Cogmind - Beta 12 @@@ ROGUE MODE // 2023.09.11 @ 04:53:31 Player: Ivan Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (146) 730 Value Destroyed (3824) 3824 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (337) 337 TOTAL SCORE: 11411 Bonus ------- High Alert Combat Kills 37 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1300 Matter 244/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Fission Core Micro Fission Core Stasis Canceller Improved Transmission Jammer Graphene Brace Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Improved VTOL Module Xenon Bombardment Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Improved Surge Thruster Improved Surge Thruster > --- UTILITY ---------- Advanced Power Amplifier Advanced ECM Suite Layered Light Armor Plating Hacking Suite Hacking Suite Hacking Suite Improved Recalibrator > --- WEAPON ----------- Hammer > --- INVENTORY -------- Micro Fission Core Micro Fission Core Stasis Canceller Improved Transmission Jammer Graphene Brace [Rating: 74] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Fission Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved VTOL Module Utility Hacking Suite Device Cooling System Storage Huge Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Autogun Energy Gun Improved EM Shotgun Ballistic Gun Autogun Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Impact Weapon Hammer Slashing Weapon Great Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Slots Evolved 14 | . . . 2 . . . 2 2 2 2 2 2 Power 1 | . . . . . . . . . . . 1 . Propulsion 5 | . . . 1 . . . . 2 1 . . 1 Utility 8 | . . . 1 . . . 2 . 1 2 1 1 Weapon . | . . . . . . . . . . . . . Parts Attached 148 | 6 20 2 18 6 . 3 42 13 19 10 8 1 Power 17 | 1 4 . 1 . . . 3 1 4 1 2 . Engine 8 | 1 4 . 1 . . . 2 . . . . . Core 9 | . . . . . . . 1 1 4 1 2 . Reactor . | . . . . . . . . . . . . . Propulsion 40 | 3 3 . 5 1 . 1 12 7 4 2 2 . Treads 17 | 3 3 . 5 1 . 1 4 . . . . . Leg 2 | . . . . . . . 2 . . . . . Wheel 3 | . . . . . . . 3 . . . . . Hover . | . . . . . . . . . . . . . Flight 18 | . . . . . . . 3 7 4 2 2 . Utility 53 | . 8 2 7 . . . 13 5 8 5 4 1 Device 18 | . 3 1 1 . . . 2 . 3 3 4 1 Storage 2 | . 1 . 1 . . . . . . . . . Processor 2 | . . . . . . . 1 1 . . . . Hackware 5 | . . . . . . . 2 2 . 1 . . Protection 26 | . 4 1 5 . . . 8 2 5 1 . . Artifact . | . . . . . . . . . . . . . Weapon 38 | 2 5 . 5 5 . 2 14 . 3 2 . . Energy Gun 1 | . . . 1 . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 19 | 2 5 . 3 1 . 1 7 . . . . . Ballistic Cannon 5 | . . . 1 1 . 1 2 . . . . . Launcher 7 | . . . . 1 . . 2 . 3 1 . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 3 | . . . . 1 . . 1 . . 1 . . Slashing Weapon 3 | . . . . 1 . . 2 . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 5 | . . 1 2 . . . 1 . . 1 . . Parts Lost 48 | . 3 . 1 . . . 14 4 1 4 5 16 Power 6 | . 1 . . . . . 1 . . 1 1 2 Propulsion 14 | . . . . . . . 5 1 . . 2 6 Utility 20 | . 1 . 1 . . . 4 2 1 2 2 7 Weapon 8 | . 1 . . . . . 4 1 . 1 . 1 Highest Loss Streak 16 | . 2 . 1 . . . 6 2 1 2 3 16 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 92 100 98 100 100 100 87 98 89 92 73 73 Engine 7 | . 13 14 11 11 11 11 4 . . . . . Core 1 | . . . . . . . . 7 5 4 4 8 Treads 20 | . 28 28 32 33 33 33 12 . . . . . Wheel 1 | . . . . . . . 7 . . . . . Flight 7 | . . . . . . . . 37 37 35 25 26 Device 7 | . 3 . 10 11 11 11 . 7 8 15 16 13 Storage 8 | . 11 14 11 11 11 11 8 . . . . . Processor 2 | . . . . . . . 8 4 3 . . . Hackware 5 | . . . . . . . 9 17 13 17 15 14 Protection 11 | . 