Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.20 @ 14:31:29 Player: AngelSpirit Result: Destroyed by Fire Trap Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (164) 820 Value Destroyed (5572) 5572 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (3251) 3251 TOTAL SCORE: 14723 Bonus ------- High Alert Combat Kills 140 Follower Combat Kills 570 Delivered SUBCON Basin 2000 Met Imprinter 300 Was Imprinted 300 Friendly Fire -59 Cogmind --------- Core Integrity 0/850 Matter 249/300 Energy 99/100 System Corruption 25% Temperature Cool (0) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Improved Launcher Guidance Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Micro Nuclear Core Quantum Capacitor Hacking Drone Bay (1/1) Shock Maul Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Improved Airjet Improved Gravmag System Gravmag Array > --- UTILITY ---------- Medium Storage Unit Machine Analyzer Enhanced Optical Array Advanced Signal Interpreter Improved Hacking Suite Tech Extrapolator Hacking Drone Bay > --- WEAPON ----------- Gauss Rifle Mini Assault Cannon Falx > --- INVENTORY -------- Structural Scanner Improved Sensor Array Quantum Capacitor Authchip [Propulsion] Authchip [Propulsion] Authchip [Processor] Precision Grenade Launcher RU-N14's Throwing Claymores GAL Module [Rating: 77] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Enhanced Nuclear Core Propulsion Compact Wheel Treads Light Treads Leg Cargo Legs Wheel Compact Wheel Hover Unit Gravmag Array Utility Huge Storage Unit Device Improved Sensor Array Storage Huge Storage Unit Processor Tech Extrapolator Hackware Hacking Suite Protection Makeshift Kinetic Plating Weapon Mini Assault Cannon Energy Gun Gatling Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Minigun Ballistic Cannon Mini Assault Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Shock Maul Slashing Weapon Falx Build | -11 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Fac Low Low Zio Pro Fac Was Fac Low Slots Evolved 8 | . . . . 6 . . . . 2 . . . Power . | . . . . . . . . . . . . . Propulsion 2 | . . . . 1 . . . . 1 . . . Utility 5 | . . . . 4 . . . . 1 . . . Weapon 1 | . . . . 1 . . . . . . . . Parts Attached 153 | 7 11 18 5 50 2 1 3 2 25 1 27 1 Power 17 | 1 3 2 . 7 . . . . 3 . 1 . Engine 8 | 1 2 2 . 3 . . . . . . . . Core 9 | . 1 . . 4 . . . . 3 . 1 . Reactor . | . . . . . . . . . . . . . Propulsion 45 | 2 1 9 2 13 . 1 . 1 10 1 5 . Treads 3 | . . 3 . . . . . . . . . . Leg 2 | . . . . 2 . . . . . . . . Wheel 31 | 2 1 6 2 10 . 1 . 1 7 1 . . Hover 9 | . . . . 1 . . . . 3 . 5 . Flight . | . . . . . . . . . . . . . Utility 52 | 2 4 2 2 16 1 . 1 1 9 . 13 1 Device 21 | 1 3 . . 9 . . 1 1 3 . 3 . Storage 5 | 1 1 . . . . . . . . . 3 . Processor 9 | . . . 1 2 . . . . 2 . 3 1 Hackware 5 | . . . 1 1 . . . . 1 . 2 . Protection 12 | . . 2 . 4 1 . . . 3 . 2 . Artifact . | . . . . . . . . . . . . . Weapon 39 | 2 3 5 1 14 1 . 2 . 3 . 8 . Energy Gun 6 | . . 1 . 3 1 . 1 . . . . . Energy Cannon 4 | . . 2 . 2 . . . . . . . . Ballistic Gun 14 | 2 2 1 . 4 . . . . . . 5 . Ballistic Cannon 3 | . . . . 3 . . . . . . . . Launcher 4 | . 1 1 1 1 . . . . . . . . Special Weapon 4 | . . . . . . . 1 . 2 . 1 . Impact Weapon 2 | . . . . 1 . . . . . . 1 . Slashing Weapon 2 | . . . . . . . . . 1 . 1 . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . . 8 . . 2 . . . 2 . Corrupted Parts 3 | . . . . 1 . . 1 . . . 1 . System Corruption 14 | . . . . 2 . . 10 . . . 2 . Parts Lost 61 | . 4 2 . 22 . . . 2 18 . 11 2 Power 5 | . . . . 3 . . . . 1 . 1 . Propulsion 27 | . 1 1 . 8 . . . . 10 . 6 1 Utility 18 | . 2 1 . 5 . . . 1 7 . 2 . Weapon 11 | . 1 . . 6 . . . 1 . . 2 1 Highest Loss Streak 9 | . 2 1 . 7 . . . 1 9 . 5 7 To Critical Strikes 1 | . . . . . . . . . . . . 1 Average Backups 15 | 1 6 9 9 17 22 24 21 21 20 19 11 6 Power 1 | . 1 2 1 . 1 1 1 1 1 1 . 1 Propulsion 2 | . 2 3 1 2 5 3 3 2 2 2 . . Utility 7 | . . 2 4 10 12 13 12 12 11 9 6 3 Weapon 3 | . 1 2 3 3 3 5 5 5 5 6 3 1 Tool/Special . | . . . . . . . . . . . . . Unused Backups 45 | . . 10 . 5 . 2 6 1 11 . 5 5 Power 11 | . . 1 . 2 . 1 1 1 4 . . 1 Propulsion 7 | . . 4 . 1 . 1 . . . . 1 . Utility 18 | . . 2 . . . . 3 . 7 . 3 3 Weapon 8 | . . 3 . 1 . . 2 . . . 1 1 Tool/Special 1 | . . . . 1 . . . . . . . . Average Slot Usage (%) 94 | . 94 99 99 87 99 100 99 94 82 85 88 23 Engine 5 | . 9 13 14 2 . . . . . . . . Core 3 | . 4 . . 3 7 7 7 7 5 6 5 2 Treads 6 | . . 22 . . . . . . . . . . Wheel 15 | . 27 5 28 17 23 23 23 23 10 19 4 . Hover 1 | . . . . . . . . . 1 . 13 1 Device 9 | . 10 3 . 10 14 14 15 14 16 6 8 2 Storage 9 | . 14 14 14 6 7 7 7 7 6 6 6 2 Processor 13 | . . . 6 19 23 23 23 23 20 20 21 9 Protection 3 | . . 10 . 2 . . . . 1 . 1 . Energy Gun 2 | . . 4 . 2 . . 6 1 . . . 4 Energy Cannon 8 | . . 22 28 5 . . . . . . . . Ballistic Gun 4 | . 23 . . 4 6 7 . . . . 8 . Ballistic Cannon 6 | . . . . 5 15 15 15 15 11 6 1 . Peak Build Rating 77 | 7 12 34 34 63 49 49 57 53 72 52 77 43 Average Rating 39 | 5 8 28 26 45 47 48 51 49 55 51 66 14 On Entrance 35 | . 7 10 33 19 45 49 49 53 49 50 52 43 Avg Prop Armor Cover (%) 4 | . . 4 . . . . . . 4 . . . Naked Turns 28 | . . . . . . . . . . . . 