Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.20 @ 18:03:01

Player: Zaros426

Result: Destroyed by T7-WY6(R) with Subdweller Shrapnel Launcher

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (29)      145
Value Destroyed (593)      593
Prototype IDs (2)          40
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 1178

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     278/300
Energy                     200/200
System Corruption          0%
Temperature                Warm (111)
Movement                   Walking (190) Ox1
Location                   -10/Subcaves

 Parts 
-------
>            --- POWER (1) --------
  Subdweller Power Source
>            --- PROPULSION (2) ---
             Aluminum Leg
>            --- UTILITY (2) ------
                 (None)
>            --- WEAPON (2) -------
             Particle Cannon
  Subdweller Beam Cannon
>            --- INVENTORY (5) ----
       Large Storage Unit
    Improved Terrain Scanner
             Terrain Scan Processor
  Subdweller Machine Gun
  Subdweller Shrapnel Launcher

 Peak State 
------------
>            --- POWER ------------
             Ion Engine
>            --- PROPULSION -------
             Aluminum Leg
             Aluminum Leg
>            --- UTILITY ----------
             Scrap Shield
>            --- WEAPON -----------
             Particle Cannon
   Makeshift Shrapnel Gun
>            --- INVENTORY --------
    Improved Terrain Scanner
             Terrain Scan Processor
  Subdweller Shrapnel Launcher
             Hammer
             Scrap Shield Fragment
[Rating: 14]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Aluminum Leg
  Treads                   Light Treads
  Leg                      Aluminum Leg
  Wheel                    Wheel
Utility                    Large Storage Unit
  Device                   Seismic Detector
  Storage                  Large Storage Unit
  Processor                Signal Interpreter
  Protection               Scrap Shield
Weapon                     Hammer
  Energy Gun               EM Pulse Gun
  Energy Cannon            Particle Cannon
  Ballistic Gun            Makeshift Shrapnel Gun
  Impact Weapon            Hammer

 Build                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Slots Evolved              .    | .   .   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             34   | 6   20  8   
  Power                    5    | 1   3   1   
    Engine                 5    | 1   3   1   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               10   | 2   8   .   
    Treads                 4    | 2   2   .   
    Leg                    4    | .   4   .   
    Wheel                  2    | .   2   .   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  5    | 2   2   1   
    Device                 1    | 1   .   .   
    Storage                2    | 1   1   .   
    Processor              1    | .   1   .   
    Hackware               .    | .   .   .   
    Protection             1    | .   .   1   
    Artifact               .    | .   .   .   
  Weapon                   14   | 1   7   6   
    Energy Gun             2    | 1   1   .   
    Energy Cannon          6    | .   4   2   
    Ballistic Gun          2    | .   .   2   
    Ballistic Cannon       .    | .   .   .   
    Launcher               .    | .   .   .   
    Special Weapon         .    | .   .   .   
    Impact Weapon          4    | .   2   2   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 5    | .   3   2   
  Power                    1    | .   1   .   
  Propulsion               3    | .   2   1   
  Utility                  1    | .   .   1   
  Weapon                   .    | .   .   .   
  Highest Loss Streak      2    | .   2   2   
  To Critical Strikes      .    | .   .   .   
Average Slot Usage (%)     92   | .   95  89  
  Engine                   13   | .   13  14  
  Treads                   5    | .   12  .   
  Leg                      21   | .   12  27  
  Device                   1    | .   4   .   
  Storage                  8    | .   14  4   
  Processor                6    | .   10  4   
  Protection               5    | .   .   9   
  Energy Gun               4    | .   9   .   
  Energy Cannon            11   | .   12  10  
  Ballistic Gun            3    | .   .   6   
  Impact Weapon            7    | .   4   10  
Naked Turns                .    | .   .   .   
Heaviest Build             35   | 11  33  35  
  Greatest Support         40   | 40  40  20  
  Greatest Overweight (x)  8    | .   8   1   
  Average Overweight (x)   .    | .   .   1   
Largest Inventory Capacity 15   | 8   15  15  
  Average Capacity         10   | 7   14  8   
  Most Carried             15   | 1   15  15  
  Average Carried          7    | .   7   8   
  Final Capacity           15   | 8   15  5   
  Final Carried            15   | 1   15  5   

