Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.21 @ 18:00:33 Player: dan Result: Destroyed by Striker with Compact Linear Accelerator Performance ------------- Evolutions (9) 4500 Regions Visited (22) 4400 Robots Destroyed (300) 1500 Value Destroyed (14986) 14986 Prototype IDs (56) 1120 Alien Tech Used (2) 400 Bonus (10560) 10560 TOTAL SCORE: 37466 Bonus ------- Triggered High Security 500 High Alert Combat Kills 5436 Follower Combat Kills 895 Aligned with FarCom 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Scanned by Researcher 500 Friendly Fire -71 Cogmind --------- Core Integrity 0/1600 Matter 127/300 Energy 99/100 System Corruption 32% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Combat Linear Gravjet Cooled Q-thruster > --- UTILITY (13) ----- Advanced Hacking Suite > --- WEAPON (6) ------- (None) > --- INVENTORY (4) ---- Light Quantum Reactor Light Quantum Reactor Plasma Lance Peak State ------------ > --- POWER ------------ Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Experimental Biometal Heavy Treads Experimental Biometal Heavy Treads > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit High-capacity Storage Unit Advanced Energy Well Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Advanced Armor Integrity Analyzer Advanced Phase Shifter Improved Utility Shielding Layered Medium Armor Plating Centrium Light Armor Plating Advanced Hacking Suite > --- WEAPON ----------- Gamma Rifle HERF Cannon KE Penetrator Railgun Hypervelocity Railgun Mass Driver > --- INVENTORY -------- Quantum Reactor Light Quantum Reactor Armored Heavy Treads Centrium Heavy Treads Biometal Heavy Treads Compact Wheel Improved Coolant Injector Large Storage Unit Matter Compressor Advanced Targeting Computer Compact HERF Cannon Hypervelocity Railgun Hypervelocity Railgun Micro-nuke Launcher Fusion Bomb Launcher Field Lobotomy Kit Force Lance [Rating: 173] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Combat Linear Gravjet Flight Unit Cooled Q-thruster Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Hackware Advanced Hacking Suite Protection Centrium Light Armor Plating Weapon Railgun Energy Gun Improved EM Shotgun Energy Cannon Compact HERF Cannon Ballistic Gun Railgun Ballistic Cannon Mass Driver Launcher Advanced EMP Blaster Special Weapon Molecular Deconstructor Slashing Weapon Katana Piercing Weapon Force Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 2 2 . . . . 2 . . . . 2 2 2 Power 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . Utility 11 | . . . 2 . . . . 1 2 1 . . . . 1 . . . . 1 2 1 Weapon 4 | . . . . . . . 2 . . . . . . . . . . . . 1 . 1 Parts Attached 338 | 6 7 10 25 3 2 1 14 16 11 9 4 6 3 10 23 9 9 4 14 50 30 72 Power 32 | 1 . . 2 . . . 1 1 . 2 . 1 . 1 6 1 . . 1 5 2 8 Engine 9 | 1 . . 2 . . . 1 . . 1 . 1 . . 1 . . . 1 . . 1 Core 5 | . . . . . . . . 1 . 1 . . . . 1 1 . . . . . 1 Reactor 18 | . . . . . . . . . . . . . . 1 4 . . . . 5 2 6 Propulsion 54 | 2 1 1 7 1 . . 3 2 . 1 . . . 2 7 3 1 . . 8 3 12 Treads 37 | . . . 7 1 . . 3 1 . 1 . . . 2 4 3 1 . . 6 2 6 Leg 4 | 2 1 1 . . . . . . . . . . . . . . . . . . . . Wheel 7 | . . . . . . . . 1 . . . . . . 3 . . . . 2 1 . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Flight 5 | . . . . . . . . . . . . . . . . . . . . . . 5 Utility 90 | 1 3 1 11 . 2 1 2 5 7 2 1 1 1 3 4 2 4 4 4 13 6 12 Device 28 | . . . . . . . 1 2 2 1 1 . . 2 2 1 3 1 2 6 1 3 Storage 18 | 1 2 1 4 . 2 . . . 2 . . . . . . . . 1 . 3 . 2 Processor 16 | . 1 . 2 . . 1 1 . 2 . . . . . . 1 1 . 1 2 1 3 Hackware 3 | . . . . . . . . 1 . . . . . . . . . . . . . 2 Protection 25 | . . . 5 . . . . 2 1 1 . 1 1 1 2 . . 2 1 2 4 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 162 | 2 3 8 5 2 . . 8 8 4 4 3 4 2 4 6 3 4 . 9 24 19 40 Energy Gun 58 | . . . 1 . . . 6 4 3 4 3 2 2 4 5 1 . . 4 7 7 5 Energy Cannon 10 | . . . . . . . . . . . . . . . . . . . . 4 . 6 Ballistic Gun 58 | 2 2 5 4 2 . . . 2 . . . . . . 1 2 1 . 3 12 6 16 Ballistic Cannon 7 | . . . . . . . 1 1 . . . . . . . . . . . 1 1 3 Launcher 18 | . 1 3 . . . . 1 . . . . 2 . . . . 1 . 2 . 2 6 Special Weapon 6 | . . . . . . . . . . . . . . . . . 1 . . . 3 2 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . . . . . . . . . 1 . . . . 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . . . 2 . . . 2 1 1 . . . 2 . . . 1 4 1 3 . 3 Parts Lost 75 | . . 1 5 2 . . . 1 . . . . . 3 5 . 2 . 5 10 4 37 Power 6 | . . . 1 . . . . . . . . . . . 1 . . . . . . 4 Propulsion 10 | . . . . . . . . . . . . . . 1 1 . . . . 2 1 5 Utility 22 | . . . 4 . . . . . . . . . . . . . 2 . 1 3 . 12 Weapon 37 | . . 1 . 2 . . . 1 . . . . . 2 3 . . . 4 5 3 16 Highest Loss Streak 15 | . . 1 2 2 . . . 1 . . . . . 3 2 . 1 . 3 3 2 15 Average Slot Usage (%) 92 | . 87 92 98 100 88 94 99 91 92 94 94 94 93 94 99 95 91 89 92 91 92 73 Engine 5 | . 14 14 11 11 11 11 8 7 6 . 5 5 11 7 3 . . . . 1 . . Core 2 | . . . . . . . . 7 6 10 5 4 . . 1 3 5 5 5 . . 1 Reactor 2 | . . . . . . . . . . . . . . 2 5 6 5 5 4 7 6 5 Treads 10 | . . . 21 22 22 22 18 . . 