28 Heaviest Build 121 | 14 93 108 108 121 105 105 102 102 106 102 102 21 Greatest Support 75 | 26 26 40 30 75 48 48 48 48 64 42 46 22 Greatest Overweight (x) 35 | . 3 10 4 5 2 2 2 2 35 2 3 . Average Overweight (x) 2 | . 2 2 3 2 2 2 2 2 5 2 . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 10 Average Capacity 23 | 7 20 25 25 25 25 25 25 25 25 25 13 6 Most Carried 25 | 2 15 25 25 22 25 25 25 25 25 22 24 10 Average Carried 20 | 1 6 23 18 18 22 24 24 24 23 21 13 6 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 10 5 Final Carried 25 | 2 15 22 15 22 25 25 25 24 23 22 10 5 Class Distribution -------------------- 45% | Mutant 17% | Skirmisher 12% | Scavenger-Mutant 10% | Scavenger-Skirmisher 3% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Recycling Mutant | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Zion Mutant | -6/Proximity Caves Assassin | -6/Factory Scavenger-Mutant | -6/Waste Scavenger-Mutant | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Sub Rec Fac Low Low Zio Pro Fac Was Fac Low Matter Collected 5850 | 233 625 345 50 1973 154 231 116 421 689 . 1013 . Remotely . | . . . . . . . . . . . . . Salvage Created 6224 | 99 726 529 269 2357 77 14 . 320 639 . 1169 25 Parts 298 | 15 51 36 7 97 5 1 . 13 26 . 47 . Haulers Intercepted 6 | . 2 . . 2 . . . . . . 2 . Recyclers Shooed 6 | . . . . 1 . . . . 3 . 2 . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 42 | . . 14 . . 1 . . 27 . . . . Prevented 12 | . . . . . . 1 . 11 . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Fac Low Low Zio Pro Fac Was Fac Low Combat Hostiles Destroyed 110 | . 12 16 3 44 4 1 . 9 7 . 12 2 Melee 2 | . . . . . . . . . 1 . 1 . Guns 36 | . 12 1 . 17 1 . . . . . 5 . Cannons 47 | . . 10 3 18 1 1 . 9 4 . 1 . AOE 23 | . . 4 . 8 2 . . . 2 . 5 2 Classes Destroyed 21 | 1 5 3 2 4 1 1 . 1 2 . 1 . Worker 8 | . 1 . . 2 . . . . 2 . 3 . Builder 4 | . . . . 1 . . . . 2 . 1 . Tunneler 9 | 5 1 . . 2 . . . . 1 . . . Hauler 6 | . 2 . . 2 . . . . . . 2 . Recycler 18 | . . . 1 11 . . . . 3 . 3 . Minesweeper 1 | . . . . . . 1 . . . . . . Mechanic 1 | . . . . . . . . . 1 . . . Operator 5 | . 2 . . . . . . . . . 3 . Turret 2 | . . 2 . . . . . . . . . . Watcher 8 | . 3 . . 5 . . . . . . . . Swarmer 10 | . . 4 . . 2 . . . 1 . 1 2 Grunt 48 | . 12 . . 24 . 1 . 5 1 . 5 . Brawler 4 | . . . . . . . . 3 1 . . . Sentry 9 | . . . 3 3 1 . . . . . 2 . Demolisher 2 | . . . . 2 . . . . . . . . Specialist 1 | . . . . . . . . . . . 1 . Hunter 2 | . . . . . . . . . 2 . . . Programmer 13 | . . . . 7 . . . 1 2 . 3 . Subdweller 12 | . . 12 . . . . . . . . . . Assembled 8 | . . . . 8 . . . . . . . . Mutant 1 | . . . . . 1 . . . . . . . Best Kill Streak 11 | 5 3 6 2 11 3 1 . 2 4 . 4 2 Combat Bots Only 10 | . 3 4 2 10 3 1 . 2 3 . 3 2 Max Kills in Single Turn 5 | 1 1 2 1 5 1 1 . 1 2 . 2 2 Gunslinging . | . . . . . . . . . . . . . Exploded 5 | . . 2 . 5 1 . . . 1 . 2 2 Melee 1 | . . . . . . . . . 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Sub Rec Fac Low Low Zio Pro Fac Was Fac Low Hostile Shots Fired 816 | . 50 69 4 263 32 3 . 38 110 . 225 22 Missed 262 | . 14 28 1 87 15 1 . 14 19 . 78 5 Hits 554 | . 36 41 3 176 17 2 . 24 91 . 147 17 Melee 18 | . . . . 12 . . . . 6 . . . Projectile 536 | . 36 41 3 164 17 2 . 24 85 . 147 17 AOE 6 | . . 1 . 5 . . . . . . . . Critical Strikes 26 | . . 1 . 7 . . . 4 7 . 6 1 Actively Blocked 2 | . . . . . . . . . 2 . . . Part Disruptions 1 | . . . . . . . . . 1 . . . Damage Taken 8836 | . 531 703 44 3144 139 29 . 401 1640 . 1843 362 Core 1685 | . 95 114 . 507 . . . 114 339 . 317 199 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 107 | . . . . . . . . . 107 . . . Ignored by Resistances 50 | . . 38 . . . . . . 12 . . . Regen/Repaired (Parts) 388 | . . . . 37 . . 99 . 137 . 115 . Core Remaining (%) 42 | 100 . . 16 . . . . 11 . . . . Volleys Fired 437 | 9 73 47 7 162 9 7 . 32 38 . 48 5 Largest 3 | 2 2 2 2 3 3 3 . 3 2 . 2 2 Hottest 240 | 40 50 160 160 240 105 105 . 160 80 . 68 80 Shots Fired 852 | 18 142 73 14 337 18 21 . 65 73 . 82 9 Gun 399 | 18 141 8 . 137 6 8 . 1 . . 72 8 Cannon 418 | . . 55 14 196 9 13 . 64 65 . 2 . Launcher 20 | . 1 10 . 4 3 . . . . . 1 1 Special 15 | . . . . . . . . . 8 . 7 . Kinetic 615 | 18 141 . . 218 15 21 . 64 65 . 73 . Thermal 202 | . . 63 14 115 . . . 1 . . 1 8 Explosive 30 | . 1 10 . 4 3 . . . 3 . 8 1 Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 22 | 7 11 7 6 22 5 4 . 10 7 . 9 2 Robot Miss Streak 5 | 1 5 2 1 5 3 2 . 4 3 . 4 4 Penetration Max 1 | . . . . 1 . . . . . . 1 . Secondary Targets 3 | . . . . 2 . . . . . . 1 . Max Gunslinging Chain 1 | . . . . 1 . . . . . . 1 . Shots Hit Robots 515 | 11 86 38 10 180 8 11 . 36 57 . 75 3 Core Hits 273 | 5 36 25 4 115 8 3 . 18 22 . 32 5 Critical Kills 1 | . . 1 . . . . . . . . . . Critical Parts Destroyed 5 | . 2 . . . . . . . . . 3 . Critical Strikes 23 | . 2 1 . 6 . . . 1 4 . 9 . Meltdown 1 | . . 1 . . . . . . . . . . Destroy 2 | . 2 . . . . . . . . . . . Blast 10 | . . . . 6 . . . 1 3 . . . Smash 3 | . . . . . . . . . . . 3 . Sever 7 | . . . . . . . . . 1 . 6 . Melee Attacks 56 | . . . . 1 . . . . 17 . 38 . Impact 6 | . . . . 1 . . . . . . 5 . Slashing 50 | . . . . . . . . . 