Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.26 @ 00:44:58 Player: Moose Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (113) 565 Value Destroyed (3535) 3535 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (265) 265 TOTAL SCORE: 6665 Bonus ------- High Alert Combat Kills 265 Cogmind --------- Core Integrity 0/700 Matter 23/300 Energy 100/100 System Corruption 5% Temperature Cool (18) Movement Core (450) Ox8 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit Improved Targeting Computer Improved Targeting Computer Core Analyzer > --- WEAPON (3) ------- Flak Gun Heavy Flail > --- INVENTORY (15) --- Terrain Scanner Improved Terrain Scanner Terrain Scan Processor Hacking Suite Hacking Suite Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Large Storage Unit Improved Targeting Computer Hardened Heavy Armor Plating > --- WEAPON ----------- Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY -------- Light Nuclear Core Heat Sink Visual Processing Unit Improved Terrain Scanner Improved Targeting Computer Core Analyzer Hacking Suite Autogun Gauss Rifle Gauss Rifle Heavy Missile Launcher Heavy Missile Launcher Heavy Missile Launcher Heavy Flail [Rating: 51] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Flight Unit Cesium-ion Thruster Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Improved Targeting Computer Protection Medium Armor Plating Weapon Heavy Missile Launcher Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Heavy Missile Launcher Impact Weapon Heavy Hammer Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . 1 . Propulsion 2 | . . 2 . . Utility 2 | . . . 1 1 Weapon 1 | . . . . 1 Parts Attached 79 | 7 15 20 14 23 Power 12 | 1 2 3 1 5 Engine 7 | 1 1 3 1 1 Core 5 | . 1 . . 4 Reactor . | . . . . . Propulsion 21 | 2 4 7 7 1 Treads 4 | . . . 4 . Leg 11 | 2 2 3 3 1 Wheel . | . . . . . Hover . | . . . . . Flight 6 | . 2 4 . . Utility 15 | 1 5 2 2 5 Device 4 | . 2 1 . 1 Storage 3 | 1 1 . 1 . Processor 4 | . . . 1 3 Hackware . | . . . . . Protection 4 | . 2 1 . 1 Artifact . | . . . . . Weapon 31 | 3 4 8 4 12 Energy Gun 10 | 2 2 5 . 1 Energy Cannon . | . . . . . Ballistic Gun 7 | 1 1 1 . 4 Ballistic Cannon 4 | . . . . 4 Launcher 8 | . 1 1 4 2 Special Weapon . | . . . . . Impact Weapon 2 | . . 1 . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 41 | . 8 7 1 25 Power 11 | . 2 1 1 7 Propulsion 10 | . 2 3 . 5 Utility 5 | . 1 2 . 2 Weapon 15 | . 3 1 . 11 Highest Loss Streak 7 | . 4 6 1 7 To Critical Strikes 2 | . 1 . . 1 Average Backups 11 | 4 12 11 11 12 Power 1 | 1 2 . 1 . Propulsion 1 | 1 4 2 1 . Utility 4 | . 2 4 3 5 Weapon 4 | . 3 3 5 6 Tool/Special . | . . . . . Unused Backups 45 | . 14 13 2 16 Power 4 | . 3 . . 1 Propulsion 12 | . 4 7 . 1 Utility 19 | . 3 3 . 13 Weapon 8 | . 2 3 2 1 Tool/Special 2 | . 2 . . . Average Slot Usage (%) 83 | . 91 92 97 73 Engine 8 | . 8 9 16 6 Core 1 | . 1 . . 3 Treads 7 | . . . 16 13 Leg 15 | . 24 35 19 . Device 2 | . 5 1 5 . Storage 10 | . 14 11 12 8 Processor 6 | . . . 2 13 Protection 5 | . 7 8 6 2 Energy Gun 5 | . 9 10 . 1 Ballistic Gun 6 | . 13 6 1 3 Ballistic Cannon 2 | . . . . 6 Launcher 6 | . 4 1 16 8 Peak Build Rating 51 | 7 13 24 35 51 Average Rating 22 | 5 9 15 24 34 On Entrance 13 | . 7 9 14 35 Avg Prop Armor Cover (%) 8 | . . 11 . 6 Naked Turns . | . . . . . Heaviest Build 75 | 11 36 40 54 75 Greatest Support 112 | 20 20 40 112 112 Greatest Overweight (x) 18 | . 10 8 1 18 Average Overweight (x) 1 | . 1 . . 