Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.21 @ 14:56:33 Player: Modulottie Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (65) 325 Value Destroyed (1958) 1958 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (322) 322 TOTAL SCORE: 7605 Bonus ------- High Alert Combat Kills 22 Aligned with FarCom 300 Cogmind --------- Core Integrity 999/1000 Matter 20/300 Energy 100/100 System Corruption 5% Temperature Cool (9) Movement Rolling (115) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Armored Huge Wheel Nuclear Pulse Thruster > --- UTILITY (9) ------ Experimental Heat Sink Melee Analysis Suite Recoil Nullifier Improved Actuator Array Improved Actuator Array Improved Actuator Array Improved Transmission Jammer Improved Medium Armor Plating > --- WEAPON (2) ------- Mass Driver Mass Driver > --- INVENTORY (5) ---- Signal Interpreter Actuator Array Improved Actuator Array Insulated Plating Heavy Machine Gun Peak State ------------ > --- POWER ------------ Light Ion Engine Fusion Compressor > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Experimental Heat Sink Melee Analysis Suite Recoil Nullifier Improved Actuator Array Improved Actuator Array Improved Actuator Array Improved Transmission Jammer Improved Medium Armor Plating > --- WEAPON ----------- Mass Driver Mass Driver > --- INVENTORY -------- Signal Interpreter Actuator Array Improved Actuator Array Insulated Plating Heavy Machine Gun [Rating: 68] Favorites ----------- Power Nuclear Core Engine Makeshift Power Source Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Makeshift Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit VTOL Module Utility High-capacity Storage Unit Device ECM Suite Storage High-capacity Storage Unit Processor Visual Processing Unit Protection Hardened Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon YOLO Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Mass Driver Launcher Rocket Launcher Slashing Weapon Makeshift Axe Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Slots Evolved 10 | . . . . . 4 2 2 . . 2 Power 1 | . . . . . 1 . . . . . Propulsion 2 | . . . . . . . 2 . . . Utility 7 | . . . . . 3 2 . . . 2 Weapon . | . . . . . . . . . . . Parts Attached 94 | 7 7 8 . 5 16 5 19 10 3 14 Power 19 | 1 . 2 . 1 4 . 5 4 1 1 Engine 8 | 1 . 1 . 1 2 . . 2 . 1 Core 11 | . . 1 . . 2 . 5 2 1 . Reactor . | . . . . . . . . . . . Propulsion 25 | 2 5 4 . 2 4 1 4 . 1 2 Treads 2 | . . 2 . . . . . . . . Leg 10 | 2 2 2 . 2 2 . . . . . Wheel 7 | . 3 . . . 2 1 . . . 1 Hover 1 | . . . . . . . . . 1 . Flight 5 | . . . . . . . 4 . . 1 Utility 27 | 1 2 . . . 5 2 8 1 . 8 Device 15 | . . . . . 4 . 4 . . 7 Storage 3 | 1 1 . . . . . 1 . . . Processor 2 | . 1 . . . . . 1 . . . Hackware . | . . . . . . . . . . . Protection 7 | . . . . . 1 2 2 1 . 1 Artifact . | . . . . . . . . . . . Weapon 23 | 3 . 2 . 2 3 2 2 5 1 3 Energy Gun 5 | 2 . 1 . 1 . . . . 1 . Energy Cannon 2 | . . . . . 2 . . . . . Ballistic Gun 4 | 1 . . . . . 2 . . . 1 Ballistic Cannon 2 | . . . . . . . . . . 2 Launcher 3 | . . . . 1 . . . 2 . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 7 | . . 1 . . 1 . 2 3 . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . 1 . . 1 Parts Lost 33 | . . 5 . . 1 8 . 17 . 2 Power 11 | . . 2 . . . 2 . 5 . 2 Propulsion 7 | . . 2 . . . 1 . 4 . . Utility 10 | . . . . . 1 4 . 5 . . Weapon 5 | . . 1 . . . 1 . 3 . . Highest Loss Streak 6 | . . 3 . . 1 4 . 6 . 1 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 74 | . 93 94 100 100 88 83 75 41 15 54 Engine 5 | . 14 4 . 9 9 4 . 7 . 2 Core 6 | . . 4 14 5 9 7 13 2 3 4 Treads 5 | . . 19 28 8 . . . . . . Leg 4 | . 