Cogmind - Beta 15 --- EXPLORER MODE // 2025.05.12 @ 08:22:25 Player: Sabazin Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (8) 4000 Regions Visited (27) 5400 Robots Destroyed (345) 1725 Value Destroyed (17898) 17898 Prototype IDs (91) 1820 Alien Tech Used (6) 1200 Bonus (4004) 4004 TOTAL SCORE: 36047 Bonus ------- Follower Combat Kills 654 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Scanned by Researcher 500 Acquired SGEMP 2000 Friendly Fire -50 Cogmind --------- Core Integrity 0/1450 Matter 300/300 Energy 100/100 System Corruption 27% Temperature Cool (0) Movement Core (50) Location -2/Protoforge Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- Enhanced Optical Array Advanced Signal Interpreter Experimental Target Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- SGEMP Prototype Peak State ------------ > --- POWER ------------ Compact Particle Reactor Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Improved Heavy Siege Treads Centrium Heavy Treads Experimental Biometal Heavy Treads > --- UTILITY ---------- Experimental Heat Sink Advanced Cooling System Advanced Cooling System Experimental Cooling System Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Advanced Melee Analysis Suite Experimental Target Analyzer Experimental Actuator Array Centrium Medium Armor Plating > --- WEAPON ----------- Sigix Broadsword Kinetic Spear Plasma Lance > --- INVENTORY -------- Light Neutrino Core Quantum Reactor Experimental Thermal Shield Force Lance [Rating: 202] Favorites ----------- Power Quantum Reactor Engine Improved Ion Engine Power Core Neutrino Core Reactor Quantum Reactor Propulsion Carbon-fiber Leg Treads Advanced Heavy Siege Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Antigrav System Utility Enhanced Optical Array Device Improved Cryofiber Web Storage High-capacity Storage Unit Processor Enhanced Optical Array Protection Makeshift Light Armor Plating Weapon Chainsword Energy Gun Cooled Plasma Rifle Energy Cannon Heavy Disruptor Cannon Ballistic Gun Improved Assault Rifle Special Weapon Stasis Projector Impact Weapon Core Stripper Slashing Weapon Chainsword Piercing Weapon Force Lance Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Sto Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Res Qua Res Tes Frg Slots Evolved 17 | . 1 . 2 2 2 . . . 2 . . . . . . 2 . . . . 2 . 2 . 2 . . Power 2 | . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . Propulsion 4 | . . . . 1 1 . . . . . . . . . . . . . . . 1 . 1 . . . . Utility 9 | . 1 . 1 . . . . . 2 . . . . . . 2 . . . . . . 1 . 2 . . Weapon 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Attached 226 | 9 4 . 8 13 2 3 3 15 3 . 10 1 4 11 5 14 2 3 2 . 17 31 9 8 10 38 1 Power 40 | 1 1 . . 3 . 2 . 2 1 . 2 . . 1 1 2 1 . 1 . 3 6 2 3 2 5 1 Engine 7 | 1 1 . . 3 . . . 1 . . . . . . 1 . . . . . . . . . . . . Core 11 | . . . . . . . . 1 1 . 2 . . . . 2 1 . . . 3 . . . . 1 . Reactor 22 | . . . . . . 2 . . . . . . . 1 . . . . 1 . . 6 2 3 2 4 1 Propulsion 41 | 4 . . . 4 1 . . . . . 2 . . 5 2 4 1 1 . . 2 4 1 1 2 7 . Treads 12 | 2 . . . . . . . . . . . . . . . . . . . . . 4 1 1 2 2 . Leg 18 | . . . . . . . . . . . . . . 5 2 4 1 1 . . . . . . . 