2 Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 Most Carried 15 | 8 15 15 15 15 Average Carried 11 | 4 12 11 11 12 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 8 15 15 14 5 Class Distribution -------------------- 44% | Mutant 28% | Bomber 18% | Scavenger-Mutant 4% | Scavenger-Bomber 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Bomber | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 2128 | 286 347 444 161 890 Remotely . | . . . . . Salvage Created 2942 | 100 444 689 270 1439 Parts 195 | 8 25 48 15 99 Haulers Intercepted . | . . . . . Recyclers Shooed 6 | . 1 . . 5 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 69 | . 12 15 8 34 Melee 6 | . . 1 1 4 Guns 22 | . 10 7 1 4 Cannons 10 | . . . . 10 AOE 28 | . 2 4 6 16 Classes Destroyed 13 | 2 3 5 1 2 Worker 10 | . . . . 10 Builder 14 | . . 2 2 10 Tunneler 3 | 2 . 1 . . Recycler 8 | 1 1 . 1 5 Operator 2 | . . 1 . 1 Watcher 7 | . 1 2 2 2 Swarmer 5 | . 3 . . 2 Grunt 43 | . 9 9 3 22 Brawler 1 | . . 1 . . Duelist 3 | . . 1 1 1 Sentry 8 | . . 4 2 2 Hunter 3 | . . . 2 1 Programmer 6 | . . . . 6 Best Kill Streak 8 | 3 5 4 8 7 Combat Bots Only 4 | . 4 3 3 4 Max Kills in Single Turn 5 | 1 1 3 2 5 Gunslinging 1 | . . 1 . . Exploded 4 | . 1 1 1 4 Melee 1 | . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 598 | . 125 102 36 335 Missed 164 | . 36 29 9 90 Hits 434 | . 89 73 27 245 Melee 14 | . . 9 5 . Projectile 420 | . 89 64 22 245 Critical Strikes 12 | . 1 3 1 7 Part Disruptions 1 | . . . . 1 Damage Taken 6534 | . 1055 1030 545 3904 Core 1128 | . 178 239 10 701 Absorbed by Shields . | . . . . . Core Remaining (%) 66 | 100 28 40 98 . Volleys Fired 167 | 6 57 33 15 56 Largest 3 | 2 2 2 2 3 Hottest 159 | 70 76 126 78 159 Shots Fired 317 | 12 94 64 28 119 Gun 187 | 12 89 56 2 28 Cannon 70 | . . . . 70 Launcher 60 | . 5 8 26 21 Special . | . . . . . Kinetic 169 | 6 50 19 2 92 Thermal 88 | 6 39 37 . 6 Explosive 60 | . 5 8 26 21 Electromagnetic . | . . . . . Robot Hit Streak 15 | 5 11 7 8 15 Robot Miss Streak 5 | 3 5 3 1 3 Penetration Max 1 | . . . . 1 Secondary Targets 4 | . 3 1 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 211 | 6 59 51 20 75 Core Hits 205 | 4 28 25 34 114 Critical Kills . | . . . . . Critical Parts Destroyed 3 | . 2 1 . . Critical Strikes 11 | . 5 3 . 3 Burn 5 | . 3 2 . . Destroy 2 | . 2 . . . Blast 3 | . . . . 3 Smash 1 | . . 1 . . Melee Attacks 21 | . . 19 2 . Impact 21 | . . 19 2 . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 9601 | 76 984 1483 1419 5639 Guns 1904 | 70 667 646 26 495 Cannons 1263 | . . . . 1263 Explosions 5687 | . 299 403 1320 3665 Melee 464 | . . 391 73 . Ramming 283 | 6 18 43 . 216 Kinetic 2174 | 8 319 173 26 1648 Thermal 1470 | 62 348 473 . 587 Explosive 4833 | . 299 403 1203 2928 Electromagnetic 377 | . . . 117 260 Impact 464 | . . 391 73 . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 5 | . 2 4 . 5 Average Corruption 2 | . 2 4 . 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 48 | . 11 2 . 35 Message Errors 11 | . 1 . . 10 Matter Fused 10 | . 3 . . 7 Heat Flow Errors 11 | . 4 2 . 5 Energy Discharges 4 | . 3 . . 1 Data Loss (minor) 6 | . . . . 6 Data Loss (major) 2 | . . . . 2 Misfires 1 | . . . . 1 Alerts 2 | . . . . 2 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 354 | . 1 66 4 283 Projectiles 8 | . . . . 8 Explosions 287 | . 1 7 4 275 Melee 59 | . . 59 . . Knockbacks 12 | . . 1 . 11 Impact 3 | . . 1 . 2 Kinetic 9 | . . . . 9 Secondary . | . . . . . Self-Inflicted Damage 523 | . 39 33 46 405 Shots 19 | . 2 1 4 12 Rammed 42 | . . . . 42 Targets Rammed 61 | 2 2 7 . 50 Kicked 13 | 2 2 7 . 2 Crushed 6 | . . . . 6 Highest Temperature 372 | 80 345 372 36 339 Average Temperature 112 | 37 132 119 11 111 Received Heat Transfer 2382 | . 513 360 81 1428 Effects 13 | . 4 2 . 7 Shutdowns 2 | . . 1 . 1 Energy Bleed 2 | . . 1 . 1 Interference 6 | . 3 . . 3 Matter Decay 1 | . 1 . . . Short Circuit 2 | . . . . 