Cogmind - Beta 11 --- EXPLORER MODE // 2022.03.20 @ 23:24:36 Player: Analote Result: Destroyed by H-77 Assassin with High-powered Shotgun Performance ------------- Evolutions (7) 3500 Regions Visited (17) 3400 Robots Destroyed (303) 1515 Value Destroyed (12819) 12819 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (1728) 1728 TOTAL SCORE: 23522 Bonus ------- High Alert Combat Kills 203 Follower Combat Kills 1024 Met Data Miner 300 Scanned by Researcher 500 Friendly Fire -299 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 90/100 System Corruption 13% Temperature Cool (0) Movement Core (50) Location -3/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Micro Antimatter Reactor Experimental Coolant Injector Peak State ------------ > --- POWER ------------ Light Ion Engine Particle Reactor > --- PROPULSION ------- Armored Leg Enhanced Armored Leg Advanced VSS Leg Advanced VSS Leg Biometal Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Experimental Coolant Injector Compact Matter Pod Long-range Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Particle Charger Cloaking Device Antimissile System > --- WEAPON ----------- Field Laser Quantum Rifle Heavy Linear Accelerator Enhanced Force Lance > --- INVENTORY -------- Improved Hardlight Generator Plasma Rifle Powered Hammer [Rating: 132] Favorites ----------- Power Enhanced Nuclear Core Engine Light Ion Engine Power Core Enhanced Nuclear Core Reactor Cold Fusion Reactor Propulsion Compact Wheel Leg Advanced VSS Leg Wheel Compact Wheel Hover Unit Improved Antigrav System Flight Unit Xenon Bombardment Thruster Utility Advanced Targeting Computer Device Advanced Heat Sink Storage Compact Matter Pod Processor Advanced Targeting Computer Protection Improved Medium Armor Plating Weapon Minigun Energy Gun Heavy Beamcaster Energy Cannon Heavy Plasma Cannon Ballistic Gun Minigun Ballistic Cannon Antimatter Cannon Launcher Heavy Missile Launcher Impact Weapon Powered Hammer Piercing Weapon Enhanced Force Lance Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Low Fac Fac Res Tes Slots Evolved 15 | . 1 2 2 2 . . . . 2 . . . . 2 2 2 . Power 1 | . . . . . . . . . . . . . . 1 . . . Propulsion 3 | . 1 1 1 . . . . . . . . . . . . . . Utility 8 | . . 1 1 . . . . . 2 . . . . 1 1 2 . Weapon 3 | . . . . 2 . . . . . . . . . . 1 . . Parts Attached 148 | 7 3 7 6 13 2 . 2 6 4 7 4 1 . 26 17 25 18 Power 21 | 1 . 1 2 1 . . . . . 1 . . . 7 1 3 4 Engine 4 | 1 . . 1 . . . . . . . . . . . . 1 1 Core 10 | . . 1 1 1 . . . . . . . . . 6 1 . . Reactor 7 | . . . . . . . . . . 1 . . . 1 . 2 3 Propulsion 42 | 2 3 2 1 5 1 . . . . 1 1 1 . 5 5 6 9 Treads . | . . . . . . . . . . . . . . . . . . Leg 15 | 2 . . . . . . . . . . . . . . 5 6 2 Wheel 20 | . 3 2 1 5 1 . . . . 1 1 1 . 5 . . . Hover 2 | . . . . . . . . . . . . . . . . . 2 Flight 5 | . . . . . . . . . . . . . . . . . 5 Utility 42 | 2 . 2 1 2 1 . . 2 3 2 1 . . 8 5 10 3 Device 27 | . . 1 . 1 . . . 1 1 1 1 . . 8 2 8 3 Storage 4 | 1 . . . . 1 . . . 1 . . . . . 1 . . Processor 5 | 1 . 1 . . . . . . 1 . . . . . 1 1 . Hackware . | . . . . . . . . . . . . . . . . . . Protection 6 | . . . 1 1 . . . 1 . 1 . . . . 1 1 . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 43 | 2 . 2 2 5 . . 2 4 1 3 2 . . 6 6 6 2 Energy Gun 8 | . . . . . . . . 1 . 1 . . . 3 1 2 . Energy Cannon 3 | . . . . . . . . . . 1 . . . 1 1 . . Ballistic Gun 13 | 2 . 2 2 2 . . 2 1 1 . . . . . 1 . . Ballistic Cannon 7 | . . . . . . . . . . . 2 . . 2 1 2 . Launcher 7 | . . . . 3 . . . 2 . 1 . . . . 1 . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . . . . . . . . . . 1 1 1 Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . 1 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . 1 1 . . . 1 . 1 1 . . 1 1 2 1 Parts Lost 58 | . . . 2 . . . . 1 . 2 1 3 . 12 4 10 23 Power 7 | . . . 1 . . . . . . . . . . . . 2 4 Propulsion 20 | . . . 1 . . . . . . . . 3 . 6 1 2 7 Utility 18 | . . . . . . . . . . . 1 . . 4 1 5 7 Weapon 13 | . . . . . . . . 1 . 2 . . . 2 2 1 5 Highest Loss Streak 6 | . . . 1 . . . . 1 . 2 1 1 . 6 1 3 6 To Critical Strikes 1 | . . . . . . . . . . . . . . . 1 . . Average Slot Usage (%) 84 | . 89 83 76 96 100 100 90 86 84 93 99 91 87 82 87 73 60 Engine 1 | . 12 2 1 1 . . . . . . . . . . . 1 . Core 4 | . . 7 6 5 7 7 7 7 6 . . . . 9 10 1 . Reactor 1 | . . . . . . . . . . 5 6 6 6 . . 2 6 Leg 5 | . 12 . . . . . . . . . . . . . 20 21 7 Wheel 18 | . 15 30 20 31 35 35 35 35 31 31 30 22 18 12 . . . Device 12 | . . 2 8 6 2 . . 