5 5 5 5 7 15 13 14 15 15 10 4 6 Leg 2 | . 28 28 . . . . . . . . . . . . . . . . . . . . Wheel 2 | . . . . . . . . 6 6 5 5 5 5 3 4 3 . . . . 6 . Device 8 | . . . . . . . 6 8 20 17 17 17 17 19 21 16 15 13 8 6 8 7 Storage 14 | . 14 20 22 22 22 22 18 15 13 11 11 11 11 11 10 10 10 11 15 14 13 9 Processor 12 | . 2 . 10 11 11 16 11 8 12 11 11 11 11 11 10 13 15 15 19 18 21 14 Protection 4 | . . . 9 11 . . . 4 . 5 5 5 5 3 4 5 5 4 2 5 7 6 Energy Gun 10 | . . . . . . . 17 20 20 22 23 22 22 22 17 14 7 5 7 7 11 3 Ballistic Gun 11 | . 27 27 22 22 22 22 15 3 . . . . . . 2 5 7 5 9 11 8 11 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 159 | 11 39 40 69 51 51 46 60 73 72 84 84 83 86 85 92 101 101 96 103 138 142 159 Greatest Support 170 | 20 20 25 43 40 40 40 42 50 28 28 28 28 28 81 111 131 131 131 131 135 135 170 Greatest Overweight (x) 8 | . 1 1 2 1 1 1 1 2 2 2 2 2 3 3 7 3 1 . 1 5 8 1 Average Overweight (x) 1 | . . 1 . 1 1 1 1 1 2 2 2 2 2 1 1 1 . . . . 4 . Largest Inventory Capacity 22 | 6 16 16 18 16 22 16 16 16 16 16 16 16 16 16 16 16 16 16 16 20 20 20 Average Capacity 15 | 5 7 12 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 20 16 Most Carried 20 | 6 10 12 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 20 20 20 Average Carried 14 | 4 7 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 15 18 14 Final Capacity 20 | 6 10 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 20 20 4 Final Carried 19 | 6 10 12 16 16 16 16 16 16 16 16 16 16 16 12 16 16 16 16 16 18 19 3 Class Distribution -------------------- 30% | Mutant 26% | Scavenger-Gunner 23% | Gunner 5% | Skirmisher 4% | Scavenger-Executioner 4% | Scavenger-Mutant 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Skirmisher | -8/Materials Skirmisher | -7/Factory Gunner | -6/Factory Gunner | -5/Factory Gunner | -5/Upper Caves Gunner | -5/Upper Caves Gunner | -5/Warlord Gunner | -4/Proximity Caves Gunner | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Zhirov Scavenger-Gunner | -3/Proximity Caves Scavenger-Gunner | -3/Research Scavenger-Gunner | -2/Research Scavenger-Executioner | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Matter Collected 8600 | 225 369 203 725 151 . 38 363 196 315 120 60 73 20 95 355 135 210 . 354 1475 695 2423 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 16544 | . 340 85 1210 178 . . 858 315 . 331 60 295 . 411 781 448 597 . 884 3063 699 5989 Parts 712 | . 21 24 69 6 . . 33 26 . 8 2 15 . 15 39 12 18 . 33 144 33 214 Haulers Intercepted 16 | . 1 . 4 . . . 1 . . 2 . . . . . . . . 1 2 1 4 Recyclers Shooed 8 | . . 2 1 . . . . . . 2 . . . . 1 . . . . 1 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 113 | . . . . . . . . . . . 5 6 55 14 . 2 4 . 27 . . . Prevented 44 | . . . . . . . . . . . . . 15 . . 10 14 . 5 . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Combat Hostiles Destroyed 237 | . 9 9 21 5 . . 14 5 . . 1 8 . 6 7 5 8 . 15 30 16 78 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Guns 150 | . 6 3 21 5 . . 14 3 . . 1 3 . 6 7 2 4 . 12 25 8 30 Cannons 17 | . . . . . . . . . . . . . . . . . . . . 5 . 12 AOE 65 | . 3 6 . . . . . 2 . . . 5 . . . 1 3 . 3 . 8 34 Classes Destroyed 22 | . 5 1 4 1 . . . 1 . . . . . 1 . . 2 . . 1 2 4 Worker 9 | . 1 . 1 . . . . . . . . . . . . . . . . 4 . 3 Builder 9 | . . 1 . . . . . 1 . . . . . . 1 . . . . . . 6 Hauler 16 | . 1 . 4 . . . 1 . . 2 . . . . . . . . 1 2 1 4 Recycler 11 | . . . 1 . . . 2 . . 1 . . . . 2 . . . . 2 . 3 Minesweeper 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Mechanic 4 | . . . . . . . . . . . . . . . . . . . . . . 4 Operator 5 | . . . 2 . . . . 2 . . . . . . . . . . . 1 . . Watcher 7 | . 1 . 1 . . . . . . . . . . . . . . . . 2 1 2 Swarmer 43 | . 3 9 4 . . . . . . . . 5 . . . . . . 5 . 9 8 Saboteur 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Grunt 95 | . 6 . 9 3 . . 10 2 . . . . . 3 3 4 7 . 9 11 . 28 Brawler 13 | . . . 1 1 . . 1 . . . . . . . . . . . . . . 10 Duelist 7 | . . . . 1 . . . . . . . . . 1 . . . . . . . 5 Protector 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Sentry 19 | . . . 7 . . . 3 . . . . . . . 1 . . . 1 6 . 1 Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Specialist 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Hunter 18 | . . . . . . . . . . . . . . . . . . . . 4 1 13 Programmer 27 | . . . . . . . . 3 . . 1 . . 1 3 . . . . 9 2 8 Behemoth 2 | . . . . . . . . . . . . . . 1 . 1 . . . . . . Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Striker 3 | . . . . . . . . . . . . . . . . . . . . . 3 . Thug 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Savage 2 | . . . . . . . . . . . . 2 . . . . . . . . . . Best Kill Streak 30 | . 6 4 5 3 . . 5 3 . 1 1 5 . 4 3 4 3 . 5 6 7 30 Combat Bots Only 23 | . 3 3 4 3 . . 5 2 . . 1 5 . 4 2 4 3 . 5 5 7 23 Max Kills in Single Turn 6 | . 2 4 2 2 . . 1 2 . 1 1 5 . 2 2 1 2 . 2 2 5 6 Gunslinging 1 | . . . 1 1 . . . . . . . . . 1 . . . . 1 . 1 1 Exploded 5 | . 2 3 . . . . . 1 . . . 5 . . . 1 2 . 1 . 4 5 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Damage Taken 20882 | . 