Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.28 @ 21:20:09 Player: szymekc Result: Core destroyed Performance ------------- Evolutions (7) 3500 Regions Visited (29) 5800 Robots Destroyed (116) 580 Value Destroyed (5757) 5757 Prototype IDs (61) 1220 Alien Tech Used (3) 600 Bonus (3869) 3869 TOTAL SCORE: 21326 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 425 Follower Combat Kills 537 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -293 Cogmind --------- Core Integrity 0/1300 Matter 31/300 Energy 100/100 System Corruption 51% Temperature Cool (0) Movement Core (50) Location -3/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Xenon Bombardment Thruster High-capacity Storage Unit Perforator Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Biometal Medium Treads Flexi-carbon Leg Cooled Antigrav System Cooled Antigrav System > --- UTILITY ---------- Advanced Cooling System Advanced Coolant Injector Large Storage Unit Makeshift Terrain Scan Processor Advanced Targeting Computer Improved Armor Integrity Analyzer Makeshift Hacking Suite Advanced Hacking Suite Advanced Trap Extractor > --- WEAPON ----------- Perforator Field Lobotomy Kit > --- INVENTORY -------- Xenon Bombardment Thruster High-capacity Storage Unit Minesniffer Drone Bay Transdimensional Reconstructor Dispersion Rifle Heavy Proton Cannon Nova Cannon Enhanced Gauss Cannon Heavy Rocket Launcher Phasing Sabre [Rating: 135] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Reinforced Fission Core Reactor Vortex Chain Reactor Propulsion Armored Wheel Treads Armored Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Cooled Antigrav System Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Core Analyzer Hackware Advanced Hacking Suite Protection Medium Reactive Plating Weapon Plasma Cannon Energy Gun Dispersion Rifle Energy Cannon Plasma Cannon Ballistic Gun Minigun Ballistic Cannon Perforator Launcher Heavy Rocket Launcher Special Weapon Field Lobotomy Kit Slashing Weapon Makeshift Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Slots Evolved 14 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 2 | . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . Utility 10 | . . . 1 . . . 2 2 . . . . 1 . . . . 1 . . . . 2 . . . . 1 . Weapon 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Parts Attached 220 | . 3 6 4 . . . 22 9 7 3 14 12 11 2 . 2 4 9 1 4 6 8 16 9 11 14 29 4 10 Power 11 | . . 1 . . . . 1 1 . . . 2 . . . . . 1 . . . . 1 . . 1 2 1 . Engine 3 | . . 1 . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . Core 7 | . . . . . . . 1 . . . . 1 . . . . . 1 . . . . 1 . . 1 2 . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 39 | . . 2 1 . . . 6 2 2 . 1 . 2 . . . . 1 . . 2 1 3 . 2 5 6 1 2 Treads 11 | . . . . . . . 2 2 1 . . . 2 . . . . . . . . . 1 . 1 . 1 . 1 Leg 11 | . . 2 1 . . . 3 . . . . . . . . . . . . . . . 1 . . 1 1 1 1 Wheel 11 | . . . . . . . 1 . 1 . 1 . . . . . . 1 . . 1 1 1 . 1 2 1 . . Hover 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . Flight 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . . Utility 67 | . 2 1 1 . . . 4 4 1 1 6 2 5 1 . . 3 3 1 2 3 4 8 3 2 3 6 1 . Device 27 | . . . 1 . . . 2 1 1 . 4 . 3 . . . . 1 1 . . 2 4 . 1 2 3 1 . Storage 4 | . 1 . . . . . 1 1 . . . . . . . . . . . . . . . 1 . . . . . Processor 10 | . . 1 . . . . . 1 . 1 . . 1 . . . 1 1 . 1 . . 1 1 . . 1 . . Hackware 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Protection 24 | . 1 . . . . . 1 1 . . 2 2 1 1 . . 2 1 . 1 3 2 1 1 1 1 2 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 103 | . 1 2 2 . . . 11 2 4 2 7 8 4 1 . 2 1 4 . 2 1 3 4 6 7 5 15 1 8 Energy Gun 11 | . . . 1 . . . . . . . . . . . . . 1 . . . . 1 . . . 2 5 . 1 Energy Cannon 41 | . . . . . . . 5 1 2 2 3 4 2 1 . 1 . 4 . 1 1 1 3 3 2 1 1 . 3 Ballistic Gun 18 | . 1 2 1 . . . 4 1 . . 1 1 1 . . . . . . . . . . . 1 . 5 . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Launcher 19 | . . . . . . . 1 . 2 . 2 3 . . . . . . . 1 . 1 . 2 3 . 3 . 1 Special Weapon 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 11 | . . . . . . . . . . . 1 . 1 . . 1 . . . . . . 1 1 1 2 1 1 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . . 1 . . . . . . . 3 . . 1 . . . 1 . . 3 . 1 . . 4 . 1 3 Parts Lost 55 | . . 3 . . . . 3 . . . . 1 1 . . . . . . 2 . 1 1 . 5 3 15 . 20 Power 4 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 Propulsion 14 | . . . . . . . 2 . . . . . . . . . . . . . . 1 . . 1 1 4 . 5 Utility 20 | . . 1 . . . . . . . . . 1 1 . . . . . . 2 . . . . 1 1 4 . 9 Weapon 17 | . . 1 . . . . 1 . . . . . . . . . . . . . . . 1 . 3 1 5 . 5 Highest Loss Streak 9 | . . 3 . . . . 3 . . . . 1 1 . . . . . . 2 . 1 1 . 4 3 6 . 9 Average Slot Usage (%) 89 | . 98 92 100 100 100 100 99 99 100 100 92 90 93 92 93 93 93 92 94 93 94 94 87 89 87 88 73 93 38 Engine 4 | . 14 14 11 11 11 11 2 2 7 7 7 5 6 6 6 6 6 3 . . . . . . . . . . . Core 2 | . . . . . . . 6 4 . . . 1 . . . . . 1 5 5 5 5 5 5 5 5 2 . . Treads 5 | . . . . . . . 2 10 15 15 9 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 1 . 1 Leg 4 | . 28 28 33 33 33 33 22 4 . . . . . . . . . . . . . . 1 . . . 