Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.02 @ 06:51:53 Player: Exp. Geonium Core Result: Destroyed by exploding Nuclear Reactor Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (18) 90 Value Destroyed (488) 488 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (310) 310 TOTAL SCORE: 3368 Bonus ------- Follower Combat Kills 21 Aligned with FarCom 300 Friendly Fire -11 Cogmind --------- Core Integrity 0/550 Matter 219/300 Energy 41/100 System Corruption 0% Temperature Cool (12) Movement Treading (240) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Light Treads Light Treads > --- UTILITY (5) ------ High-capacity Storage Unit Improved Terrain Scan Processor Targeting Computer Hardened Heavy Armor Plating > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- High-capacity Matter Pod (200) Terrain Scanner Improved Melee Analysis Suite Transmission Jammer Cloak of Protection Hardened Light Armor Plating Improved Trap Extractor (0/6) Army-in-a-Box (30/30) PSU Rigger Datajack Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Wheel Wheel > --- UTILITY ---------- High-capacity Storage Unit Terrain Scan Processor Improved Terrain Scan Processor Targeting Computer PSU Rigger > --- WEAPON ----------- Heavy Assault Rifle Autogun > --- INVENTORY -------- Light Nuclear Core Light Treads Light Treads High-capacity Matter Pod Terrain Scanner Improved Melee Analysis Suite Transmission Jammer Cloak of Protection Hardened Light Armor Plating Hardened Heavy Armor Plating Improved Trap Extractor Army-in-a-Box Autogun Datajack [Rating: 36] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Terrain Scanner Storage High-capacity Storage Unit Processor Targeting Computer Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 3 | . . . . . 3 Weapon . | . . . . . . Parts Attached 33 | . . . 4 13 16 Power 2 | . . . . 1 1 Engine 2 | . . . . 1 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 12 | . . . 2 4 6 Treads 9 | . . . 2 3 4 Leg 1 | . . . . 1 . Wheel 2 | . . . . . 2 Hover . | . . . . . . Flight . | . . . . . . Utility 11 | . . . 1 4 6 Device 5 | . . . . 2 3 Storage 1 | . . . 1 . . Processor 3 | . . . . 1 2 Hackware . | . . . . . . Protection 2 | . . . . 1 1 Artifact . | . . . . . . Weapon 8 | . . . 1 4 3 Energy Gun 2 | . . . 1 . 1 Energy Cannon . | . . . . . . Ballistic Gun 5 | . . . . 3 2 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . 1 . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 9 | . . 1 . 1 7 Power . | . . . . . . Propulsion 3 | . . . . . 3 Utility 1 | . . . . 1 . Weapon 5 | . . 1 . . 4 Highest Loss Streak 6 | . . 1 . 1 6 To Critical Strikes . | . . . . . . Average Slot Usage (%) 77 | . 85 70 42 89 92 Engine 9 | . 14 10 . 12 8 Treads 18 | . . . 26 27 11 Leg 5 | . 28 22 . . . Wheel 2 | . . . . . 13 Device 3 | . . . . 4 9 Storage 12 | . 14 10 13 14 9 Processor 4 | . . . . 2 22 Energy Gun 2 | . 14 11 . . . Ballistic Gun 15 | . 14 14 1 25 10 Special Melee Weapon 1 | . . . . . 6 Naked Turns . | . . . . . . Heaviest Build 60 | 12 12 12 42 58 60 Greatest Support 60 | 20 20 20 40 40 60 Greatest Overweight (x) 13 | . . . 1 2 13 Average Overweight (x) . | . . . . 1 1 Largest Inventory Capacity 20 | . 8 8 20 20 20 Average Capacity 16 | . 8 7 19 20 20 Most Carried 20 | . 6 7 15 20 20 Average Carried 14 | . 5 6 10 18 18 Final Capacity 20 | 8 8 5 20 20 20 Final Carried 20 | 6 6 5 15 20 15 Class Distribution -------------------- 81% | Mutant 12% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Scr Mat Min Exi Min Mat Matter Collected 776 | 163 41 17 50 217 288 Remotely . | . . . . . . Salvage Created 811 | . 149 . . 168 494 Parts 35 | . 7 . . 6 22 Haulers Intercepted . | . . . . . . Recyclers Shooed 3 | . 1 . . . 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Combat Hostiles Destroyed 11 | . 2 . . 1 8 Guns 9 | . 2 . . 1 6 AOE 2 | . . . . . 2 Classes Destroyed 8 | . 2 . . 2 4 Worker 1 | . . . . . 1 Builder 2 | . . . . . 2 Tunneler 1 | . . . . 1 . Recycler 3 | . 1 . . 1 1 Swarmer 1 | . . . . . 1 Grunt 8 | . 2 . . . 6 Duelist 1 | . . . . . 1 Sentry 1 | . . . . 1 . Best Kill Streak 3 | . 3 . . 1 3 Combat Bots Only 3 | . 2 . . 1 3 Max Kills in Single Turn 1 | . 1 . . 1 1 Gunslinging . | . . . . . . Exploded 1 | . . . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Damage Taken 1985 | . 141 261 . 121 1462 Core 720 | . 23 76 . 45 576 Absorbed by Shields . | . . . . . . Core Remaining (%) 71 | 100 . . . 42 . Volleys Fired 62 | . 13 3 . 9 37 Largest 2 | . 2 2 . 2 2 Hottest 63 | . 60 60 . 43 63 Shots Fired 101 | . 26 6 . 17 52 Gun 101 | . 26 6 . 17 52 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 82 | . 13 3 . 17 49 Thermal 16 | . 