183 263 1334 515 . . 537 400 . . 144 195 . 709 808 401 543 . 1557 2748 804 9741 Core 2547 | . 22 39 163 78 . . 63 14 . . 21 . . 59 91 35 61 . 39 192 55 1615 Absorbed by Shields 1237 | . . . . . . . . . . . . . . . . . . . . . . 1237 Reduced by Siege Mode 141 | . . . . . . . . . . . . . . . . 5 . . 37 27 . 72 Core Remaining (%) 84 | 100 . 75 . . . 39 88 98 100 . . . . 92 . . . . 80 80 96 . Volleys Fired 567 | . 42 19 83 17 . 1 33 18 1 6 6 5 . 13 33 12 18 . 26 88 27 119 Largest 6 | . 2 2 2 2 . 2 4 4 3 4 4 4 . 4 4 4 4 . 4 5 5 6 Hottest 375 | . 40 40 46 46 . 46 197 220 170 244 279 269 . 282 266 235 200 . 210 348 355 375 Shots Fired 1811 | . 81 34 166 34 . 2 114 64 3 24 19 17 . 51 97 48 46 . 72 397 101 441 Gun 1594 | . 78 30 166 34 . 2 110 59 3 24 19 16 . 51 97 48 38 . 65 333 90 331 Cannon 160 | . . . . . . . 4 5 . . . . . . . . . . . 64 5 82 Launcher 45 | . 3 4 . . . . . . . . . 1 . . . . 3 . 5 . 3 26 Special 12 | . . . . . . . . . . . . . . . . . 5 . 2 . 3 2 Kinetic 1024 | . 78 30 166 34 . 2 54 10 . . . . . . 32 7 18 . 33 209 50 301 Thermal 322 | . . . . . . . 26 17 1 12 13 12 . 38 23 . . . 17 106 32 25 Explosive 42 | . 3 4 . . . . . . . . . 1 . . . . . . 5 . 3 26 Electromagnetic 380 | . . . . . . . 34 37 2 12 6 4 . . 37 36 23 . 7 82 13 87 Entropic 31 | . . . . . . . . . . . . . . 13 5 5 . . 8 . . . Robot Hit Streak 68 | . 9 3 24 10 . 8 14 17 4 11 8 13 . 17 22 26 17 . 30 68 24 47 Robot Miss Streak 6 | . 2 6 3 3 . 1 5 3 2 1 1 1 . 3 2 1 2 . 1 4 3 4 Penetration Max 2 | . . . . . . . . . . . . . . . 1 . . . 2 2 1 1 Secondary Targets 29 | . 1 . 3 3 . . 2 . . . . . . 3 . . . . 7 4 1 5 Max Gunslinging Chain 2 | . 1 . 1 1 . . 1 . . . . . . 1 . . . . 1 1 1 2 Shots Hit Robots 1347 | . 55 13 120 32 . 2 81 48 3 23 16 16 . 39 79 42 34 . 57 315 69 303 Core Hits 707 | . 25 17 45 11 . . 47 24 2 8 5 16 . 17 31 13 21 . 33 108 30 254 Critical Hits 76 | . 1 . 4 . . . . 2 . . . 1 . 1 1 . . . . 10 6 50 Critical Kills 28 | . . . 1 . . . . 1 . . . . . 1 1 . . . . 5 2 17 Critical Parts Destroyed 48 | . 1 . 3 . . . . 1 . . . 1 . . . . . . . 5 4 33 Melee Attacks 7 | . . . . . . . . 1 3 . . . . . . . 1 . . . . 2 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 4 | . . . . . . . . 1 3 . . . . . . . . . . . . . Piercing 3 | . . . . . . . . . . . . . . . . . 1 . . . . 2 Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 42319 | . 964 468 1775 440 . 46 1119 760 23 497 313 621 . 1349 1945 1120 1317 . 2332 7537 2367 17326 Guns 24704 | . 671 159 1775 440 . 39 1041 500 23 418 313 330 . 1349 1860 1029 843 . 1809 6227 976 4902 Cannons 3526 | . . . . . . . 45 25 . . . . . . . . . . . 1310 76 2070 Explosions 14082 | . 293 309 . . . . 33 235 . 79 . 291 . . 85 91 474 . 523 . 1315 10354 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Ramming 7 | . . . . . . 7 . . . . . . . . . . . . . . . . Kinetic 14103 | . 671 159 1775 440 . 39 491 63 . . . . . . 852 124 398 . 748 3738 512 4093 Thermal 7018 | . . . . . . . 320 325 10 267 289 259 . 922 473 91 147 . 382 2222 430 881 Explosive 12462 | . 293 309 . . . . . 85 . . . 291 . . 25 . . . 523 . 1315 9621 Electromagnetic 7393 | . . . . . . . 308 287 13 230 24 71 . . 409 698 772 . 163 1577 110 2731 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Entropic 1336 | . . . . . . . . . . . . . . 427 186 207 . . 516 . . . Highest Corruption 32 | . . . . . . . . 3 . . 1 1 1 1 1 1 1 1 1 10 1 32 Average Corruption 4 | . . . . . . . . 2 . . 1 1 1 1 1 1 1 1 1 6 1 15 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Effects 167 | . . . . . . . . 1 . . . 3 2 2 . 6 7 . 4 47 5 90 Message Errors 36 | . . . . . . . . . . . . 1 1 1 . 4 2 . 2 13 1 11 Matter Fused 12 | . . . . . . . . . . . . . . . . . . . . 4 . 8 Heat Flow Errors 4 | . . . . . . . . . . . . . . . . . . . . 1 . 3 Energy Discharges 11 | . . . . . . . . 1 . . . . . . . . . . . 4 1 5 Parts Rejected 5 | . . . . . . . . . . . . . . . . . . . . 1 . 4 Data Loss (minor) 20 | . . . . . . . . . . . . 2 1 . . 1 5 . 2 3 1 5 Data Loss (major) 3 | . . . . . . . . . . . . . . . . . . . . 1 . 2 Misfires 3 | . . . . . . . . . . . . . . . . . . . . 3 . . Alerts 4 | . . . . . . . . . . . . . . . . . . . . 2 . 2 Misdirections 21 | . . . . . . . . . . . . . . . . . . . . 4 . 17 Targeting Errors 35 | . . . . . . . . . . . . . . 1 . 1 . . . 9 2 22 Weapon Failures 13 | . . . . . . . . . . . . . . . . . . . . 2 . 11 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 648 | . 69 6 . . . . 8 . . . . . . . . . 25 . 27 106 82 325 Projectiles 147 | . . . . . . . . . . . . . . . . . . . . 106 25 16 Explosions 501 | . 69 6 . . . . 8 . . . . . . . . . 25 . 27 . 57 309 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 11 | . . . . . . . . 2 . . . . . . . . . . . 4 . 5 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 10 | . . . . . . . . 2 . . . . . . . . . . . 3 . 5 Secondary 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Self-Inflicted Damage 552 | . . 35 . . . . 29 124 . . . 46 . . . . . . 16 . . 302 Shots 17 | . . 2 . . . . 1 2 . . . 1 . . . . . . 1 . . 