Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.13 @ 20:36:32 // Winter2019/RPGLIKE Player: ArabianSandBoa Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (5) 2500 Regions Visited (16) 3200 Robots Destroyed (177) 885 Value Destroyed (7147) 7147 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (3133) 3133 TOTAL SCORE: 17445 Bonus ------- Triggered High Security 500 High Alert Combat Kills 1929 Follower Combat Kills 431 Entered DSFs 500 Met Imprinter 300 Was Imprinted 300 Friendly Fire -827 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 228/240 System Corruption 2% Temperature Cool (51) Movement Flying (19) Location -5/Factory Parts ------- > --- POWER (2) -------- Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION (8) --- Surge Thruster Surge Thruster Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive (fused) Field Propulsion Drive Field Propulsion Drive Improved Diametric Drive > --- UTILITY (6) ------ Advanced Power Amplifier Advanced Cooling System Experimental Sensor Array Advanced Targeting Computer Weapon Mount Improved Particle Charger > --- WEAPON (6) ------- Storm Laser > --- INVENTORY (5) ---- Improved Transmission Jammer Improved Powered Armor Advanced Force Field Sensor Drone Bay (15/20) Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Surge Thruster Surge Thruster Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive Improved Diametric Drive > --- UTILITY ---------- Advanced Cooling System Improved Matter Compressor Experimental Sensor Array Advanced Targeting Computer Improved Particle Charger Improved Transmission Jammer > --- WEAPON ----------- Storm Laser > --- INVENTORY -------- Field Propulsion Drive Advanced Power Amplifier Improved Powered Armor Advanced Force Field Sensor Drone Bay [Rating: 122] Favorites ----------- Power Antimatter Reactor Engine Ion Engine Power Core Micro Nuclear Core Reactor Antimatter Reactor Propulsion Surge Thruster Leg Aluminum Leg Wheel Compact Wheel Flight Unit Surge Thruster Utility Experimental Sensor Array Device Experimental Sensor Array Storage Improved Matter Compressor Processor Advanced Targeting Computer Hackware System Shield Protection Improved Powered Armor Weapon Storm Laser Energy Gun Storm Laser Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Special Weapon Mining Laser Slashing Weapon Power Sword Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Jun Mat Min Mat Min Mat Fac Was Fac Low Zio Pro Fac DSF Fac Was Fac Slots Evolved 18 | . . 4 2 . 1 1 1 1 1 1 . . 2 1 1 2 Power 1 | . . . . . . . . . . . . . 1 . . . Propulsion 7 | . . 3 . . 1 1 . 1 . . . . 1 . . . Utility 5 | . . 1 1 . . . 1 . . . . . . 1 1 . Weapon 5 | . . . 1 . . . . . 1 1 . . . . . 2 Parts Attached 117 | 1 2 6 17 2 4 11 8 7 12 4 1 1 8 10 3 20 Power 13 | . . . 4 . 1 1 1 . . . . . 1 2 1 2 Engine 4 | . . . 4 . . . . . . . . . . . . . Core 4 | . . . . . 1 1 . . . . . . . 1 . 1 Reactor 5 | . . . . . . . 1 . . . . . 1 1 1 1 Propulsion 31 | 1 . 3 1 . 2 4 1 4 . . . . 4 6 1 4 Treads . | . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . Wheel 1 | 1 . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 30 | . . 3 1 . 2 4 1 4 . . . . 4 6 1 4 Utility 52 | . 1 2 5 2 1 2 3 3 10 3 1 1 3 2 1 12 Device 38 | . 1 2 4 2 . . 2 2 6 3 . 1 3 1 1 10 Storage 1 | . . . . . . . . . . . . . . . . 1 Processor 6 | . . . . . 1 1 . . 2 . 1 . . 1 . . Hackware 2 | . . . . . . 1 . 1 . . . . . . . . Protection 5 | . . . 1 . . . 1 . 2 . . . . . . 1 Artifact . | . . . . . . . . . . . . . . . . . Weapon 21 | . 1 1 7 . . 4 3 . 2 1 . . . . . 2 Energy Gun 14 | . . 1 6 . . 2 2 . . 1 . . . . . 2 Energy Cannon 3 | . . . . . . 2 . . 1 . . . . . . . Ballistic Gun 1 | . . . 1 . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . Special Weapon 2 | . 1 . . . . . 1 . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . 2 3 . . 2 . . 1 2 . . 1 1 1 4 Parts Lost 3 | . . . . . 1 2 . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . 2 . . . . . . . . . . Utility 1 | . . . . . 1 . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . Highest Loss Streak 1 | . . . . . 1 1 . . . . . . . . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 96 81 85 100 99 99 91 96 96 82 81 81 81 81 84 83 Engine 3 | . 25 19 10 10 6 . . . . . . . . . . . Reactor 4 | . . . . . . . 2 7 6 6 6 6 7 10 10 9 Wheel 2 | . 25 19 . . . . . . . . . . . . . . Flight 37 | . . 1 36 40 41 48 42 47 46 43 43 43 44 42 41 39 Device 17 | . 21 19 11 20 16 8 13 16 17 18 15 15 16 16 22 24 Processor 2 | . . . . . 2 9 2 . 2 . 2 6 5 5 5 4 Protection 4 | . . . 7 10 9 . 7 7 3 6 6 3 . . . . Energy Gun 9 | . . 18 18 20 19 14 5 7 6 6 6 6 5 5 5 4 Energy Cannon 1 | . . . . . . 1 7 7 7 . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 58 | 7 8 21 14 13 15 17 39 53 52 56 56 53 57 58 58 58 Greatest Support 60 | 16 16 16 22 16 20 25 25 41 41 41 41 41 50 58 58 60 Greatest Overweight (x) 5 | . . 5 1 . . . 1 2 1 1 1 1 1 1 . 1 Average Overweight (x) . | . . . . . . . . . . . 1 1 . . . . Largest Inventory Capacity 5 | . . 1 3 3 3 3 4 4 4 4 5 5 5 5 5 5 Average Capacity 3 | . . . 1 3 3 3 3 4 4 4 4 5 5 5 5 5 Most Carried 5 | . . 1 3 3 3 3 4 4 4 4 5 5 5 5 5 5 Average Carried 3 | . . . 1 2 3 2 3 3 3 3 4 4 4 4 4 4 Final Capacity 5 | . . 1 3 3 3 3 4 4 4 4 5 5 5 5 5 5 Final Carried 5 | . . 1 3 3 3 3 4 4 4 4 5 5 5 5 5 4 Class Distribution -------------------- 36% | Scavenger-Sprinter 28% | Scavenger-Gunner 15% | Mutant 11% | Scavenger-Mutant 7% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Sprinter | -9/Mines Scavenger-Sprinter | -8/Materials Sprinter | -7/Factory Mutant | -7/Waste Scavenger-Mutant | -7/Factory Scavenger-Sprinter | -7/Lower Caves Scavenger-Gunner | -7/Zion Scavenger-Gunner | -6/Proximity Caves Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/DSF Scavenger-Sprinter | -5/Factory Scavenger-Sprinter | -5/Waste Scavenger-Sprinter | -5/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 ----------- Run | Jun Mat Min Mat Min Mat Fac Was Fac Low Zio Pro Fac DSF Fac Was Fac Matter Collected 1454 | 200 . 89 31 163 30 130 84 97 120 40 10 . 90 100 17 253 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 8153 | . . 291 557 210 384 526 42 168 416 . 294 . 406 305 1448 3106 Parts 365 | . . 15 38 10 25 24 4 8 18 . 23 . 36 14 15 135 Haulers Intercepted 14 | . . . 3 . 1 1 . 1 1 . . . 1 . . 6 Recyclers Shooed 6 | . . 2 . . . 1 . 2 . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 51 | . . . . . . . . . 18 . 33 . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Jun Mat Min Mat Min Mat Fac Was Fac Low Zio Pro Fac DSF Fac Was Fac Combat Hostiles Destroyed 120 | . . 11 7 5 14 6 . . 8 . 12 . 10 2 6 39 Guns 103 | . . 11 7 5 14 5 . . 2 . 11 . 10 2 2 34 Cannons 6 | . . . . . . . . . 6 . . . . . . . AOE 3 | . . . . . . . . . . . . . . . . 3 Classes Destroyed 24 | . . 4 7 . 1 2 . . . . 2 . 2 1 1 4 Worker 11 | . . . 1 . 1 1 . 3 . . . . . 2 . 3 Builder 8 | . . . 2 . . 3 . 1 . . . . . . . 2 Tunneler 2 | . . . 1 . . . . . . . . . . . . 1 Hauler 14 | . . . 3 . 1 1 . 1 1 . . . 1 . . 6 Recycler 5 | . . 2 2 . . . . 1 . . . . . . . . Carrier 1 | . . . . . . . . . . . . . . . . 1 Mechanic 1 | . . . . . . . . . . . . . . . . 1 Operator 6 | . . . 1 . 1 . . . . . . . . . . 4 Watcher 8 | . . . 2 . . 1 . . . . . . . . . 5 Swarmer 27 | . . 6 2 . 8 . . . 1 . 3 . 3 . . 4 Cutter 1 | . . . . . 1 . . . . . . . . . . . Saboteur 4 | . . . . . . . . . . . . . . . . 4 Grunt 46 | . . 4 4 5 4 2 . . 6 . 4 . 3 . . 14 Brawler 2 | . . . . . . 1 . . . . 1 . . . . . Duelist 4 | . . . . . . . . . . . 1 . . . . 3 Protector 1 | . . . . . . . . . . . . . . . . 1 Sentry 10 | . . . 1 . 1 1 . . 1 . 2 . . . . 4 Specialist 3 | . . . . . . . . . . . . . 3 . . . Hunter 3 | . . . . . . . . . . . . . . 1 . 2 Programmer 8 | . . . . . . 2 . . . . . . . . . 6 Heavy 3 | . . . . . . . . . . . . . 