5 . Wheel 10 | 2 . . . 4 1 . . . . . 2 . . . . . . . . . 1 . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 98 | 2 3 . 4 1 . 1 2 12 2 . 4 1 3 3 2 8 . 2 1 . 6 14 3 . 6 18 . Device 56 | 1 1 . . . . . 1 9 1 . 1 1 2 2 2 7 . 2 . . 3 9 1 . 4 9 . Storage 10 | 1 2 . 1 . . . . 1 . . 1 . . . . . . . . . 1 1 1 . . 1 . Processor 15 | . . . . . . . 1 1 . . 2 . 1 . . . . . . . 1 3 . . 1 5 . Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protection 17 | . . . 3 1 . 1 . 1 1 . . . . 1 . 1 . . 1 . 1 1 1 . 1 3 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 47 | 2 . . 4 5 1 . 1 1 . . 2 . 1 2 . . . . . . 6 7 3 4 . 8 . Energy Gun 21 | . . . 1 . . . . . . . . . . 1 . . . . . . 5 6 3 1 . 4 . Energy Cannon 3 | . . . 1 . . . . 1 . . . . . . . . . . . . 1 . . . . . . Ballistic Gun 7 | 2 . . 2 2 . . . . . . . . . . . . . . . . . 1 . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Slashing Weapon 10 | . . . . 3 1 . 1 . . . 2 . 1 1 . . . . . . . . . 1 . . . Piercing Weapon 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 38 | . . . 2 . . . . 2 . . 2 . . 1 . 1 . . 3 . 1 2 1 4 2 17 . Parts Lost 83 | . . . 1 3 . . . . . 1 6 4 . . 1 1 1 1 . . 23 4 1 2 1 21 12 Power 14 | . . . . . . . . . . . 2 . . . 1 . . . . . 4 . . . . 6 1 Propulsion 18 | . . . . 1 . . . . . . 2 . . . . 1 1 . . . 7 1 . 2 . 1 2 Utility 34 | . . . 1 . . . . . . . 2 2 . . . . . 1 . . 6 1 1 . 1 11 8 Weapon 17 | . . . . 2 . . . . . 1 . 2 . . . . . . . . 6 2 . . . 3 1 Highest Loss Streak 16 | . . . 1 1 . . . . . 1 3 4 . . 1 1 1 1 . . 16 1 1 2 1 5 7 To Critical Strikes 3 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . . 1 . Average Backups 11 | 7 10 14 13 11 9 11 11 11 10 11 11 10 16 6 9 16 19 19 20 19 13 3 4 4 3 3 . Power . | . . 3 3 1 1 1 . . . 1 . 1 1 1 . . 1 1 2 2 . . . . . . . Propulsion 3 | 5 6 6 6 4 3 3 2 2 2 2 1 . 6 2 5 8 6 4 4 3 1 . . . . . . Utility 5 | . 2 4 4 4 5 7 7 8 6 6 7 6 5 1 2 6 10 11 10 10 9 . 2 1 . 1 . Weapon 1 | 1 1 1 . 1 . . . 1 2 2 2 2 2 1 1 1 1 1 2 2 1 1 1 2 2 . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 59 | 2 1 1 . 7 . 4 4 . 1 . 2 2 1 5 1 3 2 . 1 3 4 7 . 1 . 6 1 Power 9 | . 1 . . . . 2 1 . . . . . . . . . . . . 1 . 2 . . . 1 1 Propulsion 18 | 2 . 1 . 2 . . 1 . . . . 2 . . 1 3 1 . . . . 3 . . . 2 . Utility 20 | . . . . 3 . 2 2 . 1 . 2 . 1 2 . . 1 . 1 . 4 . . 1 . . . Weapon 10 | . . . . 2 . . . . . . . . . 2 . . . . . 1 . 2 . . . 3 . Tool/Special 2 | . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . Average Slot Usage (%) 82 | . 99 100 95 95 84 84 84 77 75 70 79 82 86 79 81 82 82 82 82 83 65 83 79 77 74 80 66 Engine 2 | . 12 12 9 16 14 4 . 5 6 6 . . . . 2 3 . . . . . . . . . . . Core 4 | . . . . . . . . 1 6 6 11 12 12 11 3 1 11 11 8 5 7 . . . . . . Reactor 4 | . . . . . . 9 14 7 . . . . . . 6 4 . . 1 5 3 13 13 12 12 11 1 Treads 2 | . . . . . . . . . . . . . . . . . . . . . . 11 12 11 11 9 . Leg 9 | . . . . . . . . . . . . . . 21 25 21 21 22 22 22 16 . . . . 3 14 Wheel 5 | . 25 25 20 20 13 14 14 14 12 12 11 12 12 1 . . . . . . . . . . . . . Device 17 | . 12 12 . . . . 4 7 12 12 11 10 16 17 18 26 22 23 26 27 19 22 21 20 25 22 19 Storage 7 | . 24 25 26 24 21 21 15 7 6 6 6 6 6 6 6 5 5 5 5 5 4 2 4 4 4 2 4 Processor 6 | . . . . . . . 