14 4 . 20 15 . . . . . Wheel 4 | . 14 3 . . 2 11 7 . . 4 Flight 1 | . . . . . . . 11 4 . . Device 8 | . . . . . 20 15 17 5 . 18 Storage 7 | . 14 14 14 14 9 7 6 1 . . Processor 8 | . 8 14 14 14 9 4 2 6 6 5 Protection 4 | . . . . . 2 20 2 4 . 1 Energy Gun 5 | . 14 14 14 20 4 . . . . . Energy Cannon 1 | . . . . . 4 4 . . . . Ballistic Gun 3 | . 14 8 . . . 4 9 . . . Slashing Weapon 3 | . . 5 14 7 1 . 3 6 . . Naked Turns . | . . . . . . . . . . . Heaviest Build 87 | 13 48 50 50 50 77 87 72 30 5 53 Greatest Support 40 | 20 26 40 40 40 40 32 27 27 9 28 Greatest Overweight (x) 9 | 3 1 2 1 2 4 5 2 9 . 1 Average Overweight (x) 1 | . . 1 1 1 1 3 . 1 . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 8 5 5 Average Capacity 14 | 7 14 20 20 20 20 20 14 5 5 5 Most Carried 20 | 6 11 12 13 15 20 20 17 8 5 5 Average Carried 10 | 4 8 8 11 14 18 19 12 5 4 4 Final Capacity 20 | 8 20 20 20 20 20 20 8 5 5 5 Final Carried 20 | 6 11 8 13 15 20 17 8 5 5 5 Class Distribution -------------------- 75% | Mutant 18% | Scavenger-Mutant 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Matter Collected 1542 | 206 173 189 . 81 185 234 126 197 127 24 Remotely . | . . . . . . . . . . . Salvage Created 1978 | . 318 181 . 88 283 639 126 325 . 18 Parts 118 | . 18 6 . 11 19 44 4 11 . 5 Haulers Intercepted 1 | . . . . . . 1 . . . . Recyclers Shooed 3 | . . . . . . . 3 . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 22 | . . . . . . . . 13 9 . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Combat Hostiles Destroyed 46 | . 7 4 . 6 7 11 . 11 . . Melee 12 | . . 2 . 1 4 . . 5 . . Guns 18 | . 7 2 . 2 . 7 . . . . Cannons 2 | . . . . . 1 1 . . . . AOE 14 | . . . . 3 2 3 . 6 . . Classes Destroyed 11 | . 2 . . 2 2 3 . 1 . 1 Worker 5 | . . . . 1 . 4 . . . . Builder 7 | . . . . . . 7 . . . . Tunneler 1 | . . . . . . . . . . 1 Hauler 1 | . . . . . . 1 . . . . Recycler 3 | . . . . . 1 1 1 . . . Watcher 2 | . 1 . . . 1 . . . . . Swarmer 18 | . . . . 6 3 2 . 7 . . Grunt 22 | . 7 4 . . 3 6 . 2 . . Brawler 1 | . . . . . . . . 1 . . Sentry 3 | . . . . . 1 2 . . . . Programmer 2 | . . . . . . 1 . 1 . . Best Kill Streak 14 | . 3 1 . 4 4 14 1 5 . 1 Combat Bots Only 5 | . 3 1 . 3 4 2 . 5 . . Max Kills in Single Turn 5 | . 1 1 . 4 2 5 1 2 . 1 Gunslinging 1 | . . . . . . 1 . . . . Exploded 3 | . . . . 3 2 1 . 2 . . Melee 1 | . . 1 . 1 1 . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Hostile Shots Fired 392 | . 42 53 . 25 36 88 . 123 7 18 Missed 120 | . 15 12 . 7 8 35 . 37 2 4 Damage Taken 4293 | . 314 575 . 149 369 766 . 1681 97 342 Core 1080 | . 48 161 . 34 60 148 . 572 56 1 Absorbed by Shields 92 | . . . . . 92 . . . . . Core Remaining (%) 49 | 100 . . . 2 89 31 . . 26 . Volleys Fired 102 | . 32 23 . 7 8 24 . 7 . 1 Largest 2 | . 2 2 . 1 2 2 . 1 . 2 Hottest 114 | . 70 90 . 50 100 100 . 33 . 114 Shots Fired 176 | . 63 47 . 8 9 40 . 7 . 2 Gun 150 | . 63 47 . 4 2 34 . . . . Cannon 15 | . . . . . 7 6 . . . 2 Launcher 11 | . . . . 4 . . . 7 . . Special . | . . . . . . . . . . . Kinetic 90 | . 32 22 . . . 34 . . . 2 Thermal 75 | . 31 25 . 4 9 6 . . . . Explosive 11 | . . . . 4 . . . 7 . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 20 | . 20 12 . 1 2 7 . 2 . 3 Robot Miss Streak 6 | . 4 4 . 2 1 6 . 2 . . Penetration Max 1 | . . . . . . 1 . . . . Secondary Targets 1 | . . . . . . 1 . . . . Max Gunslinging Chain 1 | . . . . . . 1 . . . . Shots Hit Robots 154 | . 49 37 . 4 11 27 6 19 . 1 Core Hits 118 | . 19 10 . 7 10 48 2 17 . 5 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 4 | . 1 2 . . . . . 1 . . Burn 3 | . 1 2 . . . . . . . . Sever 1 | . . . . . . . . 1 . . Melee Attacks 67 | . . 