10 Rammed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 485 | . 2 9 9 11 . . 303 432 . 90 105 75 . 75 8 109 24 . 120 485 199 300 Average Temperature 78 | . 2 9 3 4 . . 86 111 . 38 58 37 . 27 4 49 11 . 54 121 63 71 Received Heat Transfer 2805 | . 72 9 393 174 . . 261 72 . . . 27 . 75 126 66 147 . 315 351 9 708 Effects 8 | . . . . . . . . 4 . . . . . . . . . . . 4 . . Shutdowns 2 | . . . . . . . . 1 . . . . . . . . . . . 1 . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Interference 3 | . . . . . . . . 3 . . . . . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Siege Activations 10 | . . . . . . . . . . . . . . . . 1 1 . 2 2 . 4 Total Turns 181 | . . . . . . . . . . . . . . . . 24 6 . 40 45 . 66 Longest Duration 28 | . . . . . . . . . . . . . . . . 24 6 . 25 26 . 28 Robots Corrupted 5 | . . . . . . . . . . . . . . . . 2 2 . . 1 . . Combat Hostiles 3 | . . . . . . . . . . . . . . . . 2 1 . . . . . Parts Fried 48 | . . . . . . . . 1 . 1 . . . . . 6 8 . . 14 . 18 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 18 | . . . . . . . . 2 . . 2 1 . 3 1 . . . . 4 5 . Heat Transferred 10455 | . . . . . . . 753 500 25 433 370 444 . 1221 705 50 100 . 533 3598 733 990 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 10 | . . . . . . . 1 3 . 2 . . . . 1 1 1 . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Peak Influence 3059 | . 294 264 348 122 . . 261 146 115 53 . . . . 235 . . . . 666 972 3059 Initial 583 | . . 55 30 72 . . . 53 55 . . . . . 18 . . . . 121 374 583 Average 342 | . 95 120 146 94 . . 139 63 36 9 . . . . 71 . . . . 462 513 1717 Maximum Alert Level 5 | . 1 1 1 . . . 1 . . . . . . . 1 . . . . 2 3 5 Low Security (%) 60 | 100 87 74 80 100 . 100 69 100 100 100 . . . . 86 . . . . . . . Level 1 14 | . 12 25 19 . . . 30 . . . . . . . 13 . . . . 34 24 . Level 2 15 | . . . . . . . . . . . . . . . . . . . . 64 66 15 Level 3 1 | . . . . . . . . . . . . . . . . . . . . . 8 5 Level 4 2 | . . . . . . . . . . . . . . . . . . . . . . 27 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . 3 High Security 5 | . . . . . . . . . . . . . . . . . . . . . . 46 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 58 | . 1 . 2 . . . 1 4 3 1 . . . . 3 . . . . 9 1 33 Investigation 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Extermination 10 | . . . . . . . . 2 1 . . . . . 1 . . . . 4 . 2 Reinforcement 19 | . 1 . 2 . . . 1 2 2 1 . . . . 2 . . . . 2 1 5 Assault 24 | . . . . . . . . . . . . . . . . . . . . 1 . 23 Garrison 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . . . . . . . . . . . . . 2 . . . . . . 4 Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Distress Signals 19 | . 1 . 3 . . . 3 . . . . . . . . . . . . 2 6 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 398 | . 23 10 40 5 . . 18 9 3 1 2 9 . 6 13 5 9 . 17 50 35 143 Peak Tracking Total 23 | . 4 3 6 3 . . 6 2 1 1 2 5 . 4 5 4 4 . 5 7 8 23 Tactical Retreats 16 | . 2 . 1 . . . 1 . . . . . . . 1 . 1 . 1 1 1 7 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Traps Triggered 8 | . . . . . . . . 1 3 . . . . . 2 . . . . 1 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered 12 | . . . . . . . . . . . . . 10 . . . 2 . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Machines Disabled 15 | . . . . . . . . 5 . 2 . . . . 2 . . . . 2 2 2 Max in Single Turn 2 | . . . . . . . . 2 . 2 . . . . 1 . . . . 1 1 1 Garrison Access 4 | . . . . . . . 1 1 . . . . . . . . . . . 1 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Machines Accessed 59 | . 2 1 9 . 3 . 6 7 4 3 1 2 5 . . 1 . 7 . 6 1 1 Terminals 28 | . 2 1 7 . . . 5 4 3 2 . . . . . . . . . 3 . 1 Fabricators 2 | . . . . . . . . 1 . . . . . . . . . . . 1 . . Repair Stations 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . 1 . . . . 1 1 . . . . . . . . . . 1 . . Garrison Access 5 | . . . . . . . 1 1 . 1 . . . . . . . . . 1 1 . Total Hacks 189 | . 11 5 39 . 3 . 21 18 11 8 1 2 15 . . 1 . 40 . 9 1 4 Successful 135 | . 9 2 27 . 3 . 12 9 9 1 1 2 15 . . 1 . 40 . 1 1 2 Failed 54 | . 2 3 12 . . . 9 9 2 7 . . . . . . . . . 8 . 2 Catastrophic 5 | . 1 . . . . . . 1 . . . . . . . . . . . 2 . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 53 | . 2 4 15 . 1 . 9 8 4 3 . . . . . . 1 . . 4 . 2 Terminals 88 | . 11 5 26 . . . 17 9 6 6 . . . . . . . . . 4 . 4 Fabricators 3 | . . . . . . . . 2 . . . . . . . . . . . 1 . . Repair Stations 3 | . . . 3 . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 22 | . . . 10 . . . . 5 5 . . . . . . . . . . 2 . . Garrison Access 11 | . . . . . . . 4 2 . 2 . . . . . . . . . 2 1 . Terminal Hacks 95 | . 8 2 9 . 3 . 8 2 2 1 1 2 15 . . 1 . 40 . . . 1 Record 56 | . 3 2 2 . 2 . 3 . . . . . 8 . . . . 36 . . . . Part Schematic 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . 4 . . . . Prototype ID Bank 8 | . . . 1 . . . 1 1 . . . . 5 . . . . . . . . . Open Door 6 | . . . . . . . . . . . 1 2 2 . . 1 . . . . . . Level Access Points 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . Branch Access Points 4 | . 1 . . . . . 1 1 . 1 . . . . . . . . . . . . Terminal Index 4 | . 1 . 