Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.16 @ 14:11:54 Player: BottomOfTheSwamp Result: Destroyed by X-62 Marksman with Pulse Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (63) 315 Value Destroyed (1756) 1756 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (511) 511 TOTAL SCORE: 5322 Bonus ------- High Alert Combat Kills 11 Entered DSFs 500 Cogmind --------- Core Integrity 0/700 Matter 163/300 Energy 97/100 System Corruption 0% Temperature Cool (9) Movement Core (150) Ox2 Location -7/DSF Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (8) ------ Advanced Visual Processing Unit Improved Signal Interpreter ECM Suite > --- WEAPON (2) ------- Flak Cannon > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg VSS Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter Targeting Computer Advanced Targeting Computer Hardened Medium Armor Plating > --- WEAPON ----------- Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY -------- Heavy Ion Engine Light Nuclear Core Aluminum Leg ECM Suite Spread Laser Rocket Launcher [Rating: 31] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Cooling System Storage Small Storage Unit Processor Targeting Computer Protection Hardened Medium Armor Plating Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Advanced Beam Cannon Ballistic Cannon Flak Cannon Launcher Rocket Launcher Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac DSF Slots Evolved 6 | . . 2 . 2 2 . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 6 | . . 2 . 2 2 . Weapon . | . . . . . . . Parts Attached 44 | 6 2 19 . 11 1 5 Power 7 | 1 1 1 . 2 . 2 Engine 5 | 1 1 1 . 1 . 1 Core 2 | . . . . 1 . 1 Reactor . | . . . . . . . Propulsion 9 | 2 . 4 . 2 . 1 Treads . | . . . . . . . Leg 9 | 2 . 4 . 2 . 1 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 17 | 1 . 9 . 6 1 . Device 6 | . . 5 . 1 . . Storage 1 | 1 . . . . . . Processor 7 | . . 3 . 3 1 . Hackware . | . . . . . . . Protection 3 | . . 1 . 2 . . Artifact . | . . . . . . . Weapon 11 | 2 1 5 . 1 . 2 Energy Gun 5 | 2 . 3 . . . . Energy Cannon 3 | . . 1 . 1 . 1 Ballistic Gun . | . . . . . . . Ballistic Cannon 1 | . . . . . . 1 Launcher 2 | . 1 1 . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . 1 . 1 . . Parts Lost 26 | . . 6 . 5 . 15 Power 4 | . . 1 . . . 3 Propulsion 7 | . . 2 . 2 . 3 Utility 7 | . . 1 . 2 . 4 Weapon 8 | . . 2 . 1 . 5 Highest Loss Streak 15 | . . 3 . 2 . 15 To Critical Strikes . | . . . . . . . Average Backups 5 | 1 2 5 7 6 6 4 Power 1 | . . 1 2 1 2 1 Propulsion . | . . . . . 1 . Utility 1 | . 1 1 2 1 1 . Weapon 2 | . . 1 3 2 2 1 Tool/Special . | . . . . . . . Unused Backups 4 | . 1 1 . 2 . . Power 3 | . 1 . . 2 . . Propulsion . | . . . . . . . Utility . | . . . . . . . Weapon 1 | . . 1 . . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 91 | . 85 89 100 97 92 62 Engine 8 | . 14 11 11 5 . 1 Core 1 | . . . . 3 7 4 Leg 19 | . 28 20 22 17 15 8 Device 7 | . . 10 11 5 7 4 Storage 10 | . 14 11 11 9 7 4 Processor 18 | . . 10 22 29 30 23 Protection 4 | . . 3 . 8 7 2 Energy Gun 16 | . 28 20 22 12 . . Energy Cannon 1 | . . . . 2 9 9 Launcher 1 | . . 1 . 2 4 . Peak Build Rating 31 | 6 7 17 17 27 31 31 Average Rating 16 | 4 6 11 17 23 30 20 On Entrance 15 | . 6 7 17 17 27 31 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns . | . . . . . . . Heaviest Build 30 | 11 15 22 20 30 27 27 Greatest Support 26 | 20 20 26 26 26 22 22 Greatest Overweight (x) 6 | 1 . 