Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.31 @ 11:40:27 Player: DreamCore Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (81) 405 Value Destroyed (2838) 2838 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (842) 842 TOTAL SCORE: 9345 Bonus ------- High Alert Combat Kills 51 Entered DSFs 500 Acquired ECA 300 Friendly Fire -9 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ Enhanced Optical Array > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Advanced Signal Interpreter Improved Utility Shielding Improved Weapon Shielding Advanced Force Field Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Light Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Cryofiber Web Advanced Heat Sink Medium Storage Unit Encrypted Comm Array Improved Transmission Jammer Hardened Light Armor Plating > --- WEAPON ----------- Heavy Laser Wave Gun Phase Cannon Mass Driver > --- INVENTORY -------- Improved Heat Sink Advanced Heat Sink Enhanced Optical Array Improved Utility Shielding Hardened Medium Armor Plating Authchip [Weapon] Heavy Laser Improved Grenade Launcher [Rating: 67] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Wheel Compact Wheel Flight Unit Field Propulsion Array Utility Medium Storage Unit Device Cryofiber Web Storage Medium Storage Unit Processor Targeting Computer Protection Hardened Medium Armor Plating Weapon Heavy Laser Energy Gun Heavy Laser Energy Cannon Phase Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Mass Driver Launcher Improved Grenade Launcher Build | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Upp Upp Fac Slots Evolved 12 | . . 2 . 2 2 . 2 2 . . 2 Power 1 | . . . . . 1 . . . . . . Propulsion 4 | . . 2 . . . . 1 . . . 1 Utility 5 | . . . . 1 1 . 1 1 . . 1 Weapon 2 | . . . . 1 . . . 1 . . . Parts Attached 75 | . 2 7 1 11 1 14 13 11 12 1 2 Power 4 | . . . . 1 1 1 . . 1 . . Engine 2 | . . . . 1 . 1 . . . . . Core 1 | . . . . . 1 . . . . . . Reactor 1 | . . . . . . . . . 1 . . Propulsion 20 | . . 4 1 2 . 4 4 3 1 . 1 Treads . | . . . . . . . . . . . . Leg 12 | . . . . . . 4 4 3 1 . . Wheel 7 | . . 4 1 2 . . . . . . . Hover . | . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . 1 Utility 21 | . 2 1 . 4 . 3 4 3 3 1 . Device 10 | . . 1 . 2 . 2 2 2 1 . . Storage 1 | . 1 . . . . . . . . . . Processor 4 | . 1 . . . . . 2 . . 1 . Hackware . | . . . . . . . . . . . . Protection 6 | . . . . 2 . 1 . 1 2 . . Artifact . | . . . . . . . . . . . . Weapon 30 | . . 2 . 4 . 6 5 5 7 . 1 Energy Gun 13 | . . 2 . 4 . 2 1 2 2 . . Energy Cannon 6 | . . . . . . . 3 1 1 . 1 Ballistic Gun 2 | . . . . . . 1 1 . . . . Ballistic Cannon 2 | . . . . . . . . 1 1 . . Launcher 7 | . . . . . . 3 . 1 3 . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . Parts Lost 37 | . . . 1 2 . 8 5 3 15 . 3 Power 4 | . . . . . . 1 1 . 2 . . Propulsion 11 | . . . 1 . . 2 1 1 5 . 1 Utility 7 | . . . . 1 . 1 1 . 3 . 1 Weapon 15 | . . . . 1 . 4 2 2 5 . 1 Highest Loss Streak 8 | . . . 1 2 . 8 4 2 5 . 2 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 70 | . 98 94 100 99 . 85 89 89 62 11 6 Engine 6 | . 14 11 11 9 . 12 11 5 4 . . Leg 6 | . 28 1 . . . 17 30 26 . . . Wheel 4 | . . 42 44 36 . 8 . . . . . Device 15 | . . 6 11 8 . 9 12 11 20 . . Storage 6 | . 14 11 11 9 . 7 6 5 4 . . Processor 1 | . 12 4 . . . . 1 10 . 5 5 Protection 4 | . . . . 8 . 4 5 5 5 5 . Energy Gun 12 | . 28 17 22 26 . 8 5 9 10 . . Energy Cannon 2 | . . . . . . . 8 8 2 . . Ballistic Cannon 3 | . . . . . . . . 1 4 . . Launcher 2 | . . . . . . 