Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.05 @ 07:11:30 Player: 3.14 Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (110) 550 Value Destroyed (3683) 3683 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1506) 1506 TOTAL SCORE: 8919 Bonus ------- High Alert Combat Kills 1106 Entered Garrisons 400 Cogmind --------- Core Integrity 628/700 Matter 2/300 Energy 315/315 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -7/Factory Parts ------- > --- POWER (1) -------- Neutrino Core > --- PROPULSION (4) --- Medium Treads Medium Treads Medium Treads Medium Treads > --- UTILITY (6) ------ Cooling System High-capacity Storage Unit Hardened Heavy Armor Plating > --- WEAPON (2) ------- Enhanced Autogun Enhanced Autogun > --- INVENTORY (20) --- Neutrino Core Medium Treads Improved Coolant Injector Active Sensor Suite Hardened Medium Armor Plating Improved Medium Armor Plating Hardlight Generator Long-range Tractor Beam Long-range Tractor Beam Tesla Rifle Enhanced Autogun Enhanced Autogun Enhanced Autogun Enhanced Autogun Enhanced Autogun KE Penetrator Rocket Launcher Katana Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Armored Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink Improved Coolant Injector High-capacity Storage Unit Improved Medium Armor Plating > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Neutrino Core Armored Treads Medium Treads Improved Coolant Injector Improved Weapon Cycler Hardened Medium Armor Plating Improved Medium Armor Plating Hardlight Generator Long-range Tractor Beam Tesla Rifle Heavy Particle Gun EM Pulse Cannon Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Heavy Phase Cannon KE Penetrator Rocket Launcher Katana [Rating: 51] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Disposable Heat Sink Storage High-capacity Storage Unit Processor Transport Network Coupler Protection Improved Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Launcher Mini Grenade Launcher Slashing Weapon Katana Build | -11 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Jun Mat Mat Sto Gar Mat Gar Mat Fac Slots Evolved 6 | . . 2 . . 2 . . 2 Power . | . . . . . . . . . Propulsion 2 | . . 1 . . 1 . . . Utility 4 | . . 1 . . 1 . . 2 Weapon . | . . . . . . . . . Parts Attached 109 | . 7 8 5 2 12 26 49 . Power 7 | . . 2 . . . 4 1 . Engine 3 | . . 1 . . . 2 . . Core 4 | . . 1 . . . 2 1 . Reactor . | . . . . . . . . . Propulsion 39 | . 2 3 . 1 6 8 19 . Treads 39 | . 2 3 . 1 6 8 19 . Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 29 | . 2 2 1 1 4 4 15 . Device 13 | . 1 1 . 1 1 2 7 . Storage 2 | . 1 1 . . . . . . Processor 1 | . . . 1 . . . . . Hackware . | . . . . . . . . . Protection 13 | . . . . . 3 2 8 . Artifact . | . . . . . . . . . Weapon 34 | . 3 1 4 . 2 10 14 . Energy Gun 13 | . 3 1 1 . 2 4 2 . Energy Cannon 12 | . . . 3 . . 4 5 . Ballistic Gun 6 | . . . . . . 1 5 . Ballistic Cannon . | . . . . . . . . . Launcher 1 | . . . . . . 1 . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 2 | . . . . . . . 2 . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . . 2 . . . 2 . Parts Lost 11 | . . . . 1 1 5 4 . Power 1 | . . . . . . 1 . . Propulsion 3 | . . . . 1 . 2 . . Utility 4 | . . . . . 