1 4 6 12 18 18 25 20 14 18 Storage 4 | . 12 10 8 1 4 7 7 1 3 6 6 6 6 5 4 4 1 Processor 6 | . 12 9 8 7 7 7 7 7 8 11 6 6 6 5 5 6 6 Protection 5 | . . . 6 13 14 14 14 7 6 8 11 6 6 . 3 . . Energy Gun 4 | . . . . . . . . 3 6 7 9 6 6 4 14 4 5 Energy Cannon 1 | . . . . . . . . . . 3 6 6 6 4 . 1 . Ballistic Gun 7 | . 25 20 16 17 14 14 16 20 17 6 . . . . 1 2 . Ballistic Cannon 4 | . . . . . . . . . . . 4 12 12 12 4 4 2 Launcher 2 | . . . . 10 14 14 3 1 . 5 3 . . . 1 . . Naked Turns 6 | . . . . . . . . . . . . . . . . . 6 Heaviest Build 91 | 16 16 23 28 41 48 48 48 48 31 57 61 55 55 73 83 82 91 Greatest Support 112 | 20 36 46 46 62 68 68 68 68 68 68 68 68 48 48 100 112 100 Greatest Overweight (x) 27 | 4 . . 1 1 . . . . . . . 1 1 7 27 1 18 Average Overweight (x) . | . . . . . . . . . . . . . 1 2 . . 1 Largest Inventory Capacity 10 | 10 10 10 10 10 10 10 10 10 5 5 5 5 5 5 5 5 5 Average Capacity 6 | 9 10 10 10 5 8 10 10 6 5 5 5 5 5 5 5 5 5 Most Carried 10 | 2 3 5 5 5 5 8 10 8 3 5 5 5 5 5 3 5 5 Average Carried 3 | . 1 2 3 4 4 6 8 3 2 2 4 3 5 3 1 2 3 Final Capacity 10 | 10 10 10 10 5 10 10 10 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 1 1 4 4 5 5 8 8 2 2 4 3 5 5 4 2 3 3 Class Distribution -------------------- 31% | Hacker-Mutant 27% | Hacker-Gunner 16% | Scavenger-Gunner 8% | Hacker-Tank 6% | Scavenger-Tank 6% | Scavenger-Skirmisher 4% | Scavenger-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Data Miner Hacker-Gunner | -6/Proximity Caves Hacker-Gunner | -6/Factory Hacker-Gunner | -6/Waste Scavenger-Tank | -6/Factory Hacker-Gunner | -6/Lower Caves Hacker-Gunner | -6/Lower Caves Scavenger-Gunner | -5/Factory Scavenger-Gunner | -4/Factory Scavenger-Skirmisher | -3/Research Scavenger-Mutant | -3/Testing Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -3 -3 ----------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Low Fac Fac Res Tes Matter Collected 8344 | 260 144 270 732 812 108 62 . 673 578 367 253 276 . 1534 534 1121 620 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 13188 | . 204 580 1212 1023 105 57 . 249 982 975 1209 666 . 1795 1017 1433 1681 Parts 539 | . 13 43 61 52 5 3 . 15 42 9 59 26 . 83 27 42 59 Haulers Intercepted 16 | . 2 4 2 1 . . . . 2 . . . . 2 1 2 . Recyclers Shooed 5 | . . . . 1 . . . . . . 1 . . 3 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Low Fac Fac Res Tes Combat Hostiles Destroyed 215 | . 5 9 23 19 1 3 . 6 14 4 19 19 . 32 15 22 24 Melee 11 | . . . . . . . . . . . . . . . . 1 10 Guns 102 | . 5 9 23 15 1 2 . 6 14 1 5 6 . 2 8 4 1 Cannons 73 | . . . . . . . . . . . 9 12 . 29 1 12 10 AOE 15 | . . . . 4 . 1 . . . 3 2 . . . 4 1 . Classes Destroyed 21 | . 3 5 2 2 1 . . 1 . 1 2 . . 3 . . 1 Worker 19 | . . . . 4 . . . . 1 . 3 . . 6 . 3 2 Builder 11 | . . 1 . . . . . . . . 1 . . 2 2 4 1 Hauler 16 | . 2 4 2 1 . . . . 2 . . . . 2 1 2 . Recycler 4 | . . . 1 1 . . . . . . . . . 1 . . 1 Mechanic 1 | . . . . . . . . . . . . . . 1 . . . Operator 7 | . . 1 2 1 . . . . . . . . . 2 . . 1 Watcher 24 | . . 3 4 2 . . . . . . 4 . . 5 2 4 . Swarmer 41 | . 4 4 8 1 . 3 . 3 3 . . 11 . . . . 4 Grunt 98 | . 1 3 9 13 1 . . 1 7 . 12 4 . 15 6 9 17 Brawler 2 | . . 1 . . . . . . . . 1 . . . . . . Duelist 4 | . . . 1 . . . . . . . . 1 . . 1 1 . Researcher 5 | . . . . . . . . . . . . . . . . . 5 Sentry 26 | . . 1 5 2 . . . 1 2 . 5 1 . 5 . 4 . Specialist 2 | . . . . . . . . . . . . . . 2 . . . Hunter 11 | . . . . . . . . . . . 1 2 . . 6 2 . Programmer 24 | . . . . 3 . . . . 2 . . . . 9 2 5 3 Heavy 2 | . . . . . . . . . . . . . . 1 . 1 . Behemoth 1 | . . . . . . . . 1 . . . . . . . . . Compactor 4 | . . . . . . . . . . 4 . . . . . . . Samaritan 1 | . . . . . 1 . . . . . . . . . . . . Martyr 1 | . . . . . . . . . . . 1 . . . . . . Best Kill Streak 11 | . 3 11 7 6 1 3 . 3 5 2 7 9 . 6 6 8 7 Combat Bots Only 9 | . 3 2 3 5 1 3 . 3 4 2 4 9 . 6 4 3 5 Max Kills in Single Turn 4 | . 1 2 2 3 1 2 . 2 2 2 4 2 . 3 4 3 2 Gunslinging 1 | . . 1 1 . . . . 1 . . . . . . . . . Exploded 2 | . . . . 1 . 1 . . . 2 1 . . . 2 1 . Melee 1 | . . . . . . . . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -3 -3 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Low Fac Fac Res Tes Damage Taken 10524 | . 53 152 576 462 . 41 . 375 347 74 324 593 . 1351 1350 2186 2640 Core 1941 | . . 58 84 40 . . . 32 10 . 46 54 . 184 123 333 977 Absorbed by Shields 342 | . . . . . . . . . . . . . . 30 . . 312 Redirected to Shielding 92 | . . . 35 43 . . . 14 . . . . . . . . . Regen/Repaired (Parts) 385 | . . . 224 . . . . . 122 . 25 . . . 