Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.19 @ 15:22:00 Player: Powerlich_soros Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (149) 745 Value Destroyed (5706) 5706 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (33) 33 TOTAL SCORE: 10964 Bonus ------- High Alert Combat Kills 33 Cogmind --------- Core Integrity 0/1000 Matter 180/300 Energy 66/100 System Corruption 25% Temperature Cool (0) Movement Hovering (60) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Gravmag Array > --- UTILITY (8) ------ Large Storage Unit Advanced Weight Redist. System Advanced Melee Analysis Suite Improved Target Analyzer Hacking Suite Improved Hacking Suite > --- WEAPON (3) ------- Scythe > --- INVENTORY (15) --- Micro Fission Core Gravmag Array Antigrav System Antigrav System Nuclear Pulse Array Launcher Guidance Computer System Shield Advanced System Restoration Module Ion Burst Cannon Mass Driver Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Nuclear Pulse Array Nuclear Pulse Array Q-thruster > --- UTILITY ---------- Large Storage Unit Advanced Melee Analysis Suite Improved Target Analyzer Hacking Suite Hacking Suite Improved Hacking Suite System Shield Advanced System Restoration Module > --- WEAPON ----------- Improved Datajack Katana Scythe > --- INVENTORY -------- Micro Fission Core Micro Fission Core Gravmag Array Gravmag Array Antigrav System Antigrav System Antigrav System Q-thruster Matter Compressor Improved Propulsion Shielding Ion Burst Cannon Mass Driver [Rating: 84] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Flexi-carbon Leg Wheel Armored Huge Wheel Hover Unit Antigrav System Flight Unit Q-thruster Utility Hacking Suite Device Advanced Terrain Scanner Storage Large Storage Unit Processor 0b10 Decoder Chip [Scout] Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Gauss Rifle Energy Gun Small Laser Energy Cannon Ion Burst Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Launcher Long-range Missile Launcher Special Weapon Mining Laser Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Slots Evolved 10 | . . 2 . 2 2 2 . . 2 Power . | . . . . . . . . . . Propulsion 3 | . . . . 2 . 1 . . . Utility 6 | . . 2 . . 2 1 . . 1 Weapon 1 | . . . . . . . . . 1 Parts Attached 214 | 6 20 36 3 22 16 27 15 2 67 Power 16 | 1 2 3 . 1 1 3 1 . 4 Engine 13 | 1 2 3 . 1 1 3 1 . 1 Core 3 | . . . . . . . . . 3 Reactor . | . . . . . . . . . . Propulsion 62 | 2 7 8 . 6 3 9 1 . 26 Treads 10 | . . . . 3 2 4 . . 1 Leg 8 | . . . . . . . . . 8 Wheel 33 | 2 7 8 . 3 1 5 1 . 6 Hover 5 | . . . . . . . . . 5 Flight 6 | . . . . . . . . . 6 Utility 40 | 1 1 4 1 4 5 6 7 . 11 Device 7 | . . . 1 1 . 1 1 . 3 Storage 4 | 1 1 . . 1 . . . . 1 Processor 5 | . . . . . 1 . 1 . 3 Hackware 5 | . . 1 . . . 1 . . 3 Protection 19 | . . 3 . 2 4 4 5 . 1 Artifact . | . . . . . . . . . . Weapon 96 | 2 10 21 2 11 7 9 6 2 26 Energy Gun 21 | 1 7 9 . 4 . . . . . Energy Cannon 10 | . . 1 2 1 . . 1 . 5 Ballistic Gun 25 | 1 2 . . 