extension | Entered Factory 8916 | -5/Factory | Evolved 2 slots: Utility x2 8937 | -5/Factory | Build established: Hacker-Scout 9051 | -5/Factory | Garrison activated, responded to threat 9114 | -5/Factory | Identified exit to Upper Caves 9367 | -5/Factory | Build established: Hacker-Sprinter 9419 | -5/Factory | Discovered new exit (range 16) 9428 | -5/Factory | Identified exit to Factory 9428 | -5/Factory | Entered another Factory area 9428 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 9534 | -4/Factory | Identified exit to Upper Caves 9534 | -4/Factory | Identified exit to Armory 9568 | -4/Factory | Discovered new exit (range 6) 9578 | -4/Factory | Identified exit to Research 9579 | -4/Factory | Entered Research 9579 | -3/Research | Evolved 2 slots: Utility x2 9699 | -3/Research | Repaired Imp. Propulsion Shielding 9813 | -3/Research | Discovered new exit (range 16) 9845 | -3/Research | Identified exit to Testing 9886 | -3/Research | Build established: Hacker-Ninja 10235 | -3/Research | Identified exit to Research 10346 | -3/Research | Entered another Research area 10346 | -2/Research | Evolved 2 slots: Propulsion x2 10380 | -2/Research | Identified exit to Quarantine 10489 | -2/Research | Spotted B-90 Cyclops 10506 | -2/Research | Found Prototype Processor 10513 | -2/Research | Found Prototype Launcher 10526 | -2/Research | Identified Spectral Analyzer 10541 | -2/Research | Spotted B-90 Cyclops 10566 | -2/Research | Found Prototype Hackware 10573 | -2/Research | Identified Exp. Hacking Suite 10586 | -2/Research | Identified Enh. Gamma Bomb Array 10661 | -2/Research | Found Prototype Launcher 10661 | -2/Research | Identified Point Singularity Launcher 10922 | -2/Research | Lost 4 parts (1n2u1w) 11001 | -2/Research | Discovered new exit (range 8) 11003 | -2/Research | Identified exit to Access 11027 | -2/Research | Entered Access 11027 | -1/Access | Evolved 2 slots: Utility x2 11335 | -1/Access | Lost 4 parts (3n1u) 11509 | -1/Access | Found Prototype Device 11522 | -1/Access | Identified Adv. EM Shield 11603 | -1/Access | Build established: Hacker-Sprinter 11881 | -1/Access | Found Prototype Processor 11926 | -1/Access | Identified Exp. Signal Interpreter 12233 | -1/Access | Lost 3 parts (1n2w) 12278 | -1/Access | Spotted B-99 Colossus 12289 | -1/Access | Adv. Hacking Suite fried by hacking feedback 12328 | -1/Access | Lost 3 parts (2p1u) 12389 | -1/Access | System corruption reached 10% 12505 | -1/Access | Self-destructed Last Messages --------------- [Achievement: Cya!] 12413_ Slug penetrates U-05 Engineer. 12413_ Slug penetrates Wall. 12415_ System corrupted: FCS attempts to trigger Graviton Cannon. 12434_ Impulse Thruster Array destroyed. 12439_ Knocked back. 12439_ Acquired 1 matter. 12444_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 1X. 12446_ System corrupted: Energy discharge (-48). 12446_ Acquired 29 matter. 12449_ Acquired Impulse Thruster Array. 12457_ Acquired Enh. Nova Cannon. 12461_ System corrupted: Matter fused (-8). 12498_ Mic. Antimatter Reactor destroyed. 12500_ System corrupted: Matter fused (-5). 12502_ Sealed Heavy Doors breached. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ??# ######## #?????????# ####/### # | | ???#" #????"????# # # | | ???## #???"""???# / # | | ????# #??"""????# # # | | ????# ## +???"?????# ###### # # | | ##### ## #?????????# #????# # # | | ## #?????????# #????# # # | | * ## #####+##### ##???# # # | | ## ##???# ########/##### | | ""G"" ## ##???# | | " " ## #????################ | | " " ## h### ########???????????????????? | | ## #?# #??????????????????????????? | | ## #?# #??????????????????????????? | | ## #?# #??????????????????????????? | | ## #?# #??????????BB?????????????## | | ########### #?# #??????????BB?????????????# | | ########### #?# #?????????????????????????# | | # #?# #?????????????????????????# | | # gg h#?# #?????????????????????????# | | # w#?# #?????????????????????????# | | #+## "" !### ##????????????????????????# | | # " "" ## ########?h???????????????# | | # "" F" ## "????????????????### | | # ## ! " "????????????##? | | # ## @ "??????????????? | | [ # #; ######## h #??????????????? | | + ;#######?????????????????????????? | | # ##???????????????????????????????? | | # ####### #????????????????????????????????? | | # #?######+#######????????????????????????????? | | # #?# #????????????????????????????? | | # #?# #????????????BB??????????????? | | # #?# #????????????BB??????????????? | | #### ### #????????????????????????????? | | ## # #????????????????????????????? | | # "" #????????????????????????????? | | # """ = #????????????????????????????? | | # "R #????????????????????????????? | | ## # """ #????????????????????????????? | | ?### ### """ #????????????????????######### | | #### #?# #????????????????????#] " | | #?# #????????????????????# """ | | ####+###""###########????????????????????# """ | | "#??????????????????????????????# " | | ##???????????????????""""???????# ! | | * [! #????????????????????""R""??????# | | ]! #????????????????????""?""??????+ | | ]! #???????????????????????????????# | | #???????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 33 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Cloak Strength 3 Armor Coverage 600 Propulsion Shielding 66 Weapon Shielding 66 Evasion (%) 65 Recoil Reduction 3 Offensive Hacking 32 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ C-65 Expert | -1/Access | Hacked Fabricated ------------ Nothing Repaired ---------- Imp. Treads | 27% | -8/Materials Imp. Propulsion Shielding | 9% | -3/Research Alien Tech Used ----------------- None Achievements -------------- 10k Club Can't Catch Me Cya! Dangerous Findings Denied? Hunted Prolific Hacker Quick And Dirty Respectable Loadout Rockin' Loadout Challenges ------------ None Game ------ Seed HardlightDecoderMegatreads Manual? 0 Play Time 05:28:40 Cumulative 16.1 hours Start 2025.08.02 @ 12:28:39 End 2025.08.05 @ 11:46:45 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 15 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8cf52fbb-df2e-4217-a48b-b0b889f43d2a