Cogmind - Beta 10.1 *** ADVENTURER MODE // 2020.10.01 @ 23:04:40 Player: SaladSpinner Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (167) 835 Value Destroyed (4096) 4096 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (379) 379 TOTAL SCORE: 9190 Bonus ------- High Alert Combat Kills 179 Entered Garrisons 200 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 68/100 System Corruption 0% Temperature Cool (0) Movement Core (300) Ox5 Location -6/Lower Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Medium Storage Unit Medium Storage Unit Enhanced Optical Array > --- WEAPON (3) ------- (None) > --- INVENTORY (12) --- Light Nuclear Core Compact Wheel Improved Heat Sink Advanced Weight Redist. System Kinecellerator Layered Medium Armor Plating Thermal Shield Drone Bay (2/2) Shock Rifle Pulse Rifle Remote Datajack Katana Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Wheel Xenon Bombardment Thruster > --- UTILITY ---------- Large Storage Unit Enhanced Optical Array Heavy Armor Plating Improved Shield Generator > --- WEAPON ----------- High-powered Shock Rifle Ion Cannon Gauss Cannon > --- INVENTORY -------- Light Nuclear Core Medium Storage Unit Advanced Signal Interpreter Advanced Terrain Scanner Kinecellerator Corruption Screen Pulse Rifle Minigun Remote Datajack Katana [Rating: 47] Favorites ----------- Power Light Nuclear Core Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Enhanced Optical Array Protection Heavy Armor Plating Weapon Gauss Rifle Energy Gun Small Laser Energy Cannon EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -8 -8 -7 -6 -6 ------- Run | Scr Mat Min Mat Mat Gar Mat Fac Fac Low Slots Evolved 8 | . . . 2 2 . . 2 2 . Power 2 | . . . . 1 . . 1 . . Propulsion 2 | . . . . 1 . . . 1 . Utility 3 | . . . 1 . . . 1 1 . Weapon 1 | . . . 1 . . . . . . Parts Attached 109 | 8 3 1 9 14 2 17 17 38 . Power 16 | 1 1 . 1 3 1 2 3 4 . Engine 7 | 1 . . 1 1 . . 1 3 . Core 9 | . 1 . . 2 1 2 2 1 . Reactor . | . . . . . . . . . . Propulsion 31 | 3 . . 2 3 1 5 3 14 . Treads 7 | . . . 2 3 . . . 2 . Leg 11 | 3 . . . . 1 2 1 4 . Wheel 6 | . . . . . . . 1 5 . Hover 5 | . . . . . . 3 . 2 . Flight 2 | . . . . . . . 1 1 . Utility 20 | 1 1 . 2 1 . 3 2 10 . Device 7 | . 1 . . . . 1 1 4 . Storage 7 | 1 . . 2 . . . . 4 . Processor 1 | . . . . . . . . 1 . Hackware . | . . . . . . . . . . Protection 5 | . . . . 1 . 2 1 1 . Artifact . | . . . . . . . . . . Weapon 42 | 3 1 1 4 7 . 7 9 10 . Energy Gun 11 | 3 1 1 1 1 . . 1 3 . Energy Cannon 4 | . . . . . . 2 2 . . Ballistic Gun 17 | . . . 3 4 . 3 3 4 . Ballistic Cannon 3 | . . . . . . . 1 2 . Launcher 4 | . . . . 2 . 1 . 1 . Special Weapon 1 | . . . . . . . 1 . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . . . Unidentified Prototypes 2 | . . . 1 . . 1 . . . Parts Lost 64 | . . 2 6 8 4 10 1 24 9 Power 12 | . . 1 . 1 1 2 . 6 1 Propulsion 16 | . . . 1 1 1 2 . 7 4 Utility 10 | . . . . 1 . 2 . 5 2 Weapon 26 | . . 1 5 5 2 4 1 6 2 Highest Loss Streak 8 | . . 1 3 3 3 8 1 8 4 Average Slot Usage (%) 83 | . 92 91 88 94 87 78 89 76 60 Engine 5 | . 13 . 7 11 9 1 1 5 2 Core 8 | . . 9 . 5 7 12 20 4 . Treads 7 | . . . 15 24 21 2 . 4 . Leg 6 | . 28 28 4 . 2 7 5 7 4 Wheel 1 | . . . . . . . 4 4 . Hover 3 | . . . . . . 11 4 . 12 Flight 1 | . . . . . . . 5 1 . Device 6 | . 7 14 11 6 . 5 5 6 4 Storage 13 | . 14 14 22 18 18 10 7 10 13 Processor 1 | . . . . . . . . 6 6 Protection 4 | . . . . 2 9 6 6 3 5 Energy Gun 4 | . 28 24 6 4 . . 4 3 . Energy Cannon 2 | . . . . . . 