Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.29 @ 20:05:38 Player: Chloroform Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (87) 435 Value Destroyed (3367) 3367 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (1323) 1323 TOTAL SCORE: 8245 Bonus ------- High Alert Combat Kills 530 Follower Combat Kills 476 Entered Garrisons 200 Aligned with FarCom 300 Friendly Fire -183 Cogmind --------- Core Integrity 0/700 Matter 283/300 Energy 100/100 System Corruption 17% Temperature Cool (0) Movement Core (50) Location -7/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Treads Improved Treads Improved Treads Phase Cannon Flak Cannon Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads Improved Medium Treads > --- UTILITY ---------- Large Storage Unit Core Analyzer Armor Integrity Analyzer Improved Medium Armor Plating Layered Medium Armor Plating > --- WEAPON ----------- Gauss Rifle Gauss Rifle Advanced Assault Cannon Magnetic Acceleration Cannon > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Micro Nuclear Core Light Treads Medium Treads Kinecellerator Weapon Cycler Improved Medium Armor Plating Phase Cannon Phase Cannon High-powered Shotgun Gauss Rifle Gauss Rifle Flak Cannon Grenade Launcher [Rating: 55] Favorites ----------- Power Light Nuclear Core Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Core Analyzer Protection Improved Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Gar Fac Was Slots Evolved 6 | . . . . . 4 . 2 . Power . | . . . . . . . . . Propulsion 1 | . . . . . 1 . . . Utility 3 | . . . . . 1 . 2 . Weapon 2 | . . . . . 2 . . . Parts Attached 47 | . 13 5 . 1 14 7 7 . Power 4 | . 2 1 . . . 1 . . Engine 3 | . 2 . . . . 1 . . Core 1 | . . 1 . . . . . . Reactor . | . . . . . . . . . Propulsion 13 | . 4 . . . 6 3 . . Treads 11 | . 3 . . . 6 2 . . Leg 1 | . . . . . . 1 . . Wheel 1 | . 1 . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 13 | . 1 1 . 1 5 . 5 . Device 6 | . . 1 . 1 2 . 2 . Storage 2 | . 1 . . . 1 . . . Processor 2 | . . . . . 2 . . . Hackware . | . . . . . . . . . Protection 3 | . . . . . . . 3 . Artifact . | . . . . . . . . . Weapon 17 | . 6 3 . . 3 3 2 . Energy Gun . | . . . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 14 | . 6 2 . . 3 2 1 . Ballistic Cannon 2 | . . . . . . 1 1 . Launcher 1 | . . 1 . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . . Parts Lost 11 | . 1 1 . . . 2 . 7 Power . | . . . . . . . . . Propulsion 2 | . . . . . . 1 . 1 Utility 5 | . . . . . . . . 5 Weapon 4 | . 1 1 . . . 1 . 1 Highest Loss Streak 7 | . 1 1 . . . 1 . 7 To Critical Strikes 1 | . . . . . . . . 1 Average Slot Usage (%) 93 | . 84 88 100 99 89 94 100 77 Engine 5 | . 14 10 . . . 5 7 5 Core 5 | . . 3 14 14 9 3 . . Treads 26 | . 26 28 28 28 27 26 23 17 Device 3 | . . 5 14 13 1 . 1 11 Storage 10 | . 14 14 14 14 10 9 7 5 Processor 9 | . . . . . 14 18 13 5 Protection 1 | . . . . . . . 14 5 Ballistic Gun 25 | . 27 25 28 28 26 26 17 12 Ballistic Cannon 3 | . . . . . . 5 12 11 Naked Turns 24 | . . . . . . . . 24 Heaviest Build 73 | 11 34 32 32 32 48 56 73 70 Greatest Support 70 | 20 46 46 46 46 69 70 70 70 Greatest Overweight (x) 1 | . . . . . . 1 1 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | . 15 15 15 15 15 15 15 15 Average Capacity 14 | . 14 15 15 15 15 15 15 12 Most Carried 15 | . 15 15 15 15 15 15 15 15 Average Carried 14 | . 11 14 14 14 14 14 13 12 Final Capacity 15 | 8 15 15 15 15 15 15 15 5 Final Carried 15 | 6 15 15 15 15 14 15 15 5 Class Distribution -------------------- 41% | Mutant 29% | Scavenger-Gunner 24% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Waste Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 ----------- Run | Jun Mat Min Exi Min Mat Gar Fac Was Matter Collected 1881 | 200 491 170 . 10 242 632 136 . Remotely . | . . . . . . . . . Salvage Created 3652 | . 745 125 . . 1121 1607 54 . Parts 206 | . 41 12 . . 63 85 5 . Haulers Intercepted 1 | . . . . . 1 . . . Recyclers Shooed 3 | . 3 . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Gar Fac Was Combat Hostiles Destroyed 71 | . 16 3 . . 19 31 2 . Guns 60 | . 16 2 . . 19 22 1 . Cannons 10 | . . . . . . 9 1 . AOE 1 | . . 1 . . . . . . Classes Destroyed 15 | . 5 1 . . 7 1 1 . Worker 3 | . 1 1 . . 1 . . . Tunneler 1 | . . 1 . . . . . . Hauler 1 | . . . . . 1 . . . Recycler 3 | . 3 . . . . . . . Mechanic 1 | . . . . . 1 . . . Operator 1 | . . . . . 1 . . . Watcher 5 | . 1 . . . 2 2 . . Swarmer 7 | . 6 1 . . . . . . Grunt 41 | . 10 2 . . 11 18 . . Brawler 2 | . . . . . 1 1 . . Duelist 3 | . . . . . 1 2 . . Sentry 14 | . . . . . 4 10 . . Specialist 2 | . . . . . 2 . . . Programmer 2 | . . . . . . . 2 . Behemoth 1 | . . . . . . 1 . . Best Kill Streak 5 | . 4 3 . . 5 5 1 . Combat Bots Only 5 | . 3 1 . . 5 4 1 . Max Kills in Single Turn 2 | . 1 1 . . 2 2 1 . Gunslinging . | . . . . . . . . . Exploded 1 | . . 1 . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -------- Run | Jun Mat Min Exi Min Mat Gar Fac Was Damage Taken 3452 | . 607 301 . . 415 1216 46 867 Core 904 | . 87 14 . . 36 35 . 732 Absorbed by Shields 12 | . . . . . 12 . . . Regen/Repaired (Parts) 128 | . 128 . . . . . . . Core Remaining (%) 82 | 100 . . . 59 . 87 . . Volleys Fired 146 | . 64 17 . . 17 44 4 . Largest 4 | . 2 2 . . 2 4 4 . Hottest 157 | . 46 46 . . 46 129 157 . Shots Fired 465 | . 127 26 . . 87 209 16 . Gun 423 | . 127 21 . . 87 180 8 . Cannon 37 | . . . . . . 29 8 . Launcher 5 | . . 5 . . . . . . Special . | . . . . . . . . . Kinetic 460 | . 127 21 . . 87 209 16 . Thermal . | . . . . . . . . . Explosive 5 | . . 5 . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 48 | . 6 8 . . 32 48 5 . Robot Miss Streak 5 | . 5 3 . . 2 5 1 . Penetration Max . | . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Autonomous 125 | . . . . . 53 72 . . Shots Hit Robots 311 | . 68 16 . . 74 141 12 . Core Hits 144 | . 23 16 . . 36 66 3 . Critical Kills 4 | . 1 . . . . 3 . . Critical Parts Destroyed 1 | . . . . . . 1 . . Critical Strikes 5 | . 1 . . . . 4 . . Destroy 5 | . 1 . . . . 4 . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 7303 | . 1069 525 . . 2084 3318 307 . Guns 6366 | . 1067 224 . . 2084 2821 170 . Cannons 634 | . . . . . . 497 137 . Explosions 301 | . . 301 . . . . . . Melee . | . . . . . . . . . Ramming 2 | . 2 . . . . . . . Kinetic 7000 | . 1067 224 . . 2084 3318 307 . Thermal . | . . . . . . . . . Explosive 301 | . . 301 . . . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 17 | . . . . . 1 1 . 17 Average Corruption 1 | . . . . . 1 1 . 11 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 26 | . . . . . 2 20 . 4 Message Errors 5 | . . . . . 1 4 . . Matter Fused 5 | . . . . . . 3 . 2 Heat Flow Errors 5 | . . . . . 1 3 . 1 Energy Discharges 5 | . . . . . . 4 . 1 Data Loss (minor) 3 | . . . . . . 3 . . Data Loss (major) 2 | . . . . . . 2 . . Misfires 1 | . . . . . . 1 . . Overload Shots . | . . . . . . . . . Overflow Damage 4 | . . . . . . 4 . . Projectiles 4 | . . . . . . 4 . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks 4 | . . . . . . 1 3 . Impact . | . . . . . . . . . Kinetic 4 | . . . . . . 1 3 . Secondary . | . . . . . . . . . Self-Inflicted Damage 22 | . . 22 . . . . . . Shots 2 | . . 2 . . . . . . Rammed 4 | . 2 . . 2 . . . . Targets Rammed 4 | . 2 . . 2 . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 313 | . 9 25 . . 200 313 227 213 Average Temperature 88 | . 1 11 . . 111 99 113 110 Received Heat Transfer 954 | . 192 174 . . 123 465 . . Effects 3 | . . . . . . . 3 . Interference 3 | . . . . . . . 3 . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred . | . . . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Gar Fac Was Peak Influence 1457 | . 290 223 . . 306 1457 764 167 Initial 764 | . . . . . . 198 764 152 Average 379 | . 87 81 . . 83 762 658 144 Maximum Alert Level 4 | . 1 1 . . 1 4 3 . Low Security (%) 51 | . 94 90 . 100 98 2 . 100 Level 1 5 | . 5 9 . . 1 11 . . Level 2 19 | . . . . . . 37 50 . Level 3 16 | . . . . . . 