Cogmind - Beta 12 *** ADVENTURER MODE // 2023.04.27 @ 00:27:42 Player: SuDmit Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (20) 4000 Robots Destroyed (169) 845 Value Destroyed (10077) 10077 Prototype IDs (43) 860 Alien Tech Used (0) 0 Bonus (8376) 8376 TOTAL SCORE: 27658 Bonus ------- High Alert Combat Kills 1537 Follower Combat Kills 1263 Entered Garrisons 1400 Used RIF Installer 4000 Aligned with FarCom 300 Friendly Fire -124 Cogmind --------- Core Integrity 0/1300 Matter 217/300 Energy 98/100 System Corruption 0% Temperature Cool (71) Movement Core (50) Location -3/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (8) ------ Advanced System Shield Relay Coupler [Grunt] (84) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Quantum Reactor Relay Coupler [Proto] (18) Relay Coupler [Proto] (18) Peak State ------------ > --- POWER ------------ Quantum Reactor > --- PROPULSION ------- Centrium Leg Centrium Leg Antigrav System Linear Gravjet Combat Gravmag System Improved Antigrav System Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Advanced Heat Sink Gravity Neutralizer Advanced Weapon Cycler Improved Medium Armor Plating Hacking Suite System Shield Advanced System Shield Relay Coupler [Grunt] > --- WEAPON ----------- Enhanced Nova Cannon Heavy Linear Accelerator > --- INVENTORY -------- Stasis Canceller Advanced Cloaking Device Relay Coupler [Behemoth] Relay Coupler [Proto] Relay Coupler [Proto] [Rating: 136] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Cesium-ion Thruster Treads Advanced Heavy Siege Treads Leg Flexi-carbon Leg Hover Unit Combat Linear Gravjet Flight Unit Cesium-ion Thruster Utility Medium Storage Unit Device Advanced Transmission Jammer Storage Medium Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Power Sword Energy Gun EM Pulse Gun Energy Cannon Heavy Phase Cannon Ballistic Gun Flak Gun Ballistic Cannon Hardcell Cannon Launcher Improved Grenade Launcher Special Weapon Field Lobotomy Kit Impact Weapon Heavy Mace Slashing Weapon Power Sword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Jun Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Res Gar Slots Evolved 14 | . . . . . 4 . 2 . . . 2 . 2 . . . 2 . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . 1 . Propulsion 6 | . . . . . 3 . 1 . . . 1 . . . . . . . 1 . Utility 6 | . . . . . 1 . 1 . . . . . 2 . . . 2 . . . Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . Parts Attached 323 | 5 6 2 . . 22 13 23 10 . 23 20 5 13 . 27 65 5 56 1 27 Power 40 | 1 1 1 . . 1 1 3 1 . 3 . 1 4 . 6 9 . 6 . 2 Engine 25 | 1 1 1 . . 1 1 3 1 . 1 . 1 4 . 4 5 . 1 . . Core 8 | . . . . . . . . . . 2 . . . . 2 4 . . . . Reactor 7 | . . . . . . . . . . . . . . . . . . 5 . 2 Propulsion 127 | 2 1 1 . . 14 . 15 3 . 7 11 1 3 . 6 20 2 25 1 15 Treads 2 | . . . . . . . . . . . . . . . . . . . . 2 Leg 20 | 2 1 1 . . . . . . . . . . . . . 4 . 12 . . Wheel . | . . . . . . . . . . . . . . . . . . . . . Hover 26 | . . . . . 4 . 6 . . 4 2 . . . . 1 2 6 1 . Flight 79 | . . . . . 10 . 9 3 . 3 9 1 3 . 6 15 . 7 . 13 Utility 79 | 1 3 . . . 5 1 2 4 . 2 3 . 5 . 10 20 3 14 . 6 Device 40 | . 2 . . . 2 . 1 4 . 1 . . 1 . 4 9 1 10 . 5 Storage 7 | 1 1 . . . . . . . . . . . . . 5 . . . . . Processor 4 | . . . . . . . . . . . 1 . . . . 3 . . . . Hackware 14 | . . . . . 2 . . . . 1 2 . 3 . 1 1 2 1 . 1 Protection 14 | . . . . . 1 1 1 . . . . . 1 . . 7 . 3 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 77 | 1 1 . . . 2 11 3 2 . 11 6 3 1 . 5 16 . 11 . 4 Energy Gun 5 | 1 . . . . . . . . . . 1 . . . . . . 2 . 1 Energy Cannon 23 | . . . . . . 4 2 1 . 5 . . . . . 4 . 6 . 1 Ballistic Gun 2 | . . . . . . . . . . 1 1 . . . . . . . . . Ballistic Cannon 11 | . . . . . . . . . . 3 1 . . . 4 . . 1 . 2 Launcher 16 | . 1 . . . 2 6 . . . . 1 3 . . . 3 . . . . Special Weapon 4 | . . . . . . 1 . 1 . 2 . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . . . . . . . 1 . 1 . . Slashing Weapon 12 | . . . . . . . . . . . 2 . . . 1 8 . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . 1 . . . . . 1 . . . . . . . Unidentified Prototypes 8 | . . . . . 1 . . . . . 3 1 1 . 2 . . . . . Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . 1 . . System Corruption 3 | . . . . . . . . . . . . . . . . . . 3 . . Parts Lost 79 | . . . . . 2 2 2 . . 4 3 2 . . 1 24 . 12 . 27 Power 9 | . . . . . . . . . . 1 . 1 . . . 3 . 2 . 2 Propulsion 34 | . . . . . . . 1 . . 1 1 . . . 1 12 . 5 . 13 Utility 22 | . . . . . 1 1 . . . 1 2 . . . . 6 . 3 . 8 Weapon 14 | . . . . . 1 1 1 . . 1 . 1 . . . 3 . 2 . 4 Highest Loss Streak 20 | . . . . . 1 2 1 . . 2 2 1 . . 1 8 . 11 . 20 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 91 100 100 100 96 94 95 94 84 75 86 90 81 82 81 77 89 89 86 64 Engine 4 | . 14 14 14 14 9 8 7 7 7 4 . 3 4 5 3 2 5 . . . Core 1 | . . . . . . . . . . 1 6 1 . . 1 1 . . . . Leg 6 | . 28 28 28 28 . . . . . . . . . . . 8 2 19 9 1 Hover 2 | . . . . . 14 . 1 . . 6 3 . . . . . 12 5 24 5 Flight 23 | . . . . . 30 45 43 40 30 21 34 40 23 23 22 20 15 8 . 18 Device 7 | . 7 14 14 14 3 . 6 6 7 4 6 6 5 5 5 6 7 14 14 7 Storage 5 | . 14 14 14 14 9 9 7 7 7 7 6 6 5 5 4 5 5 . . . Processor 2 | . . . . . . . . . . . 5 6 5 5 5 8 7 . . . Hackware 10 | . . . . . 10 13 7 7 7 9 6 6 16 17 17 5 15 18 19 19 Protection 2 | . . . . . 2 3 7 7 7 7 . . . . . 2 5 3 4 2 Energy Gun 1 | . 14 14 14 14 7 . . . . . 1 . . . . . . 2 . . Energy Cannon 2 | . . . . . . . 6 6 7 2 . . . . . 2 . 6 4 2 Ballistic Cannon 2 | . . . . . . . . . . 2 4 6 5 5 4 1 . 1 4 . Launcher 2 | . 12 14 14 14 9 13 . . . . 4 4 . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . 4 6 5 5 4 2 5 . . . Special Melee Weapon 2 | . . . . . . . 3 7 7 2 . . 