2 4 5 2 1 8 Ballistic Cannon 8 | . . 3 . . . 1 . . 4 Launcher 7 | . 1 . . 1 . . 2 . 3 Special Weapon 9 | . . 8 . 1 . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 15 | . . . . 2 3 3 1 1 5 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . 1 Unidentified Prototypes 9 | . . 1 . 4 1 1 1 . 1 Parts Lost 84 | . 6 14 2 1 4 9 10 1 37 Power 11 | . 1 3 . . . 2 1 . 4 Propulsion 32 | . 3 5 . 1 1 5 3 . 14 Utility 20 | . . 3 . . 3 1 5 1 7 Weapon 21 | . 2 3 2 . . 1 1 . 12 Highest Loss Streak 8 | . 3 6 2 1 2 3 8 1 6 To Critical Strikes 1 | . . . . . . 1 . . . Average Slot Usage (%) 81 | . 84 75 86 90 83 83 76 68 76 Engine 6 | . 14 10 11 9 7 6 5 6 . Core 1 | . . . . . . . . . 4 Treads 6 | . . . . 11 15 12 1 . . Leg 1 | . . . . . . . . . 5 Wheel 12 | . 27 21 22 18 7 9 13 6 4 Device 1 | . . . 9 3 . . 1 6 1 Storage 7 | . 14 11 11 9 7 6 6 6 4 Processor 5 | . . . . . 3 6 5 6 12 Hackware 10 | . . 3 11 9 7 12 13 13 18 Protection 9 | . . 7 . 11 19 15 14 8 . Energy Gun 4 | . 21 14 1 8 2 . . . . Energy Cannon 1 | . . . 20 4 . . 3 1 2 Ballistic Gun 3 | . 5 . . 1 8 3 3 4 2 Slashing Weapon 2 | . . . . 3 2 2 2 4 4 Naked Turns . | . . . . . . . . . . Heaviest Build 71 | 11 29 35 34 47 50 63 71 60 52 Greatest Support 90 | 26 26 26 22 38 28 52 56 28 90 Greatest Overweight (x) 15 | . 2 3 1 2 15 5 2 2 3 Average Overweight (x) . | . . 1 1 1 1 1 . 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 15 15 15 13 Most Carried 15 | 6 9 15 14 15 15 15 15 13 15 Average Carried 12 | 1 6 12 12 14 14 14 11 12 11 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Final Carried 15 | 6 8 14 12 15 15 15 12 13 12 Class Distribution -------------------- 41% | Hacker-Mutant 29% | Mutant 22% | Scavenger-Mutant 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Matter Collected 4373 | 214 291 510 25 296 391 938 607 50 1051 Remotely . | . . . . . . . . . . Salvage Created 5931 | 131 812 1051 96 431 631 749 608 87 1335 Parts 348 | 14 42 84 3 27 36 42 24 5 71 Haulers Intercepted 6 | . 2 1 . 2 . 1 . . . Recyclers Shooed 3 | 1 . . . 1 . . . . 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 28 | . . . . . . . 25 3 . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Combat Hostiles Destroyed 114 | . 14 23 2 6 10 13 19 5 22 Melee 19 | . . . . . . 5 4 1 9 Guns 46 | . 13 8 . 4 10 4 4 . 3 Cannons 30 | . . 15 2 1 . 4 3 1 4 AOE 17 | . . . . . . . 8 3 6 Classes Destroyed 14 | 3 5 2 . 2 1 1 . . . Worker 8 | 1 . 3 1 . 2 1 . . . Builder 4 | . . 1 . . 1 2 . . . Tunneler 2 | 2 . . . . . . . . . Hauler 6 | . 2 1 . 2 . 1 . . . Recycler 5 | 1 1 1 . . . . . . 2 Operator 6 | . 1 1 . 1 1 . . . 2 Watcher 4 | . 2 1 . . 1 . . . . Swarmer 15 | . 2 . . . 1 2 6 4 . Grunt 57 | . 12 19 2 3 1 5 10 . 5 Brawler 2 | . . . . . 2 . . . . Duelist 1 | . . . . . . 1 . . . Sentry 9 | . . 4 . 1 2 1 1 . . Hunter 12 | . . . . 1 . 1 2 . 8 Programmer 18 | . . . . 1 4 3 . 1 9 Best Kill Streak 9 | 4 3 9 2 4 2 3 3 5 4 Combat Bots Only 5 | . 2 4 2 3 2 3 3 5 3 Max Kills in Single Turn 2 | 2 1 2 1 1 2 1 2 2 2 Gunslinging 1 | . . 