30 49 . Level 4 6 | . . . . . . 18 . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 13 | . 6 . . . 6 . 1 . Investigation 7 | . 5 . . . 2 . . . Extermination 1 | . . . . . . . 1 . Reinforcement 3 | . 1 . . . 2 . . . Assault . | . . . . . . . . . Garrison 2 | . . . . . 2 . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 --------- Run | Jun Mat Min Exi Min Mat Gar Fac Was Distress Signals 7 | . . . . . 1 6 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 106 | . 24 8 . . 21 45 2 6 Peak Tracking Total 6 | . 4 3 . . 3 5 1 6 Tactical Retreats 2 | . 1 . . . . 1 . . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Gar Fac Was Traps Triggered 4 | . 1 . . . 1 1 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed 1 | . 1 . . . . . . . Reprogrammed . | . . . . . . . . . Reused 1 | . . . . . . 1 . . Traps Extracted . | . . . . . . . . . Installed 2 | . . . . . 1 1 . . Triggered 1 | . . . . . . 1 . . Most Traps Carried 2 | . . . . 2 2 1 . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 ---------- Run | Jun Mat Min Exi Min Mat Gar Fac Was Machines Disabled 3 | . 1 . . . 1 1 . . Max in Single Turn 1 | . 1 . . . 1 1 . . Garrison Relay 1 | . . . . . . 1 . . Machines Repaired . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 --------- Run | Jun Mat Min Exi Min Mat Gar Fac Was Machines Accessed 15 | . 7 1 . . 5 2 . . Terminals 13 | . 6 1 . . 4 2 . . Fabricators . | . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . Total Hacks 44 | . 25 1 . . 14 4 . . Successful 24 | . 12 . . . 10 2 . . Failed 20 | . 13 1 . . 4 2 . . Catastrophic 1 | . . . . . . 1 . . Database Lockouts . | . . . . . . . . . Manual 26 | . 16 1 1 . 8 . . . Terminals 41 | . 23 1 . . 13 4 . . Fabricators . | . . . . . . . . . Repair Stations 2 | . 2 . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . Terminal Hacks 13 | . 5 . . . 6 2 . . Robot Analysis 1 | . . . . . 1 . . . Open Door 1 | . . . . . . 1 . . Branch Access Points 2 | . . . . . 2 . . . Emergency Access Points 1 | . . . . . . 1 . . Alert Level 1 | . . . . . 1 . . . Unreport Threat 1 | . 1 . . . . . . . Locate Traps 1 | . 1 . . . . . . . Disarm Traps 1 | . 1 . . . . . . . Security Status 1 | . . . . . 1 . . . Zone Layout 3 | . 2 . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . . Scan Component 1 | . 1 . . . . . . . Repair 1 | . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . Unlock Access 1 | . . . . . 1 . . . Unauthorized Hacks 8 | . 5 . . . 3 . . . Terminals 8 | . 5 . . . 3 . . . Botnet 8 | . 5 . . . 3 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . Used 1 | . . . . . 1 . . . Hacking Detections 10 | . 6 . . . 2 2 . . Full Trace Events 8 | . 5 . . . 2 1 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . Time 32 | . 32 . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------------ Run | Jun Mat Min Exi Min Mat Gar Fac Was Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 4 | . . . . . . 4 . . Machine Destruction 4 | . . . . . . 4 . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 9 | . . . . . . 9 . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -------- Run | Jun Mat Min Exi Min Mat Gar Fac Was Total Allies 13 | . . 2 . . . 11 . . Largest Group 6 | . . 2 2 . . 6 2 . Highest-Rated Group 108 | . . 44 44 . . 108 48 . Highest-Rated Ally 31 | . . 31 31 . . 25 24 . Total Orders 3 | . . . . . . 2 1 . FOLLOW 1 | . . . . . . 1 . . GUARD 2 | . . . . . . 1 1 . Ally Attacks 90 | . . 21 . . . 67 2 . Total Damage 1721 | . . 280 . . . 1354 87 . Kills 16 | . . 5 . . . 11 . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Gar Fac Was Robot Analysis Total 1 | . . . . . 1 . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------------- Run | Jun Mat Min Exi Min Mat Gar Fac Was Turns Passed 6949 | . 928 621 479 819 916 2216 816 154 Spaces Moved 3513 | 1 391 351 298 497 456 1083 364 72 Core . | . . . . . . . . . Treads 3504 | . 383 351 298 497 456 1083 364 72 Legs 9 | 1 8 . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 120 | 120 120 160 160 160 160 166 166 166 Average Speed 169 | 120 159 160 160 160 166 170 212 168 Slowest Speed 250 | 120 160 160 160 160 170 245 246 250 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 48 | 2 68 76 60 81 34 65 10 44 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 2 | . . 1 . 1 . . . . Known Exits Taken 1 | . . . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . Scrap Searched 3 | . . 1 . 2 . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 58 | . . 33 . . 22 3 . . Melee . | . . . . . . . . . Projectile 25 | . . . . . 22 3 . . AOE 33 | . . 33 . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 --------- Run | Jun Mat Min Exi Min Mat Gar Fac Was Total 4231 | . 569 384 302 521 586 1365 399 105 Wait 286 | . 75 11 . 17 69 67 14 33 Move 3506 | . 390 350 297 496 455 1082 364 72 Hop . | . . . . . . . . . Pick Up 56 | . 14 . 2 2 10 21 7 . Fast Attach 13 | . 4 1 . 1 4 3 . . Attach 13 | . 1 2 . . 5 2 3 . Detach 6 | . 1 1 . . 4 . . . Swap 21 | . 8 2 . . 5 2 4 . Drop 58 | . 10 . 3 3 16 23 3 . Fire 146 | . 64 17 . . 17 44 4 . Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 4 | . 2 . . 2 . . . . Escape Stasis 2 | . . . . . . 2 . . Rewire 118 | . . . . . . 118 . . Trap 2 | . . . . . 1 1 . . Miscellaneous . | . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: Fac / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Waste History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 314 | -10/Materials | Build established: Mutant 476 | -10/Materials | Discovered new exit (range 16) 741 | -10/Materials | Repaired Imp. Treads 835 | -10/Materials | Discovered new exit (range 10) 884 | -10/Materials | Discovered new exit (range 15) 929 | -10/Materials | Entered Mines 991 | -10/Mines | Learned location of Storage (-7) 1181 | -10/Mines | Discovered new exit (range 8) 1186 | -10/Mines | Learned location of 1 exit from Materials 1317 | -10/Mines | Discovered new exit (range 9) 1534 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1536 | -10/Mines | Discovered new exit (range 5) 1550 | -10/Mines | Entered Exiles 1550 | -10/Exiles | Accompanied by 2 allies 1580 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1589 | -10/Exiles | Met 8R-AWN 1616 | -10/Exiles | Met EX-HEX 1664 | -10/Exiles | Met EX-BIN 1682 | -10/Exiles | Aligned with FarCom system 1683 | -10/Exiles | Given EX-Vault access code 1728 | -10/Exiles | Opened EX-Vault 1740 | -10/Exiles | Found Prototype Ballistic Gun 1773 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1826 | -10/Exiles | Met EX-DEC 2007 | -10/Exiles | Discovered new exit (range 15) 2029 | -10/Exiles | Left Exiles lab with AWS/Gauss 2029 | -10/Exiles | Entered Mines 2177 | -9/Mines | Found a hidden stash of uninstalled traps 2202 | -9/Mines | Discovered new exit (range 8) 2271 | -9/Mines | Learned location of Zion (-6) 2819 | -9/Mines | Discovered new exit (range 16) 2848 | -9/Mines | Entered Materials 2848 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 2849 | -8/Materials | Identified exit to Factory 2850 | -8/Materials | Identified AWS/Gauss 3303 | -8/Materials | Build established: Gunner 3648 | -8/Materials | Garrison activated, responded to threat 3762 | -8/Materials | Identified exit to Garrison 3764 | -8/Materials | Entered Garrison 3920 | -8/Garrison | Triggered checkpoint 3931 | -8/Garrison | Garrison Relay disabled 4084 | -8/Garrison | Triggered checkpoint 4356 | -8/Garrison | Triggered checkpoint 4396 | -8/Garrison | Triggered checkpoint 4427 | -8/Garrison | Discovered exit to Factory (range 15) 4430 | -8/Garrison | Triggered checkpoint 4706 | -8/Garrison | Spotted B-75 Beast 4727 | -8/Garrison | Destroyed B-75 Beast 4959 | -8/Garrison | Discovered exit to Factory (range 10) 5013 | -8/Garrison | Rescued a captive Derelict 5015 | -8/Garrison | Rescued a captive Derelict 5044 | -8/Garrison | Build established: Scavenger-Gunner 5886 | -8/Garrison | Triggered checkpoint 5906 | -8/Garrison | Triggered