1 1 . 1 Behemoth 1 | . . . . . . . . . . . 1 . . . . . Compactor 6 | . . . . . . . . . . . . . . . 6 . Assembled 1 | . . 1 . . . . . . . . . . . . . . Wasp 2 | . . . . . . . 2 . . . . . . . . . Best Kill Streak 12 | . . 5 4 3 12 3 . 4 5 . 6 . 3 2 5 9 Combat Bots Only 11 | . . 3 1 3 11 3 . . 5 . 6 . 3 2 5 9 Max Kills in Single Turn 3 | . . 1 2 2 2 1 1 2 1 . 3 . 2 1 1 3 Gunslinging 1 | . . . . 1 1 . . . . . . . . . . . Exploded 2 | . . . . . . . . . . . . . . . . 2 Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -------- Run | Jun Mat Min Mat Min Mat Fac Was Fac Low Zio Pro Fac DSF Fac Was Fac Damage Taken 4802 | . . 456 77 66 697 317 . 160 178 . 415 . 249 88 . 2099 Core 3708 | . . 374 58 44 492 254 . 137 144 . 255 . 201 69 . 1680 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Redirected to Core 3027 | . . 259 40 30 307 217 . 69 118 . 228 . 167 69 . 1523 Redirected to Shielding 124 | . . . 5 11 108 . . . . . . . . . . . Regen/Repaired (Parts) 87 | . . . . . . . 76 6 5 . . . . . . . Core Remaining (%) 83 | 100 . 88 . 98 30 . . . . . 100 . 87 . . . Volleys Fired 498 | . 10 55 57 14 51 77 21 27 23 1 13 . 11 12 10 116 Largest 2 | . 1 1 2 2 2 2 2 2 2 1 1 . 1 1 1 1 Hottest 250 | . 100 50 126 126 126 143 168 168 168 250 250 . 250 250 250 250 Shots Fired 713 | . 10 55 88 28 102 153 22 51 41 1 13 . 11 12 9 117 Gun 613 | . 1 55 88 28 102 138 1 27 10 1 13 . 11 12 9 117 Cannon 71 | . . . . . . 15 1 24 31 . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . Special 29 | . 9 . . . . . 20 . . . . . . . . . Kinetic 1 | . 1 . . . . . . . . . . . . . . . Thermal 712 | . 9 55 88 28 102 153 22 51 41 1 13 . 11 12 9 117 Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 62 | . 1 8 16 13 31 30 24 13 25 . 18 . 51 34 62 44 Robot Miss Streak 9 | . 1 2 1 1 1 2 1 1 1 . 9 . 2 1 1 2 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 5 | . . . 1 1 1 2 . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 1 1 . . . . . . . . . . Shots Hit Robots 344 | . 1 36 32 15 62 44 21 14 29 . 11 . 11 4 9 55 Core Hits 328 | . . 19 20 7 25 19 12 4 12 . 23 . 24 8 15 140 Critical Kills 1 | . . . . . . . . 1 . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . Critical Strikes 15 | . . 1 1 . 2 6 3 2 . . . . . . . . Burn 11 | . . 1 1 . 2 6 . 1 . . . . . . . . Meltdown 1 | . . . . . . . . 1 . . . . . . . . Sever 3 | . . . . . . . 3 . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 20361 | . 24 446 587 272 1208 1049 312 764 1029 . 1425 . 1583 570 2263 8829 Guns 17154 | . . 446 587 272 1208 913 30 284 333 . 1425 . 1583 570 2263 7240 Cannons 1013 | . . . . . . 136 31 150 696 . . . . . . . Explosions 1919 | . . . . . . . . 330 . . . . . . . 1589 Melee . | . . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Thermal 19174 | . 24 446 587 272 1208 1049 312 764 1029 . 1425 . 1583 570 2263 7642 Explosive 312 | . . . . . . . . . . . . . . . . 312 Electromagnetic 875 | . . . . . . . . . . . . . . . . 875 Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 10 | . . . . . . 1 1 2 2 . . . . . 10 10 Average Corruption 3 | . . . . . . 1 1 1 1 . . . . . 10 4 Corruption Purged 12 | . . . . . . . . . 2 . . . . . . 10 Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 28 | . . . . . . . 2 6 . . . . . . 4 16 Message Errors 5 | . . . . . . . . 1 . . . . . . . 4 Matter Fused 9 | . . . . . . . 1 3 . . . . . . 1 4 Heat Flow Errors 7 | . . . . . . . . 2 . . . . . . 2 3 Energy Discharges 1 | . . . . . . . 1 . . . . . . . . . Parts Fused 1 | . . . . . . . . . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . . . . . . . . . . 1 Misfires 2 | . . . . . . . . . . . . . . . . 2 Weapon Failures 2 | . . . . . . . . . . . . . . . 1 1 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 507 | . . . . . . . . 140 22 . . . . . . 345 Projectiles 22 | . . . . . . . . . 22 . . . . . . . Explosions 485 | . . . . . . . . 140 . . . . . . . 