17 . 33 . Piercing . | . . . . . . . . . . . . . Sneak Attacks 16 | . . . . . . . . . 6 . 10 . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 16091 | 132 1197 1374 276 5045 365 261 . 1028 2283 . 3884 246 Guns 4771 | 132 1164 143 . 2150 50 88 . 42 . . 937 65 Cannons 5631 | . . 803 276 2311 109 173 . 986 973 . . . Explosions 2864 | . 33 428 . 584 206 . . . 452 . 980 181 Melee 2470 | . . . . . . . . . 749 . 1721 . Ramming . | . . . . . . . . . . . . . Kinetic 7392 | 132 1164 . . 2792 159 261 . 986 973 . 925 . Thermal 3239 | . . 946 276 1669 . . . 42 64 . 177 65 Explosive 2512 | . 33 428 . 461 206 . . . 388 . 815 181 Electromagnetic 123 | . . . . 123 . . . . . . . . Impact 404 | . . . . . . . . . . . 404 . Slashing 2421 | . . . . . . . . . 858 . 1563 . Piercing . | . . . . . . . . . . . . . Highest Corruption 25 | . . . . 8 4 4 10 1 13 21 25 25 Average Corruption 7 | . . . . 2 4 4 4 1 12 19 22 25 Corruption Purged 5 | . . . . 5 . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 236 | . . . . 65 17 26 2 6 44 4 69 3 Message Errors 48 | . . . . 15 2 9 1 1 9 1 10 . Matter Fused 53 | . . . . 11 5 5 . 2 12 1 15 2 Heat Flow Errors 33 | . . . . 11 1 6 1 . 6 . 8 . Energy Discharges 31 | . . . . 7 1 3 . 1 5 . 14 . Parts Rejected 3 | . . . . 1 . . . . 1 . 1 . Parts Fused 2 | . . . . . . 1 . . 1 . . . Data Loss (minor) 20 | . . . . 6 4 . . 1 3 . 6 . Data Loss (major) 15 | . . . . 5 3 . . 1 2 1 2 1 Misfires 17 | . . . . 6 1 1 . . 5 . 4 . Alerts 4 | . . . . 2 . . . . . . 2 . Misdirections 1 | . . . . . . . . . . 1 . . Weapon Failures 9 | . . . . 1 . 1 . . . . 7 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 1016 | . . 9 . 118 . 35 . 8 169 . 677 . Projectiles 82 | . . . . 9 . 35 . 8 7 . 23 . Explosions 198 | . . 9 . 109 . . . . 34 . 46 . Melee 736 | . . . . . . . . . 128 . 608 . Knockbacks 21 | . . . . 6 . 2 . 7 5 . 1 . Impact 1 | . . . . . . . . . . . 1 . Kinetic 20 | . . . . 6 . 2 . 7 5 . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 492 | . . 23 . 345 . . . . . . 80 44 Shots 10 | . . 1 . 7 . . . . . . 1 1 Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 306 | . 19 288 306 305 261 207 180 93 243 . 268 22 Average Temperature 78 | . 8 55 114 90 74 81 102 32 82 . 92 12 Received Heat Transfer 2052 | . 255 138 9 990 36 18 . 180 108 . 318 . Effects 3 | . . . . 1 . 2 . . . . . . Energy Bleed 1 | . . . . 1 . . . . . . . . Interference 2 | . . . . . . 2 . . . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . 2 . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 4 | . . . . 2 . . . . . . 2 . Impact Corruptions 10 | . . . . . . . . . . . 10 . Robots Melted 2 | . . 1 . 1 . . . . . . . . Combat Hostiles 2 | . . 1 . 1 . . . . . . . . Parts Melted 12 | . . 4 . 8 . . . . . . . . Heat Transferred 5228 | . . 1248 370 3113 . . . 75 50 . 187 185 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . 3 . . . . . . . . Alert | -11 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Fac Low Low Zio Pro Fac Was Fac Low Maximum Alert Level 2 | . . . . 2 . . . . . . 2 . Low Security (%) 75 | 100 100 . 100 48 . . . . 100 100 68 . Level 1 14 | . . . . 32 . . . . . . 13 . Level 2 10 | . . . . 19 . . . . . . 17 . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 697 | 10 146 . 31 697 . . . . 151 2 562 . Initial 200 | . 6 . . 200 . . . . 151 2 . . Average 135 | 2 52 . 4 248 . . . . 31 . 178 . Influence Increases 4819 | 25 524 120 171 1741 60 25 . 648 341 . 1034 130 Destroy 0b10 Robot/C 2140 | . 240 120 60 720 60 20 . 420 140 . 320 40 Destroy 0b10 Robot/NC 310 | 25 45 . 5 115 . 5 . . 45 . 70 . Destroy Leader 412 | . 80 . . 174 . . . 40 30 . 88 . Allied During Kill 192 | . . . . . . . . 158 . . 34 . Successful Hack 205 | . 41 . 13 73 . . . . 15 . 63 . Select Force Hacks 170 | . . . 90 50 . . . . . . 30 . Disable Machine 405 | . 30 . . 240 . . . . 60 . 75 . Anti-Garrison Action 200 | . . . . . . . . . . . 200 . Destroy Structure 255 | . 13 . 3 94 . . . . 51 . 94 . Advance Influence 200 | . . . . 200 . . . . . . . . Lose Combat Pursuer 330 | . 75 . . 75 . . . 30 . . 60 90 Influence Decreases 4397 | 15 520 134 171 1054 719 53 . 406 577 6 489 253 Entered New Map 570 | . 4 7 . . 255 6 . . 91 4 . 203 Time Decay 2972 | 15 486 127 171 684 464 47 . 256 321 2 369 30 Lost Part 505 | . 30 . . 220 . . . 10 165 . 60 20 Lost Ally 200 | . . . . . . . . 140 . . 60 . Purge Threat 150 | . . . . 150 . . . . . . . . Squads Dispatched 44 | . 5 . . 19 . . . 1 3 . 16 . Investigation 16 | . 3 . . 4 . . . . 1 . 8 . Extermination 12 | . . . . 7 . . . . 2 . 3 . Reinforcement 14 | . 2 . . 7 . . . . . . 5 . Assault 2 | . . . . 1 . . . 1 . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 3 | . . . . 2 . . . . . . 1 . Haulers Reinforced 3 | . . . . 1 . . . . . . 2 . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . 1 . 1 . Stealth | -11 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Rec Fac Low Low Zio Pro Fac Was Fac Low Distress Signals 7 | . 4 . . 1 . . . . . . 2 . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 201 | . 29 18 3 68 4 1 . 20 10 5 35 8 Peak Tracking Total 12 | . 3 6 2 8 3 1 . 5 3 5 12 9 Tactical Retreats 16 | . 4 . . 4 . . . 1 . . 