1 . . 1 . . . . Exploded 2 | . . . . . . . 2 2 2 Melee 1 | . . . . . . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Hostile Shots Fired 1369 | . 93 109 8 52 277 240 186 12 392 Missed 407 | . 32 22 1 18 87 69 44 3 131 Damage Taken 15130 | . 728 1378 89 358 1863 2808 2327 133 5446 Core 2261 | . 177 356 10 71 140 299 180 16 1012 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 109 | . . . . . . . . . 109 Ignored by Resistances 394 | . . . . 8 38 . 348 . . Core Remaining (%) 57 | 100 29 . 8 87 80 . . 41 . Volleys Fired 431 | 9 79 102 8 20 75 49 48 2 39 Largest 3 | 2 2 2 2 2 2 2 2 2 3 Hottest 290 | 70 105 140 136 138 98 72 143 143 290 Shots Fired 819 | 18 151 172 16 41 142 100 86 5 88 Gun 595 | 18 150 96 2 28 142 58 56 1 44 Cannon 173 | . . 54 14 13 . 42 16 2 32 Launcher 29 | . 1 . . . . . 14 2 12 Special 22 | . . 22 . . . . . . . Kinetic 448 | 9 42 52 1 7 119 100 56 1 61 Thermal 342 | 9 108 120 15 34 23 . 16 2 15 Explosive 29 | . 1 . . . . . 14 2 12 Electromagnetic . | . . . . . . . . . . Robot Hit Streak 13 | 6 13 12 4 5 12 9 11 1 6 Robot Miss Streak 9 | 3 5 4 2 2 4 2 9 5 9 Penetration Max 1 | . . . . . . . . . 1 Secondary Targets 2 | . . 1 . . 1 . . . . Max Gunslinging Chain 1 | . . 1 . . 1 . . . . Shots Hit Robots 574 | 10 92 91 9 30 89 77 70 3 103 Core Hits 255 | 5 38 46 4 10 28 32 33 6 53 Critical Kills 3 | . . . . 1 . . . . 2 Critical Parts Destroyed 5 | . 1 . . . 1 1 1 . 1 Critical Strikes 33 | . 3 4 . 3 2 4 6 . 11 Burn 5 | . 2 1 . 1 1 . . . . Meltdown 1 | . . . . 1 . . . . . Destroy 10 | . 1 . . . 1 2 3 . 3 Blast 4 | . . 3 . . . 1 . . . Sever 13 | . . . . 1 . 1 3 . 8 Melee Attacks 189 | . . . . 11 8 18 19 1 132 Impact . | . . . . . . . . . . Slashing 188 | . . . . 11 8 18 19 1 131 Piercing . | . . . . . . . . . . Sneak Attacks 8 | . . . . 2 1 2 . . 3 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 15617 | 128 1046 1360 174 823 1998 1996 3309 359 4424 Guns 6197 | 128 1021 650 12 375 1880 748 716 . 667 Cannons 3047 | . . 710 162 200 . 736 394 20 825 Explosions 2833 | . . . . . . . 1614 307 912 Melee 3468 | . . . . 248 118 512 585 32 1973 Ramming 72 | . 25 . . . . . . . 47 Kinetic 5815 | 54 196 710 19 73 1512 1484 716 . 1051 Thermal 3429 | 74 825 650 155 502 368 . 394 20 441 Explosive 2833 | . . . . . . . 1614 307 912 Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing 3468 | . . . . 248 118 512 585 32 1973 Piercing . | . . . . . . . . . . Highest Corruption 25 | . 1 8 8 2 2 4 4 4 25 Average Corruption 3 | . 1 8 8 2 1 2 4 4 7 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 166 | . 5 7 1 24 11 20 25 3 70 Message Errors 30 | . 1 2 . 9 2 2 5 . 9 Matter Fused 43 | . 1 . . 7 4 5 6 1 19 Heat Flow Errors 20 | . 1 . . 1 3 4 2 . 9 Energy Discharges 14 | . 1 . 1 1 . 1 1 . 9 Parts Rejected 3 | . . 1 . . . . 2 . . Parts Fused 5 | . . . . . . 1 2 . 2 Data Loss (minor) 19 | . . 1 . 3 . 3 3 . 9 Data Loss (major) 9 | . . 2 . 2 . 1 2 . 2 Misfires 10 | . 1 . . 