Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.04.09 @ 11:20:54 Player: sentrybuster Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (156) 780 Value Destroyed (5845) 5845 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (688) 688 TOTAL SCORE: 11373 Bonus ------- High Alert Combat Kills 688 Cogmind --------- Core Integrity 0/1000 Matter 175/300 Energy 19/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Experimental Terrain Scan Processor > --- WEAPON (5) ------- (None) > --- INVENTORY (4) ---- Advanced Sensor Array Advanced Sensor Array Advanced Sensor Array Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Advanced Treads Advanced Treads Medium Treads Armored Medium Treads > --- UTILITY ---------- Advanced Cooling System Large Storage Unit Advanced Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Energy Filter Improved Medium Armor Plating > --- WEAPON ----------- Wave Gun Long-range Proton Cannon Neutron Cannon High-powered Shotgun KE Penetrator > --- INVENTORY -------- Micro Fission Core Advanced Sensor Array Advanced Sensor Array Advanced Sensor Array Improved Medium Armor Plating Neutron Cannon Enhanced Gauss Cannon Shock Bomb Launcher Proton Missile Launcher Proton Missile Launcher [Rating: 76] Favorites ----------- Power Enhanced Nuclear Core Engine Deuterium Engine Power Core Enhanced Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Wheel Wheel Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Protection Improved Medium Armor Plating Weapon High-powered Shotgun Energy Gun Wave Gun Energy Cannon Long-range Proton Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Gauss Cannon Launcher Proton Missile Launcher Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Slots Evolved 10 | . . 2 2 2 2 2 . Power . | . . . . . . . . Propulsion 2 | . . . 1 1 . . . Utility 5 | . . 2 . 1 1 1 . Weapon 3 | . . . 1 . 1 1 . Parts Attached 137 | 6 6 9 34 35 2 43 2 Power 8 | 1 . 1 4 . . 2 . Engine 3 | 1 . 1 1 . . . . Core 5 | . . . 3 . . 2 . Reactor . | . . . . . . . . Propulsion 22 | 2 . . 7 8 . 4 1 Treads 20 | 2 . . 7 8 . 3 . Leg . | . . . . . . . . Wheel 2 | . . . . . . 1 1 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 38 | 1 5 4 4 8 1 15 . Device 17 | . 1 2 2 5 . 7 . Storage 5 | 1 3 . . . . 1 . Processor 8 | . 1 1 . 2 1 3 . Hackware . | . . . . . . . . Protection 8 | . . 1 2 1 . 4 . Artifact . | . . . . . . . . Weapon 69 | 2 1 4 19 19 1 22 1 Energy Gun 15 | 1 . 2 5 4 . 3 . Energy Cannon 18 | . . 1 3 2 1 10 1 Ballistic Gun 13 | 1 . . 5 6 . 1 . Ballistic Cannon 9 | . 1 . 2 3 . 3 . Launcher 13 | . . 1 4 4 . 4 . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon 1 | . . . . . . 1 . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 8 | . . 1 2 4 . 1 . Parts Lost 47 | . . . 10 9 . 26 2 Power 4 | . . . 1 . . 3 . Propulsion 12 | . . . 3 2 . 6 1 Utility 10 | . . . 2 2 . 6 . Weapon 21 | . . . 4 5 . 11 1 Highest Loss Streak 22 | . . . 2 3 . 22 2 Average Slot Usage (%) 95 | . 96 99 95 97 96 94 7 Engine 2 | . 14 11 5 . . . . Core 4 | . . . 3 7 6 4 . Treads 24 | . 28 22 24 29 26 21 . Device 10 | . 4 11 8 12 13 9 . Storage 7 | . 15 11 9 7 6 4 . Processor 14 | . 4 19 9 14 18 16 5 Protection 3 | . . 2 8 1 . 5 . Energy Gun 5 | . 14 9 4 6 . 5 . Energy Cannon 3 | . . . 7 1 4 5 . Ballistic Gun 9 | . 3 . 12 10 13 10 . Ballistic Cannon 3 | . 10 11 . 2 6 2 . Naked Turns 10 | . . . . . . 10 . Heaviest Build 73 | 10 32 36 49 49 48 73 . Greatest Support 106 | 40 40 40 62 106 92 99 16 Greatest Overweight (x) 4 | . . . 1 . . 4 . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 14 | 6 14 10 10 10 10 10 4 Average Capacity 9 | 5 8 10 10 10 10 9 4 Most Carried 10 | 4 10 10 10 10 10 10 4 Average Carried 9 | 2 6 8 9 9 9 9 3 Final Capacity 10 | 6 10 10 10 10 10 4 4 Final Carried 10 | 4 10 10 10 10 10 4 3 Class Distribution -------------------- 31% | Mutant 25% | Skirmisher 24% | Gunner 12% | Scavenger-Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Skirmisher | -7/Factory Skirmisher | -6/Factory Scavenger-Gunner | -5/Factory Mutant | -5/Upper Caves Resources | -11 -10 -9 -8 -7 -6 -5 -5 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Matter Collected 3267 | 187 19 400 830 675 252 791 113 Remotely . | . . . . . . . . Salvage Created 7263 | . 19 543 1962 2014 274 2451 . Parts 347 | . 4 33 101 104 3 102 . Haulers Intercepted 10 | . . 1 1 4 1 3 . Recyclers Shooed 11 | . . 4 2 3 . 2 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Combat Hostiles Destroyed 108 | . . 11 38 27 1 31 . Guns 47 | . . 3 21 14 1 8 . Cannons 30 | . . 7 5 4 . 14 . AOE 27 | . . 1 12 6 . 8 . Classes Destroyed 14 | . 1 6 3 3 . 1 . Worker 5 | . . 1 3 1 . . . Builder 11 | . . . 2 3 . 6 . Hauler 10 | . . 1 1 4 1 3 . Recycler 10 | . . 1 2 3 1 3 . Mechanic 1 | . . . . 1 . . . Watcher 11 | . 1 3 4 1 . 2 . Swarmer 11 | . . . 7 . . 4 . Grunt 50 | . . 7 18 13 . 12 . Brawler 1 | . . . . . . 1 . Duelist 4 | . . 1 2 1 . . . Protector 1 | . . . . 1 . . . Sentry 25 | . . 3 9 7 1 5 . Hunter 5 | . . . 2 . . 3 . Programmer 11 | . . . . 5 . 6 . Best Kill Streak 13 | . 1 5 8 8 1 13 . Combat Bots Only 7 | . . 3 6 7 1 7 . Max Kills in Single Turn 4 | . 1 1 2 4 1 4 . Gunslinging . | . . . . . . . . Exploded 3 | . . 1 2 3 . 2 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Damage Taken 8959 | . . 444 1694 2024 120 4223 454 Core 1478 | . . 106 121 224 17 690 320 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 86 | 100 100 73 78 68 98 . . Volleys Fired 329 | . 4 43 84 83 10 101 4 Largest 5 | . 2 2 3 3 4 5 1 Hottest 275 | . 70 91 155 169 170 275 90 Shots Fired 803 | . 8 84 220 199 33 255 4 Gun 472 | . 8 38 141 154 20 111 . Cannon 283 | . . 43 60 34 13 129 4 Launcher 48 | . . 3 19 11 . 15 . Special . | . . . . . . . . Kinetic 421 | . 4 43 115 103 30 126 . Thermal 262 | . 4 38 86 61 . 69 4 Explosive 10 | . . 3 7 . . . . Electromagnetic 110 | . . . 12 35 3 60 . Robot Hit Streak 27 | . 5 19 23 18 17 27 1 Robot Miss Streak 5 | . 1 3 3 2 1 5 3 Penetration Max 1 | . . . . . . 1 . Secondary Targets 1 | . . . . 1 . . . Max Gunslinging Chain 1 | . . . . 1 . . . Shots Hit Robots 559 | . 6 56 144 143 31 178 1 Core Hits 293 | . 1 24 86 73 9 100 . Critical Hits 13 | . . . . 1 1 11 . Critical Kills 4 | . . . . . 1 3 . Critical Parts Destroyed 9 | . . . . 1 . 8 . Melee Attacks 3 | . . . . . . 3 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing 3 | . . . . . . 3 . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 16514 | . 51 1016 3745 4372 608 6686 36 Guns 6416 | . 51 227 1506 2334 313 1985 . Cannons 5559 | . . 612 887 636 261 3127 36 Explosions 4414 | . . 173 1352 1394 34 1461 . Melee 91 | . . . . . . 91 . Ramming 34 | . . 4 . 8 . 22 . Kinetic 6414 | . 14 612 1199 1586 549 2454 . Thermal 4741 | . 37 227 1317 1204 . 1920 36 Explosive 789 | . . 173 616 . . . . Electromagnetic 4445 | . . . 613 1574 59 2199 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing 91 | . . . . . . 91 . Highest Corruption 5 | . . . 1 1 . 5 5 Average Corruption 1 | . . . 1 1 . 1 5 Corruption Purged . | . . . . . . . . Effects 34 | . . . 7 3 . 23 1 Message Errors 7 | . . . 2 1 . 4 . Matter Fused 1 | . . . . . . 1 . Energy Discharges 6 | . . . 1 2 . 3 . Data Loss (minor) 7 | . . . . . . 7 . Targeting Errors 12 | . . . 4 . . 7 1 Weapon Failures 1 | . . . . . . 1 . Overload Shots 11 | . . . . 11 . . . Overflow Damage 219 | . . 1 5 36 1 176 . Projectiles 172 | . . 1 . 15 1 155 . Explosions 47 | . . . 5 21 . 21 . Melee . | . . . . . . . . Knockbacks 22 | . . 10 1 2 . 9 . Impact . | . . . . . . . . Kinetic 22 | . . 10 1 2 . 9 . Secondary . | . . . . . . . . Self-Inflicted Damage 451 | . . . 