checkpoint 5929 | -8/Garrison | Discovered exit to Factory (range 15) 5936 | -8/Garrison | Triggered checkpoint 5980 | -8/Garrison | Entered Factory 5980 | -7/Factory | Accompanied by 2 allies 5980 | -7/Factory | Evolved 2 slots: Utility x2 6796 | -7/Factory | Sucked down chute 6796 | -7/Factory | Entered Waste 6811 | -7/Waste | EMP discharged 6855 | -7/Waste | Spotted C-40 Crusher 6863 | -7/Waste | Spotted C-40 Crusher 6876 | -7/Waste | Spotted C-40 Crusher 6883 | -7/Waste | Spotted C-40 Crusher 6889 | -7/Waste | Spotted C-40 Crusher 6911 | -7/Waste | EMP discharged 6911 | -7/Waste | System corruption reached 10% 6911 | -7/Waste | Spotted C-40 Crusher 6913 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6917 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6920 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6923 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6926 | -7/Waste | Crushed by Compactor (1 part destroyed) 6939 | -7/Waste | Core integrity fell below 50% 6945 | -7/Waste | Core integrity fell below 20% 6950 | -7/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 06918_ Arm. Treads crushed. 06920_ Lgt. Nuclear Core crushed. 06920_ Gauss Rifle crushed. 06920_ Lgt. Nuclear Core crushed. 06920_ Lyr. Medium Armor Plating crushed. 06920_ Gauss Rifle crushed. 06921_ Magnetic Acceleration Cannon crushed. 06921_ Mass Driver crushed. 06923_ Lgt. Treads crushed. 06923_ Gauss Rifle crushed. 06923_ Kinecellerator crushed. 06923_ Gauss Rifle crushed. 06923_ Rnf. Deuterium Engine crushed. 06926_ Gauss Rifle crushed. 06926_ Rnf. Deuterium Engine crushed. 06926_ Core Analyzer crushed. 06929_ Med. Treads crushed. 06929_ Phase Cannon crushed. 06929_ Gauss Rifle crushed. 06929_ Grenade Launcher crushed. Map ----- +----------------------------------------------------+ | ???????### ######## #######????????????????? | | ???????# ???????????????? | | ???????# ???????????????? | | ???????# ???????????????? | | ???????# ???????????????? | | ???????### ######## #####??????????????????? | | ?????????# #??????# #??????????????????????? | | ?????????# #??????# #??????????????????????? | | ?????????# #??????# #??????????????????????? | | ???????### ######## ######## ????????????? | | ???????# ????????????? | | ???????# ???????????? | | ???????# ???????????? | | ???????# ! ???????????? | | ???????### ######## ########???????????????? | | #######??# #??????# #??????????????????????? | | #??# #??????# #??????????????????????? | | #??# #??????# #??????????????????????? | | #### #??????# #??????????????????????? | | #??????# #??????????????????????? | | #??????# #??????????????????????? | | #??????# CC#??????????????????????? | | = #??????# CC#??????????????????????? | | #### #??????# CC#??????????????????????? | | #??# #??????# CC#??????????????????????? | | #??# #??????# CC@#??????????????????????? | | #######??# #??????# CC!#??????????????????????? | | ?????????# #????### CC###????????????????????? | | ?????????######????# CC #????????????????????? | | ???????????????????# CC #????????????????????? | | ???????????????????# CC #????????????????????? | | ???????????????????# CC #????????????????????? | | ???????????????????# CC #????????????????????? | | ???????????????????# #????????????????????? | | ???????????????????# ] #????????????????????? | | ???????????????????# #????????????????????? | | ???????????????????##########????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 16 Energy Capacity 290 Matter Stores 380 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Weapon Cycling 15 Evasion (%) 50 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 3 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DimensionalPortableCutter Manual? 0 Play Time 01:02:18 Cumulative 10.8 hours Start 2023.05.29 @ 18:56:40 End 2023.05.29 @ 20:05:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 19 Achievement% 22 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 83ae9f6e-408a-44c7-bb96-e593166e135e