1 . 3 . 1 4 Alerts 6 | . . . . . 2 . 1 1 2 Misdirections 4 | . . . . . . . . . 4 Weapon Failures 3 | . . 1 . . . . 1 . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 541 | . . . 1 79 37 2 87 17 318 Projectiles 66 | . . . 1 34 . 2 18 . 11 Explosions 119 | . . . . . . . 54 17 48 Melee 356 | . . . . 45 37 . 15 . 259 Knockbacks 22 | . . 5 . . . 9 . . 8 Impact . | . . . . . . . . . . Kinetic 21 | . . 4 . . . 9 . . 8 Secondary 1 | . . 1 . . . . . . . Self-Inflicted Damage 284 | . 25 . . . . . 26 . 233 Shots 6 | . . . . . . . 1 . 5 Rammed 1 | . . . . . 1 . . . . Targets Rammed 1 | . . . . . 1 . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 629 | 50 291 380 113 246 524 209 508 135 629 Average Temperature 106 | 23 86 80 41 80 129 57 183 69 164 Received Heat Transfer 3214 | . 363 576 48 27 285 328 864 . 723 Effects 28 | . 1 5 . . 5 . 6 . 11 Shutdowns 6 | . . 1 . . 1 . 1 . 3 Energy Bleed 8 | . 1 1 . . 1 . 2 . 3 Interference 7 | . . 2 . . 2 . 1 . 2 Matter Decay 1 | . . . . . . . 1 . . Short Circuit 3 | . . 1 . . . . . . 2 Damage (minor) 2 | . . . . . 1 . . . 1 Damage (major) 1 | . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 2 | . 1 . . 1 . . . . . Combat Hostiles 2 | . 1 . . 1 . . . . . Parts Melted 19 | . 5 4 1 4 1 1 1 . 2 Heat Transferred 6730 | 222 2103 1542 284 888 666 . 475 25 525 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Peak Influence 443 | 20 229 323 160 147 120 183 . . 443 Initial 125 | . 13 71 125 62 4 20 . . 125 Average 86 | 4 107 112 154 35 39 72 . . 143 Maximum Alert Level 2 | . 1 1 . . . . . . 2 Low Security (%) 93 | 100 96 87 100 100 100 100 . . 81 Level 1 6 | . 3 12 . . . . . . 16 Level 2 . | . . . . . . . . . 2 Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 42 | . 4 6 . 4 7 7 . . 14 Investigation 15 | . 3 5 . 2 1 1 . . 3 Extermination 13 | . . . . . 4 4 . . 5 Reinforcement 13 | . 1 1 . 2 2 2 . . 5 Assault 1 | . . . . . . . . . 1 Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 Haulers Reinforced 2 | . . . . . . 2 . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Distress Signals 10 | . 1 3 . 3 . 1 . . 2 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 182 | . 25 30 2 6 17 17 25 5 55 Peak Tracking Total 7 | . 3 4 2 3 4 5 7 4 5 Tactical Retreats 24 | . 1 2 . . 1 1 3 . 16 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Traps Triggered 10 | . 4 2 . 1 2 1 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed 3 | . 3 . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 2 | . . . . . . . . . 2 Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Machines Disabled 9 | . 1 2 . 1 . 3 1 . 1 Max in Single Turn 1 | . 1 1 . 1 . 1 1 . 1 Garrison Access 1 | . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Machines Accessed 58 | . 9 8 . 10 10 9 1 . 11 Terminals 42 | . 7 7 . 7 7 5 1 . 8 Fabricators 4 | . . . . . 1 2 . . 1 Repair Stations 1 | . . 1 . . . . . . . Recycling Units 7 | . 2 . . 2 1 1 . . 1 Scanalyzers 2 | . . . . . . 1 . . 1 Garrison Access 2 | . . . . 