1 . . . . . 1 . . . . . . . . . . . . 1 Repair Station Index 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . Registered Components 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . 1 . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . . . . . . . . . . . . . . . . Scan Component 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Repair 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 19 | . . . 10 . . . . 4 5 . . . . . . . . . . . . . Insert Component 9 | . . . 5 . . . . 2 2 . . . . . . . . . . . . . Analyze 10 | . . . 5 . . . . 2 3 . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . 1 1 . . . . . . . . . . . . 1 . Seal Access 3 | . . . . . . . 1 1 . . . . . . . . . . . . 1 . Unauthorized Hacks 16 | . 1 . 6 . . . 3 2 2 . . . . . . . . . . 1 . 1 Terminals 15 | . 1 . 6 . . . 3 2 2 . . . . . . . . . . . . 1 Assimilate 2 | . . . 2 . . . . . . . . . . . . . . . . . . . Botnet 10 | . . . 3 . . . 2 2 2 . . . . . . . . . . . . 1 Operators 3 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Jam 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 34 | . 2 1 7 . . . 6 5 3 3 . . . . . . . . . 6 . 1 Full Trace Events 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . 5 . . . . 2 2 . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Time 26 | . . . 26 . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 9 | . . . 5 . . . . 2 2 . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . 5 . . . . 2 2 . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Robots Rewired 2 | . . . . . . . . . . 1 . . . . . . . . . . . 1 Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Total Allies 16 | . . 3 2 . . . . . . 1 2 2 . . . . . . . . 3 3 Largest Group 3 | . . 3 3 1 1 1 1 . . 1 3 2 . . . . . . . . 2 1 Highest-Rated Group 271 | . . 40 40 10 10 10 10 . . 29 80 62 . . . . . . . . 271 222 Highest-Rated Ally 222 | . . 16 16 10 10 10 10 . . 29 31 31 . . . . . . . . 147 222 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 171 | . . . 42 . . . . . . 2 4 13 . . . . . . . . 69 41 Total Damage 5070 | . . . 520 . . . . . . 20 75 189 . . . . . . . . 1885 2381 Kills 32 | . . . 6 . . . . . . . 1 1 . . . . . . . . 7 17 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Field Lobotomies 5 | . . . . . . . . . . . . . . . . . . . . . 3 2 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . 4 . . . . Derelict Logs Recovered 8 | . . 2 . . . . . . . . 1 1 . 2 . 2 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Turns Passed 18596 | 92 1017 793 1803 576 746 516 869 1010 865 717 392 528 747 494 1035 432 778 276 688 1978 788 1456 Spaces Moved 10346 | 45 587 471 796 285 411 281 335 701 645 412 295 408 583 335 455 253 414 165 353 892 400 824 Core 229 | 7 . . . . . . . . . . . . . . . . . . . . . 222 Treads 4751 | . . . 788 285 411 281 335 11 . . . . . 49 243 145 414 165 353 862 54 355 Legs 1104 | 38 587 471 8 . . . . . . . . . . . . . . . . . . . Wheels 4015 | . . . . . . . . 690 645 412 295 408 583 286 212 108 . . . 30 346 . Hover 169 | . . . . . . . . . . . . . . . . . . . . . . 169 Flight 78 | . . . . . . . . . . . . . . . . . . . . . . 78 Fastest Speed 32 | 50 120 150 150 180 180 180 172 120 120 120 120 120 120 120 110 120 160 160 160 130 130 32 Average Speed 143 | 109 132 150 179 180 180 180 173 120 120 120 120 120 126 129 140 142 166 160 162 164 145 96 Slowest Speed 185 | 120 150 150 180 180 180 180 180 172 120 120 120 120 130 180 180 160 180 160 180 185 180 177 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 46 | 4 62 90 64 65 79 77 29 17 17 9 52 54 94 57 9 50 59 62 58 27 13 30 Regions Visited 22 Branch Regions 12 Pre-discovered Areas 6 | . . . . . 1 . . . . . . 1 . . . 1 . 3 . . . . Known Exits Taken 9 | . 1 . . . . 1 1 . 1 1 . . . 1 . 1 . . . 1 1 . Unknown Exits Taken 13 | 1 . 1 1 1 1 . . 1 . . 1 1 1 . 1 . 1 1 1 . . . Scrap Searched 15 | . . 1 . 1 . 3 . . . . 3 3 . 2 . 1 . . 1 . . . Spaces Dug 17 | . . . . . . . . 1 3 . . . . . . . 1 . 10 . . 2 Terrain Destroyed 515 | . 17 34 . . . . 5 37 3 3 . 12 . 5 52 13 23 . 47 12 47 205 Melee 7 | . . . . . . . . 1 3 . . . . . . . 1 . . . . 2 Projectile 68 | . . . . . . . . . . . . . . 5 14 4 4 . 14 12 6 9 AOE 440 | . 17 34 . . . . 5 36 . 3 . 12 . . 38 9 18 . 33 . 41 194 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Total 12874 | 85 747 525 1007 315 419 289 553 819 732 621 319 434 596 363 777 294 458 179 411 1188 540 1203 Wait 1227 | 29 102 14 74 6 . 2 155 66 24 180 11 12 . 3 238 12 8 . 10 90 62 129 Move 10324 | 44 586 470 795 284 410 280 334 700 644 411 294 407 582 334 454 252 413 164 352 891 399 824 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 127 | 6 4 6 12 3 2 2 4 6 11 5 2 1 4 1 9 2 3 3 5 19 5 12 Fast Attach 133 | 6 2 1 7 . 2 1 8 4 3 4 . 2 3 1 13 4 2 4 3 26 8 29 Attach 84 | . . 2 5 2 . . 2 3 4 2 . . . 4 5 1 2 1 6 15 6 24 Detach 65 | . 2 1 5 . . . 1 5 2 1 . . . . 5 . 1 1 1 16 9 15 Swap 123 | . 5 7 13 1 . . 4 9 4 3 4 4 . 5 5 4 5 . 5 10 16 19 Drop 184 | . 4 5 13 2 5 2 12 7 12 7 2 3 7 2 15 7 5 6 3 33 8 24 Fire 567 | . 42 19 83 17 . 1 33 18 1 6 6 5 . 