Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.19 @ 08:31:40 Player: Darby Result: Destroyed 0b10! Performance ------------- Evolutions (9) 4500 Regions Visited (25) 5000 Robots Destroyed (388) 1940 Value Destroyed (12514) 12514 Prototype IDs (67) 1340 Alien Tech Used (6) 1200 Bonus (21633) 21633 TOTAL SCORE: 48127 Bonus ------- Triggered High Security 500 High Alert Combat Kills 5868 Follower Combat Kills 1248 Registered with UFD 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Met Sigix 2000 Escaped with Sigix 5000 Win 3000 Friendly Fire -283 Cogmind --------- Core Integrity 462/1600 Matter 76/300 Energy 174/350 System Corruption 0% Temperature Cool (3) Movement Core (350) Ox6 Location Tau Ceti IV Orbit Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (14) ----- Large Storage Unit Enhanced Optical Array Advanced Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Q-thruster Transdimensional Reconstructor Subatomic Replicator Core Cannon Enhanced Gauss Cannon Phasing Sabre Botcube Sigix Containment Pod Peak State ------------ > --- POWER ------------ Fusion Reactor > --- PROPULSION ------- Field Propulsion Array Cooled Impulse Thruster Cooled Impulse Thruster Impulse Thruster Array > --- UTILITY ---------- Large Storage Unit Deep Structural Scanner Enhanced Optical Array Experimental Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Advanced Launcher Guidance Computer Experimental Propulsion Shielding Mapping Drone Bay > --- WEAPON ----------- Core Cannon Phasing Sabre > --- INVENTORY -------- Fusion Compressor Q-thruster Transdimensional Reconstructor Integrity Redistributor Integrity Redistributor Subatomic Replicator Vortex Shotgun Vortex Shotgun Enhanced Gauss Cannon Long-range Missile Launcher Botcube Sigix Containment Pod [Rating: 155] Favorites ----------- Power Fission Core Engine Ion Engine Power Core Fission Core Reactor Cold Fusion Reactor Propulsion Improved Treads Treads Improved Treads Wheel Armored Wheel Flight Unit Cooled Cesium-ion Thruster Utility Huge Storage Unit Device Deep Structural Scanner Storage Huge Storage Unit Processor Enhanced Optical Array Protection Light Armor Plating Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Core Cannon Ballistic Gun Minigun Ballistic Cannon Advanced Assault Cannon Launcher Long-range Missile Launcher Special Weapon Improved Remote Datajack Impact Weapon Heavy Flail Slashing Weapon Phasing Sabre Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Ext Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Slots Evolved 18 | . . . 2 . . . 6 . . . 2 . . . . 2 . . . . 2 . . 2 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . 1 . . . 3 . . . . . . . . . . . . . . . . . . Utility 12 | . . . 1 . . . 3 . . . 2 . . . . 2 . . . . 2 . . . 2 Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Parts Attached 249 | 8 26 7 59 12 5 14 36 . 12 . 13 4 3 9 3 4 . . 3 1 7 6 2 5 10 Power 20 | 1 2 1 2 . . 1 5 . 3 . . . . . 2 . . . 1 . . . . 1 1 Engine 3 | 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . Core 12 | . 2 1 2 . . 1 3 . 1 . . . . . 1 . . . . . . . . . 1 Reactor 5 | . . . . . . . . . 2 . . . . . 1 . . . 1 . . . . 1 . Propulsion 55 | 2 7 . 15 2 1 5 8 . 3 . 1 . . 2 . 1 . . . 1 1 6 . . . Treads 18 | 1 4 . 11 1 1 . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 10 | 1 3 . 4 1 . 1 . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 27 | . . . . . . 4 8 . 3 . 1 . . 2 . 1 . . . 1 1 6 . . . Utility 48 | 3 4 . 10 3 2 3 5 . 1 . 4 . . 2 . 2 . . 1 . 4 . 2 2 . Device 20 | 2 1 . 3 . 1 1 3 . . . 3 . . 2 . 2 . . . . 2 . . . . Storage 5 | 1 2 . . . . 1 . . . . . . . . . . . . . . 1 . . . . Processor 11 | . 1 . . 1 . . 2 . 1 . 1 . . . . . . . . . 1 . 2 2 . Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . . Protection 12 | . . . 7 2 1 1 . . . . . . . . . . . . 1 . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 126 | 2 13 6 32 7 2 5 18 . 5 . 8 4 3 5 1 1 . . 1 . 2 . . 2 9 Energy Gun 16 | . . . 7 2 1 1 1 . . . . . . 2 . . . . . . . . . . 2 Energy Cannon 6 | . . . . . . . . . . . . . . 2 . . . . . . . . . 1 3 Ballistic Gun 32 | 2 10 4 13 1 . 1 1 . . . . . . . . . . . . . . . . . . Ballistic Cannon 16 | . . . . . . . . . 3 . 5 2 3 . . 1 . . . . 1 . . 1 . Launcher 14 | . . . . 1 . . 7 . 2 . 1 . . . . . . . . . . . . . 3 Special Weapon 4 | . . . . . . . 1 . . . . . . 1 . . . . 1 . 1 . . . . Impact Weapon 27 | . 2 2 10 2 1 1 7 . . . 2 . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . . . . . 2 . . 1 . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 7 | . 1 . 2 1 . 2 1 . . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . . . . . . 1 . . . . 5 . . . . 3 . . 1 . . . Parts Lost 33 | . 1 1 5 3 2 . 1 . 3 1 . . . . . 1 . . . . . . . 1 14 Power 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 Propulsion 10 | . . . 1 1 1 . . . 1 1 . . . . . 1 . . . . . . . . 4 Utility 12 | . 1 . 3 2 . . . . . . . . . . . . . . . . . . . 1 5 Weapon 8 | . . 1 1 . 1 . 1 . 1 . . . . . . . . . . . . . . . 3 Highest Loss Streak 10 | . 1 1 2 1 1 . 1 . 2 1 . . . . . 1 . . . . . . . 1 10 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 99 99 99 98 94 95 92 100 99 99 88 88 88 92 93 76 73 73 76 84 78 71 72 72 55 Core 7 | . 10 14 10 11 11 10 5 6 1 . . . . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . 3 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 2 Treads 11 | . 9 14 21 21 22 19 . . . . . . . . . . . . . . . . . . . Wheel 7 | . 17 14 11 10 11 9 . . . . . . . . . . . . . . . . . . . Flight 13 | . . . . . . 3 36 40 40 39 35 35 35 35 35 27 26 26 26 26 21 19 19 17 13 Device 6 | . 4 . 1 1 . 1 13 13 13 12 17 17 17 17 17 17 15 15 15 15 17 14 14 13 6 Storage 9 | . 14 14 11 11 11 10 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 Processor 14 | . 9 14 11 11 11 11 18 20 20 20 17 17 17 17 17 15 15 15 15 15 16 19 20 27 23 Protection 4 | . . . 8 8 11 9 . . . . . . . . . . . . 2 5 4 4 4 2 . Energy Gun 4 | . . . 11 4 4 7 . . . . . . . 3 3 . . . . . . . . . 2 Ballistic Gun 6 | . 20 26 7 16 12 . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . 7 1 2 . . . 5 6 6 6 5 2 . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . 10 . . . . . . . . . . . . . . . . . . . Peak Build Rating 155 | 8 16 18 26 27 27 29 74 74 83 81 91 89 91 103 104 109 99 99 113 115 133 121 129 155 128 Average Rating 46 | 6 13 17 23 26 25 23 59 74 78 80 82 84 86 94 101 96 99 99 103 113 118 116 122 127 102 On Entrance 73 | . 8 15 18 26 27 21 29 74 74 81 63 83 86 86 101 104 99 99 99 113 114 112 121 129 127 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 103 | 14 91 96 99 103 99 99 30 30 35 33 40 32 32 34 36 35 37 32 37 37 42 42 42 42 45 Greatest Support 51 | 10 24 12 36 46 12 23 35 35 45 45 41 35 35 38 38 41 39 39 39 41 43 51 45 45 45 Greatest Overweight (x) 8 | 1 7 7 8 8 8 8 . . . 1 1 . . . . . . . . . . 1 . . 6 Average Overweight (x) 1 | . 4 7 7 7 7 5 . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 Average Capacity 18 | 7 21 25 25 25 25 23 10 10 10 10 10 10 10 10 10 10 10 10 10 10 11 15 15 15 15 Most Carried 25 | 8 25 25 25 25 25 25 10 10 10 10 10 10 9 10 10 10 10 10 10 10 11 15 15 15 15 Average Carried 17 | 6 17 24 24 24 24 21 9 9 9 9 9 8 8 9 9 9 10 10 9 9 9 13 14 14 12 Final Capacity 25 | 8 25 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 Final Carried 25 | 8 25 24 25 25 25 10 10 10 10 10 9 9 9 10 9 10 10 10 10 9 10 15 15 15 10 Class Distribution -------------------- 60% | Mutant 25% | Scout 6% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Mutant | -9/Scraptown Scout | -6/Factory Assassin | -6/Waste Scout | -6/Factory Scout | -6/Extension Scout | -5/Factory Scout | -5/Upper Caves Scout | -5/Upper Caves Skirmisher | -5/Warlord Scout | -4/Proximity Caves Scout | -4/Factory Scout | -4/Upper Caves Scout | -4/Upper Caves Scout | -4/Zhirov Scout | -3/Proximity Caves Scout | -3/Research Scout | -3/Quarantine Scout | -3/Section 7 Alien-Scout | -2/Research Alien-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Ext Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Matter Collected 7862 | 377 1160 333 1068 602 78 115 1225 . 1946 6 162 126 48 42 . 223 19 10 . 65 91 . 1 119 46 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 14020 | 210 1356 291 2224 1109 174 . 2636 . 3590 . 147 . . . . 242 293 . . . 384 . . 92 1272 Parts 605 | 16 80 10 159 73 10 . 73 . 84 . 1 . . . . 14 2 . . . 16 . . 5 62 Haulers Intercepted 17 | . 2 . 6 3 . . 3 . 2 . . . . . . . . . . . 1 . . . . Recyclers Shooed 17 | . 1 . 1 2 3 . 3 . 5 . . . . . . . . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . . . . . . . . . . . 2 . . 6 . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Ext Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Combat Hostiles Destroyed 217 | . 12 12 49 16 4 . 32 . 66 . . . . . . . . . . . . . . 1 25 Melee 2 | . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . Guns 98 | . 12 12 47 12 4 . . . . . . . . . . . . . . . . . . . 11 Cannons 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . AOE 115 | . . . 2 3 . . 30 . 66 . . . . . . . . . . . . . . . 14 Classes Destroyed 21 | 3 5 1 5 1 1 . 2 . 2 . . . . . . . . . . . . . . . 1 Worker 55 | 2 6 5 4 5 . . 20 . 10 . 2 . . . . . . . . . . . . . 1 Builder 31 | . 4 1 3 1 . . 6 . 4 . 1 . . . . 1 . . . . 2 . . . 8 Tunneler 11 | 5 5 1 . . . . . . . . . . . . . . . . . . . . . . . Hauler 17 | . 2 . 6 3 . . 3 . 2 . . . . . . . . . . . 1 . . . . Recycler 31 | 1 5 . 1 1 . . 10 . 10 . . . . . . 1 . . . . 1 . . . 1 Carrier 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Mechanic 4 | . . . . 2 . . . . 2 . . . . . . . . . . . . . . . . Operator 9 | . 2 . 1 2 . . . . 2 . 2 . . . . . . . . . . . . . . Drone 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Watcher 28 | . 3 . 5 1 . . 5 . 6 . 2 . . . . 2 . . . . 2 . . 1 1 Swarmer 30 | . . . 13 . . . 7 . . . . . . . . . . . . . . . . . 10 Saboteur 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . Grunt 105 | . 12 2 23 9 . . 18 . 35 . . . . . . . . . . . . . . . 6 Brawler 10 | . . . 1 1 . . 1 . 7 . . . . . . . . . . . . . . . . Duelist 7 | . . . 1 . . . . . 6 . . . . . . . . . . . . . . . . Protector 7 | . . . 4 . . . . . 3 . . . . . . . . . . . . . . . . Sentry 15 | . . . 7 5 3 . . . . . . . . . . . . . . . . . . . . Hunter 10 | . . . . . 1 . 1 . 6 . . . . . . . . . . . . . . . 2 Programmer 16 | . . . . . . . 4 . 5 . . . . . . . . . . . . . . 1 6 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Assembled 11 | . . 10 . . . . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 16 | 5 4 4 4 8 3 . 11 . 16 . 1 . . . . 1 . . . . 3 . . 2 16 Combat Bots Only 13 | . 2 4 4 5 3 . 7 . 13 . . . . . . . . . . . . . . 1 11 Max Kills in Single Turn 4 | 1 2 2 2 4 1 . 4 . 4 . 1 . . . . 1 . . . . 1 . . 1 4 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 1 2 . . 4 . 4 . . . . . . . . . . . . . . . 3 Melee 1 | . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . 01-MTF (-9/Storage) Combat | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Ext Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Hostile Shots Fired 733 | . 42 25 193 73 16 . 14 . 22 23 25 . 2 . . 10 . . . . 1 2 36 35 214 Missed 259 | . 11 6 39 14 3 . 11 . 12 17 14 . 1 . . 4 . . . . . 2 25 19 81 Damage Taken 8552 | . 405 410 1934 887 204 . 51 . 341 114 358 . 18 . . 128 39 . . . 25 . 287 317 3034 Core 1626 | . 43 17 246 113 . . . . 34 48 37 . . . . . 13 . . . . . 29 48 998 Absorbed by Shields 25 | . . . . . . . . . . . . . . . . . . . . . . . . 25 . Redirected to Shielding 263 | . . . . . . . . . . . . . . . . . . . . . . . 140 123 . Regen/Repaired (Parts) 2490 | . 197 . 527 107 . 553 35 . 32 . . . . 27 . . . . . . . . 302 . 710 Core Remaining (%) 76 | 100 . 76 . . . 10 . . . 90 . . . . 96 . . . . 98 . . 93 95 28 Volleys Fired 741 | 28 134 34 204 73 12 . 61 . 122 . 10 3 7 10 . 2 . . . . 3 . . 2 36 Largest 2 | 2 2 2 2 2 2 . 1 . 1 . 1 1 1 1 . 1 . . . . 1 . . 1 2 Hottest 300 | 40 46 46 110 90 90 . 80 . 48 . 57 57 57 50 . 57 . . . . 57 . . 300 300 Shots Fired 1081 | 56 185 67 340 143 21 . 61 . 123 . 10 3 7 10 . 2 . . . . 3 . . 2 48 Gun 854 | 56 185 67 340 141 21 . 4 . . . . . . . . . . . . . . . . . 40 Cannon 35 | . . . . . . . . . 10 . 7 3 7 1 . 2 . . . . 2 . . 2 1 Launcher 181 | . . . . 