Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.23 @ 14:01:46 Player: Ceorik Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (95) 475 Value Destroyed (2974) 2974 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (24) 24 TOTAL SCORE: 6813 Bonus ------- High Alert Combat Kills 24 Cogmind --------- Core Integrity 0/850 Matter 294/300 Energy 92/100 System Corruption 19% Temperature Cool (12) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (9) ------ Advanced Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Hacking Suite Tesla Rifle Remote Datajack Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Gravmag System Gravmag System Cooled Antigrav System > --- UTILITY ---------- Advanced Sensor Array Advanced Signal Interpreter Transmission Jammer Improved Light Armor Plating Hacking Suite Hacking Suite Hacking Suite System Shield Improved System Shield > --- WEAPON ----------- Flak Gun Great Axe > --- INVENTORY -------- Micro Nuclear Core Improved Hacking Suite Tesla Rifle Flak Gun Remote Datajack [Rating: 66] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Gravmag System Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit Nuclear Pulse Thruster Utility Hacking Suite Device Transmission Jammer Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Particle Cannon Ballistic Gun Flak Gun Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Slashing Weapon Great Axe Build | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Slots Evolved 8 | . . 2 . 2 2 2 Power . | . . . . . . . Propulsion 1 | . . . . 1 . . Utility 7 | . . 2 . 1 2 2 Weapon . | . . . . . . . Parts Attached 96 | 7 6 8 7 32 6 30 Power 12 | 1 . . 2 4 1 4 Engine 7 | 1 . . . 4 1 1 Core 5 | . . . 2 . . 3 Reactor . | . . . . . . . Propulsion 28 | 2 4 1 2 10 . 9 Treads 4 | 2 . . . 2 . . Leg 8 | . . . . 7 . 1 Wheel 8 | . 4 1 2 1 . . Hover 7 | . . . . . . 7 Flight 1 | . . . . . . 1 Utility 33 | 2 2 5 1 10 3 10 Device 6 | 1 . . . 1 2 2 Storage 2 | 1 1 . . . . . Processor 6 | . . . 1 3 . 2 Hackware 7 | . . 1 . . 1 5 Protection 12 | . 1 4 . 6 . 1 Artifact . | . . . . . . . Weapon 23 | 2 . 2 2 8 2 7 Energy Gun 4 | . . . . 1 2 1 Energy Cannon 1 | . . . . 1 . . Ballistic Gun 11 | 2 . 2 2 3 . 2 Ballistic Cannon 2 | . . . . 1 . 1 Launcher 3 | . . . . 2 . 1 Special Weapon 1 | . . . . . . 1 Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . 1 . 2 . 1 Parts Lost 45 | . . 2 6 10 . 27 Power 8 | . . . 2 2 . 4 Propulsion 14 | . . 1 2 3 . 8 Utility 15 | . . 1 . 3 . 11 Weapon 8 | . . . 2 2 . 4 Highest Loss Streak 5 | . . 1 5 3 . 5 To Critical Strikes . | . . . . . . . Average Backups 9 | 2 13 19 19 11 4 4 Power 1 | . 3 4 2 1 1 . Propulsion 1 | 1 5 4 2 . . . Utility 3 | . 3 7 12 4 1 1 Weapon 2 | . 1 2 2 3 2 1 Tool/Special . | . . . . . . . Unused Backups 29 | . 2 5 1 12 4 5 Power 4 | . 1 2 . 1 . . Propulsion 4 | . 1 . 1 1 . 1 Utility 12 | . . 1 . 8 1 2 Weapon 8 | . . 2 . 2 3 1 Tool/Special 1 | . . . . . . 1 Average Slot Usage (%) 96 | . 100 99 99 96 99 93 Engine 5 | . 14 11 . 5 7 4 Core 2 | . . . 10 2 . 1 Leg 7 | . . . . 19 23 3 Wheel 7 | . 27 21 21 4 . . Hover 5 | . . . . . . 12 Device 13 | . 8 8 9 5 14 20 Storage 4 | . 14 11 11 4 . . Processor 7 | . . . 10 13 9 6 Hackware 15 | . . 11 11 9 13 25 Protection 7 | . 5 13 1 12 14 4 Energy Gun 4 | . . . . 