4 5 5 1 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 69 | 10 19 19 19 19 26 25 30 30 30 37 35 39 40 40 40 49 45 69 69 69 Greatest Support 145 | 20 20 20 20 20 28 25 48 42 35 35 39 39 47 47 47 73 65 145 75 80 Greatest Overweight (x) 9 | . . . . . 4 . 3 9 . 1 1 . . . . 7 . 2 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 Average Capacity 9 | 6 9 10 10 10 10 10 10 10 10 10 10 10 10 10 9 10 10 5 5 5 Most Carried 10 | . 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 Average Carried 8 | . 5 7 9 9 6 8 7 8 9 9 8 9 8 10 8 9 9 5 5 4 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 5 Final Carried 10 | . 7 7 10 9 9 9 7 9 9 10 10 10 10 10 10 10 9 5 5 3 Class Distribution -------------------- 44% | Hacker-Sprinter 14% | Scavenger-Mutant 13% | Mutant 9% | Scavenger-Sprinter 7% | Hacker-Mutant 5% | Sprinter 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Hacker-Sprinter | -8/Materials Hacker-Sprinter | -8/Garrison Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Garrison Hacker-Sprinter | -7/Factory Mutant | -7/Garrison Scavenger-Sprinter | -6/Factory Sprinter | -6/Garrison Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Waste Hacker-Sprinter | -5/Factory Scavenger-Mutant | -5/Garrison Scavenger-Sprinter | -4/Factory Scavenger-Mutant | -4/Garrison Hacker-Mutant | -3/Research Scavenger-Sprinter | -3/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ----------- Run | Jun Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Res Gar Matter Collected 5590 | 91 234 78 . 54 179 381 439 54 . 531 419 252 165 . 438 1197 30 658 . 390 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 8400 | . 518 78 . 17 100 213 23 826 . 236 333 475 477 . 1328 1478 41 1629 . 628 Parts 356 | . 31 9 . 4 8 5 4 16 . 14 20 21 20 . 64 66 3 43 . 28 Haulers Intercepted 2 | . . . . . . . . . . . . . 1 . . 1 . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Jun Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Res Gar Combat Hostiles Destroyed 137 | . 13 5 . 3 2 9 . 2 . 9 5 7 1 . 14 22 . 27 . 18 Melee 32 | . . . . . . . . . . . 1 1 . . 13 10 . 7 . . Guns 20 | . 10 . . . 2 . . . . 3 1 . . . . . . 3 . 1 Cannons 53 | . . . . . . . . 2 . 6 3 6 1 . 1 9 . 9 . 16 AOE 22 | . 3 5 . 3 . 9 . . . . . . . . . 2 . . . . Classes Destroyed 18 | . 4 . . . 2 . . . . 1 1 1 1 . . 6 . 2 . . Tunneler 1 | . 1 . . . . . . . . . . . . . . . . . . . Hauler 2 | . . . . . . . . . . . . . 1 . . 1 . . . . Recycler 6 | . . . . . . . . . . . 1 . 2 . 3 . . . . . Operator 3 | . . . . . 1 . 1 . . . 1 . . . . . . . . . Watcher 20 | . 2 . . . . . . . . . 2 . 5 . 10 . 1 . . . Swarmer 39 | . 3 3 . 3 . 2 . . . 3 3 3 . . 1 6 . 2 . 10 Cutter 6 | . . . . . . . . . . . . . . . . 6 . . . . Saboteur 3 | . . . . . . . . . . . . . . . . . . 3 . . Grunt 61 | . 10 2 . . 1 7 . 2 . 5 . 2 1 . 6 . . 19 . 6 Brawler 3 | . . . . . . . . . . . . . . . . 3 . . . . Duelist 1 | . . . . . . . . . . . . . . . . . . 1 . . Protector 2 | . . . . . . . . . . . . . . . . 1 . 1 . . Sentry 6 | . . . . . . . . . . . . 1 . . . 3 . . . 2 Demolisher 2 | . . . . . . . . . . . . . . . . 1 . 1 . . Specialist 1 | . . . . . . . . . . . . . . . . 1 . . . . Hunter 2 | . . . . . 1 . . . . . . 1 . . . . . . . . Programmer 10 | . . . . . . . . . . 1 2 . . . 7 . . . . . Behemoth 1 | . . . . . . . . . . . . . . . . 1 . . . . Best Kill Streak 6 | . 4 3 . 3 1 4 1 1 . 3 3 2 2 . 3 5 1 6 . 4 Combat Bots Only 6 | . 3 3 . 3 1 4 . 1 . 3 2 2 1 . 3 5 . 6 . 4 Max Kills in Single Turn 3 | . 2 3 . 3 1 1 1 1 . 1 1 1 1 . 1 1 1 1 . 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 1 3 . 3 . 1 . . . . . . . . . 1 . . . . Melee 1 | . . . . . . . . . . . 1 1 . . 1 1 . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -------- Run | Jun Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Res Gar Damage Taken 12219 | . 284 52 . . 125 266 143 75 25 601 686 109 29 . 794 2408 . 2005 . 4617 Core 3157 | . 86 19 . . 37 64 13 23 . 82 263 10 . . 171 511 . 569 . 1309 Absorbed by Shields 21 | . . . . . . . . . . . . 17 . . . . . . . 4 Reduced by Siege Mode 400 | . . . . . . . . . . . . . . . . . . . . 400 Regen/Repaired (Parts) 681 | . . . . . . . 19 . . . 86 . . . 576 . . . . . Core Remaining (%) 67 | 100 . . . 58 . 81 . . . 83 . 67 . . . 31 . 50 . . Volleys Fired 591 | . 45 3 . 1 11 32 24 82 1 74 10 27 5 . 18 131 . 66 . 61 Largest 3 | . 2 2 . 2 2 2 1 1 1 2 1 1 1 . 1 1 . 3 . 2 Hottest 298 | . 70 70 . 70 76 90 90 90 90 118 65 65 65 . 65 90 . 298 . 203 Shots Fired 669 | . 49 5 . 2 15 39 24 82 1 80 14 27 5 . 18 131 . 112 . 65 Gun 100 | . 41 2 . 1 8 . . . . 12 4 . . . . . . 25 . 7 Cannon 507 | . . . . . . 10 24 81 1 65 10 24 5 . 18 124 . 87 . 58 Launcher 57 | . 8 3 . 1 7 28 . . . . . 3 . . . 7 . . . . Special 5 | . . . . . . 1 . 1 . 3 . . . . . . . . . . Kinetic 195 | . . . . . . . . . . 49 10 24 5 . 18 61 . 7 . 21 Thermal 360 | . . . . . . 10 24 81 1 28 4 . . . . 63 . 105 . 44 Explosive 57 | . 8 3 . 1 7 28 . . . . . 3 . . . 7 . . . . Electromagnetic 52 | . 41 2 . 1 8 . . . . . . . . . . . . . . . Robot Hit Streak 29 | . 17 18 . . 9 23 2 24 . 20 4 17 4 . 8 29 . 23 . 17 Robot Miss Streak 5 | . 1 1 . 1 . . 1 1 . 2 5 1 1 . 1 4 . 2 . 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . Autonomous 13 | . . . . . . . . . . . 13 . . . . . . . . . Shots Hit Robots 576 | . 38 2 . . 9 14 12 41 . 37 15 32 36 . 85 109 2 95 . 49 Core Hits 276 | . 23 7 . 4 8 16 1 16 . 14 8 15 6 . 23 70 2 38 . 25 Critical Kills 9 | . . . . . . . . 3 . . . . . . . 2 . 3 . 1 Critical Parts Destroyed 4 | . . . . . . . . . . . . . . . . . . 4 . . Critical Strikes 35 | . 1 . . . . . . 3 . 3 1 4 . . 4 6 . 10 . 3 Burn 1 | . . . . . . . . . . . . . . . . . . 1 . . Meltdown 9 | . . . . . . . . 3 . . . . . . . 2 . 3 . 1 Blast 10 | . . . . . . . . . . 3 1 3 . . . 1 . . . 2 Corrupt 1 | . 