1 7 6 6 7 12 13 6 6 5 5 5 5 5 5 12 6 4 7 11 12 Protection 5 | . . . 9 8 7 6 7 5 6 6 5 4 . 5 6 5 11 8 5 5 2 . 2 4 3 5 6 Energy Gun 4 | . . . 1 . . . . . . . . . . 2 6 5 5 5 5 5 4 18 17 16 . 1 5 Ballistic Gun 2 | . 25 25 27 19 . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . 4 27 28 27 21 18 13 23 23 24 3 . . . . . . . . . . 4 2 . Peak Build Rating 202 | 8 10 11 17 36 46 56 62 62 64 64 70 70 70 78 84 99 99 100 102 102 111 156 173 172 188 202 145 Average Rating 93 | 7 8 10 14 26 45 53 59 58 61 61 66 67 68 61 81 95 98 97 99 101 81 140 162 157 169 181 128 On Entrance 74 | . 7 10 11 17 36 46 56 62 56 64 61 70 58 69 77 81 98 97 98 102 102 32 145 158 138 181 145 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 107 | 20 34 34 46 56 59 77 77 88 84 84 84 78 75 88 91 94 101 107 98 93 98 89 97 95 87 97 48 Greatest Support 240 | 40 20 20 20 38 56 56 56 56 56 56 56 56 56 70 80 80 75 65 65 65 80 190 235 235 210 240 116 Greatest Overweight (x) 29 | . 1 1 2 1 1 1 1 1 1 1 2 1 1 1 1 1 1 2 1 1 29 3 . 1 . . 4 Average Overweight (x) . | . . 1 1 1 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . . . . Largest Inventory Capacity 20 | 10 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 5 5 5 5 Average Capacity 14 | 9 14 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 16 5 5 5 5 5 5 Most Carried 20 | 10 14 15 15 15 15 15 15 16 13 15 18 18 19 20 12 20 20 20 20 20 19 5 5 5 5 5 3 Average Carried 11 | 7 10 14 13 12 12 14 14 14 12 13 14 11 17 8 9 16 19 19 19 19 13 4 4 4 3 3 2 Final Capacity 20 | 10 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 5 5 5 5 5 Final Carried 20 | 8 14 15 14 15 14 14 15 15 13 15 11 17 19 6 10 20 19 20 20 20 3 5 5 4 4 2 2 Class Distribution -------------------- 33% | Hacker-Tank 20% | Scavenger-Tank 19% | Hacker-Gladiator 11% | Hacker-Mutant 5% | Scavenger-Mutant 4% | Scavenger-Gladiator 3% | Scavenger-Assassin Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Tank | -9/Materials Hacker-Tank | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Waste Hacker-Gladiator | -7/Factory Hacker-Gladiator | -7/Storage Hacker-Gladiator | -6/Factory Hacker-Gladiator | -6/Waste Hacker-Gladiator | -6/Factory Hacker-Gladiator | -6/Lower Caves Hacker-Gladiator | -6/Lower Caves Scavenger-Tank | -6/Zion Scavenger-Tank | -5/Proximity Caves Scavenger-Tank | -5/Factory Hacker-Tank | -5/Upper Caves Hacker-Tank | -5/Upper Caves Scavenger-Tank | -5/Zhirov Scavenger-Tank | -4/Proximity Caves Scavenger-Tank | -4/Factory Hacker-Tank | -4/Armory Hacker-Tank | -3/Research Hacker-Tank | -3/Quarantine Scavenger-Assassin | -2/Research Scavenger-Gladiator | -2/Testing Scavenger-Mutant | -2/Protoforge Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 ----------- Run | Yrd Mat Min Mat Mat Fac Was Fac Sto Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Res Qua Res Tes Frg Matter Collected 4805 | 426 180 74 310 480 . 70 20 220 35 84 670 56 70 44 176 158 60 60 . 60 85 402 35 319 75 608 28 Remotely 294 | . 180 74 40 . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 19746 | 347 . 229 612 971 . 269 282 1730 158 . 1122 515 71 . 389 953 632 527 . 257 636 2938 1461 2145 181 3049 272 Parts 828 | 32 . 17 43 56 . 