4 3 Traps | -11 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Fac Low Low Zio Pro Fac Was Fac Low Traps Triggered 12 | . 3 2 . 1 . . . . 2 . 3 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused 1 | . . . . . . . . 1 . . . . Traps Extracted . | . . . . . . . . . . . . . Installed 1 | . . . . . . . . 1 . . . . Triggered 1 | . . . . . . . . 1 . . . . Most Traps Carried 1 | . . . . . . 1 1 1 . . . . Machines | -11 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Sub Rec Fac Low Low Zio Pro Fac Was Fac Low Machines Disabled 32 | . 2 4 . 16 1 . . . 4 . 5 . Max in Single Turn 4 | . 1 3 . 4 1 . . . 2 . 1 . Garrison Access 2 | . . . . . . . . . . . 2 . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills 1 | . . . . 1 . . . . . . . . Hacking | -11 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Rec Fac Low Low Zio Pro Fac Was Fac Low Machines Accessed 56 | . 9 4 10 15 1 . . . 5 . 11 1 Terminals 21 | . 6 . 6 8 1 . . . . . . . Fabricators 5 | . . . . 2 . . . . 1 . 2 . Repair Stations 7 | . 1 . . 1 . . . . 2 . 3 . Recycling Units 12 | . 2 . 4 3 . . . . 1 . 2 . Scanalyzers 4 | . . . . 1 . . . . 1 . 2 . Garrison Access 2 | . . . . . . . . . . . 2 . Total Hacks 149 | . 31 6 33 44 1 . . . 7 . 26 1 Successful 91 | . 17 6 20 20 1 . . . 4 . 22 1 Failed 56 | . 13 . 12 24 . . . . 3 . 4 . Catastrophic 10 | . 2 . 1 5 . . . . 2 . . . Database Lockouts 2 | . 1 . 1 . . . . . . . . . Manual 95 | . 19 . 20 8 . . . . 6 . 42 . Terminals 66 | . 24 . 23 18 1 . . . . . . . Fabricators 15 | . . . . 8 . . . . 2 . 5 . Repair Stations 17 | . 3 . . 5 . . . . 2 . 7 . Recycling Units 25 | . 4 . 10 8 . . . . 1 . 2 . Scanalyzers 16 | . . . . 5 . . . . 2 . 9 . Garrison Access 3 | . . . . . . . . . . . 3 . Terminal Hacks 24 | . 5 6 5 6 1 . . . . . . 1 Record 4 | . . 3 . . 1 . . . . . . . Part Schematic 1 | . . . 1 . . . . . . . . . Robot Analysis 2 | . 1 . 1 . . . . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . . . . Open Door 2 | . . 1 . . . . . . . . . 1 Terminal Index 2 | . 1 . . 1 . . . . . . . . Recycling Unit Index 1 | . . . 1 . . . . . . . . . Alert Level 1 | . . . . 1 . . . . . . . . Unreport Threat 1 | . . . . 1 . . . . . . . . Locate Traps 2 | . 1 . . 1 . . . . . . . . Hauler Manifests 1 | . . . . 1 . . . . . . . . Registered Components 2 | . 1 . . 1 . . . . . . . . Zone Layout 2 | . 1 . 1 . . . . . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . Release Object 1 | . . 1 . . . . . . . . . . Fabricator Hacks 7 | . . . . 3 . . . . 1 . 3 . Network Status 2 | . . . . 1 . . . . . . 1 . Load Schematic 2 | . . . . 1 . . . . . . 1 . Build 3 | . . . . 1 . . . . 1 . 1 . Repair Station Hacks 6 | . . . . 2 . . . . . . 4 . Scan Component 3 | . . . . 1 . . . . . . 2 . Repair 2 | . . . . 1 . . . . . . 1 . Refit 1 | . . . . . . . . . . . 1 . Recycling Unit Hacks 9 | . 2 . 3 2 . . . . . . 2 . Retrieve Components 9 | . 2 . 3 2 . . . . . . 2 . Scanalyzer 12 | . . . . 3 . . . . 1 . 8 . Insert Component 2 | . . . . . . . . . . . 2 . Analyze 2 | . . . . . . . . . . . 2 . Retrieve Study 8 | . . . . 3 . . . . 1 . 4 . Garrison Access Hacks 1 | . . . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . . . 1 . Unauthorized Hacks 32 | . 10 . 12 4 . . . . 2 . 4 . Terminals 21 | . 10 . 9 2 . . . . . . . . Botnet 9 | . 4 . 4 1 . . . . . . . . Operators 1 | . . . . 1 . . . . . . . . Skim 11 | . 6 . 5 . . . . . . . . . Fabricators 3 | . . . . 1 . . . . 1 . 1 . Prioritize 2 | . . . . . . . . . 1 . 1 . Overload 1 | . . . . 1 . . . . . . . . Repair Stations 3 | . . . . 1 . . . . 1 . 1 . Mechanics 1 | . . . . 1 . . . . . . . . Patch 2 | . . . . . . . . . 1 . 1 . Recycling Units 3 | . . . 3 . . . . . . . . . Tunnel 3 | . . . 3 . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . 1 . Extract 1 | . . . . . . . . . . . 1 . Garrison Access 1 | . . . . . . . . . . . 1 . Jam 1 | . . . . . . . . . . . 1 . Data Cores Recovered 1 | . . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . Hacking Detections 43 | . 8 . 10 12 1 . . . 4 . 8 . Full Trace Events 7 | . 2 . 1 3 . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . 3 . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 71 | . . . 3 11 . 2 9 6 5 1 33 1 Parts Built 4 | . . . . 1 . . . . 2 . 1 . Authchips 2 | . . . . 1 . . . . . . 1 . Time 123 | . . . . 42 . . . . 58 . 23 . Total Part Build Rating 23 | . . . . 4 . . . . 14 . 5 . Part Studies Acquired 8 | . . . . 3 . . . . 1 . 4 . Parts Repaired 2 | . . . . 1 . . . . . . 1 . Time 69 | . . . . 44 . . . . . . 25 . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 23 | . 11 . 2 9 . . . . . . 1 . Parts Scanalyzed 2 | . . . . . . . . . . . 2 . Part Schematics Acquired 2 | . . . . . . . . . . . 2 . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Sub Rec Fac Low Low Zio Pro Fac Was Fac Low Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . . . . 4 . . . Non-combat 4 | . . . . . . . . . 4 . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied 4 | . . . . . . . . . 4 . . . parse_system 1 | . . . . . . . . . 1 . . . find_chute 3 | . . . . . . . . . 3 . . . Relay Couplers Released 2 | . . . . . . . . . . . 2 . Machine Destruction 2 | . . . . . . . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . 1 . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Sub Rec Fac Low Low Zio Pro Fac Was Fac Low Total Allies 13 | . . . . . . . 9 1 . . 3 . Largest Group 9 | . . . . . . . 9 9 . . 3 . Highest-Rated Group 276 | . . . . . . . 276 276 . . 210 . Highest-Rated Ally 70 | . . . . . . . 40 40 . . 70 . Zionite Dispatches 1 | . . . . . . . . . . . 1 . Light 1 | . . . . . . . . . . . 1 . Total Orders 5 | . . . . . . . . . . . 5 . FOLLOW 1 | . . . . . . . . . . . 1 . EXPLORE 2 | . . . . . . . . . . . 2 . RETURN 2 | . . . . . . . . . . . 2 . Ally Attacks 88 | . . . . . . . . 54 . . 34 . Total Damage 2302 | . . . . . . . . 1510 . . 792 . Kills 20 | . . . . . . . . 14 . . 6 . Allies Corrupted 1 | . . . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Fac Low Low Zio Pro Fac Was Fac Low Active Infowar (turns) 13338 | 4 1090 1479 . 2931 1149 1130 1402 1312 1395 103 1322 21 Optics 1239 | . . . . . . . . . . . 1218 21 Sensors 9628 | . 493 . . 2159 1149 1130 1402 1312 1287 . 696 . Structural 3636 | . . . . 1344 . . . . 1063 103 1105 21 Seismic 2082 | 4 597 1479 . 2 . . . . . . . . Machine Analysis 1819 | . . . . . . . . . 1262 103 454 . Robot Analysis Total 2 | . 1 . 1 . . . . . . . . . Derelict Logs Recovered 9 | . . 3 . . 1 2 2 1 . . . . Drone Launches 2 | . . . . . . . . . . . 2 . Drone Recoveries 2 | . . . . . . . . . . . 2 . Zionite Intel Received 9 | . . . . . . . . . . . 9 . Main Access 1 | . . . . . . . . . . . 1 . Branch Access 1 | . . . . . . . . . . . 1 . Emergency Access 1 | . . . . . . . . . . . 1 . Component Stockpiles 1 | . . . . . . . . . . . 1 . Prototype Stockpiles 1 | . . . . . . . . . . . 1 . Component Schematics 1 | . . . . . . . . . . . 1 . Prototype Schematics 1 | . . . . . . . . . . . 1 . Unaware Schematics 1 | . . . . . . . . . . . 1 . Unaware Analyses 1 | . . . . . . . . . . . 1 . Exploration | -11 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Sub Rec Fac Low Low Zio Pro Fac Was Fac Low Turns Passed 19666 | 77 1436 5347 1207 3466 1171 1207 1404 1460 1395 103 1322 71 Spaces Moved 11365 | 41 773 1776 648 1984 935 961 1045 1007 586 83 1420 106 Core 98 | 1 . . . . . . . . 1 . . 96 Treads 1091 | . . 1091 . . . . . . . . . . Legs 258 | . . . . 258 . . . . . . . . Wheels 8667 | 40 773 685 648 1726 935 961 1045 1007 559 83 205 . Hover 1251 | . . . . . . . . . 26 . 1215 10 Flight . | . . . . . . . . . . . . . Fastest Speed 48 | 50 90 119 131 105 120 120 120 120 105 116 48 50 Average Speed 139 | 90 120 255 144 131 120 120 120 120 172 116 61 50 Slowest Speed 1800 | 100 135 340 145 200 120 120 120 120 1800 116 135 60 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins 5 | . . . . 5 . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 66 | 4 99 90 98 50 98 87 89 81 14 74 53 29 Regions Visited 12 Branch Regions 7 Pre-discovered Areas 12 | . 2 2 6 . . . 2 . . . . . Known Exits Taken 8 | . 1 . 1 1 1 1 1 1 . . 1 . Unknown Exits Taken 2 | 1 . 1 . . . . . . . . . . Scrap Searched 18 | . . 7 . . 2 3 5 1 . . . . Spaces Dug 43 | . . . . 22 . . . . 3 . 18 . Terrain Destroyed 333 | . 13 21 3 103 14 4 . 10 47 . 103 15 Melee 8 | . . . . 1 . . . . 2 . 5 . Projectile 79 | . 1 4 3 44 . 4 . 10 11 . 2 . AOE 246 | . 12 17 . 58 14 . . . 34 . 96 15 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Rec Fac Low Low Zio Pro Fac Was Fac Low Total 14308 | 61 1140 2516 905 2533 969 1001 1196 1195 874 89 1716 113 Wait 1891 | 3 249 622 232 233 13 21 130 125 139 4 120 . Move 11354 | 40 772 1775 647 1983 934 960 1044 1006 586 82 1419 106 Hop . | . . . . . . . . . . . . . Pick Up 141 | 2 16 16 10 37 4 5 7 3 28 1 12 . Fast Attach 77 | 7 4 5 1 29 2 . . . 12 . 16 1 Attach 73 | . 6 6 1 26 1 . 1 1 18 2 10 1 Detach 17 | . 4 1 . 6 . . . . 5 . 1 . Swap 101 | . 9 14 4 29 4 3 6 2 9 . 21 . Drop 138 | . 7 30 3 27 2 5 8 3 22 . 31 . Fire 437 | 9 73 47 7 162 9 7 . 32 38 . 48 5 Melee 56 | . . . . 1 . . . . 17 . 38 . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 22 | . . . . . . . . 22 . . . . Trap 1 | . . . . . . . . 1 . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -9/Recycling (discovered 2 exits: *Fac / *Scr) -7/Factory (discovered 3 exits: *Fac x2 / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Low) -6/Waste -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 78 | -11/Scrapyard | Entered Materials 187 | -10/Materials | Discovered new exit (range 16) 316 | -10/Materials | Build established: Mutant 362 | -10/Materials | Central database locked down 381 | -10/Materials | Discovered new exit (range 16) 578 | -10/Materials | Derelicts attacked the area 904 | -10/Materials | Discovered new exit (range 3) 995 | -10/Materials | Identified exit to Materials 995 | -10/Materials | Identified exit to Mines 995 | -10/Materials | Identified exit to Subcaves 1027 | -10/Materials | Learned 4 Subcaves zone layouts 1047 | -10/Materials | Learned location of Subcaves (-10) 1056 | -10/Materials | Learned Storage emergency access door positions 1057 | -10/Materials | Learned location of Recycling (-9) 1058 | -10/Materials | Learned 2 Materials zone layouts 1059 | -10/Materials | Learned 8 Materials zone layouts 1071 | -10/Materials | Learned location of 