Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.29 @ 17:00:04 Player: Zoe Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (5) 2500 Regions Visited (18) 3600 Robots Destroyed (165) 825 Value Destroyed (8898) 8898 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (2944) 2944 TOTAL SCORE: 18887 Bonus ------- High Alert Combat Kills 853 Follower Combat Kills 664 Entered Garrisons 400 Acquired ECA 300 MAIN.C Attacked Warlord 500 Warlord Defense Kills 748 Friendly Fire -521 Cogmind --------- Core Integrity 0/1000 Matter 293/300 Energy 98/100 System Corruption 69% Temperature Cool (36) Movement Core (50) Location -4/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Makeshift Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Shock Absorption System Improved Force Field Peak State ------------ > --- POWER ------------ Neutrino Core Particle Reactor > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Small Storage Unit Machine Analyzer Improved Medium Armor Plating Layered Heavy Armor Plating Makeshift Hacking Suite > --- WEAPON ----------- Gatling Laser Magnetic Acceleration Cannon Heavy Missile Launcher > --- INVENTORY -------- Light Angular Momentum Engine Improved Heat Sink Seismic Detector Encrypted Comm Array Tesla Rifle Magnetic Acceleration Cannon Magnetic Acceleration Cannon Long-range Missile Launcher [Rating: 80] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Fission Core Reactor Particle Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility Advanced Heat Sink Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Makeshift Hacking Suite Protection Hardened Medium Armor Plating Weapon Lightning Gun Energy Gun Lightning Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Long-range Missile Launcher Impact Weapon Flail Slashing Weapon Ripper Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Zio Pro Fac Gar Fac Fac Upp Upp War Pro Slots Evolved 10 | . . 2 2 2 . . . . . . 2 . . 2 . . . . Power 1 | . . . . . . . . . . . 1 . . . . . . . Propulsion 2 | . . . 2 . . . . . . . . . . . . . . . Utility 6 | . . 2 . 2 . . . . . . 1 . . 1 . . . . Weapon 1 | . . . . . . . . . . . . . . 1 . . . . Parts Attached 244 | 6 2 18 21 18 35 7 2 4 6 9 4 65 6 11 3 4 20 3 Power 32 | 1 2 3 . 2 4 1 . . . 1 . 13 . . . 1 3 1 Engine 22 | 1 2 2 . 1 3 . . . . . . 10 . . . 1 1 1 Core 8 | . . 1 . 1 . 1 . . . 1 . 2 . . . . 2 . Reactor 2 | . . . . . 1 . . . . . . 1 . . . . . . Propulsion 66 | 2 . 2 12 4 9 2 . . 4 1 . 23 1 1 . . 5 . Treads 25 | 2 . 2 11 2 5 . . . . . . 2 . . . . 1 . Leg 39 | . . . 1 2 4 2 . . 4 1 . 19 1 1 . . 4 . Wheel 2 | . . . . . . . . . . . . 2 . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Utility 73 | 1 . 5 8 8 8 1 2 . 2 1 4 12 2 8 3 2 6 . Device 39 | . . . 1 2 7 . . . . 1 3 8 1 6 3 2 5 . Storage 4 | 1 . 1 1 . . . . . . . . . 1 . . . . . Processor 3 | . . 1 . . 1 . . . . . . 1 . . . . . . Hackware 3 | . . . 1 1 . . . . . . 1 . . . . . . . Protection 24 | . . 3 5 5 . 1 2 . 2 . . 3 . 2 . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 73 | 2 . 8 1 4 14 3 . 4 . 6 . 17 3 2 . 1 6 2 Energy Gun 46 | 1 . 5 . 3 9 3 . 2 . 5 . 13 1 . . . 3 1 Energy Cannon 3 | . . 1 . . . . . . . . . . . . . . 1 1 Ballistic Gun 10 | 1 . 1 1 . 2 . . . . . . 4 1 . . . . . Ballistic Cannon 3 | . . . . 1 1 . . . . . . . . 1 . . . . Launcher 9 | . . . . . 2 . . 2 . 1 . . 1 1 . 1 1 . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . 1 . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . 3 1 . . . . . . . . . . . . . 2 . Corrupted Parts 11 | . . . . . . . . . . . . 4 . . . . 7 . System Corruption 78 | . . . . . . . . . . . . 13 . . . . 65 . Parts Lost 88 | . . 2 8 8 21 1 . . . 7 . 25 1 1 1 5 3 5 Power 14 | . . . 1 . 3 1 . . . 1 . 5 . . . 2 . 1 Propulsion 32 | . . 1 5 1 10 . . . . 2 . 6 1 1 . 2 2 1 Utility 24 | . . 1 2 5 5 . . . . 2 . 6 . . 1 . 1 1 Weapon 18 | . . . . 2 3 . . . . 2 . 8 . . . 1 . 2 Highest Loss Streak 8 | . . 1 3 5 8 1 . . . 3 . 7 1 1 1 4 3 5 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 85 96 96 83 86 96 100 100 100 86 85 82 90 93 94 85 83 6 Engine 4 | . 14 6 8 6 5 . . . . . . 5 . . . 4 8 . Core 3 | . . 4 . . . 6 7 7 7 7 6 1 6 5 5 . 