2 9 6 Ballistic Gun 11 | . 28 22 22 13 4 4 Peak Build Rating 66 | 7 9 17 18 36 42 66 Average Rating 35 | 6 8 14 17 28 41 52 On Entrance 18 | . 7 9 17 18 35 41 Avg Prop Armor Cover (%) 8 | . . . . 4 . 9 Naked Turns . | . . . . . . . Heaviest Build 59 | 14 49 55 55 59 31 32 Greatest Support 51 | 40 40 32 32 51 46 46 Greatest Overweight (x) 3 | . 2 3 3 3 . 2 Average Overweight (x) . | . 1 1 1 . . . Largest Inventory Capacity 20 | 8 20 20 20 20 5 5 Average Capacity 10 | 7 19 20 20 11 5 5 Most Carried 20 | 8 20 20 20 20 5 5 Average Carried 9 | 2 13 19 19 11 4 4 Final Capacity 20 | 8 20 20 20 5 5 5 Final Carried 20 | 8 20 20 20 5 5 3 Class Distribution -------------------- 40% | Scavenger-Mutant 39% | Hacker-Mutant 20% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Hacker-Mutant | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Matter Collected 3177 | 334 305 374 361 881 92 830 Remotely . | . . . . . . . Salvage Created 3327 | 152 401 556 312 999 92 815 Parts 212 | 13 15 32 17 80 6 49 Haulers Intercepted 2 | . . 1 . 1 . . Recyclers Shooed 2 | . . 1 . . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Combat Hostiles Destroyed 74 | . 6 10 10 27 2 19 Melee 2 | . . . . . . 2 Guns 61 | . 6 10 10 17 2 16 Cannons 5 | . . . . 5 . . AOE 6 | . . . . 5 . 1 Classes Destroyed 14 | 3 3 3 . 3 1 1 Worker 4 | 1 . 1 . 2 . . Builder 2 | . . . . 2 . . Tunneler 3 | 3 . . . . . . Hauler 2 | . . 1 . 1 . . Recycler 6 | 1 2 1 . 1 . 1 Operator 1 | . . . . . . 1 Watcher 3 | . . 1 . . . 2 Swarmer 26 | . 1 3 6 11 . 5 Grunt 18 | . 4 2 2 8 . 2 Sentry 13 | . . 5 2 5 1 . Specialist 2 | . . . . 2 . . Hunter 1 | . . . . 1 . . Programmer 13 | . . . . . 1 12 Subdweller 1 | . 1 . . . . . Best Kill Streak 8 | 2 3 6 3 8 1 5 Combat Bots Only 6 | . 2 4 3 6 1 5 Max Kills in Single Turn 3 | 1 1 1 2 3 1 1 Gunslinging 1 | . . . 1 1 . . Exploded 3 | . . . . 3 . 1 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Hostile Shots Fired 601 | . 31 49 58 201 20 242 Missed 173 | . 11 12 7 57 7 79 Hits 428 | . 20 37 51 144 13 163 Melee 1 | . . . . . . 1 Projectile 427 | . 20 37 51 144 13 162 Critical Strikes 17 | . 1 2 2 3 . 9 Part Disruptions 1 | . . . . . . 1 Damage Taken 6188 | . 289 407 673 1998 104 2717 Core 1491 | . 112 78 169 262 16 854 Absorbed by Shields . | . . . . . . . Redirected to Shielding 75 | . 17 5 10 43 . . Core Remaining (%) 68 | 100 55 . 38 52 97 . Volleys Fired 244 | 17 25 37 29 74 5 57 Largest 2 | 2 2 2 2 2 2 2 Hottest 160 | 40 40 46 46 101 160 160 Shots Fired 483 | 34 51 74 60 146 10 108 Gun 436 | 34 51 74 60 105 10 102 Cannon 41 | . . . . 38 . 3 Launcher 6 | . . . . 3 . 3 Special . | . . . . . . . Kinetic 388 | 34 51 74 60 113 2 54 Thermal 84 | . . . . 30 8 46 Explosive 6 | . . . . 3 . 3 Electromagnetic 5 | . . . . . . 5 Robot Hit Streak 20 | 10 15 6 17 8 11 20 Robot Miss Streak 7 | 2 3 5 2 3 1 7 Penetration Max 1 | . . . . 1 . . Secondary Targets 8 | . . 1 1 3 . 3 Max Gunslinging Chain 1 | . . 1 1 1 . 1 Shots Hit Robots 339 | 26 37 44 45 90 8 89 Core Hits 201 | 9 20 22 15 49 8 78 Critical Kills 2 | . . . . 2 . . Critical Parts Destroyed 1 | . . . . 1 . . Critical Strikes 6 | . . . . 4 . 2 Destroy 3 | . . . . 3 . . Blast 1 | . . . . 1 . . Sever 2 | . . . . . . 2 Melee Attacks 22 | . . . . . . 