2 . . 56 . 113 . 3 . . . . . . . . . . . . . 7 Special 11 | . . . . . . . 1 . . . . . . 9 . . . . . . 1 . . . . Kinetic 560 | 56 185 67 106 106 8 . . . 10 . 7 3 7 . . 2 . . . . 2 . . 1 . Thermal 228 | . . . 174 35 13 . 4 . . . . . . . . . . . . . . . . 1 1 Explosive 181 | . . . . 2 . . 56 . 113 . 3 . . . . . . . . . . . . . 7 Electromagnetic 60 | . . . 60 . . . . . . . . . . . . . . . . . . . . . . Entropic 41 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 40 Robot Hit Streak 19 | 13 9 7 15 15 12 . 5 . 17 . . . . 9 . . . . . . 10 . . 11 19 Robot Miss Streak 9 | 2 4 5 9 8 5 . 2 . 2 . . . . . . . . . . . . . . . 4 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 9 | . . 1 7 . . . . . . . . . . . . . . . . . . . . . 1 Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . 1 Shots Hit Robots 764 | 42 82 44 213 111 18 9 67 . 96 . 8 . . 9 . 4 5 . . . 11 . . 2 43 Core Hits 795 | 12 60 30 191 75 20 . 113 . 219 . 1 . . . . 4 3 . . . 6 . . 1 60 Critical Kills 3 | . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . Critical Parts Destroyed 30 | . 3 . 2 2 . . 8 . 8 . 2 . . . . . . . . . . . . 1 4 Critical Strikes 35 | . 3 . 2 3 . . 8 . 10 . 2 . . . . . . . . . 2 . . 1 4 Destroy 5 | . 1 . 1 2 . . . . . . . . . . . . . . . . . . . 1 . Smash 24 | . 2 . 1 1 . . 8 . 10 . 2 . . . . . . . . . . . . . . Sever 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . Detonate 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 Melee Attacks 495 | . 37 4 53 13 1 9 109 . 98 6 55 5 5 . 1 24 7 . . . 23 10 12 13 10 Impact 375 | . 37 4 50 11 1 . 109 . 98 6 55 4 . . . . . . . . . . . . . Slashing 106 | . . . . . . . . . . . . 1 5 . 1 24 7 . . . 23 10 12 13 10 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 83 | . 8 . 6 2 . 9 22 . 27 . 3 . . . . 2 . . . . 4 . . . . Combat Hostiles 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 44199 | 430 1669 661 3877 2324 313 . 9560 . 17913 . 660 . . . . 301 376 . . . 618 . . 306 5191 Guns 9643 | 430 1148 578 3150 1660 313 . 53 . . . . . . . . . . . . . . . . . 2311 Cannons 276 | . . . . . . . . . 26 . . . . . . . . . . . . . . 250 . Explosions 23989 | . 54 83 440 493 . . 6084 . 13863 . 134 . . . . . . . . . . . . . 2838 Melee 10291 | . 467 . 287 171 . . 3423 . 4024 . 526 . . . . 301 376 . . . 618 . . 56 42 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 4705 | 430 1148 578 1184 1243 96 . . . 26 . . . . . . . . . . . . . . . . Thermal 4605 | . . 83 1620 417 217 . 109 . 225 . . . . . . . . . . . . . . 250 1684 Explosive 21125 | . . . 51 493 . . 5668 . 13625 . 134 . . . . . . . . . . . . . 1154 Electromagnetic 1162 | . 54 . 735 . . . 360 . 13 . . . . . . . . . . . . . . . . Impact 8898 | . 467 . 287 171 . . 3423 . 4024 . 526 . . . . . . . . . . . . . . Slashing 1393 | . . . . . . . . . . . . . . . . 301 376 . . . 618 . . 56 42 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 2311 | . . . . . . . . . . . . . . . . . . . . . . . . . 2311 Highest Corruption 9 | . . . 1 9 9 . . . 1 1 2 2 2 2 . 2 2 2 2 2 . . . . . Average Corruption 1 | . . . 1 2 9 . . . 1 1 1 2 2 2 . 1 2 2 2 2 . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 81 | . . . 15 18 13 . . . 9 2 3 1 3 . . 6 3 4 1 3 . . . . . Message Errors 19 | . . . 7 3 3 . . . . 1 . 1 1 . . 1 1 . . 1 . . . . . Matter Fused 23 | . . . 3 6 2 . . . 5 1 . . 1 . . 2 . 2 . 1 . . . . . Heat Flow Errors 9 | . . . 1 2 2 . . . 1 . . . . . . 1 . . 1 1 . . . . . Energy Discharges 10 | . . . . 2 2 . . . 2 . 1 . . . . 1 2 . . . . . . . . Parts Fused 3 | . . . 2 . . . . . . . . . . . . 1 . . . . . . . . . Data Loss (minor) 6 | . . . 1 1 2 . . . . . 1 . 1 . . . . . . . . . . . . Data Loss (major) 7 | . . . 1 2 1 . . . . . 1 . . . . . . 2 . . . . . . . Misfires 3 | . . . . 1 1 . . . 1 . . . . . . . . . . . . . . . . Alerts 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 6198 | . 225 . 281 62 . . 2265 . 2404 . 323 . . . . . 108 . . . 48 . . 165 317 Projectiles 217 | . . . . . . . 10 . 42 . . . . . . . . . . . . . . 165 . Explosions 716 | . . . 56 5 . . 109 . 229 . . . . . . . . . . . . . . . 317 Melee 5265 | . 225 . 225 57 . . 2146 . 2133 . 323 . . . . . 108 . . . 48 . . . . Knockbacks 35 | . 3 . 1 . . . 15 . 11 . 5 . . . . . . . . . . . . . . Impact 33 | . 3 . 1 . . . 14 . 10 . 5 . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . Self-Inflicted Damage 518 | . . 56 65 . . . . . 81 . 36 . . . . . . . . . . . . . 280 Shots 9 | . . 1 2 . . . . . 1 . 1 . . . . . . . . . . . . . 4 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 364 | . 22 32 349 364 300 . 201 96 172 82 108 3 . . . 240 350 . 119 136 . . . 204 198 Average Temperature 63 | . 7 11 101 74 128 . 33 35 34 23 58 3 . . . 94 178 . 65 67 . . . 107 93 Received Heat Transfer 1784 | . 246 101 882 255 27 . 9 . 27 27 21 . . . . 18 . . . . . . 9 . 162 Effects 4 | . . . 3 1 . . . . . . . . . . . . . . . . . . . . . Shutdowns 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Energy Bleed 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . Matter Decay 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 41 | . 4 . . . . . 17 . 15 . 5 . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Parts Fried 109 | . 7 . 9 2 . . 30 . 50 . 10 . . . . . . . . . . . . . 1 Impact Corruptions 155 | . 10 . 4 2 . . 64 . 57 . 18 . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 6 | . . . 2 1 . . 1 . . . . . . . . . . . . . . . . . 2 Heat Transferred 4077 | . . 100 1757 530 265 . 175 . 150 . . . . . . . . . . . . . . . 1100 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Ext Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Peak Influence 5002 | 40 514 266 2014 1140 480 . 1885 699 5002 2585 1407 . . . . 233 . . . . 302 222 330 343 1070 Initial 2450 | . 26 200 . 849 406 . . 659 489 2450 1242 . . . . . . . . . . 169 102 82 104 Average 828 | 21 250 85 843 987 422 . 589 687 2569 2507 1238 . . . . 103 . . . . 172 143 195 206 489 Maximum Alert Level 5 | . 2 1 5 4 2 . 5 2 5 5 4 . . . . 1 . . . . 1 1 1 1 3 Low Security (%) 26 | 100 43 76 17 . . . 24 . . . . . . . . 86 . . . . 46 85 60 41 25 Level 1 15 | . 40 23 7 . 