1 1 . . . . Total Hacks 198 | . 37 35 . 32 27 21 3 . 43 Successful 121 | . 24 14 . 22 17 14 3 . 27 Failed 77 | . 13 21 . 10 10 7 . . 16 Catastrophic 12 | . 2 4 . 1 2 1 . . 2 Database Lockouts . | . . . . . . . . . . Manual 144 | . 28 34 . 24 19 12 . . 27 Terminals 162 | . 31 34 . 23 23 14 3 . 34 Fabricators 6 | . . . . . 1 3 . . 2 Repair Stations 1 | . . 1 . . . . . . . Recycling Units 19 | . 6 . . 5 1 2 . . 5 Scanalyzers 4 | . . . . . . 2 . . 2 Garrison Access 6 | . . . . 4 2 . . . . Terminal Hacks 44 | . 8 5 . 8 5 4 3 . 11 Record 3 | . . . . . . . 3 . . Level Access Points 4 | . 1 . . 1 . . . . 2 Branch Access Points 3 | . 1 . . 1 1 . . . . Terminal Index 6 | . 1 1 . 1 1 1 . . 1 Scanalyzer Index 2 | . . 1 . . 1 . . . . Alert Level 14 | . 2 2 . 1 2 2 . . 5 Unreport Threat 3 | . . 1 . 1 . . . . 1 Locate Traps 2 | . 1 . . 1 . . . . . Reprogram Traps 1 | . 1 . . . . . . . . Surveillance Status 1 | . . . . 1 . . . . . Reinforcement Status 1 | . . . . . . . . . 1 Recall Investigation 1 | . . . . 1 . . . . . Registered Components 1 | . 1 . . . . . . . . Zone Layout 2 | . . . . . . 1 . . 1 Fabricator Hacks 5 | . . . . . 1 2 . . 2 Network Status 1 | . . . . . 1 . . . . Load Schematic 2 | . . . . . . 1 . . 1 Build 2 | . . . . . . 1 . . 1 Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 10 | . 2 . . 3 1 1 . . 3 Report Inventory 9 | . 2 . . 3 1 1 . . 2 Retrieve Components 1 | . . . . . . . . . 1 Scanalyzer 2 | . . . . . . 2 . . . Insert Component 1 | . . . . . . 1 . . . Analyze 1 | . . . . . . 1 . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 60 | . 14 9 . 11 10 5 . . 11 Terminals 47 | . 11 8 . 7 9 4 . . 8 Track 10 | . 4 2 . 1 2 . . . 1 Assimilate 2 | . 1 . . . . . . . 1 Botnet 28 | . 5 4 . 5 6 3 . . 5 Operators 7 | . 1 2 . 1 1 1 . . 1 Fabricators . | . . . . . . . . . . Repair Stations 1 | . . 1 . . . . . . . Mechanics 1 | . . 1 . . . . . . . Recycling Units 6 | . 3 . . 1 . 1 . . 1 Monitor 1 | . 1 . . . . . . . . Recyclers 3 | . 1 . . 1 . 1 . . . Mask 1 | . . . . . . . . . 1 Tunnel 1 | . 1 . . . . . . . . Scanalyzers 2 | . . . . . . . . . 2 Researchers 1 | . . . . . . . . . 1 Extract 1 | . . . . . . . . . 1 Garrison Access 4 | . . . . 3 1 . . . . Broadcast 1 | . . . . 1 . . . . . Restock 1 | . . . . 1 . . . . . Watchers 2 | . . . . 1 1 . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 51 | . 8 7 . 8 8 9 1 . 10 Full Trace Events 13 | . 2 5 . 2 1 1 . . 2 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . 1 . . 9 Parts Built 4 | . . . . . . 2 . . 2 Authchips . | . . . . . . . . . . Time 168 | . . . . . . 84 . . 84 Total Part Build Rating 16 | . . . . . . 8 . . 8 Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 7 | . . . . . . . . . 7 Parts Scanalyzed 1 | . . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . . 1 . . . Parts Damaged 1 | . . . . . . 1 . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 7 | . . . . 4 . . . . 3 Machine Destruction 3 | . . . . . . . . . 