8 14 9 11 11 11 16 6 12 11 6 3 Ballistic Gun 12 | . 26 28 18 9 11 11 13 . . . . . Ballistic Cannon 3 | . . . 3 9 11 10 2 . . . . . Slashing Weapon 1 | . . . . . . . . 7 6 4 . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 104 | 9 26 26 104 102 102 102 103 22 22 22 32 23 Greatest Support 69 | 40 46 46 69 63 63 63 63 25 32 35 35 31 Greatest Overweight (x) 30 | . . . 2 1 1 2 30 . 1 . 1 2 Average Overweight (x) . | . . . . 1 1 1 2 . . . . . Largest Inventory Capacity 25 | 5 10 10 25 25 25 25 25 5 5 5 5 5 Average Capacity 17 | 5 8 10 20 25 25 25 24 5 5 5 5 5 Most Carried 25 | 5 10 10 20 22 22 24 25 5 5 5 5 5 Average Carried 14 | . 7 10 13 20 21 23 21 4 4 3 2 5 Final Capacity 25 | 5 10 10 25 25 25 25 5 5 5 5 5 5 Final Carried 24 | . 10 10 20 21 22 24 5 5 5 4 5 5 Class Distribution -------------------- 68% | Mutant 12% | Hacker-Sprinter 9% | Scavenger-Mutant 7% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Hacker-Scout | -7/Factory Hacker-Scout | -6/Factory Hacker-Mutant | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Sprinter | -3/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Matter Collected 3873 | 125 704 144 672 230 23 170 1315 256 209 . 25 . Remotely . | . . . . . . . . . . . . . Salvage Created 4976 | . 822 . 1234 216 . 144 1839 222 398 23 78 . Parts 342 | . 71 . 92 15 . 9 109 20 23 3 . . Haulers Intercepted 10 | . 2 . 3 . . . 3 . 1 . 1 . Recyclers Shooed 11 | . 1 . . . . . 9 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Combat Hostiles Destroyed 93 | . 18 . 26 9 . 6 28 2 4 . . . Melee 6 | . . . . . . . 1 1 4 . . . Guns 69 | . 18 . 21 6 . 3 21 . . . . . Cannons 13 | . . . 5 3 . 3 2 . . . . . AOE 5 | . . . . . . . 4 1 . . . . Classes Destroyed 14 | . 7 . 3 . . . 3 1 . . . . Worker 6 | . . . 1 . . . 5 . . . . . Builder 9 | . 2 . 2 2 . . 3 . . . . . Tunneler 1 | . 1 . . . . . . . . . . . Hauler 10 | . 2 . 3 . . . 3 . 1 . 1 . Recycler 6 | . . . . . . . 6 . . . . . Mechanic 2 | . . . . . . . 1 1 . . . . Operator 6 | . 2 . 1 . . . . 2 . 1 . . Watcher 13 | . 2 . 5 . . . 3 2 1 . . . Swarmer 27 | . 6 . 8 6 . 3 4 . . . . . Grunt 40 | . 12 . 8 2 . 2 16 . . . . . Brawler 3 | . . . 1 1 . 1 . . . . . . Sentry 19 | . . . 9 . . . 7 . 3 . . . Hunter 2 | . . . . . . . 1 1 . . . . Programmer 2 | . . . . . . . . 1 1 . . . Best Kill Streak 6 | . 4 . 5 3 . 2 6 2 2 1 1 . Combat Bots Only 5 | . 3 . 5 3 . 2 3 1 2 . . . Max Kills in Single Turn 3 | . 2 . 2 1 . 1 3 1 1 1 1 . Gunslinging 1 | . 1 . 1 . . . . . . . . . Exploded 1 | . . . . . . . 1 1 . . . . Melee 1 | . . . . . . . 1 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Damage Taken 8962 | . 1021 15 774 218 . 253 2358 424 480 395 892 2132 Core 2441 | . 133 . 92 21 . 14 432 30 112 82 179 1346 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 158 | . . . . . . . 53 . 50 21 34 . Regen/Repaired (Parts) 592 | . 106 . 104 . . . . 125 257 . . . Core Remaining (%) 73 | 100 . 46 . . . 68 21 95 86 91 84 . Volleys Fired 398 | . 74 1 75 21 . 14 200 9 3 1 . . Largest 2 | . 2 2 2 2 . 2 2 1 1 1 . . Hottest 62 | . 46 46 62 62 . 62 62 30 . 40 . . Shots Fired 688 | . 143 2 139 33 . 28 330 9 3 1 . . Gun 580 | . 143 2 124 12 . 17 282 . . . . . Cannon 79 | . . . 15 16 . 11 37 . . . . . Launcher 29 | . . . . 5 . . 11 9 3 1 . . Special . | . . . . . . . . . . . . . Kinetic 659 | . 143 2 139 28 . 28 319 . . . . . Thermal . | . . . . . . . . . . . . . Explosive 28 | . . . . 5 . . 11 9 3 . . . Electromagnetic 1 | . . . . . . . . . . 1 . . Robot Hit Streak 21 | . 8 4 13 8 . 7 21 5 . . . . Robot Miss Streak 6 | . 