Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.11.09 @ 21:11:04 Player: Olga Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (12) 2400 Robots Destroyed (71) 355 Value Destroyed (3972) 3972 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (2265) 2265 TOTAL SCORE: 11172 Bonus ------- High Alert Combat Kills 620 Follower Combat Kills 345 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Met Data Miner 300 Cogmind --------- Core Integrity 0/700 Matter 295/300 Energy 99/100 System Corruption 3% Temperature Cool (18) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Signal Interpreter Improved Melee Analysis Suite System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Large Storage Unit Autogun Assault Cannon Axe Axe Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Large Storage Unit Signal Interpreter Improved Melee Analysis Suite Microactuators Improved Focal Shield System Shield > --- WEAPON ----------- Axe Power Sword > --- INVENTORY -------- Light Nuclear Core Reinforced Deuterium Engine Aluminum Leg Aluminum Leg Large Storage Unit Improved Focal Shield Relay Coupler [Behemoth] Autogun Autogun Flak Gun Flak Gun Flak Gun Assault Cannon Mini Grenade Launcher [Rating: 47] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Cesium-ion Thruster Utility Large Storage Unit Device Microactuators Storage Large Storage Unit Processor Signal Interpreter Hackware System Shield Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Slashing Weapon Power Sword Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Slots Evolved 6 | . . . . . 4 2 . . . . . . Power . | . . . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . . Utility 4 | . . . . . 2 2 . . . . . . Weapon . | . . . . . . . . . . . . . Parts Attached 98 | 6 . 8 . 6 13 4 43 5 9 4 . . Power 14 | 1 . . . 2 1 . 7 1 1 1 . . Engine 5 | 1 . . . 1 1 . 2 . . . . . Core 9 | . . . . 1 . . 5 1 1 1 . . Reactor . | . . . . . . . . . . . . . Propulsion 34 | 2 . 5 . . 5 . 12 2 6 2 . . Treads . | . . . . . . . . . . . . . Leg 32 | 2 . 5 . . 5 . 12 2 6 . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 2 | . . . . . . . . . . 2 . . Utility 17 | 1 . 1 . 1 3 4 6 1 . . . . Device 3 | . . . . . . . 3 . . . . . Storage 3 | 1 . . . 1 1 . . . . . . . Processor 3 | . . . . . . 2 1 . . . . . Hackware 1 | . . . . . . 1 . . . . . . Protection 7 | . . 1 . . 2 1 2 1 . . . . Artifact . | . . . . . . . . . . . . . Weapon 33 | 2 . 2 . 3 4 . 18 1 2 1 . . Energy Gun 3 | 2 . 1 . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 23 | . . 1 . 3 4 . 12 . 2 1 . . Ballistic Cannon 1 | . . . . . . . . 1 . . . . Launcher . | . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . . . 6 . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . Parts Lost 46 | . . . . 2 5 . 18 5 5 9 . 2 Power 8 | . . . . 1 . . 4 1 1 1 . . Propulsion 22 | . . . . . 3 . 7 2 4 5 . 1 Utility 9 | . . . . 1 1 . 4 1 . 1 . 1 Weapon 7 | . . . . . 1 . 3 1 . 2 . . Highest Loss Streak 5 | . . . . 1 4 . 4 5 5 5 . 2 Average Slot Usage (%) 92 | . 85 95 100 92 93 100 95 97 95 53 38 38 Engine 5 | . 14 14 14 8 1 7 2 . . . . . Core 3 | . . . . 5 7 . 3 6 6 1 . . Leg 28 | . 28 28 28 28 35 30 29 29 28 6 . . Device 3 | . . . . . . . 6 9 7 7 7 7 Storage 10 | . 14 14 14 14 16 7 7 7 7 3 . . Processor 7 | . . . . . . 15 17 15 15 15 15 15 Hackware 3 | . . . . . . 7 7 7 7 7 7 7 Protection 8 | . . 10 14 13 14 15 4 4 7 . . . Energy Gun 4 | . 28 23 14 2 . . . . . . . . Ballistic Gun 10 | . . 4 14 18 18 15 7 9 10 6 . . Slashing Weapon 1 | . . . . . . . 5 . . . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 57 | 12 12 15 15 28 57 47 52 39 39 38 2 2 Greatest Support 63 | 20 20 32 32 32 63 54 60 55 50 50 5 5 Greatest Overweight (x) 3 | 3 . . . . 