6 . 1 1 5 Average Overweight (x) . | . . . . . 1 . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 6 Most Carried 8 | 5 5 8 7 8 6 6 Average Carried 5 | . 2 5 7 6 6 4 Final Capacity 8 | 8 8 8 8 8 8 5 Final Carried 7 | . 5 7 7 7 6 . Class Distribution -------------------- 89% | Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac DSF Matter Collected 1215 | 260 14 455 60 404 . 22 Remotely . | . . . . . . . Salvage Created 1681 | . 14 687 104 843 . 33 Parts 89 | . 3 39 6 38 . 3 Haulers Intercepted 1 | . . . . 1 . . Recyclers Shooed 3 | . . 1 . 2 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac DSF Combat Hostiles Destroyed 43 | . 3 16 3 20 . 1 Guns 29 | . 1 12 3 13 . . Cannons 4 | . . . . 3 . 1 AOE 8 | . 2 2 . 4 . . Classes Destroyed 12 | . 1 7 1 3 . . Worker 2 | . . . . 2 . . Builder 5 | . . 3 1 1 . . Tunneler 1 | . . 1 . . . . Hauler 1 | . . . . 1 . . Recycler 4 | . . 1 . 3 . . Operator 1 | . . 1 . . . . Watcher 6 | . . 3 . 3 . . Swarmer 10 | . 3 4 . 3 . . Grunt 24 | . . 9 2 12 . 1 Brawler 2 | . . . . 2 . . Duelist 1 | . . . 1 . . . Sentry 6 | . . 3 . 3 . . Best Kill Streak 7 | . 3 7 3 7 . 1 Combat Bots Only 7 | . 3 3 3 7 . 1 Max Kills in Single Turn 4 | . 2 4 1 3 . 1 Gunslinging . | . . . . . . . Exploded 3 | . 2 2 . 3 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac DSF Hostile Shots Fired 326 | . 9 113 13 96 . 95 Missed 90 | . 3 33 2 29 . 23 Hits 236 | . 6 80 11 67 . 72 Melee 2 | . . . . 2 . . Projectile 234 | . 6 80 11 65 . 72 Critical Strikes 10 | . . 4 . 1 . 5 Damage Taken 3861 | . 66 988 125 980 . 1702 Core 1159 | . 30 172 10 230 . 717 Absorbed by Shields . | . . . . . . . Core Remaining (%) 75 | 100 88 . 54 58 . . Volleys Fired 146 | . 5 66 7 53 . 15 Largest 2 | . 2 2 2 2 . 2 Hottest 136 | . 90 130 130 133 . 136 Shots Fired 259 | . 9 113 14 101 . 22 Gun 201 | . 8 100 14 77 . 2 Cannon 31 | . . . . 11 . 20 Launcher 27 | . 1 13 . 13 . . Special . | . . . . . . . Kinetic 3 | . . . . . . 3 Thermal 229 | . 8 100 14 88 . 19 Explosive 27 | . 1 13 . 13 . . Electromagnetic . | . . . . . . . Robot Hit Streak 30 | . 1 16 17 30 . 7 Robot Miss Streak 8 | . 2 4 4 8 . 2 Penetration Max . | . . . . . . . Secondary Targets 4 | . . 1 2 1 . . Max Gunslinging Chain 1 | . . 1 1 1 . . Shots Hit Robots 202 | . 3 82 13 88 . 16 Core Hits 223 | . 4 56 17 136 . 10 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 7 | . . 7 . . . . Burn 7 | . . 7 . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4598 | . 162 1767 197 2104 . 368 Guns 2428 | . 37 978 197 1186 . 30 Cannons 542 | . . . . 204 . 338 Explosions 1628 | . 125 789 . 714 . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 72 | . . . . . . 72 Thermal 2898 | . 37 978 197 1390 . 296 Explosive 1628 | . 125 789 . 714 . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 7 | . . . . 7 . . Average Corruption 5 | . . . . 5 . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 17 | . . . . 17 . . Message Errors 4 | . . . . 4 . . Matter Fused 7 | . . . . 7 . . Heat Flow Errors 1 | . . . . 1 . . Energy Discharges 1 | . . . . 1 . . Data Loss (minor) 1 | . . . . 1 . . Data Loss (major) 2 | . . . . 2 . . Weapon Failures 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage 26 | . 2 . . 24 . . Projectiles . | . . . . . . . Explosions 26 | . 2 . . 24 . . Melee . | . . . . . . . Knockbacks 3 | . . . . . . 3 Impact . | . . . . . . . Kinetic 2 | . . . . . . 