3 4 3 Wheel 6 | . . . . . . . 1 7 7 7 6 7 6 6 6 6 6 11 11 11 11 11 10 10 9 9 . . . Device 13 | . . . 11 11 11 11 15 15 15 15 14 12 14 20 20 20 20 17 17 12 11 13 8 10 10 14 7 23 7 Storage 12 | . 14 14 11 11 11 11 17 15 15 15 15 15 13 13 13 13 13 11 11 11 11 11 10 12 15 15 12 9 1 Processor 11 | . . 5 11 11 11 11 9 14 15 15 15 12 12 13 13 13 13 11 11 16 17 17 13 7 10 10 10 14 8 Hackware 2 | . . . . . . . . . . . . . . . . . . . . . . . 6 10 10 10 10 9 4 Protection 6 | . 12 1 . . . . 1 7 7 7 6 11 12 5 6 6 6 10 10 10 11 8 11 9 5 5 1 . . Energy Gun 1 | . 14 . 5 11 11 11 1 . . . . . . . . . 3 . . . . . 2 . . 3 3 4 1 Energy Cannon 9 | . . . . . . . 7 10 14 15 7 7 13 18 20 16 15 16 17 16 17 16 7 12 11 6 . . 1 Ballistic Gun 2 | . 13 27 16 11 11 11 8 3 . . 3 2 4 1 . . . . . . . . . . . . 3 . . Naked Turns 115 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 115 Heaviest Build 136 | 10 26 26 26 26 26 26 51 94 94 94 94 105 107 93 93 93 93 106 106 105 105 99 116 136 135 115 106 124 85 Greatest Support 98 | 20 20 20 30 30 30 30 45 23 12 12 28 28 28 28 28 28 28 40 40 40 40 24 28 28 98 70 98 40 40 Greatest Overweight (x) 29 | . 1 1 . . . . 4 7 7 7 29 3 3 3 3 3 3 2 2 2 8 8 4 4 6 11 5 3 2 Average Overweight (x) 3 | . . 1 . . . . 2 5 7 7 4 3 3 3 3 3 3 2 2 2 2 3 3 4 3 4 1 2 1 Largest Inventory Capacity 18 | . 10 10 10 10 10 10 16 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 Average Capacity 16 | . 7 10 10 10 10 10 15 16 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 6 Most Carried 18 | . 9 10 10 10 10 10 16 17 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 17 5 10 Average Carried 15 | . 6 9 9 10 9 10 14 15 17 17 17 17 17 17 18 18 17 17 18 17 18 17 17 17 17 17 9 3 5 Final Capacity 18 | 6 10 10 10 10 10 10 16 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 4 Final Carried 18 | 6 9 10 10 10 10 10 16 17 18 18 18 17 18 18 18 18 18 18 18 18 18 18 17 18 18 18 7 5 4 Class Distribution -------------------- 27% | Scavenger-Mutant 20% | Mutant 14% | Hacker-Gunner 10% | Skirmisher 7% | Tank 6% | Hacker-Mutant 3% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Skirmisher | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Skirmisher | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Assassin | -6/Data Miner Derelict-Skirmisher | -5/Proximity Caves Skirmisher | -5/Factory Tank | -5/Upper Caves Tank | -5/Upper Caves Tank | -5/Zhirov Tank | -4/Proximity Caves Hacker-Mutant | -4/Factory Hacker-Tank | -4/Upper Caves Hacker-Gunner | -4/Upper Caves Hacker-Gunner | -4/Warlord Hacker-Mutant | -3/Proximity Caves Derelict-Mutant | -3/Research Mutant | -3/Testing Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Matter Collected 3378 | 198 83 104 34 . . . 256 110 134 30 109 442 60 110 15 . 65 80 20 56 . 202 131 181 194 187 559 . 18 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 5027 | . 117 101 50 . . . 411 87 320 . . 463 60 274 . . . . 59 226 . 154 337 665 532 . 657 . 514 Parts 186 | . 15 4 7 . . . 16 7 12 . . 22 . 5 . . . . 1 7 . 11 6 21 22 . 19 . 11 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 156 | . . . . . . . . . 3 2 1 13 . 1 1 . 3 . 1 2 . 9 . 11 13 80 16 . . Prevented 38 | . . . . . . . . . . . . 7 . 1 . . . . . 1 . . . 7 8 14 . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Combat Hostiles Destroyed 110 | . 6 2 3 . . . 8 1 6 . . 12 1 1 . . . . 1 3 . 7 5 13 13 . 23 . 5 Guns 18 | . 4 2 3 . . . . . . . . 2 . . . . . . . . . . . . . . 5 . 2 Cannons 43 | . . . . . . . 8 1 3 . . 2 1 1 . . . . 1 3 . 2 5 8 4 . 1 . 3 AOE 45 | . 2 . . . . . . . 2 . . 7 . . . . . . . . . 5 . 4 8 . 17 . . Classes Destroyed 13 | . 2 . . . . . 2 1 3 . . 1 . . . . . . . . . . . . 1 . . . 3 Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Watcher 2 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . Swarmer 35 | . 5 . 3 . . . . . . . . 3 . . . . . . . . . 5 . 4 3 . 12 . . Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Grunt 31 | . 1 2 . . . . 4 . . . . 2 . . . . . . . 1 . . 2 4 6 . 4 . 5 Brawler 7 | . . . . . . . . . . . . . . . . . . . . 1 . . . 3 . . 3 . . Duelist 4 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . 2 . . Sentry 13 | . . . . . . . 3 1 . . . 2 1 1 . . . . 1 . . . . 2 1 . 1 . . Demolisher 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Hunter 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Programmer 7 | . . . . . . . . . 1 . . 1 . . . . . . . . . 2 2 . . . 1 . . Thug 4 | . . . . . . . . . 3 . . 1 . . . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Mutant 2 | . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 10 | . 3 1 3 . . . 4 1 4 . . 3 1 1 . . . . 1 3 . 5 3 9 10 . 9 . 3 Combat Bots Only 10 | . 3 1 3 . . . 4 1 4 . . 3 1 1 . . . . 1 3 . 5 3 9 10 . 9 . 3 Max Kills in Single Turn 4 | . 2 1 1 . . . 1 1 1 . . 2 1 1 . . . . 1 1 . 3 1 2 2 . 4 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 2 . . . . . . . 1 . . 2 . . . . . . . . . 3 . 2 2 . 4 . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Damage Taken 13074 | . 183 267 205 . . . 611 211 183 65 . 610 452 28 . . 127 . 193 203 . 458 700 870 1289 554 2392 . 3473 Core 2027 | . 6 15 19 . . . 89 . 30 . . 75 32 10 . . 16 . . . . . 