189 . 21 241 . Shots 13 | . . . 5 . 1 7 . Rammed 5 | . . . . 2 . 2 1 Targets Rammed 7 | . . 1 . 3 . 2 1 Kicked . | . . . . . . . . Crushed 2 | . . 1 . 1 . . . Highest Temperature 330 | . 80 135 324 330 42 278 30 Average Temperature 74 | . 40 50 91 82 19 63 16 Received Heat Transfer 2133 | . . 195 486 591 42 774 45 Effects 3 | . . . 3 . . . . Energy Bleed 1 | . . . 1 . . . . Interference 2 | . . . 2 . . . . Siege Activations . | . . . . . . . . Robots Corrupted 4 | . . . . 3 . 1 . Combat Hostiles 4 | . . . . 3 . 1 . Parts Fried 19 | . . . 4 11 . 4 . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 7 | . . . 2 3 . 2 . Heat Transferred 7104 | . 111 666 2122 1895 . 2285 25 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 12 | . . . 3 5 . 4 . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Peak Influence 893 | . 39 451 689 728 429 893 . Initial 336 | . . . 108 310 336 210 . Average 322 | . 28 192 291 502 363 286 . Maximum Alert Level 3 | . . 2 2 3 2 3 . Low Security (%) 30 | 100 100 58 47 . . 27 . Level 1 42 | . . 35 26 34 81 63 . Level 2 21 | . . 6 26 52 18 1 . Level 3 6 | . . . . 13 . 8 . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 25 | . . . 4 10 1 10 . Investigation 5 | . . . 4 . 1 . . Extermination 6 | . . . . 3 . 3 . Reinforcement 9 | . . . . 3 . 6 . Assault 1 | . . . . 1 . . . Garrison 4 | . . . . 3 . 1 . Intercept . | . . . . . . . . Construction Impeded 3 | . . . . 1 . 2 . Haulers Reinforced 4 | . . . . 2 . 2 . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 --------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Distress Signals 6 | . . 1 2 1 . 2 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 168 | . 1 16 47 33 1 51 19 Peak Tracking Total 13 | . 1 3 8 7 1 7 13 Tactical Retreats 13 | . . 1 2 1 . 8 1 Traps | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Traps Triggered 7 | . . . 1 4 . 2 . Indirectly 3 | . . . . 3 . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Machines Disabled 26 | . . 1 9 5 2 9 . Max in Single Turn 6 | . . 1 2 3 1 6 . Garrison Access 2 | . . . 1 1 . . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 --------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Machines Accessed 24 | . 2 1 9 6 1 5 . Terminals 14 | . 2 1 6 2 1 2 . Fabricators 2 | . . . . 2 . . . Repair Stations 2 | . . . 1 1 . . . Recycling Units 2 | . . . . . . 2 . Scanalyzers 2 | . . . 1 . . 1 . Garrison Access 2 | . . . 1 1 . . . Total Hacks 62 | . 3 5 28 15 4 7 . Successful 34 | . 3 2 15 7 2 5 . Failed 28 | . . 3 13 8 2 2 . Catastrophic 2 | . . . 1 . . 1 . Database Lockouts . | . . . . . . . . Manual 38 | . 3 5 17 6 4 3 . Terminals 42 | . 3 5 22 5 4 3 . Fabricators 6 | . . . . 6 . . . Repair Stations 4 | . . . 2 2 . . . Recycling Units 2 | . . . . . . 2 . Scanalyzers 5 | . . . 3 . . 2 . Garrison Access 3 | . . . 1 2 . . . Terminal Hacks 4 | . 1 . 3 . . . . Alert Level 1 | . . . 1 . . . . Unreport Threat 2 | . . . 2 . . . . Zone Layout 1 | . 1 . . . . . . Fabricator Hacks 3 | . . . . 3 . . . Load Schematic 1 | . . . . 1 . . . Build 2 | . . . . 2 . . . Repair Station Hacks 3 | . . . 2 1 . . . Scan Component 2 | . . . 1 1 . . . Repair 1 | . . . 1 . . . . Recycling Unit Hacks 2 | . . . . . . 2 . Retrieve Components 2 | . . . . . . 2 . Scanalyzer 4 | . . . 2 . . 2 . Insert Component 2 | . . . 1 . . 1 . Analyze 2 | . . . 1 . . 1 . Garrison Access Hacks 2 | . . . 1 1 . . . Seal Access 2 | . . . 1 1 . . . Unauthorized Hacks 16 | . 2 2 7 2 2 1 . Terminals 16 | . 2 2 7 2 2 1 . Track 6 | . 1 1 4 . . . . Botnet 8 | . 1 1 2 2 1 1 . Operators 2 | . . . 1 . 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 21 | . 2 1 8 6 1 3 . Full Trace Events 4 | . . . 3 . 1 . . Feedback Events 1 | . . . 1 . . . . Corruption 1 | . . . 1 . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . . 1 . . 1 . Parts Built 3 | . . . . 3 . . . Matter 380 | . . . . 380 . . . Time 148 | . . . . 148 . . . Total Part Build Rating 16 | . . . . 16 . . . Parts Repaired 1 | . . . 1 . . . . Time 38 | . . . 38 . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 2 | . . . . . . 2 . Parts Scanalyzed 2 | . . . 1 . . 1 . Part Schematics Acquired 2 | . . . 1 . . 1 . Parts Damaged 1 | . . . . . . 1 . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Upp Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 4 | . . . . 4 . . . Programmers 4 | . . . . 4 . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Turns Passed 6901 | 69 458 424 1387 1828 333 2348 54 Spaces Moved 3299 | 37 267 165 599 861 187 1107 76 Core 117 | 2 . . . . . 40 75 Treads 3173 | 35 267 165 599 861 187 1059 . Legs . | . . . . . . . . Wheels 9 | . . . . . . 8 1 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 155 155 155 50 50 Average Speed 153 | 154 160 160 160 156 155 152 50 Slowest Speed 250 | 160 160 160 180 158 155 250 100 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 25 | 3 39 20 61 31 7 24 16 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 3 | . . . . 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . Scrap Searched . | . . . . . . . . Spaces Dug 18 | . . . . . . 18 . Terrain Destroyed 311 | . . 26 132 15 1 134 3 Melee . | . . . . . . . . Projectile 58 | . . . 15 2 1 37 3 AOE 253 | . . 26 117 13 . 97 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 --------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Total 4461 | 46 292 242 843 1191 206 1555 86 Wait 580 | . 1 14 99 180 6 277 3 Move 3292 | 36 266 164 598 860 186 1106 76 Hop . | . . . . . . . . Pick Up 42 | 4 8 3 8 9 1 9 . Fast Attach 59 | 6 3 3 20 12 2 12 1 Attach 27 | . 1 3 3 7 . 12 1 Detach 16 | . 1 4 3 5 . 3 . Swap 52 | . 2 3 11 17 . 19 . Drop 54 | . 6 4 17 15 1 11 . Fire 329 | . 4 43 84 83 10 101 4 Melee 3 | . . . . . . 3 . Ram 1 | . . . . . . . 1 Kick . | . . . . . . . . Crush 6 | . . 1 . 3 . 2 . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -5/Factory -5/Upper Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 70 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 435 | -10/Materials | Discovered new exit (range 15) 528 | -10/Materials | Entered another Materials area 528 | -9/Materials | Evolved 2 slots: Utility x2 944 | -9/Materials | Discovered new exit (range 6) 952 | -9/Materials | Entered another Materials area 952 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1823 | -8/Materials | Discovered new exit (range 8) 2205 | -8/Materials | Repaired Hvy. Particle Cannon 2334 | -8/Materials | Discovered new exit (range 3) 2339 | -8/Materials | Entered Factory 2339 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2836 | -7/Factory | Fabricated Neutron Cannon (x2) 3201 | -7/Factory | Garrison activated, responded to threat 3539 | -7/Factory | First assault squad dispatched 3659 | -7/Factory | Lost 3 parts (2n1w) 3662 | -7/Factory | Destroyed 7 combat bots 3999 | -7/Factory | Build established: Skirmisher 4057 | -7/Factory | Discovered new exit (range 15) 4136 | -7/Factory | Fabricated Proton Missile Launcher (x1) 4165 | -7/Factory | Identified exit to Factory 4167 | -7/Factory | Entered another Factory area 4167 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4490 | -6/Factory | Discovered new exit (range 3) 4493 | -6/Factory | Identified exit to Factory 4500 | -6/Factory | Entered another Factory area 4500 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 5648 | -5/Factory | Build established: Scavenger-Gunner 5821 | -5/Factory | Spotted B-75 Beast 6366 | -5/Factory | Discovered new exit (range 13) 6393 | -5/Factory | Identified exit to Upper Caves 6619 | -5/Factory | Build established: Gunner 6667 | -5/Factory | Garrison activated, responded to threat 6706 | -5/Factory | Destroyed 7 combat bots 6824 | -5/Factory | Core integrity fell below 50% 6825 | -5/Factory | Released all parts (3) 6835 | -5/Factory | Found Prototype Processor 6835 | -5/Factory | Identified Exp. Terrain Scan Processor 6848 | -5/Factory | Entered Upper Caves 6854 | -5/Upper Caves | Lost 22 parts (2p6n5u9w) 6892 | -5/Upper Caves | Core integrity fell below 20% 6902 | -5/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 06828_ K-01 Serf collects debris. 