13 33 12 18 . 26 88 27 119 Melee 7 | . . . . . . . . 1 3 . . . . . . . 1 . . . . 2 Ram . | . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Escape Stasis 29 | . . . . . . . . . 24 . . . . . . . . . . . . 5 Rewire 3 | . . . . . . . . . . 2 . . . . . . . . . . . 1 Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sto]) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research -2/Research (discovered 2 exits: *Acc / *Qua) -1/Access History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 93 | -11/Scrapyard | Entered Materials 93 | -10/Materials | Discovered new exit (range 8) 268 | -10/Materials | Discovered new exit (range 4) 311 | -10/Materials | Build established: Mutant 540 | -10/Materials | Identified exit to Mines 1110 | -10/Materials | Entered Mines 1238 | -10/Mines | Discovered new exit (range 12) 1493 | -10/Mines | Discovered new exit (range 10) 1511 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1644 | -10/Mines | Learned Materials stockpile data 1656 | -10/Mines | Learned 2 Materials zone layouts 1662 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1903 | -10/Mines | Entered Materials 1903 | -9/Materials | Accompanied by 3 allies 1903 | -9/Materials | Evolved 2 slots: Utility x2 1904 | -9/Materials | Identified exit to Materials 2438 | -9/Materials | Build established: Scavenger-Mutant 2919 | -9/Materials | Build established: Mutant 3039 | -9/Materials | Repaired Lrg. Storage Unit 3648 | -9/Materials | Discovered new exit (range 13) 3681 | -9/Materials | Discovered new exit (range 14) 3706 | -9/Materials | Entered Mines 3706 | -9/Mines | Accompanied by 1 ally 3707 | -9/Mines | Assembled infested the area 3725 | -9/Mines | Core integrity fell below 50% 3825 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3948 | -9/Mines | Discovered exit to Materials (range 13) 3958 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3977 | -9/Mines | Discovered exit to Materials (range 8) 4271 | -9/Mines | Discovered new exit (range 5) 4282 | -9/Mines | Entered Exiles 4282 | -9/Exiles | Accompanied by 1 ally 4326 | -9/Exiles | Met 8R-AWN 4357 | -9/Exiles | Met EX-HEX 4516 | -9/Exiles | Visited The Gauntlet 4568 | -9/Exiles | Met EX-DEC 4724 | -9/Exiles | Learned location of Zion (-7) 4765 | -9/Exiles | Met EX-BIN 4796 | -9/Exiles | Aligned with FarCom system 4798 | -9/Exiles | Given EX-Vault access code 4841 | -9/Exiles | Opened EX-Vault 4854 | -9/Exiles | Found Field Lobotomy Kit 4898 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5012 | -9/Exiles | Discovered new exit (range 10) 5028 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 5028 | -9/Exiles | Entered Mines 5028 | -8/Mines | Accompanied by 1 ally 5532 | -8/Mines | Discovered exit to Materials (range 7) 5544 | -8/Mines | Entered Materials 5544 | -8/Materials | Accompanied by 1 ally 5544 | -8/Materials | Evolved 2 slots: Weapon x2 6120 | -8/Materials | Build established: Scavenger-Skirmisher 6272 | -8/Materials | Discovered new exit (range 16) 6367 | -8/Materials | Identified exit to Factory 6413 | -8/Materials | Entered Factory 6413 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 6891 | -7/Factory | Build established: Skirmisher 7305 | -7/Factory | Identified exit to Lower Caves 7367 | -7/Factory | Discovered new exit (range 12) 7423 | -7/Factory | Entered another Factory area 7423 | -6/Factory | Evolved 2 slots: Utility x2 7451 | -6/Factory | Found Prototype Processor 7451 | -6/Factory | Identified Exp. Signal Interpreter 7455 | -6/Factory | Found Exp. Signal Interpreter 7616 | -6/Factory | Spotted B-75 Beast 7850 | -6/Factory | Identified exit to Factory 7917 | -6/Factory | Build established: Gunner 8288 | -6/Factory | Entered another Factory area 8288 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8929 | -5/Factory | Identified exit to Upper Caves 9005 | -5/Factory | Entered Upper Caves 9005 | -5/Upper Caves | Accompanied by 1 ally 9016 | -5/Upper Caves | A Commander dispatched an escort 9038 | -5/Upper Caves | Learned Factory emergency access door positions 9388 | -5/Upper Caves | Discovered new exit (range 5) 9397 | -5/Upper Caves | Entered another Upper Caves area 9397 | -5/Upper Caves | Accompanied by 2 allies 9398 | -5/Upper Caves | Commander's escort returned to base 9398 | -5/Upper Caves | Commander's escort returned to base 9522 | -5/Upper Caves | A Commander dispatched an escort 9766 | -5/Upper Caves | Encountered a Warlord checkpoint 9852 | -5/Upper Caves | Ambushed by wild Derelicts 9914 | -5/Upper Caves | Discovered new exit (range 4) 9925 | -5/Upper Caves | Entered Warlord 9925 | -5/Warlord | Accompanied by 2 allies 9926 | -5/Warlord | Commander's escort returned to base 9926 | -5/Warlord | Commander's escort returned to base 9993 | -5/Warlord | Discovered new exit (range 8) 10047 | -5/Warlord | System corruption cleaned by Quarantine Array 10156 | -5/Warlord | Visited the Vortex Lab 10161 | -5/Warlord | Warlord's base attacked by MAIN.C 10163 | -5/Warlord | Found Prototype Energy Gun 10163 | -5/Warlord | Identified Vortex Rifle 10166 | -5/Warlord | Found Vortex Rifle 10172 | -5/Warlord | Found Vortex Rifle 10485 | -5/Warlord | Met Warlord 10511 | -5/Warlord | Warlord forces counterattacked 10611 | -5/Warlord | Opened side exit 10672 | -5/Warlord | Entered Proximity Caves 10735 | -4/Proximity Caves | Learned Research emergency access door positions 10740 | -4/Proximity Caves | Identified exit to Factory 11040 | -4/Proximity Caves | Spotted B-86 Titan 11072 | -4/Proximity Caves | Destroyed B-86 Titan 11099 | -4/Proximity Caves | Lost 3 parts (1n2w) 11166 | -4/Proximity Caves | Entered Factory 11166 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12008 | -4/Factory | Build established: Scavenger-Gunner 12175 | -4/Factory | Discovered new exit (range 6) 12201 | -4/Factory | Entered Upper Caves 12324 | -4/Upper Caves | Spotted B-86 Titan 12343 | -4/Upper Caves | Destroyed B-86 Titan 12413 | -4/Upper Caves | Learned location of Quarantine (-2) 12589 | -4/Upper Caves | Identified exit to Upper Caves 12633 | -4/Upper Caves | Entered another Upper Caves area 12984 | -4/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 12995 | -4/Upper Caves | Found Prototype Special Weapon 12995 | -4/Upper Caves | Identified Molecular Deconstructor 13367 | -4/Upper Caves | Caught by Unaware searching for contraband prototypes 13404 | -4/Upper Caves | Discovered new exit (range 4) 13411 | -4/Upper Caves | Entered Zhirov 13411 | -4/Zhirov | Discovered new exit (range 3) 13499 | -4/Zhirov | Learned location of Testing (-3) 13499 | -4/Zhirov | Learned location of Command (-1) 13541 | -4/Zhirov | Found Alien Artifact 13541 | -4/Zhirov | Identified Integrated Dissipator 13541 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 13565 | -4/Zhirov | Found Alien Artifact 13687 | -4/Zhirov | Entered Proximity Caves 13755 | -3/Proximity Caves | Spotted B-86 Titan 13802 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13899 | -3/Proximity Caves | Lost 3 parts (1u2w) 14348 | -3/Proximity Caves | Discovered new exit (range 9) 14375 | -3/Proximity Caves | Entered Research 14375 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 14531 | -3/Research | Build established: Derelict-Gunner 14717 | -3/Research | Identified Transdimensional Reconstructor 14717 | -3/Research | Warped through subspace 14845 | -3/Research | Lost 3 parts (1u2w) 14855 | -3/Research | Build established: Scavenger-Gunner 15625 | -3/Research | First assault squad dispatched 15688 | -3/Research | Found Fusion Bomb Launcher 15801 | -3/Research | System corruption reached 10% 16341 | -3/Research | Discovered new exit (range 8) 16352 | -3/Research | Identified exit to Research 16353 | -3/Research | Entered another Research area 16353 | -2/Research | Warlord forces began assault on 0b10 16353 | -2/Research | Evolved 2 slots: Utility x2 16399 | -2/Research | Spotted B-90 Cyclops 16415 | -2/Research | Assimilated B-90 Cyclops with FLK Orb 16463 | -2/Research | Research machine network offline 16548 | -2/Research | Spotted B-90 Cyclops 16562 | -2/Research | Assimilated B-90 Cyclops with FLK Orb 16584 | -2/Research | Discovered new exit (range 16) 16604 | -2/Research | Identified exit to Quarantine 16626 | -2/Research | Met up with Warlord 16763 | -2/Research | Spotted Striker 16769 | -2/Research | Allies destroyed Striker 16785 | -2/Research | Borebot progress halted 16871 | -2/Research | Borebot progress halted 16916 | -2/Research | Spotted Striker 16921 | -2/Research | Spotted Striker 16923 | -2/Research | Destroyed Striker 16923 | -2/Research | Destroyed Striker 16992 | -2/Research | Destroyed 7 combat bots 17054 | -2/Research | Spotted B-90 Cyclops 17056 | -2/Research | Assimilated B-90 Cyclops with FLK Orb 17069 | -2/Research | Spotted Striker 17077 | -2/Research | Destroyed Striker 17095 | -2/Research | Borebot progress halted 17114 | -2/Research | Discovered new exit (range 16) 17138 | -2/Research | Spotted Striker 17139 | -2/Research | Identified exit to Access 17141 | -2/Research | Entered Access 17141 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 17147 | -1/Access | Spotted B-99 Colossus 17149 | -1/Access | Assimilated B-99 Colossus with FLK Orb 17391 | -1/Access | First assault squad dispatched 17406 | -1/Access | Destroyed 9 combat bots 17916 | -1/Access | High security lockdown imminent 17984 | -1/Access | System corruption reached 10% 17996 | -1/Access | High security lockdown engaged 18004 | -1/Access | Destroyed 8 combat bots 18022 | -1/Access | Build established: Scavenger-Executioner 18212 | -1/Access | Assimilated G-73 Enforcer with FLK Orb 18220 | -1/Access | Lost 15 parts (1p1n4u9w) 18242 | -1/Access | Destroyed 18 combat bots 18280 | -1/Access | Spotted Investigator 18281 | -1/Access | Scanned by Researcher 18301 | -1/Access | Spotted Executioner 18301 | -1/Access | Spotted Executioner 18307 | -1/Access | Garrison activated, responded to threat 18310 | -1/Access | Destroyed Investigator 18340 | -1/Access | Destroyed 23 combat bots 18342 | -1/Access | System corruption reached 30% 18351 | -1/Access | Lost 13 parts (2p2n3u6w) 18366 | -1/Access | Core integrity fell below 50% 18420 | -1/Access | Found Unknown Device 18420 | -1/Access | Identified Antimissile System 18483 | -1/Access | Spotted Executioner 18483 | -1/Access | Spotted Executioner 18550 | -1/Access | Spotted B-99 Colossus 18562 | -1/Access | Core integrity fell below 20% 18592 | -1/Access | Spotted Executioner 18592 | -1/Access | Spotted Striker 18592 | -1/Access | Spotted Striker 18597 | -1/Access | Lost 3 parts (1n2u) 18597 | -1/Access | Destroyed by Striker with Compact Linear Accelerator Last Messages --------------- 18561_ System corrupted: Antimissile System rejected. 