Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.05 @ 20:44:48 Player: DZKane Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (372) 1860 Value Destroyed (20085) 20085 Prototype IDs (54) 1080 Alien Tech Used (3) 600 Bonus (8546) 8546 TOTAL SCORE: 41871 Bonus ------- High Alert Combat Kills 2879 Follower Combat Kills 42 Entered Garrisons 600 Met Data Miner 300 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 450 Win 3000 Friendly Fire -25 Cogmind --------- Core Integrity 1445/1600 Matter 280/300 Energy 515/915 System Corruption 5% Temperature Warm (136) Movement Treading (160) Location To Epsilon Eridani Parts ------- > --- POWER (4) -------- Reinforced Antimatter Reactor Quantum Reactor Light Quantum Reactor Reinforced Quantum Reactor > --- PROPULSION (6) --- Centrium Heavy Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads > --- UTILITY (11) ----- Advanced Cooling System Advanced Coolant Injector High-capacity Storage Unit Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Targeting Computer Experimental Core Analyzer Improved Transmission Jammer Graphene Brace Advanced Shield Generator Advanced Hacking Suite > --- WEAPON (4) ------- Compact HERF Cannon Enhanced Nova Cannon Core Cannon > --- INVENTORY (20) --- Cooled Impulse Thruster Advanced Energy Well (500) Experimental Energy Well (600) Matter Compressor (250) Long-range Sensor Array Terrain Scanner Phase Armor Improved Point Defense System Improved Point Defense System Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Improved System Shield Enhanced Nova Cannon Fusion Bomb Launcher Sigix Terminator (1) Peak State ------------ > --- POWER ------------ Reinforced Antimatter Reactor Quantum Reactor Light Quantum Reactor Reinforced Quantum Reactor > --- PROPULSION ------- Centrium Heavy Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Cooling System Advanced Coolant Injector High-capacity Storage Unit Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Targeting Computer Experimental Core Analyzer Improved Transmission Jammer Graphene Brace Advanced Shield Generator Advanced Hacking Suite > --- WEAPON ----------- Compact HERF Cannon Enhanced Nova Cannon Core Cannon > --- INVENTORY -------- Cooled Impulse Thruster Advanced Energy Well Experimental Energy Well Matter Compressor Long-range Sensor Array Terrain Scanner Phase Armor Improved Point Defense System Improved Point Defense System Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Improved System Shield Enhanced Nova Cannon Fusion Bomb Launcher Sigix Terminator [Rating: 209] Favorites ----------- Power Reinforced Fission Core Engine Heavy Ion Engine Power Core Reinforced Fission Core Reactor Reinforced Antimatter Reactor Propulsion Armored Heavy Treads Treads Armored Heavy Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Improved Gyrokinetic Inverter Flight Unit Impulse Thruster Array Utility Advanced Heat Sink Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Experimental Targeting Computer Hackware Advanced Hacking Suite Protection Reflective Plating Artifact Phase Armor Weapon Enhanced Nova Cannon Energy Gun Quantum Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Heavy Linear Accelerator Launcher Missile Launcher Special Weapon Advanced Remote Datajack Impact Weapon Thunder Hammer Slashing Weapon Greatsword Piercing Weapon Lance Build | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Fac Low Low Fac Low Low Dat Pro Fac Gar Fac Upp Upp War Pro Res Qua Res Acc Slots Evolved 18 | . . 2 . 2 . 2 . . . . 2 . . . . 2 . 2 . . . . 2 . 2 2 Power 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 1 Propulsion 4 | . . 2 . . . . . . . . . . . . . . . . . . . . 2 . . . Utility 9 | . . . . . . 2 . . . . 2 . . . . 1 . 2 . . . . . . 1 1 Weapon 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Parts Attached 362 | . 6 21 1 18 9 7 7 1 2 . 11 2 6 . 7 2 15 22 12 . 11 13 89 33 55 12 Power 39 | . 1 2 . . 1 1 1 . . . . . . . . . 3 2 1 . 2 . 11 3 6 5 Engine 6 | . . 2 . . 1 . . . . . . . . . . . 2 . . . . . . . 1 . Core 5 | . 1 . . . . 1 1 . . . . . . . . . 1 1 . . . . . . . . Reactor 28 | . . . . . . . . . . . . . . . . . . 1 1 . 2 . 11 3 5 5 Propulsion 90 | . 3 9 . 12 2 2 3 . . . . . . . 3 . 1 5 2 . 5 6 16 5 16 . Treads 35 | . . . . . . . 2 . . . . . . . 2 . . 4 2 . 2 5 3 5 10 . Leg 35 | . 3 9 . 12 2 2 1 . . . . . . . . . 1 1 . . 2 . 2 . . . Wheel 9 | . . . . . . . . . . . . . . . 1 . . . . . . 1 1 . 6 . Hover 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Flight 8 | . . . . . . . . . . . . . . . . . . . . . 1 . 7 . . . Utility 136 | . 2 3 . . 1 2 1 1 1 . 8 . 2 . 1 2 4 14 4 . 4 4 38 17 21 6 Device 76 | . 1 . . . . . . 1 . . 4 . 2 . 1 . 3 9 4 . 3 . 18 14 12 4 Storage 16 | . 1 1 . . . . . . 1 . 2 . . . . . . . . . . 1 5 . 4 1 Processor 24 | . . 2 . . 1 2 . . . . 2 . . . . 1 . 1 . . 1 . 7 2 4 1 Hackware 5 | . . . . . . . . . . . . . . . . . . . . . . 1 3 . 1 . Protection 14 | . . . . . . . 1 . . . . . . . . 1 1 4 . . . 2 5 . . . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Weapon 97 | . . 7 1 6 5 2 2 . 1 . 3 2 4 . 3 . 7 1 5 . . 3 24 8 12 1 Energy Gun 4 | . . . . . . . . . . . . . . . 1 . . . 1 . . . . 2 . . Energy Cannon 15 | . . . . . . . . . . . 1 . . . 1 . . . . . . 2 1 1 8 1 Ballistic Gun 60 | . . 7 . 5 5 2 1 . . . . 2 2 . 1 . 7 . 4 . . . 18 3 3 . Ballistic Cannon 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . Launcher 5 | . . . 1 1 . . . . . . 1 . 1 . . . . . . . . . . 1 . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Slashing Weapon 4 | . . . . . . . . . 1 . 1 . . . . . . . . . . . 1 . 1 . Piercing Weapon 5 | . . . . . . . . . . . . . . . . . . . . . . 1 4 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 26 | . . 2 . . . . . . . . 2 . . . . . . 2 . . 4 . 5 6 4 1 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . System Corruption 5 | . . . . . . . . . . . . . . . . . . . 5 . . . . . . . Parts Lost 106 | . . 4 . . 8 1 . . . . . 1 1 . 6 . 7 3 7 1 6 22 25 8 2 4 Power 5 | . . . . . 1 . . . . . . . . . . . . . . . . 2 2 . . . Propulsion 28 | . . 3 . . 3 . . . . . . . . . 2 . 1 . . . 2 7 5 3 2 . Utility 37 | . . . . . . . . . . . . . . . 3 . 1 2 2 1 3 8 12 3 . 2 Weapon 36 | . . 1 . . 4 1 . . . . . 1 1 . 1 . 5 1 5 . 1 5 6 2 . 2 Highest Loss Streak 8 | . . 2 . . 5 1 . . . . . 1 1 . 3 . 3 1 4 1 5 8 5 3 1 1 To Critical Strikes 4 | . . . . . . . . . . . . . . . 1 . . . . . . 3 . . . . Average Backups 15 | . 11 14 15 14 14 14 14 13 14 17 17 17 17 18 15 14 18 18 18 18 18 10 10 12 13 16 Power 1 | . 1 1 1 1 . 2 2 1 1 1 1 1 1 1 1 1 . 1 1 2 1 . . . . . Propulsion 3 | . 4 3 3 3 4 4 2 . . . 1 2 2 4 3 2 5 7 9 9 8 4 1 1 1 1 Utility 5 | . 1 3 5 5 5 3 4 6 6 7 5 7 7 7 5 5 6 5 4 4 3 1 2 3 7 11 Weapon 4 | . 2 5 6 4 4 4 5 5 6 6 7 6 5 5 4 5 4 3 1 2 4 3 4 6 3 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 109 | . 4 13 . 7 5 . 8 2 1 . 