06830_ Slug penetrates Wall. 06830_ Penetrated by Slug. 06830_ Slug penetrates Wall. 06831_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 06833_ Slug penetrates Wall. 06835_ Acquired Prototype Processor. 06835_ Identified Exp. Terrain Scan Processor. 06840_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F007. LOCATION=UPPER CAVES GOAL=ESCAPE 06877_ ZP-RN3(r) destroyed. 06885_ System corrupted: Neutron Cannon targeting data glitched. 06894_ Neutron Cannon destroyed. 06894_ Slammed into S-27 Virus. 06897_ Acquired 53 matter. 06898_ Acquired Com. Wheel. 06900_ Acquired 60 matter. 06900_ Com. Wheel destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????####???????????????#####???????????? | | ??????????????# #????????##????# ????????????? | | ?????????????? ????????? ???# #????????????? | | ?????????????? ????????? ### #?????????????? | | ??????????????# ????????? #??????????????? | | ?????????????## ?????????? #?###????????#### | | ????????????## #??????????# #?## ##????### # | | ???????????## #??###?????# #?# ###?## # | | ???????????# #### ###??## ##?# ### # | | ???????????# # #### #??# | | ???????????## #??# | | ????????????### # # #??## | | ??????????????# ###ss ##### #??## ## | | ??????????????# ##s s##?## #### #### | | ??????????????# ## s ### g ## #??## | | ??????????????# ! gg #???##### | | ??????????????## =@ ### ###?????### | | ???????????????## #### #?#########???????# | | ????????????????#### ##??# #???????????????# | | ???????????????????####??? #???????????????# | | ????????????????????????? ?#???????????????## | | ???????????????????????? #??????????????????## | | ???????????????????????### ???????????????????? | | ?????????????????????????# $???????????????????? | | ?????????????????????????# ##???????????????????? | | ?????????????????????????# ?????????????????????? | | ?????????????????????????# ?????????????????????? | | ?????????????????????????# ?????????????????????? | | ????????????????????????? ?????????????????????# | | ?????????????????????????? ?????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????? | | ????????????????????????????????????????? ## | | ?????????????????????????????????????????????## | | ??????????????????????????????????????????????## | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????## | | ????????????????????????????????????????????????## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Coolant Potential 50 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Density 1010 Armor Coverage 450 Evasion (%) 50 Targeting Accuracy 16 Recoil Reduction 5 Energy Filtering 30 Item Schematics ----------------- Proton Missile Launcher | -8/Materials | Scanalyzed Adv. Sensor Array | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Neutron Cannon | x2 | -7/Factory | Preloaded Proton Missile Launcher | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BombSwordScythe Manual? 0 Play Time 01:08:38 Cumulative 167.1 hours Start 2021.04.08 @ 19:22:00 End 2021.04.09 @ 11:20:54 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 275 Rogue 271 Adventurer 0 Explorer 4 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 66 Gallery% 77 Achievement% 51 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4ae90bd7-7d10-45ea-84fa-f56b4d5b62cc