11 . . 2 . . Peak Build Rating 67 | . 7 12 12 21 23 44 54 63 67 11 21 Average Rating 42 | . 6 10 11 18 23 34 50 56 49 11 9 On Entrance 21 | 6 6 7 12 12 20 23 44 51 63 7 11 Naked Turns . | . . . . . . . . . . . . Heaviest Build 71 | 11 16 20 20 31 35 62 67 60 71 2 9 Greatest Support 81 | 20 20 52 58 64 58 60 75 81 63 3 15 Greatest Overweight (x) 21 | . . . . . . 1 1 . 21 . 2 Average Overweight (x) 3 | . . . . . . . . . 14 . . Largest Inventory Capacity 10 | . 10 10 10 10 10 10 10 10 10 5 5 Average Capacity 9 | . 8 10 10 10 10 10 10 10 9 5 5 Most Carried 10 | . 8 10 10 10 9 10 10 10 10 4 5 Average Carried 8 | . 7 9 9 9 9 9 9 9 8 4 4 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 5 5 5 Final Carried 10 | 6 8 10 9 10 9 10 10 10 5 4 5 Class Distribution -------------------- 35% | Scavenger-Gunner 35% | Tank 14% | Scavenger-Tank 13% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Tank | -8/Materials Tank | -7/Factory Scavenger-Tank | -7/DSF Scavenger-Tank | -6/Factory Scavenger-Gunner | -5/Factory Tank | -5/Upper Caves Tank | -5/Upper Caves Mutant | -4/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Upp Upp Fac Matter Collected 1421 | 200 10 54 31 95 . 93 269 202 447 . 20 Remotely . | . . . . . . . . . . . . Salvage Created 3072 | . 153 102 45 833 . 354 374 494 697 . 20 Parts 156 | . 8 5 1 48 . 26 17 34 17 . . Haulers Intercepted 2 | . 1 . . . . . . . 1 . . Recyclers Shooed 2 | . . . . 1 . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . . . 14 . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Upp Upp Fac Combat Hostiles Destroyed 62 | . 1 1 1 16 . 11 7 11 13 . 1 Guns 33 | . 1 1 1 15 . 3 3 5 4 . . Cannons 13 | . . . . . . . 4 3 5 . 1 AOE 15 | . . . . 1 . 8 . 3 3 . . Classes Destroyed 17 | . 4 2 1 4 . 3 1 1 1 . . Worker 4 | . 1 . . 3 . . . . . . . Builder 2 | . 1 . . . . . . 1 . . . Tunneler 1 | . . . . . . . . 1 . . . Hauler 2 | . 1 . . . . . . . 1 . . Recycler 5 | . . 1 . 4 . . . . . . . Operator 3 | . . . . 1 . . 1 1 . . . Watcher 2 | . . . . 1 . . . 1 . . . Swarmer 19 | . . . . 7 . 3 . 6 2 . 1 Grunt 22 | . 1 . . 4 . 3 1 4 9 . . Brawler 2 | . . . 1 . . . . . 1 . . Duelist 1 | . . . . . . 1 . . . . . Sentry 8 | . . 1 . 4 . 1 . 1 1 . . Specialist 3 | . . . . . . 1 2 . . . . Hunter 4 | . . . . 1 . 1 2 . . . . Programmer 1 | . . . . . . . 1 . . . . Heavy 2 | . . . . . . 1 1 . . . . Decomposer 1 | . . . . . . . . . 1 . . Samaritan 2 | . . . . . . . . . 2 . . Best Kill Streak 8 | . 2 1 1 8 . 4 2 8 5 . 1 Combat Bots Only 7 | . 1 1 1 5 . 4 2 7 5 . 1 Max Kills in Single Turn 3 | . 1 1 1 2 . 3 1 3 1 . 1 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . . . 1 . 3 . 1 1 . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Upp Upp Fac Hostile Shots Fired 565 | . 5 5 4 50 . 87 91 55 138 . 130 Missed 175 | . 1 3 1 14 . 31 26 12 47 . 40 Damage Taken 7132 | . 62 28 76 489 . 907 1509 766 1803 . 1492 Core 1988 | . 17 . 33 68 . 128 131 121 333 . 1157 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 63 | . . . . . . . . . 45 . 18 Regen/Repaired (Parts) 56 | . . . . . . . 56 . . . . Core Remaining (%) 84 | 100 93 . 91 87 . 81 84 . . 54 . Volleys Fired 154 | . 13 2 2 31 . 19 34 19 30 . 4 Largest 4 | . 2 2 2 3 . 3 3 4 4 . 1 Hottest 324 | . 90 130 130 195 . 203 250 324 292 . 98 Shots Fired 423 | . 26 4 4 93 . 40 89 57 106 . 4 Gun 275 | . 26 4 4 93 . 30 36 24 58 . . Cannon 120 | . . . . . . . 53 28 35 . 4 Launcher 28 | . . . . . . 10 . 5 13 . . Special . | . . . . . . . . . . . . Kinetic 50 | . . . . . . 