13 3 . . . Explosive . | . . . . . . Electromagnetic 3 | . . . . . 3 Robot Hit Streak 13 | . 9 2 . 5 13 Robot Miss Streak 3 | . 3 3 . 3 2 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 67 | . 19 2 . 8 38 Core Hits 29 | . 7 2 . 5 15 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks 3 | . . . . . 3 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 3 | . . . . . 3 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 823 | . 188 23 . 92 520 Guns 809 | . 181 22 . 86 520 Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming 14 | . 7 1 . 6 . Kinetic 633 | . 67 . . 86 480 Thermal 136 | . 114 22 . . . Explosive . | . . . . . . Electromagnetic 40 | . . . . . 40 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . 4 4 4 4 . Average Corruption 3 | . 3 4 4 4 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 43 | . 3 8 8 24 . Message Errors 10 | . . 2 3 5 . Matter Fused 7 | . . 2 1 4 . Heat Flow Errors 5 | . . . 1 4 . Energy Discharges 11 | . 2 3 1 5 . Data Loss (minor) 5 | . 1 1 2 1 . Data Loss (major) 4 | . . . . 4 . Alerts 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 2 | . . . . 2 . Targets Rammed 6 | . 3 1 . 2 . Kicked 4 | . 3 1 . . . Crushed . | . . . . . . Highest Temperature 255 | . 58 40 215 255 46 Average Temperature 44 | . 28 21 118 63 18 Received Heat Transfer 702 | . 54 . . 54 594 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . 1 . . . . Heat Transferred 300 | . 250 50 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Peak Influence 135 | . 135 110 . 36 81 Initial 52 | . . 52 . . . Average 26 | . 58 54 . 5 36 Maximum Alert Level . | . . . . . . Low Security (%) 100 | . 100 100 . 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . 3 . . . 1 Investigation 3 | . 2 . . . 1 Extermination . | . . . . . . Reinforcement 1 | . 1 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Distress Signals 2 | . 1 . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 39 | . 9 11 . 2 17 Peak Tracking Total 7 | . 6 6 . 2 7 Tactical Retreats 3 | . . 2 . . 1 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Traps Triggered 5 | . 4 . . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 2 | . . . . . 2 Reused 1 | . . . . . 1 Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . . . 1 Power Sources Rigged 9 | . . . . . 9 Exploded 9 | . . . . 2 7 Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Scr Mat Min Exi Min Mat Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Machines Accessed 8 | . 4 . 1 1 2 Terminals 5 | . 3 . . . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 19 | . 9 . 1 1 8 Successful 11 | . 6 . 1 1 3 Failed 8 | . 3 . . . 5 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 17 | . 8 . 1 . 8 Terminals 16 | . 8 . . . 8 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 7 | . 2 . 1 1 3 Robot Analysis 2 | . 1 . . . 1 Open Door 1 | . . . . 1 . Terminal Index 1 | . 1 . . . . Locate Traps 1 | . . . . . 1 Reprogram Traps 1 | . . . . . 1 EX-Prototype ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 4 | . 4 . . . . Terminals 3 | . 3 . . . . Botnet 2 | . 2 . . . . Operators 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Tunnel 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 3 . . . 2 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Scr Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked 2 | . . . . . 2 Non-combat 2 | . . . . . 2 Combat . | . . . . . . Robot Hacks Applied 2 | . . . . . 2 no_distress 2 | . . . . . 2 Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Total Allies 4 | . . 3 . 1 . Largest Group 3 | . . 3 . 1 . Highest-Rated Group 40 | . . 40 . 31 . Highest-Rated Ally 31 | . . 16 . 31 . Total Orders . | . . . . . . Ally Attacks 17 | . . 17 . . . Total Damage 197 | . . 197 . . . Kills 5 | . . 5 . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Robot Analysis Total 2 | . 1 . . . 1 Derelict Logs Recovered 3 | . . 1 . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Scr Mat Min Exi Min Mat Turns Passed 3115 | . 186 549 546 1264 570 Spaces Moved 1860 | 1 120 578 354 502 305 Core 265 | . . 231 33 . 1 Treads 873 | . . . 321 501 51 Legs 469 | 1 120 347 . 1 . Wheels 253 | . . . . . 253 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 120 120 50 50 240 110 Average Speed 149 | 120 120 92 151 240 121 Slowest Speed 700 | 120 120 120 240 320 700 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 46 | 2 34 86 70 74 14 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . 1 . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 1 | . . . . 1 . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Total 2105 | . 138 591 366 544 466 Wait 66 | . 1 3 . 1 61 Move 1855 | . 