1 15 84 7 . 58 24 6 . 19 41 15 17 . 12 26 62 44 77 7 151 14 Haulers Intercepted 15 | . . . 2 3 . . 1 4 1 . 1 . . . . 1 . . . . . . 1 . . 1 . Recyclers Shooed 3 | . . . 1 1 . . . . . . . . . . . . . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Sto Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Res Qua Res Tes Frg Combat Hostiles Destroyed 271 | . . 6 13 17 . . 5 21 2 . 19 10 3 . 8 13 11 11 . 4 7 41 19 25 2 32 2 Melee 98 | . . . . 2 . . 5 21 2 . 19 10 3 . . . . . . . . 1 . 2 2 31 . Guns 129 | . . 6 12 15 . . . . . . . . . . 8 12 11 10 . 4 4 19 10 16 . 1 1 AOE 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Classes Destroyed 25 | 3 . 3 3 2 . . . 1 . . . 1 . . . . . 1 . . 1 4 1 1 . 4 . Worker 9 | 4 . . 1 . . . . 3 . . . . . . . . . . . . . . . . . . 1 Builder 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Tunneler 9 | 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 15 | . . . 2 3 . . 1 4 1 . 1 . . . . 1 . . . . . . 1 . . 1 . Recycler 4 | 1 . . . . . . . 2 . . 1 . . . . . . . . . . . . . . . . Operator 8 | . . . . 1 . . 1 2 . . . . . . . 1 . . . . 1 . . 2 . . . Watcher 17 | . . . 1 2 . . . 2 . . 1 . . . . 2 . . . . 2 1 2 1 . 2 1 Swarmer 39 | . . 2 5 4 . . 3 . 2 . 5 3 3 . 3 . 3 4 . . . . 2 . . . . Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Grunt 64 | . . 2 5 4 . . . 8 . . 2 3 . . 4 . 2 2 . 1 1 5 3 11 . 11 . Brawler 8 | . . . 1 . . . . . . . 1 1 . . 1 . 2 1 . . . 1 . . . . . Duelist 6 | . . . . . . . . . . . . 2 . . . . 1 . . . . 3 . . . . . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Researcher 10 | . . . . . . . . . . . . . . . . . . . . . . . . 5 . 5 . Sentry 49 | . . 2 2 7 . . 1 9 . . 4 1 . . . 2 2 . . 1 2 10 . 3 . 1 2 Specialist 6 | . . . . . . . . . . . . . . . . . . . . . . 4 2 . . . . Hunter 35 | . . . . 2 . . 1 1 . . 2 . . . . 6 1 1 . . 2 5 4 3 2 5 . Programmer 51 | . . . . . . . . 3 . . 5 . . . . 5 . 2 . 2 2 8 7 8 . 9 . Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Q-Series 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Behemoth 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Protovariant D 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fireman 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Best Kill Streak 7 | 2 . 2 4 5 . . 3 6 2 . 2 3 3 . 3 4 7 3 . 2 2 7 6 6 2 4 1 Combat Bots Only 7 | . . 2 3 4 . . 3 4 2 . 2 3 3 . 3 4 7 3 . 2 2 6 6 6 2 4 1 Max Kills in Single Turn 2 | 1 . 1 2 2 . . 1 1 1 . 1 1 2 . 2 1 2 1 . 1 1 1 1 2 1 1 1 Gunslinging 1 | . . . 1 1 . . . . . . . . . . . . . . . . . . . 1 . . . Exploded 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Melee 2 | . . . . 1 . . 1 1 1 . 1 1 2 . . . . . . . . 1 . 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Sto Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Res Qua Res Tes Frg Hostile Shots Fired 2680 | . . 31 37 77 . . 30 250 12 1 149 86 9 . 34 75 79 73 . 16 343 260 96 169 20 574 259 Missed 863 | . . 6 13 22 . . 5 91 3 . 39 18 2 . 13 23 18 26 . 7 118 106 47 54 7 160 85 Hits 1817 | . . 25 24 55 . . 25 159 9 1 110 68 7 . 21 52 61 47 . 9 225 154 49 115 13 414 174 Melee 58 | . . . 1 . . . . . . 1 3 9 . . . . . 1 . . . 8 . . . 23 12 Projectile 1759 | . . 25 23 55 . . 25 159 9 . 