1 . Treads 7 | . 28 22 33 4 12 7 7 7 3 . . . . . . . . . Leg 14 | . . . . 9 7 19 23 23 26 25 20 19 24 22 23 14 10 . Device 15 | . . . 8 8 27 25 17 7 7 10 22 15 16 11 19 29 27 . Storage 6 | . 14 11 9 7 7 7 7 7 7 7 6 2 2 5 5 5 4 . Processor 3 | . . 9 5 . 4 7 7 7 7 1 . 4 6 4 . . . . Hackware 3 | . . . 3 13 2 . . . . . 3 6 6 5 5 5 5 5 Protection 10 | . . 19 9 14 . 4 12 23 23 18 13 7 6 10 9 5 4 . Energy Gun 9 | . 14 11 9 8 10 15 15 14 15 13 13 10 6 5 5 5 4 . Ballistic Gun 1 | . 14 7 . 4 2 . . . . . . 1 2 . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . 4 5 5 4 . Launcher 1 | . . . . . . . . . . 1 . . 2 5 5 4 4 . Peak Build Rating 80 | 6 6 19 29 34 57 49 49 47 53 53 54 73 73 80 79 76 71 31 Average Rating 47 | 4 6 14 25 31 36 47 48 47 50 45 52 56 70 79 77 61 62 6 On Entrance 41 | . 6 6 19 21 32 41 48 47 47 53 44 53 73 68 78 76 61 14 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 86 | 13 13 35 44 54 42 47 51 51 53 53 45 63 67 86 86 68 71 . Greatest Support 82 | 40 40 40 82 27 60 45 45 45 70 70 50 70 70 70 70 70 80 3 Greatest Overweight (x) 13 | . . . 1 2 13 2 1 1 1 . . 9 1 1 1 1 2 . Average Overweight (x) . | . . . . 1 . 1 1 1 . . . . . 1 . . 1 . Largest Inventory Capacity 15 | 8 8 10 15 15 15 15 15 15 15 15 15 15 8 8 8 8 8 5 Average Capacity 11 | 6 8 8 13 15 15 15 15 15 15 15 15 8 6 8 8 8 7 5 Most Carried 15 | 1 4 10 15 14 15 15 15 15 15 15 11 12 7 8 8 6 8 4 Average Carried 10 | . 1 7 13 11 11 14 14 15 15 11 9 7 5 7 7 4 6 2 Final Capacity 15 | 8 8 10 15 15 15 15 15 15 15 15 15 5 8 8 8 8 5 5 Final Carried 15 | 1 4 10 15 9 15 14 15 15 15 10 9 5 7 7 6 5 5 2 Class Distribution -------------------- 63% | Scavenger-Mutant 23% | Scavenger-Tank 6% | Derelict-Mutant 5% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Derelict-Mutant | -7/Zion Derelict-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Garrison Scavenger-Mutant | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Warlord Mutant | -4/Proximity Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Zio Pro Fac Gar Fac Fac Upp Upp War Pro Matter Collected 4208 | 135 110 408 276 253 464 93 42 125 72 198 40 972 57 163 157 186 418 39 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 6865 | . 129 970 1295 502 787 241 75 43 . 472 91 1421 127 162 124 235 191 . Parts 274 | . 12 58 60 22 14 14 3 6 . 12 1 40 6 7 1 7 11 . Haulers Intercepted 3 | . . 2 1 . . . . . . . . . . . . . . . Recyclers Shooed 4 | . . 4 . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . . 4 5 . 4 . . . . 1 6 . . Prevented 10 | . . . . . . . 3 . . 7 . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Zio Pro Fac Gar Fac Fac Upp Upp War Pro Combat Hostiles Destroyed 142 | . 4 15 21 11 16 4 1 6 . 12 2 23 4 3 3 11 6 . Guns 85 | . 4 14 12 9 10 4 . 2 . 5 1 19 1 2 1 1 . . Cannons 17 | . . 1 9 1 1 . . . . . . . . . 2 2 1 . AOE 26 | . . . . . 2 . . 4 . 5 . . 3 . . 8 4 . Classes Destroyed 15 | . 3 6 3 1 . . . . . 1 . 1 . . . . . . Worker 6 | . . 3 1 . . 1 . . . . . . 1 . . . . . Builder 2 | . . . 1 1 . . . . . . . . . . . . . . Hauler 3 | . . 2 1 . . . . . . . . . . . . . . . Recycler 4 | . . 2 2 . . . . . . . . . . . . . . . Operator 2 | . . 1 1 . . . . . . . . . . . . . . . Watcher 5 | . 1 3 1 . . . . . . . . . . . . . . . Swarmer 23 | . 2 3 . . . . . 6 . 1 . 6 . . . 5 . . Grunt 77 | . 2 8 17 6 9 2 . . . 6 1 12 3 2 2 5 2 . Brawler 2 | . . 1 . . . . . . . 1 . . . . . . . . Duelist 2 | . . . 1 . . . . . . 1 . . . . . . . . Protector 2 | . . . . . . . . . . 1 . . . . . . 1 . Sentry 25 | . . 3 2 1 7 1 1 . . 1 1 4 1 1 1 1 . . Hunter 3 | . . . 1 1 . . . . . . . . . . . . 1 . Programmer 8 | . . . . 3 . 1 . . . 1 . . . . . . 3 . Behemoth 1 | . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 5 | . 4 5 4 2 4 2 1 3 . 5 1 5 3 3 2 5 4 . Combat Bots Only 5 | . 4 4 4 2 4 2 1 3 . 5 1 5 2 3 2 5 4 . Max Kills in Single Turn 4 | . 2 1 1 2 1 1 1 2 . 2 1 1 2 1 1 4 3 . Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . 1 . . 2 . 2 . . 1 . . 4 3 . Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Zio Pro Fac Gar Fac Fac Upp Upp War Pro Hostile Shots Fired 1809 | . 28 82 186 127 486 26 42 28 . 83 32 432 47 12 20 37 81 60 Missed 628 | . 