6 . 5 15 . 21 20 . . Impact . | . . . . . . . . . . . Slashing 67 | . . 6 . 5 15 . 21 20 . . Piercing . | . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . 2 . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . 2 . . Damage Inflicted 6049 | . 502 508 . 210 1067 2311 345 996 . 110 Guns 1322 | . 502 323 . 24 11 462 . . . . Cannons 626 | . . . . . 341 257 . . . 28 Explosions 2597 | . . . . 151 460 1592 . 394 . . Melee 1422 | . . 185 . 35 255 . 345 602 . . Ramming 82 | . . . . . . . . . . 82 Kinetic 805 | . 191 124 . . . 462 . . . 28 Thermal 2048 | . 311 199 . 24 812 702 . . . . Explosive 1505 | . . . . 151 . 960 . 394 . . Electromagnetic 187 | . . . . . . 187 . . . . Impact . | . . . . . . . . . . . Slashing 1422 | . . 185 . 35 255 . 345 602 . . Piercing . | . . . . . . . . . . . Highest Corruption 10 | . 3 3 3 3 . 2 . 10 10 5 Average Corruption 4 | . 2 3 3 3 . 1 . 8 10 5 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 77 | . 4 16 8 2 . 6 . 31 8 2 Message Errors 16 | . . 2 1 . . . . 8 4 1 Matter Fused 21 | . 1 3 2 1 . 3 . 10 1 . Heat Flow Errors 13 | . . 6 1 . . . . 4 2 . Energy Discharges 8 | . . 2 1 . . 1 . 4 . . Parts Rejected 1 | . . . . . . . . 1 . . Data Loss (minor) 9 | . 1 1 2 . . 2 . 1 1 1 Data Loss (major) 4 | . 1 . 1 . . . . 2 . . Misfires 3 | . 1 1 . 1 . . . . . . Alerts 2 | . . 1 . . . . . 1 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 613 | . . . . . 165 275 62 111 . . Projectiles 117 | . . . . . 117 . . . . . Explosions 326 | . . . . . 24 275 . 27 . . Melee 170 | . . . . . 24 . 62 84 . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 261 | . . . . . 68 137 . 17 . 39 Shots 4 | . . . . . 1 2 . 1 . . Rammed 15 | . . . . . . . . . . 15 Targets Rammed 15 | . . . . . . . . . . 15 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 434 | . 258 434 181 42 351 104 . 279 210 . Average Temperature 110 | . 92 156 93 13 134 37 . 105 89 . Received Heat Transfer 1485 | . 174 327 . . 129 153 . 528 63 111 Effects 12 | . 3 5 . . 3 . . 1 . . Shutdowns 3 | . . 1 . . 2 . . . . . Energy Bleed 1 | . . 1 . . . . . . . . Interference 5 | . 3 . . . 1 . . 1 . . Damage (minor) 1 | . . 1 . . . . . . . . Damage (major) 2 | . . 2 . . . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 1 | . . . . . . 1 . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 5 | . 2 2 . . . . . 1 . . Heat Transferred 3126 | . 999 728 . 74 665 660 . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Peak Influence 643 | . 300 65 . 182 242 643 413 . . 91 Initial 300 | . . 39 . . 70 95 300 . . 69 Average 128 | . 145 27 . 108 131 195 317 . . 63 Maximum Alert Level 2 | . 1 . . . 1 2 2 . . . Low Security (%) 77 | 100 74 100 . 100 82 67 . . . 100 Level 1 18 | . 25 . . . 17 17 90 . . . Level 2 3 | . . . . . . 14 9 . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 8 | . 1 . . . 1 4 1 . . 1 Investigation 1 | . 1 . . . . . . . . . Extermination 1 | . . . . . . 1 . . . . Reinforcement 6 | . . . . . 1 3 1 . . 1 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . . . . 2 . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Distress Signals 9 | . 2 . . . 4 3 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 111 | . 16 7 . 6 23 20 5 21 6 7 Peak Tracking Total 7 | . 5 2 . 4 4 5 4 7 5 6 Tactical Retreats 16 | . 1 1 . . 6 1 1 4 2 . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Traps Triggered 6 | . 3 . . . . 2 1 . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 3 | . . . . . . . . 2 1 . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Machines Disabled 23 | . . . . 1 1 20 1 . . . Max in Single Turn 10 | . . . . 1 1 10 1 . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Machines Accessed 8 | . 3 . 1 . 1 . 2 . 1 . Terminals 7 | . 3 . . . 1 . 2 . 1 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 18 | . 8 . 1 . 5 . 3 . 1 . Successful 10 | . 4 . 1 . 2 . 2 . 1 . Failed 8 | . 4 . . . 3 . 1 . . . Catastrophic 2 | . 2 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 17 | . 8 . 1 . 5 . 3 . . . Terminals 17 | . 8 . . . 5 . 3 . 1 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 5 | . 1 . 1 . 1 . 1 . 1 . Record 1 | . . . . . . . . . 1 . Branch Access Points 2 | . 1 . . . . . 1 . . . Zone Layout 1 | . . . . . 1 . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 5 | . 3 . . . 1 . 1 . . . Terminals 5 | . 3 . . . 1 . 1 . . . Botnet 5 | . 3 . . . 1 . 1 . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 5 | . 3 . . . 1 . 1 . . . Full Trace Events 1 | . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 5 | . . 2 . . . . . 1 2 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Turns Passed 5880 | 80 449 957 504 144 730 763 421 1043 326 463 Spaces Moved 4065 | 50 281 381 209 50 315 436 515 889 555 384 Core 520 | 19 . . . . . . . 338 163 . Treads 462 | . . 243 209 10 . . . . . . Legs 468 | 31 113 62 . 40 222 . . . . . Wheels 1263 | . 168 76 . . 93 436 179 . . 311 Hover 465 | . . . . . . . . . 392 73 Flight 887 | . . . . . . . 336 551 . . Fastest Speed 28 | 50 105 105 240 210 130 105 28 28 50 60 Average Speed 123 | 128 111 216 240 217 196 143 59 108 57 95 Slowest Speed 500 | 200 120 260 240 280 330 175 120 500 60 115 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 39 | 4 54 85 63 12 30 15 15 84 62 10 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 1 | . . 1 . . . . . . . . Known Exits Taken 2 | . 1 . . . . . 1 . . . Unknown Exits Taken 8 | 1 . 1 1 1 1 1 . 1 1 . Scrap Searched 7 | . . 1 . 1 . . . 2 3 . Spaces Dug 10 | . . . . . . . 10 . . . Terrain Destroyed 262 | . . . . 36 76 77 10 62 . 1 Melee 10 | . . . . . . . 10 . . . Projectile 6 | . . . . . 3 2 . . . 1 AOE 246 | . . . . 36 73 75 . 62 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Total 4651 | 62 360 465 212 72 385 521 605 935 563 471 Wait 208 | . 35 47 . 3 15 34 12 6 2 54 Move 4055 | 49 280 380 208 49 314 435 514 888 554 384 Hop . | . . . . . . . . . . . Pick Up 41 | 6 4 1 4 1 7 8 8 1 1 . Fast Attach 46 | 6 1 1 . 2 8 1 6 5 3 13 Attach 21 | . . 4 . . 4 4 7 2 . . Detach 11 | . . . . . 3 . 5 1 1 1 Swap 27 | 1 6 3 . 3 4 . 6 3 . 1 Drop 35 | . 2 . . 2 7 7 9 4 2 2 Fire 102 | . 32 23 . 7 8 24 . 7 . 1 Melee 64 | . . 6 . 5 15 . 20 18 . . Ram 15 | . . . . . . . . . . 15 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 26 | . . . . . . 8 18 . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 81 | -11/Scrapyard | Entered Materials 328 | -10/Materials | Discovered new exit (range 4) 332 | -10/Materials | Build established: Mutant 396 | -10/Materials | Identified exit to Mines 530 | -10/Materials | Entered Mines 578 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 673 | -10/Mines | Lost 3 parts (1p2n) 732 | -10/Mines | Discovered new exit (range 5) 856 | -10/Mines | Core integrity fell below 50% 916 | -10/Mines | Discovered new exit (range 5) 968 | -10/Mines | Learned location of Zion (-7) 1153 | -10/Mines | Core integrity fell below 20% 1475 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1477 | -10/Mines | Discovered new exit (range 5) 1487 | -10/Mines | Entered Exiles 1527 | -10/Exiles | Discovered new exit (range 17) 1550 | -10/Exiles | Met 8R-AWN 1589 | -10/Exiles | Met EX-HEX 1656 | -10/Exiles | Met EX-BIN 1690 | -10/Exiles | Aligned with FarCom system 1692 | -10/Exiles | Given EX-Vault access