 Class Distribution 
--------------------
 63% | Mutant
 33% | Scavenger-Mutant

 Dominant Class 
----------------
           Mutant | -10/Materials
 Scavenger-Mutant | -10/Subcaves

 Resources                      | -11 -10 -10 
-----------                Run  | Yrd Mat Sub 
Matter Collected           565  | 235 195 135 
  Remotely                 .    | .   .   .   
Salvage Created            846  | 20  639 187 
  Parts                    53   | 3   35  15  
Haulers Intercepted        2    | .   2   .   
Recyclers Shooed           1    | .   1   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      .    | .   .   .   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Combat Hostiles Destroyed  18   | .   13  5   
  Melee                    4    | .   4   .   
  Guns                     8    | .   5   3   
  Cannons                  1    | .   .   1   
Classes Destroyed          8    | 1   6   1   
  Worker                   3    | .   3   .   
  Builder                  2    | .   2   .   
  Tunneler                 1    | 1   .   .   
  Hauler                   2    | .   2   .   
  Watcher                  3    | .   3   .   
  Swarmer                  6    | .   6   .   
  Grunt                    7    | .   7   .   
  Subdweller               5    | .   .   5   
Best Kill Streak           4    | 1   4   2   
  Combat Bots Only         4    | .   4   2   
Max Kills in Single Turn   1    | 1   1   1   
  Gunslinging              .    | .   .   .   
  Exploded                 .    | .   .   .   
  Melee                    1    | .   1   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11  -10  -10  
--------                   Run  | Yrd  Mat  Sub  
Hostile Shots Fired        95   | .    64   31   
  Missed                   21   | .    13   8    
Damage Taken               1303 | .    607  696  
  Core                     252  | .    130  122  
  Absorbed by Shields      .    | .    .    .    
Core Remaining (%)         100  | 100  .    .    
Volleys Fired              70   | 3    45   22   
  Largest                  2    | 1    1    2    
  Hottest                  148  | 50   60   148  
Shots Fired                87   | 3    45   39   
  Gun                      46   | 3    28   15   
  Cannon                   41   | .    17   24   
  Launcher                 .    | .    .    .    
  Special                  .    | .    .    .    
  Kinetic                  15   | .    .    15   
  Thermal                  44   | 3    17   24   
  Explosive                .    | .    .    .    
  Electromagnetic          28   | .    28   .    
  Robot Hit Streak         10   | 3    7    10   
  Robot Miss Streak        3    | .    3    2    
  Penetration Max          .    | .    .    .    
  Secondary Targets        .    | .    .    .    
Shots Hit Robots           88   | 3    58   27   
  Core Hits                30   | 1    20   9    
  Critical Kills           1    | .    1    .    
  Critical Parts Destroyed 6    | .    5    1    
  Critical Strikes         8    | .    7    1    
    Corrupt                1    | .    1    .    
    Smash                  7    | .    6    1    
Melee Attacks              91   | .    51   40   
  Impact                   91   | .    51   40   
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
  Sneak Attacks            3    | .    3    .    
    Combat Hostiles        1    | .    1    .    
  Follow-up Attacks        .    | .    .    .    
Damage Inflicted           2101 | 39   1486 576  
  Guns                     500  | 39   266  195  
  Cannons                  540  | .    215  325  
  Explosions               89   | .    89   .    
  Melee                    972  | .    916  56   
  Ramming                  .    | .    .    .    
  Kinetic                  195  | .    .    195  
  Thermal                  668  | 39   304  325  
  Explosive                .    | .    .    .    
  Electromagnetic          266  | .    266  .    
  Impact                   972  | .    916  56   
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
Highest Corruption         .    | .    .    .    
  Average Corruption       .    | .    .    .    
  Corruption Purged        .    | .    .    .    
  Corruption Blocked       .    | .    .    .    
Overload Shots             .    | .    .    .    
Overflow Damage            305  | .    286  19   
  Projectiles              .    | .    .    .    
  Explosions               18   | .    18   .    
  Melee                    287  | .    268  19   
Knockbacks                 6    | .    6    .    
  Impact                   6    | .    6    .    
  Kinetic                  .    | .    .    .    
  Secondary                .    | .    .    .    
Self-Inflicted Damage      29   | .    29   .    
  Shots                    1    | .    1    .    
  Rammed                   .    | .    .    .    
Targets Rammed             .    | .    .    .    
  Kicked                   .    | .    .    .    
  Crushed                  .    | .    .    .    
Highest Temperature        111  | 30   80   111  
  Average Temperature      25   | 16   21   55   
  Received Heat Transfer   327  | .    279  48   
Siege Activations          .    | .    .    .    
Robots Corrupted           .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Fried              5    | .    5    .    
  Impact Corruptions       12   | .    11   1    
Robots Melted              .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Melted             3    | .    2    1    
  Heat Transferred         1310 | 111  644  555  
Parts Sabotaged            .    | .    .    .    
Parts Stolen               .    | .    .    .    
Parts Stripped             .    | .    .    .    
Power Chain Reactions      2    | .    2    .    