18564_ Adv. Target Analyzer destroyed. 18564_ Slug penetrates Wall. 18564_ Penetrated by Slug. 18566_ Field Propulsion Array destroyed. 18576_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 18578_ 0|NR5%/VXQLBQ 18587_ Acquired Adv. Hacking Suite. 18592_ C-30 ARC bursts open, deploying its payload. 18592_ Executioner unfolds itself. 18592_ Striker unfolds itself. 18592_ M-36 Artificer unfolds itself. 18592_ Penetrated by Slug. 18592_ Slug penetrates Wall. 18592_ R-10 Processor knocked back. 18593_ 8D7O=96MEFKU&7|Q9ETP%MYLTZ6EG 18593_ Knocked back. [Achievement: 10k Club] [Achievement: 20k Club] [Achievement: 30k Club] Map ----- +----------------------------------------------------+ | ???????# #??#######????????????? "?????### | | ???????# ???????????????????? "" ?# | | ???????# ?????????????????? # | | ??????? ?????????????????? # | | ??????? ??????????????????? # | | ??????? ?????????????????? # | | ???????+######?????????????????? # | | ????????????????????????????????? #### | | ??????????????????????????######## #?# | | ??????????????????????????# # #?# | | ??????????????????????????# # #?# | | ??????????????????????????# # #?# | | ??????????????????????????# !# #?# | | ??????????????????????????# # #?# | | ??????????????????????????# / #?# | | ??????????????????????????# ###### #?# | | ??????????????????????????# #????# ### | | ???????????????############ #????# | | ???????????????# ! ## ######g g C | | ???????????????# ## + g | | ???????????????# " ## ###w###### | | ???????????????# """ ## #?# ###??# | | ???????????????# """ ##+###o;# #??###+#### | | ???????????????# " # T" #????# ?? | | ???????????????# # p R " #????# | | ???????????????# ! ] @ #????# | | ???????????????########### ! #????# | | ?????????????????????????# ######????# | | ?????????????????????????# #?????????# = | | ?????????????????????????# K +?????????###### | | ?????????????????????????# # ?????????????? | | ?????????????????????????######K # ?????????????? | | ??????????????????????????????#E R#? ????????????? | | ??????????????????????????????# m#? ???????????? | | ??????????????????????????????#" #?? ???????????? | | ??????????????????????????????#%" +?? ??????????? | | ???????????????????????????????" #??? ??????????? | | ??????????????????????????????? #??????????????? | | ??????????????????????????????? #??????????????? | | ??????????????????????????????? ???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 112 Coolant Potential 80 Energy Generation 41 Energy Capacity 1365 Matter Stores 300 Matter Capacity 550 Sight Range 20 Terrain Scan Density 10 Armor Coverage 750 Core Shielding 30 Propulsion Shielding 90 Utility Shielding 66 Weapon Shielding 66 Point Defense Rating 240 Phase Shifting 15 Evasion (%) 63 Targeting Accuracy 26 Target Analysis 8 Armor Integrity Analysis 66 Recoil Reduction 4 Energy Filtering 50 Particle Charging 20 Offensive Hacking 14 Item Schematics ----------------- Imp. Targeting Computer | -9/Materials | Scanalyzed Lgt. Nuclear Core | -9/Materials | Scanalyzed Imp. Treads | -9/Materials | Scanalyzed Lrg. Storage Unit | -9/Materials | Scanalyzed Carbon-fiber Leg | -9/Materials | Scanalyzed Adv. Treads | -7/Factory | Scanalyzed Hrd. Medium Armor Plating | -7/Factory | Scanalyzed Adv. EMP Blaster | -6/Factory | Scanalyzed Hvy. Ion Cannon | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- 10k Club 20k Club 30k Club A New Friend A Powerful Ally? Adventurer Alien Tech All-out Warlord Armchair Analyst Brute Force Charge!!! Dangerous Findings Denied? Explorer Hey, That's Mine! Hunted I'm Back, Baby! Killing Spree Leap Before You Look Made in Tau Ceti IV Oh No You Don't! Ooh, Shiny! Oops Part-time Mechanic Please Form A Line Power Corrupts Quantum Hacking Quick And Dirty Remodeling Respectable Loadout Rockin' Loadout Serviceable Loadout Significant Disruption Subspace Traveler System Compromised Tank True Hacker Universal Adapter Challenges ------------ None Game ------ Seed PhaseGravityDeconstructor Manual? 0 Play Time 06:07:38 Cumulative 13.0 hours Start 2020.12.02 @ 18:09:54 End 2020.12.21 @ 18:00:33 Sessions 29 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 14 Achievement% 19 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 76x56 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 9ac9a0a6-4531-48a5-a05b-fbc1d964e70e