14 . . Core Remaining (%) 89 | 100 100 85 84 . . . . 89 . . . . 87 81 89 . . Volleys Fired 571 | . 26 31 83 55 6 3 . 16 32 22 37 23 . 94 44 67 32 Largest 5 | . 2 2 2 4 2 3 . 4 4 4 4 4 . 4 5 5 3 Hottest 366 | . 40 50 50 128 50 89 . 156 156 235 291 251 . 271 366 284 240 Shots Fired 1669 | . 52 62 166 140 12 8 . 51 124 64 128 92 . 320 165 194 91 Gun 1073 | . 52 62 166 124 12 6 . 49 124 49 59 23 . 60 121 103 63 Cannon 556 | . . . . . . . . . . 1 67 69 . 260 42 89 28 Launcher 40 | . . . . 16 . 2 . 2 . 14 2 . . . 2 2 . Special . | . . . . . . . . . . . . . . . . . . Kinetic 1072 | . 52 62 166 124 12 6 . 44 96 29 30 46 . 206 51 120 28 Thermal 526 | . . . . . . . . 5 28 21 96 46 . 83 112 72 63 Explosive 40 | . . . . 16 . 2 . 2 . 14 2 . . . 2 2 . Electromagnetic 31 | . . . . . . . . . . . . . . 31 . . . Robot Hit Streak 56 | . 34 44 56 40 9 3 . 14 36 39 50 39 . 54 34 34 18 Robot Miss Streak 3 | . 1 1 1 2 1 2 . 1 1 1 1 1 . 3 2 3 2 Penetration Max 1 | . . . . . . . . . . . . . . 1 1 1 . Secondary Targets 14 | . 2 4 5 . . . . 1 2 . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . 1 1 . . . . . . . . Shots Hit Robots 1367 | . 48 51 142 105 9 3 . 39 100 60 98 57 . 227 127 182 119 Core Hits 539 | . 12 23 52 54 4 3 . 16 42 16 41 24 . 84 51 64 53 Critical Kills 15 | . . . . 1 . . . . . . 3 1 . 10 . . . Critical Parts Destroyed 20 | . . . . 1 . . . . . . . . . 10 . 4 5 Critical Strikes 83 | . . . . 2 . . . 1 . . 7 3 . 31 8 16 15 Burn 16 | . . . . . . . . 1 . . 2 1 . 4 6 1 1 Meltdown 5 | . . . . . . . . . . . 3 1 . 1 . . . Destroy 23 | . . . . 2 . . . . . . . . . 19 . 2 . Blast 25 | . . . . . . . . . . . 2 1 . 7 2 9 4 Smash 9 | . . . . . . . . . . . . . . . . 4 5 Impale 5 | . . . . . . . . . . . . . . . . . 5 Melee Attacks 68 | . . . . . . . . . . . . . . . 1 22 45 Impact 40 | . . . . . . . . . . . . . . . 1 22 17 Slashing . | . . . . . . . . . . . . . . . . . . Piercing 28 | . . . . . . . . . . . . . . . . . 28 Sneak Attacks 3 | . . . . . . . . . . . . . . . . 2 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . 1 . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 41229 | . 475 744 2380 3271 154 165 . 814 1907 2874 3076 1734 . 7386 3827 7449 4973 Guns 17622 | . 475 744 2380 1782 154 52 . 661 1907 937 1296 505 . 914 2177 2361 1277 Cannons 15660 | . . . . . . . . . . 31 1504 1229 . 6397 826 3721 1952 Explosions 5093 | . . . . 1489 . 113 . 153 . 1906 276 . . 75 762 319 . Melee 2854 | . . . . . . . . . . . . . . . 62 1048 1744 Ramming . | . . . . . . . . . . . . . . . . . . Kinetic 21988 | . 475 744 2380 1782 154 52 . 566 1272 455 501 690 . 5496 1041 4428 1952 Thermal 11708 | . . . . 350 . . . 95 635 513 2299 1044 . 1553 2288 1654 1277 Explosive 4299 | . . . . 1139 . 113 . 153 . 1906 276 . . . 393 319 . Electromagnetic 380 | . . . . . . . . . . . . . . 337 43 . . Impact 1874 | . . . . . . . . . . . . . . . 62 1048 764 Slashing . | . . . . . . . . . . . . . . . . . . Piercing 980 | . . . . . . . . . . . . . . . . . 980 Highest Corruption 13 | . . . 3 1 1 1 1 1 . . . . . 1 . 5 13 Average Corruption 2 | . . . 2 1 1 1 1 1 . . . . . 1 . 4 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked 30 | . . . . . . . . . . . . . . . . . 30 Effects 71 | . . . 9 4 2 1 2 7 . . . . . 4 . 28 14 Message Errors 19 | . . . 2 . 2 . . 2 . . . . . 1 . 9 3 Matter Fused 18 | . . . 3 1 . . . 2 . . . . . 1 . 7 4 Heat Flow Errors 8 | . . . . 1 . . 1 . . . . . . 1 . 1 4 Energy Discharges 6 | . . . . . . . 1 2 . . . . . . . 2 1 Parts Rejected 3 | . . . 1 . . . . . . . . . . 1 . 1 . Data Loss (minor) 9 | . . . 1 1 . . . . . . . . . . . 5 2 Data Loss (major) 4 | . . . 2 1 . . . . . . . . . . . 1 . Misfires 3 | . . . . . . 1 . 1 . . . . . . . 1 . Weapon Failures 1 | . . . . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 1979 | . . . . 197 . 13 . . . . 78 86 . 304 48 621 632 Projectiles 878 | . . . . . . . . . . . 78 86 . 304 11 222 177 Explosions 247 | . . . . 197 . 13 . . . . . . . . 37 . . Melee 854 | . . . . . . . . . . . . . . . . 399 455 Knockbacks 68 | . . . . . . . . . . . 3 3 . 27 7 17 11 Impact 10 | . . . . . . . . . . . . . . . . 7 3 Kinetic 53 | . . . . . . . . . . . 3 3 . 24 6 10 7 Secondary 5 | . . . . . . . . . . . . . . 3 1 . 1 Self-Inflicted Damage 123 | . . . . 76 . . . . . 47 . . . . . . . Shots 5 | . . . . 3 . . . . . 2 . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 632 | . 6 31 49 322 50 32 135 312 474 96 153 66 . 556 632 569 413 Average Temperature 96 | . 6 7 9 79 21 16 72 114 126 57 23 11 . 