1 . 1 1 1 2 . . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 10 15 15 15 15 15 15 5 5 Average Capacity 12 | 7 8 8 8 9 14 15 15 15 15 9 5 5 Most Carried 15 | 8 8 8 8 10 15 14 15 15 15 15 5 5 Average Carried 11 | 5 7 7 7 8 12 11 14 13 14 8 5 5 Final Capacity 15 | 8 8 8 8 10 15 15 15 15 15 5 5 5 Final Carried 15 | 6 8 8 8 10 15 11 15 15 15 5 5 5 Class Distribution -------------------- 53% | Scavenger-Mutant 45% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Matter Collected 1953 | 176 84 80 . 64 319 . 791 200 144 95 . . Remotely . | . . . . . . . . . . . . . Salvage Created 2983 | . 80 13 . 282 698 . 1393 298 67 152 . . Parts 133 | . 6 1 . 8 35 . 65 10 4 4 . . Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . . . 6 4 . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Combat Hostiles Destroyed 85 | . 2 1 . 20 16 . 32 7 4 3 . . Melee 10 | . . . . . . . 10 . . . . . Guns 71 | . 2 1 . 20 16 . 22 6 1 3 . . Cannons 4 | . . . . . . . . 1 3 . . . Classes Destroyed 8 | . 1 1 . 1 3 . 2 . . . . . Swarmer 25 | . . 1 . 6 4 . 10 . 4 . . . Grunt 29 | . 2 . . . 8 . 12 5 . 2 . . Brawler 2 | . . . . . . . 2 . . . . . Duelist 7 | . . . . . 1 . 4 1 . 1 . . Sentry 5 | . . . . . 1 . 3 1 . . . . Specialist 2 | . . . . . 2 . . . . . . . Programmer 1 | . . . . . . . 1 . . . . . Assembled 14 | . . . . 14 . . . . . . . . Best Kill Streak 8 | . 1 1 . 8 3 . 5 4 2 3 . . Combat Bots Only 8 | . 1 1 . 8 3 . 5 4 2 3 . . Max Kills in Single Turn 2 | . 1 1 . 2 2 . 2 1 1 1 . . Gunslinging 1 | . . . . 1 1 . 1 . . . . . Exploded . | . . . . . . . . . . . . . Melee 1 | . . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Damage Taken 6505 | . 141 27 . 534 1368 . 2198 576 542 1001 . 118 Core 1000 | . 30 . . 67 200 . 193 105 18 318 . 69 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 74 | 100 . . . 61 63 . . . . . . . Volleys Fired 170 | . 7 4 . 4 69 . 45 21 7 13 . . Largest 2 | . 2 2 . 2 2 . 2 2 2 2 . . Hottest 80 | . 80 80 . 60 43 . 56 72 72 61 . . Shots Fired 419 | . 14 8 . 67 137 . 121 33 14 25 . . Gun 403 | . 14 8 . 67 137 . 121 24 7 25 . . Cannon 16 | . . . . . . . . 9 7 . . . Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 393 | . . . . 63 137 . 121 33 14 25 . . Thermal 26 | . 14 8 . 4 . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 18 | . 3 2 . 4 17 . 18 7 4 9 . . Robot Miss Streak 8 | . 1 1 . 4 2 . 8 6 8 3 . . Penetration Max 1 | . . . . . . . . . . 1 . . Secondary Targets 5 | . . . . 2 1 . 2 . . . . . Max Gunslinging Chain 1 | . . . . 1 1 . 1 . . . . . Autonomous 104 | . . . . 59 . . 45 . . . . . Shots Hit Robots 321 | . 9 4 . 32 108 . 108 29 11 20 . . Core Hits 207 | . 5 1 . 20 44 . 84 34 8 11 . . Critical Kills 1 | . . . . . 1 . . . . . . . Critical Parts Destroyed 4 | . . . . . 1 . 1 . . 2 . . Critical Strikes 6 | . . . . . 2 . 1 1 . 2 . . Destroy 5 | . . . . . 2 . 1 . . 2 . . Blast 1 | . . . . . . . . 1 . . . . Melee Attacks 45 | . . . . . . . 45 . . . . . Impact . | . . . . . . . . . . . . . Slashing 45 | . . . . . . . 45 . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . 1 . . . . . Damage Inflicted 6212 | . 96 42 . 919 1184 . 2831 542 162 436 . . Guns 5009 | . 96 42 . 919 1169 . 1873 401 73 436 . . Cannons 230 | . . . . . . . . 141 89 . . . Explosions . | . . . . . . . . . . . . . Melee 958 | . . . . . . . 958 . . . . . Ramming 15 | . . . . . 15 . . . . . . . Kinetic 5080 | . . . . 898 1169 . 1873 542 162 436 . . Thermal 159 | . 96 42 . 21 . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 958 | . . . . . . . 958 . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 3 | . . . . . . . 2 3 3 3 3 3 Average Corruption 2 | . . . . . . . 