6 . 4 1 . 1 4 . . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 8 | . 4 . 3 . . . 1 . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . 1 . . . . . Shots Hit Robots 475 | . 88 2 94 18 . 20 227 9 14 1 2 . Core Hits 233 | . 38 . 49 9 . 8 106 14 8 1 . . Critical Kills 1 | . . . 1 . . . . . . . . . Critical Parts Destroyed 5 | . . . 1 . . . 3 . . . 1 . Critical Strikes 14 | . . . 3 1 . 1 6 . 2 . 1 . Destroy 5 | . . . 2 . . . 3 . . . . . Blast 5 | . . . 1 1 . 1 2 . . . . . Smash 1 | . . . . . . . . . . . 1 . Sever 3 | . . . . . . . 1 . 2 . . . Melee Attacks 158 | . . . . 14 . . 7 36 47 21 22 11 Impact 51 | . . . . 14 . . 4 . . . 22 11 Slashing 107 | . . . . . . . 3 36 47 21 . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 6 | . . . . 2 . . . 2 1 . 1 . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 9272 | . 1407 32 1551 484 . 353 3786 827 656 67 109 . Guns 5474 | . 1400 32 1304 150 . 176 2412 . . . . . Cannons 1197 | . . . 229 180 . 177 611 . . . . . Explosions 903 | . . . . . . . 507 396 . . . . Melee 1647 | . . . . 150 . . 234 431 656 67 109 . Ramming 51 | . 7 . 18 4 . . 22 . . . . . Kinetic 6671 | . 1400 32 1533 330 . 353 3023 . . . . . Thermal 123 | . . . . . . . . 123 . . . . Explosive 641 | . . . . . . . 507 134 . . . . Electromagnetic 139 | . . . . . . . . 139 . . . . Impact 352 | . . . . 150 . . 93 . . . 109 . Slashing 1295 | . . . . . . . 141 431 656 67 . . Piercing . | . . . . . . . . . . . . . Highest Corruption 10 | . . . . . . . . . . 1 10 2 Average Corruption 5 | . . . . . . . . . . 1 10 1 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 8 | . . . . . . . . . . 1 7 . Message Errors 3 | . . . . . . . . . . 1 2 . Matter Fused 1 | . . . . . . . . . . . 1 . Energy Discharges 2 | . . . . . . . . . . . 2 . Data Loss (minor) 2 | . . . . . . . . . . . 2 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 312 | . . . . 86 . 9 20 165 . . 32 . Projectiles 35 | . . . . 6 . 9 20 . . . . . Explosions 108 | . . . . . . . . 108 . . . . Melee 169 | . . . . 80 . . . 57 . . 32 . Knockbacks 12 | . . . 2 2 . . 8 . . . . . Impact . | . . . . . . . . . . . . . Kinetic 12 | . . . 2 2 . . 8 . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 238 | . . . . 4 . . 5 206 . 23 . . Shots 6 | . . . . 1 . . . 4 . 1 . . Rammed 9 | . 3 2 1 1 . . 2 . . . . . Targets Rammed 12 | . 3 2 2 1 . . 4 . . . . . Kicked . | . . . . . . . . . . . . . Crushed 3 | . . . 1 . . . 2 . . . . . Highest Temperature 437 | . 132 14 . . . 1 188 35 437 180 26 144 Average Temperature 45 | . 27 10 . . . 1 47 7 77 58 4 74 Received Heat Transfer 2251 | . 477 9 210 18 . 63 1143 66 69 46 150 . Effects 2 | . . . . . . . . . 2 . . . Shutdowns 1 | . . . . . . . . . 1 . . . Energy Bleed 1 | . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 6 | . . . . 3 . . . . . . 3 . Impact Corruptions 6 | . . . . 4 . . . . . . 2 . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred 100 | . . . . . . . . 100 . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Peak Influence 561 | . 162 68 345 238 . 171 432 561 419 91 334 176 Initial 274 | . . 53 . 96 . . . 180 274 . 39 174 Average 139 | . 57 52 196 36 . 41 203 340 239 15 149 110 Maximum Alert Level 2 | . . . 1 1 . . 2 2 2 . 1 . Low Security (%) 70 | 100 100 100 44 97 . 100 56 13 27 100 68 100 Level 1 24 | . . . 55 2 . . 31 47 69 . 31 . Level 2 5 | . . . . . . . 12 39 2 . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 35 | . 5 . 2 1 . . 3 10 8 2 3 1 Investigation 11 | . 3 . 1 1 . . . 4 2 . . . Extermination 5 | . . . . . . . . 