5 2 2 . Ballistic Gun 11 | . . . 20 15 10 12 9 7 2 Ballistic Cannon 1 | . . . . . . . 2 2 5 Launcher 1 | . . . . 5 9 2 . 1 . Naked Turns . | . . . . . . . . . . Heaviest Build 68 | 9 13 12 38 45 45 50 65 68 43 Greatest Support 63 | 20 20 20 40 63 63 43 22 50 33 Greatest Overweight (x) 16 | 2 . . 2 1 4 9 6 16 5 Average Overweight (x) 1 | . . . . . 1 1 4 1 . Largest Inventory Capacity 14 | 6 6 6 12 12 12 12 10 14 12 Average Capacity 10 | 5 6 6 11 12 12 10 10 11 12 Most Carried 14 | 6 6 6 12 12 12 12 10 14 12 Average Carried 9 | 3 5 5 10 11 12 9 9 10 10 Final Capacity 12 | 6 6 6 12 12 12 10 10 12 12 Final Carried 12 | 6 6 5 10 12 12 10 10 10 12 Class Distribution -------------------- 37% | Scavenger-Tank 26% | Scavenger-Mutant 15% | Mutant 12% | Scavenger-Skirmisher 4% | Skirmisher 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Skirmisher | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -10 -9 -8 -8 -8 -7 -6 -6 ----------- Run | Scr Mat Min Mat Mat Gar Mat Fac Fac Low Matter Collected 3288 | 260 50 10 511 236 6 603 253 988 371 Remotely . | . . . . . . . . . . Salvage Created 5721 | 186 255 181 1353 704 316 1084 333 996 313 Parts 336 | 13 25 12 87 47 20 67 10 50 5 Haulers Intercepted 4 | . . . 3 . . . 1 . . Recyclers Shooed 6 | . 1 1 1 . . . 1 2 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . . . 6 Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -7 -6 -6 ------- Run | Scr Mat Min Mat Mat Gar Mat Fac Fac Low Combat Hostiles Destroyed 106 | . 5 5 20 18 15 19 5 16 3 Melee 1 | . . . . . . 1 . . . Guns 68 | . 5 5 20 12 1 10 3 10 2 Cannons 12 | . . . . . . 6 1 4 1 AOE 24 | . . . . 6 14 1 1 2 . Classes Destroyed 14 | 2 4 . 4 . . 2 . 2 . Worker 16 | . 1 1 4 1 . 3 1 5 . Builder 9 | . 3 1 2 . . . . 3 . Tunneler 10 | 5 . . 2 . . 2 1 . . Hauler 4 | . . . 3 . . . 1 . . Recycler 10 | 1 1 . 4 . . 1 1 2 . Operator 1 | . . . . . . . . 1 . Watcher 8 | . . . 1 2 . 3 . 2 . Swarmer 39 | . 3 3 7 8 7 6 . 4 1 Grunt 36 | . 2 2 8 5 7 5 4 3 . Brawler 2 | . . . 1 1 . . . . . Duelist 4 | . . . . . . 1 1 . 2 Sentry 18 | . . . 4 4 1 5 . 4 . Hunter 4 | . . . . . . 2 . 2 . Programmer 3 | . . . . . . . . 3 . Packrat 3 | . . . . . . . . . 3 Best Kill Streak 15 | 4 7 6 7 5 15 8 3 4 3 Combat Bots Only 15 | . 3 3 6 5 15 5 3 4 3 Max Kills in Single Turn 3 | 1 1 2 2 3 3 1 1 2 1 Gunslinging 1 | . . . 1 . . . . . . Exploded 3 | . . . . 3 3 1 1 1 . Melee 1 | . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -7 -6 -6 -------- Run | Scr Mat Min Mat Mat Gar Mat Fac Fac Low Damage Taken 7506 | . 167 181 721 774 448 1355 508 2624 728 Core 1913 | . 32 8 207 85 57 335 330 688 171 Absorbed by Shields 361 | . . . . . . . 86 214 61 Core Remaining (%) 59 | 100 . 84 48 . . 13 52 . . Volleys Fired 415 | 13 25 20 90 44 25 66 42 75 15 Largest 3 | 2 2 2 3 3 3 3 3 3 2 Hottest 183 | 80 90 90 103 106 73 111 148 183 81 Shots Fired 894 | 26 50 32 201 100 59 105 84 210 27 Gun 717 | 26 50 32 201 96 40 68 62 130 12 Cannon 139 | . . . . . . 35 19 70 15 Launcher 35 | . . . . 4 19 2 . 10 . Special 3 | . . . . . . . 3 . . Kinetic 565 | . . . 168 68 40 68 39 155 27 Thermal 193 | 26 50 32 14 8 . . 34 29 . Explosive 35 | . . . . 4 19 2 . 10 . Electromagnetic 98 | . . . 19 20 . 35 8 16 . Robot Hit Streak 25 | 18 25 9 16 17 11 12 16 13 14 Robot Miss Streak 8 | 2 1 4 4 1 3 8 2 5 2 Penetration Max 1 | . . . . . . 1 1 1 . Secondary Targets 11 | . 2 1 4 3 . 1 . . . Max Gunslinging Chain 1 | . 1 1 1 1 . 