Cogmind - Beta 13 @@@ ROGUE MODE // 2024.08.01 @ 05:59:13 Player: jagoly Result: Destroyed by 99-TNT with 99-TNT's Nukerbomber Performance ------------- Evolutions (3) 1500 Regions Visited (12) 2400 Robots Destroyed (287) 1435 Value Destroyed (8958) 8958 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (1508) 1508 TOTAL SCORE: 16461 Bonus ------- High Alert Combat Kills 1098 Entered Garrisons 200 Acquired ECA 300 Friendly Fire -90 Cogmind --------- Core Integrity 0/700 Matter 187/300 Energy 57/100 System Corruption 10% Temperature Cool (36) Movement Core (1500) Ox29 Location -7/Zion Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Huge Storage Unit Core Analyzer System Shield > --- WEAPON (2) ------- Cooled Plasma Cannon > --- INVENTORY (25) --- Enhanced Nuclear Core Antimatter Reactor Medium Treads Heavy Treads High-capacity Storage Unit High-capacity Matter Pod (200) Makeshift Trap Scanner Improved Sensor Array Encrypted Comm Array Advanced Salvage Targeting Computer Improved Transmission Jammer Improved Shield Generator Cooled Particle Cannon Precision Assault Rifle Precision Assault Rifle Precision Assault Rifle KE Penetrator Heavy Shock Bomb Launcher Improved Datajack Plasma Cutter Impact Mace GAL Module Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Advanced Treads Heavy Treads Heavy Treads > --- UTILITY ---------- Huge Storage Unit Core Analyzer Hacking Suite System Shield Advanced System Restoration Module > --- WEAPON ----------- Cooled Particle Cannon Cooled Plasma Cannon > --- INVENTORY -------- Enhanced Nuclear Core Antimatter Reactor Medium Treads Medium Treads Heavy Treads Improved Cooling System Improved Cooling System High-capacity Storage Unit High-capacity Matter Pod Advanced Salvage Targeting Computer Improved Transmission Jammer Medium Reactive Plating Improved Shield Generator Cooled Particle Cannon Cooled Particle Cannon Precision Assault Rifle Precision Assault Rifle Precision Assault Rifle Precision Assault Rifle KE Penetrator Heavy Shock Bomb Launcher Improved Datajack Plasma Cutter Heavy Mace [Rating: 73] Favorites ----------- Power Antimatter Reactor Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Hacking Suite Device Improved Shield Generator Storage Huge Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Medium Reactive Plating Weapon Precision Assault Rifle Energy Gun Advanced Beam Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Heavy Mace Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Was Fac Low Low Zio Slots Evolved 6 | . . . 2 . 2 . 2 . . . . . Power . | . . . . . . . . . . . . . Propulsion 3 | . . . 1 . 1 . 1 . . . . . Utility 3 | . . . 1 . 1 . 1 . . . . . Weapon . | . . . . . . . . . . . . . Parts Attached 358 | 6 18 7 72 37 39 29 61 8 52 11 6 12 Power 29 | 1 2 1 4 3 6 4 3 2 1 2 . . Engine 16 | 1 2 1 3 2 3 1 2 . . 1 . . Core 10 | . . . 1 1 3 3 1 1 . . . . Reactor 3 | . . . . . . . . 1 1 1 . . Propulsion 78 | 2 7 2 15 11 15 6 15 2 2 . . 1 Treads 68 | . 2 1 13 11 15 6 15 2 2 . . 1 Leg 7 | 2 5 . . . . . . . . . . . Wheel 3 | . . 1 2 . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 99 | 1 3 . 15 2 7 3 25 2 28 5 4 4 Device 60 | . . . 8 1 4 1 18 2 20 2 2 2 Storage 8 | 1 2 . 2 . 1 2 . . . . . . Processor 7 | . 1 . 1 . 2 . 1 . 1 1 . . Hackware 5 | . . . 1 1 . . 1 . 2 . . . Protection 19 | . . . 3 . . . 5 . 5 2 2 2 Artifact . | . . . . . . . . . . . . . Weapon 152 | 2 6 4 38 21 11 16 18 2 21 4 2 7 Energy Gun 3 | . . . . . . 1 1 . 1 . . . Energy Cannon 17 | . . . 1 1 . 1 2 2 6 1 . 3 Ballistic Gun 66 | 2 2 . 14 8 6 6 12 . 11 2 1 2 Ballistic Cannon 40 | . 3 3 16 9 3 5 1 . . . . . Launcher 8 | . . 1 1 . 1 1 1 . . 1 1 1 Special Weapon 1 | . 1 . . . . . . . . . . . Impact Weapon 11 | . . . 