1 1 2 . 1 Reinforcement 19 | . 2 . 1 . . . 3 5 5 . 3 . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . 1 . . . Construction Impeded 1 | . . . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Distress Signals 10 | . . . 2 . . . 5 2 . 1 . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 226 | . 23 1 38 9 . 9 55 25 21 18 22 5 Peak Tracking Total 11 | . 4 1 4 3 . 4 6 6 11 10 7 6 Tactical Retreats 26 | . . . 2 . . 1 2 9 3 3 5 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Traps Triggered 8 | . 3 . 2 . . . 1 . 2 . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Machines Disabled 14 | . . . 2 . . . 2 9 . . 1 . Max in Single Turn 5 | . . . 1 . . . 1 5 . . 1 . Garrison Access 1 | . . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Machines Accessed 61 | . 6 . 11 1 5 . 7 11 13 3 2 2 Terminals 33 | . 4 . 8 . . . 5 3 7 3 2 1 Fabricators . | . . . . . . . . . . . . . Repair Stations 7 | . 1 . 1 . . . . 3 2 . . . Recycling Units 9 | . 1 . 2 . . . 2 3 1 . . . Scanalyzers 4 | . . . . . . . . 2 1 . . 1 Garrison Access 2 | . . . . . . . . . 2 . . . Total Hacks 184 | . 15 . 26 1 50 . 19 26 32 7 3 5 Successful 125 | . 10 . 11 1 50 . 9 19 18 4 1 2 Failed 58 | . 4 . 15 . . . 10 7 14 3 2 3 Catastrophic 11 | . 1 . 2 . . . 1 2 3 1 1 . Database Lockouts 1 | . 1 . . . . . . . . . . . Manual 50 | . 7 . 14 . 1 . 6 3 10 4 3 2 Terminals 72 | . 7 . 19 . . . 13 5 16 7 3 2 Fabricators . | . . . . . . . . . . . . . Repair Stations 27 | . 5 . 4 . . . . 9 9 . . . Recycling Units 16 | . 3 . 3 . . . 6 3 1 . . . Scanalyzers 14 | . . . . . . . . 9 2 . . 3 Garrison Access 4 | . . . . . . . . . 4 . . . Terminal Hacks 76 | . 3 . 6 1 50 . 4 1 6 4 1 . Record 51 | . 1 . . . 49 . 1 . . . . . Robot Analysis 3 | . 1 . 2 . . . . . . . . . Prototype ID Bank 2 | . . . 1 . . . 1 . . . . . Open Door 1 | . . . . 1 . . . . . . . . Level Access Points 4 | . . . . . . . . 1 1 1 1 . Branch Access Points 2 | . 1 . 1 . . . . . . . . . Machine Index 1 | . . . . . . . . . . 1 . . Terminal Index 1 | . . . . . . . . . 1 . . . Alert Level 1 | . . . . . . . . . 1 . . . Unreport Threat 4 | . . . 1 . . . . . 2 1 . . Recall Extermination 1 | . . . . . . . . . 1 . . . Hauler Manifests 2 | . . . 1 . . . 1 . . . . . Registered Prototypes 1 | . . . . . . . 1 . . . . . Zone Layout 1 | . . . . . . . . . . 1 . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 23 | . 5 . 2 . . . . 8 8 . . . Scan Component 13 | . 3 . 1 . . . . 5 4 . . . Repair 10 | . 2 . 1 . . . . 3 4 . . . Recycling Unit Hacks 14 | . 2 . 3 . . . 5 3 1 . . . Report Inventory 11 | . 1 . 2 . . . 4 3 1 . . . Retrieve Matter 1 | . . . 1 . . . . . . . . . Retrieve Components 2 | . 1 . . . . . 1 . . . . . Scanalyzer 11 | . . . . . . . . 7 2 . . 2 Insert Component 5 | . . . . . . . . 3 1 . . 1 Analyze 6 | . . . . . . . . 4 1 . . 1 Garrison Access Hacks 1 | . . . . . . . . . 1 . . . Seal Access 1 | . . . . . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . . Hacking Detections 46 | . 5 . 10 . . . 7 8 9 3 2 2 Full Trace Events 10 | . 2 . . . . . 2 4 2 . . . Feedback Events 1 | . . . . . . . . 1 . . . . Hackware Fried 1 | . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . . . 3 1 . . 1 Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 10 | . 2 . 1 . . . . 3 4 . . . Time 336 | . 64 . 32 . . . . 88 152 . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 20 | . 10 . . . . . 10 . . . . . Parts Scanalyzed 5 | . . . . . . . . 3 1 . . 1 Part Schematics Acquired 5 | . . . . . . . . 3 1 . . 1 Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Robot Analysis Total 3 | . 