22 Impact . | . . . . . . . Slashing 22 | . . . . . . 22 Piercing . | . . . . . . . Sneak Attacks 1 | . . . . . . 1 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6651 | 276 389 696 609 2289 241 2151 Guns 5110 | 276 372 696 609 1170 241 1746 Cannons 480 | . . . . 480 . . Explosions 722 | . . . . 639 . 83 Melee 272 | . . . . . . 272 Ramming 67 | . 17 . . . . 50 Kinetic 4023 | 276 372 696 609 1283 20 767 Thermal 1659 | . . . . 456 221 982 Explosive 550 | . . . . 550 . . Electromagnetic 80 | . . . . . . 80 Impact . | . . . . . . . Slashing 272 | . . . . . . 272 Piercing . | . . . . . . . Highest Corruption 19 | . 1 3 3 . 1 19 Average Corruption 3 | . 1 2 3 . 1 4 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 133 | . 3 . 34 . 4 92 Message Errors 29 | . . . 6 . 2 21 Matter Fused 30 | . . . 7 . 1 22 Heat Flow Errors 17 | . . . 8 . . 9 Energy Discharges 16 | . 1 . 2 . 1 12 Parts Rejected 1 | . . . . . . 1 Parts Fused 4 | . . . 3 . . 1 Data Loss (minor) 12 | . 1 . . . . 11 Data Loss (major) 9 | . . . 6 . . 3 Misfires 9 | . 1 . 2 . . 6 Alerts 3 | . . . . . . 3 Misdirections 2 | . . . . . . 2 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 109 | . . . . 109 . . Projectiles . | . . . . . . . Explosions 109 | . . . . 109 . . Melee . | . . . . . . . Knockbacks 2 | . . . . 1 . 1 Impact 1 | . . . . . . 1 Kinetic 1 | . . . . 1 . . Secondary . | . . . . . . . Self-Inflicted Damage 230 | . 8 . . 115 . 107 Shots 7 | . . . . 3 . 4 Rammed 6 | . 1 . . . . 5 Targets Rammed 7 | . 1 . . . . 6 Kicked 1 | . . . . . . 1 Crushed . | . . . . . . . Highest Temperature 375 | . 27 22 268 375 230 288 Average Temperature 82 | . 12 8 72 90 91 90 Received Heat Transfer 1179 | . 135 126 261 468 24 165 Effects 2 | . . . . 2 . . Interference 2 | . . . . 2 . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 10 | . 1 . . . . 9 Heat Transferred 3203 | . . . . 753 500 1950 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . . 1 Alert | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Maximum Alert Level 2 | . . . . 2 1 1 Low Security (%) 92 | 100 100 100 100 49 98 99 Level 1 4 | . . . . 27 1 . Level 2 3 | . . . . 23 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 471 | 10 95 134 103 471 204 217 Initial 204 | . . 13 45 . 204 12 Average 55 | . 19 27 15 216 31 34 Influence Increases 2797 | 25 249 322 260 936 60 945 Destroy 0b10 Robot/C 1460 | . 100 200 200 540 40 380 Destroy 0b10 Robot/NC 105 | 25 10 20 . 30 . 20 Destroy Leader 410 | . 20 64 30 132 20 144 Successful Hack 73 | . 14 6 . 43 . 10 Disable Machine 105 | . . . . 45 . 60 Destroy Structure 74 | . . 2 . 41 . 31 Partial Spotted 45 | . . . . 15 . 30 Lose Combat Pursuer 525 | . 105 30 30 90 . 270 Influence Decreases 2600 | 25 216 239 376 486 484 774 Entered New Map 351 | . . 20 71 . 246 14 Time Decay 1864 | 25 216 199 285 396 238 505 Lost Part 368 | . . 20 20 90 . 238 Lost Ally 17 | . . . . . . 17 Squads Dispatched 29 | . 3 . . 6 4 16 Investigation 3 | . 1 . . 1 . 1 Extermination 14 | . . . . . 2 12 Reinforcement 11 | . 2 . . 5 1 3 Assault . | . . . . . . . Garrison 1 | . . . . . 1 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Distress Signals 14 | . 1 4 . 5 1 3 Communications Jammed 8 | . . . . . 2 6 Distress Signals 8 | . . . . . 2 6 Times Spotted 154 | . 