7 18 . 25 . . Thermal 327 | . 26 4 4 75 . 23 71 52 68 . 4 Explosive 28 | . . . . . . 10 . 5 13 . . Electromagnetic 18 | . . . . 18 . . . . . . . Robot Hit Streak 22 | . 8 16 9 22 . 7 9 8 19 . 3 Robot Miss Streak 10 | . 1 2 3 10 . 5 5 2 3 . 1 Penetration Max . | . . . . . . . . . . . . Secondary Targets 1 | . . . . 1 . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . Shots Hit Robots 288 | . 20 4 4 72 . 31 61 29 64 . 3 Core Hits 238 | . 7 9 9 92 . 31 19 24 45 . 2 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 10 | . . . . . . 2 . 3 5 . . Burn 8 | . . . . . . 2 . 3 3 . . Blast 2 | . . . . . . . . . 2 . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 7591 | . 244 67 58 1173 . 1116 1681 890 2215 . 147 Guns 3571 | . 240 67 56 1041 . 444 676 321 726 . . Cannons 2174 | . . . . . . . 1005 398 670 . 101 Explosions 1794 | . . . . 132 . 672 . 171 819 . . Melee . | . . . . . . . . . . . . Ramming 52 | . 4 . 2 . . . . . . . 46 Kinetic 856 | . . . . . . 55 279 . 522 . . Thermal 4734 | . 240 67 56 886 . 389 1402 719 874 . 101 Explosive 1662 | . . . . . . 672 . 171 819 . . Electromagnetic 287 | . . . . 287 . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 1 | . . . 1 . . . . . . . . Average Corruption 1 | . . . 1 . . . . . . . . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 2 | . . . 2 . . . . . . . . Matter Fused 1 | . . . 1 . . . . . . . . Alerts 1 | . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 57 | . . . . 10 . . 40 . 7 . . Projectiles 40 | . . . . . . . 40 . . . . Explosions 17 | . . . . 10 . . . . 7 . . Melee . | . . . . . . . . . . . . Knockbacks 2 | . . . . . . . . . 2 . . Impact . | . . . . . . . . . . . . Kinetic 2 | . . . . . . . . . 2 . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 50 | . . . 1 30 . . . . . . 19 Shots 1 | . . . . 1 . . . . . . . Rammed 14 | . . . 1 . . . . . . . 13 Targets Rammed 15 | . 1 . 1 . . . . . . . 13 Kicked 1 | . 1 . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 532 | . 198 60 30 532 . 366 365 164 334 . 48 Average Temperature 109 | . 74 34 20 131 . 87 122 64 144 . 24 Received Heat Transfer 1399 | . 36 9 . 117 . 72 183 289 633 . 60 Effects 5 | . . . . 4 . . . . 1 . . Energy Bleed 1 | . . . . . . . . . 1 . . Interference 4 | . . . . 4 . . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . 1 . . Parts Melted 13 | . 4 . . . . . 6 2 1 . . Heat Transferred 8026 | . 657 80 75 1105 . 829 2096 1332 1702 . 150 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Upp Upp Fac Peak Influence 573 | . 124 71 47 444 157 356 320 573 . . 373 Initial 186 | . . 6 27 18 157 113 186 119 . . 6 Average 183 | . 29 39 45 235 157 232 230 340 . . 156 Maximum Alert Level 2 | . . . . 2 . 1 1 2 . . 1 Low Security (%) 55 | . 100 100 100 45 100 40 20 32 . . 57 Level 1 36 | . . . . 43 . 60 79 25 . . 42 Level 2 8 | . . . . 11 . . . 41 . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Sterilizations 1 | . . . . . . 1 . . . . . Squads Dispatched 12 | . . . . 1 . 1 5 3 . . 2 Investigation . | . . . . . . . . . . . . Extermination 1 | . . . . . . . 1 . . . . Reinforcement 8 | . . . . 1 . 1 4 . . . 2 Assault . | . . . . . . . . . . . . Garrison 3 | . . . . . . . . 3 . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 . . . 1 Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Upp Upp Fac Distress Signals 4 | . 1 . . 2 . . . 1 . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 125 | . 5 2 6 23 . 12 11 19 19 . 28 Peak Tracking Total 11 | . 3 1 3 4 . 4 4 7 6 . 