2 2 3 3 3 3 Corruption Purged . | . . . . . . . . . . . . . Effects 21 | . . . . . . . 8 1 5 6 1 . Message Errors 8 | . . . . . . . 3 1 3 1 . . Heat Flow Errors 5 | . . . . . . . 2 . . 2 1 . Energy Discharges 4 | . . . . . . . . . 2 2 . . Data Loss (minor) 4 | . . . . . . . 3 . . 1 . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 93 | . . . . . . . 88 . 5 . . . Projectiles 5 | . . . . . . . . . 5 . . . Explosions 49 | . . . . . . . 49 . . . . . Melee 39 | . . . . . . . 39 . . . . . Knockbacks 1 | . . . . . . . . . 1 . . . Impact . | . . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . 1 . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 295 | . . . . . . . 295 . . . . . Shots 2 | . . . . . . . 2 . . . . . Rammed . | . . . . . . . . . . . . . Targets Rammed 2 | . . . . . 2 . . . . . . . Kicked 2 | . . . . . 2 . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 278 | . 135 96 . 60 25 . 233 25 4 278 183 . Average Temperature 34 | . 59 50 . 27 7 . 62 9 4 108 93 . Received Heat Transfer 1779 | . 75 . . 9 486 . 462 255 24 420 . 48 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 1 | . . . . 1 . . . . . . . . Heat Transferred 375 | . 225 100 . 50 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Peak Influence 1510 | . 50 124 . 125 151 47 1510 857 . . . . Initial 792 | . . 19 . . 21 47 32 792 . . . . Average 369 | . 26 55 . 59 51 47 796 731 . . . . Maximum Alert Level 4 | . . . . . . . 4 3 . . . . Low Security (%) 57 | 100 100 100 . 100 100 100 1 . . . . . Level 1 7 | . . . . . . . 18 . . . . . Level 2 13 | . . . . . . . 29 44 . . . . Level 3 12 | . . . . . . . 24 55 . . . . Level 4 9 | . . . . . . . 25 . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 10 | . 1 1 . . 7 . . 1 . . . . Investigation 5 | . 1 1 . . 2 . . 1 . . . . Extermination . | . . . . . . . . . . . . . Reinforcement 5 | . . . . . 5 . . . . . . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Distress Signals 5 | . . . . . 4 . 1 . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 127 | . 2 7 . 23 24 1 39 11 7 9 . 4 Peak Tracking Total 6 | . 2 3 . 5 5 1 6 4 4 4 . 5 Tactical Retreats 14 | . . 1 . 2 1 . 4 1 3 2 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Traps Triggered 9 | . 1 . . . 1 . 6 1 . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Machines Disabled 12 | . . 2 . . . . 10 . . . . . Max in Single Turn 2 | . . . . . . . 2 . . . . . Garrison Relay 4 | . . . . . . . 4 . . . . . Phase Generator 1 | . . . . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Machines Accessed 14 | . 1 1 1 . 3 1 . 2 1 . 4 . Terminals 6 | . 1 . . . 2 . . 2 1 . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . Total Hacks 46 | . 2 1 1 . 5 1 . 6 1 . 29 . Successful 36 | . . 1 1 . 1 1 . 2 1 . 29 . Failed 10 | . 2 . . . 4 . . 4 . . . . Catastrophic 3 | . . . . . 1 . . 2 . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 12 | . 2 . 1 . 5 . . 4 . . . . Terminals 13 | . 2 . . . 4 . . 6 1 . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . Terminal Hacks 34 | . . 1 1 . . . . 2 1 . 29 . Record 12 | . . . . . . . . . 1 . 11 . Part Schematic 11 | . . . . . . . . . . . 11 . Robot Schematic 4 | . . . . . . . . . . . 4 . Prototype ID Bank 3 | . . . . . . . . . . . 3 . Open Door 1 | . . 1 . . . . . . . . . . Unreport Threat 2 | . . . . . . . . 2 . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . Unlock Access 1 | . . . . . . 1 . . . . . . Unauthorized Hacks 1 | . . . . . 1 . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . Tunnel 1 | . . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 6 | . 1 . . . 2 . . 2 1 . . . Full Trace Events 1 | . . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . 4 . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . . . . 11 . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Used RIF Installer 1 | . . . . . . . 1 . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 16 | . . . . . . . 16 . . . . . Machine Destruction 16 | . . . . . . . 16 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 9 | . . . . . . . 9 . . . . . Allies Hacked 1 | . . . . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Total Allies 15 | . . 5 . . . . 9 . . . . 1 Largest Group 6 | . . 5 2 1 . . 6 . . . . 1 Highest-Rated Group 129 | . . 82 27 16 . . 129 . . . . 95 Highest-Rated Ally 95 | . . 31 16 16 . . 43 . . . . 95 Total Orders . | . . . . . . . . . . . . . Ally Attacks 62 | . . 33 . 1 . . 25 . . . . 3 Total Damage 1304 | . . 574 . . . . 640 . . . . 90 Kills 15 | . . 7 . . . . 6 . . . . 2 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Turns Passed 6467 | 66 131 860 408 555 1334 122 2032 296 320 295 29 19 Spaces Moved 4331 | 47 86 638 241 422 646 95 1176 178 224 449 82 47 Core 101 | 15 . . . . . . . . . 70 . 16 Treads . | . . . . . . . . . . . . . Legs 3785 | 32 86 638 241 422 646 95 1176 178 224 47 . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 445 | . . . . . . . . . . 332 82 31 Fastest Speed 35 | 50 120 110 125 125 117 125 120 120 120 35 35 35 Average Speed 113 | 104 120 117 125 125 121 125 126 120 125 54 35 40 Slowest Speed 260 | 200 120 125 125 125 200 125 193 190 190 260 35 50 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . 2 . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 46 | 3 21 97 63 88 37 5 99 4 43 57 69 14 Regions Visited 12 Branch Regions 7 Pre-discovered Areas 3 | . . 1 . . 1 . . . . . 1 . Known Exits Taken 6 | . . . . . 1 1 . 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . Scrap Searched 2 | . . 1 . 1 . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 195 | . . . . 48 . . 147 . . . . . Melee . | . . . . . . . . . . . . . Projectile 52 | . . . . 48 . . 4 . . . . . AOE 143 | . . . . . . . 143 . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Low Low Dat Pro Total 5565 | 64 101 744 349 445 1084 98 1599 227 252 474 81 47 Wait 678 | . 3 80 106 2 329 . 130 17 3 8 . . Move 4314 | 46 85 637 240 421 645 94 1174 177 223 444 81 47 Hop 2 | . . . . . . . . . . 2 . . Pick Up 88 | 12 4 6 1 5 18 . 31 6 5 . . . Fast Attach 19 | . . 1 . 2 2 . 10 . 2 2 . . Attach 50 | 6 . . . 2 10 4 15 5 6 2 . . Detach 6 | . . . . 1 1 . 2 . 2 . . . Swap 29 | . . 7 . 2 1 . 18 . 1 . . . Drop 54 | . 2 9 2 6 7 . 21 1 3 3 . . Fire 170 | . 7 4 . 4 69 . 45 21 7 13 . . Melee 42 | . . . . . . . 42 . . . . . Ram . | . . . . . . . . . . . . . Kick 2 | . . . . . 2 . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 17 | . . . . . . . 17 . . . . . Rewire 94 | . . . . . . . 94 . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 166 | -10/Materials | Discovered new exit (range 12) 198 | -10/Materials | Entered Mines 215 | -10/Mines | Learned location of Storage (-9) 316 | -10/Mines | Build established: Mutant 344 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 357 | -10/Mines | Learned Materials stockpile data 414 | -10/Mines | Met a Derelict shopkeep closing up shop 745 | -10/Mines | Discovered new exit (range 9) 960 | -10/Mines | Discovered new exit (range 6) 1018 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1018 | -10/Mines | Discovered new exit (range 5) 1058 | -10/Mines | Entered Exiles 1058 | -10/Exiles | Accompanied by 2 allies 1078 | -10/Exiles | Discovered new exit (range 15) 1097 | -10/Exiles | Met 8R-AWN 1115 | -10/Exiles | Met EX-HEX 1167 | -10/Exiles | Met EX-BIN 1183 | -10/Exiles | Aligned with FarCom system 1185 | -10/Exiles | Given EX-Vault