345 Melee . | . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 228 | . . . . . . . . . . . . . . . . 228 Shots 2 | . . . . . . . . . . . . . . . . 2 Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 328 | . 60 220 318 188 144 42 . 156 27 115 240 . . 187 328 256 Average Temperature 72 | . 21 58 99 78 41 13 . 37 13 59 97 . . 90 124 49 Received Heat Transfer 1239 | . . 402 6 39 162 102 . . 84 . 81 . 18 . . 345 Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . 1 Parts Fried 2 | . . . . . . . . . . . . . . . . 2 Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 9 | . . . . . . 1 . 1 . . 1 . . . 4 2 Combat Hostiles 7 | . . . . . . 1 . . . . 1 . . . 4 1 Parts Melted 75 | . . 4 3 1 2 8 . 4 3 . 2 . 4 2 12 30 Heat Transferred 24370 | . 50 1406 1295 555 2479 2161 790 857 1305 . 1475 . 1675 600 2375 7347 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Jun Mat Min Mat Min Mat Fac Was Fac Low Zio Pro Fac DSF Fac Was Fac Peak Influence 3877 | . 63 169 316 226 633 801 221 819 . . . 525 617 632 236 3877 Initial 525 | . . 24 42 106 87 208 221 140 . . . 525 367 323 221 165 Average 651 | . 24 83 149 130 320 508 212 381 . . . 525 491 470 228 1698 Maximum Alert Level 5 | . . . 1 1 2 3 1 3 . . . 2 2 2 1 5 Low Security (%) 36 | 100 100 100 67 91 47 . . 36 . . . . . . . 1 Level 1 16 | . . . 32 8 8 25 100 13 . . . . 10 9 100 1 Level 2 22 | . . . . . 43 66 . 45 . . . 100 89 90 . 11 Level 3 8 | . . . . . . 7 . 4 . . . . . . . 26 Level 4 3 | . . . . . . . . . . . . . . . . 13 Level 5 3 | . . . . . . . . . . . . . . . . 13 High Security 8 | . . . . . . . . . . . . . . . . 32 Max Security . | . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . 1 . . . Squads Dispatched 44 | . . . 2 . 6 3 . 7 . . . . 1 1 . 24 Investigation 8 | . . . 1 . 1 2 . 2 . . . . . . . 2 Extermination 1 | . . . . . . . . . . . . . . . . 1 Reinforcement 10 | . . . 1 . 1 1 . 2 . . . . 1 1 . 3 Assault 22 | . . . . . 1 . . 3 . . . . . . . 18 Garrison 3 | . . . . . 3 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 --------- Run | Jun Mat Min Mat Min Mat Fac Was Fac Low Zio Pro Fac DSF Fac Was Fac Distress Signals 8 | . . . 2 . 1 1 . 2 . . 2 . . . . . Communications Jammed 29 | . . . . . . . . . . . . . . . . 29 Distress Signals 28 | . . . . . . . . . . . . . . . . 28 Times Spotted 248 | . 2 16 15 6 25 11 1 4 13 . 10 . 9 3 5 128 Peak Tracking Total 33 | . 1 3 4 3 8 5 1 7 5 . 5 . 3 1 3 33 Tactical Retreats 19 | . . 2 1 . 1 1 . 1 2 . . . . . . 11 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Jun Mat Min Mat Min Mat Fac Was Fac Low Zio Pro Fac DSF Fac Was Fac Traps Triggered 8 | . . . . . . 1 . . . . . . 2 1 . 4 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed 3 | . . . . 3 . . . . . . . . . . . . Triggered 5 | . . . . . . . . . . . . . . . . 5 Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 ---------- Run | Jun Mat Min Mat Min Mat Fac Was Fac Low Zio Pro Fac DSF Fac Was Fac Machines Disabled 146 | . 3 . 5 . 3 20 . 18 1 . 1 . 1 11 . 83 Max in Single Turn 6 | . 1 . 2 . 1 4 . 4 1 . 1 . 1 3 . 6 Garrison Access 1 | . . . . . . . . . . . . . . . . 1 Machines Repaired 1 | . . . . . 1 . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 --------- Run | Jun Mat Min Mat Min Mat Fac Was Fac Low Zio Pro Fac DSF Fac Was Fac Machines Accessed 20 | . 2 1 4 . 4 4 . 2 . . . 1 . . . 2 Terminals 15 | . 1 . 3 . 4 3 . 2 . . . 1 . . . 1 Fabricators 2 | . . . . . . 1 . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Total Hacks 54 | . 7 1 9 . 15 12 . 5 . . . 1 . . . 4 Successful 27 | . 3 1 4 . 8 5 . 3 . . . 1 . . . 2 Failed 25 | . 4 . 4 . 6 7 . 2 . . . . . . . 2 Catastrophic 6 | . . . . . 1 4 . 1 . . . . . . . . Database Lockouts 2 | . . . 1 . 1 . . . . . . . . . . . Manual 59 | . 7 . 7 . 11 9 . 2 1 . . . . 6 . 16 Terminals 45 | . 4 . 8 . 15 11 . 5 . . . 1 . . . 1 Fabricators 4 | . . . . . . 1 . . . . . . . . . 