9 . 3 . . . 11 13 . . 3 2 14 3 2 9 Power 13 | . . 2 . 1 . . 2 . . . 2 . 3 . . . 1 . . . . . 2 . . . Propulsion 37 | . 2 . . 1 5 . 4 . 1 . 1 . . . . . 6 8 . . 1 1 6 . 1 . Utility 25 | . 2 3 . 5 . . . 1 . . . . . . . . 3 2 . . . . 1 . . 8 Weapon 32 | . . 8 . . . . 2 1 . . 6 . . . . . 1 2 . . 2 1 4 3 1 1 Tool/Special 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Average Slot Usage (%) 86 | . 97 99 100 99 96 99 87 76 76 76 74 74 81 86 87 82 90 96 97 94 89 55 79 90 86 87 Engine 1 | . 6 10 11 9 8 . . . . . . . . . . . 3 . . . . . . . . . Core 3 | . 7 . . . . 6 7 7 7 7 6 6 6 6 6 5 6 9 5 5 2 . . . . . Reactor 4 | . . . . . . . . . . . . . . . . . . . 5 5 5 2 8 9 12 16 Treads 10 | . . . . . . . 6 15 15 15 13 13 13 13 15 11 7 13 19 15 14 10 8 13 12 12 Leg 5 | . 28 43 44 36 34 30 14 . . . . . . . . . 3 2 . . . . . . . . Device 14 | . 7 . . . . . . 1 7 7 12 13 13 13 18 11 13 24 25 26 25 6 10 21 22 20 Storage 5 | . 17 11 11 9 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 6 3 4 4 4 Processor 13 | . . 10 11 9 8 22 15 15 15 15 20 20 20 20 13 11 11 10 10 10 14 10 13 14 13 14 Protection 1 | . . . . . . . 6 5 . . . . . . . 5 4 5 4 5 . 4 2 . . . Energy Cannon 2 | . . . . . . . . . . . . . . . 2 2 . . . . . 3 . . 13 15 Ballistic Gun 13 | . 28 22 21 35 35 30 24 15 8 6 1 2 14 20 20 20 22 12 12 10 10 3 12 13 2 . Ballistic Cannon 1 | . . . . . . . 2 7 7 7 6 4 1 6 3 . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 5 7 6 6 4 . . . . . . . . . 1 3 . . Peak Build Rating 209 | . 12 23 23 39 41 45 77 78 79 80 92 92 88 88 88 82 86 110 117 117 132 118 149 158 189 209 Average Rating 100 | . 9 16 23 32 36 43 59 77 78 79 89 90 84 88 81 79 80 100 110 116 123 67 122 134 171 196 On Entrance 74 | 6 6 12 23 23 39 37 45 77 78 79 80 92 84 88 88 67 82 82 109 117 114 95 28 146 124 189 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 185 | 10 32 34 34 41 41 41 82 82 96 98 104 98 89 87 90 104 115 116 107 107 118 109 84 136 166 185 Greatest Support 240 | 20 20 50 50 72 72 66 120 120 120 120 120 120 120 120 120 28 28 111 132 132 132 108 208 182 240 240 Greatest Overweight (x) 7 | . 1 1 . . 7 . 1 . . . . . . . 2 3 4 4 1 . 1 3 2 2 4 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . 3 3 1 . . . . . . . . Largest Inventory Capacity 25 | . 15 15 15 15 15 15 15 15 20 20 25 20 20 20 20 20 20 20 20 20 20 20 15 15 20 20 Average Capacity 17 | . 13 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 15 11 15 18 20 Most Carried 21 | . 15 15 15 15 15 15 15 15 16 20 21 20 20 20 20 18 20 20 20 20 20 17 15 15 20 20 Average Carried 17 | . 11 14 15 14 14 14 14 14 15 19 19 19 19 20 17 15 19 19 19 19 19 10 10 14 17 19 Final Capacity 20 | 8 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 5 15 15 20 20 Final Carried 20 | 6 14 15 15 15 15 15 15 15 16 20 20 19 20 20 15 18 20 20 20 20 19 5 15 15 20 19 Class Distribution -------------------- 20% | Mutant 20% | Scavenger-Gunner 19% | Scavenger-Tank 17% | Gunner 6% | Tank 4% | Scavenger-Mutant 3% | Generator-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Gunner | -7/Factory Tank | -7/Garrison Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Gunner | -6/Data Miner Gunner | -5/Proximity Caves Gunner | -5/Factory Scavenger-Gunner | -5/Garrison Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Tank | -4/Upper Caves Scavenger-Assassin | -4/Warlord Mutant | -3/Proximity Caves Scavenger-Tank | -3/Research Scavenger-Gunner | -3/Quarantine Scavenger-Tank | -2/Research Generator-Skirmisher | -1/Access Resources | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Fac Low Low Fac Low Low Dat Pro Fac Gar Fac Upp Upp War Pro Res Qua Res Acc Matter Collected 14364 | 200 343 454 33 894 969 166 . 65 321 120 288 172 407 . 239 60 1261 764 622 130 210 172 3476 1547 1035 416 Remotely 1425 | . . . . . . . . . . . . . . . . . . . 347 . . . 902 . 176 . Salvage Created 18766 | . 395 831 47 1273 1319 370 . 63 84 44 380 421 377 . 227 . 1695 962 597 255 91 372 3604 1728 1381 2250 Parts 913 | . 24 61 7 89 69 15 . . 7 5 18 10 19 . 13 . 62 33 11 10 5 5 186 97 53 114 Haulers Intercepted 10 | . 1 2 . 5 . . . . . . . . . . . . . 1 . . . . . . 1 . Recyclers Shooed 9 | . . 1 . 1 . . . . . . 1 . . . . . . 2 . . . . 3 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 68 | . . . . . . . . . 11 3 . 11 17 . 6 . . . 7 10 . 3 . . . . Prevented 5 | . . . . . . . . . . 1 . . . . . . . . . . . 4 . . . . Kills | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Fac Low Low Fac Low Low Dat Pro Fac Gar Fac Upp Upp War Pro Res Qua Res Acc Combat Hostiles Destroyed 319 | . 10 24 3 22 35 6 . 2 3 4 6 8 15 . 7 . 32 15 9 3 4 4 47 20 12 28 Melee 12 | . . . . . 1 . . . . . 2 2 . . . . . . . . . . 7 . . . Guns 217 | . 10 24 . 22 30 6 . 2 3 . . 1 5 . 3 . 28 9 8 3 4 . 39 19 1 . Cannons 48 | . . . . . . . . . . 1 4 5 5 . . . . . . . . 3 1 . 6 23 AOE 30 | . . . 3 . 4 . . . . 3 . . 5 . 4 . 4 4 1 . . . . 1 1 . Classes Destroyed 22 | . 4 2 1 2 1 1 . . 1 . 2 . 2 . . . . . . . 1 1 . 2 1 1 Worker 11 | . . . . . . . . . . . . . . . . . . 1 . . . . 8 2 . . Builder 11 | . . . 1 2 . . . . . . . . . . . . . 2 . . . . 2 2 . 2 Tunneler 3 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . 1 Hauler 10 | . 1 2 . 5 . . . . . . . . . . . . . 1 . . . . . . 1 . Recycler 9 | . . . . . . 1 . . . . 1 . . . . . . . . . . . 4 . 2 1 Watcher 8 | . 1 . . 1 . . . . . . . . . . . . . 2 . . . . 1 1 1 1 Swarmer 76 | . 3 14 3 5 11 . . . 3 3 2 . 10 . . . 4 . 1 . 1 . 12 . . 4 Saboteur 3 | . . . . . 1 . . . . . . . . . . . . . . . 1 . 1 . . . Grunt 104 | . 7 6 . 8 19 5 . . . . 1 3 3 . . . 24 4 6 . 1 3 4 5 2 3 Brawler 12 | . . . . . . . . . . . 1 2 . . . . 2 . . . . 1 3 2 . 1 Duelist 5 | . . . . . . . . . . . 1 . . . . . 1 . . 1 . . 1 . 1 . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Sentry 28 | . . 4 . 4 3 1 . 2 . . 1 2 . . . . . 5 1 . . . 2 . 1 2 Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Specialist 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Hunter 39 | . . . . 3 1 . . . . 1 . 1 . . 6 . 1 2 . . . . 8 5 4 7 Programmer 39 | . . . . . . . . . . . . . 1 . . . . 4 . 2 . . 15 7 . 10 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Behemoth 5 | . . . . . . . . . . . . . 1 . 1 . . . 1 . . . 1 . 1 . Striker 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Decomposer 3 | . . . . . . . . . 1 . . . . . . . . . . . . 2 . . . . Packrat 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Best Kill Streak 11 | . 3 7 4 10 11 3 . 1 3 3 3 5 4 . 4 . 8 7 2 1 1 2 11 5 4 5 Combat Bots Only 11 | . 3 6 3 5 11 3 . 1 3 3 3 5 4 . 4 . 8 4 2 1 1 2 5 4 4 4 Max Kills in Single Turn 4 | . 1 2 4 3 2 2 . 1 1 3 1 1 2 . 3 . 2 2 2 1 1 1 3 2 1 2 Gunslinging 1 | . . . . . 1 1 . . . . . . . . . . 1 . . . . . 1 . . . Exploded 3 | . . . 3 . 2 . . . . 3 . . 2 . 3 . 2 2 1 . . . . 1 1 . Melee 1 | . . . . . 1 . . . . . 1 1 . . . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Fac Low Low Fac Low Low Dat Pro Fac Gar Fac Upp Upp War Pro Res Qua Res Acc Hostile Shots Fired 2499 | . 50 94 1 82 161 19 . 150 29 24 32 57 41 . 63 . 155 117 90 26 160 235 499 175 102 137 Missed 798 | . 13 27 1 24 48 9 . 61 15 4 15 19 10 . 13 . 56 45 17 11 51 69 172 49 32 37 Hits 1701 | . 37 67 . 58 113 10 . 89 14 20 17 38 31 . 50 . 99 72 73 15 109 166 327 126 70 100 Melee 47 | . . . . . 6 . . . . . . 1 . . . . 8 . . . 7 10 12 3 . . Projectile 1654 | . 37 67 . 58 107 10 . 89 14 20 17 37 31 . 50 . 91 72 73 15 102 156 315 123 70 100 AOE 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 1 Critical Strikes 84 | . 1 3 . . 4 . . . . 1 . 2 2 . 3 . 5 2 8 3 3 16 12 11 3 5 Actively Blocked 22 | . . . . . . . . . . . . . . . . . . . . . . . 8 10 1 3 Part Disruptions 4 | . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . 1 Damage Taken 32137 | . 433 691 . 828 1467 153 . 627 204 320 198 613 595 . 1108 . 1970 1433 1737 300 2278 3658 7080 2607 1835 2002 Core 3079 | . 53 137 . 106 209 17 . 11 . 23 . 48 33 . 23 . 106 69 83 18 425 424 864 228 117 85 Absorbed by Shields 1375 | . . . . . . . . . . . . . . . . . 10 . . . 299 . . . 350 716 Reduced by Siege Mode 412 | . . . . . . . . . . . . . . . 53 . . . . . . . 62 . 146 151 Redirected to Shielding 154 | . . . . . . . . . . . . . . . . . . . . . . 154 . . . . Ignored by Resistances 130 | . . . . . . . . . . . . . . . . . . . 130 . . . . . . . Regen/Repaired (Parts) 319 | . . . . . . . . . . . 87 . . . . . . . . . 147 . . . 85 . Core Remaining (%) 69 | 100 78 . 65 . 42 . . . . 92 . . . . 87 . 89 . . . . 11 . 14 91 90 Volleys Fired 846 | . 44 64 1 58 70 8 4 9 10 7 10 14 26 . 18 10 80 44 28 11 8 22 130 59 53 58 Largest 4 | . 2 2 1 4 4 4 1 3 2 2 1 2 4 . 4 1 4 4 4 3 3 2 4 4 4 4 Hottest 454 | . 40 46 36 97 102 102 70 121 51 98 70 70 135 . 176 85 119 106 162 162 162 105 163 360 428 454 Shots Fired 2445 | . 88 127 1 229 231 31 4 23 20 13 10 18 66 . 51 10 270 149 104 35 24 24 463 163 146 145 Gun 2074 | . 88 127 . 228 225 31 1 18 20 7 . 8 52 . 39 . 267 143 103 35 24 8 451 160 39 . Cannon 340 | . . . . . . . 3 5 . 5 10 10 10 . 6 10 . . . . . 16 12 1 107 145 Launcher 29 | . . . 1 1 6 . . . . 1 . . 4 . 6 . 3 6 1 . . . . . . . Special 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Kinetic 2023 | . 88 127 . 228 225 31 4 23 20 12 10 18 62 . 40 . 267 112 76 24 17 8 451 150 30 . Thermal 267 | . . . . . . . . . . . . . . . 5 10 . 31 27 11 7 12 12 1 47 104 Explosive 29 | . . . 1 1 6 . . . . 1 . . 4 . 6 . 3 6 1 . . . . . . . Electromagnetic 105 | . . . . . . . . . . . . . . . . . . . . . . 4 . . 60 41 Entropic 19 | . . . . . . . . . . . . . . . . . . . . . . . . 10 9 . Robot Hit Streak 34 | . 9 10 . 25 13 9 . 8 5 3 7 6 8 . 18 . 14 17 33 34 9 6 17 7 10 27 Robot Miss Streak 9 | . 5 3 . 8 4 2 . 4 9 8 1 2 5 . 7 . 6 4 2 3 2 3 5 5 9 5 Penetration Max 2 | . . . . . 1 1 . . . . . . . . . . 1 . . . 1 . 2 2 . . Secondary Targets 44 | . . 2 . 3 13 2 . 1 . . . . . . 1 . 10 . . . 1 . 8 2 1 . Max Gunslinging Chain 1 | . . 1 . 1 1 1 . 1 . . . . . . 1 . 1 . . . 1 . 1 1 1 . Shots Hit Robots 1657 | . 52 86 . 148 141 21 . 15 13 7 12 16 47 . 39 . 185 124 88 26 15 26 322 103 84 87 Core Hits 844 | . 27 41 4 59 70 18 . 19 15 9 8 10 40 . 34 . 131 59 35 5 5 8 126 50 26 45 Critical Kills 54 | . . 1 . 1 . . . . . . . . . . . . 3 1 . 1 . . 19 20 3 5 Critical Parts Destroyed 64 | . 1 . . 1 1 . . 1 . . . . . . . . 2 7 1 1 1 2 20 22 3 1 Critical Strikes 146 | . 1 1 . 2 1 . . 1 . . . 1 . . . . 5 8 4 2 1 2 49 51 8 9 Burn 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Meltdown 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 Destroy 113 | . 1 1 . 2 1 . . 1 . . . . . . . . 5 2 2 2 1 . 40 49 3 3 Corrupt 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 Smash 8 | . . . . . . . . . . . . . . . . . . 6 . . . 2 . . . . Sever 5 | . . . . . . . . . . . . 1 . . . . . . . . . . 4 . . . Impale 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 . . . Detonate 4 | . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . Melee Attacks 143 | . . . . . . . . . 1 . 14 6 8 . . . . 13 . 1 . 14 68 17 1 . Impact 28 | . . . . . . . . . . . . . . . . . . 13 . 1 . 14 . . . . Slashing 85 | . . . . . . . . . 1 . 14 6 8 . . . . . . . . . 38 17 1 . Piercing 30 | . . . . . . . . . . . . . . . . . . . . . . . 30 . . . Sneak Attacks 17 | . . . . . . . . . 1 . 2 1 . . . . . 2 . 1 . 3 2 4 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 10 | . . . . . . . . . . . . . . . . . . . . . . . 10 . . . Damage Inflicted 42895 | . 455 925 236 2154 2544 344 . 503 227 356 959 828 1539 . 1214 . 3979 3766 1966 948 379 1294 8388 2078 3242 4571 Guns 25496 | . 455 925 . 2141 2218 344 . 280 169 62 . 134 765 . 588 . 3408 2226 1906 786 379 44 6494 1437 735 . Cannons 9561 | . . . . . . . . 223 . 118 701 507 189 . 227 . . . . . . 471 271 . 2283 4571 Explosions 3591 | . . . 236 13 326 . . . . 176 . . 585 . 399 . 571 971 60 . . . . 110 144 . Melee 4231 | . . . . . . . . . 58 . 258 187 . . . . . 569 . 162 . 763 1623 531 80 . Ramming 16 | . . . . . . . . . . . . . . . . . . . . . . 16 . . . . Kinetic 25164 | . 455 925 . 2141 2218 344 . 503 169 180 701 641 954 . 748 . 3408 1677 1451 507 294 44 6494 925 385 . Thermal 7063 | . . . . . . . . . . . . . . . 67 . . 549 455 279 85 351 271 110 1497 3399 Explosive 3337 | . . . 236 13 326 . . . . 176 . . 585 . 399 . 571 971 60 . . . . . . . Electromagnetic 2222 | . . . . . . . . . . . . . . . . . . . . . . 120 . . 930 1172 Impact 1494 | . . . . . . . . . . . . . . . . . . 569 . 162 . 763 . . . . Slashing 1861 | . . . . . . . . . 58 . 258 187 . . . . . . . . . . 747 531 80 . Piercing 876 | . . . . . . . . . . . . . . . . . . . . . . . 876 . . . Entropic 862 | . . . . . . . . . . . . . . . . . . . . . . . . 512 350 . Highest Corruption 28 | . . . . . 1 . . 1 1 1 . . . . . . . 3 8 12 12 16 22 28 . 5 Average Corruption 10 | . . . . . 1 . . 1 1 1 . . . . . . . 2 7 9 12 15 10 25 . 3 Corruption Purged 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 247 | . . . . . 5 . . 1 4 5 . . . . . . . 11 26 20 2 19 60 78 . 16 Message Errors 66 | . . . . . 2 . . 1 1 1 . . . . . . . 4 12 6 . 3 11 21 . 4 Matter Fused 58 | . . . . . . . . . 2 . . . . . . . . 4 5 7 1 5 16 14 . 4 Heat Flow Errors 20 | . . . . . 1 . . . 1 1 . . . . . . . . . 1 . 1 9 5 . 1 Energy Discharges 29 | . . . . . 1 . . . . . . . . . . . . 2 4 1 . 3 7 10 . 1 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Data Loss (minor) 25 | . . . . . 1 . . . . 1 . . . . . . . 1 1 2 . 4 4 9 . 2 Data Loss (major) 10 | . . . . . . . . . . . . . . . . . . . 2 . . . . 6 . 2 Misfires 10 | . . . . . . . . . . 2 . . . . . . . . 1 2 1 . 2 2 . . Alerts 9 | . . . . . . . . . . . . . . . . . . . 1 . . . 5 1 . 2 Misdirections 3 | . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . Weapon Failures 14 | . . . . . . . . . . . . . . . . . . . . . . 