9 24 58 34 189 12 24 9 . 30 11 141 17 2 9 7 32 20 Damage Taken 16236 | . 160 727 2057 1418 2690 199 98 308 . 1146 194 4120 389 206 258 525 907 834 Core 2448 | . 11 103 252 140 427 . . 9 . 55 35 392 16 21 . 43 397 547 Absorbed by Shields 261 | . . . . . 9 . . . . . . . . . . 52 200 . Redirected to Shielding 27 | . . . . . . . . . . . . . . . . . . 27 Ignored by Resistances 198 | . . . . . . . . . . . . 129 . . . 32 37 . Regen/Repaired (Parts) 150 | . . . . . . . . . . . . . . . . . 150 . Core Remaining (%) 63 | 100 95 74 54 . . . . . . 9 . . 47 . . . . . Volleys Fired 619 | . 18 66 92 57 65 13 5 9 . 32 7 185 18 10 10 13 14 5 Largest 2 | . 2 2 2 2 2 2 2 2 . 2 2 2 2 2 2 2 2 1 Hottest 160 | . 60 124 124 132 149 110 110 110 . 160 160 160 108 133 133 133 133 50 Shots Fired 1065 | . 36 133 179 102 124 22 9 14 . 50 14 290 21 12 19 19 17 4 Gun 901 | . 36 132 102 93 117 22 9 9 . 43 14 290 6 10 9 6 3 . Cannon 119 | . . 1 77 9 4 . . . . . . . . 2 9 7 6 4 Launcher 45 | . . . . . 3 . . 5 . 7 . . 15 . 1 6 8 . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 227 | . 18 65 12 30 23 . . . . . . 52 3 2 9 7 6 . Thermal 695 | . 18 68 167 72 98 4 . . . 7 14 216 3 10 9 6 3 . Explosive 45 | . . . . . 3 . . 5 . 7 . . 15 . 1 6 8 . Electromagnetic 94 | . . . . . . 18 9 9 . 36 . 22 . . . . . . Entropic 4 | . . . . . . . . . . . . . . . . . . 4 Robot Hit Streak 31 | . 6 10 12 15 19 10 4 5 . 21 12 31 8 12 21 12 8 1 Robot Miss Streak 7 | . 4 3 4 3 2 2 1 4 . 5 3 7 2 1 3 2 3 3 Penetration Max 1 | . . . . . . . . . . . . 1 . . . . . . Secondary Targets 13 | . 1 3 1 1 3 . . . . . . 4 . . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 1 . . . . . . 1 . . . . . . Shots Hit Robots 726 | . 24 79 118 73 92 17 7 6 . 40 13 192 14 11 16 16 7 1 Core Hits 400 | . 9 36 53 24 45 11 2 12 . 29 5 92 14 13 10 21 23 1 Critical Kills 1 | . . . 1 . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . Critical Strikes 19 | . . 5 3 2 4 . . . . . . 3 . . 1 . . 1 Burn 15 | . . 5 2 1 4 . . . . . . 3 . . . . . . Meltdown 1 | . . . 1 . . . . . . . . . . . . . . . Blast 2 | . . . . 1 . . . . . . . . . . 1 . . . Sunder 1 | . . . . . . . . . . . . . . . . . . 1 Melee Attacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 20093 | . 287 1130 2281 1418 2264 388 120 497 . 1677 269 4823 820 358 554 1484 1495 228 Guns 12617 | . 287 1105 1184 1304 1663 353 120 70 . 616 269 4821 107 284 236 143 55 . Cannons 1911 | . . 21 1049 110 68 . . . . . . . . 32 173 161 69 228 Explosions 5419 | . . . . . 522 . . 427 . 1061 . . 713 . 145 1180 1371 . Melee . | . . . . . . . . . . . . . . . . . . . Ramming 146 | . . 4 48 4 11 35 . . . . . 2 . 42 . . . . Kinetic 3051 | . 154 529 151 427 295 . . . . . . 1026 34 32 173 161 69 . Thermal 10177 | . 133 597 2082 987 1436 107 . . . 212 269 3563 73 284 236 143 55 . Explosive 5309 | . . . . . 522 . . 427 . 951 . . 713 . 145 1180 1371 . Electromagnetic 1182 | . . . . . . 246 120 70 . 514 . 232 . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Entropic 228 | . . . . . . . . . . . . . . . . . . 228 Highest Corruption 69 | . . 1 2 3 6 6 6 6 6 10 1 14 14 . . . 69 69 Average Corruption 7 | . . 1 1 2 5 6 6 6 6 8 1 11 14 . . . 16 69 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 253 | . . 1 12 5 41 12 31 15 2 18 1 82 7 . . . 10 16 Message Errors 57 | . . . 5 . 7 3 7 8 . 4 . 19 . . . . 2 2 Matter Fused 57 | . . . 2 1 8 4 3 3 1 5 . 23 2 . . . 4 1 Heat Flow Errors 31 | . . . 3 1 6 1 6 . 1 1 1 9 . . . . 2 . Energy Discharges 30 | . . . . 2 7 1 4 1 . 3 . 11 1 . . . . . Parts Rejected 5 | . . . . 1 1 1 . . . . . . 1 . . . 1 . Parts Fused 2 | . . . . . 1 . 1 . . . . . . . . . . . Data Loss (minor) 32 | . . . . . 5 2 7 2 . 4 . 8 1 . . . . 3 Data Loss (major) 10 | . . . 1 . 2 . 2 . . . . 3 1 . . . . 1 Misfires 5 | . . 1 1 . 1 . . 1 . . . 1 . . . . . . Alerts 4 | . . . . . 2 . . . . . . 1 1 . . . . . Misdirections 10 | . . . . . . . . . . . . 1 . . . . 1 8 Weapon Failures 10 | . . . . . 1 . 1 . . 1 . 6 . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 196 | . . . 73 . 5 . . 2 . 30 . . 9 . 48 . 29 . Projectiles 42 | . . . 8 . 5 . . . . . . . . . . . 29 . Explosions 154 | . . . 65 . . . . 