Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.16 @ 13:03:20 Player: 1R0 Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (44) 220 Value Destroyed (1318) 1318 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3418 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 267/300 Energy 95/100 System Corruption 0% Temperature Cool (45) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Visual Processing Unit > --- WEAPON (2) ------- Particle Gun > --- INVENTORY (5) ---- Improved VTOL Module Improved VTOL Module Improved Heat Sink Advanced Weight Redist. System Peak State ------------ > --- POWER ------------ Ion Engine Light Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads Improved Treads > --- UTILITY ---------- Improved Heat Sink Advanced Weight Redist. System Advanced Weight Redist. System > --- WEAPON ----------- Heavy EM Shotgun Small Laser > --- INVENTORY -------- Improved VTOL Module Improved VTOL Module Improved Heat Sink Visual Processing Unit [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Small Storage Unit Device Advanced Weight Redist. System Storage Small Storage Unit Processor Visual Processing Unit Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Launcher Missile Launcher Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . . . 1 Propulsion 2 | . . 2 . . Utility 1 | . . . . 1 Weapon . | . . . . . Parts Attached 46 | 6 3 19 . 18 Power 9 | 1 1 2 . 5 Engine 7 | 1 1 2 . 3 Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 18 | 2 1 11 . 4 Treads 4 | . . 4 . . Leg 10 | 2 1 7 . . Wheel . | . . . . . Hover . | . . . . . Flight 4 | . . . . 4 Utility 7 | 1 1 2 . 3 Device 5 | . 1 2 . 2 Storage 1 | 1 . . . . Processor 1 | . . . . 1 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 12 | 2 . 4 . 6 Energy Gun 8 | 2 . 4 . 2 Energy Cannon . | . . . . . Ballistic Gun 3 | . . . . 3 Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 1 . 1 Parts Lost 37 | . . 17 . 20 Power 8 | . . 2 . 6 Propulsion 15 | . . 9 . 6 Utility 4 | . . 2 . 2 Weapon 10 | . . 4 . 6 Highest Loss Streak 14 | . . 13 . 14 To Critical Strikes 1 | . . 1 . . Average Backups 5 | 3 5 6 5 4 Power . | . 1 . 1 . Propulsion 2 | . 2 1 2 2 Utility 1 | . . 1 2 2 Weapon 1 | 2 1 2 . . Tool/Special . | . . . . . Unused Backups 8 | . 2 3 . 3 Power . | . . . . . Propulsion 5 | . 2 2 . 1 Utility 2 | . . . . 2 Weapon 1 | . . 1 . . Tool/Special . | . . . . . Average Slot Usage (%) 85 | . 93 82 100 83 Engine 12 | . 14 10 11 14 Treads 9 | . . 5 44 18 Leg 18 | . 28 29 . . Flight 2 | . . . . 8 Device 13 | . 7 10 22 20 Storage 7 | . 14 9 . . Processor 1 | . . . . 4 Energy Gun 17 | . 28 17 22 10 Ballistic Gun 1 | . . . . 5 Peak Build Rating 25 | 6 7 20 20 25 Average Rating 11 | 3 6 9 20 19 On Entrance 10 | . 6 7 20 20 Naked Turns . | . . . . . Heaviest Build 18 | 14 15 15 9 18 Greatest Support 101 | 20 20 101 92 92 Greatest Overweight (x) 4 | . . 3 . 4 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 Average Capacity 6 | 6 8 7 5 5 Most Carried 8 | 6 8 8 5 5 Average Carried 5 | 4 5 6 5 4 Final Capacity 8 | 8 8 5 5 5 Final Carried 8 | 4 8 5 5 4 Class Distribution -------------------- 53% | Mutant 39% | Scavenger-Mutant 7% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 597 | 220 70 75 . 232 Remotely . | . . . . . Salvage Created 1586 | . 312 603 . 671 Parts 83 | . 16 26 . 41 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 38 | . 8 12 . 18 Guns 31 | . 7 8 . 16 AOE 6 | . . 4 . 2 Classes Destroyed 9 | . 1 5 . 3 Worker 1 | . . . . 1 Recycler 2 | . . 1 . 1 Mechanic 1 | . . 1 . . Watcher 2 | . . 1 . 1 Swarmer 10 | . . . . 10 Grunt 22 | . 8 8 . 6 Brawler 1 | . . 1 . . Duelist 1 | . . . . 1 Sentry 4 | . . 3 . 1 Best Kill Streak 9 | . 4 6 . 9 Combat Bots Only 7 | . 4 4 . 7 Max Kills in Single Turn 5 | . 1 5 . 2 Gunslinging 1 | . . . . 1 Exploded 3 | . . 