6 2 . 2 . . 1 . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 6 | . . . . 1 1 . 1 . 2 . . 1 Unidentified Prototypes 9 | . . . 2 1 . . 4 . 2 . . . Parts Lost 21 | . . 5 2 . 1 1 1 . 1 . . 10 Power 2 | . . 1 . . . . . . . . . 1 Propulsion 6 | . . 2 . . . . . . . . . 4 Utility 9 | . . . 1 . 1 1 1 . 1 . . 4 Weapon 4 | . . 2 1 . . . . . . . . 1 Highest Loss Streak 9 | . . 5 1 . 1 1 1 . 1 . . 9 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 97 95 98 99 99 98 99 90 83 84 84 83 Engine 5 | . 14 13 8 4 5 4 3 . . . . . Core 2 | . . . 2 6 3 4 3 4 . . . . Reactor 1 | . . . . . . . . 2 7 7 7 7 Treads 29 | . 20 21 31 33 36 35 38 29 22 23 23 22 Device 7 | . . . 8 10 9 8 6 6 7 9 12 11 Storage 9 | . 14 14 11 11 9 9 7 7 7 7 7 7 Processor 6 | . 11 14 4 . 8 9 7 7 7 7 7 7 Hackware 9 | . . . 7 11 9 9 14 15 14 7 7 7 Ballistic Gun 11 | . 7 . 11 4 15 11 14 . 13 14 15 9 Ballistic Cannon 6 | . 19 24 9 17 1 5 . . . . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 144 | 10 25 25 60 60 100 102 117 113 125 128 128 144 Greatest Support 168 | 20 40 40 66 60 102 102 140 162 162 162 162 168 Greatest Overweight (x) 1 | . 1 1 1 . 1 1 . . 1 . . 1 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 10 10 20 20 25 25 25 25 25 25 25 25 Average Capacity 21 | 6 9 10 18 20 21 24 25 25 25 25 25 25 Most Carried 25 | 3 10 10 20 20 25 25 25 25 25 25 25 25 Average Carried 20 | 1 8 9 17 19 20 23 24 24 24 24 25 24 Final Capacity 25 | 8 10 10 20 20 25 25 25 25 25 25 25 25 Final Carried 25 | 3 10 10 20 20 25 25 25 25 25 25 25 23 Class Distribution -------------------- 37% | Scavenger-Mutant 35% | Mutant 26% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Waste Hacker-Mutant | -7/Factory Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Was Fac Low Low Zio Matter Collected 9543 | 186 505 132 1989 1201 978 726 1725 139 951 379 306 326 Remotely . | . . . . . . . . . . . . . Salvage Created 10967 | . 474 89 2183 1405 1100 511 2194 923 927 241 571 349 Parts 639 | . 43 2 120 84 88 28 126 24 58 6 26 34 Haulers Intercepted 24 | . 1 . 6 4 6 . 5 . 2 . . . Recyclers Shooed 2 | . . . 1 . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 31 | . . . . . . . . . . 5 21 5 Prevented 15 | . . . . . . . . . . 5 10 . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Was Fac Low Low Zio Combat Hostiles Destroyed 201 | . 14 1 46 35 20 17 32 4 17 4 11 . Guns 107 | . 4 . 16 . 18 12 31 . 17 1 8 . Cannons 83 | . 10 1 27 35 . 5 1 4 . . . . AOE 10 | . . . 3 . 2 . . . . 2 3 . Classes Destroyed 21 | . 5 2 3 2 . 2 3 1 . 1 . 2 Worker 5 | . . . . 2 2 . . . 1 . . . Builder 1 | . . . . . . . 1 . . . . . Hauler 24 | . 1 . 6 4 6 . 5 . 2 . . . Recycler 12 | . . 1 6 3 . . 2 . . . . . Mechanic 1 | . . . 1 . . . . . . . . . Operator 10 | . 3 . 3 2 1 . 1 . . . . . Watcher 19 | . 3 . 5 2 3 . 4 . 2 . . . Swarmer 37 | . 4 . 9 6 8 4 . . 6 . . . Cutter 2 | . . . . . . 2 . . . . . . Grunt 99 | . 10 . 26 15 6 7 20 . 2 2 11 . Brawler 1 | . . . . . . . . . . 1 . . Duelist 2 | . . . 1 1 . . . . . . . . Protector 2 | . . . . 1 . . . 1 . . . . Sentry 38 | . . . 10 12 6 1 5 . 4 . . . Demolisher 1 | . . 1 . . . . . . . . . . Specialist 3 | . . . . . . 3 . . . . . . Hunter 1 | . . . . . . . 1 . . . . . Programmer 12 | . . . . . . . 6 . 5 1 . . Compactor 3 | . . . . . . . . 3 . . . . Zionite 17 | . . . . . . . . . . . . 17 Tinkerer 1 | . . . . . . . . . . . . 1 Best Kill Streak 10 | . 6 1 5 6 4 5 5 2 4 3 4 10 Combat Bots Only 6 | . 6 1 4 6 4 5 4 2 4 3 4 . Max Kills in Single Turn 3 | . 1 1 3 2 2 1 2 1 1 2 2 2 Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . . . 2 . 2 . . . . 2 2 . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Was Fac Low Low Zio Hostile Shots Fired 1133 | . 48 15 175 95 83 103 272 . 