1 . . . . . . . . . . . . . . . . . . . Smash 4 | . . . . . . . . . . . . . . . . . . 4 . . Sever 10 | . . . . . . . . . . . . 1 . . 4 3 . 2 . . Melee Attacks 285 | . . . . . . . 10 . . 3 14 32 44 . 98 49 2 33 . . Impact 16 | . . . . . . . . . . . . . . . . . . 16 . . Slashing 212 | . . . . . . . . . . . 14 32 24 . 79 44 2 17 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 57 | . . . . . . . 10 . . 3 . . 19 . 24 1 . . . . Combat Hostiles 5 | . . . . . . . . . . 3 . . 1 . . 1 . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 23847 | . 1013 275 . 73 310 1263 72 1468 . 1158 849 1738 939 . 3354 5012 98 3514 . 2711 Guns 1340 | . 507 . . . 84 . . . . 164 108 . . . . . . 360 . 117 Cannons 11095 | . . . . . . . 72 1468 . 994 383 653 167 . 650 2385 . 1830 . 2493 Explosions 3437 | . 506 275 . 73 226 1263 . . . . . . . . . 996 . . . 98 Melee 7967 | . . . . . . . . . . . 358 1085 772 . 2704 1626 98 1324 . . Ramming 8 | . . . . . . . . . . . . . . . . 5 . . . 3 Kinetic 5181 | . . . . . . . . . . 810 383 653 167 . 650 949 . 253 . 1316 Thermal 6848 | . 162 . . . 23 . 72 1468 . 348 108 . . . . 1436 . 1937 . 1294 Explosive 3199 | . 291 275 . 73 203 1263 . . . . . . . . . 996 . . . 98 Electromagnetic 644 | . 560 . . . 84 . . . . . . . . . . . . . . . Impact 646 | . . . . . . . . . . . . . . . . . . 646 . . Slashing 7321 | . . . . . . . . . . . 358 1085 772 . 2704 1626 98 678 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 4 | . 1 1 1 1 . 2 . . . 3 . . . . 3 4 . 3 . . Average Corruption 1 | . 1 1 1 1 . 1 . . . 2 . . . . 1 3 . 1 . . Corruption Purged 10 | . . . . . . . . . . . . . . . 4 4 . 2 . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 66 | . 1 2 3 . . 7 . . . 20 . . . . 13 1 . 19 . . Message Errors 11 | . . 1 . . . 3 . . . . . . . . 2 . . 5 . . Matter Fused 18 | . . . 1 . . 1 . . . 8 . . . . 5 1 . 2 . . Heat Flow Errors 6 | . . . . . . . . . . 2 . . . . 3 . . 1 . . Energy Discharges 14 | . . . 2 . . 1 . . . 2 . . . . 3 . . 6 . . Parts Rejected 1 | . . . . . . . . . . 1 . . . . . . . . . . Parts Fused 2 | . . . . . . . . . . 1 . . . . . . . 1 . . Data Loss (minor) 4 | . . 1 . . . . . . . 3 . . . . . . . . . . Data Loss (major) 7 | . 1 . . . . 2 . . . 1 . . . . . . . 3 . . Misfires 1 | . . . . . . . . . . 1 . . . . . . . . . . Weapon Failures 2 | . . . . . . . . . . 1 . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1555 | . 9 . . . 19 57 . 5 . 97 92 50 142 . 447 112 . 347 . 178 Projectiles 526 | . . . . . . . . 5 . 97 40 . 20 . 42 21 . 123 . 178 Explosions 85 | . 9 . . . 19 57 . . . . . . . . . . . . . . Melee 944 | . . . . . . . . . . . 52 50 122 . 405 91 . 224 . . Knockbacks 28 | . . . . . . . . . . 4 2 . . . 5 2 . 4 . 11 Impact 2 | . . . . . . . . . . . . . . . . . . 2 . . Kinetic 22 | . . . . . . . . . . 4 2 . . . 5 2 . 1 . 8 Secondary 4 | . . . . . . . . . . . . . . . . . . 1 . 3 Self-Inflicted Damage 103 | . 48 24 . . 24 5 . . . . . . . . . 2 . . . . Shots 8 | . 4 2 . . 1 1 . . . . . . . . . . . . . . Rammed 6 | . . . . . . . . . . . . . . . . 4 . . . 2 Targets Rammed 6 | . . . . . . . . . . . . . . . . 4 . . . 2 Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 638 | . 45 33 . 9 111 232 324 468 52 311 638 169 82 . 368 273 . 349 . 596 Average Temperature 76 | . 21 21 . 6 29 49 89 107 27 79 67 31 34 . 109 74 . 91 . 164 Received Heat Transfer 2482 | . 141 15 . . 63 135 42 42 6 96 . 33 18 . 108 159 . 684 . 940 Effects 33 | . . . . . . 1 1 8 . 1 12 . . . 1 3 . 1 . 5 Shutdowns 6 | . . . . . . . . 1 . . 3 . . . . . . . . 2 Energy Bleed 3 | . . . . . . . . . . . . . . . 1 . . . . 2 Interference 9 | . . . . . . 1 . 1 . . 4 . . . . 3 . . . . Matter Decay 4 | . . . . . . . 1 . . . 2 . . . . . . . . 1 Short Circuit 4 | . . . . . . . . 1 . 1 1 . . . . . . 1 . . Damage (minor) 3 | . . . . . . . . 2 . . 1 . . . . . . . . . Damage (major) 3 | . . . . . . . . 3 . . . . . . . . . . . . Damage (core) 1 | . . . . . . . . . . . 1 . . . . . . . . . Siege Activations 2 | . . . . . . . . . . . . . . . . . . . . 2 Total Turns 40 | . . . . . . . . . . . . . . . . . . . . 40 Longest Duration 28 | . . . . . . . . . . . . . . . . . . . . 28 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried 8 | . 1 . . . . . . . . . . . . . . . . 7 . . Impact Corruptions 7 | . . . . . . . . . . . . . . . . . . 7 . . Robots Melted 10 | . . . . . . . . 3 . . . . . . . 3 . 3 . 1 Combat Hostiles 5 | . . . . . . . . . . . . . . . . 1 . 3 . 1 Parts Melted 35 | . . . . . . . . 6 . . . . . . . 7 . 18 . 4 Heat Transferred 8334 | . 200 . . . 50 . 74 1554 . 370 100 . . . . 2250 . 2441 . 1295 Parts Sabotaged 8 | . . . . . . . . . . . . . . . . . . 8 . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . 3 . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Jun Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Res Gar Peak Influence 2042 | . 332 252 . 73 267 1101 635 622 313 900 600 710 358 99 293 1123 595 2042 1000 1118 Initial 1000 | . . 109 . . 24 23 500 . 282 192 409 46 323 99 61 22 510 366 1000 665 Average 444 | . 154 215 . 6 105 514 251 225 291 488 361 401 283 99 99 473 544 1128 1000 925 Maximum Alert Level 5 | . 1 1 . . 1 4 2 2 1 3 2 3 1 . 1 4 2 5 3 4 Low Security (%) 35 | 100 65 41 . 100 85 23 61 49 . . 21 25 20 100 88 13 . . . . Level 1 24 | . 34 59 . . 14 23 19 38 100 38 20 21 79 . 11 38 . 8 . . Level 2 17 | . . . . . . 17 19 11 . 38 57 48 . . . 25 100 9 . 8 Level 3 14 | . . . . . . 29 . . . 22 . 5 . . . 19 . 32 100 81 Level 4 5 | . . . . . . 5 . . . . . . . . . 3 . 29 . 9 Level 5 3 | . . . . . . . . . . . . . . . . . . 21 . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 32 | . 3 . . . 3 . 1 . . . 9 . 2 . 13 . . . 1 . Investigation 20 | . 3 . . . 2 . . . . . 6 . 1 . 8 . . . . . Extermination 7 | . . . . . . . . . . . 