3 . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 348 | . 50 146 . 152 Missed 95 | . 17 33 . 45 Hits 253 | . 33 113 . 107 Melee 10 | . . 3 . 7 Projectile 243 | . 33 110 . 100 Critical Strikes 8 | . 1 5 . 2 Damage Taken 3659 | . 375 1553 . 1731 Core 953 | . 34 358 . 561 Absorbed by Shields . | . . . . . Core Remaining (%) 65 | 100 86 . 10 . Volleys Fired 120 | . 24 48 . 48 Largest 2 | . 2 2 . 2 Hottest 100 | . 100 100 . 90 Shots Fired 187 | . 48 66 . 73 Gun 186 | . 48 66 . 72 Cannon . | . . . . . Launcher 1 | . . . . 1 Special . | . . . . . Kinetic 37 | . . . . 37 Thermal 129 | . 48 61 . 20 Explosive 1 | . . . . 1 Electromagnetic 20 | . . 5 . 15 Robot Hit Streak 16 | . 11 11 . 16 Robot Miss Streak 3 | . 2 3 . 2 Penetration Max . | . . . . . Secondary Targets 5 | . 3 . . 2 Max Gunslinging Chain 1 | . 1 . . 1 Shots Hit Robots 139 | . 37 46 . 56 Core Hits 79 | . 16 23 . 40 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 11 | . 5 4 . 2 Burn 11 | . 5 4 . 2 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2889 | . 461 1273 . 1155 Guns 1921 | . 461 600 . 860 Cannons . | . . . . . Explosions 965 | . . 670 . 295 Melee . | . . . . . Ramming 3 | . . 3 . . Kinetic 335 | . . . . 335 Thermal 1468 | . 461 787 . 220 Explosive 685 | . . 390 . 295 Electromagnetic 398 | . . 93 . 305 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . 2 2 . Average Corruption 2 | . . 2 2 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 107 | . . 91 . 16 Projectiles . | . . . . . Explosions 107 | . . 91 . 16 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 154 | . . 121 . 33 Shots 3 | . . 2 . 1 Rammed 3 | . . 3 . . Targets Rammed 3 | . . 3 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 468 | . 468 87 . 132 Average Temperature 80 | . 137 22 . 40 Received Heat Transfer 1704 | . 231 789 . 684 Effects 4 | . 4 . . . Energy Bleed 1 | . 1 . . . Interference 2 | . 2 . . . Damage (minor) 1 | . 1 . . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . 1 . . . Combat Hostiles 1 | . 1 . . . Parts Melted 7 | . 1 6 . . Heat Transferred 4376 | . 1739 1967 . 670 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . 2 . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 153 | . 135 150 55 153 Initial 55 | . . 52 55 17 Average 50 | . 75 39 53 53 Influence Increases 1075 | . 240 383 . 452 Destroy 0b10 Robot/C 760 | . 160 240 . 360 Destroy 0b10 Robot/NC 30 | . . 15 . 15 Destroy Leader 164 | . 40 62 . 62 Successful Hack 37 | . 10 22 . 5 Disable Machine 15 | . . 15 . . Destroy Structure 39 | . . 29 . 10 Lose Combat Pursuer 30 | . 30 . . . Influence Decreases 1071 | . 115 366 97 493 Entered New Map 188 | . . 73 87 28 Time Decay 468 | . 115 201 10 142 Lost Part 282 | . . 92 . 190 Purge Threat 133 | . . . . 133 Squads Dispatched 4 | . 2 . . 2 Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 3 | . 1 . . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 1 | . . 1 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 53 | . 12 17 . 24 Peak Tracking Total 7 | . 3 7 . 7 Tactical Retreats 1 | . 1 . . . Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 1 | . . 1 . . Max in Single Turn 1 | . . 1 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 5 | . 2 1 . 2 Terminals 5 | . 2 1 . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 14 | . 7 3 . 4 Successful 11 | . 6 2 . 3 Failed 3 | . 1 1 . 1 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 14 | . 7 3 . 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 11 | . 6 2 . 3 Record 6 | . 4 2 . . Robot Analysis 1 | . . . . 1 Prototype ID Bank 1 | . . . . 1 Unreport Threat 1 | . . . . 1 Hauler Manifests 1 | . 1 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 1 1 . 1 Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Active Infowar (turns) 182 | . . . . 182 Optics 182 | . . . . 