access code 1216 | -10/Exiles | Opened EX-Vault 1226 | -10/Exiles | Found AWS/Gauss 1252 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1269 | -10/Exiles | Exiles lab attacked by MAIN.C 1349 | -10/Exiles | Discovered new exit (range 10) 1466 | -10/Exiles | Left Exiles lab with AWS/Gauss 1466 | -10/Exiles | Entered Mines 1466 | -9/Mines | Accompanied by 1 ally 1469 | -9/Mines | Met a Derelict bent on vengeance 1715 | -9/Mines | Assembled infested the area 1720 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1798 | -9/Mines | Destroyed 8 combat bots 1854 | -9/Mines | Learned Materials security intel 1990 | -9/Mines | Learned location of 1 exit from Materials 2015 | -9/Mines | Discovered new exit (range 6) 2021 | -9/Mines | Entered Materials 2021 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2022 | -8/Materials | Identified exit to Factory 2331 | -8/Materials | Build established: Scavenger-Mutant 2702 | -8/Materials | Build established: Mutant 3192 | -8/Materials | Lost 4 parts (2n1u1w) 3355 | -8/Materials | Entered Factory 3355 | -7/Factory | Evolved 2 slots: Utility x2 3474 | -7/Factory | Build established: Scavenger-Mutant 3476 | -7/Factory | Identified exit to Garrison 3477 | -7/Factory | Entered Garrison 3514 | -7/Garrison | Phase Generator disabled 3563 | -7/Garrison | Lost 3 parts (1p1u1w) 3712 | -7/Garrison | Triggered checkpoint 3860 | -7/Garrison | Garrison Relay disabled 3958 | -7/Garrison | Triggered checkpoint 3998 | -7/Garrison | Triggered checkpoint 4206 | -7/Garrison | Lost 4 parts (1p2n1u) 4280 | -7/Garrison | Triggered checkpoint 4392 | -7/Garrison | Triggered checkpoint 4522 | -7/Garrison | Triggered checkpoint 4583 | -7/Garrison | Discovered new exit (range 8) 4590 | -7/Garrison | Identified exit to Factory 4616 | -7/Garrison | Garrison Relay disabled 4633 | -7/Garrison | Triggered checkpoint 4699 | -7/Garrison | Lost 3 parts (1p1n1w) 4892 | -7/Garrison | Triggered checkpoint 4937 | -7/Garrison | Lost 4 parts (1p2n1u) 4988 | -7/Garrison | Triggered checkpoint 5048 | -7/Garrison | Triggered checkpoint 5083 | -7/Garrison | Garrison Relay disabled 5228 | -7/Garrison | Triggered checkpoint 5283 | -7/Garrison | Garrison Relay disabled 5310 | -7/Garrison | Discovered exit to Factory (range 15) 5414 | -7/Garrison | Discovered exit to Factory (range 15) 5440 | -7/Garrison | Installed Relay Interface Framework 5509 | -7/Garrison | Entered Factory 5637 | -7/Factory | Lost 5 parts (1p2n1u1w) 5658 | -7/Factory | Discovered new exit (range 13) 5787 | -7/Factory | Discovered new exit (range 16) 5790 | -7/Factory | Identified exit to Factory 5804 | -7/Factory | Identified exit to Lower Caves 5805 | -7/Factory | Entered Lower Caves 5870 | -7/Lower Caves | Spotted B-75 Beast 5940 | -7/Lower Caves | Lost 5 parts (1p4n) 6099 | -7/Lower Caves | Discovered new exit (range 7) 6105 | -7/Lower Caves | Identified exit to Lower Caves 6125 | -7/Lower Caves | Entered another Lower Caves area 6175 | -7/Lower Caves | Core integrity fell below 50% 6185 | -7/Lower Caves | Lost 5 parts (1p2n1u1w) 6290 | -7/Lower Caves | Lost 3 parts (2n1w) 6294 | -7/Lower Caves | Spotted B-75 Beast 6346 | -7/Lower Caves | Core integrity fell below 20% 6415 | -7/Lower Caves | Discovered new exit (range 15) 6420 | -7/Lower Caves | Identified exit to Data Miner 6420 | -7/Lower Caves | Entered Data Miner 6420 | -7/Data Miner | Discovered new exit (range 6) 6427 | -7/Data Miner | Met Data Miner 6433 | -7/Data Miner | Learned location of Section 7 (-3) 6433 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6441 | -7/Data Miner | Received God Mode back door access code from Data Miner 6448 | -7/Data Miner | Identified