107 59 7 . 21 52 61 46 . 9 225 146 49 115 13 391 162 AOE 8 | . . . . . . . . . . . 1 . . . . . . . . . 5 2 . . . . . Critical Strikes 86 | . . 2 1 3 . . . 2 . . 4 . . . 1 1 3 1 . . 11 7 6 5 . 30 9 Part Disruptions 6 | . . . . . . . . . . . 1 . . . . . . . . 1 1 3 . . . . . Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Damage Taken 21091 | . . 196 200 494 . . 189 871 74 19 1057 566 61 . 252 585 651 422 . 63 2606 1946 770 1324 184 5828 2733 Core 3164 | . . 31 7 35 . . 42 97 14 . 127 61 7 . 25 43 98 42 . 14 636 224 92 115 13 356 1085 Absorbed by Shields 349 | . . . . . . . . . . . . . . . . . . 32 . 58 259 . . . . . . Redirected to Shielding 284 | . . . . . . . . . . . . . . . . 9 54 15 . 25 129 52 . . . . . Ignored by Resistances 13255 | . . 124 123 304 . . 120 582 47 11 649 360 38 . 153 352 383 262 . 72 1699 1170 446 795 110 3859 1596 Regen/Repaired (Parts) 1208 | . 35 . . 18 . . . 56 . . . . . . . 23 . . . . . . . 209 56 748 63 Core Remaining (%) 79 | 100 . 87 98 93 . . . 80 . . . . . . 72 . . . . 80 . 19 . 84 . . . Volleys Fired 435 | 34 . 16 33 45 . . . . . . . . . . 10 25 13 14 . 6 27 86 36 71 . 7 12 Largest 4 | 2 . 2 3 3 . . . . . . . . . . 1 1 1 1 . 1 2 4 4 4 . 3 2 Hottest 250 | 40 . 40 80 69 . . . . . . . . . . 250 250 250 250 . 250 250 96 96 96 . 225 150 Shots Fired 1197 | 68 . 32 94 132 . . . . . . . . . 1 10 25 13 14 . 6 30 310 141 279 . 21 21 Gun 1192 | 68 . 32 94 132 . . . . . . . . . 1 10 25 13 14 . 6 25 310 141 279 . 21 21 Cannon 5 | . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 317 | 68 . 32 83 132 . . . . . . . . . . . . . . . . . . 2 . . . . Thermal 818 | . . . . . . . . . . . . . . 1 10 25 13 14 . 6 21 310 139 279 . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 62 | . . . 11 . . . . . . . . . . . . . . . . . 9 . . . . 21 21 Robot Hit Streak 59 | 29 . 23 22 37 . . . . . . . . . . 12 20 19 21 . 9 22 59 35 30 . 9 25 Robot Miss Streak 11 | 1 . 1 2 2 . . . . . . . . . . 11 5 5 11 . 6 11 2 1 2 . 1 . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 22 | . . . 3 3 . . . . . . . . . . . . . . . . . 6 3 7 . . . Max Gunslinging Chain 1 | . . . 1 1 . . . . . . . . . . . . . . . . . 1 1 1 . . . Shots Hit Robots 1325 | 55 . 27 70 111 . 5 17 76 7 . 80 34 4 . 10 23 13 14 . 6 28 249 112 211 2 152 19 Core Hits 644 | 19 . 11 27 45 . 2 8 28 2 . 33 18 3 . 24 44 28 29 . 12 37 82 44 80 2 55 11 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 114 | . . . . 2 . . 2 12 1 . 17 5 . . . . . . . . 1 25 13 14 . 22 . Burn 52 | . . . . . . . . . . . . . . . . . . . . . . 25 13 14 . . . Corrupt 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Sever 48 | . . . . 2 . . 2 12 1 . 17 5 . . . . . . . . . . . . . 9 . Impale 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . Melee Attacks 455 | . . . . 7 . 5 21 89 9 . 94 46 6 1 . . . . . . . . . 18 4 155 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 362 | . . . . 7 . 5 21 89 9 . 94 46 6 1 . . . . . . . . . 7 3 74 . Piercing 93 | . . . . . . . . . . . . . . . . . . . . . . . . 11 1 81 . Sneak Attacks 31 | . . . . . . . 2 11 2 . 3 . . . . . . . . . . . . 1 . 12 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Follow-up Attacks 101 | . . . . 