3 Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 3 | . 3 . . . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Terminal Hacks 13 | . . 1 1 . 5 2 . 2 . . . 1 . . . 1 Robot Analysis 2 | . . . 1 . 1 . . . . . . . . . . . Prototype ID Bank 1 | . . . . . . 1 . . . . . . . . . . Open Door 1 | . . 1 . . . . . . . . . . . . . . Open DSF 2 | . . . . . . . . . . . . 1 . . . 1 Branch Access Points 2 | . . . . . . 1 . 1 . . . . . . . . Emergency Access Points 2 | . . . . . 1 . . 1 . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . Zone Layout 2 | . . . . . 2 . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . 1 Load Schematic 1 | . . . . . . . . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks 13 | . 3 . 3 . 3 3 . 1 . . . . . . . . Terminals 9 | . 1 . 2 . 3 2 . 1 . . . . . . . . Botnet 7 | . 1 . 1 . 2 2 . 1 . . . . . . . . Disrupt 1 | . . . 1 . . . . . . . . . . . . . Sabotage 1 | . . . . . 1 . . . . . . . . . . . Fabricators 1 | . . . . . . 1 . . . . . . . . . . Recompile 1 | . . . . . . 1 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . Reject 1 | . 1 . . . . . . . . . . . . . . . Mask 1 | . 1 . . . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . Extract 1 | . . . 1 . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . 1 . . . . . . . 1 Used . | . . . . . . . . . . . . . . . . . Hacking Detections 15 | . 2 . 3 . 4 3 . 2 . . . . . . . 1 Full Trace Events 4 | . 1 . . . . 1 . 1 . . . . . . . 1 Feedback Events 1 | . . . . . . . . 1 . . . . . . . . Corruption 1 | . . . . . . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 14 | . . . . . . . . . . 4 . . . . . 10 Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 27 | . . . 2 . . . . . . 15 . . . . . 10 Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------------ Run | Jun Mat Min Mat Min Mat Fac Was Fac Low Zio Pro Fac DSF Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . 2 . . . . . . . . . 1 Machine Destruction 1 | . . . . . . . . . . . . . . . . 1 Programmers 2 | . . . . . . 2 . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . 1 . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -------- Run | Jun Mat Min Mat Min Mat Fac Was Fac Low Zio Pro Fac DSF Fac Was Fac Total Allies 28 | . . . . . . . 20 . . 7 . . . 1 . . Largest Group 20 | . . . . . . . 20 17 4 8 8 8 . 1 . . Highest-Rated Group 500 | . . . . . . . 500 447 103 266 266 266 . 29 . . Highest-Rated Ally 39 | . . . . . . . 35 35 27 39 39 39 . 29 . . Total Orders 2 | . . . . . . . . 2 . . . . . . . . EXPLORE 2 | . . . . . . . . 2 . . . . . . . . Ally Attacks 94 | . . . . . . . 19 61 . . 11 . . 3 . . Total Damage 1357 | . . . . . . . 183 940 . . 194 . . 40 . . Kills 15 | . . . . . . . 1 11 . . 3 . . . . . Allies Corrupted 4 | . . . . . . . . 3 1 . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Jun Mat Min Mat Min Mat Fac Was Fac Low Zio Pro Fac DSF Fac Was Fac Robot Analysis Total 2 | . . . 1 . 1 . . . . . . . . . . . Derelict Logs Recovered 8 | . . 1 . 2 . . . . 3 . 2 . . . . . Drone Launches 11 | . . . . . . . . 11 . . . . . . . . Drone Recoveries 6 | . . . . . . . . 6 . . . . . . . . Zionite Intel Received 5 | . . . . . . . . . . . . . . 1 . 4 Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . 1 Prototype Schematics 1 | . . . . . . . . . . . . . . . . 1 Unaware Schematics 2 | . . . . . . . . . . . . . . . . 2 Unaware Analyses 1 | . . . . . . . . . . . . . . 1 . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------------- Run | Jun Mat Min Mat Min Mat Fac Was Fac Low Zio Pro Fac DSF Fac Was Fac Turns Passed 8304 | 5 187 732 602 325 469 456 297 477 480 1006 1225 41 229 135 109 1529 Spaces Moved 8579 | 3 139 549 284 552 338 569 227 371 1046 1039 988 47 220 180 135 1892 Core . | . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . Legs 2 | 2 . . . . . . . . . . . . . . . . Wheels 639 | 1 139 499 . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 7938 | . . 