10 . 18 . . . . . . . . 13 . . . . 53 14 39 58 24 Level 2 17 | . 15 . 30 . 89 . 16 100 15 . . . . . . . . . . . . . . . 16 Level 3 14 | . . . 11 95 . . 25 . 6 . 9 . . . . . . . . . . . . . 33 Level 4 9 | . . . 10 4 . . 9 . 3 . 90 . . . . . . . . . . . . . . Level 5 12 | . . . 21 . . . 5 . 34 100 . . . . . . . . . . . . . . . High Security 4 | . . . . . . . . . 39 . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 104 | . 3 . 11 3 . . 12 . 51 3 3 . . . . 2 . . . . 1 . 2 2 11 Investigation 19 | . 2 . 6 1 . . 2 . 1 1 1 . . . . 2 . . . . . . . 2 1 Extermination 11 | . . . . . . . 4 . 3 . 1 . . . . . . . . . 1 . 1 . 1 Reinforcement 19 | . 1 . 1 1 . . 6 . 4 . 1 . . . . . . . . . . . 1 . 4 Assault 49 | . . . 4 1 . . . . 40 2 . . . . . . . . . . . . . . 2 Garrison 6 | . . . . . . . . . 3 . . . . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 7 | . . . . . . . 2 . 3 . . . . . . . . . . . . . . . 2 Haulers Reinforced 4 | . . . . . . . 3 . 1 . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Ext Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Distress Signals 25 | . 1 . 5 2 . . 4 . 3 . . . . . . 1 . . . . . . 3 1 5 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 529 | . 20 15 80 40 4 . 56 5 168 6 24 . 3 2 . 12 . . . 1 8 7 19 9 50 Peak Tracking Total 29 | . 4 3 6 5 2 . 7 5 29 7 9 . 5 2 . 5 . . . 1 5 5 9 5 13 Tactical Retreats 61 | . . . 6 . . . 10 1 22 . 5 . 2 . . 2 . . . . 2 1 4 3 3 Traps | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Ext Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Traps Triggered 24 | . 4 . 2 1 . . 7 . 4 . 2 . . . . 1 1 . . . . . . 2 . Indirectly 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . Trap Hack Attempts 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 10 | . . . . . . . 3 . . . . . . 7 . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Ext Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Machines Disabled 178 | . 30 3 55 3 . . 35 . 34 1 1 . . 2 . 1 . . . . 1 3 2 3 4 Max in Single Turn 7 | . 2 1 3 1 . . 7 . 5 1 1 . . 1 . 1 . . . . 1 1 1 2 1 Garrison Access 4 | . . . . 1 . . . . . . 1 . . . . 1 . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Ext Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Machines Accessed 149 | . 10 . 17 9 5 6 21 . 12 3 10 1 . 12 . 6 . 1 8 . 8 7 3 7 3 Terminals 84 | . 7 . 11 6 2 . 13 . 7 3 8 . . . . 4 . 1 . . 6 7 2 4 3 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 12 | . 1 . 2 1 . . 3 . 2 . 1 . . . . 1 . . . . . . . 1 . Recycling Units 8 | . 2 . 2 1 1 . 2 . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . 2 . . . 2 . 1 . . . . . . . . . . . 1 . . . . Garrison Access 10 | . . . . 1 . . 1 . 2 . 1 . . . . 1 . . . . 1 . 1 2 . Total Hacks 422 | . 30 . 63 21 31 29 45 . 37 6 29 1 . 25 . 10 . 1 44 . 16 12 4 12 6 Successful 270 | . 17 . 44 14 28 29 17 . 16 2 15 1 . 25 . 3 . 1 44 . 5 5 3 1 . Failed 151 | . 13 . 18 7 3 . 28 . 21 4 14 . . . . 7 . . . . 11 7 1 11 6 Catastrophic 35 | . . . . 1 1 . 9 . 4 1 1 . . . . 3 . . . . 3 3 . 6 3 Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Manual 161 | . 22 . 31 16 6 . 26 . 19 . 18 . . 2 . 5 . . . . 12 2 . . 2 Terminals 217 | . 20 . 40 17 5 . 27 . 27 6 25 . . . . 8 . 1 . . 14 12 2 7 6 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 46 | . 7 . 19 2 . . 9 . 5 . 2 . . . . 1 . . . . . . . 1 . Recycling Units 11 | . 3 . 2 1 2 . 3 . . . . . . . . . . . . . . . . . . Scanalyzers 8 | . . . 2 . . . 4 . 1 . . . . . . . . . . . 1 . . . . Garrison Access 17 | . . . . 1 . . 2 . 4 . 2 . . . . 1 . . . . 1 . 2 4 . Terminal Hacks 169 | . 3 . 15 1 27 29 2 . 6 2 3 1 . 25 . 1 . 1 44 . 1 5 2 1 . Record 115 | . . . . . 24 28 . . . . . . . 23 . . . 1 36 . . 3 . . . Part Schematic 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . Robot Schematic 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 17 | . 2 . 9 . 2 . 1 . 3 . . . . . . . . . . . . . . . . Open Door 8 | . . . . . . . . . . 2 . 1 . 2 . . . . . . . 1 2 . . Branch Access Points 4 | . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . 1 . Terminal Index 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Unreport Threat 3 | . . . 1 . . . . . . . 1 . . . . . . . . . . 1 . . . Locate Traps 3 | . 1 . 1 . . . . . 1 . . . . . . . . . . . . . . . . Security Status 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 4 | . . . 1 . . . 1 . 1 . 1 . . . . . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 30 | . 4 . 14 2 . . 6 . 2 . 1 . . . . 1 . . . . . . . . . Scan Component 17 | . 2 . 7 1 . . 4 . 1 . 1 . . . . 1 . . . . . . . . . Repair 13 | . 2 . 7 1 . . 2 . 1 . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . 3 . 1 . . . . . . . . . . . . . . . . Insert Component 4 | . . . . . . . 3 . 1 . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . 1 . . . . . . 1 . . . . 1 . . . . . . 1 . . Seal Access 4 | . . . . 1 . . . . . . 1 . . . . 1 . . . . . . 1 . . Unauthorized Hacks 63 | . 10 . 15 10 1 . 6 . 7 . 10 . . . . . . . . . 4 . . . . Terminals 53 | . 7 . 10 9 . . 6 . 7 . 10 . . . . . . . . . 4 . . . . Track 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . Assimilate 3 | . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . Botnet 16 | . 2 . 3 4 . . . . 2 . 3 . . . . . . . . . 2 . . . . Operators 2 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . Skim 30 | . 5 . 6 5 . . 4 . 5 . 5 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Mechanics 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Patch 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 2 . 2 1 1 . . . . . . . . . . . . . . . . . . . . Recyclers 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Tunnel 5 | . 2 . 2 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . Extract 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . 1 . . 1 . . . . . . 1 . . . . . . . . . . . . . . Used 3 | . 1 . . 1 . . . . . . 1 . . . . . . . . . . . . . . Hacking Detections 98 | . 7 . 13 6 2 . 20 . 12 2 9 . . . . 4 . . . . 8 4 1 7 3 Full Trace Events 7 | . . . . . . . . . . 1 1 . . . . 2 . . . . . . . 2 1 Feedback Events 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . Corruption 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . 3 . . . . . . . . . . . . . . . 4 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 13 | . 2 . 7 1 . . 2 . 1 . . . . . . . . . . . . . . . . Time 497 | . 58 . 254 32 . . 106 . 47 . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Ext Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 15 | . . . 1 1 . 9 . . . . . . . 3 . . . . . . 1 . . . . Non-combat 4 | . . . . . . 3 . . . . . . . . . . . . . . 1 . . . . Combat 11 | . . . 1 1 . 6 . . . . . . . 3 . . . . . . . . . . . Robot Hacks Applied 16 | . . . 1 2 . 9 . . . . . . . 3 . . . . . . 1 . . . . parse_system 16 | . . . 1 2 . 9 . . . . . . . 3 . . . . . . 1 . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . 1 . . . . . . 3 . . . 5 . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Ext Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Total Allies 45 | . . 4 1 . . . . 20 . 5 1 . . 5 . . . . . . 2 . . . 7 Largest Group 19 | . . 4 2 . . . . 19 12 5 1 . . 5 . . . . . . 2 . . . 7 Highest-Rated Group 702 | . . 71 24 . . . . 702 506 124 10 . . 219 . . . . . . 55 . . . 96 Highest-Rated Ally 50 | . . 31 16 . . . . 50 50 39 10 . . 49 . . . . . . 45 . . . 15 Total Orders 3 | . . . . . . . . . . . . . . . . 2 . . . . . 1 . . . RETURN 3 | . . . . . . . . . . . . . . . . 2 . . . . . 1 . . . Ally Attacks 310 | . . 15 32 . . . . 76 131 20 . . . 12 . . . . . . . . . . 24 Total Damage 10201 | . . 118 361 . . . . 3887 4387 653 . . . 407 . . . . . . . . . . 388 Kills 66 | . . 3 9 . . . . 12 34 5 . . . 2 . . . . . . . . . . 1 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Ext Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 8 | . . 2 . . . . . . . . . 1 1 . . . 2 2 . . . . . . . Drone Launches 9 | . . . . . . . . . . . . . . . . 6 . . . . . 3 . . . Drone Recoveries 9 | . . . . . . . . . . . . . . . . 6 . . . . . 3 . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Ext Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Turns Passed 26635 | 199 2740 1683 6555 1439 445 3116 2365 157 2179 351 1083 251 252 584 270 505 236 187 44 251 272 218 436 490 327 Spaces Moved 32361 | 88 1388 652 2490 534 190 1922 5800 263 5466 502 2653 699 635 974 703 1160 691 596 156 752 734 572 927 1329 485 Core 2 | 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Treads 7 | . . . . 2 . 5 . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 6665 | 87 1388 652 2490 532 190 1326 . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 25687 | . . . . . . 591 5800 263 5466 502 2653 699 635 974 703 1160 691 596 156 752 734 572 927 1329 484 Fastest Speed 11 | 50 95 195 120 195 195 29 20 20 11 11 14 20 20 20 20 14 24 24 24 24 25 22 29 29 29 Average Speed 58 | 92 151 195 208 209 204 159 21 20 20 20 20 20 20 20 20 22 24 24 24 24 26 28 29 29 31 Slowest Speed 350 | 95 195 195 210 320 210 210 23 20 27 98 95 20 20 20 20 24 24 24 24 25 29 103 29 29 350 Overloaded Moves 77 | . . . . . . . . . 5 11 27 . . . . 13 . . . . . 21 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 126 | . . . . . . . 36 . 18 6 10 . . . . 8 . . . . 7 3 19 14 5 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 66 | 5 98 98 99 82 45 96 73 97 62 38 50 90 91 96 83 32 82 75 63 96 17 69 46 40 17 Regions Visited 25 Branch Regions 15 Pre-discovered Areas 16 | . 3 . 2 4 . . . . 1 . 1 . . . . . 2 . 3 . . . . . . Known Exits Taken 20 | . 1 . 1 1 1 . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Scrap Searched 21 | . . 1 . . . 9 . . . . . 3 1 . . . 2 2 . 3 . . . . . Spaces Dug 232 | . . 1 5 . 1 . 58 . 38 . 41 9 13 . 1 20 2 . . . 11 7 8 12 5 Terrain Destroyed 1924 | . 117 16 349 23 1 . 504 . 720 . 74 9 13 . 1 20 2 . . . 11 7 8 13 36 Melee 198 | . . 1 5 . 1 . 58 . 28 . 34 5 5 . 1 18 2 . . . 9 7 8 11 5 Projectile 37 | . . . 1 . . . . . 3 . 7 4 8 . . 2 . . . . 2 . . 2 8 AOE 1689 | . 117 15 343 23 . . 446 . 689 . 33 . . . . . . . . . . . . . 23 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Ext Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Total 38284 | 152 1792 994 3441 718 226 1977 6641 367 6236 738 3113 800 746 1362 829 1364 750 639 160 818 769 605 1054 1397 596 Wait 4212 | 20 168 293 597 71 18 1 626 103 518 205 369 84 94 350 122 176 52 44 . 63 1 13 128 45 51 Move 32096 | 87 1387 651 2489 533 189 1921 5730 262 5431 491 2632 698 634 973 702 1143 690 595 155 751 719 565 892 1302 474 Hop 114 | . . . . . . . 34 . 16 4 10 . . . . 8 . . . . 7 3 15 12 5 Pick Up 116 | 8 24 2 19 10 . 18 12 1 2 . 4 . . 7 . 1 . . 1 . 2 3 2 . . Fast Attach 53 | 7 9 . 7 1 . . 7 . 1 . . 2 . 3 . 1 . . 2 . 4 3 3 3 . Attach 66 | . 1 1 7 3 1 5 8 . 2 . 10 2 3 1 1 3 . . 1 . 1 . 2 2 12 Detach 48 | . . . . . 1 1 4 . . 2 13 4 3 2 . 5 . . . . 2 . . 3 8 Swap 137 | 1 16 6 45 8 4 9 21 . 9 . 3 . . 5 2 . . . 1 1 2 4 . . . Drop 107 | 1 14 3 20 6 . 13 11 1 1 1 9 2 . 11 1 1 1 . . 2 5 4 . . . Fire 741 | 28 134 34 204 73 12 . 61 . 122 . 10 3 7 10 . 2 . . . . 3 . . 2 36 Melee 493 | . 37 4 53 13 1 9 109 . 98 6 53 5 5 . 1 24 7 . . . 23 10 12 13 10 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 69 | . . . . . . . 18 . 36 . . . . . . . . . . . . . . 15 . Rewire 29 | . . . . . . . . . . 29 . . . . . . . . . . . . . . . Trap 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -10/Mines (discovered 3 exits: *Mat x2 / Sub) -9/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sto) -9/Storage (discovered 2 exits: Mat / *Rec) -9/Recycling -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 4 exits: *Fac x2 / [Low x2]) -6/Waste -6/Factory (discovered 3 exits: *Fac / [Low] / *Ext) -6/Extension -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: Res / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: Arm / *Qua x2) -3/Quarantine (discovered 2 exits: *Res / *Sec) -3/Section 7 -2/Research (discovered 3 exits: *Acc / Tes x2) -1/Access Tau Ceti IV Orbit History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 200 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 435 | -10/Materials | Discovered new exit (range 12) 715 | -10/Materials | Discovered new exit (range 4) 1029 | -10/Materials | Discovered new exit (range 16) 1295 | -10/Materials | Discovered new exit (range 15) 1391 | -10/Materials | Identified exit to Mines 1457 | -10/Materials | Loaded intel: 8 terminal locations 1559 | -10/Materials | Learned 4 Recycling zone layouts 1594 | -10/Materials | Learned location of Mines (-10) 1619 | -10/Materials | Learned Materials terminal intel 1655 | -10/Materials | Identified exit to Subcaves 1655 | -10/Materials | Learned location of 1 exit from Materials 1703 | -10/Materials | Learned location of 2 exits from Subcaves 2142 | -10/Materials | Repaired Lgt. Treads? 