3 Programmers 4 | . . . . 4 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . . 1 . . . 2 . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Decoded 0b10 Intel 26 | . . . . . . . . . 26 Traps 26 | . . . . . . . . . 26 Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Turns Passed 12721 | 128 1132 1193 99 1483 2497 1751 1191 255 2992 Spaces Moved 9240 | 97 781 697 65 1114 1453 1221 843 203 2766 Core 9 | 8 . . . . 1 . . . . Treads . | . . . . . . . . . . Legs 17 | . . . . . . . . . 17 Wheels 7634 | 89 781 697 65 1114 1452 1221 843 203 1169 Hover 115 | . . . . . . . . . 115 Flight 1465 | . . . . . . . . . 1465 Fastest Speed 34 | 50 80 95 100 90 100 108 93 115 34 Average Speed 98 | 86 99 102 100 109 115 115 111 118 70 Slowest Speed 800 | 90 110 125 100 120 800 165 130 130 290 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . 4 Cave-ins Triggered 1 | . . 1 . . . . . . . Exploration Rate (%) 44 | 6 99 42 15 72 30 22 84 28 50 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 2 | . 1 . 1 . . . . . . Known Exits Taken 2 | . 1 . . 1 . . . . . Unknown Exits Taken 7 | 1 . 1 1 . 1 1 1 1 . Scrap Searched 5 | . . . . . . . 5 . . Spaces Dug 104 | . 7 21 . 6 6 . . . 64 Terrain Destroyed 436 | . 8 21 . 6 7 3 221 40 130 Melee 76 | . . . . 6 6 . . . 64 Projectile 63 | . . 21 . . 1 2 11 1 27 AOE 293 | . 7 . . . . . 209 39 38 Terrain Rammed 2 | . 1 . . . . . . . 1 Walls Destroyed 2 | . 1 . . . . . . . 1 Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Total 11731 | 122 987 948 83 1326 2119 1440 967 208 3531 Wait 1443 | 4 95 89 7 121 537 78 38 . 474 Move 9223 | 96 780 696 64 1113 1452 1220 842 202 2758 Hop 4 | . . . . . . . . . 4 Pick Up 127 | 7 8 21 1 16 15 22 5 1 31 Fast Attach 74 | 5 6 4 . 12 4 10 3 . 30 Attach 73 | 1 7 12 3 1 6 11 7 . 25 Detach 24 | . 2 . . 3 . 4 . . 15 Swap 68 | . 7 20 . 9 6 7 5 2 12 Drop 82 | . 2 4 . 20 15 21 . . 20 Fire 431 | 9 79 102 8 20 75 49 48 2 39 Melee 179 | . . . . 11 8 18 19 1 122 Ram 3 | . 1 . . . 1 . . . 1 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -9/Materials -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 5 exits: *Fac x4 / [*Upp]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 129 | -11/Scrapyard | Entered Materials 227 | -10/Materials | Discovered new exit (range 5) 334 | -10/Materials | Build established: Mutant 595 | -10/Materials | Core integrity fell below 50% 624 | -10/Materials | Discovered new exit (range 12) 646 | -10/Materials | Lost 3 parts (1p1n1w) 851 | -10/Materials | Discovered new exit (range 9) 984 | -10/Materials | Discovered new exit (range 8) 1204 | -10/Materials | Identified exit to Mines 1212 | -10/Materials | Identified exit to Materials 1261 | -10/Materials | Entered another Materials area 1261 | -9/Materials | Evolved 2 slots: Utility x2 1662 | -9/Materials | Build established: Scavenger-Mutant 2034 | -9/Materials | Lost 6 parts (1p1n2u2w) 2271 | -9/Materials | Crushed by falling debris 2271 | -9/Materials | Core integrity fell below 