2 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Robots Corrupted 3 | . . 3 . . Combat Hostiles 3 | . . 3 . . Parts Fried 2 | . . 2 . . Impact Corruptions 3 | . . 3 . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 5 | . 4 1 . . Heat Transferred 2954 | 185 1110 1184 . 475 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 3 | . . . 1 3 Low Security (%) 68 | 100 100 100 71 37 Level 1 10 | . . . 28 17 Level 2 18 | . . . . 40 Level 3 2 | . . . . 4 Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 805 | 15 114 174 376 805 Initial 161 | . . 1 70 161 Average 185 | 2 38 41 175 336 Influence Increases 2773 | 15 359 506 456 1437 Destroy 0b10 Robot/C 1380 | . 240 300 160 680 Destroy 0b10 Robot/NC 220 | 15 10 30 25 140 Destroy Leader 384 | . 62 84 54 184 Successful Hack 48 | . 9 7 . 32 Disable Machine 300 | . . 30 75 195 Destroy Structure 381 | . 23 55 127 176 Partial Spotted 15 | . . . 15 . Lose Combat Pursuer 45 | . 15 . . 30 Influence Decreases 1999 | 15 353 344 268 1019 Entered New Map 298 | . . 5 98 195 Time Decay 1326 | 15 273 294 160 584 Lost Part 375 | . 80 45 10 240 Squads Dispatched 24 | . 3 2 1 18 Investigation 5 | . 1 . 1 3 Extermination 4 | . . . . 4 Reinforcement 13 | . 2 2 . 9 Assault 1 | . . . . 1 Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 6 | . . 2 . 4 Haulers Reinforced 2 | . . . . 2 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 10 | . 3 2 3 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 123 | . 25 25 15 58 Peak Tracking Total 7 | . 5 4 4 7 Tactical Retreats 3 | . 1 . . 2 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 3 | . 1 . 2 . Indirectly 2 | . . . 2 . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 20 | . . 2 5 13 Max in Single Turn 6 | . . 1 2 6 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 10 | . 2 1 2 5 Terminals 9 | . 2 1 2 4 Fabricators 1 | . . . . 1 Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 34 | . 8 5 7 14 Successful 9 | . 3 4 . 2 Failed 25 | . 5 1 7 12 Catastrophic 10 | . 1 1 4 4 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 32 | . 8 5 7 12 Fabricators 2 | . . . . 2 Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 8 | . 3 4 . 1 Record 5 | . 2 3 . . Alert Level 1 | . 1 . . . Patrol Status 1 | . . 1 . . Recall Reinforcements 1 | . . . . 1 Fabricator Hacks 1 | . . . . 1 Build 1 | . . . . 1 Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 10 | . 2 1 2 5 Full Trace Events 6 | . 1 . 2 3 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built 2 | . . . . 2 Authchips . | . . . . . Time 58 | . . . . 58 Total Part Build Rating 14 | . . . . 14 Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 4 | . . . . 4 Programmers 4 | . . . . 4 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 925 | . 500 . 198 227 Optics 227 | . . . . 227 Terrain 355 | . 157 . 198 . ECM 343 | . 343 . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 4777 | 109 1224 904 337 2203 Spaces Moved 1956 | 66 523 523 134 710 Core 150 | 17 9 35 . 89 Treads 632 | . . . 70 562 Legs 1141 | 49 514 455 64 59 Wheels . | . . . . . Hover . | . . . . . Flight 33 | . . 33 . . Fastest Speed 26 | 50 120 26 160 160 Average Speed 196 | 101 192 128 174 261 Slowest Speed 950 | 120 550 450 190 950 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 24 | 4 49 32 20 17 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 394 | . 25 55 133 181 Melee . | . . . . . Projectile 3 | . . . . 3 AOE 391 | . 25 55 133 178 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2509 | 95 658 657 201 898 Wait 1 | . . . . 1 Move 1953 | 66 522 522 133 710 Hop . | . . . . . Pick Up 127 | 14 36 30 16 31 Fast Attach . | . . . . . Attach 51 | 6 8 11 3 23 Detach 1 | . . . . 