1 . . . Shots Hit Robots 631 | 21 43 21 154 77 34 61 62 138 20 Core Hits 288 | 7 15 11 57 40 31 47 16 53 11 Critical Hits 8 | . . . . . 2 2 1 3 . Critical Kills 1 | . . . . . 1 . . . . Critical Parts Destroyed 7 | . . . . . 1 2 1 3 . Melee Attacks 2 | . . . . . . . 2 . . Impact . | . . . . . . . . . . Slashing 2 | . . . . . . . 2 . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 12449 | 231 428 275 1981 1147 1415 1730 1324 3393 525 Guns 7634 | 231 428 275 1908 820 276 736 873 1868 219 Cannons 2539 | . . . . . . 786 352 1095 306 Explosions 2182 | . . . 73 327 1139 182 31 430 . Melee 68 | . . . . . . . 68 . . Ramming 26 | . . . . . . 26 . . . Kinetic 6616 | . . . 1564 418 276 736 568 2529 525 Thermal 2242 | 231 428 275 199 250 . 111 520 228 . Explosive 1832 | . . . . 192 1139 71 . 430 . Electromagnetic 1665 | . . . 218 287 . 786 168 206 . Impact . | . . . . . . . . . . Slashing 68 | . . . . . . . 68 . . Piercing . | . . . . . . . . . . Highest Corruption 1 | . . . . . . 1 . 1 . Average Corruption 1 | . . . . . . 1 . 1 . Corruption Purged 1 | . . . . . . . . 1 . Effects 3 | . . . . . . 3 . . . Message Errors 2 | . . . . . . 2 . . . Data Loss (minor) 1 | . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 174 | . . . . 22 18 11 37 57 29 Projectiles 128 | . . . . . . 11 31 57 29 Explosions 40 | . . . . 22 18 . . . . Melee 6 | . . . . . . . 6 . . Knockbacks 13 | . . . . . . . 2 7 4 Impact . | . . . . . . . . . . Kinetic 13 | . . . . . . . 2 7 4 Secondary . | . . . . . . . . . . Self-Inflicted Damage 252 | . . . 16 20 46 9 . 161 . Shots 11 | . . . 1 1 2 1 . 6 . Rammed 14 | . . . 1 . . 13 . . . Targets Rammed 15 | . . . 1 . . 14 . . . Kicked 1 | . . . . . . 1 . . . Crushed . | . . . . . . . . . . Highest Temperature 690 | 72 204 243 98 282 374 435 690 684 . Average Temperature 151 | 24 66 96 28 109 173 188 235 152 . Received Heat Transfer 1659 | . 81 66 279 279 207 99 111 350 187 Effects 95 | . . . . . 3 17 50 25 . Shutdowns 42 | . . . . . 3 7 22 10 . Energy Bleed 8 | . . . . . . 3 4 1 . Interference 13 | . . . . . . 7 2 4 . Matter Decay 4 | . . . . . . . 2 2 . Short Circuit 8 | . . . . . . . 7 1 . Damage (minor) 7 | . . . . . . . 3 4 . Damage (major) 7 | . . . . . . . 7 . . Damage (core) 6 | . . . . . . . 3 3 . Siege Activations . | . . . . . . . . . . Robots Corrupted 3 | . . . 1 1 . 1 . . . Combat Hostiles 1 | . . . . . . 1 . . . Parts Fried 13 | . . . 1 2 . 8 2 . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 4 | . 3 . . 1 . . . . . Heat Transferred 4464 | 525 1010 637 375 446 . 50 1012 409 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 5 | . . . 2 1 . 1 1 . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -7 -6 -6 ------- Run | Scr Mat Min Mat Mat Gar Mat Fac Fac Low Peak Influence 608 | 30 162 178 434 600 608 507 235 362 . Initial 256 | . 16 53 58 156 256 255 154 . . Average 236 | 15 83 131 308 402 433 287 127 161 . Maximum Alert Level 2 | . . . 2 2 2 2 1 1 . Low Security (%) 43 | 100 100 100 17 15 . 18 77 61 . Level 1 42 | . . . 69 23 46 64 22 38 . Level 2 14 | . . . 12 61 53 16 . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 10 | . . . 2 2 . 1 2 3 . Investigation 3 | . . . 1 . . 1 1 . . Extermination 3 | . . . . . . . 1 2 . Reinforcement 2 | . . . 1 . . . . 1 . Assault . | . . . . . . . . . . Garrison 2 | . . . . 2 . . . . . Intercept . | . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -7 -6 -6 --------- Run | Scr Mat Min Mat Mat Gar Mat Fac Fac Low Distress Signals 8 | . . 1 2 1 . 3 . 