146 25 28 143 Missed 334 | . 15 1 47 21 20 30 111 . 42 5 4 38 Damage Taken 9941 | . 327 891 1288 748 697 709 1606 20 854 218 294 2289 Core 1300 | . 69 152 174 65 114 17 126 . 79 . 25 479 Absorbed by Shields 1726 | . . . 246 280 216 283 315 . 144 80 110 52 Reduced by Siege Mode 271 | . . . . . . . . . 66 39 36 130 Ignored by Resistances 427 | . . . . . . . 93 . 162 . . 172 Regen/Repaired (Parts) 455 | . . . 124 . . . . . 331 . . . Core Remaining (%) 56 | 100 . 11 . 40 . 76 . . . . . . Volleys Fired 762 | . 62 7 156 114 79 67 131 15 55 14 21 41 Largest 2 | . 2 2 2 2 2 2 2 2 2 2 2 2 Hottest 210 | . 100 78 78 78 67 105 88 195 180 118 56 210 Shots Fired 1472 | . 122 12 295 225 156 117 262 29 113 25 41 75 Gun 921 | . 66 . 132 27 151 72 252 . 101 17 39 64 Cannon 534 | . 54 12 160 198 2 45 10 29 12 4 . 8 Launcher 15 | . . . 3 . 3 . . . . 4 2 3 Special 2 | . 2 . . . . . . . . . . . Kinetic 1401 | . 120 12 292 225 153 116 262 . 101 17 39 64 Thermal 56 | . 2 . . . . 1 . 29 12 4 . 8 Explosive 6 | . . . 3 . 3 . . . . . . . Electromagnetic 9 | . . . . . . . . . . 4 2 3 Robot Hit Streak 31 | . 21 4 13 18 15 23 31 7 15 10 20 16 Robot Miss Streak 6 | . 4 3 3 6 3 3 3 1 3 1 1 2 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 11 | . . . . . 1 1 3 . 4 . 1 1 Max Gunslinging Chain 1 | . . . . . 1 1 1 . 1 . 1 1 Shots Hit Robots 1021 | . 65 7 196 129 110 83 213 17 84 19 35 63 Core Hits 480 | . 32 4 81 59 59 49 91 9 43 7 21 25 Critical Kills 3 | . . . . . 1 . 1 . . . 1 . Critical Parts Destroyed 2 | . . . . . . 1 1 . . . . . Critical Strikes 15 | . . . 5 4 1 2 2 . . . 1 . Destroy 5 | . . . . . 1 1 2 . . . 1 . Blast 10 | . . . 5 4 . 1 . . . . . . Melee Attacks 30 | . . . 14 7 1 2 1 . 3 . . 2 Impact 22 | . . . 14 6 . 2 . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 8 | . . . . 1 1 . 1 . 3 . . 2 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 21218 | . 885 142 3888 2664 1972 1497 4452 763 1845 593 909 1608 Guns 12457 | . 325 . 1487 347 1629 975 4260 . 1599 251 683 901 Cannons 7146 | . 560 142 2002 2317 . 522 192 763 246 . . 402 Explosions 1615 | . . . 399 . 343 . . . . 342 226 305 Melee . | . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . Kinetic 18192 | . 885 142 3489 2664 1629 1497 4452 . 1599 251 683 901 Thermal 1440 | . . . . . . . . 763 246 . 29 402 Explosive 661 | . . . 399 . 262 . . . . . . . Electromagnetic 925 | . . . . . 81 . . . . 342 197 305 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 24 | . . 5 . 3 1 1 . 24 24 10 10 10 Average Corruption 6 | . . 5 . 2 1 1 . 14 9 9 10 10 Corruption Purged 20 | . . . . . . 1 . . 19 . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 240 | . . 9 . 11 14 8 . 14 76 49 31 28 Message Errors 58 | . . 3 . 1 3 2 . 2 20 13 9 5 Matter Fused 63 | . . 2 . 5 3 3 . 1 19 12 8 10 Heat Flow Errors 30 | . . 1 . . 1 1 . 3 10 6 4 4 Energy Discharges 23 | . . . . 2 3 1 . . 10 3 3 1 Parts Rejected 2 | . . . . . . . . . 1 1 . . Parts Fused 2 | . . . . . 1 . . . . . 1 . Data Loss (minor) 26 | . . 2 . 3 . . . 4 6 6 3 2 Data Loss (major) 13 | . . . . . 1 . . . 4 6 1 1 Misfires 15 | . . 1 . . 1 . . 3 4 1 1 4 Alerts 6 | . . . . . 1 1 . . 1 1 1 1 Weapon Failures 2 | . . . . . . . . 1 1 . . . Overload Shots 38 | . . . . . . 1 . 17 8 4 . 8 Overflow Damage 60 | . 14 . 29 8 5 . . . . . . 4 Projectiles 42 | . 14 . 20 8 . . . . . . . . Explosions 18 | . . . 9 . 5 . . . . . . 4 Melee . | . . . . . . . . . . . . . Knockbacks 55 | . 4 2 22 17 . 10 . . . . . . Impact . | . . . . . . . . . . . . . Kinetic 48 | . 4 2 20 16 . 6 . . . . . . Secondary 7 | . . . 2 1 . 4 . . . . . . Self-Inflicted Damage 53 | . . . . . 43 . . . . . . 10 Shots 3 | . . . . . 1 . . . . . . 2 Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 319 | . 