21 20 12 50 8 43 Peak Tracking Total 7 | . 5 4 3 7 2 6 Tactical Retreats 18 | . 3 2 2 5 . 6 Traps | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Traps Triggered 9 | . 2 2 . 2 . 3 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Machines Disabled 7 | . . . . 3 . 4 Max in Single Turn 2 | . . . . 1 . 2 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Machines Accessed 27 | . 5 3 . 7 3 9 Terminals 18 | . 5 2 . 5 . 6 Fabricators 1 | . . . . . . 1 Repair Stations . | . . . . . . . Recycling Units 3 | . . . . 1 1 1 Scanalyzers 4 | . . 1 . 1 1 1 Garrison Access 1 | . . . . . 1 . Total Hacks 73 | . 14 10 . 23 4 22 Successful 46 | . 9 7 . 14 2 14 Failed 26 | . 5 3 . 8 2 8 Catastrophic 4 | . . 1 . 2 . 1 Database Lockouts 1 | . . . . 1 . . Manual 53 | . 14 7 . 17 . 15 Terminals 58 | . 14 8 . 19 . 17 Fabricators 2 | . . . . . . 2 Repair Stations . | . . . . . . . Recycling Units 5 | . . . . 2 1 2 Scanalyzers 7 | . . 2 . 2 2 1 Garrison Access 1 | . . . . . 1 . Terminal Hacks 19 | . 4 3 . 6 . 6 Part Schematic 1 | . . . . 1 . . Robot Schematic 1 | . . 1 . . . . Prototype ID Bank 1 | . . . . 1 . . Branch Access Points 2 | . . 1 . . . 1 Terminal Index 1 | . . . . 1 . . Fabricator Index 1 | . . . . 1 . . Alert Level 4 | . . 1 . 1 . 2 Locate Traps 1 | . 1 . . . . . Patrol Status 2 | . 2 . . . . . Recall Investigation 1 | . . . . . . 1 Recall Extermination 2 | . . . . . . 2 Recall Reinforcements 1 | . 1 . . . . . Zone Layout 1 | . . . . 1 . . Fabricator Hacks 2 | . . . . . . 2 Load Schematic 1 | . . . . . . 1 Build 1 | . . . . . . 1 Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 4 | . . . . 2 1 1 Report Inventory 3 | . . . . 1 1 1 Retrieve Components 1 | . . . . 1 . . Scanalyzer 5 | . . 2 . 1 1 1 Retrieve Study 5 | . . 2 . 1 1 1 Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 16 | . 5 2 . 5 . 4 Terminals 16 | . 5 2 . 5 . 4 Botnet 16 | . 5 2 . 5 . 4 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 23 | . 3 3 . 5 3 9 Full Trace Events 1 | . . . . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 1 | . . 1 . . . . Robots Built 2 | . . . . . . 2 Authchips . | . . . . . . . Time 81 | . . . . . . 81 Total Robot Build Rating 2 | . . . . . . 2 Part Schematics Acquired 1 | . . . . 1 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 4 | . . 2 . . 1 1 Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 1 | . . . . 1 . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 3 | . . . . . . 3 Programmers 3 | . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Total Allies 3 | . . . 1 . . 2 Largest Group 2 | . . . 1 . . 2 Highest-Rated Group 31 | . . . 31 . . 14 Highest-Rated Ally 31 | . . . 31 . . 7 Total Orders 2 | . . . . . . 2 ROAM 2 | . . . . . . 2 Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Active Infowar (turns) 9901 | 82 587 680 1458 1051 1467 4576 Sensors 6844 | . . . . 801 1467 4576 Seismic 3057 | 82 587 680 1458 250 . . Jamming 5077 | . . . . . 1050 4027 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Turns Passed 11824 | 310 981 891 1643 1740 1467 4792 Spaces Moved 5962 | 154 554 282 1088 731 584 2569 Core 149 | 2 . . . . . 147 Treads 181 | 152 7 . . 22 . . Legs 1773 | . . . . 615 584 574 Wheels 2011 | . 547 282 1088 94 . . Hover 1848 | . . . . . . 