37 41 57 88 311 . 1201 Absorbed by Shields 259 | . . . . . . . . . . . . 14 . . . . . . . . . . . . . 245 . . . Core Remaining (%) 87 | 100 . 91 . . . 95 83 . . . . 85 . . . . 93 . . . . 100 . . . . 53 . . Volleys Fired 336 | . 21 12 8 . . . 33 6 8 2 8 31 5 20 . 5 2 3 4 8 . 8 23 16 32 1 34 . 46 Largest 3 | . 2 2 2 . . . 2 2 2 2 1 2 3 3 . 1 1 1 3 3 . 3 3 3 3 2 3 . 3 Hottest 330 | . 60 60 76 . . . 160 160 160 160 39 149 195 245 . 80 90 90 215 215 . 285 260 330 330 198 160 . 282 Shots Fired 604 | . 42 24 16 . . . 56 10 16 4 8 48 15 24 . 5 2 3 12 16 . 22 51 42 54 2 74 . 58 Gun 220 | . 42 24 16 . . . 22 . . . . 18 5 . . . . . . . . . 15 . . 1 53 . 24 Cannon 309 | . . . . . . . 34 10 9 4 . 20 10 24 . 5 2 3 12 13 . 20 36 34 41 1 2 . 29 Launcher 70 | . . . . . . . . . 7 . 8 10 . . . . . . . 3 . 2 . 8 13 . 19 . . Special 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Kinetic 134 | . 21 23 8 . . . 22 . . . . 18 5 . . . . . . . . . . . . . 34 . 3 Thermal 288 | . . . 8 . . . 33 10 2 4 . 3 10 13 . 5 2 3 12 13 . 20 33 34 32 1 19 . 31 Explosive 51 | . . . . . . . . . 3 . 8 9 . . . . . . . . . 2 . 2 8 . 19 . . Electromagnetic 126 | . 21 1 . . . . 1 . 11 . . 18 . 11 . . . . . 3 . . 18 6 14 1 2 . 19 Robot Hit Streak 17 | . 15 6 4 . . . 17 10 13 3 . 5 10 13 . . . . 11 14 . 11 8 7 8 6 14 . 13 Robot Miss Streak 4 | . 3 2 4 . . . 1 . 1 1 . 2 1 2 . . . . . 1 . 1 2 2 2 1 3 . 2 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Secondary Targets 3 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Shots Hit Robots 355 | . 28 15 8 . . . 36 6 11 3 . 26 13 10 . . . . 10 12 . 15 38 26 28 1 47 . 22 Core Hits 238 | . 8 6 3 . . . 16 3 13 . . 27 2 5 . . . . 2 7 . 7 16 25 30 . 49 . 19 Critical Hits 20 | . 1 1 . . . . . . . . . . . . . . . . 1 . . . . 2 . 1 4 . 10 Critical Kills 7 | . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 4 Critical Parts Destroyed 11 | . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . 1 2 . 6 Melee Attacks 26 | . . . . . . . . . . . 7 . 5 . . 1 . . . . . . 5 1 1 1 1 2 2 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 26 | . . . . . . . . . . . 7 . 5 . . 1 . . . . . . 5 1 1 1 1 2 2 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 16360 | . 437 169 95 . . . 801 149 803 77 . 1219 301 307 . . . . 355 574 . 968 1581 1654 2139 45 3996 . 690 Guns 2405 | . 350 169 95 . . . 159 . . . . 189 62 . . . . . . . . . 169 . . 26 1006 . 180 Cannons 6613 | . . . . . . . 642 149 197 77 . 372 239 307 . . . . 355 372 . 527 1290 803 793 . 58 . 432 Explosions 7197 | . 87 . . . . . . . 606 . . 658 . . . . . . . 202 . 441 122 851 1346 . 2884 . . Melee 48 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 48 . . Ramming 97 | . . . . . . . . . . . . . . . . . . . . . . . . . . 19 . . 78 Kinetic 1422 | . 161 169 25 . . . 159 . . . . 189 62 . . . . . . . . . . . . . 582 . 75 Thermal 6010 | . 87 . 70 . . . 642 149 62 77 . 24 239 24 . . . . 355 372 . 527 1354 803 516 26 424 . 259 Explosive 5842 | . . . . . . . . . 337 . . 627 . . . . . . . . . 441 . 366 1187 . 2884 . . Electromagnetic 2941 | . 189 . . . . . . . 404 . . 379 . 283 . . . . . 202 . . 227 485 436 . 58 . 278 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 48 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 48 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 51 | . 2 2 . . . . . . . 1 1 . . . . . . 2 2 5 5 8 1 2 2 2 4 . 51 Average Corruption 5 | . 2 2 . . . . . . . 1 1 . . . . . . 2 2 4 5 6 1 1 2 2 3 . 28 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 76 | . . 5 . . . . . . . 5 1 . . . . . . 4 1 6 6 10 2 4 8 . 7 . 17 Message Errors 22 | . . 2 . . . . . . . 3 . . . . . . . 1 . . 2 2 . 2 3 . 3 . 4 Matter Fused 13 | . . . . . . . . . . . . . . . . . . . . 1 2 3 . . . . 2 . 5 Heat Flow Errors 13 | . . 1 . . . . . . . . . . . . . . . 3 . 1 1 1 . . 2 . 1 . 3 Energy Discharges 10 | . . . . . . . . . . . 1 . . . . . . . 1 2 . 1 . 1 1 . 1 . 2 Data Loss (minor) 8 | . . 1 . . . . . . . 2 . . . . . . . . . 1 1 1 1 . 1 . . . . Data Loss (major) 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Targeting Errors 6 | . . 1 . . . . . . . . . . . . . . . . . . . 2 1 1 1 . . . . Overload Shots 17 | . . . . . . . . . . . . . . . . . . . . 3 . 7 7 . . . . . . Overflow Damage 417 | . . . . . . . 5 . 2 . . 11 . 21 . . . . . 24 . 118 136 65 9 . 18 . 8 Projectiles 270 | . . . . . . . 5 . . . . 7 . 21 . . . . . . . 113 110 2 4 . . . 8 Explosions 147 | . . . . . . . . . 2 . . 4 . . . . . . . 24 . 5 26 63 5 . 18 . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 485 | . 38 . . . . . . . 49 . . 19 . . . . . . . . . . 59 79 . . 163 . 78 Shots 16 | . 1 . . . . . . . 1 . . 1 . . . . . . . . . . 1 5 . . 7 . . Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Targets Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 330 | . 54 330 102 . . . 258 144 36 72 . 314 325 222 . . 4 120 57 141 165 255 252 199 190 64 198 . 209 Average Temperature 84 | . 21 122 52 . . . 98 66 17 40 . 102 167 52 . . 2 64 25 47 102 122 112 118 91 38 47 . 64 Received Heat Transfer 1801 | . 36 150 9 . . . 333 54 9 12 . 72 72 6 . . . . 36 30 . . 75 57 162 73 285 . 330 Effects 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . 1 . . 1 . . . . . . . . . . . 1 1 . . . . Combat Hostiles 4 | . . . . . . . . . 1 . . 1 . . . . . . . . . . . 1 1 . . . . Parts Fried 11 | . . . . . . . . . 2 . . 1 . . . . . . . . . . 3 2 3 . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 16 | . . . . . . . 1 2 . 2 . . 2 . . . . . . 1 . 3 4 1 . . . . . Heat Transferred 6675 | . 150 . 148 . . . 1250 300 100 150 . 50 400 50 . . . . 350 410 . 475 1055 500 325 37 592 . 333 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . 1 . . . . . . . . . . 1 . . . . . . . . . . 2 . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Peak Influence 1826 | . 232 35 125 . . . 203 107 . . . . 55 . . . . 60 . . . . 319 . . . . 172 1826 Initial 168 | . . . 13 . . . . 9 . . . . 25 . . . . . . . . . 94 . . . . 168 96 Average 332 | . 93 32 31 . . . 48 44 . . . . 23 . . . . 33 . . . . 195 . . . . 170 1708 Maximum Alert Level 5 | . 1 . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . 5 Low Security (%) 77 | . 82 100 100 100 . 100 96 100 . . . . 100 . . . . 100 . . . . 56 . . . . 100 . Level 1 6 | . 17 . . . . . 3 . . . . . . . . . . . . . . . 43 . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 99 Squads Dispatched 40 | . 1 . . . . . 1 . . . . . . . . . . 1 . . . . 2 . . . 1 1 33 Investigation 3 | . 1 . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . Extermination 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Reinforcement 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Assault 31 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 30 Garrison 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Distress Signals 32 | . 3 . 2 . . . 3 . . . . 21 . . . . . . . . . . . . . 2 . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 234 | . 11 2 8 . . . 16 2 6 2 . 17 3 1 . . 4 3 1 7 . 7 9 18 21 32 30 . 34 Peak Tracking Total 22 | . 4 2 6 . . . 6 2 5 1 . 3 1 1 . . 4 3 1 3 . 5 3 10 12 13 9 1 22 Tactical Retreats 25 | . 3 . . . . . 1 1 1 . . . . . . . . . . 3 . . . 2 6 1 4 . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Traps Triggered 11 | . 2 . . . . . 1 1 . . . 2 1 . . . . 4 . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 17 | . . . . . . . . . 1 . . . . . 1 . . . . . . . . 1 . 14 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Machines Disabled 9 | . 1 . . . . . . . . . . . . 1 . . . 1 . 1 . . 1 . 3 . . . 1 Max in Single Turn 2 | . 1 . . . . . . . . . . . . 1 . . . 1 . 1 . . 1 . 2 . . . 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Machines Accessed 49 | . 5 . 3 . 1 . 4 2 1 . 1 . 4 1 . 4 . 5 . . 6 . 3 . 2 7 . . . Terminals 20 | . 5 . 3 . . . 4 . . . . . 2 . . . . 2 . . . . 3 . 1 . . . . Fabricators 3 | . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Total Hacks 154 | . 19 . 17 . 1 . 14 5 1 . 6 . 6 1 . 26 . 12 . . 19 . 8 . 9 10 . . . Successful 113 | . 8 . 7 . 1 . 8 2 1 . 6 . 3 1 . 26 . 7 . . 19 . 5 . 9 10 . . . Failed 41 | . 11 . 10 . . . 6 3 . . . . 3 . . . . 5 . . . . 3 . . . . . . Catastrophic 3 | . . . 1 . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 62 | . 18 . 12 . 1 . 13 3 . . . . 3 . . . . 5 . . . . 6 . . 1 . . . Terminals 77 | . 19 . 17 . . . 14 . . . . . 3 . . . . 8 . . . . 8 . 8 . . . . Fabricators 4 | . . . . . . . . . . . . . 1 . . . . 3 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . . . . . . . . 5 . . . . 2 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Terminal Hacks 92 | . 5 . 3 . 1 . 4 . 1 . 6 . 2 1 . 26 . 2 . . 19 . 3 . 9 10 . . . Record 38 | . . . . . . . . . . . . . . 1 . 11 . . . . 7 . 1 . 8 10 . . . Part Schematic 17 | . 1 . . . . . . . . . 6 . . . . 6 . . . . 4 . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Prototype ID Bank 7 | . . . . . . . . . . . . . . . . 3 . . . . 4 . . . . . . . . Open Door 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . Level Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 6 | . 1 . 1 . . . 1 . . . . . 1 . . . . 1 . . . . 1 . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Alert Level 3 | . 1 . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . Unreport Threat 5 | . 2 . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Build 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Report Inventory 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Unauthorized Hacks 16 | . 3 . 4 . . . 4 1 . . . . . . . . . 2 . . . . 2 . . . . . . Terminals 15 | . 3 . 4 . . . 4 . . . . . . . . . . 2 . . . . 2 . . . . . . Track 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 14 | . 3 . 3 . . . 4 . . . . . . . . . . 2 . . . . 2 . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Mask 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 23 | . 5 . 3 . . . 4 2 . . . . 3 . . . . 3 . . . . 3 . . . . . . Full Trace Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . Robots Built 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Matter 153 | . . . . . . . . . . . . . . . . . . 153 . . . . . . . . . . . Time 81 | . . . . . . . . . . . . . . . . . . 81 . . . . . . . . . . . Total Robot Build Rating 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Part Schematics Acquired 17 | . 1 . . . . . . . . . 6 . . . . 6 . . . . 