198 157 144 155 242 180 66 307 269 273 211 319 Average Temperature 56 | . 47 59 33 37 61 26 18 88 87 118 56 71 Received Heat Transfer 2224 | . 111 . 419 285 294 146 561 9 90 18 144 147 Effects 5 | . . . . . . . . . . . . 5 Interference 5 | . . . . . . . . . . . . 5 Siege Activations 20 | . . . . . . . . . 12 3 3 2 Total Turns 375 | . . . . . . . . . 137 83 96 59 Longest Duration 53 | . . . . . . . . . 23 39 53 33 Robots Corrupted 1 | . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . 1 . . Parts Fried 8 | . . . 1 . . . 1 1 . 2 . 3 Impact Corruptions 1 | . . . 1 . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 3 | . . . . . . . . 1 . . . 2 Heat Transferred 1254 | . . . . . . . . 745 237 . 50 222 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . 1 . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Was Fac Low Low Zio Peak Influence 1014 | . 260 67 915 1014 499 651 706 236 274 . . . Initial 378 | . . 37 13 378 348 9 341 215 154 . . . Average 326 | . 111 35 435 773 177 368 374 219 146 . . . Maximum Alert Level 3 | . 1 . 3 3 2 2 3 1 1 . . . Low Security (%) 37 | 100 88 100 4 . 71 22 8 . 76 . . . Level 1 31 | . 11 . 52 8 18 30 54 100 23 . . . Level 2 18 | . . . 28 15 10 47 35 . . . . . Level 3 11 | . . . 15 75 . . 1 . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 32 | . 4 . 7 6 2 . 8 . 5 . . . Investigation 7 | . 1 . 3 2 1 . . . . . . . Extermination 8 | . . . . . . . 4 . 4 . . . Reinforcement 12 | . 3 . 3 1 1 . 3 . 1 . . . Assault 4 | . . . 1 3 . . . . . . . . Garrison 1 | . . . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . 2 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Was Fac Low Low Zio Distress Signals 9 | . . . 2 2 4 . 1 . . . . . Communications Jammed 26 | . . . . . . . 26 . . . . . Distress Signals 26 | . . . . . . . 26 . . . . . Times Spotted 318 | . 24 4 66 52 34 21 46 4 23 7 12 25 Peak Tracking Total 8 | . 5 2 4 6 4 5 5 2 4 3 4 8 Tactical Retreats 20 | . 1 1 4 2 2 1 2 . 1 2 1 3 Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Was Fac Low Low Zio Traps Triggered 5 | . 1 . . 3 . . 1 . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . . 2 2 . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Was Fac Low Low Zio Machines Disabled 13 | . 2 . 1 4 1 3 . . 2 . . . Max in Single Turn 1 | . 1 . 1 1 1 1 . . 1 . . . Garrison Access 3 | . . . . 1 . . 2 . . . . . Garrison Relay 2 | . . . . . . 2 . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Was Fac Low Low Zio Machines Accessed 70 | . 8 1 15 10 13 2 11 . 10 . . . Terminals 43 | . 6 . 9 8 9 2 5 . 4 . . . Fabricators 2 | . . . . . . . . . 2 . . . Repair Stations 6 | . . . 2 . 1 . 1 . 2 . . . Recycling Units 11 | . 2 . 2 1 1 . 3 . 2 . . . Scanalyzers 3 | . . . 2 . 1 . . . . . . . Garrison Access 4 | . . . . 1 1 . 2 . . . . . Total Hacks 205 | . 25 1 42 30 40 4 30 . 33 . . . Successful 95 | . 15 1 17 10 21 2 13 . 16 . . . Failed 108 | . 9 . 25 20 18 2 17 . 17 . . . Catastrophic 30 | . 3 . 5 7 5 1 7 . 2 . . . Database Lockouts 2 | . 1 . . . 1 . . . . . . . Manual 92 | . 13 . 19 22 15 1 11 . 11 . . . Terminals 132 | . 22 . 21 27 29 4 16 . 13 . . . Fabricators 5 | . . . . . . . . . 5 . . . Repair Stations 17 | . . . 6 . 2 . 2 . 7 . . . Recycling Units 28 | . 3 . 7 2 2 . 6 . 8 . . . Scanalyzers 13 | . . . 8 . 5 . . . . . . . Garrison Access 9 | . . . . 1 2 . 6 . . . . . Terminal Hacks 48 | . 13 1 6 7 11 2 5 . 3 . . . Prototype ID Bank 14 | . 6 . . 1 3 . 2 . 2 . . . Open Door 3 | . . 1 . 1 . 1 . . . . . . Branch Access Points 2 | . 1 . . . . . 1 . . . . . Emergency Access Points 4 | . . . 2 1 1 . . . . . . . Terminal Index 5 | . 1 . 1 1 1 . 1 . . . . . Alert Level 1 | . . . . . 1 . . . . . . . Unreport Threat 8 | . 1 . 1 2 3 . 1 . . . . . Locate Traps 4 | . 