1 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 146 | . 5 5 23 21 23 27 7 26 9 Peak Tracking Total 6 | . 3 3 6 5 6 5 3 6 5 Tactical Retreats 10 | . . . 2 . 4 . 1 3 . Traps | -11 -10 -10 -9 -8 -8 -8 -7 -6 -6 ------- Run | Scr Mat Min Mat Mat Gar Mat Fac Fac Low Traps Triggered 4 | . . . 1 . . 2 1 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -7 -6 -6 ---------- Run | Scr Mat Min Mat Mat Gar Mat Fac Fac Low Machines Disabled 8 | . . . 1 . . 1 . 6 . Max in Single Turn 2 | . . . 1 . . 1 . 2 . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -7 -6 -6 --------- Run | Scr Mat Min Mat Mat Gar Mat Fac Fac Low Machines Accessed 15 | . 1 . 3 2 . 5 1 3 . Terminals 10 | . 1 . 2 1 . 3 . 3 . Fabricators 1 | . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . Recycling Units 3 | . . . 1 . . 2 . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . Total Hacks 42 | . 2 . 13 3 . 12 2 10 . Successful 27 | . 2 . 9 2 . 6 2 6 . Failed 15 | . . . 4 1 . 6 . 4 . Catastrophic 1 | . . . . . . 1 . . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 32 | . 2 . 10 2 . 8 . 10 . Fabricators 2 | . . . . . . . 2 . . Repair Stations . | . . . . . . . . . . Recycling Units 7 | . . . 3 . . 4 . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . Terminal Hacks 18 | . 2 . 6 1 . 3 . 6 . Record 9 | . 2 . 1 . . 1 . 5 . Prototype ID Bank 1 | . . . . . . 1 . . . Branch Access Points 1 | . . . . . . . . 1 . Emergency Access Points 1 | . . . 1 . . . . . . Alert Level 2 | . . . 2 . . . . . . Locate Traps 1 | . . . . 1 . . . . . Dispatch Records 2 | . . . 1 . . 1 . . . Security Status 1 | . . . 1 . . . . . . Fabricator Hacks 2 | . . . . . . . 2 . . Network Status 1 | . . . . . . . 1 . . Build 1 | . . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 6 | . . . 3 . . 3 . . . Recycle Component 2 | . . . 1 . . 1 . . . Process 3 | . . . 1 . . 2 . . . Report Inventory 1 | . . . 1 . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . Unlock Access 1 | . . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 10 | . 1 . 2 1 . 4 . 2 . Full Trace Events 2 | . . . . . . 2 . . . Feedback Events 1 | . . . . . . 1 . . . Corruption 1 | . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built 2 | . . . . . . . 2 . . Matter 234 | . . . . . . . 234 . . Time 117 | . . . . . . . 117 . . Total Part Build Rating 14 | . . . . . . . 14 . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled 2 | . . . 1 . . 1 . . . Recycled Matter 112 | . . . 112 . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -7 -6 -6 ------------ Run | Scr Mat Min Mat Mat Gar Mat Fac Fac Low Used RIF Installer . | . . . . . . . . . . Robots Hacked 1 | . . . . . . . 1 . . Non-combat . | . . . . . . . . . . Combat 1 | . . . . . . . 1 . . Robot Hacks Applied 1 | . . . . . . . 1 . . parse_system 1 | . . . . . . . 1 . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -7 -6 -6 -------- Run | Scr Mat Min Mat Mat Gar Mat Fac Fac Low Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -7 -6 -6 ------- Run | Scr Mat Min Mat Mat Gar Mat Fac Fac Low Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . 1 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -7 -6 -6 ------------- Run | Scr Mat Min Mat Mat Gar Mat Fac Fac Low Turns Passed 5171 | 135 180 86 733 458 307 1048 812 1188 224 Spaces Moved 2449 | 61 83 28 282 182 127 455 432 622 177 Core 65 | 13 . . . . . 48 . 1 3 Treads 652 | . . . 215 182 87 72 . 96 . Legs 554 | 48 83 28 67 . 40 9 18 261 . Wheels 545 | . . . . . . . 