50% 2302 | -9/Materials | Lost 3 parts (1p2n) 2323 | -9/Materials | Core integrity fell below 20% 2410 | -9/Materials | Discovered new exit (range 8) 2454 | -9/Materials | Entered Mines 2543 | -9/Mines | Discovered new exit (range 8) 2553 | -9/Mines | Entered Materials 2553 | -8/Materials | Evolved 2 slots: Propulsion x2 3078 | -8/Materials | Discovered new exit (range 14) 3238 | -8/Materials | Met 7R-MNS 3378 | -8/Materials | Identified exit to Storage 3479 | -8/Materials | Identified exit to Factory 4036 | -8/Materials | Entered Factory 4036 | -7/Factory | Evolved 2 slots: Utility x2 4037 | -7/Factory | Caught up to 7R-MNS 4331 | -7/Factory | Discovered new exit (range 7) 4525 | -7/Factory | Build established: Mutant 4553 | -7/Factory | Identified exit to Lower Caves 5916 | -7/Factory | Discovered new exit (range 11) 6506 | -7/Factory | Discovered new exit (range 8) 6533 | -7/Factory | Entered another Factory area 6533 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6534 | -6/Factory | Caught up to 7R-MNS 6847 | -6/Factory | Build established: Hacker-Mutant 7528 | -6/Factory | Discovered new exit (range 8) 7950 | -6/Factory | Fabricated Arm. Huge Wheel? 8088 | -6/Factory | Lost 3 parts (3n) 8284 | -6/Factory | Entered Lower Caves 8285 | -6/Lower Caves | Encountered a Warlord checkpoint 8417 | -6/Lower Caves | Lost 5 allies 8543 | -6/Lower Caves | Attracted the attention of an 0b10 base 8647 | -6/Lower Caves | Core integrity fell below 50% 8670 | -6/Lower Caves | Lost 8 parts (1p2n4u1w) 8742 | -6/Lower Caves | Learned Factory garrison access intel 8796 | -6/Lower Caves | Spotted B-75 Beast 9303 | -6/Lower Caves | Discovered new exit (range 8) 9394 | -6/Lower Caves | Learned Factory emergency access door positions 9475 | -6/Lower Caves | Entered another Lower Caves area 9552 | -6/Lower Caves | Discovered new exit (range 4) 9730 | -6/Lower Caves | Entered Factory 9730 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 9732 | -5/Factory | Loaded intel: 3 garrison access locations 10218 | -5/Factory | Lost 6 parts (2n1u3w) 10489 | -5/Factory | Build established: Scavenger-Gunner 10580 | -5/Factory | Fabricated Arm. Huge Wheel? 10788 | -5/Factory | Lost 6 parts (3n3w) 10903 | -5/Factory | Lost 4 parts (2n1u1w) 10996 | -5/Factory | Build established: Hacker-Mutant 11091 | -5/Factory | Identified exit to Factory 11472 | -5/Factory | Cargo convoy interrupted 11781 | -5/Factory | System corruption reached 10% 11842 | -5/Factory | Lost 5 parts (1p2n1u1w) 11860 | -5/Factory | Core integrity fell below 50% 12511 | -5/Factory | Lost 3 parts (1p1n1w) 12524 | -5/Factory | Discovered new exit (range 9) 12640 | -5/Factory | Core integrity fell below 20% 12686 | -5/Factory | Spotted B-75 Beast 12722 | -5/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 12706_ Centrium Wheel tumbles out of recycling unit. 12706_ Fusion Modulator explodes. 12706_ Adv. Transmission Jammer tumbles out of recycling unit. 12706_ Fusion Modulator explodes. 