1 exit from Storage 1091 | -10/Materials | Discovered exit to Materials (range 9) 1514 | -10/Materials | Entered Subcaves 1515 | -10/Subcaves | Approached by a straggling Scientist 1517 | -10/Subcaves | Learned 4 Materials zone layouts 1523 | -10/Subcaves | Learned Materials stockpile data 1684 | -10/Subcaves | Core integrity fell below 50% 1705 | -10/Subcaves | Disturbed a concealed Subdweller 1870 | -10/Subcaves | Build established: Scavenger-Mutant 1880 | -10/Subcaves | Learned 2 Materials zone layouts 1909 | -10/Subcaves | Discovered new exit (range 13) 2027 | -10/Subcaves | Shifting Twisted Machinery released Mak. Laser 2035 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 2047 | -10/Subcaves | Learned location of Zion (-7) 2047 | -10/Subcaves | Met a Zionite searching for "candidates" 2067 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 2166 | -10/Subcaves | Shifting Twisted Machinery released Mak. Kinetic Plating 2262 | -10/Subcaves | Found SUBCON Basin 2376 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 3393 | -10/Subcaves | Disturbed a concealed Subdweller 3756 | -10/Subcaves | Build established: Mutant 4496 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 5004 | -10/Subcaves | Visited Clippyterm 5013 | -10/Subcaves | Learned location of Extension (-5) 5976 | -10/Subcaves | Discovered new exit (range 13) 6108 | -10/Subcaves | Core integrity fell below 20% 6368 | -10/Subcaves | Discovered new exit (range 15) 6451 | -10/Subcaves | Visited 4L-MR0's lab 6490 | -10/Subcaves | Found Cargo Legs 6861 | -10/Subcaves | Entered Recycling 7444 | -9/Recycling | Scanned before Scraplab entrance 7451 | -9/Recycling | Identified exit to Factory 7451 | -9/Recycling | Identified exit to Scraptown 7466 | -9/Recycling | Entered Scraplab 7594 | -9/Recycling | Learned location of Storage (-9) 7645 | -9/Recycling | Tech Extrapolator generated special schematic: Deep Structural Scanner 7651 | -9/Recycling | Learned Materials garrison access intel 7736 | -9/Recycling | Learned 4 Materials zone layouts 7784 | -9/Recycling | Learned location of 1 exit from Storage 7843 | -9/Recycling | Learned location of 3 exits from Materials 8068 | -9/Recycling | Entered Factory 8068 | -7/Factory | Evolved 6 slots: Propulsion x1, Utility x4, Weapon x1 8143 | -7/Factory | Fabricated Deep Structural Scanner (x1) 8560 | -7/Factory | Tech Extrapolator generated special schematic: Machine Rigger 8650 | -7/Factory | Build established: Scavenger-Gunner 8957 | -7/Factory | Discovered new exit (range 16) 8981 | -7/Factory | Identified exit to Factory 9046 | -7/Factory | Lost 3 parts (1p1n1w) 9334 | -7/Factory | Repaired Gatling Laser 9385 | -7/Factory | Discovered new exit (range 6) 9391 | -7/Factory | Identified exit to Lower Caves 9656 | -7/Factory | Attached Cargo Legs, gained temporary slots: Utility x2 9673 | -7/Factory | Destroyed 8 combat bots 9701 | -7/Factory | Lost 7 parts (1p3n2u1w) 10218 | -7/Factory | Assembled infested ambush trap array 10240 | -7/Factory | Core integrity fell below 50% 10302 | -7/Factory | Destroyed 10 combat bots 10310 | -7/Factory | Lost 6 parts (1p1n2u2w) 11128 | -7/Factory | Build established: Skirmisher 11268 | -7/Factory | First assault squad dispatched 11376 | -7/Factory | Discovered exit to Factory (range 4) 11473 | -7/Factory | Build established: Mutant 11534 | -7/Factory | Entered Lower Caves 11565 | -7/Lower Caves | Identified exit to Lower Caves 11958 | -7/Lower Caves | Build established: Skirmisher 12007 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 12236 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 12543 | -7/Lower Caves | Encountered a Warlord checkpoint 12705 | -7/Lower Caves | Entered another Lower Caves area 13053 | -7/Lower Caves | Tech Extrapolator generated special schematic: Heat Bomb Trap 13421 | -7/Lower Caves | Discovered exit to Factory (range 10) 13592 | -7/Lower Caves | Encountered a Warlord checkpoint 13606 | -7/Lower Caves | Discovered new exit (range 7) 13621 | -7/Lower Caves | Identified exit to Zion 13779 | -7/Lower Caves | Learned Factory non-interactive machine intel 13912 | -7/Lower Caves | Entered Zion 13983 | -7/Zion | System corruption cleaned by Quarantine Array 14021 | -7/Zion | Found Prototype Special Weapon 14024 | -7/Zion | Found Prototype Special Weapon 14047 | -7/Zion | System corruption reached 10% 14055 | -7/Zion | System corruption cleaned by Quarantine Array 14084 | -7/Zion | Found Prototype Special Weapon 14085 | -7/Zion | Identified RU-N14's Throwing Claymores (x3) 14091 | -7/Zion | Found RU-N14's Throwing Claymores 14139 | -7/Zion | Found Prototype Device 14159 | -7/Zion | Discovered new exit (range 9) 14312 | -7/Zion | Build established: Scavenger-Skirmisher 14323 | -7/Zion | Learned 4 Factory zone layouts 14375 | -7/Zion | Given A8's code to call for help 14466 | -7/Zion | Learned Factory terminal intel 14621 | -7/Zion | Given the Hacking Drone Bay 14621 | -7/Zion | Found Prototype Device 14652 | -7/Zion | Identified Hacking Drone Bay 14794 | -7/Zion | Found GAL Module 14948 | -7/Zion | Met Imprinter 14968 | -7/Zion | Imprinted 14971 | -7/Zion | Declared Zion's