2 Secondary 1 | . . . . . . 1 Self-Inflicted Damage 37 | . 19 18 . . . . Shots 3 | . 1 2 . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 430 | . 90 331 52 430 . 13 Average Temperature 134 | . 40 106 32 169 . 7 Received Heat Transfer 1443 | . . 468 66 450 . 459 Effects 11 | . . 3 . 8 . . Shutdowns 4 | . . 1 . 3 . . Energy Bleed 3 | . . 1 . 2 . . Matter Decay 3 | . . 1 . 2 . . Damage (minor) 1 | . . . . 1 . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 2 | . . 2 . . . . Combat Hostiles 2 | . . 2 . . . . Parts Melted 10 | . . 10 . . . . Heat Transferred 5636 | . 111 2931 245 1870 . 479 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac DSF Maximum Alert Level 2 | . . . . 2 . . Low Security (%) 91 | 100 100 100 100 77 100 100 Level 1 4 | . . . . 12 . . Level 2 3 | . . . . 9 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 422 | . 104 187 121 422 172 120 Initial 172 | . . 26 51 25 172 120 Average 90 | . 45 71 89 127 172 68 Influence Increases 1539 | . 104 576 75 739 . 45 Destroy 0b10 Robot/C 860 | . 60 320 60 400 . 20 Destroy 0b10 Robot/NC 100 | . . 45 5 50 . . Destroy Leader 184 | . 10 56 10 98 . 10 Successful Hack 8 | . . 8 . . . . Disable Machine 105 | . 30 15 . 60 . . Destroy Structure 177 | . 4 102 . 71 . . Lose Combat Pursuer 105 | . . 30 . 60 . 15 Influence Decreases 1524 | . 40 507 142 425 208 202 Entered New Map 421 | . . 38 82 41 208 52 Time Decay 843 | . 40 409 60 334 . . Lost Part 260 | . . 60 . 50 . 150 Squads Dispatched 7 | . 1 1 . 3 . 2 Investigation 1 | . . . . 1 . . Extermination . | . . . . . . . Reinforcement 6 | . 1 1 . 2 . 2 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . 1 . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac DSF Distress Signals 6 | . 1 2 . 3 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 72 | . 4 27 3 29 . 9 Peak Tracking Total 6 | . 3 5 3 6 . 6 Tactical Retreats 6 | . . 3 . 2 . 1 ECM-based Alert Blocks 7 | . . 4 . . . 3 Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac DSF Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac DSF Machines Disabled 7 | . 2 1 . 4 . . Max in Single Turn 2 | . 2 1 . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac DSF Machines Accessed 7 | . . 4 . 2 1 . Terminals 6 | . . 3 . 2 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . 1 . . . . Garrison Access . | . . . . . . . Total Hacks 16 | . . 8 . 7 1 . Successful 5 | . . 3 . 1 1 . Failed 11 | . . 5 . 6 . . Catastrophic 1 | . . 1 . . . . Database Lockouts . | . . . . . . . Manual 12 | . . 5 . 7 . . Terminals 14 | . . 6 . 7 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 2 | . . 2 . . . . Garrison Access . | . . . . . . . Terminal Hacks 5 | . . 3 . 1 1 . Record 1 | . . 1 . . . . Open DSF 1 | . . . . . 1 . Branch Access Points 1 | . . 1 . . . . Terminal Index 2 | . . 1 . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 7 | . . 4 . 2 1 . Full Trace Events 1 | . . . . 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac DSF Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac DSF Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac DSF Active Infowar (turns) 2400 | . . 1106 129 989 18 158 Optics 2261 | . . 967 129 989 18 158 ECM 523 | . . 480 . 14 . 29 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac DSF Turns Passed 2628 | 64 159 1108 129 992 18 158 Spaces Moved 1325 | 38 111 588 91 422 9 66 Core 44 | 12 . 2 . . . 