11 Tactical Retreats 20 | . 2 . . 2 . 1 2 4 1 . 8 Traps | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Upp Upp Fac Traps Triggered 3 | . . . . . . 3 . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed 4 | . 4 . . . . . . . . . . Reused 1 | . 1 . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 2 | . 1 . . . . . . . . 1 . Machines | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Upp Upp Fac Machines Disabled 1 | . . . . . . . 1 . . . . Max in Single Turn 1 | . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Upp Upp Fac Machines Accessed 12 | . 6 . . 1 1 . 2 1 . . 1 Terminals 9 | . 6 . . . 1 . 1 . . . 1 Fabricators 1 | . . . . . . . . 1 . . . Repair Stations 1 | . . . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 30 | . 20 . . 1 2 . 4 1 . . 2 Successful 14 | . 7 . . 1 1 . 3 1 . . 1 Failed 16 | . 13 . . . 1 . 1 . . . 1 Catastrophic 3 | . 3 . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 10 | . 10 . . . . . . . . . . Terminals 26 | . 20 . . . 2 . 2 . . . 2 Fabricators 1 | . . . . . . . . 1 . . . Repair Stations 2 | . . . . . . . 2 . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 10 | . 7 . . . 1 . 1 . . . 1 Prototype ID Bank 1 | . 1 . . . . . . . . . . Open DSF 2 | . . . . . 1 . . . . . 1 Branch Access Points 1 | . 1 . . . . . . . . . . Locate Traps 2 | . 2 . . . . . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . . . Transport Status 1 | . 1 . . . . . . . . . . Zone Layout 2 | . 1 . . . . . 1 . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . Network Status 1 | . . . . . . . . 1 . . . Repair Station Hacks 2 | . . . . . . . 2 . . . . Scan Component 1 | . . . . . . . 1 . . . . Repair 1 | . . . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 1 | . . . . 1 . . . . . . . Insert Component 1 | . . . . 1 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . Hacking Detections 8 | . 6 . . . . . 2 . . . . Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . . . Time 38 | . . . . . . . 38 . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Upp Upp Fac Total Allies 1 | . . . 1 . . . . . . . . Largest Group 1 | . . . 1 1 . . . . . . . Highest-Rated Group 31 | . . . 31 31 . . . . . . . Highest-Rated Ally 31 | . . . 31 31 . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 2 | . . . . 2 . . . . . . . Total Damage 43 | . . . . 43 . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Upp Upp Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Upp Upp Fac Turns Passed 8414 | . 508 206 144 472 3 345 517 417 5599 20 183 Spaces Moved 2587 | 1 377 140 95 296 3 150 209 279 690 35 312 Core 861 | . . . . . . . . . 552 35 274 Treads . | . . . . . . . . . . . . Legs 1099 | 1 377 . . . . 95 209 279 138 . . Wheels 589 | . . 140 95 296 3 55 . . . . . Hover . | . . . . . . . . . . . . Flight 38 | . . . . . . . . . . . 38 Fastest Speed 40 | 120 120 90 90 95 95 95 112 120 50 50 40 Average Speed 286 | 120 120 90 94 96 95 153 123 120 791 50 49 Slowest Speed 1100 | 120 120 90 95 100 95 190 187 120 1100 50 150 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . 2 Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 29 | 2 49 13 27 24 . 88 4 7 85 9 11 Regions Visited 11 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 . . . . . 1 . . Known Exits Taken 1 | . . . . . 1 . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 . . 1 1 1 1 . Scrap Searched 3 | . . . 1 . . . . . 2 . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 219 | . . . . 2 . 52 18 42 104 . 