savior 15132 | -7/Zion | Gained Derelict followers 15249 | -7/Zion | Identified exit to Proximity Caves 15316 | -7/Zion | Entered Proximity Caves 15316 | -6/Proximity Caves | Accompanied by 9 allies 15345 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15532 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 15928 | -6/Proximity Caves | Discovered exit to Factory (range 8) 16022 | -6/Proximity Caves | Build established: Mutant 16237 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 16276 | -6/Proximity Caves | Lost 4 allies 16302 | -6/Proximity Caves | Core integrity fell below 20% 16331 | -6/Proximity Caves | Lost 3 allies 16533 | -6/Proximity Caves | Spotted B-75 Beast 16776 | -6/Proximity Caves | Entered Factory 16776 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16778 | -6/Factory | Loaded intel: 211 non-interactive machine locations 16779 | -6/Factory | Loaded intel: 26 terminal locations 16926 | -6/Factory | System corruption reached 10% 16973 | -6/Factory | Lost 9 parts (4n5u) 17205 | -6/Factory | Fabricated Quantum Capacitor (x2) 17448 | -6/Factory | Cargo convoy interrupted 17453 | -6/Factory | Discovered new exit (range 8) 17469 | -6/Factory | Identified exit to Lower Caves 17513 | -6/Factory | Build established: Assassin 17966 | -6/Factory | Lost 4 parts (1p2n1u) 18025 | -6/Factory | Terminal network hard line cut 18136 | -6/Factory | Build established: Scavenger-Assassin 18163 | -6/Factory | Discovered new exit (range 13) 18171 | -6/Factory | Sucked down chute 18171 | -6/Factory | Entered Waste 18180 | -6/Waste | Spotted C-40 Crusher 18186 | -6/Waste | EMP discharged 18199 | -6/Waste | Lost 4 parts (3n1u) 18214 | -6/Waste | Spotted C-40 Crusher 18216 | -6/Waste | Spotted C-40 Crusher 18226 | -6/Waste | Spotted C-40 Crusher 18228 | -6/Waste | Spotted C-40 Crusher 18263 | -6/Waste | Discovered new exit (range 10) 18272 | -6/Waste | Identified exit to Factory 18274 | -6/Waste | Entered Factory 18324 | -6/Factory | Discovered new exit (range 8) 18399 | -6/Factory | Retrieved Zion intel report: Branch Access 18461 | -6/Factory | Build established: Scavenger-Mutant 18476 | -6/Factory | Repaired Fission Core 18510 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 18540 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 18594 | -6/Factory | Core integrity fell below 50% 18634 | -6/Factory | Lost 4 parts (1p2n1w) 18734 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 18771 | -6/Factory | Retrieved Zion intel report: Emergency Access 18805 | -6/Factory | Discovered new exit (range 12) 18878 | -6/Factory | Fabricated Gravmag Array (x1) 19139 | -6/Factory | Retrieved Zion intel report: Main Access 19139 | -6/Factory | Identified exit to Factory 19144 | -6/Factory | Retrieved Zion intel report: Component Stockpiles 19154 | -6/Factory | Retrieved Zion intel report: Component Schematics 19155 | -6/Factory | Zion Light squad teleported in 19452 | -6/Factory | Retrieved Zion intel report: Unaware Schematics 19468 | -6/Factory | Spotted B-75 Beast 19489 | -6/Factory | Allies destroyed B-75 Beast 19513 | -6/Factory | Cargo convoy interrupted 19538 | -6/Factory | Terminal network hard line cut 19596 | -6/Factory | Entered Lower Caves 19598 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 19607 | -6/Lower Caves | Core integrity fell below 20% 19617 | -6/Lower Caves | Released all parts (8) 19645 | -6/Lower Caves | Lost 7 parts (3n2u2w) 19667 | -6/Lower Caves | Destroyed by Fire Trap Last Messages --------------- 19615_ S-27 Virus destroyed. 19617_ Released Structural Scanner. 19617_ Released Adv. Signal Interpreter. 19617_ Released Mic. Nuclear Core+. 19617_ Released Tech Extrapolator. 19617_ Released Enh. Optical Array. 19617_ Released Med. Storage Unit. 19617_ Released Backup Laser III. 19617_ Released Prc. Grenade Launcher. 19624_ System corrupted: Matter fused (-8). 19640_ System corrupted: Matter fused (-10). 19643_ Connecting with WAR.Sys... >>Open Door Sealed Heavy Doors opened. 19645_ Acquired Unknown Processor. 19645_ Identified Imp. Launcher Guidance Computer. 19667_ System corruption misinterpreted. 19667_ Triggered Fire Trap. 19667_ Burning plasma bursts from the floor. Map ----- +----------------------------------------------------+ | ????##????# ##?## | | ???## ???## #### | | ??## ???## ## | | ## ##### ## | | ## | | ## ### | | ## ### ### | | ?## ### ## | | ??## #?# ######## | | ???## ### ## #?# #??????# ### | | ???## ### #### #?# #??????## #### | | ???# #??# #? ##???????# #### | | ???# ##?# ######????????# ### | | ???## ### ##?##?????????????## ## | | ????## ??# #??????????# ????# ## | | ?????## #??# ### #?????????# ????# #### | | ??????# ???## #?#### #????????# ????? ###### | | ??????#?????# #????# #??????## ???## #???## | | ???????????? ###### #????? ??# #????# | | ??????????? ## #???? ??# #????? | | ?????????? ## ##?? ? ??? #????? | | ?????????### ## ### ????? ????? | | ???????????## ?## # # #??????? ????? | | ????????????## ??# # # ##?????? ##?????? | | ?????????????? ?## #??????????????? | | ?????????????? ?# @ # #???????????? | | ?????????????? ??# # # # ????????????? | | ?????????????? ??