2 . 30 . . 9 . 48 . . . Melee . | . . . . . . . . . . . . . . . . . . . Knockbacks 5 | . . . . 1 1 1 . . . . . . . 1 . . 1 . Impact 2 | . . . . . . 1 . . . . . . . 1 . . . . Kinetic 3 | . . . . 1 1 . . . . . . . . . . . 1 . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 272 | . . . 98 . 20 . . 27 . 37 . 1 . . 8 14 67 . Shots 9 | . . . 1 . 1 . . 1 . 1 . . . . 1 1 3 . Rammed 10 | . . 1 5 1 2 . . . . . . 1 . . . . . . Targets Rammed 21 | . . 1 7 1 2 4 . . . . . 1 . 5 . . . . Kicked 9 | . . . . . . 4 . . . . . . . 5 . . . . Crushed 2 | . . . 2 . . . . . . . . . . . . . . . Highest Temperature 433 | . 36 357 433 368 224 84 254 . 162 108 236 324 99 21 4 . 182 1 Average Temperature 106 | . 26 117 128 130 91 43 105 . 91 24 126 58 51 9 4 . 81 1 Received Heat Transfer 5442 | . 36 294 1008 498 916 51 . . . 312 60 1533 138 81 81 155 86 193 Effects 14 | . . 7 4 3 . . . . . . . . . . . . . . Shutdowns 2 | . . . 1 1 . . . . . . . . . . . . . . Energy Bleed 4 | . . 3 1 . . . . . . . . . . . . . . . Interference 5 | . . 3 2 . . . . . . . . . . . . . . . Short Circuit 2 | . . 1 . 1 . . . . . . . . . . . . . . Damage (minor) 1 | . . . . 1 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . 1 . . 2 . . . . . . . . Combat Hostiles 3 | . . . . . . . 1 . . 2 . . . . . . . . Parts Fried 7 | . . . . . . . 2 . . 4 . 1 . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted 11 | . . . 1 1 3 . . . . . 1 4 . 1 . . . . Combat Hostiles 10 | . . . . 1 3 . . . . . 1 4 . 1 . . . . Parts Melted 38 | . . 2 9 4 7 2 . . . 2 2 8 . . 1 1 . . Heat Transferred 21772 | . 300 1815 4292 1924 3439 200 . . . 300 600 7102 175 650 550 325 100 . Parts Sabotaged 9 | . . . . . . . . . . . . . . . . . 9 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . 1 . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Zio Pro Fac Gar Fac Fac Upp Upp War Pro Peak Influence 1226 | . 194 569 781 398 963 620 . . . . 103 1226 902 456 . . . . Initial 643 | . . 81 194 352 202 505 . . . . 28 72 643 441 . . . . Average 432 | . 104 349 284 313 672 525 . . . . 50 483 802 385 . . . . Maximum Alert Level 4 | . . 2 3 1 3 2 . . . . . 4 3 2 . . . . Low Security (%) 24 | 100 100 22 41 9 . . . . . . 100 40 . . . . . . Level 1 28 | . . 25 37 90 14 . . . . . . 8 . 53 . . . . Level 2 29 | . . 52 18 . 41 100 . . . . . 18 15 46 . . . . Level 3 15 | . . . 2 . 43 . . . . . . 22 84 . . . . . Level 4 2 | . . . . . . . . . . . . 8 . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 24 | . 1 3 8 6 . 1 . . . 1 1 . . 2 . . . 1 Investigation 8 | . 1 1 3 2 . 1 . . . . . . . . . . . . Extermination 2 | . . . . 1 . . . . . . . . . 1 . . . . Reinforcement 7 | . . 2 4 . . . . . . . . . . 1 . . . . Assault 3 | . . . 1 . . . . . . 1 . . . . . . . 1 Garrison 4 | . . . . 3 . . . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Zio Pro Fac Gar Fac Fac Upp Upp War Pro Distress Signals 6 | . . 2 2 1 . . . . . . . . . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 248 | . 7 32 40 11 23 4 1 6 . 17 4 36 5 4 4 11 27 16 Peak Tracking Total 12 | . 3 5 8 2 4 2 1 3 . 7 2 8 3 4 3 5 11 12 Tactical Retreats 22 | . . 1 3 . 1 . . . . 4 . 5 . 1 . . 3 4 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Zio Pro Fac Gar Fac Fac Upp Upp War Pro Traps Triggered 13 | . . 1 4 1 4 1 . . . . . 2 . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 27 | . . . . . . . . . . . . . . . . . 27 . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Zio Pro Fac Gar Fac Fac Upp Upp War Pro Machines Disabled 20 | . . 1 2 . 5 . . . . 1 . 8 3 . . . . . Max in Single Turn 2 | . . 1 1 . 1 . . . . 1 . 1 2 . . . . . Garrison Access 1 | . . . 1 . . . . . . . . . . . . . . . Garrison Relay 10 | . . . . . 4 . . . . . . 6 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Zio Pro Fac Gar Fac Fac Upp Upp War Pro Machines Accessed 30 | . 2 3 8 3 1 1 . . . . 1 3 . 2 . 1 5 . Terminals 17 | . 1 2 7 2 1 . . . . . . 3 . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . 1 . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . 1 . . . . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . 1 . 1 . . . . 1 . . . . . . . Total Hacks 61 | . 6 9 17 5 1 2 . . . . 1 6 . 4 . 