 Alert                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Peak Influence             304  | 5   304 .   
  Initial                  3    | .   3   .   
  Average                  122  | 1   131 .   
Maximum Alert Level        1    | .   1   .   
  Low Security (%)         63   | 100 60  .   
  Level 1                  36   | .   39  .   
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          3    | .   3   .   
  Investigation            2    | .   2   .   
  Extermination            .    | .   .   .   
  Reinforcement            1    | .   1   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Distress Signals           1    | .   1   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              29   | .   22  7   
  Peak Tracking Total      4    | .   4   2   
  Tactical Retreats        3    | .   3   .   

 Traps                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Traps Triggered            6    | .   4   2   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -10 
----------                 Run  | Yrd Mat Sub 
Machines Disabled          1    | .   1   .   
  Max in Single Turn       1    | .   1   .   
Machines Repaired          .    | .   .   .   
Machines Dismantled        .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Machines Accessed          6    | .   6   .   
  Terminals                6    | .   6   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                15   | .   15  .   
  Successful               5    | .   5   .   
  Failed                   9    | .   9   .   
    Catastrophic           1    | .   1   .   
  Database Lockouts        1    | .   1   .   
  Manual                   16   | .   16  .   
  Terminals                15   | .   15  .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             5    | .   5   .   
  Robot Analysis           4    | .   4   .   
  Prototype ID Bank        1    | .   1   .   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       .    | .   .   .   
Recycling Unit Hacks       .    | .   .   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         .    | .   .   .   
  Terminals                .    | .   .   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         6    | .   6   .   
  Full Trace Events        1    | .   1   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             .    | .   .   .   
  Time                     .    | .   .   .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Yrd Mat Sub 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Yrd Mat Sub 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Robot Analysis Total       4    | .   4   .   
Derelict Logs Recovered    1    | .   .   1   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11  -10  -10  
-------------              Run  | Yrd  Mat  Sub  
Turns Passed               3419 | 110  1477 1832 
Spaces Moved               1587 | 55   691  841  
  Core                     2    | 1    1    .    
  Treads                   372  | 54   318  .    
  Legs                     1133 | .    292  841  
  Wheels                   80   | .    80   .    
  Hover                    .    | .    .    .    
  Flight                   .    | .    .    .    
  Fastest Speed            50   | 50   95   190  
  Average Speed            179  | 158  167  190  
  Slowest Speed            450  | 160  450  190  
  Overloaded Moves         .    | .    .    .    
  Propulsion Burnouts      .    | .    .    .    
  Robots Hopped            .    | .    .    .    
  Cave-ins Triggered       .    | .    .    .    
Exploration Rate (%)       47   | 5    94   43   
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     .    | .    .    .    
  Known Exits Taken        1    | .    1    .    
  Unknown Exits Taken      1    | 1    .    .    
Scrap Searched             2    | .    .    2    
Spaces Dug                 24   | .    7    17   
Terrain Destroyed          27   | .    10   17   
  Melee                    23   | .    7    16   
  Projectile               1    | .    .    1    
  AOE                      3    | .    3    .    
Terrain Rammed             .    | .    .    .    
  Walls Destroyed          .    | .    .    .    
  Machines Disabled        .    | .    .    .    