1 . 3 . Weapon 3 | . . . . . . 2 1 . Highest Loss Streak 2 | . . . . 1 1 2 2 . To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 98 | . 99 100 100 100 97 99 98 76 Engine 2 | . 14 8 . . . . . . Core 7 | . . 2 11 11 9 8 9 7 Treads 33 | . 15 33 33 33 36 35 35 30 Leg 1 | . 12 . . . . . . . Device 17 | . 12 22 15 19 18 18 16 7 Storage 9 | . 14 11 11 11 9 9 9 7 Protection 6 | . . . . . 6 9 8 7 Energy Gun 5 | . 24 22 7 . 2 5 . . Energy Cannon 10 | . . . 15 22 16 12 8 . Ballistic Gun 3 | . 3 . . . . . 8 15 Naked Turns . | . . . . . . . . . Heaviest Build 82 | 13 33 56 58 58 61 71 82 82 Greatest Support 112 | 20 40 60 60 60 80 80 112 112 Greatest Overweight (x) 1 | . 1 . . . . 1 1 . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 20 | . 15 20 20 20 20 20 20 20 Average Capacity 19 | . 14 19 20 20 20 20 20 20 Most Carried 20 | . 15 20 20 20 20 20 20 20 Average Carried 18 | . 13 16 19 19 19 19 19 20 Final Capacity 20 | 8 15 20 20 20 20 20 20 20 Final Carried 20 | 6 15 20 20 18 20 20 20 20 Class Distribution -------------------- 52% | Scavenger-Mutant 47% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Mutant | -9/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -8 -7 ----------- Run | Jun Mat Mat Sto Gar Mat Gar Mat Fac Matter Collected 1470 | 200 68 80 41 29 85 313 654 . Remotely . | . . . . . . . . . Salvage Created 4881 | . 321 274 41 589 595 1102 1959 . Parts 267 | . 11 18 2 39 25 66 106 . Haulers Intercepted 8 | . 2 . . . . . 6 . Recyclers Shooed 3 | . 1 . . . 1 . 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Jun Mat Mat Sto Gar Mat Gar Mat Fac Combat Hostiles Destroyed 92 | . 3 6 1 17 8 27 30 . Melee 3 | . . . . . . . 3 . Guns 27 | . 3 5 . . . 8 11 . Cannons 47 | . . . 1 16 8 8 14 . AOE 7 | . . . . . . 7 . . Classes Destroyed 16 | . 3 3 . 1 1 2 6 . Worker 2 | . . . . . . . 2 . Builder 1 | . . . . . . . 1 . Hauler 8 | . 2 . . . . . 6 . Recycler 5 | . 1 1 . . 2 . 1 . Operator 1 | . . . . . . . 1 . Watcher 1 | . . 1 . . . . . . Swarmer 18 | . . 3 . 6 . 7 2 . Cutter 3 | . . . . . . 3 . . Grunt 35 | . 3 . 1 9 3 6 13 . Brawler 1 | . . . . . . . 1 . Duelist 1 | . . . . 1 . . . . Sentry 26 | . . 3 . 1 4 10 8 . Specialist 2 | . . . . . . . 2 . Hunter 4 | . . . . . 1 . 3 . Programmer 1 | . . . . . . 1 . . Heavy 1 | . . . . . . . 1 . Best Kill Streak 6 | . 3 5 1 6 5 4 5 . Combat Bots Only 6 | . 2 5 1 6 4 4 4 . Max Kills in Single Turn 4 | . 1 1 1 1 1 4 2 . Gunslinging . | . . . . . . . . . Exploded 4 | . . . . . . 4 . . Melee 1 | . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -7 -------- Run | Jun Mat Mat Sto Gar Mat Gar Mat Fac Damage Taken 5002 | . 102 299 31 493 389 1434 2040 214 Core 587 | . 26 14 . 66 44 94 271 72 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 62 | . . . . . . . 62 . Core Remaining (%) 73 | 100 89 . . 80 . . 25 . Volleys Fired 275 | . 13 16 5 32 21 65 118 5 Largest 2 | . 2 2 2 2 2 2 2 2 Hottest 136 | . 130 130 136 136 136 136 136 50 Shots Fired 545 | . 26 32 10 64 42 126 235 10 Gun 236 | . 26 32 . . . 59 109 10 Cannon 308 | . . . 10 64 42 66 126 . Launcher 1 | . . . . . . 1 . . Special . | . . . . . . . . . Kinetic 117 | . . . . . . 1 106 10 Thermal 362 | . 26 32 10 64 42 65 123 . Explosive 1 | . . . . . . 