3 . 1 . . . . . . . . . Recall Reinforcements 2 | . . . 1 . 1 . . . . . . . Hauler Manifests 4 | . 1 . . 1 1 . . . 1 . . . Patrol Navigation 1 | . . . . . . 1 . . . . . . Fabricator Hacks 3 | . . . . . . . . . 3 . . . Network Status 1 | . . . . . . . . . 1 . . . Load Schematic 1 | . . . . . . . . . 1 . . . Build 1 | . . . . . . . . . 1 . . . Repair Station Hacks 10 | . . . 4 . 2 . . . 4 . . . Scan Component 5 | . . . 2 . 1 . . . 2 . . . Repair 5 | . . . 2 . 1 . . . 2 . . . Recycling Unit Hacks 10 | . 1 . 1 1 . . 3 . 4 . . . Retrieve Matter 3 | . . . . . . . 1 . 2 . . . Retrieve Components 7 | . 1 . 1 1 . . 2 . 2 . . . Scanalyzer 8 | . . . 4 . 4 . . . . . . . Insert Component 4 | . . . 2 . 2 . . . . . . . Analyze 4 | . . . 2 . 2 . . . . . . . Garrison Access Hacks 4 | . . . . 1 1 . 2 . . . . . Unlock Access 1 | . . . . . 1 . . . . . . . Seal Access 3 | . . . . 1 . . 2 . . . . . Unauthorized Hacks 12 | . 1 . 2 1 3 . 3 . 2 . . . Terminals 4 | . . . . . 1 . 1 . 2 . . . Assimilate 2 | . . . . . 1 . . . 1 . . . Operators 2 | . . . . . . . 1 . 1 . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 2 | . . . 1 . . . 1 . . . . . Mechanics 2 | . . . 1 . . . 1 . . . . . Recycling Units 5 | . 1 . 1 1 1 . 1 . . . . . Monitor 1 | . . . . . . . 1 . . . . . Tunnel 4 | . 1 . 1 1 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . Broadcast 1 | . . . . . 1 . . . . . . . Data Cores Recovered 2 | . . . 1 1 . . . . . . . . Used 1 | . . . 1 . . . . . . . . . Hacking Detections 57 | . 8 . 13 8 12 1 7 . 8 . . . Full Trace Events 3 | . . . 2 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 1 . 1 . . . . . . . Parts Built 1 | . . . . . . . . . 1 . . . Authchips 1 | . . . . . . . . . 1 . . . Time 50 | . . . . . . . . . 50 . . . Total Part Build Rating 5 | . . . . . . . . . 5 . . . Parts Repaired 5 | . . . 2 . 1 . . . 2 . . . Time 405 | . . . 187 . 100 . . . 118 . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter 205 | . . . . . . . 205 . . . . . Retrieved Components 34 | . 9 . . 7 . . 10 . 8 . . . Parts Scanalyzed 2 | . . . 1 . 1 . . . . . . . Part Schematics Acquired 2 | . . . 1 . 1 . . . . . . . Parts Damaged 2 | . . . 1 . 1 . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Sto Mat Gar Fac Was Fac Low Low Zio Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 7 | . . . . 1 1 . 1 . 2 . . 2 Non-combat 5 | . . . . . 1 . 1 . 2 . . 1 Combat 2 | . . . . 1 . . . . . . . 1 Robot Hacks Applied 8 | . . . . 1 1 . 1 . 3 . . 2 parse_system 3 | . . . . 1 . . . . . . . 2 no_distress 4 | . . . . . 1 . 1 . 2 . . . find_fabricator 1 | . . . . . . . . . 1 . . . Relay Couplers Released 9 | . . . . . . 9 . . . . . . Machine Destruction 9 | . . . . . . 9 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Was Fac Low Low Zio Total Allies 4 | . . . . 1 1 1 . 1 . . . . Largest Group 2 | . . . . 1 1 2 1 1 . . . . Highest-Rated Group 100 | . . . . 100 100 35 10 31 . . . . Highest-Rated Ally 100 | . . . . 100 100 25 10 31 . . . . Total Orders 18 | . . . . . 2 10 6 . . . . . STAY 8 | . . . . . . 5 3 . . . . . FOLLOW 8 | . . . . . . 5 3 . . . . . EXPLORE 2 | . . . . . 2 . . . . . . . Ally Attacks 16 | . . . . . . 3 . 13 . . . . Total Damage 194 | . . . . . . 35 . 159 . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Was Fac Low Low Zio Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 3 . . . . . . . 2 1 . Drone Launches 4 | . . . . . 4 . . . . . . . Drone Recoveries 2 | . . . . . 2 . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Was Fac Low Low Zio Turns Passed 20836 | 76 1713 781 3628 1927 2407 1437 3114 277 2499 1345 750 882 Spaces Moved 10971 | 56 996 490 1778 836 1293 723 1634 141 1361 790 403 470 Core 4 | 4 . . . . . . . . . . . . Treads 10263 | . 