2 3 9 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1782 | . . . . . 40 . . 25 . 13 8 . 32 . 12 . . 475 . 90 . 327 148 253 102 257 Projectiles 389 | . . . . . . . . 25 . 13 8 . . . . . . . . . . . . . 86 257 Explosions 121 | . . . . . 40 . . . . . . . 32 . 12 . . 14 . . . . . 7 16 . Melee 1272 | . . . . . . . . . . . . . . . . . . 461 . 90 . 327 148 246 . . Knockbacks 8 | . . . . . . . . . . 1 3 . . . . . . 3 . . . 1 . . . . Impact 4 | . . . . . . . . . . . . . . . . . . 3 . . . 1 . . . . Kinetic 3 | . . . . . . . . . . 1 2 . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Self-Inflicted Damage 136 | . . . . . 39 . . . . 23 . . . . 52 . . . . . . . . 22 . . Shots 4 | . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . 1 . . Rammed 5 | . . . . . . . . . . . . . . . . . . . . . . 5 . . . . Targets Rammed 5 | . . . . . . . . . . . . . . . . . . . . . . 5 . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 498 | . 36 26 . 122 263 72 30 328 129 232 281 91 416 . 299 281 404 277 43 72 280 133 324 184 370 498 Average Temperature 90 | . 15 6 . 31 73 26 18 172 23 76 66 24 129 . 152 109 121 83 19 72 166 35 95 84 101 105 Received Heat Transfer 5261 | . 216 183 . 171 720 84 . 162 . . 42 147 396 . 60 . 642 151 370 . 67 542 234 144 894 36 Effects 10 | . . . . . . . . 1 . . . . 2 . 2 . 1 . . . . . . . . 4 Shutdowns 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 Energy Bleed 3 | . . . . . . . . 1 . . . . 1 . 1 . . . . . . . . . . . Interference 4 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . 3 Damage (major) 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Siege Activations 9 | . . . . . . . . . . . . . . . 2 . . . . . . . 1 1 1 4 Total Turns 135 | . . . . . . . . . . . . . . . 19 . . . . . . . 35 4 26 51 Longest Duration 35 | . . . . . . . . . . . . . . . 11 . . . . . . . 35 4 26 17 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 9 | . . . . . . . . . . . . . . . . . . 3 . . . 1 . . 3 2 Combat Hostiles 8 | . . . . . . . . . . . . . . . . . . 2 . . . 1 . . 3 2 Parts Fried 21 | . . . . . . . . . . . . . . . . . . 5 . . . 4 . . 7 5 Impact Corruptions 30 | . . . . . . . . . . . . . . . . . . 16 . 3 . 11 . . . . Robots Melted 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 Combat Hostiles 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 Parts Melted 15 | . . . . . . 1 . . . . . . . . . . . . . . . 1 2 . 4 7 Heat Transferred 6742 | . . . . . . . . . . . . . . . 111 . . 999 962 296 111 370 400 100 1210 2183 Parts Sabotaged 13 | . . . . . 10 . . . . . . . . . . . . . . . . 3 . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Fac Low Low Fac Low Low Dat Pro Fac Gar Fac Upp Upp War Pro Res Qua Res Acc Maximum Alert Level 4 | . . 2 1 1 4 3 3 2 . . . . . . . . 3 2 . . . . 3 3 2 2 Low Security (%) 30 | . 100 50 97 60 7 . . . . . 100 . . . . 100 17 . . . . . . . 36 47 Level 1 26 | . . 33 2 39 16 . . 92 . . . . . . . . 12 . . . . . 28 . 62 51 Level 2 23 | . . 16 . . 6 . 72 7 . . . . . . . . 17 100 . . . . 18 97 1 . Level 3 17 | . . . . . 44 100 27 . . . . . . . . . 52 . . . . . 52 2 . . Level 4 1 | . . . . . 25 . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1443 | . 144 427 207 314 1443 833 760 402 . . 51 . . . . 24 1021 597 . . . . 1074 729 407 454 Initial 757 | . . 32 140 68 134 757 530 399 . . . . . . . . 16 535 . . . . 394 603 407 96 Average 419 | . 58 223 158 173 829 754 683 352 . . 12 . . . . . 589 527 . . . . 675 630 233 221 Influence Increases 11147 | . 287 706 87 657 1389 221 230 116 70 100 186 170 364 . 180 36 1175 484 230 100 110 300 1870 724 463 892 Destroy 0b10 Robot/C 6460 | . 200 480 60 440 720 140 . 60 60 80 120 160 300 . 140 . 640 300 180 60 80 80 940 420 240 560 Destroy 0b10 Robot/NC 270 | . 10 15 5 45 . 5 . . . . 5 . . . . . 5 30 . 5 . . 75 25 20 25 Destroy Leader 1226 | . 44 104 10 142 30 40 . 20 10 20 20 10 60 . 40 . 60 96 20 20 . 10 192 62 74 142 Allied During Kill 137 | . . . . . 45 36 . 3 . . . . 4 . . . 49 . . . . . . . . . Trap Triggered on 0b10 10 | . . . . . . . . . . . . . . . . . . 10 . . . . . . . . Successful Hack 144 | . 18 17 . 14 21 . . . . . . . . . . 24 . . . . . . 15 11 . 24 Disable Machine 315 | . . . . . 15 . 30 30 . . 15 . . . . . 15 15 . . . . 45 90 15 45 Anti-Garrison Action 900 | . . . . . 400 . 200 . . . . . . . . . 300 . . . . . . . . . Destroy Structure 500 | . . . 12 16 68 . . 3 . . 11 . . . . 12 91 18 . . . . 48 86 54 81 Advance Influence 300 | . . . . . . . . . . . . . . . . . . . . . . . 300 . . . Lose Combat Pursuer 885 | . 15 90 . . 90 . . . . . 15 . . . . . 15 15 30 15 30 210 255 30 60 15 Influence Decreases 10693 | . 209 424 270 627 153 906 228 541 405 100 186 140 107 287 180 12 178 962 613 258 100 171 939 1071 1028 598 Entered New Map 3779 | . . 46 220 109 73 686 228 361 125 . . . 6 287 . . 8 486 201 31 2 12 47 469 318 64 Time Decay 5611 | . 209 338 50 368 . 90 . 140 280 100 186 130 85 . 150 12 . 446 342 217 48 72 642 522 690 494 Lost Part 877 | . . 40 . . 80 10 . . . . . 10 . . 30 . 70 30 70 10 50 87 250 80 20 40 Lost Ally 276 | . . . . . . 120 . 40 . . . . 16 . . . 100 . . . . . . . . . Purge Threat 150 | . . . . 150 . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 55 | . 2 2 . 7 . 5 . 5 . . 2 . . . . 1 . 6 . . . 1 10 5 3 6 Investigation 6 | . 1 1 . 1 . 1 . . . . 1 . . . . . . . . . . . . . . 1 Extermination 14 | . . . . . . . . . . . 1 . . . . . . 2 . . . . 6 2 . 3 Reinforcement 20 | . 1 1 . 5 . 2 . 1 . . . . . . . 1 . 1 . . . . 2 1 3 2 Assault 5 | . . . . . . . . . . . . . . . . . . . . . . 1 2 2 . . Garrison 10 | . . . . 1 . 2 . 4 . . . . . . . . . 3 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 4 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Haulers Reinforced 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Fac Low Low Fac Low Low Dat Pro Fac Gar Fac Upp Upp War Pro Res Qua Res Acc Distress Signals 20 | . 1 4 . 2 . . . 1 . . . . . . . . . 1 . . . . 1 . 7 3 Communications Jammed 48 | . . . . . . . . 3 . . . . . . . . . 14 . . . . 21 8 . 2 Distress Signals 42 | . . . . . . . . 1 . . . . . . . . . 12 . . . . 21 8 . . Times Spotted 468 | . 15 28 3 33 45 9 . 4 4 4 9 9 13 . 7 2 33 22 10 6 36 25 67 27 23 34 Peak Tracking Total 13 | . 5 5 3 8 9 3 . 2 3 3 3 6 4 . 4 1 7 4 3 3 13 13 6 4 4 4 Tactical Retreats 38 | . 1 4 . . 6 . . . . . 1 . . . . . 1 1 1 1 2 5 10 1 3 1 Traps | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Fac Low Low Fac Low Low Dat Pro Fac Gar Fac Upp Upp War Pro Res Qua Res Acc Traps Triggered 15 | . 2 1 . 1 2 . . 1 . . 2 . . . . 1 3 . . . 1 . 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Fac Low Low Fac Low Low Dat Pro Fac Gar Fac Upp Upp War Pro Res Qua Res Acc Machines Disabled 37 | . . . . . 8 . 4 2 . . 1 1 . . . . 6 1 . . . . 3 7 1 3 Max in Single Turn 3 | . . . . . 2 . 1 . . . 1 1 . . . . 2 1 . . . . 