1 . 1 5 15 3 . 26 11 1 . . . . . . . . . . . . 38 . Damage Inflicted 46451 | 593 . 292 888 1582 . 167 684 4335 408 . 2475 873 131 . 987 2493 1238 1674 . 541 1979 6102 2973 5572 189 9773 502 Guns 26804 | 593 . 292 826 1357 . . . . . . . . . . 987 2477 1238 1674 . 541 1829 6094 2973 4994 . 434 495 Cannons 127 | . . . . . . . . . . . . . . . . . . . . . 127 . . . . . . Explosions 53 | . . . 53 . . . . . . . . . . . . . . . . . . . . . . . . Melee 19404 | . . . . 225 . 167 684 4335 408 . 2475 873 131 . . . . . . . . . . 578 189 9339 . Ramming 63 | . . . 9 . . . . . . . . . . . . 16 . . . . 23 8 . . . . 7 Kinetic 2976 | 593 . 292 716 1357 . . . . . . . . . . . . . . . . . . 18 . . . . Thermal 22738 | . . . 53 . . . . . . . . . . . 987 2477 1238 1674 . 541 1725 6094 2955 4994 . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 1270 | . . . 110 . . . . . . . . . . . . . . . . . 231 . . . . 434 495 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 16540 | . . . . 225 . 167 684 4335 408 . 2475 873 131 . . . . . . . . . . 578 189 6475 . Piercing 2864 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2864 . Highest Corruption 27 | . 1 1 . . . . . 2 . . 5 5 5 5 . . . . . . 3 4 6 10 . 27 27 Average Corruption 6 | . 1 1 . . . . . 1 . . 2 5 5 5 . . . . . . 1 2 1 7 . 12 27 Corruption Purged 10 | . . . . . . . . 1 . . . . . . . . . . . . 2 . . . . 7 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 261 | . . 4 . . . . . 7 . . 9 33 18 9 . . . . . . 3 26 9 44 . 70 29 Message Errors 58 | . . 1 . . . . . 4 . . 3 5 4 2 . . . . . . . 8 3 10 . 15 3 Matter Fused 62 | . . . . . . . . 2 . . 2 7 5 3 . . . . . . 2 4 . 8 . 21 8 Heat Flow Errors 33 | . . 3 . . . . . 1 . . 1 6 2 2 . . . . . . . 1 1 7 . 5 4 Energy Discharges 39 | . . . . . . . . . . . 2 7 5 . . . . . . . . 3 2 2 . 16 2 Parts Rejected 5 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 2 Parts Fused 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 . Data Loss (minor) 23 | . . . . . . . . . . . . 4 1 1 . . . . . . 1 1 . 6 . 6 3 Data Loss (major) 12 | . . . . . . . . . . . 1 2 1 . . . . . . . . 1 2 1 . 2 2 Misfires 4 | . . . . . . . . . . . . . . 1 . . . . . . . 1 . 2 . . . Alerts 6 | . . . . . . . . . . . . 1 . . . . . . . . . 2 . 2 . 1 . Misdirections 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Weapon Failures 13 | . . . . . . . . . . . . . . . . . . . . . . 4 1 5 . . 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2128 | . . . . 16 . . 74 636 30 . 95 . . . . . . . . . . . . 150 . 1127 . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 2128 | . . . . 16 . . 74 636 30 . 95 . . . . . . . . . . . . 150 . 1127 . Knockbacks 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Impact 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 27 | . . . 4 . . . . . . . . . . . . . . . . . . 20 . . . . 3 Shots 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Rammed 3 | . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . 1 Targets Rammed 10 | . . . 1 . . . . . . . . . . . . 3 . . . . 3 1 . . . . 2 Kicked 7 | . . . . . . . . . . . . . . . . 3 . . . . 3 . . . . . 1 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 359 | . . 270 193 329 . . . 125 . . 