702 225 1685 836 1293 723 1634 141 1361 790 403 470 Legs 346 | 52 294 . . . . . . . . . . . Wheels 358 | . . 265 93 . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 120 115 100 160 156 155 151 151 155 155 155 155 Average Speed 155 | 115 148 135 157 160 159 160 154 153 155 155 155 156 Slowest Speed 240 | 120 190 160 240 160 236 236 160 155 232 155 155 232 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered 1 | . . 1 . . . . . . . . . . Exploration Rate (%) 69 | 3 99 98 98 95 84 52 38 81 29 87 76 65 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 7 | . 1 . 1 1 1 . . . . 2 . 1 Known Exits Taken 5 | . 1 . 1 1 1 . . . 1 . . . Unknown Exits Taken 4 | 1 . 1 . . . . . . . 1 1 . Scrap Searched 10 | . . 1 . . . . . . . 4 3 2 Spaces Dug 25 | . 2 . 10 7 . 4 . 2 . . . . Terrain Destroyed 103 | . 5 1 39 17 22 4 . 7 2 4 2 . Melee 16 | . . . 10 5 . 1 . . . . . . Projectile 46 | . 5 1 10 12 2 3 . 7 2 4 . . AOE 41 | . . . 19 . 20 . . . . . 2 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Was Fac Low Low Zio Total 13294 | 65 1127 593 2286 1190 1485 878 1956 177 1629 883 485 540 Wait 823 | . 10 84 185 171 22 20 67 . 132 64 56 12 Move 10960 | 55 995 489 1777 835 1292 722 1634 140 1360 789 402 470 Hop . | . . . . . . . . . . . . . Pick Up 134 | 4 17 4 33 5 20 15 18 3 11 2 . 2 Fast Attach 80 | 5 6 3 16 4 10 6 16 4 8 2 . . Attach 47 | 1 4 2 9 . 4 6 8 1 8 1 . 3 Detach 38 | . 7 . 8 1 6 5 5 1 5 . . . Swap 231 | . 8 2 47 33 25 17 37 3 36 8 6 9 Drop 189 | . 18 2 41 20 26 18 39 10 11 3 . 1 Fire 762 | . 62 7 156 114 79 67 131 15 55 14 21 41 Melee 30 | . . . 14 7 1 2 1 . 3 . . 2 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sto) -9/Storage -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison -7/Factory (discovered 3 exits: [*Fac] / Low x2) -7/Waste -7/Factory (discovered 2 exits: [*Fac] / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / *Zio) -7/Zion (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 16) 77 | -11/Scrapyard | Entered Materials 252 | -10/Materials | Identified exit to Mines 306 | -10/Materials | Build established: Mutant 346 | -10/Materials | Discovered new exit (range 13) 955 | -10/Materials | Discovered new exit (range 12) 1368 | -10/Materials | Discovered new exit (range 9) 1454 | -10/Materials | Central database locked down 1790 | -10/Materials | Entered Mines 1863 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2023 | -10/Mines | Assembled infested the area 2029 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2032 | -10/Mines | Found Prototype Device 2075 | -10/Mines | Learned location of 1 exit from Materials 2210 | -10/Mines | Core integrity fell below 50% 2219 | -10/Mines | Crushed by falling debris 2219 | -10/Mines | Core integrity fell below 20% 2250 | -10/Mines | Lost 5 parts (1p2n2w) 2317 | -10/Mines | Learned Materials trap positions 2368 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2459 | -10/Mines | Discovered new exit (range 3) 2485 | -10/Mines | Discovered new exit (range 5) 2535 | -10/Mines | Discovered new exit (range 9) 2571 | -10/Mines | Entered Materials 2571 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2572 | -9/Materials | Identified exit to Storage 2573 | -9/Materials | Identified exit to Materials 2574 | -9/Materials | Loaded intel: 19 trap records 2680 | -9/Materials | Identified Exp. Sensor Array 3374 | -9/Materials | Discovered new exit (range 16) 3957 | -9/Materials | Repaired Broken Exp. Sensor Array? 4054 | -9/Materials | Build established: Scavenger-Mutant 4173 | -9/Materials | Discovered exit to Materials (range 6) 4716 | -9/Materials | Repaired Imp. Assault Rifle? 