296 249 . Hover 619 | . . . . . . 326 118 1 174 Flight 14 | . . . . . . . . 14 . Fastest Speed 50 | 50 120 120 120 160 160 121 130 90 66 Average Speed 150 | 119 120 120 159 165 185 179 151 139 90 Slowest Speed 850 | 150 120 120 180 180 240 500 210 850 300 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 21 | 3 17 8 23 17 43 40 10 13 37 Regions Visited 9 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 2 | . . . . 1 . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 . . 1 1 . . Scrap Searched 2 | . . . . . . . . . 2 Spaces Dug . | . . . . . . . . . . Terrain Destroyed 298 | . . . 11 46 62 12 1 161 5 Melee . | . . . . . . . . . . Projectile 23 | . . . . . . . . 18 5 AOE 275 | . . . 11 46 62 12 1 143 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -7 -6 -6 --------- Run | Scr Mat Min Mat Mat Gar Mat Fac Fac Low Total 3187 | 97 113 48 407 263 155 580 534 774 216 Wait 28 | . . . 1 2 . . . 3 22 Move 2440 | 60 82 27 281 181 126 454 431 621 177 Hop . | . . . . . . . . . . Pick Up 108 | 11 2 . 19 15 1 17 19 22 2 Fast Attach 42 | 5 . . . 5 2 6 5 19 . Attach 51 | 3 1 1 8 7 . 11 10 10 . Detach 7 | 1 . . . . . 1 2 3 . Swap 17 | . 2 . 2 2 . . 2 9 . Drop 62 | 4 1 . 5 7 1 11 21 12 . Fire 415 | 13 25 20 90 44 25 66 42 75 15 Melee 2 | . . . . . . . 2 . . Ram 8 | . . . . . . 8 . . . Kick 6 | . . . . . . 6 . . . Crush 1 | . . . 1 . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -8/Garrison -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves (discovered 1 exit: Low) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 136 | -11/Scrapyard | Entered Materials 172 | -10/Materials | Discovered new exit (range 10) 316 | -10/Materials | Entered Mines 322 | -10/Mines | Build established: Mutant 395 | -10/Mines | Discovered new exit (range 6) 402 | -10/Mines | Entered Materials 402 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 533 | -9/Materials | Lost 3 parts (1n2w) 866 | -9/Materials | Build established: Scavenger-Skirmisher 881 | -9/Materials | Core integrity fell below 50% 934 | -9/Materials | Lost 3 parts (3w) 1122 | -9/Materials | Discovered new exit (range 5) 1135 | -9/Materials | Entered another Materials area 1135 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1334 | -8/Materials | Lost 3 parts (1p2w) 1451 | -8/Materials | Garrison activated, responded to threat 1497 | -8/Materials | Lost 3 parts (1n1u1w) 1527 | -8/Materials | Identified exit to Garrison 1593 | -8/Materials | Entered Garrison 1668 | -8/Garrison | Triggered checkpoint 1710 | -8/Garrison | Triggered checkpoint 1716 | -8/Garrison | Triggered checkpoint 1781 | -8/Garrison | Triggered checkpoint 1801 | -8/Garrison | Lost 3 parts (1p2w) 1822 | -8/Garrison | Destroyed 15 combat bots 1878 | -8/Garrison | Discovered new exit (range 8) 1900 | -8/Garrison | Entered Materials 2149 | -8/Materials | Lost 8 parts (2p1n2u3w) 2154 | -8/Materials | Core integrity fell below 50% 2266 | -8/Materials | Core integrity fell below 20% 2857 | -8/Materials | Build established: Scavenger-Tank 2921 | -8/Materials | Discovered new exit (range 15) 2948 | -8/Materials | Entered Factory 2948 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3459 | -7/Factory | Fabricated Corruption Screen? 