2 . . . 4 . . . 1 . Reinforcement 5 | . . . . . 1 . 1 . . . 1 . 1 . 1 . . . . . Assault . | . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 . . . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Jun Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Res Gar Distress Signals 4 | . . . . . 2 . . . . . . . 1 . . 1 . . . . Communications Jammed 15 | . . . . . . . . . . . 1 . . . 8 6 . . . . Distress Signals 14 | . . . . . . . . . . . . . . . 8 6 . . . . Times Spotted 301 | . 17 4 . 4 16 26 16 8 1 19 13 19 9 . 42 29 1 47 . 30 Peak Tracking Total 12 | . 4 3 . . 6 5 5 7 1 7 3 4 2 . 4 5 1 12 1 10 Tactical Retreats 51 | . . . . . 4 9 4 2 1 5 3 7 1 . 5 1 . 6 . 3 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Jun Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Res Gar Traps Triggered 42 | . 1 . . . . 7 1 3 1 3 2 3 2 . 5 4 . 9 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 110 | . . . . . . . 23 . . . . . . . 87 . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed 7 | . . . . . . . 1 . . . . . . . 6 . . . . . Reprogrammed 23 | . . . . . . . 5 . . . . . . . 18 . . . . . Reused 21 | . . . . . . 10 3 . . . . . . . 8 . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed 17 | . . . . . . 14 3 . . . . . . . . . . . . . Triggered 23 | . . . . . . 10 3 . . 1 . . . . 9 . . . . . Most Traps Carried 4 | . . . . . . 4 3 . . . . . . . . . . . . . Exploded 3 | . . . . 1 1 1 . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ---------- Run | Jun Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Res Gar Machines Disabled 50 | . 2 1 . . 4 11 3 4 . 6 . 4 . . . 5 . 7 . 3 Max in Single Turn 3 | . 2 1 . . 1 3 1 1 . 1 . 1 . . . 1 . 1 . 2 Garrison Access 4 | . . . . . . . . . . . 1 . . . 3 . . . . . Garrison Relay 11 | . . . . . . 1 . 2 . 3 . . . . . 1 . 4 . . Phase Generator 3 | . . . . . . 1 . . . . . 1 . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Jun Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Res Gar Machines Accessed 111 | . 8 . 5 . 10 2 7 2 1 2 20 2 5 . 36 3 1 4 2 1 Terminals 63 | . 7 . . . 7 2 4 2 . 2 10 2 1 . 17 3 . 4 1 1 Fabricators 6 | . . . . . . . 1 . . . 2 . . . 3 . . . . . Repair Stations 7 | . . . . . . . 1 . . . 1 . . . 5 . . . . . Recycling Units 15 | . 1 . . . 2 . . . . . 3 . 3 . 6 . . . . . Scanalyzers 3 | . . . . . . . . . . . 2 . . . 1 . . . . . Garrison Access 12 | . . . . . 1 . 1 . 1 . 2 . 1 . 4 . 1 . 1 . Total Hacks 331 | . 31 . 16 . 41 5 26 8 1 5 56 4 12 . 96 5 2 13 8 2 Successful 218 | . 22 . 16 . 27 2 17 3 1 3 38 1 10 . 66 3 2 4 2 1 Failed 110 | . 8 . . . 13 3 9 5 . 2 17 3 2 . 30 2 . 9 6 1 Catastrophic 7 | . . . . . . . . . . . 4 . . . 2 . . . 1 . Database Lockouts 3 | . 1 . . . 1 . . . . . 1 . . . . . . . . . Manual 216 | . 27 . 1 . 41 2 20 4 . 2 47 . 8 . 60 . . . 4 . Terminals 228 | . 29 . . . 37 5 17 8 . 5 32 4 2 . 62 5 . 13 7 2 Fabricators 10 | . . . . . . . 2 . . . 3 . . . 5 . . . . . Repair Stations 18 | . . . . . . . 3 . . . 2 . . . 13 . . . . . Recycling Units 27 | . 2 . . . 2 . . . . . 8 . 7 . 8 . . . . . Scanalyzers 5 | . . . . . . . . . . . 3 . . . 2 . . . . . Garrison Access 27 | . . . . . 2 . 4 . 1 . 8 . 3 . 6 . 2 . 1 . Terminal Hacks 96 | . 13 . 16 . 13 2 6 2 . 3 10 1 1 . 20 3 . 4 1 1 Record 16 | . . . 15 . . . . . . . 1 . . . . . . . . . Part Schematic 1 | . . . . . . . . . . . . . . . 1 . . . . . Robot Analysis 26 | . 6 . . . 9 . . . . . 5 . . . 6 . . . . . Prototype ID Bank 5 | . 2 . . . . . 1 . . . . . . . 2 . . . . . Open Door 2 | . . . . . . . . . . 1 . . . . . . . 1 . . Level Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . Emergency Access Points 6 | . 1 . . . . 1 . 1 . 1 . . . . . 1 . 1 . . Machine Index 1 | . . . . . . . . . . . . . . . 1 . . . . . Terminal Index 5 | . 1 . . . 1 . . . . 1 1 . . . 1 . . . . . Recycling Unit Index 1 | . . . . . . . . . . . . . . . 1 . . . . . Unreport Threat 11 | . . . . . 1 . 4 . . . 3 . 1 . 2 . . . . . Locate Traps 1 | . . . . . . . . . . . . . . . 1 . . . . . Surveillance Status 1 | . . . . . . . . . . . . . . . 1 . . . . . Patrol Status 1 | . . . . . . . . . . . . . . . 1 . . . . . Zone Layout 8 | . 1 . . . 2 . 1 . . . . . . . 3 . . . 1 . Garrison Registry 2 | . . . . . . . . . . . . . . . . 1 . . . 1 Patrol Navigation 2 | . . . . . . . . 1 . . . . . . . . . 1 . . Security Stations 4 | . . . . . . 1 . . . . . 1 . . . 1 . 1 . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . 1 . . . . . Network Status 1 | . . . . . . . . . . . . . . . 1 . . . . . Repair Station Hacks 15 | . . . . . . . 2 . . . 2 . . . 11 . . . . . Scan Component 8 | . . . . . . . 1 . . . 1 . . . 6 . . . . . Repair 7 | . . . . . . . 1 . . . 1 . . . 5 . . . . . Recycling Unit Hacks 3 | . 1 . . . . . . . . . 1 . 1 . . . . . . . Retrieve Components 3 | . 1 . . . . . . . . . 1 . 1 . . . . . . . Scanalyzer 3 | . . . . . . . . . . . 2 . . . 1 . . . . . Insert Component 2 | . . . . . . . . . . . 1 . . . 1 . . . . . Analyze 1 | . . . . . . . . . . . 1 . . . . . . . . . Garrison Access Hacks 13 | . . . . . 1 . 1 . 1 . 2 . 1 . 4 . 2 . 1 . Unlock Access 8 | . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . Seal Access 4 | . . . . . . . . . . . 1 . . . 3 . . . . . Coupler Status 1 | . . . . . . . . . . . . . . . . . 1 . . . Unauthorized Hacks 87 | . 8 . . . 13 . 8 1 . . 21 . 7 . 29 . . . . . Terminals 50 | . 7 . . . 10 . 6 1 . . 7 . . . 19 . . . . . Assimilate 6 | . . . . . . . 2 . . . 1 . . . 3 . . . . . Botnet 35 | . 6 . . . 7 . 4 1 . . 6 . . . 11 . . . . . Disrupt 8 | . 1 . . . 3 . . . . . . . . . 4 . . . . . Operators 1 | . . . . . . . . . . . . . . . 1 . . . . . Fabricators 5 | . . . . . . . 1 . . . 2 . . . 2 . . . . . Report 3 | . . . . . . . 1 . . . 1 . . . 1 . . . . . Haulers 2 | . . . . . . . . . . . 