1 9 . Successful 32 | . 5 4 5 1 1 . . . . . 1 2 . 3 . 1 9 . Failed 29 | . 1 5 12 4 . 2 . . . . . 4 . 1 . . . . Catastrophic 5 | . . 1 3 1 . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 28 | . 3 6 13 4 . . . . . . . . . 2 . . . . Terminals 40 | . 3 8 16 4 1 . . . . . . 6 . 2 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . 1 . . . . . . . . . . . . . . . . Recycling Units 6 | . 3 . 1 . . . . . . . . . . 2 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . 1 . 2 . . . . 1 . . . . . . . Terminal Hacks 20 | . 2 3 1 . 1 . . . . . . 2 . 1 . 1 9 . Record 7 | . . . . . . . . . . . . . . . . . 7 . Robot Analysis 2 | . 1 . 1 . . . . . . . . . . . . . . . Open Door 4 | . . . . . . . . . . . . 1 . . . 1 2 . Branch Access Points 1 | . . . . . . . . . . . . . . 1 . . . . Security Status 1 | . 1 . . . . . . . . . . . . . . . . . Transport Status 2 | . . 2 . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . . . . . . . . Garrison Registry 1 | . . . . . . . . . . . . 1 . . . . . . Patrol Navigation 1 | . . . . . 1 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks 1 | . . 1 . . . . . . . . . . . . . . . . Refit 1 | . . 1 . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . 1 . . . . Retrieve Matter 1 | . . . . . . . . . . . . . . 1 . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . . . . . . 1 . . . . . . . Unlock Access 2 | . . . . 1 . . . . . . 1 . . . . . . . Unauthorized Hacks 6 | . 1 . 4 . . . . . . . . . . 1 . . . . Terminals 4 | . . . 3 . . . . . . . . . . 1 . . . . Botnet 4 | . . . 3 . . . . . . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . 1 . . . . . . . . . . . . . . . Tunnel 2 | . 1 . 1 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 17 | . . 2 6 3 1 1 . . . . . 3 . 1 . . . . Full Trace Events 4 | . . 1 1 1 . . . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . 2 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . . 15 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Zio Pro Fac Gar Fac Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released 43 | . . . . 3 16 . . . . . . 24 . . . . . . Machine Destruction 40 | . . . . . 16 . . . . . . 24 . . . . . . Programmers 3 | . . . . 3 . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . . . . . . . . 4 . . . . 5 . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Zio Pro Fac Gar Fac Fac Upp Upp War Pro Total Allies 11 | . . . . . 2 . . . . . . 4 . . . . 5 . Largest Group 5 | . . . . . 2 . . . . . . 2 . . . . 5 . Highest-Rated Group 263 | . . . . . 160 . . . . . . 97 . . . . 263 . Highest-Rated Ally 85 | . . . . . 80 . . . . . . 85 . . . . 65 . Warlord Squad Rendezvous 2 | . . . . . . . . . . . 1 . . 1 . . . . Ranger 1 | . . . . . . . . . . . . . . 1 . . . . Pyro 1 | . . . . . . . . . . . 1 . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 62 | . . . . . 29 . . . . . . 23 . . . . 10 . Total Damage 2747 | . . . . . 1376 . . . . . . 1072 . . . . 299 . Kills 18 | . . . . . 7 . . . . . . 7 . . . . 4 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . 1 . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Zio Pro Fac Gar Fac Fac Upp Upp War Pro Robot Analysis Total 2 | . 1 . 1 . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . . . . . . 1 3 1 . . . . . . . 2 Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Zio Pro Fac Gar Fac Fac Upp Upp War Pro Turns Passed 15592 | 61 179 787 1390 898 1566 412 1365 565 1330 556 186 2084 135 867 348 751 1968 144 Spaces Moved 7653 | 33 75 321 647 263 646 181 708 283 878 356 118 956 62 418 187 393 866 262 Core 387 | 1 . . . . 5 . . . . . . 1 . . . . 118 262 Treads 1734 | 32 75 321 647 156 461 . . . . . . 38 . . . . 4 . Legs 5379 | . . . . 107 180 181 708 283 878 356 118 764 62 418 187 393 744 . Wheels 153 | . . . . . . . . . . . . 153 . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 155 195 110 190 190 190 120 126 126 95 120 190 120 120 50 50 Average Speed 169 | 156 160 160 161 269 198 193 190 190 150 127 126 130 124 190 167 177 214 50 Slowest Speed 700 | 160 160 160 240 320 700 260 190 190 190 133 126 500 190 190 190 190 260 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 39 | 4 18 39 65 8 71 6 82 47 81 47 4 74 3 6 43 48 78 25 Regions Visited 18 Branch Regions 8 Pre-discovered Areas 4 | . 