1 Swap 55 | 2 12 16 18 7 Drop 73 | . 21 19 14 19 Fire 167 | 6 57 33 15 56 Melee 21 | . . 19 2 . Ram 4 | . . . . 4 Kick 12 | 1 2 7 . 2 Crush 44 | . . . . 44 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 110 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 833 | -10/Materials | Core integrity fell below 50% 865 | -10/Materials | Lost 4 parts (1p1n1u1w) 1303 | -10/Materials | Discovered new exit (range 16) 1334 | -10/Materials | Entered another Materials area 1334 | -9/Materials | Evolved 2 slots: Propulsion x2 1523 | -9/Materials | Lost 6 parts (1p3n1u1w) 1675 | -9/Materials | Core integrity fell below 50% 1702 | -9/Materials | Discovered new exit (range 7) 1840 | -9/Materials | Build established: Scavenger-Mutant 2058 | -9/Materials | Discovered new exit (range 16) 2238 | -9/Materials | Entered another Materials area 2238 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2532 | -8/Materials | Discovered new exit (range 15) 2575 | -8/Materials | Entered Factory 2575 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3014 | -7/Factory | Fabricated Graphene Brace? 3061 | -7/Factory | Build established: Bomber 3810 | -7/Factory | Lost 3 parts (1p1u1w) 4175 | -7/Factory | First assault squad dispatched 4241 | -7/Factory | Core integrity fell below 50% 4271 | -7/Factory | Lost 3 parts (2p1w) 4469 | -7/Factory | Lost 3 parts (1p2w) 4724 | -7/Factory | Garrison activated, responded to threat 4751 | -7/Factory | Core integrity fell below 20% 4778 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Destroyed Targeting Computer. U-05 Engineer builds a Wall. Penetrated by Slug. Adv. Assault Cannon destroyed. K-01 Serf collects debris. U-05 Engineer builds a Wall. Slug penetrates Garrison Access. K-01 Serf collects debris. Slug penetrates H-55 Commando. Penetrated by Slug. K-01 Serf collects debris. System corrupted: Component data lost. Gauss Rifle destroyed. K-01 Serf collects debris. Slug penetrates Wall. Autogun destroyed. K-01 Serf collects debris. H-55 Commando destroyed. G-47 Trooper destroyed. K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ???????????????????????? | | ???????????????????????? ???????????????????????? | | ???????????????????????? 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""" """ ### #???????????????????? | | # # """ """ ### #???????????????????? | | # # ### #???????????????????? | | # # #???????????????????? | | # + #???????????????????? | | # # #???????????????????? | | # # ####+##"T#### #???????????????????? | | ############ #### #""#??? #???????????????????? | | ???????????# #??# ####### #???????????????????? | | ???????????# #??# # #???????????????????? | | ???????????# #??# # #???????????????????? | | ???????????# #??# = # #???????????????????? | | ????????#### ##?# # #???????????????????? | | ????????# # # ## !?# #???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 26 Energy Capacity 455 Matter Stores 300 Matter Capacity 450 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 9 Armor Coverage 600 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 12 Core Analysis 6 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Graphene Brace | x2 | -7/Factory | Preloaded Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Botjacking Hey, That's Mine! Just What I Needed Overwhelming Serviceable Loadout Significant Disruption Challenges ------------ None Game ------ Seed BlanketArmoredMegashotty Manual? 0 Play Time 00:52:52 Cumulative 3.2 hours Start 2025.12.25 @ 23:51:38 End 2025.12.26 @ 00:44:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 7 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 8a6b853e-7bdd-40a3-808b-99990c675463