12706_ H-66 Slayer destroyed. 12706_ Penetrated by Slug. 12706_ System Shield destroyed. 12707_ Slug penetrates Wall. 12709_ Penetrated by Slug. 12710_ System corrupted: Component data lost. 12712_ H-66 Slayer destroyed. 12713_ Acquired 25 matter. 12714_ Slug penetrates Wall. 12716_ Destroyed Antigrav System. 12716_ Greatsword destroyed. 12716_ Mic. Fission Core destroyed. 12719_ Destroyed Imp. Heat Sink. 12719_ Gravmag Array destroyed. 12720_ Slug penetrates Wall. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????## ; ;;;;;#####????????????????? | | ?????????# ; ???????#########? | | ?????????# ! ; " " ???????# #? | | ?????????# ; ""G"" ??????#! #? | | ?????????# ; ????????# #? | | ?????????# ;;##+#????????# #? | | ?????????# !; ## #???###### #? | | ?????????# ! ; ## #???# + #? | | ?????????# @;;## ##### ## #? | | ?????????# ! =% pp ## #? | | ?????????### ;; ;;!;##^ ## !## | | ???????????###; ]]/ ## [[# | | ?????????????## ]// # !=# | | ??????????????# ]/ # [% [ | | ??????????????# """ """" # %!#= | | ??????????????# """ """" / =#= | | ??????????????# """ """" ! ! # ## | | ??????????????+ """" !!! # ## | | ??????????????## """" !!! ########## | | ???????????????# """" ??? | | ???????????????# """" "" | | ???????????????# "" | | ???????????????#] T" | | ???????????????# "" | | ???????????????# ! "" | | ???????????????? ? | | ???????????????? ? ####### | | ?????????????????? #########+#### ?? #????## | | ????????????????????????????????####???####????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 19 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 20 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 750 Resistance: KI 30 Resistance: TH 15 Propulsion Shielding 66 Evasion (%) 63 Targeting Accuracy 5 Melee Accuracy 8 Target Analysis 6 Recoil Reduction 1 Offensive Hacking 32 Defensive Hacking 10 Item Schematics ----------------- Arm. Huge Wheel | -6/Factory | Scanalyzed Matter Filter | -5/Factory | Extracted Imp. Transmission Jammer | -5/Factory | Extracted Phase Cannon | -5/Factory | Extracted Neutrino Core | -5/Factory | Extracted Drone Bay | -5/Factory | Extracted Machine Analyzer | -5/Factory | Extracted Imp. Terrain Scanner | -5/Factory | Extracted ECM Suite | -5/Factory | Extracted Power Maul | -5/Factory | Extracted Robot Schematics ------------------ None Fabricated ------------ Arm. Huge Wheel | x2 | -6/Factory Arm. Huge Wheel | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- 10k Club Brute Force Please Form A Line Quantum Hacking True Hacker root@ Challenges ------------ None Game ------ Seed RestorationSpikedExoskeleton Manual? 0 Play Time 04:27:39 Cumulative 18.9 hours Start 2024.04.18 @ 16:40:20 End 2024.04.19 @ 15:22:00 Sessions 8 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 19 Achievement% 18 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 66x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0d0caee2-ae4f-4ec2-86e4-32b2e5a3a708