119 577 353 501 305 Hop . | . . . . . . Pick Up 33 | . 1 1 7 9 15 Fast Attach 12 | . . . . 8 4 Attach 15 | . . . 4 3 8 Detach 6 | . . . 2 2 2 Swap 6 | . . . . 2 4 Drop 32 | . 1 6 . 7 18 Fire 62 | . 13 3 . 9 37 Melee 3 | . . . . . 3 Ram . | . . . . . . Kick 4 | . 3 1 . . . Crush 2 | . . . . 2 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap 9 | . . . . . 9 Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 169 | -10/Materials | Discovered new exit (range 8) 187 | -10/Materials | Entered Mines 192 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 309 | -10/Mines | Build established: Mutant 413 | -10/Mines | Discovered new exit (range 6) 470 | -10/Mines | Discovered new exit (range 6) 557 | -10/Mines | Assembled infested the area 603 | -10/Mines | Learned Materials trap positions 734 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 734 | -10/Mines | Discovered new exit (range 5) 736 | -10/Mines | Entered Exiles 743 | -10/Exiles | Discovered new exit (range 15) 749 | -10/Exiles | Met 8R-AWN 771 | -10/Exiles | Met EX-HEX 819 | -10/Exiles | Met EX-BIN 838 | -10/Exiles | Aligned with FarCom system 840 | -10/Exiles | Given EX-Vault access code 881 | -10/Exiles | Opened EX-Vault 889 | -10/Exiles | Found Army-in-a-Box 892 | -10/Exiles | Found Cloak of Protection 898 | -10/Exiles | Found PSU Rigger 932 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1154 | -10/Exiles | Met EX-DEC 1264 | -10/Exiles | Discovered new exit (range 14) 1282 | -10/Exiles | Stole three prototypes: Cloak of Protection, Army-in-a-Box, PSU Rigger 1282 | -10/Exiles | Entered Mines 1352 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1550 | -9/Mines | Learned Materials terminal intel 1699 | -9/Mines | Identified exit to Materials 1707 | -9/Mines | Received a Mining Laser from a helpful Derelict 2189 | -9/Mines | Build established: Skirmisher 2305 | -9/Mines | Core integrity fell below 50% 2340 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2529 | -9/Mines | Discovered exit to Materials (range 7) 2546 | -9/Mines | Entered Materials 2546 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2547 | -8/Materials | Loaded intel: 15 trap records 2548 | -8/Materials | Loaded intel: 12 terminal locations 2571 | -8/Materials | Build established: Mutant 3106 | -8/Materials | Core integrity fell below 50% 3112 | -8/Materials | Core integrity fell below 20% 3116 | -8/Materials | Destroyed by exploding Nuclear Reactor Last Messages --------------- 03101_ R-06 Scavenger destroyed. 03101_ U-05 Engineer lays Concrete. 03102_ K-01 Serf collects debris. 03102_ Dropped Hvy. Ion Engine. 03103_ U-05 Engineer builds a Wall. 03106_ W-25 Informer sends out distress signal. 03106_ K-01 Serf collects debris. 03107_ U-05 Engineer builds a Wall. 03109_ K-01 Serf collects debris. 03109_ Rigged Hvy. Ion Engine with PSU Rigger. 03111_ U-05 Engineer builds a Door. 03111_ Discarded Terrain Scan Processor. 03112_ K-01 Serf collects debris. 03116_ U-05 Engineer lays Concrete. 03116_ Rigged Hvy. Ion Engine explodes. 03116_ L-31 Rogue destroyed. 03116_ G-50 Soldier destroyed. 03116_ Nuclear Reactor explodes. 03116_ K-01 Serf destroyed. 03116_ G-47 Trooper destroyed. 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" ^ g !%[%/ % ###?????? ????????? | | ?????? % k ^ |%=*==[%@=* #????????"????????? | | ??????????###### %##u=;; #???????"?????????? | | ???????????????# |#!%% #######??#??????????????? | | ???????????????# ??# "#??????#????????????????? | | ???????????????#????# T#?#?????????????????????? | | ????????????????????# "#???????????????????????? | | ????????????????????+ #???????????????????????? | | ????????????????????# ]]]#???????????????????????? | | ????????????????????# ]]]#???????????????????????? | | ????????????????????# ]] #???????????????????????? | | ????????????????????# #???????????????????????? | | ????????????????????####/#???????????????????????? | | ???????T???????????????? #???????????????????????? | | ???????????????????????? #???????????????????????? | | ???????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | """??????????????????????????????????????????????? | | "T"??????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 185 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SurveybotThrusterDoomcannon Manual? 0 Play Time 00:24:28 Cumulative 192.1 hours Start 2022.06.02 @ 06:24:26 End 2022.06.02 @ 06:51:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 262 Rogue 262 Adventurer 0 Explorer 0 Win Type - Total 10 Types 8/0/1/1/0/0/0/0/0 Lore% 59 Gallery% 78 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 688abab2-7604-4b98-949d-90f71438c57f