1 . 2 . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Turns Passed 14358 | 129 1445 514 2179 2030 1163 873 2818 911 831 596 234 635 Spaces Moved 8843 | 49 693 316 852 804 484 333 900 1713 1409 605 430 255 Core 29 | 18 . . . . . . 11 . . . . . Treads 4003 | 31 693 316 852 804 484 333 490 . . . . . Legs 32 | . . . . . . . 32 . . . . . Wheels 356 | . . . . . . . 356 . . . . . Hover . | . . . . . . . . . . . . . Flight 4423 | . . . . . . . 11 1713 1409 605 430 255 Fastest Speed 20 | 50 160 160 160 240 240 240 105 25 22 22 20 20 Average Speed 120 | 119 160 160 210 240 240 240 235 25 25 27 31 31 Slowest Speed 1550 | 160 160 160 320 240 240 320 1550 27 102 32 114 184 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 5 | . . . . . . . . . 1 3 1 . Cave-ins Triggered 1 | . . . . . . . . . . . 1 . Exploration Rate (%) 52 | 4 82 64 80 100 91 71 62 41 48 22 14 6 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . . 1 . . . . . . . Known Exits Taken 6 | . 1 . 1 . . . . 1 1 1 1 . Unknown Exits Taken 6 | 1 . 1 . 1 1 1 1 . . . . . Scrap Searched 3 | . . 2 . 1 . . . . . . . . Spaces Dug 193 | . . . . 19 . . . 98 45 15 11 5 Terrain Destroyed 334 | . . . . 65 . 1 55 128 54 15 11 5 Melee 91 | . . . . 7 . . . 22 31 15 11 5 Projectile 4 | . . . . 2 . 1 . . 1 . . . AOE 239 | . . . . 56 . . 55 106 22 . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Total 11694 | 120 905 322 1123 853 486 382 1316 2122 1793 995 486 791 Wait 1965 | 59 83 . 143 3 . 29 117 337 294 353 23 524 Move 8822 | 48 692 315 851 803 483 332 899 1712 1407 598 427 255 Hop 4 | . . . . . . . . . . 3 1 . Pick Up 76 | 5 20 . 18 1 1 2 14 6 4 2 3 . Fast Attach 77 | 1 9 2 12 1 . 1 17 7 16 5 5 1 Attach 56 | 5 8 . 4 3 . 1 20 6 1 5 3 . Detach 18 | 1 2 . . 3 . 1 2 3 2 3 1 . Swap 15 | . 3 . 2 2 . 1 5 . 2 . . . Drop 80 | 1 11 2 16 1 . 1 31 6 6 4 1 . Fire 398 | . 74 1 75 21 . 14 200 9 3 1 . . Melee 158 | . . . . 14 . . 7 36 47 21 22 11 Ram 1 | . . . . . . . 1 . . . . . Kick . | . . . . . . . . . . . . . Crush 11 | . 3 2 2 1 . . 3 . . . . . Escape Stasis 11 | . . . . . . . . . 11 . . . Rewire 2 | . . . . . 2 . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory (discovered 6 exits: *Fac x4 / *Sto x2) -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 6 exits: *Fac x4 / [*Upp x2]) -4/Factory (discovered 4 exits: *Res x4) -3/Research History --------- Turn | Location | Event 15 | -11/Junkyard | Discovered new exit (range 15) 130 | -11/Junkyard | Entered Materials 302 | -10/Materials | Build established: Mutant 484 | -10/Materials | Discovered new exit (range 9) 552 | -10/Materials | Discovered new exit (range 13) 755 | -10/Materials | Central database locked down 815 | -10/Materials | Discovered new exit (range 15) 978 | -10/Materials | Identified exit to Mines 1477 | -10/Materials | Repaired Autogun 1511 | -10/Materials | Repaired Autogun 1527 | -10/Materials | Core integrity fell below 50% 1575 | -10/Materials | Entered Mines 1590 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1768 | -10/Mines | Discovered new exit (range 10) 1968 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1972 | -10/Mines | Found Prototype Device 1972 | -10/Mines | Identified Exp. Sensor Array 2089 | -10/Mines | Entered Materials 2089 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3033 | -9/Materials | Discovered new exit (range 8) 3573 | -9/Materials | Identified exit to Mines 4173 | -9/Materials | Repaired Imp. Treads 4268 | -9/Materials | Entered Mines 4321 | -9/Mines | Discovered