80 244 175 71 Received Heat Transfer 3274 | . 12 81 513 243 . . . 108 156 . 210 135 . 549 253 336 678 Effects 19 | . . . . . . . . . 1 . . . . 6 8 4 . Shutdowns 3 | . . . . . . . . . 1 . . . . 1 . 1 . Energy Bleed 1 | . . . . . . . . . . . . . . . 1 . . Interference 2 | . . . . . . . . . . . . . . 1 1 . . Matter Decay 3 | . . . . . . . . . . . . . . . 1 2 . Short Circuit 3 | . . . . . . . . . . . . . . 1 2 . . Damage (minor) 3 | . . . . . . . . . . . . . . 2 . 1 . Damage (major) 4 | . . . . . . . . . . . . . . 1 3 . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 14 | . . . . . . . . . . . . . . 1 . 7 6 Impact Corruptions 20 | . . . . . . . . . . . . . . . . 11 9 Robots Melted 7 | . . . . . . . . . . . 3 1 . 1 2 . . Combat Hostiles 7 | . . . . . . . . . . . 3 1 . 1 2 . . Parts Melted 33 | . . . . . . . . 1 . . 5 2 . 4 15 3 3 Heat Transferred 19254 | . . . . 250 . . . 222 962 790 3733 1738 . 2652 4296 2465 2146 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . 1 . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Low Fac Fac Res Tes Peak Influence 577 | . 179 287 577 515 . . . . 289 107 497 . . 348 377 234 383 Initial 174 | . . . 86 174 . . . . . 46 57 . . 33 31 29 69 Average 169 | . 71 129 348 255 . . . . 93 86 269 . . 150 80 123 194 Maximum Alert Level 2 | . . 1 2 2 . . . . 1 . 2 . . 1 1 1 1 Low Security (%) 64 | 100 100 68 20 25 . . . . 96 100 36 . . 67 92 80 49 Level 1 29 | . . 31 43 61 . . . . 3 . 43 . . 32 7 19 50 Level 2 5 | . . . 35 13 . . . . . . 20 . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 48 | . . . 1 9 . . . . 2 . 6 . . 9 5 9 7 Investigation 14 | . . . . 3 . . . . 1 . 3 . . 3 . 3 1 Extermination 14 | . . . . 2 . . . . 1 . 1 . . 3 2 3 2 Reinforcement 17 | . . . 1 3 . . . . . . 2 . . 3 1 3 4 Assault 1 | . . . . . . . . . . . . . . . 1 . . Garrison 2 | . . . . 1 . . . . . . . . . . 1 . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Data Miner Redirects 7 | . . . . . . . . . 1 . 2 . . 2 . 2 . Construction Impeded 3 | . . . . 1 . . . . . . 1 . . . . 1 . Haulers Reinforced 2 | . . . . . . . . . . . . . . . 1 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . 1 . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -3 -3 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Low Fac Fac Res Tes Distress Signals 14 | . . 2 6 1 . . . . . . 2 . . 1 . 2 . Communications Jammed 10 | . . . . . . . . . . . . . . 10 . . . Distress Signals 9 | . . . . . . . . . . . . . . 9 . . . Times Spotted 315 | . 6 13 35 30 1 2 . 10 18 5 23 27 . 44 24 35 42 Peak Tracking Total 13 | . 2 3 4 5 . 3 . 5 5 3 3 13 . 6 5 4 7 Tactical Retreats 9 | . . . 1 2 . . . . 1 . . 1 . . 1 . 3 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Low Fac Fac Res Tes Traps Triggered 19 | . . . 5 3 . . . . 2 . . . . 2 1 3 3 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . 1 . . . . . . . 1 2 . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -3 -3 ---------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Low Fac Fac Res Tes Machines Disabled 26 | . . 2 3 3 . . . . . . 2 2 . 5 7 1 1 Max in Single Turn 3 | . . 1 1 2 . . . . . . 1 1 . 1 3 1 1 Garrison Access 1 | . . . . . . . . . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . . . 1 . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -3 -3 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Low Fac Fac Res Tes Machines Accessed 41 | . 2 1 2 4 . 1 4 . 5 . 5 . . 7 2 6 2 Terminals 21 | . 2 . 1 2 . . . . 2 . 3 . . 4 1 5 1 Fabricators 8 | . . . . 2 . . . . 2 . 1 . . 2 . 1 . Repair Stations 6 | . . . 1 . . . . . 1 . 1 . . 1 1 . 1 Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Total Hacks 104 | . 2 4 8 11 . 1 31 . 8 . 9 . . 14 4 9 3 Successful 87 | . 2 4 7 6 . 1 31 . 6 . 7 . . 10 4 7 2 Failed 17 | . . . 1 5 . . . . 2 . 2 . . 4 . 2 1 Catastrophic 2 | . . . . . . . . . . . . . . . . 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . . . . Terminals 30 | . 2 . 1 5 . . . . 2 . 4 . . 6 2 7 1 Fabricators 19 | . . . . 6 . . . . 4 . 2 . . 5 . 2 . Repair Stations 19 | . . . 7 . . . . . 2 . 3 . . 3 2 . 2 Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . 4 . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Terminal Hacks 54 | . 2 . 1 2 . 1 31 . 2 . 2 . . 5 2 5 1 Record 18 | . . . . . . . 11 . . . . . . 3 . 3 1 Part Schematic 13 | . . . . 1 . . 12 . . . . . . . . . . Robot Schematic 6 | . . . . 1 . . 5 . . . . . . . . . . Robot Analysis 3 | . . . . . . . . . 1 . 1 . . 1 . . . Prototype ID Bank 6 | . 2 . 1 . . . 3 . . . . . . . . . . Open Door 1 | . . . . . . 