1 . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 20 | . 1 . . . 2 . . . . . 6 . 5 . 6 . . . . . Monitor 2 | . . . . . . . . . . . 1 . 1 . . . . . . . Reject 2 | . . . . . . . . . . . 1 . 1 . . . . . . . Mask 3 | . . . . . . . . . . . 1 . 2 . . . . . . . Tunnel 13 | . 1 . . . 2 . . . . . 3 . 1 . 6 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 12 | . . . . . 1 . 1 . . . 6 . 2 . 2 . . . . . Broadcast 4 | . . . . . . . 1 . . . 1 . 1 . 1 . . . . . Decoy 1 | . . . . . . . . . . . 1 . . . . . . . . . Redirect 1 | . . . . . . . . . . . 1 . . . . . . . . . Reprogram 1 | . . . . . . . . . . . 1 . . . . . . . . . Intercept 1 | . . . . . . . . . . . 1 . . . . . . . . . Watchers 4 | . . . . . 1 . . . . . 1 . 1 . 1 . . . . . Data Cores Recovered 2 | . . . . . 1 . 1 . . . . . . . . . . . . . Used 1 | . . . . . . . 1 . . . . . . . . . . . . . Hacking Detections 81 | . 6 . . . 8 2 7 2 1 2 17 2 3 . 26 1 . 3 1 . Full Trace Events 7 | . 1 . . . . 1 . 1 . . 2 1 . . 1 . . . . . Feedback Events 1 | . . . . . . . . . . . 1 . . . . . . . . . Hackware Fried 1 | . . . . . . . . . . . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . . 1 . . . 1 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired 7 | . . . . . . . 1 . . . 1 . . . 5 . . . . . Time 258 | . . . . . . . 19 . . . 31 . . . 208 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 15 | . 9 . . . . . . . . . 3 . 3 . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . 1 . . . 1 . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------------ Run | Jun Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Res Gar Used RIF Installer 8 | . . . . . . 2 . 1 . 1 . 1 . . . 1 . 1 . 1 Coupler Efficiency 1 | . . . . . . . . . . 1 . . . . . . . . . . Code Merge 1 | . . . . . . . . . . . . . . . . 1 . . . . Command Fork 1 | . . . . . . . . . . . . . . . . . . . . 1 Signal Jammer 1 | . . . . . . . . . . . . 1 . . . . . . . . Alert ID Control 1 | . . . . . . 1 . . . . . . . . . . . . . . Program Shield 1 | . . . . . . . . . . . . . . . . . . 1 . . Autooverride 1 | . . . . . . . . 1 . . . . . . . . . . . . Robots Hacked 42 | . . . . . . . 5 . . 1 . . 12 . 14 5 . 3 . 2 Non-combat 27 | . . . . . . . 5 . . . . . 9 . 13 . . . . . Combat 15 | . . . . . . . . . . 1 . . 3 . 1 5 . 3 . 2 Autooverrided 7 | . . . . . . . . . . . . . . . 1 1 . 3 . 2 Robot Hacks Applied 51 | . . . . . . . 10 . . 3 . . 18 . 16 4 . . . . parse_system 9 | . . . . . . . 1 . . . . . 5 . 2 1 . . . . no_distress 8 | . . . . . . . 3 . . . . . 2 . 3 . . . . . find_chute 1 | . . . . . . . 1 . . . . . . . . . . . . . ignore_repairs 13 | . . . . . . . 3 . . . . . 9 . 1 . . . . . find_fabricator 3 | . . . . . . . 1 . . . . . 2 . . . . . . . find_dsf 1 | . . . . . . . 1 . . . . . . . . . . . . . find_recycling 1 | . . . . . . . . . . . . . . . 1 . . . . . ignore_parts 9 | . . . . . . . . . . . . . . . 9 . . . . . find_shortcuts 1 | . . . . . . . . . . 1 . . . . . . . . . . disrupt_area 1 | . . . . . . . . . . . . . . . . 1 . . . . overload_power 1 | . . . . . . . . . . 1 . . . . . . . . . . wipe_record 1 | . . . . . . . . . . 1 . . . . . . . . . . overwrite_iff 2 | . . . . . . . . . . . . . . . . 2 . . . . Relay Couplers Released 41 | . . . . . . 5 . 8 . 10 . . . . . 3 . 15 . . Machine Destruction 41 | . . . . . . 5 . 8 . 10 . . . . . 3 . 15 . . Attached 4 | . . . . . . . . . . 1 1 . . . . . . 1 . 1 Merged Code Value 36 | . . . . . . . . . . . . . . . . . . 36 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . 1 . . . . 2 1 . . 2 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -------- Run | Jun Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Res Gar Total Allies 38 | . . . . 3 . 1 3 1 . 5 4 4 1 . 4 5 . 5 . 2 Largest Group 4 | . . . . 3 3 1 3 2 . 2 4 4 4 . 1 2 1 2 2 1 Highest-Rated Group 403 | . . . . 40 40 85 143 108 . 74 113 403 322 . 26 198 89 97 97 47 Highest-Rated Ally 148 | . . . . 16 16 85 85 76 . 37 29 148 148 . 26 99 89 89 51 47 Total Orders 13 | . . . . . . . . 1 . . . 3 5 . 2 2 . . . . STAY 9 | . . . . . . . . 1 . . . 2 4 . 1 1 . . . . FOLLOW 4 | . . . . . . . . . . . . 1 1 . 1 1 . . . . Ally Attacks 194 | . . . . . 31 11 12 9 . 21 13 20 23 . 1 37 3 10 . 3 Total Damage 5481 | . . . . . 296 599 513 311 . 515 215 819 698 . 15 1039 166 259 . 36 Kills 43 | . . . . . 2 4 8 3 . 3 1 5 4 . . 7 1 5 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Field Lobotomies 5 | . . . . . . 1 . 1 . 3 . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Jun Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Res Gar Robot Analysis Total 26 | . 6 . . . 9 . . . . . 5 . . . 6 . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------------- Run | Jun Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Res Gar Turns Passed 19317 | 41 720 100 656 204 480 1064 821 1475 118 1552 1381 899 686 21 3300 2322 72 2691 254 460 Spaces Moved 21476 | 31 458 67 540 122 840 1655 1103 768 243 1062 2094 1562 1351 73 4683 2071 158 1858 214 523 Core 88 | 4 . . . . . . . 2 . . . . . . . 11 . 12 . 59 Treads 9 | . . . . . . . . . . . . . . . . . . . . 9 Legs 3206 | 27 458 67 540 122 . . . . . . . . . . . 857 4 1131 . . Wheels . | . . . . . . . . . . . . . . . . . . . . . Hover 800 | . . . . . 229 . 26 . . 10 . . . . . . . 273 214 48 Flight 17373 | . . . . . 611 1655 1077 766 243 1052 2094 1562 1351 73 4683 1203 154 442 . 407 Fastest Speed 12 | 50 120 120 120 120 23 23 20 20 32 32 20 20 20 29 29 12 32 21 66 19 Average Speed 43 | 110 120 120 120 120 30 23 21 26 32 35 22 20 28 29 29 69 37 98 111 34 Slowest Speed 500 | 120 120 120 120 120 355 23 240 500 32 117 114 27 37 29 32 400 115 190 157 160 Overloaded Moves 25 | . . . . . . . . . . . . . . . . 25 . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 171 | . . . . . 