new exit (range 4) 4326 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4756 | -9/Mines | Learned Materials terminal intel 4779 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5012 | -9/Mines | Discovered new exit (range 10) 5153 | -9/Mines | Met a Derelict shopkeep closing up shop 6286 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6286 | -9/Mines | Discovered new exit (range 5) 6298 | -9/Mines | Entered Exiles 6334 | -9/Exiles | Discovered new exit (range 15) 6363 | -9/Exiles | Met 8R-AWN 6404 | -9/Exiles | Met EX-HEX 6562 | -9/Exiles | Met EX-BIN 6598 | -9/Exiles | Aligned with FarCom system 6600 | -9/Exiles | Given EX-Vault access code 6665 | -9/Exiles | Opened EX-Vault 6682 | -9/Exiles | Found Cloak of Protection 6815 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6892 | -9/Exiles | Met EX-DEC 6913 | -9/Exiles | Learned location of Zion (-7) 7032 | -9/Exiles | Visited The Gauntlet 7432 | -9/Exiles | Discovered new exit (range 14) 7461 | -9/Exiles | Left Exiles lab with Cloak of Protection 7461 | -9/Exiles | Entered Mines 8230 | -8/Mines | Discovered new exit (range 5) 8334 | -8/Mines | Entered Materials 8334 | -8/Materials | Evolved 2 slots: Utility x2 8335 | -8/Materials | Loaded intel: 12 terminal locations 9142 | -8/Materials | Lost 6 parts (1p2n2u1w) 9269 | -8/Materials | Core integrity fell below 50% 9339 | -8/Materials | Lost 3 parts (2u1w) 9730 | -8/Materials | Discovered new exit (range 13) 10030 | -8/Materials | Build established: Scavenger-Mutant 11152 | -8/Materials | Entered Factory 11152 | -7/Factory | Evolved 2 slots: Propulsion x2 11153 | -7/Factory | Identified exit to Storage 11390 | -7/Factory | Repaired Imp. Flight Unit? 11436 | -7/Factory | Build established: Hacker-Sprinter 11470 | -7/Factory | Repaired Imp. Flight Unit 11488 | -7/Factory | Hacking Suite fried by hacking feedback 11613 | -7/Factory | Discovered new exit (range 16) 11655 | -7/Factory | Identified exit to Factory 11797 | -7/Factory | Discovered exit to Storage (range 11) 11807 | -7/Factory | Build established: Hacker-Scout 11912 | -7/Factory | Repaired Imp. Light Armor Plating 12063 | -7/Factory | Entered another Factory area 12063 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12223 | -6/Factory | Repaired Imp. VTOL Module 12413 | -6/Factory | Search patrols dispatched 12461 | -6/Factory | Identified exit to Factory 12661 | -6/Factory | Repaired Lgt. Fission Core 12706 | -6/Factory | Repaired Lyr. Light Armor Plating 12746 | -6/Factory | Repaired Imp. Propulsion Shielding 12881 | -6/Factory | Build established: Hacker-Sprinter 12894 | -6/Factory | Entered another Factory area 12894 | -5/Factory | Evolved 2 slots: Utility x2 13230 | -5/Factory | Build established: Hacker-Mutant 13322 | -5/Factory | Identified exit to Factory 13343 | -5/Factory | Discovered new exit (range 13) 13367 | -5/Factory | Spotted B-75 Beast 13481 | -5/Factory | Discovered new exit (range 16) 13490 | -5/Factory | Entered another Factory area 13490 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 13516 | -4/Factory | Identified exit to Research 13556 | -4/Factory | Crushed by falling debris 13556 | -4/Factory | System corruption reached 10% 13569 | -4/Factory | Build established: Hacker-Sprinter 13593 | -4/Factory | Lost 3 parts (1p1n1u) 13724 | -4/Factory | Entered Research 13724 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 14349 | -3/Research | Core integrity fell below 50% 14355 | -3/Research | Core integrity fell below 20% 14359 | -3/Research | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- Hammer destroyed. R-10 Processor collects Terrain Scanner. Penetrated by Slug. Adv. ECM Suite destroyed. Critical hit (Blast). ALERT: Rogue bot located, Programmers report to Research Zone 7I. Penetrated by Slug. Hacking Suite destroyed. Mic. Fission Core destroyed. Imp. Recalibrator destroyed. Hacking Suite destroyed. Critical hit (Blast). R-10 Processor collects Wheel. U-05 Engineer builds a Wall. Knocked back. R-10 Processor collects Wheel. Hacking Suite destroyed. Critical hit (Blast). [Achievement: 5k Club] [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ########?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | "" #?????????????????????????????????????????? | | "" #?????????????????????????????????????????? | | T" #????????????? "???????????????????????? | | "" #????????????# ??????????????????????? | | "" ############## ??????????????????????? | | # = # ??????????????????????? | | # # ???????????????????????? | | # """"# ???????????????????????? | | # """"# #???????????????????????? | | # """"# ^ #???????????????????????? | | +#+##### """"# #???????????????????????? | | + # #???????????????????????? | | # # #???????????????????????? | | + | # #???????????????????????? | | #### # s #???????????????????????? | | #??# #R s##??????????????????????? | | #??# # us@#??????????????????????? | | ############+#### u##??????????????????????? | | %##############??????????? | | # #??????????? | | # #??????????? | | Hp # """ "" #??????????? | | "############# ######## """ """#??????????? | | ##???????????# ## ! # """ S"#??????????? | | ?????????????# ## # """#??????????? | | ?????????????# ## # """#??????????? | | ?????????????# ## # """ #??????????? | | ?????????????# ## # """ #????###???? | | ?????????????# ## # """ #???? ????? | | ?????????????# #? # #??? ????? | | ?????????????# #??? # #?? """????? | | ????????????## ######+#####+######+##? """ ""? | | ????????????# ^ # """ """ | | ???????????##T % # | | ???????????#"" + | | ???????????### # """ """ | | ?????????????#"################+### # """ ???? | | ?????????????###??????????????????# #? """ ???? | | ??????????????????????????????????# #? ???? | | ??????????????????????????????????# #?? ??? | | ??????????????????????????????????# #???####??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 31 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 2 Cloak Strength 5 Power Amplification 30 Armor Coverage 300 Propulsion Shielding 66 Evasion (%) 65 Targeting Accuracy 5 Recoil Reduction 3 Offensive Hacking 30 Defensive Hacking 10 Item Schematics ----------------- Imp. VTOL Module | -7/Factory | Scanalyzed Imp. Flight Unit | -7/Factory | Scanalyzed Imp. Propulsion Shielding | -7/Factory | Scanalyzed Lgt. Fission Core | -6/Factory | Scanalyzed Mic. Fission Core | -3/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club 5k Club Armchair Analyst Can't Catch Me Dangerous Findings Hey, That's Mine! Librarian Made in Tau Ceti IV One Hack Too Far Party Time Prolific Hacker Remodeling Serviceable Loadout Shopping List System Compromised Tourist Unlikely Earthworm Challenges ------------ None Game ------ Seed MassTargetingPerforator Manual? 0 Play Time 04:25:15 Cumulative 10.4 hours Start 2023.09.10 @ 23:54:34 End 2023.09.11 @ 04:53:31 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 2 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 8 Achievement% 11 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e6c830db-26b1-4a1b-942e-d2867ad5cb28