4918 | -9/Materials | Discovered exit to Materials (range 10) 5771 | -9/Materials | First assault squad dispatched 6199 | -9/Materials | Entered Storage 6599 | -9/Storage | First assault squad dispatched 7441 | -9/Storage | Core integrity fell below 50% 7825 | -9/Storage | Met 01-MTF 7999 | -9/Storage | Discovered exit to Materials (range 12) 8126 | -9/Storage | Entered Materials 8126 | -8/Materials | Accompanied by 1 ally (01-MTF) 8126 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 8131 | -8/Materials | 01-MTF left 8507 | -8/Materials | Identified exit to Garrison 9012 | -8/Materials | Discovered new exit (range 16) 9148 | -8/Materials | Repaired Broken Cld. Plasma Cannon? 9640 | -8/Materials | Discovered new exit (range 16) 9793 | -8/Materials | Central database locked down 9912 | -8/Materials | Build established: Mutant 10533 | -8/Materials | Entered Garrison 10533 | -8/Garrison | Accompanied by 1 ally 10559 | -8/Garrison | Rescued a captive Derelict 10885 | -8/Garrison | Triggered checkpoint 10979 | -8/Garrison | Triggered checkpoint 10999 | -8/Garrison | Garrison Relay disabled 11315 | -8/Garrison | Triggered checkpoint 11368 | -8/Garrison | Garrison Relay disabled 11502 | -8/Garrison | Discovered new exit (range 15) 11970 | -8/Garrison | Entered Factory 11970 | -7/Factory | Accompanied by 1 ally 11970 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12048 | -7/Factory | Identified exit to Lower Caves 12335 | -7/Factory | Build established: Hacker-Mutant 12873 | -7/Factory | Discovered new exit (range 7) 14449 | -7/Factory | Garrison activated, responded to threat 15084 | -7/Factory | Sucked down chute 15084 | -7/Factory | Entered Waste 15085 | -7/Waste | Met a frightened Derelict 15099 | -7/Waste | EMP discharged 15110 | -7/Waste | Spotted C-40 Crusher 15125 | -7/Waste | Destroyed C-40 Crusher 15199 | -7/Waste | EMP discharged 15199 | -7/Waste | System corruption reached 10% 15199 | -7/Waste | Spotted C-40 Crusher 15232 | -7/Waste | Spotted C-40 Crusher 15252 | -7/Waste | Destroyed C-40 Crusher 15255 | -7/Waste | Destroyed C-40 Crusher 15299 | -7/Waste | EMP discharged 15300 | -7/Waste | Spotted C-40 Crusher 15300 | -7/Waste | Spotted C-40 Crusher 15338 | -7/Waste | Discovered new exit (range 16) 15361 | -7/Waste | Entered Factory 15938 | -7/Factory | Discovered exit to Lower Caves (range 13) 16012 | -7/Factory | Discovered new exit (range 8) 16618 | -7/Factory | Fabricated Cld. Plasma Cannon? 17054 | -7/Factory | Repaired Hvy. Treads? 17184 | -7/Factory | Repaired Antimatter Reactor? 17860 | -7/Factory | Entered Lower Caves 17866 | -7/Lower Caves | Met a Warlord Commander 17867 | -7/Lower Caves | Learned location of Warlord (-5) 17868 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 17872 | -7/Lower Caves | Found Encrypted Comm Array 18165 | -7/Lower Caves | Learned Factory terminal intel 18318 | -7/Lower Caves | Build established: Scavenger-Mutant 18720 | -7/Lower Caves | Build established: Mutant 18917 | -7/Lower Caves | Discovered new exit (range 10) 19042 | -7/Lower Caves | Learned location of Zion (-7) 19205 | -7/Lower Caves | Entered another Lower Caves area 19339 | -7/Lower Caves | Discovered new exit (range 6) 19593 | -7/Lower Caves | Learned Factory security intel 19625 | -7/Lower Caves | Encountered a Warlord checkpoint 19658 | -7/Lower Caves | Build established: Scavenger-Mutant 19857 | -7/Lower Caves | Discovered new exit (range 6) 19955 | -7/Lower Caves | Entered Zion 20010 | -7/Zion | Found GAL Module 20076 | -7/Zion | Received a visual enhancement algorithm 20082 | -7/Zion | Discovered new exit (range 10) 20589 | -7/Zion | Attacked by Zionites 20793 | -7/Zion | 99-TNT came to Zion's defense 20807 | -7/Zion | Spotted 0Q-NRX(B) 20825 | -7/Zion | Core integrity fell below 50% 20837 | -7/Zion | Core integrity fell below 20% 20837 | -7/Zion | Destroyed by 99-TNT with 99-TNT's Nukerbomber Last Messages --------------- 2D-NSD(z) bursts out of the Twisted Machinery. 