219 274 234 252 231 28 155 172 . . . 227 238 178 359 303 134 Average Temperature 83 | . . 69 51 78 . . . 28 . . 90 103 105 133 98 18 81 65 . . . 56 148 67 179 179 71 Received Heat Transfer 3835 | . . 162 111 297 . . . 441 . . 147 162 . . 84 36 144 54 . 13 352 502 21 259 9 546 495 Effects 5 | . . . . 2 . . . . . . . 2 . . . . . . . . . . . . . 1 . Shutdowns 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Interference 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Damage (minor) 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Robots Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Parts Fried 6 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . 4 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 41 | . . . . . . . . . . . . . . . . 1 . 1 . . 2 21 9 7 . . . Combat Hostiles 41 | . . . . . . . . . . . . . . . . 1 . 1 . . 2 21 9 7 . . . Parts Melted 213 | . . . . . . . . . . . . . . . 1 21 2 13 . 4 7 75 49 41 . . . Heat Transferred 45277 | . . . 50 . . . . . . . . . . . 1450 3450 1800 2275 . 750 2510 14242 7050 11700 . . . Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Sto Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Res Qua Res Tes Frg Maximum Alert Level . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 100 100 100 100 . . . . 100 . . . . 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 168 | 10 8 50 76 111 6 . 60 138 65 . 130 . . . . 98 . . . . 67 168 145 160 106 80 38 Initial 53 | . . . . . 6 . . . 4 . . . . . . . . . . . . . 49 50 53 13 . Average 21 | 1 . 5 26 24 . . 9 48 11 . 33 . . . . 9 . . . . 6 45 27 43 29 13 4 Influence Increases 8717 | 70 8 140 379 557 . . 160 745 113 . 696 235 70 . 351 412 275 270 . 90 248 1181 516 785 244 1032 140 Destroy 0b10 Robot/C 5900 | . . 120 260 340 . . 100 420 40 . 380 200 60 . 240 260 240 220 . 80 160 860 380 600 140 760 40 Destroy 0b10 Robot/NC 330 | 70 . . 20 30 . . 10 65 5 . 15 . . . . 20 . . . . 20 10 15 20 . 20 10 Destroy Leader 1466 | . . 20 66 140 . . 32 172 12 . 124 20 10 . 40 86 20 50 . 10 54 214 106 112 40 116 22 Allied During Kill 45 | . . . . . . . . . . . . . . . 11 . . . . . 2 4 . . 23 5 . Successful Hack 303 | . 8 . 14 29 . . 18 80 26 . 53 . . . . 15 . . . . . 10 . 20 . 22 8 Disable Machine 52 | . . . . . . . . 8 . . 4 . . . . . . . . . . 12 . 16 8 4 . Destroy Structure 156 | . . . 4 3 . . . . . . . . . . . 16 . . . . 12 56 . 2 33 30 . Partial Spotted 90 | . . . . . . . . . . . 30 . . . . 15 . . . . . 15 . 15 . 15 . Lose Combat Pursuer 375 | . . . 15 15 . . . . 30 . 90 15 . . 60 . 15 . . . . . 15 . . 60 60 Influence Decreases 8717 | 70 8 140 379 537 20 . 160 730 128 . 581 350 70 . 351 397 290 270 . 90 248 1053 524 776 342 1063 140 Entered New Map 336 | . . . . . 14 . . . 11 . . 60 . . . . 8 . . . . . 79 70 76 18 . Time Decay 7779 | 70 8 140 369 521 6 . 160 688 117 . 557 270 70 . 300 387 252 270 . 90 203 918 425 686 256 921 95 Lost Part 350 | . . . 10 16 . . . . . . 24 20 . . 10 10 10 . . . 40 40 10 20 10 85 45 Lost Ally 252 | . . . . . . . . 42 . . . . . . 41 . 20 . . . 5 95 10 . . 39 . Squads Dispatched 62 | . . . 1 4 . . 3 7 1 . 4 . . . . 3 . . . . 5 5 5 9 1 12 2 Investigation 12 | . . . 1 3 . . 1 1 . . 1 . . . . . . . . . 