1 . 1 . . . 1 . 1 . . . . . . . . . Known Exits Taken 3 | . . . . 1 . . . . . . 1 . . 1 . . . . Unknown Exits Taken 13 | 1 1 1 1 . . 1 1 1 1 1 . . 1 . 1 1 1 . Scrap Searched 11 | . . . . . . . 2 1 4 2 . . . . . . . 2 Spaces Dug 87 | . . . . . . . . . . . . . 26 . . . 61 . Terrain Destroyed 496 | . . . 34 1 28 . . 51 . 85 . 4 115 1 14 82 80 1 Melee . | . . . . . . . . . . . . . . . . . . . Projectile 16 | . . . . 1 2 . . . . . . 4 . 1 3 2 2 1 AOE 480 | . . . 34 . 26 . . 51 . 85 . . 115 . 11 80 78 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Zio Pro Fac Gar Fac Fac Upp Upp War Pro Total 9100 | 40 97 468 814 346 791 215 719 295 892 400 138 1476 92 471 199 424 953 270 Wait 351 | . 2 38 27 2 7 7 . . . 4 7 203 4 19 . 14 17 . Move 7635 | 32 74 320 646 262 645 180 707 282 877 355 117 955 61 417 186 392 865 262 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 75 | 2 1 14 11 4 14 2 3 . 2 . 1 10 3 5 . 1 2 . Fast Attach 69 | 5 . 1 7 4 15 3 . . . . 1 21 1 1 . . 10 . Attach 50 | 1 . 3 3 10 6 1 . . . 5 2 8 1 2 2 2 1 3 Detach 5 | . . . . . . . . . . . 1 1 . . . . 3 . Swap 125 | . 2 14 11 4 14 3 2 4 6 4 1 36 4 8 1 2 9 . Drop 85 | . . 11 10 2 9 2 2 . 7 . 1 28 . 4 . . 9 . Fire 619 | . 18 66 92 57 65 13 5 9 . 32 7 185 18 10 10 13 14 5 Melee . | . . . . . . . . . . . . . . . . . . . Ram 2 | . . . . . . . . . . . . 2 . . . . . . Kick 9 | . . . . . . 4 . . . . . . . 5 . . . . Crush 11 | . . 1 7 1 2 . . . . . . . . . . . . . Escape Stasis 30 | . . . . . 14 . . . . . . 16 . . . . . . Rewire 34 | . . . . . . . . . . . . 11 . . . . 23 . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory -6/Garrison (discovered 3 exits: [*Fac x3]) -6/Factory -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 62 | -11/Scrapyard | Entered Materials 226 | -10/Materials | Discovered new exit (range 3) 241 | -10/Materials | Entered another Materials area 241 | -9/Materials | Evolved 2 slots: Utility x2 301 | -9/Materials | Build established: Mutant 693 | -9/Materials | Discovered new exit (range 15) 763 | -9/Materials | Build established: Scavenger-Mutant 911 | -9/Materials | Discovered new exit (range 18) 1028 | -9/Materials | Entered another Materials area 1028 | -8/Materials | Evolved 2 slots: Propulsion x2 1433 | -8/Materials | Discovered new exit (range 17) 1554 | -8/Materials | Met 7R-MNS 1944 | -8/Materials | Discovered new exit (range 14) 2244 | -8/Materials | Lost 3 parts (2n1u) 2336 | -8/Materials | Discovered new exit (range 7) 2418 | -8/Materials | Entered Factory 2418 | -7/Factory | Evolved 2 slots: Utility x2 2419 | -7/Factory | Caught up to 7R-MNS 3005 | -7/Factory | Garrison activated, responded to threat 3266 | -7/Factory | Lost 5 parts (4u1w) 3314 | -7/Factory | Identified exit to Garrison 3316 | -7/Factory | Entered Garrison 3374 | -7/Garrison | Triggered checkpoint 3417 | -7/Garrison | Garrison Relay disabled 3440 | -7/Garrison | Found embedded Infiltrators 3524 | -7/Garrison | Triggered checkpoint 3530 | -7/Garrison | Triggered checkpoint 3616 | -7/Garrison | Triggered checkpoint 3752 | -7/Garrison | Triggered checkpoint 3780 | -7/Garrison | Garrison Relay disabled 3836 | -7/Garrison | Discovered new exit (range 12) 3846 | -7/Garrison | Lost 5 parts (2n2u1w) 4162 | -7/Garrison | Discovered new exit (range 14) 4234 | -7/Garrison | Garrison Relay disabled 4344 | -7/Garrison | Triggered checkpoint 4360 | -7/Garrison | Core integrity fell below 50% 4509 | -7/Garrison | Discovered new exit (range 10) 4530 | -7/Garrison | Triggered checkpoint 4560 | -7/Garrison | Core integrity fell below 20% 4590 | -7/Garrison | Lost 8 parts (2p4n1u1w) 4596 | -7/Garrison | Garrison Relay disabled 4882 | -7/Garrison | Entered Factory 5255 | -7/Factory | Discovered new exit (range 13) 5294 | -7/Factory | Entered Lower Caves 5301 | -7/Lower Caves | Met a Warlord Commander 5302 | -7/Lower Caves | Learned location of Warlord (-5) 5303 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 5304 | -7/Lower Caves | Found Encrypted Comm Array 5431 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6540 | -7/Lower Caves | Encountered a Warlord checkpoint 6638 | -7/Lower Caves | Discovered new exit (range 12) 6659 | -7/Lower Caves | Entered another Lower Caves area 7027 | -7/Lower Caves | Learned Factory stockpile data 7207 | -7/Lower Caves | Discovered new exit (range 10) 7224 | -7/Lower Caves | Entered Zion 7281 | -7/Zion | System corruption cleaned by Quarantine Array 7527 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 7789 | -7/Zion | Learned Factory emergency access door positions 8039 | -7/Zion | Learned Factory garrison access intel 8177 | -7/Zion | Build established: Derelict-Mutant 8541 | -7/Zion | Discovered new exit (range 11) 8554 | -7/Zion | Entered Proximity Caves 8585 | -6/Proximity Caves | Learned Factory interactive machine intel 8621 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 8679 | -6/Proximity Caves | System corruption reached 10% 8841 | -6/Proximity Caves | Lost 3 parts (1n1u1w) 9097 | -6/Proximity Caves | Discovered new exit (range 11) 9110 | -6/Proximity Caves | Entered Factory 9110 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 9113 | -6/Factory | Loaded intel: 52 interactive machine locations 9114 | -6/Factory | Loaded intel: 4 garrison access locations 9133 | -6/Factory | Joined by Warlord Pyro squad 9173 | -6/Factory | Build established: Scavenger-Mutant 9222 | -6/Factory | Garrison activated, responded to threat 9288 | -6/Factory | Identified exit to Garrison 9296 | -6/Factory | Entered Garrison 9364 | -6/Garrison | Triggered checkpoint 9404 | -6/Garrison | Lost 3 parts (1p2n) 9480 | -6/Garrison | Garrison Relay disabled 9586 | -6/Garrison | Triggered checkpoint 9731 | -6/Garrison | Spotted B-75 Beast 9775 | -6/Garrison | Destroyed B-75 Beast 9785 | -6/Garrison | System corruption reached 10% 9795 | -6/Garrison | Lost 6 parts (1p2n2u1w) 9805 | -6/Garrison | Rewired B-75 Beast 10167 | -6/Garrison | Lost 7 parts (1p1n1u4w) 10250 | -6/Garrison | Triggered checkpoint 10331 | -6/Garrison | Triggered checkpoint 10396 | -6/Garrison | Lost 4 parts (2p1u1w) 10492 | -6/Garrison | Triggered checkpoint 10596 | -6/Garrison | Discovered new exit (range 8) 10729 | -6/Garrison | Garrison Relay disabled 10810 | -6/Garrison | Garrison Relay disabled 10813 | -6/Garrison | Garrison Relay disabled 10845 | -6/Garrison | Discovered new exit (range 31) 10845 | -6/Garrison | Discovered new exit (range 52) 10845 | -6/Garrison | Discovered new exit (range 23) 10848 | -6/Garrison | Triggered checkpoint 10984 | -6/Garrison | Garrison Relay disabled 11293 | -6/Garrison | Core integrity fell below 50% 11356 | -6/Garrison | Garrison Relay disabled 11380 | -6/Garrison | Entered Factory 11486 | -6/Factory | Discovered new exit (range 5) 11515 | -6/Factory | Entered another Factory area 11515 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 11655 | -5/Factory | Discovered new exit (range 6) 11797 | -5/Factory | Build established: Scavenger-Tank 12157 | -5/Factory | Joined by Warlord Ranger squad 12250 | -5/Factory | Identified exit to Upper Caves 12382 | -5/Factory | Entered Upper Caves 12384 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12447 | -5/Upper Caves | Encountered a Warlord checkpoint 12723 | -5/Upper Caves | Discovered new exit (range 5) 12730 | -5/Upper Caves | Entered another Upper Caves area 12773 | -5/Upper Caves | Lost 4 parts (2p1n1w) 13405 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 13465 | -5/Upper Caves | Discovered new exit (range 10) 13481 | -5/Upper Caves | Entered Warlord 13937 | -5/Warlord | Opened side exit 13986 | -5/Warlord | Discovered new exit (range 10) 14400 | -5/Warlord | Visited the Vortex Lab 14406 | -5/Warlord | Warlord's base attacked by MAIN.C 14438 | -5/Warlord | Found Prototype Energy Cannon 14438 | -5/Warlord | Identified Vortex Cannon 14457 | -5/Warlord | Found Vortex Cannon 14463 | -5/Warlord | Found Prototype Energy Gun 14463 | -5/Warlord | Identified Vortex Shotgun 14474 | -5/Warlord | Found Vortex Cannon 14756 | -5/Warlord | Warlord forces counterattacked 15081 | -5/Warlord | Warlord base infiltrated, sounded retreat 15310 | -5/Warlord | Spotted Executioner 