## # # # # #??????????? | | ??????????????????## ## ?## #???????????? | | ???????????????????# ## ?? #? ???#???????????? | | ???????????????????# #####??##?????????????????? | | ???????????????????# ??????????????????????????? | | ??????????????????? ??????????????????????????? | | ??????????????????? #??????????????????????????? | | ?????????????????? ???????????????????????????? | | ?????????????????? ???????????????????????????? | | ?????????????????## ???????????????????????????? | | ??????????????????# ???????????????????????????? | | ??????????????????? ???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 10 Resistance: TH 10 Propulsion Shielding 66 Evasion (%) 55 Launcher Accuracy 30 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 12 Authchip Count 8 Item Schematics ----------------- Deep Structural Scanner | -9/Recycling | Extrapolated Imp. Medium Armor Plating | -9/Recycling | Hacked Hvy. Battle Rifle | -9/Recycling | Extrapolated Mak. Coolant Network | -7/Factory | Extrapolated Mak. Light Armor Plating | -7/Factory | Extrapolated Machine Rigger | -7/Factory | Extrapolated 0b10 Decoder Chip [Scout] | -7/Factory | Extrapolated Mak. Leg | -7/Factory | Extrapolated Beamcaster | -7/Factory | Extrapolated 0b10 Decoder Chip [Generic] | -7/Factory | Extrapolated 0b10 Decoder Chip [Skirmisher] | -7/Factory | Extrapolated Mak. ECM Suite | -7/Factory | Extrapolated Mak. Spear | -7/Factory | Extrapolated Mak. Terrain Scan Processor | -7/Factory | Extrapolated Mak. Shrapnel Gun | -7/Lower Caves | Extrapolated Heat Bomb Trap | -7/Lower Caves | Extrapolated Spk. Treads | -7/Zion | Extrapolated Mak. Power Source | -7/Zion | Extrapolated Spk. Medium Treads | -7/Zion | Extrapolated Lgt. Humpback | -7/Zion | Extrapolated Mak. Hacking Suite | -7/Zion | Extrapolated Mak. System Shield | -7/Zion | Extrapolated Mak. Laser | -7/Zion | Extrapolated Ripper | -7/Zion | Extrapolated Arc Thrower | -7/Zion | Extrapolated Mak. Medium Armor Plating | -6/Proximity Caves | Extrapolated Mak. Ablative Armor | -6/Proximity Caves | Extrapolated Mak. Core Shielding | -6/Proximity Caves | Extrapolated Hvy. Beamcaster | -6/Proximity Caves | Extrapolated Mak. Thermal Plating | -6/Proximity Caves | Extrapolated Slug Cannon | -6/Proximity Caves | Extrapolated Mak. Hover Unit | -6/Factory | Extrapolated Tactical Coordination Suite | -6/Factory | Extrapolated Multitool | -6/Factory | Extrapolated Mak. Heavy Armor Plating | -6/Factory | Extrapolated Mak. Targeting Computer | -6/Factory | Extrapolated Spk. Heavy Treads | -6/Waste | Extrapolated Mak. Terrain Scanner | -6/Factory | Extrapolated Prc. Beam Rifle | -6/Factory | Z-intel Impact Mace | -6/Factory | Z-intel Imp. Lightning Gun | -6/Factory | Z-intel Shock Maul | -6/Factory | Z-intel Cld. Aerolev Unit | -6/Factory | Z-intel Biomechanical Wings | -6/Factory | Z-intel Cld. Plasma Cannon | -6/Factory | Z-intel Hvy. Particle Gun | -6/Factory | Z-intel Prc. Rocket Launcher | -6/Factory | Z-intel Mak. Kinetic Plating | -6/Factory | Extrapolated Quantum Capacitor | -6/Factory | Scanalyzed Gravmag Array | -6/Factory | Scanalyzed Imp. Medium Treads | -6/Factory | Extracted Flexi-carbon Leg | -6/Factory | Extracted Shield Generator | -6/Factory | Extracted Power Shielding | -6/Factory | Extracted Mak. Trap Scanner | -6/Factory | Extrapolated Actuator Array | -6/Factory | Z-intel Hvy. Machine Gun | -6/Factory | Z-intel Imp. Utility Shielding | -6/Factory | Z-intel Scythe | -6/Factory | Z-intel Imp. System Restoration Module | -6/Factory | Z-intel Imp. Sensor Array | -6/Factory | Z-intel Force Field | -6/Factory | Z-intel Imp. Gravmag System | -6/Factory | Z-intel Hvy. Mace | -6/Factory | Z-intel Energy Well | -6/Factory | Z-intel Imp. Signal Interpreter | -6/Factory | Z-intel Greatsword | -6/Factory | Z-intel VSS Leg | -6/Factory | Z-intel Arm. Treads | -6/Factory | Z-intel Enh. Flamer | -6/Factory | Extrapolated Mak. Flight Unit | -6/Lower Caves | Extrapolated Robot Schematics ------------------ R-10 Processor | -6/Factory | Z-intel R-06 Scavenger | -6/Factory | Z-intel A-02 Transporter | -6/Factory | Z-intel Fabricated ------------ Deep Structural Scanner | x1 | -7/Factory | Authchip Quantum Capacitor | x2 | -6/Factory | Preloaded Gravmag Array | x1 | -6/Factory | Authchip Repaired ---------- Gatling Laser | 56% | -7/Factory Fission Core | 22% | -6/Factory Studied --------- Imp. Titanium Leg | -7/Factory | Hacked Gatling Laser | -7/Factory | Hacked Com. Wheel | -7/Factory | Hacked Gravmag System | -6/Factory | Hacked Gravmag Array | -6/Factory | Hacked Gauss Rifle | -6/Factory | Hacked Imp. Gravmag System | -6/Factory | Hacked Mic. Nuclear Core | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- We Love MA Challenges ------------ None Game ------ Seed CoilLauncherInitializer Manual? 0 Play Time 02:30:06 Cumulative 453.5 hours Start 2026.01.20 @ 11:48:29 End 2026.01.20 @ 14:31:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 158 Rogue 158 Adventurer 0 Explorer 0 Win Type - Total 12 Types 6/0/2/1/0/0/0/1/0/2 Lore% 89 Gallery% 83 Achievement% 72 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8a8da48f-f91c-4b6b-8685-3b707ffa4f31