50 284 552 338 569 227 371 1046 1039 988 47 220 180 135 1892 Fastest Speed 12 | 100 100 34 31 31 27 21 24 17 17 17 81 81 14 21 19 12 Average Speed 48 | 113 100 100 49 31 29 22 74 52 31 80 81 81 51 27 20 18 Slowest Speed 445 | 120 100 445 114 31 31 29 82 142 81 81 81 81 82 88 21 89 Overloaded Moves 86 | . . . . . . . . . . . . . . . . 86 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 16 | . . 1 1 1 . . . 2 . . . . . . . 11 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 54 | 1 20 94 28 92 36 15 86 14 98 90 98 2 96 5 95 49 Regions Visited 16 Branch Regions 5 Pre-discovered Areas 6 | . . . . 2 . . . . 2 1 1 . . . . . Known Exits Taken 2 | . . . . . . . . 1 . . . 1 . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 . . . 1 1 1 . . . . . Scrap Searched 17 | . . 2 . 1 . . . . 5 4 5 . . . . . Spaces Dug 11 | . 1 . . . . 4 . 2 4 . . . . . . . Terrain Destroyed 703 | . 3 . . . . 27 . 74 10 . . . . 26 . 563 Melee . | . . . . . . . . . . . . . . . . . Projectile 32 | . 3 . . . . 7 . 9 10 . . . . . . 3 AOE 671 | . . . . . . 20 . 65 . . . . . 26 . 560 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 --------- Run | Jun Mat Min Mat Min Mat Fac Was Fac Low Zio Pro Fac DSF Fac Was Fac Total 11633 | 4 158 672 654 677 606 742 311 602 1154 1207 1373 49 302 229 186 2707 Wait 2086 | . 7 41 274 99 204 69 40 164 47 145 342 . 30 15 17 592 Move 8537 | 2 138 546 281 549 337 569 226 366 1045 1038 987 46 219 180 134 1874 Hop 12 | . . 1 1 1 . . . 2 . . . . . . . 7 Pick Up 32 | . . 2 2 1 1 1 2 6 2 6 2 1 2 1 3 . Fast Attach 85 | 1 2 4 16 1 3 10 4 1 10 3 . . 3 10 2 15 Attach 6 | . . 1 . . . . . 3 . 1 . . . . 1 . Detach 9 | . . 1 . . . . . 3 2 3 . . . . . . Swap 27 | . . 1 1 1 1 2 4 3 2 . 1 1 5 . . 5 Drop 106 | 1 1 3 13 3 4 9 6 7 11 10 1 1 6 10 4 16 Fire 498 | . 10 55 57 14 51 77 21 27 23 1 13 . 11 12 10 116 Melee . | . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 72 | . . . . . . . . . . . . . 18 . . 54 Rewire 6 | . . . . . . . 5 . . . . . . 1 . . Trap 3 | . . . . 3 . . . . . . . . . . . . Miscellaneous 154 | . . 17 9 5 5 5 3 20 12 . 27 . 8 . 15 28 Route ------- -11/Junkyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 4 exits: *Mat x2 / [*Exi] / [*Zio]) -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory (discovered 2 exits: Low x2) -7/Waste -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves (discovered 2 exits: [*Low] / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: Fac x2 / Low / DSF) -6/DSF -5/Factory -5/Waste -5/Factory (discovered 3 exits: [*Fac x2] / [*Upp]) History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 1) 6 | -11/Junkyard | Entered Materials 135 | -10/Materials | Discovered new exit (range 16) 193 | -10/Materials | Entered Mines 207 | -10/Mines | Discovered new exit (range 11) 234 | -10/Mines | Upgraded with Propulsion slot (x1) 313 | -10/Mines | Build established: Mutant 358 | -10/Mines | Discovered new exit (range 10) 432 | -10/Mines | Excavation squad dispatched 432 | -10/Mines | A large section of the Mines collapsed 463 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 466 | -10/Mines | Found Prototype Device 595 | -10/Mines | Found the Drone Emporium 602 | -10/Mines | Found Prototype Device 602 | -10/Mines | Identified Sensor Drone Bay 801 | -10/Mines | Reached level 2 890 | -10/Mines | Upgraded with Propulsion slot (x2) 906 | -10/Mines | Upgraded with Utility slot (x1) 906 | -10/Mines | Identified Exp. Sensor Array 925 | -10/Mines | Entered Materials 927 | -9/Materials | Reached level 3 1084 | -9/Materials | Upgraded with Weapon slot (x1) 1207 | -9/Materials | Discovered new exit (range 13) 1270 | -9/Materials | Central database locked down 1351 | -9/Materials | Reached level 4 1437 | -9/Materials | Upgraded with Utility slot (x1) 1527 | -9/Materials | Entered Mines 1528 | -9/Mines | Learned location of Storage (-8) 1536 | -9/Mines | Learned