1 . . Electromagnetic 65 | . . . . . . 59 6 . Robot Hit Streak 17 | . 7 8 1 9 13 17 17 12 Robot Miss Streak 7 | . 2 3 3 7 2 4 3 2 Penetration Max . | . . . . . . . . . Secondary Targets 6 | . . 3 . . . . 3 . Max Gunslinging Chain 1 | . . 1 . . . . 1 . Shots Hit Robots 351 | . 15 22 3 30 31 79 164 7 Core Hits 157 | . 9 10 1 17 15 41 63 1 Critical Kills 4 | . . . . . . 2 2 . Critical Parts Destroyed 2 | . . . . . . . 2 . Critical Strikes 9 | . . 1 . . . 2 6 . Burn 1 | . . 1 . . . . . . Meltdown 4 | . . . . . . 2 2 . Destroy 2 | . . . . . . . 2 . Sever 2 | . . . . . . . 2 . Melee Attacks 14 | . . . . . . . 14 . Impact . | . . . . . . . . . Slashing 14 | . . . . . . . 14 . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 7702 | . 268 341 82 693 637 2124 3441 116 Guns 2779 | . 260 336 . . . 799 1268 116 Cannons 3869 | . . . 82 693 637 704 1753 . Explosions 724 | . . . . . . 621 103 . Melee 289 | . . . . . . . 289 . Ramming 41 | . 8 5 . . . . 28 . Kinetic 1305 | . . . . . . . 1189 116 Thermal 4916 | . 260 336 82 693 637 1102 1806 . Explosive 223 | . . . . . . 223 . . Electromagnetic 928 | . . . . . . 799 129 . Impact . | . . . . . . . . . Slashing 289 | . . . . . . . 289 . Piercing . | . . . . . . . . . Highest Corruption 1 | . . . . . . 1 1 . Average Corruption 1 | . . . . . . 1 1 . Corruption Purged 1 | . . . . . . . 1 . Corruption Blocked . | . . . . . . . . . Effects 23 | . . . . . . 12 11 . Message Errors 6 | . . . . . . 4 2 . Matter Fused 5 | . . . . . . 3 2 . Heat Flow Errors 2 | . . . . . . 1 1 . Energy Discharges 2 | . . . . . . 1 1 . Parts Rejected 1 | . . . . . . . 1 . Data Loss (minor) 4 | . . . . . . 1 3 . Alerts 1 | . . . . . . 1 . . Weapon Failures 2 | . . . . . . 1 1 . Overload Shots . | . . . . . . . . . Overflow Damage 110 | . . . . 11 . 57 42 . Projectiles 31 | . . . . 11 . 3 17 . Explosions 68 | . . . . . . 54 14 . Melee 11 | . . . . . . . 11 . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 188 | . . . . . . 58 130 . Shots 5 | . . . . . . 3 2 . Rammed 3 | . 1 1 . . . . 1 . Targets Rammed 5 | . 3 1 . . . . 1 . Kicked 2 | . 2 . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 199 | . 198 13 184 198 133 198 199 5 Average Temperature 68 | . 100 6 115 62 63 55 72 5 Received Heat Transfer 1392 | . 60 72 18 96 135 369 576 66 Siege Activations . | . . . . . . . . . Robots Corrupted 2 | . . . . . . 2 . . Combat Hostiles 2 | . . . . . . 2 . . Parts Fried 11 | . . . . . . 8 3 . Impact Corruptions . | . . . . . . . . . Robots Melted 6 | . . 1 . 1 . 2 2 . Combat Hostiles 6 | . . 1 . 1 . 2 2 . Parts Melted 25 | . 3 2 . 2 . 6 12 . Heat Transferred 8619 | . 629 851 148 1221 1147 1452 3171 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 5 | . . . . . . 5 . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Jun Mat Mat Sto Gar Mat Gar Mat Fac Peak Influence 1343 | . 146 211 116 558 554 1343 1165 519 Initial 654 | . . 9 89 78 271 362 654 504 Average 639 | . 44 121 101 336 418 816 834 507 Maximum Alert Level 4 | . . 1 . 2 2 4 4 2 Low Security (%) 16 | . 100 76 100 15 . . . . Level 1 10 | . . 23 . 57 41 7 . . Level 2 18 | . . . . 26 58 19 15 100 Level 3 44 | . . . . . . 54 71 . Level 4 10 | . . . . . . 17 12 . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 8 | . 1 . . . . . 7 . Investigation 3 | . . . . . . . 3 . Extermination . | . . . . . . . . . Reinforcement 3 | . 1 . . . . . 2 . Assault 2 | . . . . . . . 2 . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -7 --------- Run | Jun Mat Mat Sto Gar Mat Gar Mat Fac Distress Signals 7 | . 1 1 1 . . . 4 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 126 | . 9 8 1 18 8 28 53 1 Peak Tracking Total 8 | . 2 4 1 6 3 5 8 1 Tactical Retreats 6 | . . . . 1 . 3 2 . Traps | -11 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Jun Mat Mat Sto Gar Mat Gar Mat Fac Traps Triggered 2 | . . . . 1 . 1 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -7 ---------- Run | Jun Mat Mat Sto Gar Mat Gar Mat Fac Machines Disabled 14 | . . . . 1 1 6 6 . Max in Single Turn 3 | . . . . 1 1 1 3 . Machines Repaired . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 --------- Run | Jun Mat Mat Sto Gar Mat Gar Mat Fac Machines Accessed 22 | . 2 1 2 3 1 3 10 . Terminals 15 | . 1 1 1 3 . 3 6 . Fabricators . | . . . . . . . . . Repair Stations 2 | . . . . . . . 2 . Recycling Units 1 | . 1 . . . . . . . Scanalyzers 2 | . . . . . . . 2 . Garrison Access 2 | . . . 1 . 1 . . . Total Hacks 57 | . 5 2 3 7 1 7 32 . Successful 27 | . 3 . 2 . 1 1 20 . Failed 30 | . 2 2 1 7 . 6 12 . Catastrophic 6 | . . . . 2 . 1 3 . Database Lockouts . | . . . . . . . . . Manual 8 | . 5 . . . . . 3 . Terminals 28 | . 3 2 1 7 . 7 8 . Fabricators . | . . . . . . . . . Repair Stations 8 | . . . . . . . 8 . Recycling Units 2 | . 2 . . . . . . . Scanalyzers 16 | . . . . . . . 16 . Garrison Access 3 | . . . 2 . 1 . . . Terminal Hacks 6 | . 1 . 1 . . 1 3 . Record 1 | . . . . . . . 1 . Robot Analysis 1 | . 1 . . . . . . . Open Door 1 | . . . 1 . . . . . Emergency Access Points 1 | . . . . . . 1 . . Unreport Threat 1 | . . . . . . . 1 . Zone Layout 1 | . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 4 | . . . . . . . 4 . Scan Component 3 | . . . . . . . 3 . Repair 1 | . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 13 | . . . . . . . 13 . Insert Component 6 | . . . . . . . 6 . Analyze 7 | . . . . . . . 7 . Garrison Access Hacks 2 | . . . 1 . 1 . . . Unlock Access 2 | . . . 1 . 1 . . . Unauthorized Hacks 2 | . 2 . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . Recyclers 1 | . 1 . . . . . . . Mask 1 | . 1 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . Used 1 | . . . . . . . 1 . Hacking Detections 16 | . 1 1 . 3 1 3 7 . Full Trace Events 5 | . . . . 1 . 1 3 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 6 | . . . . . . . 6 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . Time 44 | . . . . . . . 44 . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 6 | . . . . . . . 6 . Part Schematics Acquired 6 | . . . . . . . 6 . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 ------------ Run | Jun Mat Mat Sto Gar Mat Gar Mat Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 3 | . . . . . . 3 . . Programmers 3 | . . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -7 -------- Run | Jun Mat Mat Sto Gar Mat Gar Mat Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Jun Mat Mat Sto Gar Mat Gar Mat Fac Robot Analysis Total 1 | . 