1 . . . . . . . . . . . Open DSF 4 | . . . . . . . . . 1 . . . . 1 . 2 . Emergency Access Points 1 | . . . . . . . . . . . 1 . . . . . . Unreport Threat 2 | . . . . . . . . . . . . . . . 2 . . Fabricator Hacks 14 | . . . . 4 . . . . 2 . 2 . . 4 . 2 . Load Schematic 7 | . . . . 2 . . . . 1 . 1 . . 2 . 1 . Build 7 | . . . . 2 . . . . 1 . 1 . . 2 . 1 . Repair Station Hacks 15 | . . . 6 . . . . . 2 . 3 . . 1 2 . 1 Scan Component 9 | . . . 3 . . . . . 1 . 2 . . 1 1 . 1 Repair 6 | . . . 3 . . . . . 1 . 1 . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . 4 . . . . . . . . . . . . . . . Insert Component 2 | . . 2 . . . . . . . . . . . . . . . Analyze 2 | . . 2 . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 6 | . . 1 2 1 . . . . . . . . . 2 . . . Used 1 | . . . 1 . . . . . . . . . . . . . . Hacking Detections 25 | . 1 1 1 4 . . . . 2 . 4 . . 5 1 4 2 Full Trace Events 12 | . . . . 3 . . . . 1 . 3 . . 3 . 2 . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . 1 . . 5 . . . . . . . . . . Robots Built 10 | . . . . 2 . . . . 2 . 2 . . 2 . 2 . Authchips . | . . . . . . . . . . . . . . . . . . Time 640 | . . . . 58 . . . . 76 . 152 . . 202 . 152 . Total Robot Build Rating 46 | . . . . 6 . . . . 10 . 10 . . 10 . 10 . Part Schematics Acquired 20 | . . 2 . 1 . . 12 . . . . . . . . . 5 Parts Built 3 | . . . . 3 . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 51 | . . . . 51 . . . . . . . . . . . . . Total Part Build Rating 3 | . . . . 3 . . . . . . . . . . . . . Parts Repaired 6 | . . . 3 . . . . . 1 . 1 . . . 1 . . Time 185 | . . . 102 . . . . . 38 . 26 . . . 19 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . 2 . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -3 -3 ------------ Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Low Fac Fac Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . . . . . . . . 3 3 . . Machine Destruction 3 | . . . . . . . . . . . . . . . 3 . . Programmers 3 | . . . . . . . . . . . . . . 3 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -3 -3 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Low Fac Fac Res Tes Total Allies 30 | . . . . 2 . . . 1 2 19 2 . . 2 . 2 . Largest Group 20 | . . . . 2 1 1 . 1 2 20 7 2 1 2 . 2 . Highest-Rated Group 725 | . . . . 42 21 21 . 96 82 725 225 82 41 82 . 86 . Highest-Rated Ally 96 | . . . . 21 21 21 . 96 41 50 50 41 41 41 . 43 . Total Orders 1 | . . . . . . . . . . . . 1 . . . . . GUARD 1 | . . . . . . . . . . . . 1 . . . . . Ally Attacks 170 | . . . . 16 . . . 24 6 13 32 25 . 17 . 37 . Total Damage 5076 | . . . . 267 . . . 989 266 599 610 754 . 482 . 1109 . Kills 31 | . . . . 2 . . . 5 3 2 3 7 . 5 . 4 . Allies Corrupted 2 | . . . . . . . . . . . 1 . . . . 1 . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Low Fac Fac Res Tes Robot Analysis Total 3 | . . . . . . . . . 1 . 1 . . 1 . . . Derelict Logs Recovered 4 | . . . . . 1 . . 2 . . . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -3 -3 ------------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Low Fac Fac Res Tes Turns Passed 11509 | 81 454 308 695 931 365 414 140 810 566 236 783 832 38 1717 804 1511 824 Spaces Moved 8002 | 46 390 232 375 707 387 440 147 773 409 173 470 720 34 1056 470 910 263 Core 24 | 14 . . . . . . . . . . . . . . 2 . 8 Treads . | . . . . . . . . . . . . . . . . . . Legs 1686 | 32 139 . . . . . . . . . . . . . 457 910 148 Wheels 6185 | . 251 232 375 707 387 440 147 773 409 173 470 720 34 1056 11 . . Hover 41 | . . . . . . . . . . . . . . . . . 41 Flight 66 | . . . . . . . . . . . . . . . . . 66 Fastest Speed 34 | 50 80 85 85 84 88 92 92 92 92 92 92 92 115 105 108 106 34 Average Speed 104 | 133 96 85 91 89 88 92 92 92 92 92 92 103 115 119 120 115 183 Slowest Speed 1400 | 250 120 86 105 105 92 92 92 92 92 92 92 115 115 185 1400 190 1000 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 42 | 5 54 26 53 20 58 74 75 81 13 80 14 86 11 32 12 33 31 Regions Visited 17 Branch Regions 7 Pre-discovered Areas 2 | . . . . . . . 1 1 . . . . . . . . . Known Exits Taken 15 | 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . . Scrap Searched 8 | . . . . . 2 2 . 1 . . . 3 . . . . . Spaces Dug 5 | . . . . . . . . . . . . . . . . . 5 Terrain Destroyed 496 | . . . . 119 . 32 . 15 . 141 35 23 . 33 54 33 11 Melee 5 | . . . . . . . . . . . . . . . . . 5 Projectile 98 | . . . . . . . . . . . 10 23 . 31 10 18 6 AOE 393 | . . . . 119 . 32 . 15 . 141 25 . . 