1848 Flight . | . . . . . . . Fastest Speed 46 | 50 105 105 105 98 120 46 Average Speed 98 | 158 109 109 105 136 120 72 Slowest Speed 340 | 160 160 135 135 340 120 190 Overloaded Moves 28 | . . . . . . 28 Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 41 | 7 59 26 99 49 12 36 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 4 | . . 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . Scrap Searched 1 | . . . 1 . . . Spaces Dug 48 | . . . . 10 . 38 Terrain Destroyed 87 | . . . . 41 . 46 Melee 12 | . . . . . . 12 Projectile 3 | . . . . 3 . . AOE 72 | . . . . 38 . 34 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Total 11384 | 186 884 786 1528 1316 1339 5345 Wait 4847 | 1 271 427 385 423 728 2612 Move 5956 | 153 553 281 1087 730 583 2569 Hop . | . . . . . . . Pick Up 76 | 8 17 10 7 16 6 12 Fast Attach 55 | 7 . 2 1 18 5 22 Attach 30 | . . 4 6 10 1 9 Detach 2 | . . . . . . 2 Swap 77 | . 10 17 11 22 2 15 Drop 68 | . 7 8 2 23 9 19 Fire 244 | 17 25 37 29 74 5 57 Melee 22 | . . . . . . 22 Ram 6 | . 1 . . . . 5 Kick 1 | . . . . . . 1 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory (discovered 2 exits: Low x2) History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 311 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 798 | -10/Materials | Discovered new exit (range 11) 811 | -10/Materials | Derelicts attacked the area 1191 | -10/Materials | Discovered new exit (range 5) 1292 | -10/Materials | Entered another Materials area 1292 | -9/Materials | Evolved 2 slots: Utility x2 1855 | -9/Materials | Build established: Scavenger-Mutant 2092 | -9/Materials | Identified exit to Mines 2183 | -9/Materials | Entered Mines 2190 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2225 | -9/Mines | Discovered new exit (range 10) 2254 | -9/Mines | Identified exit to Materials 2456 | -9/Mines | Core integrity fell below 50% 2495 | -9/Mines | Lost 5 parts (1p2n2w) 2510 | -9/Mines | Learned Materials garrison access intel 2704 | -9/Mines | Learned Materials stockpile data 2726 | -9/Mines | Received a Mining Laser from a helpful Derelict 2727 | -9/Mines | Discovered exit to Materials (range 5) 3826 | -9/Mines | Entered Materials 3826 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3828 | -8/Materials | Loaded intel: 1 garrison access location 4437 | -8/Materials | Build established: Mutant 4610 | -8/Materials | Lost 3 parts (1p1n1u) 4804 | -8/Materials | Build established: Scavenger-Mutant 4940 | -8/Materials | Central database locked down 5298 | -8/Materials | Discovered new exit (range 16) 5314 | -8/Materials | Identified exit to Factory 5566 | -8/Materials | Entered Factory 5566 | -7/Factory | Evolved 2 slots: Utility x2 6090 | -7/Factory | Discovered new exit (range 4) 6093 | -7/Factory | Identified exit to Lower Caves 6950 | -7/Factory | Discovered new exit (range 12) 6979 | -7/Factory | Identified exit to Factory 7021 | -7/Factory | Garrison activated, responded to threat 7033 | -7/Factory | Entered another Factory area 7033 | -6/Factory | Evolved 2 slots: Utility x2 7340 | -6/Factory | Build established: Hacker-Mutant 7523 | -6/Factory | Lost 4 parts (2n2u) 8177 | -6/Factory | Cargo convoy interrupted 9348 | -6/Factory | Fabricated W-16 Scout? 