Materials terminal intel 1540 | -9/Mines | Discovered new exit (range 16) 1550 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1593 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1593 | -9/Mines | Discovered new exit (range 5) 1619 | -9/Mines | Met a Derelict testing a Signal Generator 1621 | -9/Mines | Found Signal Generator 1629 | -9/Mines | Found a hidden stash of uninstalled traps 1660 | -9/Mines | Build established: Scavenger-Sprinter 1689 | -9/Mines | Discovered new exit (range 8) 1711 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1722 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1824 | -9/Mines | Reached level 5 1852 | -9/Mines | Entered Materials 1853 | -8/Materials | Identified exit to Storage 1854 | -8/Materials | Loaded intel: 12 terminal locations 1854 | -8/Materials | Reached level 6 1941 | -8/Materials | Garrison activated, responded to threat 2136 | -8/Materials | Reached level 7 2143 | -8/Materials | Upgraded with Propulsion slot (x1) 2176 | -8/Materials | Destroyed 11 combat bots 2197 | -8/Materials | Central database locked down 2263 | -8/Materials | Discovered new exit (range 5) 2317 | -8/Materials | Core integrity fell below 50% 2321 | -8/Materials | Entered Factory 2322 | -7/Factory | Core integrity fell below 50% 2323 | -7/Factory | Reached level 8 2367 | -7/Factory | Identified exit to Lower Caves 2398 | -7/Factory | Reached level 9 2403 | -7/Factory | Upgraded with Propulsion slot (x1) 2618 | -7/Factory | Core integrity fell below 20% 2703 | -7/Factory | Reached level 10 2716 | -7/Factory | Build established: Sprinter 2777 | -7/Factory | Sucked down chute 2777 | -7/Factory | Entered Waste 2778 | -7/Waste | Joined by Warlord forces that had cleared the area 2940 | -7/Waste | A Compactor rumbled back to life 2940 | -7/Waste | Spotted C-40 Crusher 2955 | -7/Waste | Discovered new exit (range 12) 2973 | -7/Waste | Upgraded with Utility slot (x1) 3074 | -7/Waste | Entered Factory 3074 | -7/Factory | Accompanied by 17 allies 3281 | -7/Factory | Build established: Scavenger-Mutant 3283 | -7/Factory | Reached level 11 3376 | -7/Factory | Reached level 12 3379 | -7/Factory | Upgraded with Propulsion slot (x1) 3474 | -7/Factory | First assault squad dispatched 3551 | -7/Factory | Entered Lower Caves 3551 | -7/Lower Caves | Accompanied by 4 allies 3553 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 3553 | -7/Lower Caves | Reached level 13 3560 | -7/Lower Caves | Learned location of 2 exits from Factory 3560 | -7/Lower Caves | Upgraded with Weapon slot (x1) 3566 | -7/Lower Caves | Encountered a Warlord checkpoint 3620 | -7/Lower Caves | Discovered new exit (range 9) 3649 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 3650 | -7/Lower Caves | Found Prototype Special Weapon 3670 | -7/Lower Caves | Build established: Scavenger-Sprinter 3699 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3802 | -7/Lower Caves | Learned location of Extension (-4) 3826 | -7/Lower Caves | Found Imp. Powered Armor 4031 | -7/Lower Caves | Entered Zion 4031 | -7/Zion | Accompanied by 1 ally 4033 | -7/Zion | Reached level 14 4035 | -7/Zion | Upgraded with Weapon slot (x1) 4121 | -7/Zion | Found Prototype Energy Gun 4121 | -7/Zion | Identified Storm Laser 4149 | -7/Zion | Discovered new exit (range 10) 4311 | -7/Zion | Found Prototype Device 4311 | -7/Zion | Identified Bomb Factory No. 2 4413 | -7/Zion | Build established: Scavenger-Gunner 4451 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 4571 | -7/Zion | Learned location of Warlord (-5) 4626 | -7/Zion | Gained Derelict followers 4698 | -7/Zion | Imprinted 4700 | -7/Zion | Declared Zion's savior 4747 | -7/Zion | Given A8's code to call for help 4790 | -7/Zion | Found Prototype Device 5037 | -7/Zion | Entered Proximity Caves 5037 | -6/Proximity Caves | Accompanied by 8 allies 5125 | -6/Proximity Caves | Spotter reported a