1 2 1 3 Garrison Access 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 2 1 Garrison Relay 9 | . . . . . 4 . 2 . . . . . . . . . 3 . . . . . . . . . Phase Generator 2 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Fac Low Low Fac Low Low Dat Pro Fac Gar Fac Upp Upp War Pro Res Qua Res Acc Machines Accessed 55 | . 4 5 . 5 4 3 1 . 1 . 4 . . 4 . 2 . . . 1 5 . 4 7 1 4 Terminals 37 | . 4 5 . 4 4 2 1 . 1 . 2 . . . . . . . . 1 . . 3 6 1 3 Fabricators 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . 1 . 1 . . . . . . . . . 1 . . . . . . 1 1 . 1 Total Hacks 138 | . 10 14 . 16 10 4 2 . 1 . 8 . . 29 . 4 . . . 2 12 . 6 12 1 7 Successful 72 | . 3 5 . 7 2 1 . . 1 . 1 . . 29 . 1 . . . 2 12 . 2 3 . 3 Failed 66 | . 7 9 . 9 8 3 2 . . . 7 . . . . 3 . . . . . . 4 9 1 4 Catastrophic 13 | . 1 1 . 1 2 . . . . . 1 . . . . 1 . . . . . . . 3 1 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 16 | . . 1 . . . . . . . . 6 . . . . . . . . . 1 . 2 6 . . Terminals 84 | . 10 14 . 15 10 3 2 . 1 . 4 . . . . . . . . 2 . . 5 11 1 6 Fabricators 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Repair Stations 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . 1 . 1 . . . . . . . . . 2 . . . . . . 1 1 . 1 Terminal Hacks 64 | . 3 5 . 6 2 . . . 1 . . . . 29 . . . . . 2 12 . 1 1 . 2 Record 22 | . . . . . . . . . 1 . . . . 11 . . . . . 2 7 . . 1 . . Part Schematic 12 | . . 1 . . . . . . . . . . . 11 . . . . . . . . . . . . Robot Schematic 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Prototype ID Bank 13 | . 1 2 . 3 . . . . . . . . . 3 . . . . . . 4 . . . . . Open Door 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Branch Access Points 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Emergency Access Points 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hauler Manifests 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . 1 . 1 . . . . . . . . . 1 . . . . . . . 1 . 1 Unlock Access 3 | . . . . 1 . 1 . . . . . . . . . 1 . . . . . . . . . . Seal Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Unauthorized Hacks 3 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 1 . . Terminals 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Botnet 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Patch 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 36 | . 4 4 . 3 4 3 1 . . . 3 . . . . 2 . . . . . . 3 5 1 3 Full Trace Events 3 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . 1 Feedback Events 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . 4 . . . . . . . . . 1 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . 1 . . . . . . . . . . . 11 . . . . . . . . . 4 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Yrd Mat Mat Min Mat Gar Fac Gar Fac Low Low Fac Low Low Dat Pro Fac Gar Fac Upp Upp War Pro Res Qua Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . find_scanalyzer 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Relay Couplers Released 39 | . . . . . 14 . 7 . . . . . . . . . 14 . . . . . . . 2 2 Machine Destruction 39 | . . . . . 14 . 7 . . . . . . . . . 14 . . . . . . . 2 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 16 | . . . . . 6 . 3 . . . . 2 . . . . 5 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Fac Low Low Fac Low Low Dat Pro Fac Gar Fac Upp Upp War Pro Res Qua Res Acc Total Allies 16 | . . . . . 6 . 3 . . . . 2 . . . . 5 . . . . . . . . . Largest Group 6 | . . . . . 6 6 3 3 . . . 2 2 . . . 3 . . . . . . . . . Highest-Rated Group 90 | . . . . . 90 90 45 45 . . . 58 58 . . . 67 . . . . . . . . . Highest-Rated Ally 38 | . . . . . 25 25 21 21 . . . 32 32 . . . 38 . . . . . . . . . Initial Warlord ECA Mod 328 | . . . . . . 8 8 15 15 15 14 14 14 14 13 13 13 20 20 20 20 19 19 19 18 17 Total Orders 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . ROAM 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Ally Attacks 94 | . . . . . 1 39 . 18 . . . . 8 . . . 28 . . . . . . . . . Total Damage 1339 | . . . . . 29 317 . 222 . . . . 327 . . . 444 . . . . . . . . . Kills 3 | . . . . . 1 1 . 1 . . . . . . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Intel | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Fac Low Low Fac Low Low Dat Pro Fac Gar Fac Upp Upp War Pro Res Qua Res Acc Active Infowar (turns) 19767 | . . . . . . 185 427 294 674 415 700 763 3443 143 910 483 1226 1117 778 660 1143 204 651 1451 2786 1314 Optics 13533 | . . . . . . 185 427 294 674 415 700 763 3443 143 878 483 1226 1117 778 660 1143 204 . . . . Sensors 946 | . . . . . . . . . . . . . . . . . . . . . . . 210 . . 736 IFF 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Terrain 5800 | . . . . . . . . . . . . . 2187 . . . . . . . 949 172 262 806 424 1000 Machine Analysis 184 | . . . . . . 184 . . . . . . . . . . . . . . . . . . . . Jamming 14553 | . . . . . . . . 68 674 415 696 763 289 . 548 483 1226 1117 747 660 1139 . 179 1451 2786 1312 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . . . . . . . . 2 1 . 2 . . 3 . . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Fac Low Low Fac Low Low Dat Pro Fac Gar Fac Upp Upp War Pro Res Qua Res Acc Turns Passed 25388 | . 641 811 109 840 1235 185 427 294 674 415 700 763 3443 143 910 483 1226 1117 778 660 1143 537 2303 1451 2786 1314 Spaces Moved 12453 | 1 292 446 87 452 746 122 260 153 375 229 348 394 845 85 449 295 549 532 391 388 581 490 1059 761 1513 610 Core 350 | . . . . . 1 . . . . . . . . . . . . . . . . 332 17 . . . Treads 7648 | . . . . . . . 114 153 375 229 348 394 845 85 385 . . 281 391 388 581 18 608 447 1396 610 Legs 2291 | 1 292 446 87 452 745 122 146 . . . . . . . . . . . . . . . . . . . Wheels 1416 | . . . . . . . . . . . . . . . 64 295 549 251 . . . 140 . . 117 . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 748 | . . . . . . . . . . . . . . . . . . . . . . . 434 314 . . Fastest Speed 39 | 120 120 120 120 120 120 120 120 170 170 170 170 170 170 170 130 145 145 145 158 158 152 50 39 106 105 160 Average Speed 149 | 120 169 120 120 120 120 120 146 170 170 170 170 170 170 170 163 145 149 157 161 158 156 81 140 143 160 164 Slowest Speed 400 | 120 190 190 120 120 400 120 250 170 170 170 170 170 170 170 240 145 160 246 241 158 255 250 202 218 240 245 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 8 | . . . . . . . . . . . . . . . . . . . . . 4 . . . 4 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 2 57 37 23 62 85 5 45 7 56 25 13 67 81 76 56 10 77 15 62 64 77 72 30 68 46 17 Regions Visited 26 Branch Regions 12 Pre-discovered Areas 3 | . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . Known Exits Taken 7 | . . 1 . 1 . 1 . . . . . . . . 1 1 . 1 . 1 . . . . . . Unknown Exits Taken 16 | 1 1 . 1 . . . . 1 1 1 1 1 1 1 . . . . 1 . 1 1 1 1 1 . Scrap Searched 21 | . . . . . . . . . 3 1 . 3 7 . 1 . . . 3 1 . 2 . . . . Spaces Dug 115 | . . . 17 12 . . . . . 