2784 | -10/Materials | Repaired Shotgun 2940 | -10/Materials | Entered Mines 2944 | -10/Mines | Met a Derelict bent on vengeance 2958 | -10/Mines | Assembled infested the area 2963 | -10/Mines | Assisted by a Guerilla fighting off Assembled 3348 | -10/Mines | Received a Mining Laser from a helpful Derelict 3411 | -10/Mines | Discovered new exit (range 15) 3444 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 4382 | -10/Mines | Discovered new exit (range 14) 4512 | -10/Mines | Learned Materials garrison access intel 4623 | -10/Mines | Entered Materials 4623 | -9/Materials | Accompanied by 2 allies 4623 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4624 | -9/Materials | Identified exit to Storage 4625 | -9/Materials | Identified exit to Materials 4626 | -9/Materials | Loaded intel: 12 terminal locations 5259 | -9/Materials | Learned 4 Recycling zone layouts 5288 | -9/Materials | Identified exit to Mines 5309 | -9/Materials | Learned Storage security intel 5319 | -9/Materials | Learned 2 Storage zone layouts 5322 | -9/Materials | Learned location of 1 exit from Recycling 6972 | -9/Materials | Repaired Fission Core 7005 | -9/Materials | Repaired Imp. Treads 7038 | -9/Materials | Repaired Arm. Wheel 7072 | -9/Materials | Repaired Spread Laser 7232 | -9/Materials | Central database locked down 7645 | -9/Materials | Repaired Lgt. Armor Plating 8223 | -9/Materials | First assault squad dispatched 9892 | -9/Materials | Core integrity fell below 50% 10145 | -9/Materials | Repaired Fission Core 10178 | -9/Materials | Repaired Imp. Treads 10323 | -9/Materials | Sterilization system engaged 10323 | -9/Materials | Non-combat units ordered to evacuate 10423 | -9/Materials | Combat units ordered to evacuate 10623 | -9/Materials | Ambient heat levels rising (+10) 10773 | -9/Materials | Ambient heat levels rising (+10) 10923 | -9/Materials | Ambient heat levels rising (+10) 11073 | -9/Materials | Ambient heat levels rising (+10) 11178 | -9/Materials | Entered Storage 11179 | -9/Storage | Identified exit to Recycling 11281 | -9/Storage | Learned location of Armory (-3) 11646 | -9/Storage | Repaired Imp. Treads 11978 | -9/Storage | First assault squad dispatched 12021 | -9/Storage | Met 01-MTF 12491 | -9/Storage | Learned location of Zion (-6) 12492 | -9/Storage | Learned location of 2 exits from Materials 12523 | -9/Storage | Core integrity fell below 20% 12537 | -9/Storage | Destroyed 01-MTF 12542 | -9/Storage | Found 01-MTF's Autohacker 12617 | -9/Storage | Entered Recycling 12618 | -9/Recycling | Met a Zionite searching for Scraptown 12618 | -9/Recycling | Identified exit to Scraptown 13013 | -9/Recycling | Scanned before Scraplab entrance 13062 | -9/Recycling | Entered Scraptown 13062 | -9/Scraptown | System corruption cleaned by C-Scrubber 13708 | -9/Scraptown | Discovered new exit (range 5) 13789 | -9/Scraptown | Visited Spacefarers 13893 | -9/Scraptown | Visited CR-KLE's Repair Center 13909 | -9/Scraptown | CR-KLE repaired 8 parts 13984 | -9/Scraptown | Visited Bundlers 14087 | -9/Scraptown | Visited CPS Storage 14454 | -9/Scraptown | Visited Fellowship of the Rings 14499 | -9/Scraptown | Visited Symbiants 14778 | -9/Scraptown | Visited Comm Corps 14916 | -9/Scraptown | Visited UFD Registry 14916 | -9/Scraptown | Registered with UFD as "Gravmech" 14960 | -9/Scraptown | Visited Junk Repository 15006 | -9/Scraptown | Visited Science Guys 15094 | -9/Scraptown | Visited Research Penetration Think Tank 15564 | -9/Scraptown | Visited Curators Association 15654 | -9/Scraptown | Visited DA-N13 Charitable Foundation 15673 | -9/Scraptown | Found DCF Scrap (31 items) 15727 | -9/Scraptown | Visited Infowarlord's Domain 15744 | -9/Scraptown | Found Exp. Sensor Array 15776 | -9/Scraptown | Visited Cartography Club 15864 | -9/Scraptown | Found Deep Structural Scanner 15877 | -9/Scraptown | Discovered new exit (range 10) 15887 | -9/Scraptown | Found Scrap Suit 15926 | -9/Scraptown | Visited Abandonware Association 15930 | -9/Scraptown | Learned abandonware demo "SHUTEYE.EXE" 15930 | -9/Scraptown | Learned abandonware demo "REBOOT5.EXE" 15938 | -9/Scraptown | Visited Derelict Rescue Squad 15940 | -9/Scraptown | Found DRS Beacon 15947 | -9/Scraptown | Visited Botcube Research 15950 | -9/Scraptown | Found Botcube 16178 | -9/Scraptown | Entered Factory 16178 | -6/Factory | Evolved 6 slots: Propulsion x3, Utility x3 16240 | -6/Factory | Discovered new exit (range 19) 16483 | -6/Factory | Build established: Sprinter 16564 | -6/Factory | Discovered new exit (range 11) 16746 | -6/Factory | Discovered new exit (range 11) 16969 | -6/Factory | Build established: Scout 17060 | -6/Factory | Repaired Cesium-ion Thruster 17225 | -6/Factory | Discovered new exit (range 21) 17567 | -6/Factory | Repaired Broken Exp. Sensor Array 17619 | -6/Factory | Identified exit to Factory 18437 | -6/Factory | Destroyed 7 combat bots 18543 | -6/Factory | Sucked down chute 18543 | -6/Factory | Entered Waste 18544 | -6/Waste | Met a frightened Derelict 18550 | -6/Waste | Spotted C-40 Crusher 18552 | -6/Waste | Spotted C-40 Crusher 18560 | -6/Waste | Spotted C-40 Crusher 18560 | -6/Waste | Spotted C-40 Crusher 18560 | -6/Waste | Spotted C-40 Crusher 18596 | -6/Waste | Spotted C-40 Crusher 18599 | -6/Waste | Warlord forces began an assault 18629 | -6/Waste | Allies destroyed C-40 Crusher 18639 | -6/Waste | Allies destroyed C-40 Crusher 18642 | -6/Waste | Allies destroyed C-40 Crusher 18644 | -6/Waste | Allies destroyed C-40 Crusher 18654 | -6/Waste | Discovered new exit (range 10) 18656 | -6/Waste | Identified exit to Factory 18672 | -6/Waste | Lost 7 allies 18700 | -6/Waste | Entered Factory 18700 | -6/Factory | Accompanied by 12 allies 18704 | -6/Factory | Discovered new exit (range 14) 18707 | -6/Factory | Identified exit to Extension 19050 | -6/Factory | First assault squad dispatched 19253 | -6/Factory | Discovered new exit (range 24) 19622 | -6/Factory | Discovered exit to Factory (range 21) 19631 | -6/Factory | Garrison activated, responded to threat 19734 | -6/Factory | Repaired Broken Adv. Launcher Guidance Computer? 