1 Melee . | . . . . . . . . . . . . Projectile 51 | . . . . . . . 18 11 21 . 1 AOE 168 | . . . . 2 . 52 . 31 83 . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Upp Upp Fac Total 3266 | . 408 216 144 422 3 233 390 319 762 36 333 Wait 339 | . 6 57 46 63 . 17 128 . 18 1 3 Move 2572 | . 376 139 94 295 2 149 208 278 689 34 308 Hop 2 | . . . . . . . . . . . 2 Pick Up 55 | . 6 7 . 11 . 14 4 5 7 . 1 Fast Attach 13 | . . 1 . . . 3 5 2 . . 2 Attach 35 | . 1 4 1 4 1 10 3 3 7 1 . Detach 3 | . . . . . . 2 . . 1 . . Swap 27 | . 1 2 . 7 . 1 5 6 5 . . Drop 41 | . 4 4 . 11 . 8 3 6 5 . . Fire 154 | . 13 2 2 31 . 19 34 19 30 . 4 Melee . | . . . . . . . . . . . . Ram 14 | . . . 1 . . . . . . . 13 Kick 1 | . 1 . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 10 | . . . . . . 10 . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / Min) -9/Materials -9/Mines -8/Materials -7/Factory -7/DSF -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 81 | -10/Materials | Identified exit to Mines 318 | -10/Materials | Build established: Mutant 505 | -10/Materials | Discovered new exit (range 3) 509 | -10/Materials | Entered another Materials area 509 | -9/Materials | Evolved 2 slots: Propulsion x2 556 | -9/Materials | Discovered new exit (range 16) 715 | -9/Materials | Entered Mines 735 | -9/Mines | Escorted by a lone wolf Derelict 756 | -9/Mines | Learned location of Storage (-8) 853 | -9/Mines | Discovered new exit (range 6) 859 | -9/Mines | Entered Materials 859 | -8/Materials | Accompanied by 1 ally 859 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1143 | -8/Materials | Build established: Tank 1310 | -8/Materials | Discovered new exit (range 6) 1331 | -8/Materials | Entered Factory 1331 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1334 | -7/Factory | Identified exit to DSF 1334 | -7/Factory | Entered DSF 1370 | -7/DSF | Additional patrols routed to DSF 1456 | -7/DSF | Lost 8 parts (1p2n1u4w) 1580 | -7/DSF | Sterilization system engaged 1600 | -7/DSF | Ambient heat levels rising (+10) 1615 | -7/DSF | Ambient heat levels rising (+10) 1630 | -7/DSF | Ambient heat levels rising (+10) 1641 | -7/DSF | Discovered new exit (range 16) 1645 | -7/DSF | Ambient heat levels rising (+10) 1660 | -7/DSF | Ambient heat levels rising (+10) 1675 | -7/DSF | Ambient heat levels rising (+10) 1679 | -7/DSF | Entered Factory 1679 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1744 | -6/Factory | Build established: Scavenger-Tank 1903 | -6/Factory | Repaired Carbon-fiber Leg 2034 | -6/Factory | Discovered new exit (range 12) 2171 | -6/Factory | Lost 4 parts (1p1u2w) 2196 | -6/Factory | Entered another Factory area 2196 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 2413 | -5/Factory | Garrison activated, responded to threat 2449 | -5/Factory | Destroyed 7 combat bots 2607 | -5/Factory | Discovered new exit (range 5) 2613 | -5/Factory | Entered Upper Caves 2670 | -5/Upper Caves | Met a Warlord Commander 2671 | -5/Upper Caves | Learned location of Warlord (-4) 2672 | -5/Upper Caves | Warlord Commander delivered Encrypted Comm Array 2673 | -5/Upper Caves | Build established: Scavenger-Gunner 2687 | -5/Upper Caves | Found Encrypted Comm Array 2796 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 2837 | -5/Upper Caves | Lost 3 parts (2n1u) 5613 | -5/Upper Caves | Lost 3 parts (1u2w) 5757 | -5/Upper Caves | Found Imp. Powered Armor 5814 | -5/Upper Caves | Found Imp. Powered Armor 5861 | -5/Upper Caves | Build established: Tank 8171 