17 11 9 6 1 7 17 32 18 . 46 3 . . 1 3 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 51 | 3 68 15 90 31 66 86 16 67 7 77 49 90 33 78 75 81 5 97 8 47 Regions Visited 20 Branch Regions 3 Pre-discovered Areas 14 | . 1 . 1 . 2 . . . . . 3 . 1 . 6 . . . . . Known Exits Taken 8 | . 1 . . . 1 . 1 . 1 . 1 . . . 1 . 1 . 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . . . . . . . . . . . . . Scrap Searched 2 | . . . . 2 . . . . . . . . . . . . . . . . Spaces Dug 138 | . . . . . 28 2 14 6 1 9 4 19 6 . 17 32 . . . . Terrain Destroyed 765 | . 64 21 . 3 67 269 16 6 1 16 8 104 7 . 19 69 . 12 . 83 Melee 42 | . . . . . . . . . . . 4 10 6 . 17 5 . . . . Projectile 102 | . . . . . . 1 16 6 1 16 4 . 1 . 2 29 . 12 . 14 AOE 621 | . 64 21 . 3 67 268 . . . . . 94 . . . 35 . . . 69 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Jun Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Res Gar Total 30298 | 35 579 81 550 178 1030 2290 1657 1948 281 2146 2955 2038 1600 72 6445 2725 168 2566 227 727 Wait 7014 | . 58 9 . 55 155 459 454 1054 19 914 778 367 183 . 1508 368 . 521 13 99 Move 21153 | 30 457 66 539 121 806 1636 1086 758 240 1048 2059 1514 1321 72 4596 2062 157 1856 212 517 Hop 130 | . . . . . 16 7 7 3 1 6 17 14 12 . 40 3 . . 1 3 Pick Up 121 | . 9 . 7 . 7 20 5 4 1 6 8 2 4 . 32 11 . 4 . 1 Fast Attach 175 | 5 2 . . . 5 1 13 2 . 10 13 1 8 . 17 40 2 37 1 18 Attach 67 | . 2 . . . 7 2 6 2 . 8 6 1 2 . 5 13 3 5 . 5 Detach 43 | . . . . . 1 . 1 2 . 7 2 1 7 . 6 7 3 3 . 3 Swap 81 | . 2 2 . . 10 10 4 6 . 5 1 3 3 . 5 12 . 14 . 4 Drop 177 | . 4 1 4 1 12 19 16 10 1 11 11 3 9 . 20 14 1 26 . 14 Fire 591 | . 45 3 . 1 11 32 24 82 1 74 10 27 5 . 18 131 . 66 . 61 Melee 285 | . . . . . . . 10 . . 3 14 32 44 . 98 49 2 33 . . Ram 4 | . . . . . . . . . . . . . . . . 4 . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush 2 | . . . . . . . . . . . . . . . . . . . . 2 Escape Stasis 289 | . . . . . . 90 . 25 18 54 36 49 . . 13 3 . 1 . . Rewire 39 | . . . . . . . 5 . . . . 24 2 . . 8 . . . . Trap 127 | . . . . . . 14 26 . . . . . . . 87 . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: [*Low] / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 3 exits: *Fac x2 / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 2 exits: [*Upp] / Gar) -5/Waste -5/Factory (discovered 3 exits: *Fac / [*Upp] / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -4/Factory -4/Garrison (discovered 3 exits: *Res x3) -3/Research -3/Garrison (discovered 3 exits: [Res x3]) History --------- Turn | Location | Event 3 | -11/Junkyard | Discovered new exit (range 15) 42 | -11/Junkyard | Entered Materials 161 | -10/Materials | Identified exit to Mines 306 | -10/Materials | Build established: Mutant 465 | -10/Materials | Discovered new exit (range 16) 523 | -10/Materials | Central database locked down 602 | -10/Materials | Discovered new exit (range 15) 648 | -10/Materials | Identified exit to Materials 762 | -10/Materials | Entered Mines 842 | -10/Mines | Discovered new exit (range 10) 857 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 862 | -10/Mines | Entered Exiles 900 | -10/Exiles | Met 8R-AWN 919 | -10/Exiles | Met EX-HEX 953 | -10/Exiles | Met EX-BIN 970 | -10/Exiles | Aligned with FarCom system 971 | -10/Exiles | Given EX-Vault access code 999 | -10/Exiles | Opened EX-Vault 1010 | -10/Exiles | Found Lightpack 2.0 1016 | -10/Exiles | Found Field Lobotomy Kit 1083 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1115 | -10/Exiles | Met EX-DEC 1211 | -10/Exiles | Visited The Gauntlet 1368 | -10/Exiles | Learned location of Zion (-7) 1506 | -10/Exiles | Discovered new exit (range 10) 1518 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 1518 | -10/Exiles | Entered Mines 1690 | -9/Mines | Discovered new exit (range 8) 1717 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1722 | -9/Mines | Entered Materials 1722 | -8/Materials | Accompanied by 3 allies 1722 | -8/Materials | Evolved 4 slots: Propulsion x3, Utility x1 1859 | -8/Materials | Discovered new exit (range 10) 1871 | -8/Materials | Identified exit to Garrison 1986 | -8/Materials | Discovered new exit (range 10) 2133 | -8/Materials | Discovered new exit (range 16) 2157 | -8/Materials | Central database locked down 2202 | -8/Materials | Entered Garrison 2212 | -8/Garrison | Build established: Hacker-Sprinter 2216 | -8/Garrison | Installed Relay Interface Framework 2292 | -8/Garrison | Triggered checkpoint 2484 | -8/Garrison | Triggered checkpoint 2761 | -8/Garrison | Discovered new exit (range 10) 2783 | -8/Garrison | Triggered checkpoint 2875 | -8/Garrison | Discovered new exit (range 15) 2883 | -8/Garrison | Learned Factory security intel 2893 | -8/Garrison | Phase Generator disabled 2977 | -8/Garrison | Spotted B-75 Beast 2978 | -8/Garrison | Assimilated B-75 Beast with FLK Orb 3074 | -8/Garrison | Triggered checkpoint 3122 | -8/Garrison | Discovered new exit (range 5) 3127 | -8/Garrison | Garrison Relay disabled 3215 | -8/Garrison | Expanded RIF knowledge: Alert ID Control 3266 | -8/Garrison | Entered Factory 3266 | -7/Factory | Accompanied by 1 ally 3266 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3434 | -7/Factory | Discovered new exit (range 15) 3441 | -7/Factory | Identified exit to Garrison 3527 | -7/Factory | Repaired Cesium-ion Thruster 4087 | -7/Factory | Entered Garrison 4087 | -7/Garrison | Accompanied by 1 ally 4149 | -7/Garrison | Assimilated Y-54 Guardian with FLK Orb 4169 | -7/Garrison | Triggered checkpoint 4172 | -7/Garrison | Garrison Relay disabled 4450 | -7/Garrison | Triggered checkpoint 4456 | -7/Garrison | Triggered checkpoint 4869 | -7/Garrison | Discovered new exit (range 10) 5312 | -7/Garrison | Triggered checkpoint 5398 | -7/Garrison | Discovered new exit (range 10) 5407 | -7/Garrison | Expanded RIF knowledge: Autooverride 5471 | -7/Garrison | Garrison Relay disabled 5478 | -7/Garrison | Triggered checkpoint 5549 | -7/Garrison | Discovered new exit (range 7) 5562 | -7/Garrison | Entered Factory 5639 | -7/Factory | Identified exit to Garrison 5680 | -7/Factory | Entered Garrison 5684 | -7/Garrison | Triggered checkpoint 5690 | -7/Garrison | Garrison Relay disabled 5806 | -7/Garrison | Triggered checkpoint 5946 | -7/Garrison | Assimilated P-60 Hacker with FLK Orb 6048 | -7/Garrison | Triggered checkpoint 6059 | -7/Garrison | Discovered new exit (range 10) 6207 | -7/Garrison | Heavy support dispatched to Factory 6262 | -7/Garrison | Triggered checkpoint 6280 | -7/Garrison | Rescued a captive Derelict 6281 | -7/Garrison | Rescued a captive Derelict 6527 | -7/Garrison | Assimilated P-60 Hacker with FLK Orb 6530 | -7/Garrison | Assimilated P-60 Hacker with FLK Orb 6584 | -7/Garrison | Spotted B-75 Beast 6641 | -7/Garrison | Discovered new exit (range 10) 6720 | -7/Garrison | Triggered checkpoint 6724 | -7/Garrison | Expanded RIF knowledge: Coupler Efficiency 6789 | -7/Garrison | Garrison Relay disabled 6915 | -7/Garrison | Build established: Mutant 6928 | -7/Garrison | Triggered checkpoint 7101 | -7/Garrison | Heavy support dispatched to Factory 7145 | -7/Garrison | Heavy support dispatched to Factory 7184 | -7/Garrison | Discovered new exit (range 10) 7202 | -7/Garrison | Garrison Relay disabled 7232 | -7/Garrison | Entered Factory 7232 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 7251 | -6/Factory | Hacking Suite fried by hacking feedback 7701 | -6/Factory | Discovered new exit (range 13) 7703 | -6/Factory | Identified exit to Garrison 7770 | -6/Factory | Build established: Scavenger-Sprinter 7798 | -6/Factory | Found Prototype Launcher 7955 | -6/Factory | Central database locked down 8256 | -6/Factory | Discovered new exit (range 9) 8406 | -6/Factory | Repaired Field Propulsion Array 8613 | -6/Factory | Entered Garrison 8627 | -6/Garrison | Learned Factory security intel 8839 | -6/Garrison | Phase Generator disabled 8925 | -6/Garrison | Identified Scatter Rocket Array 8927 | -6/Garrison | Triggered checkpoint 9062 | -6/Garrison | Triggered checkpoint 9088 | -6/Garrison | Discovered new exit (range 18) 9093 | -6/Garrison | Found embedded Infiltrators 9156 | -6/Garrison | Triggered checkpoint 9164 | -6/Garrison | Triggered checkpoint 9193 | -6/Garrison | Rewired B-90 Cyclops 9213 | -6/Garrison | Rewired B-75 Beast 9229 | -6/Garrison | Expanded RIF knowledge: Signal Jamming 9285 | -6/Garrison | Discovered new exit (range 8) 9431 | -6/Garrison | Discovered new exit (range 19) 9452 | -6/Garrison | Triggered checkpoint 9501 | -6/Garrison | Build established: Sprinter 9512 | -6/Garrison | Entered Factory 9512 | -5/Factory | Accompanied by 3 allies 9512 | -5/Factory | Evolved 2 slots: Utility x2 9632 | -5/Factory | Discovered new exit (range 18) 10118 | -5/Factory | Build established: Hacker-Sprinter 10133 | -5/Factory | Identified exit to Garrison 10198 | -5/Factory | Sucked down chute 10198 | -5/Factory | Entered Waste 10198 | -5/Waste | The area was eerily silent 10210 | -5/Waste | A Compactor rumbled back to life 10210 | -5/Waste | Spotted C-40 Crusher 10213 | -5/Waste | Discovered new exit (range 22) 10219 | -5/Waste | Entered Factory 10529 | -5/Factory | Repaired Nuclear Pulse Array 10557 | -5/Factory | Repaired Med. Storage Unit 11193 | -5/Factory | Identified exit to Garrison 11373 | -5/Factory | Discovered new exit (range 5) 11591 | -5/Factory | Repaired Rnf. Deuterium Engine 11666 | -5/Factory | Spotted B-75 Beast 12447 | -5/Factory | Repaired Hardcell Cannon 12498 | -5/Factory | Repaired Power Sword 12812 | -5/Factory | Discovered new exit (range 15) 13519 | -5/Factory | Entered Garrison 13581 | -5/Garrison | Spotted B-75 Beast 13592 | -5/Garrison | Triggered checkpoint 13665 | -5/Garrison | Triggered checkpoint 13944 | -5/Garrison | Triggered checkpoint 14111 | -5/Garrison | Lost 8 parts (1p3n2u2w) 14179 | -5/Garrison | Triggered checkpoint 14222 | -5/Garrison | Crushed by falling debris 14223 | -5/Garrison | Core integrity fell below 50% 14253 | -5/Garrison | Lost 3 parts (1n2u) 14273 | -5/Garrison | Discovered new exit (range 11) 14403 | -5/Garrison | Lost 8 parts (1p5n1u1w) 14416 | -5/Garrison | Destroyed B-75 Beast 14630 | -5/Garrison | Build established: Scavenger-Mutant 14751 | -5/Garrison | Discovered new exit (range 13) 14762 | -5/Garrison | Expanded RIF knowledge: Code Merge 14804 | -5/Garrison | Triggered checkpoint 15073 | -5/Garrison | Spotted Striker 15086 | -5/Garrison | Rewired Striker 15087 | -5/Garrison | Rewired Striker 15093 | -5/Garrison | Allies destroyed Striker 15127 | -5/Garrison | Garrison Relay disabled 15186 | -5/Garrison | Triggered checkpoint 15280 | -5/Garrison | Discovered new exit (range 10) 15304 | -5/Garrison | Triggered checkpoint 15329 | -5/Garrison | Discovered new exit (range 95) 15329 | -5/Garrison | Discovered new exit (range 17) 15329 | -5/Garrison | Discovered new exit (range 82) 15472 | -5/Garrison | Triggered checkpoint 15607 | -5/Garrison | Learned Factory security intel 15786 | -5/Garrison | Found Relay Coupler [Proto] 15788 | -5/Garrison | Found Relay Coupler [Proto] 15841 | -5/Garrison | Entered Factory 15841 | -4/Factory | Accompanied by 1 ally 15841 | -4/Factory | Evolved 2 slots: Utility x2 15911 | -4/Factory | Identified exit to Garrison 15913 | -4/Factory | Entered Garrison 15913 | -4/Garrison | Accompanied by 1 ally 16078 | -4/Garrison | Triggered checkpoint 16127 | -4/Garrison | Triggered checkpoint 16135 | -4/Garrison | Build established: Scavenger-Sprinter 16285 | -4/Garrison | Discovered new exit (range 10) 16302 | -4/Garrison | Garrison Relay disabled 16404 | -4/Garrison | Lost 11 parts (2p5n3u1w) 16650 | -4/Garrison | Triggered checkpoint 16908 | -4/Garrison | Learned Research security intel 16912 | -4/Garrison | Triggered checkpoint 16922 | -4/Garrison | Discovered new exit (range 10) 17005 | -4/Garrison | Expanded RIF knowledge: Program Shield 17015 | -4/Garrison | Garrison Relay disabled 17164 | -4/Garrison | Triggered checkpoint 17278 | -4/Garrison | Triggered checkpoint 17280 | -4/Garrison | Garrison Relay disabled 17307 | -4/Garrison | Discovered new exit (range 14) 17547 | -4/Garrison | Triggered checkpoint 17630 | -4/Garrison | Garrison Relay disabled 18388 | -4/Garrison | Rescued a captive Derelict 18388 | -4/Garrison | Rescued a captive Derelict 18604 | -4/Garrison | Entered Research 18604 | -3/Research | Accompanied by 2 allies 18604 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 18665 | -3/Research | Build established: Hacker-Mutant 18858 | -3/Research | Identified exit to Garrison 18858 | -3/Research | Entered Garrison 18969 | -3/Garrison | Spotted B-86 Titan 18974 | -3/Garrison | Triggered checkpoint 18974 | -3/Garrison | Triggered checkpoint 19038 | -3/Garrison | Triggered checkpoint 19039 | -3/Garrison | Discovered new exit (range 72) 19039 | -3/Garrison | Discovered new exit (range 73) 19039 | -3/Garrison | Discovered new exit (range 63) 19054 | -3/Garrison | Expanded RIF knowledge: Command Fork 19070 | -3/Garrison | Phase Generator disabled 19139 | -3/Garrison | Lost 4 parts (2n1u1w) 19214 | -3/Garrison | Triggered checkpoint 19214 | -3/Garrison | Triggered checkpoint 19267 | -3/Garrison | Spotted B-86 Titan 19269 | -3/Garrison | Core integrity fell below 50% 19302 | -3/Garrison | Core integrity fell below 20% 19304 | -3/Garrison | Lost 20 parts (2p10n6u2w) 19318 | -3/Garrison | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 19296_ Penetrated by Slug. 19296_ Slug penetrates Wall. 19297_ Overheating: Energy bleed (-36). 19299_ B-86 Titan activates siege mode. 19303_ Overheating: Matter decay (-16). 19304_ Critical hit (Burn: +37). 19304_ Destroyed Hvy. Laser. 19304_ Enh. Nova Cannon destroyed. 19304_ Penetrated by Slug. 19304_ Slug penetrates Wall. 19305_ Power failure, Quantum Reactor shutdown. 19307_ Biometal Heavy Treads destroyed. 19308_ Slug penetrates G-67 Veteran. 19308_ Slug penetrates G-73 Enforcer. 19308_ Acquired 85 matter. 19308_ Penetrated by Slug. 19308_ Slug penetrates Wall. 19309_ Acquired 4 matter. 19310_ Penetrated by Slug. 19310_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????####????????????????????????????????? | | ?????????????# #????????????????????????????????? | | ?????????????# #????????????????????????????????? | | ?#####???????## #?????????????????????????????#### | | ?# ############?????????????????????????????#### | | ?# < # #?????????????????????????????## # | | ?# ########## #?????????????????????????????## # | | ?# #???????#####??#######???????????????????## # | | ?# #???????# x #??#"""""#???????????????????## " | | ?# #??######"""##### ###??????????????????## | | ?# #??# ^ #??????????????????#" | | ?# #??# ^ #??????????????????#" | | ?# #??# ############## #?############?????#" | | ?# #??# #????????????# #?#""""""""""#?????#" | | ?# #### ##############@ #?#"""^]]]"""#?????#"" | | ?# g #?#"" = ""#?????### | | ## #?#"* BB"#?????#### | | # g #?#"[ # #BB"#??????### | | ######################## #?#" " " ="#????????? | | #??????????????????????# #?#" " " *"#????????? | | #??????????????????????# #?#" *"""" *"#????????? | | #??????????????????????# #?#"^ ^"#????????? | | #??????????????????????# #?#""Y % = "#????????? | | #??????????????????????# #?###% ! *"%#????????? | | ???????????????????????# #???# %[%%###????????? | | ???????????????????????# s#???##==#%%#??????##### | | ???????????????????????# ######Y"# #??????# | | ???????????????????????# gg =#??????# | | ???????????????????????# %#??????# ## | | ???????????????????????# ### ####" *#??????# #? | | ???????????????????????# #?# #???#% #??????# #? | | ???????????????????????# #?# #???# #??????# ## | | ???????????????????????# #?# #???# #??????# | | ???????????????????????# #?# #???# ######## ## | | ???????????????????????# #?# #???" ## ## #? | | ???????????????????????# ### ####" ## ## ## | | ???????????????????????# # | | ???????????????????????# | | ???????????????????????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Coolant Potential 65 Energy Generation 25 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 14 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 4 Additional Mass Support 12 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Cycling 25 Phase Shifting 15 Evasion (%) 77 Targeting Accuracy 8 Melee Accuracy 10 Recoil Reduction 2 Offensive Hacking 30 Defensive Hacking 24 Relay Coupler Types 2 Relay Coupler Value 102 Authchip Count 1 Item Schematics ----------------- Field Propulsion Array | -6/Factory | Scanalyzed Quantum Capacitor | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Watch This! Challenges ------------ None Game ------ Seed ThermalRelayBoregun Manual? 0 Play Time 08:07:41 Cumulative 178.2 hours Start 2023.04.26 @ 12:42:48 End 2023.04.27 @ 00:27:42 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 45 Rogue 0 Adventurer 45 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 62 Gallery% 71 Achievement% 57 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Mouse Keybinds 1 Fullscreen 2 Font 14/SmallcapsGlow Map View 72x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 38c7b2b1-7a7f-449e-a5a4-99ab811daec2