15325 | -5/Warlord | Lost 3 allies 15348 | -5/Warlord | Lost 3 parts (2n1u) 15378 | -5/Warlord | System corruption reached 10% 15388 | -5/Warlord | System corruption reached 30% 15433 | -5/Warlord | Spotted Striker 15437 | -5/Warlord | Spotted Executioner 15449 | -5/Warlord | Entered Proximity Caves 15453 | -4/Proximity Caves | Core integrity fell below 50% 15492 | -4/Proximity Caves | Lost 5 parts (1p1n1u2w) 15497 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 15523 | -4/Proximity Caves | Learned location of 1 exit from Research 15569 | -4/Proximity Caves | Core integrity fell below 20% 15593 | -4/Proximity Caves | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 15512_ SR 2ZXVFZOK AQMQG7Y/W:ZA 15521_ Searching scrap... 15521_ Found Actuator Array. 15521_ Found Unknown Storage. 15521_ Found Beamcaster. 15521_ Found 31 Matter. 15523_ Acquired derelict log, extracted data. Data stored: Research exits (x1). 15532_ System corrupted: Matter fused (-7). 15537_ Acquired derelict log, extracted data. Data stored: Armory entrances (x1). 15547_ System corrupted: Substantial component data lost. 15575_ Critical hit (Burn: +50). 15593_ C-30 ARC bursts open, deploying its payload. 15593_ G-73 Enforcer unfolds itself. 15593_ G-67 Veteran unfolds itself. 15593_ M-36 Artificer unfolds itself. 15593_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????##??????????????????????????????????????????? | | ?#### #?????????####??????????#####??????????????? | | ## ##???????## #?????????? ##????????????? | | #??????## ???????????# ####?????????? | | #####?????## #???????????# #?????????? | | ###????????## ######?????## ##?????????? | | #??????????# ##?????# #??????????? | | ##########??? ####### ###????????? | | ##?????# m #????????? | | ##??###?# ggg ##????????? | | ###### #### #### @%#### ### ###?????????? | | ##????# ## #### g##?## ##??????????? | | #?????# ] #??# #??????????? | | ??????## % #??## ?????????? | | ###????#### ## ## #???## ???????? | | ######??# ## ## ###??## ## ## ?????? | | #??## ! ### ## #???# ######?? ???? | | #???##%! ##?# ## #???###???????? # ?? | | ## ##???# #??# #??????????????? #??"" | | ##### #?? ##??#### ##????????????????#???? | | ??### ## #??????# ##????????????????????? | | ?## ### #??????## #????????????????????? | | ?# #?# ## ####????# ##????????????????????? | | ?# #?# ## ## ###?# #?????????????????????? | | ## ##?# ## # ## #?????????????????????? | | # ###??# ## # #?????????????????????? | | # ##????# # # ###???????????????????? | | # ####### ##??????????????????? | | # #??????????????????? | | " #??????????????????? | | ## " " ##??????????????????? | | ## """" " " ###???????????????????? | | ## " " """ ##?????????????????????? | | " "" ##?????????????????????? | | " ###???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 116 Energy Generation 37 Energy Capacity 555 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 825 Resistance: TH 30 Weapon Shielding 66 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Particle Charging 20 Offensive Hacking 20 Item Schematics ----------------- Imp. Hardlight Generator | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Proton Missile Launcher | -7/Zion | Archive Power Amplifier | -7/Zion | Archive Imp. Transmission Jammer | -7/Zion | Archive Spear | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Hyp. Gauss Rifle | -7/Zion | Archive Microactuators | -7/Zion | Archive Imp. Heavy Armor Plating | -7/Zion | Archive Armor Integrity Analyzer | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive Hrd. Heavy Armor Plating | -7/Zion | Archive Lrn. Proton Cannon | -7/Zion | Archive Robot Schematics ------------------ S-27 Virus | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Charge!!! Challenges ------------ None Game ------ Seed MassPlasmaLegs Manual? 0 Play Time 01:37:19 Cumulative 94.0 hours Start 2025.03.29 @ 13:41:43 End 2025.03.29 @ 17:00:04 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 65 Rogue 65 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 60 Achievement% 49 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 68eff286-9d18-49ba-94bc-0b6baa72a8f9