182 Robot Analysis Total 1 | . . . . 1 Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 1279 | 53 283 524 23 396 Spaces Moved 686 | 37 148 254 15 232 Core 32 | 9 . 12 . 11 Treads 148 | . . 27 15 106 Legs 391 | 28 148 215 . . Wheels . | . . . . . Hover . | . . . . . Flight 115 | . . . . 115 Fastest Speed 31 | 50 120 100 160 31 Average Speed 113 | 102 120 126 160 94 Slowest Speed 300 | 120 120 200 160 300 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 1 | . . . . 1 Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 18 | 3 26 25 14 23 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 40 | . . 33 . 7 Melee . | . . . . . Projectile . | . . . . . AOE 40 | . . 33 . 7 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 996 | 52 207 387 14 336 Wait 88 | . 21 46 . 21 Move 680 | 36 147 253 14 230 Hop 1 | . . . . 1 Pick Up 44 | 10 8 15 . 11 Fast Attach 11 | . . 4 . 7 Attach 31 | 6 1 15 . 9 Detach . | . . . . . Swap 5 | . 2 . . 3 Drop 13 | . 4 3 . 6 Fire 120 | . 24 48 . 48 Melee . | . . . . . Ram 3 | . . 3 . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 54 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 331 | -10/Materials | Discovered new exit (range 3) 337 | -10/Materials | Entered another Materials area 337 | -9/Materials | Evolved 2 slots: Propulsion x2 647 | -9/Materials | Build established: Scavenger-Mutant 696 | -9/Materials | Discovered new exit (range 13) 754 | -9/Materials | Core integrity fell below 50% 778 | -9/Materials | Core integrity fell below 20% 808 | -9/Materials | Lost 13 parts (1p7n2u3w) 861 | -9/Materials | Entered Mines 869 | -9/Mines | Discovered new exit (range 9) 884 | -9/Mines | Entered Materials 884 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1097 | -8/Materials | Destroyed 7 combat bots 1103 | -8/Materials | Lost 4 parts (1p2n1w) 1242 | -8/Materials | Core integrity fell below 50% 1262 | -8/Materials | Core integrity fell below 20% 1280 | -8/Materials | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 01264_ U-05 Engineer lays Concrete. 01264_ U-05 Engineer builds a Door. 01265_ U-05 Engineer lays Concrete. 01266_ K-01 Serf collects debris. 01267_ U-05 Engineer lays Concrete. 01268_ Lgt. Nuclear Core destroyed. 01268_ R-06 Scavenger collects Minigun. 01268_ U-05 Engineer builds a Wall. 01268_ U-05 Engineer lays Concrete. 01269_ U-05 Engineer builds a Wall. 01269_ U-05 Engineer builds a Door. 01270_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 01270_ U-05 Engineer lays Concrete. 01270_ K-01 Serf collects debris. 01274_ Lgt. Nuclear Core destroyed. 01274_ K-01 Serf collects debris. 01277_ G-50 Soldier suffers critical hit (Burn). 01277_ K-01 Serf collects debris. 01279_ G-50 Soldier suffers critical hit (Burn). 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""" #????????????????? | | ????? ????????????????? ? #????????????????? | | ?????? ????????????????? ??? #????????????????? | | ??????#?????????????????# ?????????????????????? | | ????????????????????????? ?????????????????????? | | ????????????????????????? ?????????????????????? | | ????????????????????????? ?????????????????????? | | ????????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 23 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Additional Mass Support 9 Evasion (%) 63 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Shopping List Challenges ------------ None Game ------ Seed WeightPitchforkWheel Manual? 0 Play Time 00:15:51 Cumulative 5.4 hours Start 2025.09.16 @ 12:48:39 End 2025.09.16 @ 13:03:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 20 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 12 Achievement% 12 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 38x25 Zoom Use 93% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: faa8eb15-6c46-4f8d-859c-351020cad765