30 Treads . | . . . . . . . Legs 1281 | 26 111 586 91 422 9 36 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 105 185 50 Average Speed 144 | 138 120 136 120 167 185 145 Slowest Speed 350 | 190 120 350 120 190 185 300 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 33 | 4 24 52 24 38 . 57 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . 1 . . 1 . Unknown Exits Taken 4 | 1 1 . 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug 6 | . . 6 . . . . Terrain Destroyed 196 | . 4 119 . 73 . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 196 | . 4 119 . 73 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac DSF Total 1767 | 49 127 772 97 606 10 106 Wait 166 | . . 59 . 92 . 15 Move 1319 | 37 110 587 90 421 8 66 Hop . | . . . . . . . Pick Up 46 | 6 7 17 . 14 . 2 Fast Attach 3 | . . 3 . . . . Attach 37 | 6 . 12 . 10 1 8 Detach 1 | . . 1 . . . . Swap 32 | . 3 18 . 10 1 . Drop 17 | . 2 9 . 6 . . Fire 146 | . 5 66 7 53 . 15 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -7/DSF (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 36 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 190 | -10/Materials | Discovered new exit (range 16) 224 | -10/Materials | Entered another Materials area 224 | -9/Materials | Evolved 2 slots: Utility x2 303 | -9/Materials | Build established: Mutant 812 | -9/Materials | Lost 3 parts (1p1n1w) 864 | -9/Materials | Identified exit to Mines 1332 | -9/Materials | Entered Mines 1443 | -9/Mines | Discovered new exit (range 5) 1461 | -9/Mines | Entered Materials 1461 | -8/Materials | Evolved 2 slots: Utility x2 2284 | -8/Materials | Destroyed 7 combat bots 2432 | -8/Materials | Discovered new exit (range 11) 2453 | -8/Materials | Entered Factory 2453 | -7/Factory | Evolved 2 slots: Utility x2 2467 | -7/Factory | Identified exit to DSF 2471 | -7/Factory | Entered DSF 2516 | -7/DSF | Additional patrols routed to DSF 2570 | -7/DSF | Core integrity fell below 50% 2584 | -7/DSF | Discovered new exit (range 17) 2615 | -7/DSF | Core integrity fell below 20% 2629 | -7/DSF | Destroyed by X-62 Marksman with Pulse Rifle Last Messages --------------- 02575_ Critical hit (Burn: +37). 02576_ Lgt. Nuclear Core destroyed. 02576_ Knocked back. 02577_ Slug penetrates Wall. 02584_ EXIT=FOUND 02586_ Acquired Hvy. Particle Cannon. 02605_ Aluminum Leg destroyed. 02611_ Penetrated by Slug. 02614_ Matter Repository disabled. 02614_ Penetrated by Slug. 02619_ Acquired Flak Cannon. 02621_ G-47 Trooper knocked back. 02621_ G-47 Trooper destroyed. 02623_ Penetrated by Slug. 02625_ Hvy. Particle Cannon destroyed. 02626_ Penetrated by Slug. 02626_ Hvy. Ion Engine destroyed. 02626_ Penetrated by Slug. 02627_ X-62 Marksman knocked back. 02629_ Slug penetrates Wall. 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"????????? | | ??????? ??????????? "????????? | | ??????? ??????????? <"????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Coolant Potential 50 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 18 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AdvancedSmartbombMultitool Manual? 0 Play Time 00:26:34 Cumulative 22.7 hours Start 2026.01.16 @ 13:47:28 End 2026.01.16 @ 14:11:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 58 Rogue 58 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 22 Achievement% 16 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 67a3a418-69e6-48d6-a2f6-81c7d1c31e56