9 9 1 19 . . 9 . 2 . . . . 11 9 5 12 Terrain Destroyed 498 | . . . 17 12 93 1 . 5 . 13 11 5 54 . 41 9 64 4 14 5 15 3 31 54 22 25 Melee 40 | . . . . . . . . . . . 9 1 8 . . . . 2 . . . . 11 9 . . Projectile 132 | . . . . . 3 1 . 5 . 4 2 4 . . 1 9 5 . 7 5 15 3 18 9 16 25 AOE 320 | . . . 17 12 90 . . . . 9 . . 46 . 40 . 59 2 7 . . . . 32 6 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Fac Low Low Fac Low Low Dat Pro Fac Gar Fac Upp Upp War Pro Res Qua Res Acc Total 17452 | . 369 631 89 618 935 142 309 170 393 242 428 452 2800 84 592 343 829 736 469 410 798 567 1504 974 1766 802 Wait 2711 | . 16 37 . 61 23 1 . 1 2 . . 12 1901 . 111 24 61 59 20 5 174 13 36 38 45 71 Move 12426 | . 291 445 86 451 745 121 259 152 374 228 347 393 844 84 448 294 548 531 390 387 580 489 1058 760 1512 609 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 243 | . 8 27 . 9 14 2 7 4 2 4 15 1 7 . 2 4 22 23 4 3 7 . 48 8 13 9 Fast Attach 201 | . 1 3 . . 10 . 3 . . . 9 . . . . . 3 10 7 . 6 7 64 30 45 3 Attach 92 | . . 6 . 2 9 3 1 . . . 2 2 3 . 6 1 6 5 6 . 4 11 10 8 2 5 Detach 18 | . . . . . 1 . . . . . 1 . . . . . . 1 1 . 1 1 1 7 3 1 Swap 208 | . 5 14 2 16 4 4 3 1 2 2 5 . 5 . 7 2 12 15 8 . 4 1 28 9 25 34 Drop 398 | . 4 35 . 21 8 3 18 3 2 1 25 . 5 . . . 22 35 5 3 14 4 73 38 67 12 Fire 846 | . 44 64 1 58 70 8 4 9 10 7 10 14 26 . 18 10 80 44 28 11 8 22 130 59 53 58 Melee 131 | . . . . . . . . . 1 . 14 6 8 . . . . 13 . 1 . 14 56 17 1 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 5 | . . . . . . . . . . . . . . . . . . . . . . 5 . . . . Escape Stasis 31 | . . . . . . . . . . . . . . . . 8 23 . . . . . . . . . Rewire 142 | . . . . . 51 . 14 . . . . 24 1 . . . 52 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 4 exits: *Fac x3 / [*Mat]) -7/Factory -7/Garrison -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: Fac / [*Low]) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Upp x2 / Ext / Gar) -5/Garrison (discovered 3 exits: [*Fac x2] / [*Fac]) -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Res / Arm / *Qua) -3/Quarantine -2/Research (discovered 2 exits: *Acc / [*Tes]) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 189 | -10/Materials | Discovered new exit (range 8) 322 | -10/Materials | Build established: Mutant 564 | -10/Materials | Discovered new exit (range 16) 642 | -10/Materials | Entered another Materials area 642 | -9/Materials | Evolved 2 slots: Propulsion x2 664 | -9/Materials | Build established: Scavenger-Mutant 929 | -9/Materials | Identified exit to Mines 1064 | -9/Materials | Discovered new exit (range 8) 1453 | -9/Materials | Entered Mines 1496 | -9/Mines | Build established: Mutant 1517 | -9/Mines | Discovered new exit (range 15) 1549 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1562 | -9/Mines | Entered Materials 1562 | -8/Materials | Evolved 2 slots: Weapon x2 1875 | -8/Materials | Build established: Gunner 2288 | -8/Materials | Discovered new exit (range 15) 2309 | -8/Materials | Identified exit to Garrison 2337 | -8/Materials | Garrison activated, responded to threat 2402 | -8/Materials | Entered Garrison 2424 | -8/Garrison | Triggered checkpoint 2517 | -8/Garrison | Garrison Relay disabled 2529 | -8/Garrison | Garrison Relay disabled 2630 | -8/Garrison | Triggered checkpoint 2696 | -8/Garrison | Phase Generator disabled 2710 | -8/Garrison | Spotted B-75 Beast 2746 | -8/Garrison | Triggered checkpoint 2800 | -8/Garrison | Lost 5 parts (1n4w) 2803 | -8/Garrison | Destroyed 11 combat bots 2828 | -8/Garrison | Triggered checkpoint 2866 | -8/Garrison | Triggered checkpoint 2925 | -8/Garrison | Discovered new exit (range 15) 2988 | -8/Garrison | Triggered checkpoint 3040 | -8/Garrison | Garrison Relay disabled 3135 | -8/Garrison | Discovered new exit (range 4) 3139 | -8/Garrison | Build established: Scavenger-Gunner 3319 | -8/Garrison | Core integrity fell below 50% 3377 | -8/Garrison | Garrison Relay disabled 3395 | -8/Garrison | Discovered new exit (range 10) 3555 | -8/Garrison | Discovered new exit (range 5) 3637 | -8/Garrison | Entered Factory 3637 | -7/Factory | Accompanied by 6 allies 3637 | -7/Factory | Evolved 2 slots: Utility x2 3685 | -7/Factory | Garrison activated, responded to threat 3763 | -7/Factory | Lost 6 allies 3816 | -7/Factory | Identified exit to Garrison 3822 | -7/Factory | Entered Garrison 3822 | -7/Garrison | Discovered recently destroyed garrison 3860 | -7/Garrison | Heavy support dispatched to Factory 3877 | -7/Garrison | Garrison Relay disabled 4098 | -7/Garrison | H-XX Assembler disabled 4123 | -7/Garrison | Discovered new exit (range 11) 4190 | -7/Garrison | Garrison Relay disabled 4249 | -7/Garrison | Entered Factory 4249 | -7/Factory | Accompanied by 3 allies 4301 | -7/Factory | Build established: Tank 4510 | -7/Factory | Garrison activated, responded to threat 4522 | -7/Factory | Discovered new exit (range 9) 4543 | -7/Factory | Entered Lower Caves 4597 | -7/Lower Caves | Met a Warlord Commander 4598 | -7/Lower Caves | Learned location of Warlord (-4) 4599 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 4600 | -7/Lower Caves | Found Encrypted Comm Array 4800 | -7/Lower Caves | Learned location of 1 exit from Factory 5063 | -7/Lower Caves | Encountered a Warlord checkpoint 5072 | -7/Lower Caves | Learned location of Zion (-7) 5180 | -7/Lower Caves | Discovered new exit (range 17) 5217 | -7/Lower Caves | Entered another Lower Caves area 5217 | -7/Lower Caves | Discovered new exit (range 14) 5409 | -7/Lower Caves | Learned Factory terminal intel 5632 | -7/Lower Caves | Entered Factory 5632 | -6/Factory | Evolved 2 slots: Utility x2 5633 | -6/Factory | Identified exit to Factory 5634 | -6/Factory | Loaded intel: 26 terminal locations 6121 | -6/Factory | Build established: Mutant 6143 | -6/Factory | Found Prototype Processor 6143 | -6/Factory | Identified Exp. Targeting Computer 6182 | -6/Factory | Discovered new exit (range 10) 6332 | -6/Factory | Entered Lower Caves 6426 | -6/Lower Caves | Spotted B-75 Beast 6501 | -6/Lower Caves | Encountered a Warlord checkpoint 6644 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6672 | -6/Lower Caves | Learned location of 1 exit from Factory 6942 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 7078 | -6/Lower Caves | Discovered new exit (range 10) 7095 | -6/Lower Caves | Entered another Lower Caves area 7095 | -6/Lower Caves | Accompanied by 2 allies 7111 | -6/Lower Caves | Discovered exit to Factory (range 12) 7249 | -6/Lower Caves | Spotted B-75 Beast 9788 | -6/Lower Caves | Destroyed B-75 Beast 9919 | -6/Lower Caves | Found DCF Scrap (12 items) 10113 | -6/Lower Caves | Build established: Gunner 10431 | -6/Lower Caves | Discovered new exit (range 20) 10538 | -6/Lower Caves | Entered Data Miner 10538 | -6/Data Miner | Discovered new exit (range 6) 10564 | -6/Data Miner | Met Data Miner 10617 | -6/Data Miner | Learned location of Section 7 (-2) 10617 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 10642 | -6/Data Miner | Received God Mode back door access code from Data Miner 10681 | -6/Data Miner | Entered Proximity Caves 10709 | -5/Proximity Caves | Learned Factory terminal intel 10744 | -5/Proximity Caves | Spotted B-75 Beast 10764 | -5/Proximity Caves | Destroyed B-75 Beast 11188 | -5/Proximity Caves | Lost 3 parts (1n1u1w) 11559 | -5/Proximity Caves | Discovered exit to Factory (range 8) 11591 | -5/Proximity Caves | Entered Factory 11591 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 11592 | -5/Factory | Identified exit to Extension 11593 | -5/Factory | Identified exit to Upper Caves 11594 | -5/Factory | Loaded intel: 28 terminal locations 11952 | -5/Factory | Discovered exit to Upper Caves (range 9) 12072 | -5/Factory | Identified exit to Garrison 12074 | -5/Factory | Entered Garrison 12124 | -5/Garrison | Triggered checkpoint 12283 | -5/Garrison | Phase Generator disabled 12322 | -5/Garrison | Garrison Relay disabled 12382 | -5/Garrison | Triggered checkpoint 12471 | -5/Garrison | Destroyed 7 combat bots 12488 | -5/Garrison | Triggered checkpoint 12490 | -5/Garrison | Triggered checkpoint 12542 | -5/Garrison | Lost 3 parts (1n2w) 12545 | -5/Garrison | Destroyed 8 combat bots 12590 | -5/Garrison | Triggered checkpoint 12653 | -5/Garrison | Garrison Relay disabled 12689 | -5/Garrison | Discovered new exit (range 11) 12702 | -5/Garrison | Triggered checkpoint 12762 | -5/Garrison | Build established: Scavenger-Gunner 12858 | -5/Garrison | Discovered new exit (range 5) 12967 | -5/Garrison | Triggered checkpoint 13005 | -5/Garrison | Lost 3 allies 13071 | -5/Garrison | Discovered new exit (range 12) 13190 | -5/Garrison | Triggered checkpoint 13240 | -5/Garrison | Garrison Relay disabled 13300 | -5/Garrison | Entered Factory 13300 | -4/Factory | Evolved 2 slots: Utility x2 13771 | -4/Factory | Garrison activated, responded to threat 14004 | -4/Factory | Discovered new exit (range 5) 14034 | -4/Factory | Identified exit to Upper Caves 14417 | -4/Factory | Entered Upper Caves 14500 | -4/Upper Caves | Lost 4 parts (2u2w) 14577 | -4/Upper Caves | Found DCF Scrap (12 items) 14633 | -4/Upper Caves | Spotted B-86 Titan 14668 | -4/Upper Caves | Destroyed B-86 Titan 14831 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 15101 | -4/Upper Caves | Encountered a Warlord checkpoint 15182 | -4/Upper Caves | Discovered new exit (range 7) 15195 | -4/Upper Caves | Entered another Upper Caves area 15196 | -4/Upper Caves | Identified exit to Warlord 15226 | -4/Upper Caves | Discovered new exit (range 5) 15281 | -4/Upper Caves | Build established: Scavenger-Tank 15373 | -4/Upper Caves | Learned Research stockpile data 15536 | -4/Upper Caves | Encountered a Warlord checkpoint 15698 | -4/Upper Caves | System corruption reached 10% 15853 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 15855 | -4/Upper Caves | Entered Warlord 15907 | -4/Warlord | System corruption cleaned by Quarantine Array 16146 | -4/Warlord | Visited the Vortex Lab 16150 | -4/Warlord | Warlord's base attacked by MAIN.C 16166 | -4/Warlord | Found Prototype Energy Gun 16169 | -4/Warlord | Found Prototype Energy Gun 16302 | -4/Warlord | Met Warlord 16352 | -4/Warlord | Opened Warlord's prototype stash 16356 | -4/Warlord | Found Prototype Reactor 16356 | -4/Warlord | Identified Vortex Chain Reactor 16378 | -4/Warlord | Found Prototype Hackware 16500 | -4/Warlord | Warlord forces counterattacked 16627 | -4/Warlord | Spotted Executioner 16635 | -4/Warlord | Spotted Executioner 16681 | -4/Warlord | Lost 3 allies 16731 | -4/Warlord | Spotted Striker 16825 | -4/Warlord | Warlord base infiltrated, sounded retreat 16842 | -4/Warlord | Spotted Executioner 16868 | -4/Warlord | Spotted Executioner 16903 | -4/Warlord | Spotted Striker 16906 | -4/Warlord | Destroyed Striker 16931 | -4/Warlord | Lost 8 allies 16936 | -4/Warlord | Discovered new exit (range 21) 16945 | -4/Warlord | Build established: Scavenger-Assassin 16950 | -4/Warlord | Spotted Striker 16950 | -4/Warlord | Spotted Executioner 16986 | -4/Warlord | Core integrity fell below 50% 16998 | -4/Warlord | Entered Proximity Caves 17029 | -3/Proximity Caves | Lost 5 parts (2n2u1w) 17088 | -3/Proximity Caves | Spotter reported a threat 17170 | -3/Proximity Caves | Spotter reported a threat 17243 | -3/Proximity Caves | Lost 8 parts (1p1n3u3w) 17316 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 17382 | -3/Proximity Caves | Lost 6 parts (2n3u1w) 17453 | -3/Proximity Caves | Core integrity fell below 20% 17488 | -3/Proximity Caves | Lost 6 parts (4n2u) 17505 | -3/Proximity Caves | Discovered new exit (range 10) 17510 | -3/Proximity Caves | Build established: Mutant 17535 | -3/Proximity Caves | Entered Research 17535 | -3/Research | Evolved 2 slots: Propulsion x2 17536 | -3/Research | Identified exit to Armory 17756 | -3/Research | Found Prototype Device 17756 | -3/Research | Identified Exp. Thermal Defense Suite 17786 | -3/Research | Identified System Mapper 18285 | -3/Research | First assault squad dispatched 18398 | -3/Research | Build established: Scavenger-Tank 18849 | -3/Research | System corruption reached 10% 18920 | -3/Research | Lost 5 parts (1n2u2w) 18991 | -3/Research | Lost 3 parts (2u1w) 19114 | -3/Research | Spotted B-86 Titan 19117 | -3/Research | Lost 4 parts (2n1u1w) 19155 | -3/Research | Core integrity fell below 50% 19166 | -3/Research | Destroyed B-86 Titan 19185 | -3/Research | Lost 4 parts (1p1n2u) 19359 | -3/Research | Lost 3 parts (1p1u1w) 19635 | -3/Research | Spotted B-86 Titan 19714 | -3/Research | Build established: Scavenger-Gunner 19783 | -3/Research | Discovered new exit (range 5) 19830 | -3/Research | Discovered new exit (range 8) 19838 | -3/Research | Entered Quarantine 19901 | -3/Quarantine | Found Alien Energy Cannon 19901 | -3/Quarantine | Identified Core Cannon 19903 | -3/Quarantine | Identified Vortex Shotgun (x2) 20088 | -3/Quarantine | First assault squad dispatched 20113 | -3/Quarantine | Incoming assault squad redirected 20140 | -3/Quarantine | Found Prototype Device 20140 | -3/Quarantine | Identified Exp. Terrain Scanner 20291 | -3/Quarantine | Incoming assault squad redirected 20399 | -3/Quarantine | Found Fusion Bomb Launcher 20797 | -3/Quarantine | Core integrity fell below 20% 20855 | -3/Quarantine | Incoming assault squad redirected 21107 | -3/Quarantine | Discovered new exit (range 9) 21125 | -3/Quarantine | Found Alien Artifact 21125 | -3/Quarantine | Identified Phase Armor 21157 | -3/Quarantine | Spotted Alpha 7 21188 | -3/Quarantine | Destroyed Alpha 7 21218 | -3/Quarantine | Lost 3 parts (1n2w) 21219 | -3/Quarantine | Found Alien Launcher 21219 | -3/Quarantine | Identified Sigix