2 44 15 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -3 -3 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Low Fac Fac Res Tes Total 9884 | 65 423 290 590 910 401 443 152 846 545 207 739 747 33 1289 606 1165 433 Wait 880 | 5 . 4 122 116 5 . . 43 96 . 219 1 . 69 54 116 30 Move 7986 | 45 389 231 374 706 386 439 146 772 409 172 469 719 33 1055 469 909 263 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 135 | 8 3 11 5 11 1 1 2 2 4 6 5 3 . 20 14 22 17 Fast Attach . | . . . . . . . . . . . . . . . . . . Attach 109 | 7 3 4 3 5 1 . 2 4 4 3 2 1 . 17 16 20 17 Detach 4 | . . . . . . . . 1 . . . . . . 1 . 2 Swap 39 | . . 3 3 8 1 . . 2 . 4 2 . . 9 1 5 1 Drop 54 | . 2 6 . 5 1 . 2 6 . . 4 . . 9 6 4 9 Fire 571 | . 26 31 83 55 6 3 . 16 32 22 37 23 . 94 44 67 32 Melee 68 | . . . . . . . . . . . . . . . 1 22 45 Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 37 | . . . . 4 . . . . . . . . . 16 . . 17 Rewire 1 | . . . . . . . . . . . 1 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory -3/Research -3/Testing History --------- Turn | Location | Event 10 | -11/Scrapyard | Identified exit to Materials 10 | -11/Scrapyard | Discovered exit to Materials (range 16) 82 | -11/Scrapyard | Entered Materials 82 | -10/Materials | Evolved 1 slot: Propulsion x1 325 | -10/Materials | Build established: Hacker-Mutant 518 | -10/Materials | Identified exit to Materials 518 | -10/Materials | Discovered exit to Materials (range 7) 536 | -10/Materials | Entered another Materials area 536 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 647 | -9/Materials | Identified exit to Mines 647 | -9/Materials | Discovered exit to Mines (range 12) 795 | -9/Materials | Identified exit to Materials 795 | -9/Materials | Discovered exit to Materials (range 15) 844 | -9/Materials | Entered another Materials area 844 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1298 | -8/Materials | Repaired Minigun 1338 | -8/Materials | Repaired Minigun 1365 | -8/Materials | Repaired Wheel 1516 | -8/Materials | Identified exit to Factory 1516 | -8/Materials | Discovered exit to Factory (range 5) 1539 | -8/Materials | Entered Factory 1539 | -7/Factory | Evolved 2 slots: Weapon x2 1673 | -7/Factory | Fabricated Wheel (x3) 1901 | -7/Factory | Build established: Hacker-Tank 2163 | -7/Factory | Garrison activated, responded to threat 2345 | -7/Factory | Fabricated H-55 Commando (x2) 2420 | -7/Factory | Identified exit to Lower Caves 2420 | -7/Factory | Discovered exit to Lower Caves (range 11) 2470 | -7/Factory | Entered Lower Caves 2470 | -7/Lower Caves | Accompanied by 1 ally 2503 | -7/Lower Caves | Build established: Hacker-Mutant 2650 | -7/Lower Caves | Learned Factory emergency access door positions 2806 | -7/Lower Caves | Identified exit to Lower Caves 2806 | -7/Lower Caves | Discovered exit to Lower Caves (range 10) 2835 | -7/Lower Caves | Entered another Lower Caves area 2835 | -7/Lower Caves | Accompanied by 1 ally 2870 | -7/Lower Caves | Identified exit to Factory 2870 | -7/Lower Caves | Discovered exit to Factory (range 15) 3057 | -7/Lower Caves | Found Prototype Device 3071 | -7/Lower Caves | Encountered a Warlord checkpoint 3234 | -7/Lower Caves | Identified exit to Data Miner 3234 | -7/Lower Caves | Discovered exit to Data Miner (range 16) 3249 | -7/Lower Caves | Entered Data Miner 3249 | -7/Data Miner | Identified exit to Proximity Caves 3249 | -7/Data Miner | Discovered exit to Proximity Caves (range 6) 3267 | -7/Data Miner | Met Data Miner 3308 | -7/Data Miner | Learned location of Section 7 (-2) 3308 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3318 | -7/Data Miner | Received God Mode back door access code from Data Miner 3389 | -7/Data Miner | Entered Proximity Caves 3392 | -6/Proximity Caves | Learned location of Zion (-6) 3504 | -6/Proximity Caves | Learned Factory garrison access intel 3541 | -6/Proximity Caves | Spotted B-75 Beast 3543 | -6/Proximity Caves | Escorted by Enhanced Grunt 3568 | -6/Proximity Caves | Destroyed B-75 Beast 3579 | -6/Proximity Caves | Identified Heart of Steel 3833 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3854 | -6/Proximity Caves | Discovered exit to Factory (range 15) 4054 | -6/Proximity Caves | Build established: Hacker-Gunner 4199 | -6/Proximity Caves | Entered Factory 4199 | -6/Factory | Evolved 2 slots: Utility x2 4201 | -6/Factory | Loaded intel: 3 garrison access locations 4287 | -6/Factory | Incoming investigation squad redirected 4337 | -6/Factory | Fabricated H-66 Slayer (x2) 4425 | -6/Factory | Repaired