 Actions                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Total                      1915 | 72  868 975 
  Wait                     70   | 8   43  19  
  Move                     1585 | 54  690 841 
  Hop                      .    | .   .   .   
  Pick Up                  31   | 1   15  15  
  Fast Attach              17   | 6   9   2   
  Attach                   2    | .   1   1   
  Detach                   .    | .   .   .   
  Swap                     15   | .   10  5   
  Drop                     30   | .   4   26  
  Fire                     70   | 3   45  22  
  Melee                    91   | .   51  40  
  Ram                      .    | .   .   .   
  Kick                     .    | .   .   .   
  Crush                    .    | .   .   .   
  Escape Stasis            .    | .   .   .   
  Rewire                   .    | .   .   .   
  Trap                     .    | .   .   .   
  Miscellaneous            4    | .   .   4   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub)
-10/Subcaves (discovered 1 exit: *Mat)

 History 
---------
 Turn | Location      | Event
   35 | -11/Scrapyard | Discovered new exit (range 12)
  111 | -11/Scrapyard | Entered Materials
  278 | -10/Materials | Discovered new exit (range 12)
  316 | -10/Materials | Build established: Mutant
  483 | -10/Materials | Discovered new exit (range 8)
  539 | -10/Materials | Identified exit to Materials
 1063 | -10/Materials | Discovered exit to Materials (range 13)
 1345 | -10/Materials | Identified exit to Mines
 1386 | -10/Materials | Core integrity fell below 50%
 1477 | -10/Materials | Central database locked down
 1542 | -10/Materials | Discovered exit to Materials (range 9)
 1583 | -10/Materials | Discovered new exit (range 3)
 1586 | -10/Materials | Identified exit to Subcaves
 1588 | -10/Materials | Entered Subcaves
 1639 | -10/Subcaves  | Core integrity fell below 20%
 1647 | -10/Subcaves  | Shifting Twisted Machinery released Sub. Optics
 1937 | -10/Subcaves  | Discovered new exit (range 8)
 1948 | -10/Subcaves  | Identified exit to Materials
 2257 | -10/Subcaves  | Disturbed a concealed Subdweller
 2484 | -10/Subcaves  | Build established: Scavenger-Mutant
 3235 | -10/Subcaves  | Learned Materials garrison access intel
 3355 | -10/Subcaves  | Shifting Twisted Machinery released Sub. Beam Cannon
 3362 | -10/Subcaves  | Shifting Twisted Machinery released Battle Cannon
 3420 | -10/Subcaves  | Destroyed by T7-WY6(R) with Subdweller Shrapnel Launcher

 Last Messages 
---------------
02304_ Subatomizers dissect the Wheel, destroying it.
02330_ Subatomizers dissect the EM Pulse Gun. <x3>
02794_ F7-PFD(R) destroyed.
02799_ Scrap Shield Fragment affixed to Scrap Shield (+19).
02802_ Acquired 25 matter.
02803_ Dropped Mak. Shrapnel Gun.
02806_ Acquired Sub. Machine Gun.
02834_ Acquired 10 matter.
02877_ OC-8Y7(R): "OHNO!"
02890_ OC-8Y7(R) destroyed.
02898_ Acquired 10 matter.
02902_ Dropped Ion Engine.
03235_ Acquired derelict log, extracted data.
Data stored: Materials garrison access intel.
Sub. Beam Cannon falls loose from the Twisted Machinery.
03358_ Dropped Hammer.
Battle Cannon falls loose from the Twisted Machinery.
03364_ Acquired Sub. Beam Cannon.
03411_ Aluminum Leg destroyed.
03418_ Scrap Shield destroyed.

 Map 
-----
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          15
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Armor Coverage             800
Evasion (%)                41
Recoil Reduction           2

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              NeutronPulseGravjet
  Manual?         0
Play Time         00:26:05
  Cumulative      62.1 hours
  Start           2024.04.20 @ 17:31:15
  End             2024.04.20 @ 18:03:01
Sessions          3
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          66
  Rogue           66
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             31
Gallery%          48
Achievement%      32
Wizard Run        0

 Options 
---------
Layout            0
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        2
Font              24/Smallcaps
Map View          183x50
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             0


RUN: ebde4376-2f6d-4d06-a414-b02c60d5404f