4 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 11 | . . . . . . . . . 2 . . . . . . . . . . . . . . 2 . 5 2 . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Total Allies 17 | . . . . . . . . . 2 . . . . . . . 1 1 . . . . . 2 . 5 2 . 4 Largest Group 5 | . . . . . . . . . 2 2 2 2 . . . . 1 1 . . . . . 2 2 5 2 . 1 Highest-Rated Group 271 | . . . . . . . . . 62 62 62 62 . . . . 94 8 . . . . . 79 79 271 112 . 64 Highest-Rated Ally 94 | . . . . . . . . . 31 31 31 31 . . . . 94 8 . . . . . 49 49 60 64 . 64 Total Orders 10 | . . . . . . . . . . . 2 . . . . . . . . . . 4 . . 2 . . 2 . STAY 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . FOLLOW 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . EXPLORE 5 | . . . . . . . . . . . . . . . . . . . . . . 3 . . 1 . . 1 . RETURN 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . 1 . Ally Attacks 77 | . . . . . . . . . 3 13 . 10 . . . . 8 . . . . . . 3 7 10 14 . 9 Total Damage 2286 | . . . . . . . . . 42 291 . 179 . . . . 188 . . . . . . 25 257 469 510 . 325 Kills 14 | . . . . . . . . . . 2 . 1 . . . . 1 . . . . . . 1 3 3 2 . 1 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Field Lobotomies 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Derelict Logs Recovered 21 | . . 1 . . . . . . 2 2 1 1 . 2 1 . 3 . 2 1 . 2 . 1 2 . . . . Drone Launches 6 | . . . . . . . . . . . . . . . . . . . . . . 3 . . 1 . . 2 . Drone Recoveries 6 | . . . . . . . . . . . . . . . . . . . . . . 3 . . 1 . . 2 . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Turns Passed 14101 | . 315 295 156 29 276 195 681 367 759 531 1578 1005 606 409 356 154 415 465 265 363 192 386 502 534 704 970 547 299 747 Spaces Moved 8799 | 1 167 160 103 25 229 163 294 227 433 324 1060 678 427 262 263 105 287 364 204 289 152 261 284 324 425 677 352 131 128 Core 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Treads 95 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . 24 1 26 . 42 Legs 1063 | 1 167 160 103 25 229 163 198 . . . . . . . . . . . . . . . . . . . . . 17 Wheels 7114 | . . . . . . . 95 226 433 324 1058 678 427 262 263 105 287 364 204 289 152 261 284 324 401 676 1 . . Hover 525 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 325 131 69 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 96 | 120 120 150 120 120 120 120 120 130 160 160 130 130 130 130 130 130 130 115 115 115 115 120 125 135 125 120 96 156 106 Average Speed 133 | 120 130 150 120 120 120 120 144 142 160 160 141 130 130 130 130 130 130 115 115 115 115 125 129 135 136 130 112 190 158 Slowest Speed 1500 | 120 150 150 120 120 120 120 210 200 160 160 1500 130 130 130 130 130 130 115 115 115 170 170 135 135 180 190 220 206 185 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 41 | 1 42 34 19 10 40 51 29 8 55 50 86 75 13 46 57 69 47 12 38 49 61 59 8 59 67 85 54 5 17 Regions Visited 29 Branch Regions 21 Pre-discovered Areas 11 | . . . . . . . . . 1 1 2 . . . . 1 . . 1 . 3 1 . . 1 . . . . Known Exits Taken 18 | . 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . 1 1 . . . . 1 . . 1 . 1 . Unknown Exits Taken 11 | 1 . . . . . . . . . . . . . 1 1 1 . . 1 1 1 1 . 1 1 . 1 . . Scrap Searched 25 | . . 1 . . . . . . . 3 3 1 . 2 1 . 4 . 2 2 . 1 . 3 . . 2 . . Spaces Dug 72 | . . . . . . . 7 . . . . 11 5 6 . 2 2 2 . . . . 5 2 9 1 . 2 18 Terrain Destroyed 485 | . 3 . . . . . 8 . 7 . 22 61 6 8 . 2 2 2 2 3 . 37 20 33 46 1 202 2 18 Melee 15 | . . . . . . . . . . . . . 5 . . 1 . . . . . . 5 1 . 1 . 2 . Projectile 103 | . . . . . . . 8 . . . . . 1 8 . 1 2 2 2 3 . 11 8 13 17 . 9 . 18 AOE 367 | . 3 . . . . . . . 7 . 22 61 . . . . . . . . . 26 7 19 29 . 193 . . Terrain Rammed 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Total 10544 | . 223 192 121 24 230 162 498 264 487 333 1129 757 466 309 277 115 328 408 223 302 168 297 364 383 501 767 434 178 604 Wait 791 | . 22 10 2 . . . 113 7 12 1 9 17 4 18 13 3 30 5 13 1 . 19 17 16 17 1 7 39 395 Move 8770 | . 166 159 102 24 228 162 293 226 432 323 1059 677 426 261 262 104 286 363 203 288 151 260 283 323 424 676 351 130 128 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 126 | . 6 3 3 . 1 . 19 6 8 2 12 5 8 3 1 . 1 3 1 1 3 1 7 3 10 9 3 3 4 Fast Attach 66 | . 2 1 1 . . . 3 5 . . 6 1 . 1 . . 3 5 . 1 5 1 6 1 2 11 9 . 2 Attach 64 | . . 2 2 . . . 5 1 . . 4 7 3 1 . . . 1 . 1 . 1 4 1 7 1 13 4 6 Detach 8 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 3 . . 3 Swap 93 | . 1 3 1 . . . 14 3 7 3 4 4 8 1 . 2 1 3 1 2 2 6 6 7 2 2 7 . 3 Drop 152 | . 5 2 2 . 1 . 17 10 8 2 20 6 7 3 1 . 5 9 1 . 7 1 13 2 5 21 1 . 3 Fire 336 | . 21 12 8 . . . 33 6 8 2 8 31 5 20 . 5 2 3 4 8 . 8 23 16 32 1 34 . 46 Melee 26 | . . . . . . . . . . . 7 . 5 . . 1 . . . . . . 5 1 1 1 1 2 2 Ram 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Escape Stasis 25 | . . . . . . . . . . . . 9 . . . . . 16 . . . . . . . . . . . Rewire 74 | . . . . . . . . . 12 . . . . 1 . . . . . . . . . 13 . 40 8 . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 5 exits: *Fac x3 / Sto x2) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: Arm / *Tes x2) -3/Testing History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 155 | -10/Materials | Identified exit to Mines 312 | -10/Materials | Build established: Mutant 316 | -10/Materials | Entered Mines 379 | -10/Mines | Lost 3 parts (1p1u1w) 404 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 475 | -10/Mines | Discovered new exit (range 11) 496 | -10/Mines | Learned Materials interactive machine intel 508 | -10/Mines | Identified exit to Materials 611 | -10/Mines | Entered Materials 611 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 612 | -9/Materials | Loaded intel: 16 interactive machine locations 678 | -9/Materials | Identified exit to Mines 767 | -9/Materials | Entered Mines 791 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 791 | -9/Mines | Discovered new exit (range 5) 795 | -9/Mines | Identified exit to Exiles 796 | -9/Mines | Entered Exiles 828 | -9/Exiles | Met 8R-AWN 848 | -9/Exiles | Met EX-HEX 880 | -9/Exiles | Met EX-BIN 897 | -9/Exiles | Aligned with FarCom system 898 | -9/Exiles | Given EX-Vault access code 926 | -9/Exiles | Opened EX-Vault 934 | -9/Exiles | Found Field Lobotomy Kit 961 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1055 | -9/Exiles | Discovered new exit (range 14) 1069 | -9/Exiles | Identified exit to Mines 1072 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 1072 | -9/Exiles | Entered Mines 1258 | -8/Mines | Discovered new exit (range 8) 1266 | -8/Mines | Identified exit to Materials 1267 | -8/Mines | Entered Materials 1267 | -8/Materials | Evolved 2 slots: Utility x2 1608 | -8/Materials | Lost 3 parts (2n1w) 1922 | -8/Materials | Identified exit to Storage 1922 | -8/Materials | Identified exit to Factory 1948 | -8/Materials | Entered Factory 1948 | -7/Factory | Evolved 2 slots: Utility x2 2286 | -7/Factory | Discovered new exit (range 5) 2292 | -7/Factory | Identified exit to Lower Caves 2315 | -7/Factory | Entered Lower Caves 2632 | -7/Lower Caves | Attacked by a faux Warlord 2923 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 2967 | -7/Lower Caves | Build established: Scavenger-Mutant 3004 | -7/Lower Caves | Discovered new exit (range 8) 3014 | -7/Lower Caves | Identified exit to Lower Caves 3074 | -7/Lower Caves | Entered another Lower Caves area 3074 | -7/Lower Caves | Accompanied by 2 allies 3103 | -7/Lower Caves | Discovered new exit (range 16) 3125 | -7/Lower Caves | Identified exit to Factory 3153 | -7/Lower Caves | Learned Factory security intel 3201 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3469 | -7/Lower Caves | Learned location of Zion (-7) 3576 | -7/Lower Caves | Discovered new exit (range 7) 3586 | -7/Lower Caves | Identified exit to Zion 3605 | -7/Lower Caves | Entered Zion 3605 | -7/Zion | Accompanied by 2 allies 3665 | -7/Zion | Given the Hacking Drone Bay 3665 | -7/Zion | Found Prototype Device 3677 | -7/Zion | Discovered new exit (range 15) 3698 | -7/Zion | Identified exit to Proximity Caves 3789 | -7/Zion | System corruption cleaned by Quarantine Array 3910 | -7/Zion | Found Prototype Device 3910 | -7/Zion | Identified Bomb Factory No. 2 4044 | -7/Zion | Found Prototype Launcher 4044 | -7/Zion | Identified Gui. Missile Launcher 4257 | -7/Zion | Rebuked by Imprinter 4321 | -7/Zion | Learned location of Armory (-3) 4395 | -7/Zion | Identified Hacking Drone Bay 5183 | -7/Zion | Entered Proximity Caves 5183 | -6/Proximity Caves | Accompanied by 2 allies 5186 | -6/Proximity Caves | P-60 Hacker assimilated allied JJ-Q89(g) 5443 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5753 | -6/Proximity Caves | Learned Factory terminal intel 6158 | -6/Proximity Caves | Build established: Mutant 6188 | -6/Proximity Caves | Entered Factory 6188 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 6190 | -6/Factory | Loaded intel: 22 terminal locations 6360 | -6/Factory | Discovered new exit (range 16) 6479 | -6/Factory | Build established: Skirmisher 6662 | -6/Factory | Identified exit to Lower Caves 6662 | -6/Factory | Identified exit to Extension 6794 | -6/Factory | Entered Lower Caves 7012 | -6/Lower Caves | Learned Factory stockpile data 7067 | -6/Lower Caves | Learned Factory emergency access door positions 7074 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7133 | -6/Lower Caves | Discovered new exit (range 2) 7161 | -6/Lower Caves | Found Alien Artifact 7161 | -6/Lower Caves | Identified Dimensional Node Initializer 7161 | -6/Lower Caves | Initialized slip node 7203 | -6/Lower Caves | Entered another Lower Caves area 7218 | -6/Lower Caves | Discovered new exit (range 6) 7227 | -6/Lower Caves | Encountered a Warlord checkpoint 7326 | -6/Lower Caves | Learned Factory terminal intel 7461 | -6/Lower Caves | Build established: Mutant 7539 | -6/Lower Caves | Discovered new exit (range 15) 7559 | -6/Lower Caves | Entered Data Miner 7559 | -6/Data Miner | Discovered new exit (range 6) 7584 | -6/Data Miner | Met Data Miner 7606 | -6/Data Miner | Learned location of Section 7 (-2) 7606 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7681 | -6/Data Miner | Received God Mode back door access code from Data Miner 7713 | -6/Data Miner | Entered Proximity Caves 7785 | -5/Proximity Caves | Learned Factory emergency access door positions 7883 | -5/Proximity Caves | Learned Factory security intel 7933 | -5/Proximity Caves | Identified exit to Factory 8107 | -5/Proximity Caves | Escorted by Enhanced Grunt 8128 | -5/Proximity Caves | Entered Factory 8128 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8132 | -5/Factory | Loaded intel: 20 terminal locations 8139 | -5/Factory | Identified exit to Upper Caves 8167 | -5/Factory | Discovered new exit (range 17) 8300 | -5/Factory | Fabricated R-06 Scavenger? 