19812 | -6/Factory | Learned location of 2 exits from Proximity Caves 19878 | -6/Factory | Destroyed 7 combat bots 19888 | -6/Factory | Learned Hub_04(d) terminal intel 19953 | -6/Factory | Learned 4 Extension zone layouts 20017 | -6/Factory | High security lockdown imminent 20055 | -6/Factory | Learned Extension stockpile data 20097 | -6/Factory | High security lockdown engaged 20136 | -6/Factory | Destroyed 9 combat bots 20269 | -6/Factory | Destroyed 13 combat bots 20628 | -6/Factory | Destroyed 10 combat bots 20879 | -6/Factory | Entered Extension 20935 | -6/Extension | Rescued a captive Derelict 20936 | -6/Extension | Rescued a captive Derelict 21209 | -6/Extension | Spotted B-75 Beast 21210 | -6/Extension | Lost 5 allies 21227 | -6/Extension | Spotted B-75 Beast 21229 | -6/Extension | First assault squad dispatched 21229 | -6/Extension | Discovered exit to Factory (range 3) 21230 | -6/Extension | Entered Factory 21230 | -5/Factory | Evolved 2 slots: Utility x2 21643 | -5/Factory | Identified exit to Upper Caves 21692 | -5/Factory | Discovered new exit (range 22) 21805 | -5/Factory | Learned location of 1 exit from Extension 21921 | -5/Factory | Learned 4 Research zone layouts 22036 | -5/Factory | Learned Research trap positions 22087 | -5/Factory | Learned Quarantine security intel 22313 | -5/Factory | Entered Upper Caves 22348 | -5/Upper Caves | Learned Factory non-interactive machine intel 22447 | -5/Upper Caves | Encountered a Warlord checkpoint 22542 | -5/Upper Caves | Discovered new exit (range 22) 22563 | -5/Upper Caves | Identified exit to Upper Caves 22564 | -5/Upper Caves | Entered another Upper Caves area 22567 | -5/Upper Caves | Discovered new exit (range 9) 22569 | -5/Upper Caves | Identified exit to Factory 22690 | -5/Upper Caves | Learned 4 Factory zone layouts 22801 | -5/Upper Caves | Discovered new exit (range 5) 22802 | -5/Upper Caves | Identified exit to Warlord 22811 | -5/Upper Caves | Encountered a Warlord checkpoint 22816 | -5/Upper Caves | Entered Warlord 22823 | -5/Warlord | System corruption cleaned by Quarantine Array 22853 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 22982 | -5/Warlord | Visited the Vortex Lab 22984 | -5/Warlord | Found Prototype Energy Gun 22984 | -5/Warlord | Identified Vortex Shotgun 22989 | -5/Warlord | Found Prototype Energy Cannon 22989 | -5/Warlord | Identified Vortex Cannon 22994 | -5/Warlord | Found Prototype Energy Gun 22994 | -5/Warlord | Identified Vortex Rail 22998 | -5/Warlord | Found Vortex Cannon 23001 | -5/Warlord | Found Vortex Shotgun 23004 | -5/Warlord | Warlord's base attacked by MAIN.C 23027 | -5/Warlord | Rebuked by Warlord 23127 | -5/Warlord | Opened side exit 23354 | -5/Warlord | Warlord forces counterattacked 23398 | -5/Warlord | Discovered new exit (range 14) 23400 | -5/Warlord | Identified exit to Proximity Caves 23400 | -5/Warlord | Entered Proximity Caves 23670 | -4/Proximity Caves | Entered Factory 23670 | -4/Factory | Evolved 2 slots: Utility x2 23671 | -4/Factory | Identified exit to Research 23672 | -4/Factory | Loaded intel: 203 non-interactive machine locations 24000 | -4/Factory | Identified exit to Upper Caves 24175 | -4/Factory | Entered Upper Caves 24362 | -4/Upper Caves | Discovered new exit (range 17) 24379 | -4/Upper Caves | Identified exit to Upper Caves 24411 | -4/Upper Caves | Entered another Upper Caves area 24411 | -4/Upper Caves | Discovered exit to Research (range 16) 24497 | -4/Upper Caves | Learned Research trap positions 24542 | -4/Upper Caves | Discovered new exit (range 23) 24548 | -4/Upper Caves | Identified exit to Zhirov 24598 | -4/Upper Caves | Entered Zhirov 24598 | -4/Zhirov | Discovered new exit (range 3) 24607 | -4/Zhirov | Learned location of Testing (-2) 24607 | -4/Zhirov | Learned location of Command (-1) 24619 | -4/Zhirov | Found Alien Artifact 24619 | -4/Zhirov | Identified Integrated Dissipator 24619 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 24633 | -4/Zhirov | Found Alien Artifact 24642 | -4/Zhirov | Identified exit to Proximity Caves 24642 | -4/Zhirov | Entered Proximity Caves 24792 | -3/Proximity Caves | Activated DRS Beacon 24804 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 24893 | -3/Proximity Caves | Entered Research 24893 | -3/Research | Evolved 2 slots: Utility x2 24895 | -3/Research | Loaded intel: 80 trap records 24933 | -3/Research | Identified exit to Armory 24933 | -3/Research | Identified exit to Quarantine 25165 | -3/Research | Entered Quarantine 25172 | -3/Quarantine | Found Alien Artifact 25172 | -3/Quarantine | Identified Core Reset Matrix 25172 | -3/Quarantine | Identified Transdimensional Reconstructor 25172 | -3/Quarantine | Used Core Reset Matrix 25176 | -3/Quarantine | Detected hypermatrix surge 25176 | -3/Quarantine | Sensed 6 artifacts in vicinity 25210 | -3/Quarantine | Found Subatomic Replicator 25225 | -3/Quarantine | Met incapacitated Sigix Warrior 25225 | -3/Quarantine | Lockdown squad dispatched 25225 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 25226 | -3/Quarantine | Unlocked Sigix quarantine chamber 25229 | -3/Quarantine | Found Sigix Containment Pod 25260 | -3/Quarantine | Spotted Lightning 25264 | -3/Quarantine | Spotted Lightning 25264 | -3/Quarantine | Spotted Lightning 25307 | -3/Quarantine | Found Core Cannon 25323 | -3/Quarantine | Discovered new exit (range 15) 25364 | -3/Quarantine | Spotted Fortress 25382 | -3/Quarantine | Discovered new exit (range 5) 25383 | -3/Quarantine | Identified exit to Section 7 25383 | -3/Quarantine | Entered Section 7 25384 | -3/Section 7 | Sensed 22 artifacts in vicinity 25392 | -3/Section 7 | Spotted S7 Guard 25644 | -3/Section 7 | Discovered new exit (range 6) 25670 | -3/Section 7 | Spotted S7 Guard 25674 | -3/Section 7 | Found Core Membrane 25674 | -3/Section 7 | Installed Core Membrane, gained immunity to corruption 25692 | -3/Section 7 | Spotted Executioner 25693 | -3/Section 7 | Spotted Executioner 25713 | -3/Section 7 | Spotted B-99 Colossus 25730 | -3/Section 7 | Found Integrity Redistributor 25730 | -3/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-54) 25734 | -3/Section 7 | Found Integrity Redistributor 25735 | -3/Section 7 | Found Integrity Redistributor 25746 | -3/Section 7 | Found LRC Energy Well 25746 | -3/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 25792 | -3/Section 7 | Spotted Alpha 7 25792 | -3/Section 7 | Spotted Alpha 7 25818 | -3/Section 7 | Identified exit to Research 25819 | -3/Section 7 | Entered Research 25819 | -2/Research | Evolved 2 slots: Weapon x2 25979 | -2/Research | Build established: Alien-Scout 26020 | -2/Research | Spotted B-90 Cyclops 26206 | -2/Research | Spotted B-90 Cyclops 26266 | -2/Research | Identified exit to Testing 26286 | -2/Research | Discovered new exit (range 7) 26295 | -2/Research | Identified exit to Access 26309 | -2/Research | Entered Access 26309 | -1/Access | Evolved 2 slots: Utility x2 26367 | -1/Access | Used Integrity Redistributor, redistributed integrity from core (-33) 26393 | -1/Access | Garrison activated, responded to threat 26482 | -1/Access | Discovered new exit (range 3) 26485 | -1/Access | Identified exit to Surface 26522 | -1/Access | Lost 4 parts (1p1n2u) 26565 | -1/Access | Destroyed 7 combat bots 26589 | -1/Access | Used Integrity Redistributor, redistributed integrity from core (-91) 26598 | -1/Access | Core integrity fell below 50% 26605 | -1/Access | First assault squad dispatched 26612 | -1/Access | Emitted hypermatrix ping 26617 | -1/Access | Assembled emerged from beneath the floor 26632 | -1/Access | Destroyed 11 combat bots 26636 | *** | Destroyed 0b10! Last Messages --------------- 26629_ Slug penetrates Sealed Barrier. 26629_ U-05 Engineer lays Concrete. 26631_ Slug penetrates as-19161. 26631_ as-19161 destroyed. 26632_ U-05 Engineer lays Concrete. 26634_ Entropic reaction triggered in Unknown Reactor. 26634_ G-73 Enforcer destroyed. 26634_ Destroyed Unknown Ballistic Gun. 26634_ as-46089 destroyed. 26634_ Unknown Storage melted. 26634_ P-80 Master destroyed. 26634_ Destroyed Unknown Wheel. 26634_ Slug penetrates Main Access Shell. 26634_ Penetrated by Slug. 26634_ U-05 Engineer lays Concrete. 26635_ Vortex Shotgun destroyed. 26635_ Critical hit (Burn: +37). 26635_ Impulse Thruster Array destroyed. 26635_ U-05 Engineer lays Concrete. [Achievement: Payload Armed] Map ----- +----------------------------------------------------+ | ??????????????????# # =!! !############# | | ??????????????????# # =! ############# | | ??????????????????# + ############# | | ?????? " # # ####????##### | | ?????? + + ####????????? | | ?????? # # ####????????? | | ??????############# # ####????????? | | ??????#### ##### # ! ####????????? | | ??????#### # ####????????? | | ??????#### #########+### ######????????? | | ??????#### ###+############ ## #######????????? | | ??????##### ## ## # ########????????? | | ??????##### ## ## #########????????? | | ??????##### ## """Y""" ## #####?????????????? | | ??????##### ## """"""" + #####?????????????? | | ???????#### ## ! #######?????????????? | | ???????#### ## #######??????????????? | | ??????? ## ############# ########??????????????? | | ??????? ## ############ #########??????????????? | | ??????? "## #### ##"###########?????????????????? | | ??????? "## """T" "" ""?????????????????? | | ??????? "## w"" = "??????????????????? | | ??????? T## u%!= """"" "??????????????????? | | ??????? "## ! ![[%! % "????????????????????? | | ??????? "## !%|g%%[%% "" "????????????????????? | | ??????? "## u=[!hh[ @" "????????????????????? | | ??????? ## k[g!%[" "????????????????????? | | ??????? ## " """ ""?????????????????? | | ??????? ## %* " ""?????????????????? | | ??????? ## ! " ""?????????????????? | | ??????? ## #######"###########?????????????????? | | ???????#### ###################?????????????????? | | ???????#### ###################?????????????????? | | ???????#### ###################?????????????????? | | ???????#### ####????????????????????????????????? | | ???????#### ## ????????????????????????????????? | | ???????#### ## ????????????????????????????????? | | ???????#### #???????????????????????????????????? | | ???????#### #???????????????????????????????????? | | ???????### ???????????????????????????????????? | | ??????? #??????????????????????????????????? | | ??????? /??????????????????????????????????? | | ????????## #??????????????????????????????????? | | ????????#######??????????????????????????????????? | | ????????#######??????????????????????????????????? | | ????????#######??????????????????????????????????? | | ????????#######??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 25 Energy Capacity 545 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 225 Propulsion Shielding 90 Evasion (%) 66 Targeting Accuracy 24 Launcher Accuracy 40 Armor Integrity Analysis 30 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Core Reset Matrix Core Membrane Integrity Redistributor LRC Energy Well Core Cannon Achievements -------------- Oh No You Don't! Payload Armed Preemptive Strike \\IAMDERELICT Challenges ------------ None Game ------ Seed LobotomyRestorationBuckler Manual? 0 Play Time 08:02:58 Cumulative 166.6 hours Start 2024.09.18 @ 23:40:03 End 2024.09.19 @ 08:31:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type 3 Total 7 Types 2/0/4/1/0/0/0/0/0 Lore% 45 Gallery% 61 Achievement% 58 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 12/Cog Map View 83x54 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: d5efa036-45a5-4a88-a143-da429a39cf0b