1 . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -7 ------------- Run | Jun Mat Mat Sto Gar Mat Gar Mat Fac Turns Passed 5786 | . 610 222 116 476 270 1942 2095 55 Spaces Moved 2808 | 1 311 94 51 200 110 1041 973 27 Core . | . . . . . . . . . Treads 2689 | . 193 94 51 200 110 1041 973 27 Legs 119 | 1 118 . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 120 | 120 120 160 160 160 160 160 156 160 Average Speed 162 | 120 170 160 160 160 160 162 162 160 Slowest Speed 243 | 120 190 160 160 160 160 240 243 160 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 31 | 2 41 13 10 41 10 84 77 1 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 2 | . . . 1 . 1 . . . Unknown Exits Taken 4 | 1 1 1 . . . . 1 . Scrap Searched . | . . . . . . . . . Spaces Dug 1 | . . . . . . . 1 . Terrain Destroyed 67 | . . . . . . 21 46 . Melee 1 | . . . . . . . 1 . Projectile . | . . . . . . . . . AOE 66 | . . . . . . 21 45 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -7 --------- Run | Jun Mat Mat Sto Gar Mat Gar Mat Fac Total 3553 | . 367 135 77 292 167 1181 1302 32 Wait 168 | . 7 3 . 60 6 17 75 . Move 2799 | . 310 93 51 198 110 1038 972 27 Hop . | . . . . . . . . . Pick Up 77 | . 17 8 7 . 8 13 24 . Fast Attach 21 | . 2 . 2 . 1 3 13 . Attach 21 | . 2 3 . 1 4 4 7 . Detach 1 | . . . . . . . 1 . Swap 67 | . 3 5 3 1 7 19 29 . Drop 105 | . 10 6 9 . 10 22 48 . Fire 275 | . 13 16 5 32 21 65 118 5 Melee 14 | . . . . . . . 14 . Ram . | . . . . . . . . . Kick 2 | . 2 . . . . . . . Crush 3 | . 1 1 . . . . 1 . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Storage -9/Garrison (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 209 | -10/Materials | Discovered new exit (range 13) 312 | -10/Materials | Build established: Mutant 404 | -10/Materials | Discovered new exit (range 15) 611 | -10/Materials | Entered another Materials area 611 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 695 | -9/Materials | Discovered new exit (range 11) 833 | -9/Materials | Entered Storage 949 | -9/Storage | Identified exit to Garrison 949 | -9/Storage | Entered Garrison 1023 | -9/Garrison | Build established: Scavenger-Mutant 1152 | -9/Garrison | Triggered checkpoint 1204 | -9/Garrison | Discovered new exit (range 13) 1225 | -9/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 1276 | -9/Garrison | Triggered checkpoint 1358 | -9/Garrison | Build established: Mutant 1407 | -9/Garrison | Discovered new exit (range 12) 1425 | -9/Garrison | Entered Materials 1425 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1695 | -8/Materials | Identified exit to Garrison 1695 | -8/Materials | Entered Garrison 1782 | -8/Garrison | Triggered checkpoint 1868 | -8/Garrison | Build established: Scavenger-Mutant 1910 | -8/Garrison | Discovered new exit (range 13) 2049 | -8/Garrison | Triggered checkpoint 2236 | -8/Garrison | Triggered checkpoint 2390 | -8/Garrison | Discovered new exit (range 10) 2404 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 2716 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 2878 | -8/Garrison | Discovered new exit (range 13) 3132 | -8/Garrison | Triggered checkpoint 3637 | -8/Garrison | Entered Materials 