Cogmind - Beta 17.1 --- EXPLORER MODE // 2026.10.24 @ 19:51:55 Player: Zemdu Result: Smashed by cave-in Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (26) 130 Value Destroyed (644) 644 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1174 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 89/300 Energy 160/160 System Corruption 6% Temperature Warning (394) Movement Treading (160) Location -10/Mines Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Improved Treads > --- UTILITY (3) ------ Medium Storage Unit Hardened Light Armor Plating (fused) > --- WEAPON (2) ------- Mining Laser > --- INVENTORY (10) --- Ion Engine Improved Treads Improved Treads Medium Matter Pod (100) Signal Interpreter Improved Terrain Scanner Tractor Beam Particle Gun Light Assault Rifle Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Medium Storage Unit Improved Terrain Scanner Hardened Light Armor Plating > --- WEAPON ----------- Light Cannon Light Cannon > --- INVENTORY -------- Ion Engine Improved Treads Improved Treads Heat Sink Medium Matter Pod Signal Interpreter Tractor Beam Particle Gun Light Assault Rifle Light Assault Rifle [Rating: 16] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Protection Hardened Light Armor Plating Weapon Light Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved 1 | . 1 . Power . | . . . Propulsion . | . . . Utility 1 | . 1 . Weapon . | . . . Parts Attached 18 | 7 7 4 Power 3 | 1 . 2 Engine 2 | 1 . 1 Core 1 | . . 1 Reactor . | . . . Propulsion 4 | 2 2 . Treads 2 | . 2 . Leg 2 | 2 . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 6 | 2 3 1 Device 4 | 1 2 1 Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 5 | 2 2 1 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 2 | 2 . . Ballistic Cannon 2 | . 2 . Launcher . | . . . Special Weapon 1 | . . 1 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 3 | . . 3 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon 1 | . . 1 Highest Loss Streak 2 | . . 2 To Critical Strikes . | . . . Average Backups 9 | . 5 10 Power . | . 1 1 Propulsion 1 | . . 2 Utility 3 | . 1 3 Weapon 2 | . 1 3 Tool/Special . | . . . Unused Backups 10 | . . 10 Power 2 | . . 2 Propulsion 2 | . . 2 Utility 4 | . . 4 Weapon 2 | . . 2 Tool/Special . | . . . Average Slot Usage (%) 97 | . 99 97 Engine 2 | . 12 1 Core 9 | . . 10 Treads 22 | . 6 25 Leg 2 | . 17 . Device 11 | . 22 10 Storage 12 | . 12 12 Protection 10 | . 2 12 Ballistic Cannon 20 | . 21 19 Special Weapon 3 | . . 4 Peak Build Rating 16 | 7 12 16 Average Rating 13 | 5 8 13 On Entrance 6 | . 7 12 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 27 | 16 25 27 Greatest Support 46 | 20 46 46 Greatest Overweight (x) 1 | 1 1 . Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 10 10 10 Average Capacity 9 | 7 10 10 Most Carried 10 | 2 10 10 Average Carried 9 | . 5 9 Final Capacity 10 | 10 10 10 Final Carried 10 | 2 10 10 Class Distribution -------------------- 100% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 1032 | 254 113 665 Remotely . | . . . Salvage Created 661 | . 110 551 Parts 42 | . 4 38 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 18 | . 4 14 Melee 1 | . . 1 Cannons 17 | . 4 13 Classes Destroyed 6 | . 1 5 Worker 2 | . . 2 Builder 1 | . . 1 Tunneler 3 | . . 3 Recycler 2 | . . 2 Swarmer 4 | . . 4 Grunt 14 | . 4 10 Best Kill Streak 4 | . 2 4 Combat Bots Only 2 | . 2 2 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 54 | . 10 44 Missed 14 | . 6 8 Hits 40 | . 4 36 Projectile 40 | . 4 36 Critical Strikes 1 | . . 1 Damage Taken 966 | . 31 935 Core 276 | . . 276 Absorbed by Shields . | . . . Ignored by Resistances 191 | . 19 172 Core Remaining (%) 100 | 100 . . Volleys Fired 203 | . 9 194 Largest 2 | . 2 2 Hottest 100 | . 60 100 Shots Fired 284 | . 18 266 Gun . | . . . Cannon 163 | . 18 145 Launcher . | . . . Special 121 | . . 121 Kinetic 163 | . 18 145 Thermal 121 | . . 121 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 34 | . 8 34 Robot Miss Streak 1 | . 1 1 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 72 | . 14 58 Core Hits 31 | . 5 26 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 3 | . 1 2 Blast 3 | . 1 2 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1309 | . 242 1067 Guns . | . . . Cannons 1286 | . 242 1044 Explosions . | . . . Melee . | . . . Ramming 23 | . . 23 Kinetic 1286 | . 242 1044 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 3 | . 