20816_ J0-NDW(z) destroyed. 20819_ 29-NGB(z) destroyed. 20822_ 2D-NSD(z) pulls a Mak. Shrapnel Gun out of the Twisted Machinery. 20828_ T4-O21(z) pulls a Mak. Laser out of the Twisted Machinery. 20829_ Overheating: System interference. 20829_ Cld. Particle Cannon temporarily disabled. 20829_ Prc. Assault Rifle temporarily disabled. 20829_ M3-8AR(z) pulls a Mak. Shrapnel Gun out of the Twisted Machinery. 20829_ Hvy. Treads destroyed. 20829_ Med. Reactive Plating destroyed. 20829_ Hvy. Treads destroyed. 20832_ Med. Treads destroyed. 20833_ Destroyed Prototype Device. 20833_ Cld. Plasma Cannon destroyed. 20833_ Antimatter Reactor destroyed. 20835_ Imp. Cooling System destroyed. 20836_ The unstable cave ceiling collapses. 20836_ Imp. Cooling System destroyed. 20837_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | """""##???????????? | | """ """" """##"" """#"#????????????? | | """""""" """""""" "" """"????????????? | | "#""" """""" "" ""#????????????? | | """"""" ""### """""""""""#????????????? | | """"#" ""##"""" """""""""#"????????????? | | "#""""""""""""#"##""" """"""""""#???????????? | | #####"###"""#""###"" "" """#??????????? | | ????##??########?#""" ""#??????????? | | ?????????????????###" """"#??????????? | | ???????????????##?##" """" """""#???????????? | | ???????????????#"##"" ! """""""""""##???????????? | | ???????????????#""""" ""#"#"###"#?????#####???? | | ???????????????#"" ""####???####??# "##### | | ?????????????? ##" "##?#"####"#"??# """"" | | ?????????????? " "##?##""""""#### " | | ????????????? " """"#?#"""" ""# | | ????????????? """"####"" | | ???????????? """#""#"" | | ???????????? """""""" # | | ???????????? "#""""" "### "" | | ??????????? # ""## """"" | | ??????????? ""## "##### | | ?????????? BB "#"#####???? | | ?????????? BB ""##???????? | | ?????????? # @ "" ""##????????? | | ?????????? d " ""##?????????? | | ??????????# #### " ""#??????????? | | ???????##????????# " ""###????????? | | ##??###"##???????#"" "" """"#????????? | | "####""""#########"" """ ""##????????? | | "#""""""""""""##""#" z """" """#????????? | | / "" ""#"""""""""#"" " """""" ""##????????? | | # """" "" """"" " """""" ""#????????? | | """ """"" " """" ""#????????? | | "" "" ""##????????? | | z " ""#?????????? | | [ z ""#?????????? | | "" """"""" "#?????????? | | """""""" """ ""#?????????? | | """##""" """"""#?????????? | | """ "" """####""" """""#?????????? | | """"""""""" ""###""""" ""#?????????? | | """""""""""" ""###"#""" "#?????????? | | """"""#" "" ""###"""" "#?????????? | | ""#" """""#"" ""?????????? | | ??"""" """""" ""?????????? | | ???#"" """?? """?????????? | | ??#" "" ? ""#"?????????? | | ???"""" """ "" """??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Coolant Potential 50 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 900 Resistance: KI 30 Evasion (%) 55 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 5 Offensive Hacking 20 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Exp. Sensor Array | -9/Materials | Scanalyzed Cld. Plasma Cannon | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Cld. Plasma Cannon | x1 | -7/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ForceMediumExoskeleton Manual? 0 Play Time 06:23:55 Cumulative 190.9 hours Start 2024.07.31 @ 22:10:05 End 2024.08.01 @ 05:59:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 60 Rogue 60 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 59 Gallery% 67 Achievement% 51 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 486f2e77-1ffc-46b0-a82e-e3850b1c8456