4515 | -8/Materials | Build established: Mutant 4647 | -8/Materials | Repaired Imp. Medium Armor Plating 4864 | -8/Materials | Discovered new exit (range 8) 5390 | -8/Materials | Core integrity fell below 50% 5520 | -8/Materials | Found Prototype Device 5637 | -8/Materials | First assault squad dispatched 5732 | -8/Materials | Entered Factory 5732 | -7/Factory | Evolved 2 slots: Utility x2 5774 | -7/Factory | Discovered new exit (range 6) 5787 | -7/Factory | Self-destructed Last Messages --------------- 05622_ Acquired Med. Treads. 05635_ U-05 Engineer destroyed. 05637_ ALERT: Significant disruption in Zone 9K, multiple assault carriers dispatched. 05640_ A-02 Transporter destroyed. 05646_ K-01 Serf collects debris. 05708_ C-30 ARC bursts open, deploying its payload. 05708_ G-50 Soldier unfolds itself. 05708_ L-31 Rogue unfolds itself. 05708_ G-47 Trooper unfolds itself. 05708_ M-28 Smith unfolds itself. 05711_ C-30 ARC bursts open, deploying its payload. 05711_ G-50 Soldier unfolds itself. 05711_ G-47 Trooper unfolds itself. 05711_ M-28 Smith unfolds itself. PARAMETERS=UTILITY+2 LOCATION=UNKNOWN GOAL=ESCAPE 05774_ EXIT=FOUND 05778_ ALERT: All DSF locations entering lockdown mode. Map ----- +----------------------------------------------------+ | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ?????????????????????????? ???? | | ?????????????????????????? ???? | | ?????????????????????????? ???? | | ?????????????????????????? #??? | | ?????????????????????????? #??? | | ?????????????????????????? #??? | | ????????????????????????## ???? | | ???????????????????????? ???? | | ???????????????????????? *???? | | ???????##############??? Y ???? | | ???????# *[! #??? ???? | | ???????# """ [[ #??? ???? | | ?####### """ [[ #???# #???? | | ?# # """ #???# #???? | | ## # ##### #???? | | # """ """ + @#???? | | + """ """ ##### #???? | | # """ """ #???# #???? | | # #???# #???? | | # #???# #???? | | ######## #???# #???? | | ???????# #???# #???? | | ???????#+############???# #???? | | ????????????????????????# #???? | | ????????????????????????? ????? | | ????????????????????????? ????? | | ?????????????????????????k????? | | ????????????????????????? ????? | | ????????????????????????? ????? | | ????????????????????????? ????? | | ????????????????????????? ????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Coolant Potential 80 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Weapon Cycling 20 Evasion (%) 40 Recoil Reduction 4 Item Schematics ----------------- Hvy. Phase Cannon | -8/Materials | Scanalyzed Imp. Medium Armor Plating | -8/Materials | Scanalyzed Arm. Treads | -8/Materials | Scanalyzed Lrn. Tractor Beam | -8/Materials | Scanalyzed Hardlight Generator | -8/Materials | Scanalyzed Imp. Coolant Injector | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LegScrapInverter Manual? 0 Play Time 00:28:44 Cumulative 821.6 hours Start 2023.03.05 @ 06:42:23 End 2023.03.05 @ 07:11:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1243 Rogue 1243 Adventurer 0 Explorer 0 Win Type - Total 79 Types 47/1/13/13/4/0/0/1/0 Lore% 92 Gallery% 92 Achievement% 85 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6feee13c-b4eb-4805-8ac9-0152c14fd3da