threat 5173 | -6/Proximity Caves | Spotter reported a threat 5207 | -6/Proximity Caves | Reached level 15 5259 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 5268 | -6/Proximity Caves | Spotter reported a threat 5468 | -6/Proximity Caves | Spotted B-75 Beast 5474 | -6/Proximity Caves | Destroyed B-75 Beast 5563 | -6/Proximity Caves | Discovered new exit (range 8) 5775 | -6/Proximity Caves | Learned location of 1 exit from Factory 5975 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5975 | -6/Proximity Caves | Reached level 16 6262 | -6/Proximity Caves | Entered Factory 6262 | -6/Factory | Accompanied by 8 allies 6263 | -6/Factory | Identified exit to Lower Caves 6263 | -6/Factory | Identified exit to Factory 6264 | -6/Factory | Reached level 17 6302 | -6/Factory | Identified exit to DSF 6303 | -6/Factory | Entered DSF 6305 | -6/DSF | Reached level 18 6337 | -6/DSF | Additional patrols routed to DSF 6340 | -6/DSF | Upgraded with Propulsion slot (x1) 6347 | -6/DSF | Discovered exit to Factory (range 14) 6357 | -6/DSF | Identified Mobile Refinery Mk. CCLXVII 6441 | -6/DSF | Upgraded with Power slot (x1) 6526 | -6/DSF | Sterilization system engaged 6532 | -6/DSF | Entered Factory 6534 | -5/Factory | Reached level 19 6624 | -5/Factory | Upgraded with Utility slot (x1) 6637 | -5/Factory | Reached level 20 6649 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 6667 | -5/Factory | Sucked down chute 6667 | -5/Factory | Entered Waste 6673 | -5/Waste | Spotted C-40 Crusher 6674 | -5/Waste | Destroyed C-40 Crusher 6682 | -5/Waste | EMP discharged 6682 | -5/Waste | System corruption reached 10% 6691 | -5/Waste | Spotted C-40 Crusher 6697 | -5/Waste | Destroyed C-40 Crusher 6700 | -5/Waste | Destroyed C-40 Crusher 6718 | -5/Waste | Destroyed C-40 Crusher 6721 | -5/Waste | Spotted C-40 Crusher 6725 | -5/Waste | Spotted C-40 Crusher 6730 | -5/Waste | Destroyed C-40 Crusher 6736 | -5/Waste | Destroyed C-40 Crusher 6742 | -5/Waste | Upgraded with Utility slot (x1) 6774 | -5/Waste | Discovered new exit (range 10) 6776 | -5/Waste | Entered Factory 6875 | -5/Factory | Build established: Scavenger-Sprinter 6942 | -5/Factory | Discovered new exit (range 18) 6944 | -5/Factory | Reached level 21 7211 | -5/Factory | Identified exit to DSF 7231 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 7276 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 7309 | -5/Factory | Retrieved Zion intel report: Unaware Schematics 7505 | -5/Factory | Reached level 22 7558 | -5/Factory | Retrieved Zion intel report: Unaware Schematics 7664 | -5/Factory | Cargo convoy interrupted 7676 | -5/Factory | First assault squad dispatched 7699 | -5/Factory | Discovered new exit (range 7) 7805 | -5/Factory | High security lockdown imminent 7885 | -5/Factory | High security lockdown engaged 7991 | -5/Factory | Reached level 23 8004 | -5/Factory | Core integrity fell below 50% 8032 | -5/Factory | Core integrity fell below 20% 8117 | -5/Factory | Upgraded with Weapon slot (x2) 8138 | -5/Factory | Destroyed 9 combat bots 8295 | -5/Factory | Destroyed 7 combat bots 8303 | -5/Factory | Discovered new exit (range 14) 8305 | -5/Factory | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 08285_ M-28 Smith unfolds itself. 08299_ System corrupted: Heat flow error (+297). 08299_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 08303_ EXIT=FOUND 08303_ Slug penetrates Wall. 08303_ Knocked back. 08303_ U-05 Engineer destroyed. 08303_ C-35 Carver knocked back. 08303_ C-35 Carver destroyed. 08303_ K-01 Serf destroyed. 08304_ Penetrated by Slug. 08304_ Dropped Field Propulsion Drive. 08304_ Knocked back. 08304_ C-35 Carver destroyed. 08304_ Knocked back. 08305_ The unstable cave ceiling collapses. 08305_ R-10 Processor exits level. 08305_ Critical hit (Burn: +37). 08305_ Penetrated by Slug. 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