Minigun 4765 | -6/Factory | Sucked down chute 4765 | -6/Factory | Entered Waste 4783 | -6/Waste | Spotted C-40 Crusher 4790 | -6/Waste | 1 allies followed down the chute 4795 | -6/Waste | Crushed by Compactor (1 part destroyed) 4795 | -6/Waste | Destroyed C-40 Crusher 4801 | -6/Waste | Spotted C-40 Crusher 4804 | -6/Waste | Spotted C-40 Crusher 4810 | -6/Waste | Spotted C-40 Crusher 4816 | -6/Waste | Destroyed C-40 Crusher 4816 | -6/Waste | Destroyed C-40 Crusher 4830 | -6/Waste | Allies destroyed C-40 Crusher 4843 | -6/Waste | Spotted C-40 Crusher 4856 | -6/Waste | Allies destroyed C-40 Crusher 4899 | -6/Waste | Spotted C-40 Crusher 4900 | -6/Waste | Destroyed C-40 Crusher 4923 | -6/Waste | Warlord forces began an assault 4993 | -6/Waste | Identified exit to Factory 4993 | -6/Waste | Discovered exit to Factory (range 10) 5001 | -6/Waste | Entered Factory 5001 | -6/Factory | Accompanied by 7 allies 5153 | -6/Factory | Repaired Com. Wheel 5174 | -6/Factory | Incoming investigation squad redirected 5269 | -6/Factory | Build established: Scavenger-Tank 5584 | -6/Factory | Incoming investigation squad redirected 5719 | -6/Factory | Fabricated H-66 Slayer (x2) 5774 | -6/Factory | Identified exit to Lower Caves 5774 | -6/Factory | Discovered exit to Lower Caves (range 8) 5784 | -6/Factory | Entered Lower Caves 5784 | -6/Lower Caves | Accompanied by 2 allies 6050 | -6/Lower Caves | Build established: Hacker-Gunner 6213 | -6/Lower Caves | Attracted the attention of an 0b10 base 6264 | -6/Lower Caves | Learned Factory emergency access door positions 6266 | -6/Lower Caves | Destroyed 9 combat bots 6294 | -6/Lower Caves | Encountered a Warlord checkpoint 6538 | -6/Lower Caves | Identified exit to Lower Caves 6538 | -6/Lower Caves | Discovered exit to Lower Caves (range 5) 6616 | -6/Lower Caves | Entered another Lower Caves area 6616 | -6/Lower Caves | Accompanied by 1 ally 6639 | -6/Lower Caves | Identified exit to Factory 6639 | -6/Lower Caves | Discovered exit to Factory (range 9) 6654 | -6/Lower Caves | Entered Factory 6654 | -5/Factory | Accompanied by 1 ally 6654 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6847 | -5/Factory | Incoming investigation squad redirected 7461 | -5/Factory | Build established: Scavenger-Gunner 7587 | -5/Factory | Incoming investigation squad redirected 7619 | -5/Factory | Fabricated H-66 Slayer (x2) 7721 | -5/Factory | Cargo convoy interrupted 8066 | -5/Factory | Lost 6 parts (2n2u2w) 8334 | -5/Factory | Identified exit to Factory 8334 | -5/Factory | Discovered exit to Factory (range 8) 8371 | -5/Factory | Entered another Factory area 8371 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 8530 | -4/Factory | Repaired Com. Matter Pod 8835 | -4/Factory | Garrison activated, responded to threat 9153 | -4/Factory | Identified exit to Research 9153 | -4/Factory | Discovered exit to Research (range 15) 9175 | -4/Factory | Entered Research 9175 | -3/Research | Evolved 2 slots: Utility x2 9331 | -3/Research | Incoming investigation squad redirected 9464 | -3/Research | Lost 3 parts (3u) 9518 | -3/Research | Incoming investigation squad redirected 9645 | -3/Research | Fabricated X-67 Chaingunner (x2) 9851 | -3/Research | Build established: Hacker-Mutant 10350 | -3/Research | Found Antimissile System 10394 | -3/Research | Spotted B-86 Titan 10526 | -3/Research | Build established: Scavenger-Skirmisher 10647 | -3/Research | Found Enh. Force Lance 10671 | -3/Research | Identified exit to Testing 10671 | -3/Research | Discovered exit to Testing (range 15) 10686 | -3/Research | Entered Testing 11055 | -3/Testing | Lost 5 parts (1n4u) 11070 | -3/Testing | Scanned by Researcher 11267 | -3/Testing | Lost 5 parts (1p1n3w) 11352 | -3/Testing | Core integrity fell below 50% 11444 | -3/Testing | Lost 3 parts (1p1n1w) 11490 | -3/Testing | System corruption reached 10% 11501 | -3/Testing | Core integrity fell below 20% 11510 | -3/Testing | Destroyed by H-77 Assassin with High-powered Shotgun Last Messages --------------- 11501_ K-01 Serf collects debris. 11501_ Adv. Heat Sink destroyed. 11503_ Xenon Bombardment Thruster destroyed. 11503_ Penetrated by Slug. 11504_ Powered Hammer destroyed. 11504_ U-05 Engineer lays Concrete. 11504_ U-05 Engineer builds a Wall. 11505_ System corrupted: Energy discharge (-35). 11505_ K-01 Serf collects debris. 11505_ Slug penetrates C-55 Analyst. 11505_ Slug penetrates Wall. 11505_ U-05 Engineer lays Concrete. 11505_ Held in stasis. 