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 8207 | -5/Upper Caves | Discovered new exit (range 10) 8212 | -5/Upper Caves | Entered another Upper Caves area 8221 | -5/Upper Caves | Lost 5 parts (1p1u3w) 8230 | -5/Upper Caves | Discovered new exit (range 2) 8232 | -5/Upper Caves | Entered Factory 8232 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8302 | -4/Factory | Core integrity fell below 50% 8383 | -4/Factory | Core integrity fell below 20% 8415 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- local area. 08274_ Adv. Plasma Cannon destroyed. 08274_ Slammed into S-27 Virus. 08283_ K-01 Serf collects debris. 08298_ Acquired Field Propulsion Array. 08301_ Slug penetrates Wall. 08305_ Connecting with DSF Access... 08305_ Current location identified: Factory 08308_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 08313_ Slug penetrates Wall. 08314_ Field Propulsion Array destroyed. 08317_ Penetrated by Slug. 08332_ O-24 Administrator uses terminal to summon reinforcements. 08332_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F017. 08332_ O-24 Administrator locks terminal. 08410_ Slammed into S-27 Virus. 08411_ Enh. Optical Array broken. 08411_ Destabilizing: Short circuit. 08414_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????????################ | | ??????????????????????????????????# # | | ??????????????????????????????????# # | | ??????????????????????????????????# # | | ??????????????????????????????????# # | | ??????????????????????????????????# # | | ????????????????????????########### # | | ????????????##+##??###??# ####+########+## | | ????????????? ##T ### #### ## | | ????????????? | | ???????????? | | ????????????? """" | | ?????????????? """" | | ??????????????? """" | | ????????????????? #######@ ## | | ????????????????????????# s ## """" #? | | ?????????????????############+###### """" #? | | ?????????????????# # """" #? | | ?????????????????# """""""""% # ## | | ?????????????????# # | | ?????????????????# " "" + #### | | ?????????????????# "R"" # #??# | | ?????????????????# """ # #??# | | ?????????????????# ! + #??# | | ?????????????????######################+##+#### | | ?????????????????????????????????# + | | ?????????????????????????????????# """"""""" # | | ?????????????????????????????????# # | | ?????????????????????????????????# """"""""" # | | ?????????????????????????????????# # | | ?????????????????????????????????##########+### | | ????????????????????????????????????????? #?# | | ????????????????????????????????????????### #?# | | ??????????????????????????????????????????# #?### | | ??????????????????????????????????????????# #???# | | ??????????????????????????????????????????# #???# | | ??????????????????????????????????????????# ##### | | ????????????????????????????????????????### %%%%%% | | ???????????????????????????????????????##"#+##+## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 32 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Jamming Range 14 Base Temperature (-) 100 Armor Coverage 600 Core Shielding 30 Evasion (%) 62 Targeting Accuracy 5 Armor Integrity Analysis 30 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AssaultCatalystCleaver Manual? 0 Play Time 01:06:45 Cumulative 29.8 hours Start 2024.12.31 @ 10:34:53 End 2024.12.31 @ 11:40:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 45 Rogue 45 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 26 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 93ba9c52-19da-4bf5-903b-f5898f4dfaf5