Terminator 21289 | -3/Quarantine | Entered Research 21289 | -2/Research | Warlord forces began assault on 0b10 21289 | -2/Research | Evolved 2 slots: Power x1, Utility x1 21314 | -2/Research | Distinguished unit "Railsplitters" dispatched to help 21314 | -2/Research | Distinguished unit "Department No. 42" dispatched to help 21399 | -2/Research | Research machine network offline 21512 | -2/Research | Lost 12 allies 21558 | -2/Research | Borebot progress halted 21608 | -2/Research | Borebot progress halted 21611 | -2/Research | Found Prototype Processor 21611 | -2/Research | Identified Spectral Analyzer 21623 | -2/Research | Spotted B-90 Cyclops 21661 | -2/Research | Discovered new exit (range 12) 21741 | -2/Research | Borebot progress halted 21850 | -2/Research | Build established: Scavenger-Tank 22073 | -2/Research | Lost 3 allies 22087 | -2/Research | Spotted Executioner 22092 | -2/Research | Spotted Executioner 22177 | -2/Research | Spotted Striker 22184 | -2/Research | Destroyed Striker 22188 | -2/Research | Spotted Striker 22220 | -2/Research | Destroyed Striker 22284 | -2/Research | Lost 4 allies 22398 | -2/Research | Spotted B-90 Cyclops 22458 | -2/Research | Found Prototype Processor 22458 | -2/Research | Identified Exp. Core Analyzer 22752 | -2/Research | Build established: Scavenger-Gunner 22791 | -2/Research | Given Cave Seal Controls access code 23070 | -2/Research | Build established: Scavenger-Tank 23389 | -2/Research | Spotted B-90 Cyclops 23664 | -2/Research | Destroyed B-90 Cyclops 24051 | -2/Research | Discovered new exit (range 6) 24075 | -2/Research | Entered Access 24075 | -1/Access | Evolved 2 slots: Power x1, Utility x1 24382 | -1/Access | Build established: Generator-Tank 24752 | -1/Access | Build established: Generator-Skirmisher 24947 | -1/Access | Identified exit to Surface 24975 | -1/Access | Incoming investigation squad redirected 25389 | *** | Escaped! Last Messages --------------- detected, Programmers report to Access Zone 3R. 25380_ Beam penetrates P-80 Master. 25380_ P-80 Master suffers critical hit (Destroy). 25380_ P-80 Master destroyed. 25380_ Beam penetrates Wall. 25382_ Beam penetrates P-80 Master. 25382_ P-80 Master suffers critical hit (Destroy). 25382_ P-80 Master destroyed. 25382_ Beam penetrates Wall. 25384_ Beam penetrates Sealed Barrier. 25384_ Beam penetrates P-80 Master. 25384_ P-80 Master suffers critical hit (Destroy). 25384_ Destroyed Imp. Antigrav System. 25384_ P-80 Master destroyed. 25384_ Beam penetrates Wall. 25389_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ????????????????????????????????????##""#???? ??? | | ????????????????????????????????????# #?#? ??? | | ????????????????????????????????????? = ???? #?? | | ??????????????????????????????????? ? %=??#? # ? | | ???????????????????????????????#??### [ ???? # | | ???????????????????????????????? ??" ##?#? ##? | | ?????????????????????????????????????# #???# ### | | ?????????????????????????????????????# #?#?# ### | | ?????????????????????????????????????# ##### # | | ?????????????????????????????????????# ###?# # | | ????????????????????????????????? ??## #?### # | | ????????????????????????????????? ? ## ##### # | | ?????????????????????????????????????# # | | ????????????????????????????????? ?## + | | ???????????????????????????????? ???## ##### # | | ??????????????????????????? ??? ? ???# #?### # | | ??????????????????????????????? ? ## ##### # | | ????????????????????????????????#?##?# #?### # | | ????????????????????????????????#??### ##### #! | | ???????????????????????????????#??#### ##### # | | ?????????????????????????#####"####### ##### ### | | ?????????????????????????? " ### # | | ??????????????????????????? " ### | | ??????????????????????"""""" " #?# ! | | ??????????????????????" " " ### = | | ??????????????????""" " "@ " " ### | | ??????????? "" #?# # | | ????????????? """" " " *!![*#?###+#### | | ??????????????????????"""""" " !%%%|#" | | ?????????????????????????? """" """!%"" ? | | ????????????????????????? """"T"" #? ? ? | | ????????????????????????######"####### %## ? | | ???????????????????????????????????###%!#?? ??? ? | | ????????????????????????????????????##!]##? ? ? | | ?????????????????????????????????????#*=#? ? ? ? | | ?????????????????????????????????????# ##?????? ? | | ?????????????????????????????????????# #?????#??# | | ?????????????????????????????????????# #????##??# | | ?????????????????????????????????????# #??????#?# | | ?????????????????????????????????????# #?#?????## | | ????????????????????????????????????? ???????## | | ????????????????????????????????????? ????#?### | | ????????????????????????????????????? ??#?#???# | | ????????????????????????????????????? ??????#?? | | ?????????????????????????????????????#"##???##???# | | ?????????????????????????????????????? ????????#?# | | ?????????????????????????????????????? ????????### | | ?????????????????????????????????????? ????? ??#?# | | ??????????????????????????????????????????? ####? | | ??????????????????????????????????????????????#??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 119 Coolant Potential 100 Energy Generation 81 Energy Capacity 1025 Matter Stores 500 Matter Capacity 550 Sight Range 22 Robot Scan Range 18 Terrain Scan Range 30 Terrain Scan Density 210 Jamming Range 16 Armor Coverage 600 Resistance: TH 30 Core Shielding 30 Propulsion Shielding 33 Point Defense Rating 160 Weapon Cycling 20 Phase Shifting 15 Evasion (%) 62 Targeting Accuracy 12 Target Analysis 12 Core Analysis 8 Recoil Reduction 10 Matter Filtering 30 Kinecelleration 30 Offensive Hacking 31 Defensive Hacking 12 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Ionic Axe | -6/Data Miner | Free Imp. Remote Force Field | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Arm. Medium Treads | -6/Data Miner | Free Antimatter Reactor | -6/Data Miner | Free Biometal Leg | -6/Data Miner | Free Enh. Biometal Leg | -3/Quarantine | Archive Cld. Field Propulsion Drive | -3/Quarantine | Archive Exp. Heat Sink | -3/Quarantine | Archive Hellfire Missile Launcher | -3/Quarantine | Archive Robot Schematics ------------------ X-67 Chaingunner | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free H-77 Assassin | -3/Quarantine | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- Core Cannon Phase Armor Sigix Terminator Achievements -------------- None Challenges ------------ None Game ------ Seed ShiftAutogunCalibrator Manual? 0 Play Time 03:58:00 Cumulative 227.9 hours Start 2025.06.04 @ 18:06:47 End 2025.06.05 @ 20:44:48 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 134 Rogue 134 Adventurer 0 Explorer 0 Win Type 0 Total 10 Types 10/0/0/0/0/0/0/0/0/0 Lore% 68 Gallery% 67 Achievement% 60 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 45d1a477-f7cf-4898-9f2a-4fa0158323b3