code 1750 | -10/Exiles | Opened EX-Vault 1762 | -10/Exiles | Found YOLO Cannon 1808 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1848 | -10/Exiles | Exiles lab attacked by MAIN.C 1971 | -10/Exiles | Discovered new exit (range 10) 1991 | -10/Exiles | Left Exiles lab with YOLO Cannon 1991 | -10/Exiles | Entered Mines 2057 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2118 | -9/Mines | Discovered new exit (range 9) 2135 | -9/Mines | Entered Materials 2135 | -8/Materials | Evolved 4 slots: Power x1, Utility x3 2339 | -8/Materials | Build established: Scavenger-Mutant 2768 | -8/Materials | Discovered new exit (range 18) 2865 | -8/Materials | Entered Factory 2865 | -7/Factory | Evolved 2 slots: Utility x2 3406 | -7/Factory | Core integrity fell below 50% 3436 | -7/Factory | Lost 4 parts (1p2u1w) 3450 | -7/Factory | Build established: Mutant 3612 | -7/Factory | Discovered new exit (range 14) 3628 | -7/Factory | Entered another Factory area 3628 | -6/Factory | Evolved 2 slots: Propulsion x2 3659 | -6/Factory | Lost 3 parts (1p2u) 3973 | -6/Factory | Identified exit to Lower Caves 4049 | -6/Factory | Entered Lower Caves 4073 | -6/Lower Caves | Learned 4 Factory zone layouts 4287 | -6/Lower Caves | Lost 6 parts (2p3n1w) 4373 | -6/Lower Caves | Core integrity fell below 50% 4374 | -6/Lower Caves | System corruption reached 10% 4404 | -6/Lower Caves | Lost 5 parts (1p3u1w) 5026 | -6/Lower Caves | Lost 3 parts (1p1u1w) 5032 | -6/Lower Caves | Spotted B-75 Beast 5088 | -6/Lower Caves | Discovered new exit (range 8) 5090 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 5092 | -6/Lower Caves | Entered another Lower Caves area 5098 | -6/Lower Caves | Discovered new exit (range 14) 5103 | -6/Lower Caves | Learned Factory garrison access intel 5196 | -6/Lower Caves | Encountered a Warlord checkpoint 5418 | -6/Lower Caves | Entered Factory 5418 | -5/Factory | Evolved 2 slots: Utility x2 5420 | -5/Factory | Loaded intel: 4 garrison access locations 5881 | -5/Factory | Self-destructed Last Messages --------------- 05804_ Slammed into K-01 Serf. 05804_ Fusion Compressor destroyed. 05804_ System corrupted by crushing effect (+5). 05804_ Destabilizing: System interference. 05804_ Imp. Actuator Array temporarily disabled. 05804_ Mass Driver temporarily disabled. 05804_ Imp. Actuator Array temporarily disabled. 05811_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F016. 05812_ Acquired Nuclear Pulse Thruster. 05821_ System corrupted: Component data lost. 05830_ K-01 Serf cleans the Power Conduit. 05836_ V>W% K/OR0IQ3%PNI3VVTFTJO%0CEU A4 05837_ K-01 Serf cleans the Power Conduit. 05841_ Slammed into K-01 Serf. 05864_ Penetrated by Slug. 05867_ Lgt. Ion Engine destroyed. 05878_ Penetrated by Slug. 05881_ Slug penetrates K-01 Serf. 05881_ K-01 Serf suffers critical hit (Destroy). 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" / #??????????????? | | #????????# " # **] #??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 66 Energy Generation 29 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 ECM Strength 1 Jamming Range 14 Additional Mass Support 9 Armor Coverage 450 Resistance: TH 20 Evasion (%) 64 Melee Accuracy 5 Recoil Reduction 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Close Call It Was An Accident, I Swear Challenges ------------ None Game ------ Seed PointyLightDesublimator Manual? 0 Play Time 01:01:14 Cumulative 18.3 hours Start 2024.04.20 @ 19:24:16 End 2024.04.21 @ 14:56:33 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 24 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9435509f-24cf-4149-9042-c65712676db3