11525 | -6/Factory | Lost 3 parts (1p2n) 11633 | -6/Factory | System corruption reached 10% 11640 | -6/Factory | Lost 3 parts (3u) 11687 | -6/Factory | Identified exit to Lower Caves 11696 | -6/Factory | Lost 5 parts (1p1n3u) 11749 | -6/Factory | Core integrity fell below 50% 11779 | -6/Factory | Lost 4 parts (1n1u2w) 11802 | -6/Factory | Core integrity fell below 20% 11825 | -6/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 6P. 11794_ P-60 Hacker Gravmag System severed. 11797_ P-60 Hacker Remote Datajack severed. 11800_ System corrupted: Matter fused (-5). 11803_ P-60 Hacker destroyed. 11804_ R-10 Processor collects Gravmag System. 11806_ Sneak attack on R-10 Processor. 11806_ R-10 Processor destroyed. 11807_ R-10 Processor collects Med. Storage Unit. 11809_ Acquired 132 matter. 11810_ R-10 Processor collects Remote Datajack. 11812_ Acquired Gravmag System. 11818_ Penetrated by Slug. 11820_ System corrupted: Matter fused (-6). 11821_ Penetrated by Slug. 11821_ Gravmag System destroyed. 11823_ Hacking Suite destroyed. 11824_ Dropped Great Axe. 11824_ Penetrated by Slug. 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Y kk x ! | | ??????????# ######## | | ??????????? #####################??????# | | ???????????#???????????????????????????????#! | | ???????????????????????????????????????????# ##### | | ???????????????????????????????????????????# #???? | | ???????????????????????????????????????????# ##### | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# ##### | | ???????????????????????????????????????????# #???? | | ???????????????????????????????????????????# #???? | | ???????????????????????????????????????????# #???? | | ????????????????????????????################ #???? | | ????????????????????????????+ #???? | | ????????????????????????????## ########### #???? | | ?????????????????????????????# #?????????# #???? | | ?????????????????????????????# #?????????# #???? | | ?????????????????????????????# #?????????# #???? | | ?????????????????????????????# #?????????# #???? | | ?????????????????????????????# #?????????# #???? | | ????????????????????#######??# #######+?? ???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 19 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Base Temperature (-) 100 Armor Coverage 375 Propulsion Shielding 33 Utility Shielding 33 Evasion (%) 55 Target Analysis 6 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 30 Defensive Hacking 22 Item Schematics ----------------- Hacking Suite | -8/Materials | Hacked Robot Schematics ------------------ W-16 Scout | -9/Materials | Hacked Fabricated ------------ W-16 Scout | x2 | -6/Factory Repaired ---------- Nothing Studied --------- Wheel | -9/Materials | Hacked Com. Wheel | -9/Materials | Hacked Gatling Laser | -7/Factory | Hacked Lgt. Angular Momentum Engine | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- More Dakka Please Challenges ------------ None Game ------ Seed SigixArmoredLauncher Manual? 0 Play Time 01:20:42 Cumulative 56.8 hours Start 2026.02.23 @ 12:41:03 End 2026.02.23 @ 14:01:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 59 Rogue 59 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 38 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Swanston Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 90576f93-6bad-4c4d-a26d-8a15c638537d