exit to Proximity Caves 6449 | -7/Data Miner | Entered Proximity Caves 6461 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6466 | -6/Proximity Caves | Escorted by Enhanced Grunt 6468 | -6/Proximity Caves | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- Tier: 3 Schematic downloaded. >>Schematic "B-48 Gladiator" Downloading schematic... B-48 Gladiator Tier: 4 Schematic downloaded. Data Miner: I've just received further instructions. God Mode is nearly complete and we think you might be able to put it to better use than Warlord, so if you see an opportunity, hack it and enter \\W9TH to gain control via the back door I've installed. Now off with you. 06448_ EXIT=IDENTIFIED: PROXIMITY CAVES LOCATION=PROXIMITY CAVES GOAL=ESCAPE 06460_ Cesium-ion Thruster destroyed. 06461_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 06466_ Enhanced Grunt: "Protecting LRC-V3." 06468_ Microactuators destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????###????????????????????? | | ?????????????????????????? #????????????????????? | | ?????????????????????????? #????????????????????? | | ?????????????????????????? #????????????????????? | | ????????????????????????## #??????? "??????????? | | ???????????????????????? #????? ???????????? | | ???????????????????????? ##??? ?????????????? | | #??####???????????????? ### ???????????????? | | ### ????????????????# #????????????????? | | ???????????????# #????????????????? | | ? ????#??????????# #????????????????? | | ?? ????# ?????#####@ #????????????????? | | ??? ????# ##### Y $#????????????????? | | ##?? ????# #????????????????? | | ???# ????# #????????????????? | | ???# ????###### ## ?????????????? | | ???# ### ###### ##?? ??????????? | | #??# ##????? ???????????? | | ##?# # ## #????????##??????????? | | #?### ########## # #? #????????????????????? | | #???# #????????# # ? #????????????????????? | | # #??## ##???????# #### #????????????????????? | | ?# #### ##??????# #??? ????????????????????? | | ## ## ##?????# #???####???????????????????? | | ## ##???? #??????????????????????????? | | ###? #??????????????????????????? | | ##??????????????????????????? | | ##???????????????????????????? | | # ### #????????????????????????????? | | ### ####? ##????????????????????????????? | | ??## #???? ??????????????????????????????? | | ???## ##??? ??????????????????????????????? | | ????# #????# ??????????????????????????????? | | ????# #???##???????????????????????????????? | | ????# #????????????????????????????????????? | | ????#########????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 25 Propulsion Shielding 33 Melee Speed Boost 20 Evasion (%) 63 Melee Accuracy 6 Armor Integrity Analysis 20 Defensive Hacking 10 Item Schematics ----------------- Cld. Cesium-ion Thruster | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Combat Drone Bay | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Gravity Neutralizing Apparatus | -7/Data Miner | Free Imp. Dynamic Insulation System | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Imp. Arc Projector | -7/Data Miner | Free Adv. Plasma Cannon | -7/Data Miner | Free Phase Gun | -7/Data Miner | Free Quantum Capacitor | -7/Data Miner | Free Robot Schematics ------------------ R-10 Processor | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LatentAntimissileGreatsword Manual? 0 Play Time 01:04:49 Cumulative 81.6 hours Start 2021.11.09 @ 20:52:29 End 2021.11.09 @ 21:11:04 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 102 Rogue 102 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 47 Achievement% 41 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d9796977-7f92-4644-b96a-95171e163dc9