8485 | -5/Factory | Build established: Skirmisher 8593 | -5/Factory | Entered Upper Caves 8803 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8828 | -5/Upper Caves | Learned Factory non-interactive machine intel 8847 | -5/Upper Caves | Discovered new exit (range 10) 8858 | -5/Upper Caves | Entered another Upper Caves area 8906 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 8936 | -5/Upper Caves | Spotted B-75 Beast 9155 | -5/Upper Caves | Discovered new exit (range 14) 9161 | -5/Upper Caves | Build established: Tank 9201 | -5/Upper Caves | Learned Factory interactive machine intel 9221 | -5/Upper Caves | Entered Zhirov 9221 | -5/Zhirov | Discovered new exit (range 3) 9242 | -5/Zhirov | Met Zhirov 9264 | -5/Zhirov | Learned location of Quarantine (-2) 9264 | -5/Zhirov | Learned location of Testing (-3) 9264 | -5/Zhirov | Learned location of Command (-1) 9281 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 9304 | -5/Zhirov | Found Alien Artifact 9304 | -5/Zhirov | Identified Integrated Reactor 9304 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 9327 | -5/Zhirov | Found Alien Artifact 9413 | -5/Zhirov | Entered Proximity Caves 9706 | -4/Proximity Caves | Discovered new exit (range 43) 9718 | -4/Proximity Caves | Learned 4 Research zone layouts 9799 | -4/Proximity Caves | Entered Factory 9799 | -4/Factory | Evolved 2 slots: Utility x2 9801 | -4/Factory | Loaded intel: 213 non-interactive machine locations 9802 | -4/Factory | Loaded intel: 46 interactive machine locations 10083 | -4/Factory | Spotted B-86 Titan 10127 | -4/Factory | Found Prototype Processor 10127 | -4/Factory | Identified Exp. Melee Analysis Suite 10137 | -4/Factory | Identified exit to Upper Caves 10301 | -4/Factory | Entered Upper Caves 10326 | -4/Upper Caves | Spotted B-86 Titan 10336 | -4/Upper Caves | Build established: Hacker-Mutant 10488 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 10568 | -4/Upper Caves | Destroyed 9 combat bots 10651 | -4/Upper Caves | Encountered a Warlord checkpoint 10654 | -4/Upper Caves | Learned location of 1 exit from Research 10723 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 10778 | -4/Upper Caves | Discovered new exit (range 14) 10835 | -4/Upper Caves | Entered another Upper Caves area 10835 | -4/Upper Caves | Accompanied by 2 allies 10876 | -4/Upper Caves | Spotted B-86 Titan 11053 | -4/Upper Caves | Build established: Hacker-Gunner 11167 | -4/Upper Caves | Learned Research emergency access door positions 11197 | -4/Upper Caves | Attracted the attention of an 0b10 base 11255 | -4/Upper Caves | Destroyed 10 combat bots 11262 | -4/Upper Caves | Learned 6 Lower Caves zone layouts 11262 | -4/Upper Caves | Learned Extension garrison access intel 11263 | -4/Upper Caves | Lost 4 parts (1u3w) 11332 | -4/Upper Caves | Learned 4 Research zone layouts 11467 | -4/Upper Caves | Discovered new exit (range 28) 11539 | -4/Upper Caves | Entered Warlord 11540 | -4/Warlord | Identified exit to Proximity Caves 11597 | -4/Warlord | System corruption cleaned by Quarantine Array 11904 | -4/Warlord | Found Prototype Device 11904 | -4/Warlord | Identified Minesniffer Drone Bay 11972 | -4/Warlord | Met Warlord 11985 | -4/Warlord | Opened Warlord's prototype stash 11993 | -4/Warlord | Found Prototype Reactor 11997 | -4/Warlord | Warlord's base attacked by MAIN.C 12347 | -4/Warlord | Warlord forces counterattacked 12362 | -4/Warlord | Spotted Executioner 12421 | -4/Warlord | Spotted Striker 12421 | -4/Warlord | Spotted Executioner 12498 | -4/Warlord | Spotted Executioner 12509 | -4/Warlord | Entered Proximity Caves 12538 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 12538 | -3/Proximity Caves | Lost 3 parts (1n1u1w) 12597 | -3/Proximity Caves | Destroyed 9 combat bots 12719 | -3/Proximity Caves | Lost 6 parts (1p2n3u) 12802 | -3/Proximity Caves | Lost 4 parts (1u3w) 12837 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12971 | -3/Proximity Caves | Lost 3 parts (1p1n1w) 13023 | -3/Proximity Caves | Discovered new exit (range 6) 13056 | -3/Proximity Caves | Entered Research 13056 | -3/Research | Evolved 2 slots: Power x1, Utility x1 13056 | -3/Research | Identified Vortex Chain Reactor 13057 | -3/Research | Identified exit to Armory 13058 | -3/Research | Identified exit to Testing 13335 | -3/Research | Build established: Derelict-Mutant 13355 | -3/Research | Entered Testing 13356 | -3/Testing | Maximum security lockdown engaged 13384 | -3/Testing | Found Prototype Ballistic Cannon 13384 | -3/Testing | Identified Perforator 13470 | -3/Testing | Garrison activated, responded to threat 13482 | -3/Testing | Assimilated E-15 Imp with FLK Orb 13486 | -3/Testing | Assimilated Y-72 Warden with FLK Orb 13500 | -3/Testing | Assimilated B-74 Champion with FLK Orb 13507 | -3/Testing | Assimilated E-15 Imp with FLK Orb 13512 | -3/Testing | Identified Transdimensional Reconstructor 13512 | -3/Testing | Warped through subspace 13543 | -3/Testing | Lost 4 parts (2n2w) 13608 | -3/Testing | Crushed by falling debris 13639 | -3/Testing | Lost 3 parts (1n1u1w) 13706 | -3/Testing | Crushed by falling debris 13706 | -3/Testing | System corruption reached 10% 13716 | -3/Testing | Crushed by falling debris 13723 | -3/Testing | Crushed by falling debris 13754 | -3/Testing | Lost 9 parts (1p1n5u2w) 13799 | -3/Testing | Crushed by falling debris 13845 | -3/Testing | Crushed by falling debris 13845 | -3/Testing | System corruption reached 30% 13874 | -3/Testing | Crushed by falling debris 13892 | -3/Testing | Crushed by falling debris 13899 | -3/Testing | Crushed by falling debris 13930 | -3/Testing | Crushed by falling debris 13956 | -3/Testing | Crushed by falling debris 13987 | -3/Testing | Crushed by falling debris 14010 | -3/Testing | Build established: Mutant 14050 | -3/Testing | Crushed by falling debris 14050 | -3/Testing | Core integrity fell below 50% 14052 | -3/Testing | Crushed by falling debris 14098 | -3/Testing | Core integrity fell below 20% 14099 | -3/Testing | Crushed by falling debris 14102 | -3/Testing | Core destroyed Last Messages --------------- 14093_ Destabilizing: System corrupted (+1). 14094_ Slammed into Wall. 14094_ Destabilizing: Core damaged (-65). 14095_ Slammed into Wall. 14095_ Destabilizing: System corrupted (+2). 14095_ Destabilizing: System corrupted (+1). 14096_ Slammed into Wall. 14096_ Destabilizing: Core damaged (-13). 14097_ Slammed into Wall. 14097_ Destabilizing: System corrupted (+1). 14097_ Destabilizing: Core damaged (-52). 14098_ Slammed into Wall. 14098_ Destabilizing: Core damaged (-65). 14098_ Destabilizing: System corrupted (+1). 14099_ The unstable cave ceiling collapses. 14099_ Crushed by falling debris. 14099_ Slammed into Wall. 14100_ Destabilizing: Core damaged (-13). 14101_ Slammed into Wall. 14102_ Destabilizing: Core damaged (-65). Map ----- +----------------------------------------------------+ | ???????????????????????????#""""""## | | ???????????????????????????#"" """## | | ???????????????????????????#" "## | | ???????????????###########?#" ""## | | ???????????????# ! #?# "## | | ???????????????# #??? ?# | | ???????????????# """"" ######+######+# | | ???????????????# """"" + | | ???????????????# """"" # | | ???????????????# """"" # ###+######+# | | ???????????????# CC # #??????????? | | ???????????????#C # #??????????? | | ???????????????##"######## #??????????? | | ????????????????#C#??????# #??????????? | | ??????????????###%#??????# #??????????? | | ??????????????#####??????# #??????????? | | ??????????????# ##???????# #??????????? | | ??????????????###????????# #??????????? | | ??????????????# #????????# #??????????? | | ??????????????# #????????# #??????????? | | ??????????????# #????????? ???????????? | | ??????????????# #????????? ???????????? | | ??????????????###???????w? ???????????? | | ??????????????###??????????????????????? | | ?????????????####??????????????????????? | | ????????????###@#??????????b???????????? | | ????????????# ###??????????????????????? | | ???????????K#####??????????????????????? | | ??????????????g??e?????????????????????? | | ???????????????????????????????????????? | | ???????????K???????????????????????????? | | ???????????????????????????????????????? | | ????????7??????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Coolant Potential 100 Energy Generation 65 Energy Capacity 815 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Range 18 Terrain Scan Density 210 Jamming Range 8 Armor Coverage 825 Resistance: KI 30 Utility Shielding 90 Evasion (%) 40 Targeting Accuracy 8 Launcher Accuracy 20 Core Analysis 6 Armor Integrity Analysis 50 Recoil Reduction 3 Salvage Targeting 2 Offensive Hacking 25 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Beamcaster | -7/Zion | Free Riot Gun | -7/Zion | Free Hvy. Riot Gun | -7/Zion | Free Hvy. Battle Rifle | -7/Zion | Free Flamer | -7/Zion | Free Plasma Flamer | -7/Zion | Free Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Flexi-carbon Leg | -6/Data Miner | Free Exp. Sensor Array | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Fabricated ------------ R-06 Scavenger | x1 | -5/Factory | Preloaded Alien Tech Used ----------------- Dimensional Node Initializer Integrated Reactor Transdimensional Reconstructor Achievements -------------- Overkill Reappropriation What Is This Thing? Challenges ------------ None Game ------ Seed SignalHardlightNullifier Manual? 0 Play Time 02:25:31 Cumulative 58.1 hours Start 2021.07.28 @ 18:53:22 End 2021.07.28 @ 21:20:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 27 Adventurer 2 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 58 Achievement% 47 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8224cd18-34cd-4888-a644-527ef02c41c3