3657 | -7/Factory | Discovered new exit (range 16) 3760 | -7/Factory | Entered another Factory area 3760 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4120 | -6/Factory | Core integrity fell below 50% 4149 | -6/Factory | Lost 5 parts (1p3n1u) 4201 | -6/Factory | Lost 8 parts (3p1n2u2w) 4243 | -6/Factory | Identified exit to Lower Caves 4773 | -6/Factory | Core integrity fell below 20% 4816 | -6/Factory | Lost 5 parts (2p1u2w) 4948 | -6/Factory | Entered Lower Caves 4995 | -6/Lower Caves | Identified exit to Lower Caves 5002 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5092 | -6/Lower Caves | Lost 4 parts (1p2n1w) 5172 | -6/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 05061_ Carbon-fiber Leg destroyed. 05065_ Searching scrap... 05065_ Found Drone Bay. 05065_ Found 13 Matter. 05066_ Acquired 13 matter. 05067_ Acquired Drone Bay. Experienced players can activate Tactical HUD mode in the options menu, or press Ctrl-F7, for more detailed HUD info. 05102_ Searching scrap... 05102_ Found Lyr. Medium Armor Plating. 05102_ Found Actuator Array. 05102_ Found 35 Matter. 05103_ Acquired 8 matter. 05104_ Acquired Lyr. Medium Armor Plating. 05121_ Force Field destroyed. 05153_ Gravmag System destroyed. 05154_ Magnetic Acceleration Cannon destroyed. 05165_ Cmb. Airjet destroyed. 05168_ Core Shielding destroyed. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????? ???????????????????????????? | | ??????????????????? ???????????????????????????? | | ?????????????? ???? ???????????????????????????? | | ???????????? ???# ???????????? ?????????????? | | ???????????? ??# ??????????? #?????????????? | | ????????????? #?# ??????????? #?????????????? | | ?????????????? ## ##????????# #?????????????? | | ??????????????? # ####??### #?????????????? | | ????????????????# #### #?????????????? | | ?????????????????# ## #?????????????? | | ?????????????????# ## #?????????????? | | ?????????????????? ## ###??##???????? | | ????????????????????# #?# ##?????? | | ?????????????????????# #??? ### ?? | | ????????????????????## #???# ? | | ????????????????##?## ### ## #???# ? | | ????????????????# ## ##?# #??##??# ?? | | ????????????????# #??## ### ##?# ??? | | ????????????????## ##???## #?# ???? | | ?????????????????## ##????## #?# ????? | | ??????????????????# s ##?##?## ### #????? | | ??????????????????## ss ## #??# #?# #????? | | ???????????????????## @ #??### #?# ###### | | ????????????????????# #???## #### | | ????????????????????# #??## #### | | ???????????????????# #??# #### | | ???????????????????## #??# | | ????????????????????## ##??# ## | | ?????????????????????######???# ### ##### | | ??????????????????????????????# #### #???# | | ??????????????????????????????# #?# ##?? # | | ??????????????????????????????#######?###??# ## | | ???????????????????????????????????????????### ##? | | ?????????????????????????????????????????????###?? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 32 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 10 Corruption Prevention 20 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Evasion (%) 51 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Corruption Screen | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- 5k Club Hey, That's Mine! Just What I Needed Novice Programmer Oops Remodeling Universal Adapter Challenges ------------ None Game ------ Seed HelicalAssaultChronowheel Manual? 0 Play Time 01:40:00 Cumulative 8.2 hours Start 2020.10.01 @ 21:17:49 End 2020.10.01 @ 23:04:40 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 15 Rogue 13 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 12 Achievement% 8 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0a6e2891-5495-4f6e-b815-d32480b301b6