1 3 Average Corruption 1 | . 1 1 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 15 | . 1 14 Message Errors 5 | . 1 4 Matter Fused 5 | . . 5 Heat Flow Errors 1 | . . 1 Parts Fused 1 | . . 1 Data Loss (minor) 2 | . . 2 Weapon Failures 1 | . . 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 18 | . 4 14 Impact 1 | . . 1 Kinetic 15 | . 4 11 Secondary 2 | . . 2 Self-Inflicted Damage . | . . . Shots . | . . . Rammed 3 | . . 3 Targets Rammed 4 | . . 4 Kicked . | . . . Crushed 1 | . . 1 Highest Temperature 394 | . . 394 Average Temperature 74 | . . 74 Received Heat Transfer 270 | . 30 240 Effects 6 | . . 6 Shutdowns 1 | . . 1 Energy Bleed 2 | . . 2 Matter Decay 3 | . . 3 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 75 | . 51 75 Initial . | . . . Average 5 | . 7 5 Influence Increases 533 | . 101 432 Destroy 0b10 Robot/C 360 | . 80 280 Destroy 0b10 Robot/NC 40 | . . 40 Destroy Leader 80 | . 10 70 Successful Hack 6 | . 6 . Disable Machine 4 | . 4 . Destroy Structure 43 | . 1 42 Influence Decreases 533 | . 101 432 Time Decay 533 | . 101 432 Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 21 | . 7 14 Peak Tracking Total 3 | . 3 2 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 1 | . 1 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 5 | . 5 . Successful 2 | . 2 . Failed 3 | . 3 . Catastrophic . | . . . Database Lockouts . | . . . Manual 5 | . 5 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Branch Access Points 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 1 | . 1 . Terminals 1 | . 1 . Botnet 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 690 | 56 260 374 Sensors 316 | 56 260 . Terrain 374 | . . 374 Seismic 34 | . 34 . Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 2991 | 84 335 2572 Spaces Moved 1337 | 67 171 1099 Core 21 | 21 . . Treads 1147 | . 48 1099 Legs 169 | 46 123 . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 160 Average Speed 158 | 107 167 160 Slowest Speed 190 | 120 190 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins 8 | . . 8 Cave-ins Triggered 3 | . . 3 Exploration Rate (%) 46 | 4 38 98 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken 2 | 1 1 . Unknown Exits Taken . | . . . Scrap Searched 1 | . . 1 Spaces Dug 70 | . . 70 Terrain Destroyed 73 | . . 73 Melee . | . . . Projectile 73 | . . 73 AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 1685 | 76 202 1407 Wait 94 | 1 3 90 Move 1335 | 66 170 1099 Hop . | . . . Pick Up 11 | 2 5 4 Fast Attach 16 | 7 6 3 Attach 1 | . 1 . Detach 7 | . 6 1 Swap 3 | . . 3 Drop 11 | . 2 9 Fire 203 | . 9 194 Melee . | . . . Ram . | . . . Kick . | . . . Crush 4 | . . 4 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) History --------- Turn | Location | Event 18 | -11/Scrapyard | Identified exit to Materials 18 | -11/Scrapyard | Discovered exit to Materials (range 16) 85 | -11/Scrapyard | Entered Materials 85 | -10/Materials | Evolved 1 slot: Utility x1 266 | -10/Materials | Identified exit to Mines 305 | -10/Materials | Build established: Hacker-Mutant 420 | -10/Materials | Entered Mines 467 | -10/Mines | Identified exit to Materials 467 | -10/Mines | Discovered exit to Materials (range 5) 1066 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1103 | -10/Mines | Discovered exit to Materials (range 14) 2879 | -10/Mines | Crushed by falling debris 2972 | -10/Mines | Crushed by falling debris 2972 | -10/Mines | Core integrity fell below 50% 2972 | -10/Mines | Core integrity fell below 20% 2993 | -10/Mines | Crushed by falling debris 2993 | -10/Mines | Smashed by cave-in Last Messages --------------- 02900_ System corrupted: Hrd. Light Armor Plating fused. 02900_ U-05 Engineer lays Concrete. 02902_ U-05 Engineer builds a Wall. 02914_ Overheating: Matter decay (-25). 02914_ U-05 Engineer lays Concrete. 02916_ U-05 Engineer builds a Wall. 02918_ Overheating: Matter decay (-26). 02919_ Power failure, Lgt. Nuclear Core shutdown. 02923_ U-05 Engineer builds a Wall. 02968_ Overheating: Energy bleed (-32). 02972_ The unstable cave ceiling collapses. 02972_ Crushed by falling debris. 02977_ The unstable cave ceiling collapses. 02982_ Overheating: Matter decay (-16). 02984_ The unstable cave ceiling collapses. 02993_ Crushed by falling debris. 02993_ Imp. Treads destroyed. 02993_ System corrupted by crushing effect (+3). 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