11505_ C-55 Analyst is analyzing... 11506_ U-05 Engineer builds a Wall. 11507_ P-80 Master resets P-80 Master, system corruption cleaned. 11507_ Penetrated by Slug. 11508_ K-01 Serf collects debris. 11509_ U-05 Engineer lays Concrete. 11510_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????#####?????????????????????????????????????? | | ???????# %#?????????????????????????????????????? | | ???????# %#?????????????????????????????????????? | | ?????### #??????????????????????????????????????? | | ######% [#???????????"""""??????????????????????? | | *%/[" #??????????"" ""##????????????????????? | | [%% [%[#???????###"" ;####?????????????????? | | ######]*! #???????# #?????????????????? | | ?????##[=##???????# #?????????????????? | | ??????#%=#???###### ###???????????????? | | ??????#%=#???? # ""???????????????? | | ??????#%!#????"" # ""#??????????????? | | ??????#% #????"" =# S"???????????????? | | ?????#%*#?? """ # ""???????????????? | | ##????#!=#??? u# """#??????????????? | | ??????# $#????"" ; """#??????????????? | | ??????#[%#???""" ; k #?????????????????? | | ?????##%%#? """ # #?????????????????? | | #######!|+*$ u; ! #?????????????????? | | #?#!=#?????###;;;;;;;%############???????????? | | #?#*%#?????# h @ ????????? | | #?#!%#?????# pp ????????? | | #?#%%####### hc p ????????? | | #?#%%%%!%%R% R u ????????? | | #?#%%####### ####################?????????? | | #?#!=#?????# #????????????????????????????? | | #?#%[#?????# #????????????????????????????? | | #?#[!#?????# #????????????????????????????? | | #######!=##????# #????????????????????????????? | | ?????#[=!!#????# #????????????????????????????? | | ?????# #????# #????????????????????????????? | | ?????#[ " #????# #????????????????????????????? | | ?????#%! #????# #????????????????????????????? | | ?????##! ##????# #????????????????????????????? | | ??????# #?????# ????????????????????????????? | | ??????# #?????# ????????????????????????????? | | ??????+ +?????# ????????????????????????????? | | ??????# #?????# ????????????????????????????? | | ??????# #??????#####????????????????????????????? | | ??????# #???????????????????????????????????????? | | ??????+ #???????????????????????????????????????? | | ??????# #???????????????????????????????????????? | | ??????# #???????????????????????????????????????? | | ??????# #???????????????????????????????????????? | | ??????# #???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Coolant Potential 120 Energy Generation 41 Energy Capacity 565 Matter Stores 450 Matter Capacity 450 Sight Range 16 Robot Scan Range 18 Terrain Scan Density 110 Jamming Range 14 Cloak Strength 2 Base Temperature (-) 200 EM Shielding 3 Armor Coverage 600 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Propulsion Shielding 66 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 6 Energy Filtering 30 Particle Charging 15 Kinecelleration 30 Offensive Hacking 20 Trap Extractor Capacity 4 Item Schematics ----------------- Minigun | -9/Materials | Scanalyzed Wheel | -9/Materials | Scanalyzed Arm. Huge Wheel | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Hvy. Treads | -7/Data Miner | Free Imp. Weapon Cycler | -7/Data Miner | Free Variable Charge Gun | -7/Data Miner | Free Drone Bay | -7/Data Miner | Free Imp. Coolant Injector | -7/Data Miner | Free Imp. Thermal Shield | -7/Data Miner | Free Adv. Coolant Injector | -7/Data Miner | Free Hellfire Missile Launcher | -3/Testing | Archive Imp. Diametric Drive | -3/Testing | Archive Prc. Energy Filter | -3/Testing | Archive Adv. Micro-nuke Launcher | -3/Testing | Archive Graviton Reactor | -3/Testing | Archive Robot Schematics ------------------ H-55 Commando | -7/Factory | Hacked X-67 Chaingunner | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free Fabricated ------------ Wheel | x3 | -7/Factory H-55 Commando | x2 | -7/Factory H-66 Slayer | x2 | -6/Factory H-66 Slayer | x2 | -6/Factory H-66 Slayer | x2 | -5/Factory X-67 Chaingunner | x2 | -3/Research Alien Tech Used ----------------- None Achievements -------------- Origins War Machine Challenges ------------ None Game ------ Seed ChainSystemWheel Manual? 0 Play Time 01:37:51 Cumulative 46.0 hours Start 2022.03.20 @ 18:43:17 End 2022.03.20 @ 23:24:36 Sessions 2 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 66 Rogue 0 Adventurer 0 Explorer 66 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 47 Achievement% 43 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 12f0fbb9-703c-4d60-97fc-1854f7a3f7eb