2 . . 2 . 1 . Extermination 31 | . . . . . . . 1 3 1 . 2 . . . . 3 . . . . 3 4 3 2 1 6 2 Reinforcement 14 | . . . . 1 . . 1 3 . . . . . . . . . . . . . 1 2 2 . 4 . Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 5 | . . . . . . . . . . . 1 . . . . . . . . . . . . 3 . 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Sto Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Res Qua Res Tes Frg Distress Signals 14 | . . . 1 3 . . . 3 . . 2 . . . . . . . . . . . 1 1 . 1 2 Communications Jammed 147 | . . . . . . . . . . . 23 . . . . . . . . . 47 36 18 2 1 20 . Distress Signals 138 | . . . . . . . . . . . 23 . . . . . . . . . 44 36 14 1 . 20 . Times Spotted 411 | . . 6 16 26 . . 7 26 3 6 30 11 3 . 15 17 11 10 . 4 32 48 24 37 7 46 26 Peak Tracking Total 22 | . . 2 4 5 . . 3 4 2 6 7 3 3 . 4 4 2 2 . 2 7 6 5 6 3 5 22 Tactical Retreats 20 | . . . 1 1 . . . . 1 . 4 1 . . 3 . 1 . . . . . 1 . . 5 2 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Sto Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Res Qua Res Tes Frg Traps Triggered 24 | . 2 . 2 1 1 . 1 1 1 . 5 . . . . 2 . . . . . 2 1 1 1 2 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 ---------- Run | Yrd Mat Min Mat Mat Fac Was Fac Sto Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Res Qua Res Tes Frg Machines Disabled 13 | . . . . . . . . 2 . . 1 . . . . . . . . . . 3 . 4 2 1 . Max in Single Turn 1 | . . . . . . . . 1 . . 1 . . . . . . . . . . 1 . 1 1 1 . Garrison Access 5 | . . . . . 1 . . 1 . . . . . . . . . . . . . . 1 . 1 1 . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Sto Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Res Qua Res Tes Frg Machines Accessed 79 | . 5 . 5 9 1 . 2 13 1 . 11 1 2 . 1 7 . . 9 . . 3 1 2 1 4 1 Terminals 37 | . 3 . 3 8 . . 2 9 1 . 7 . . . 1 1 . . . . . . . . . 2 . Fabricators 6 | . . . . . . . . . . . 1 . . . . 2 . . . . . 2 . . . 1 . Repair Stations 7 | . 1 . . 1 . . . 2 . . . . . . . 1 . . . . . . . 1 . . 1 Recycling Units 8 | . 1 . 1 . . . . 1 . . 3 . . . . 1 . . . . . 1 . . . . . Scanalyzers 3 | . . . 1 . . . . . . . . . . . . 2 . . . . . . . . . . . Garrison Access 6 | . . . . . 1 . . 1 . . . . . . . . . . . . . . 1 1 1 1 . Total Hacks 223 | . 12 . 26 29 1 . 13 25 2 . 20 1 7 . 2 10 . . 48 . . 7 1 6 1 9 3 Successful 167 | . 10 . 19 17 1 . 11 15 2 . 13 1 7 . 2 7 . . 48 . . 4 1 2 1 5 1 Failed 56 | . 2 . 7 12 . . 2 10 . . 7 . . . . 3 . . . . . 3 . 4 . 4 2 Catastrophic 10 | . . . . 5 . . . 1 . . 2 . . . . . . . . . . 1 . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 83 | . . . . . . . . 1 . . . . . . . 15 . . . . 6 9 5 12 11 17 7 Terminals 100 | . 7 . 14 27 . . 13 17 2 . 13 . . . 2 1 . . . . . . . . . 4 . Fabricators 15 | . . . . . . . . . . . 2 . . . . 4 . . . . . 5 . . . 4 . Repair Stations 19 | . 4 . . 2 . . . 5 . . . . . . . 2 . . . . . . . 3 . . 3 Recycling Units 13 | . 1 . 2 . . . . 2 . . 5 . . . . 1 . . . . . 2 . . . . . Scanalyzers 12 | . . . 10 . . . . . . . . . . . . 2 . . . . . . . . . . . Garrison Access 8 | . . . . . 1 . . 1 . . . . . . . . . . . . . . 1 3 1 1 . Terminal Hacks 122 | . 5 . 8 15 . . 11 11 2 . 9 1 7 . 2 1 . . 48 . . . . . . 2 . Record 50 | . . . 1 2 . . 2 . . . . 1 6 . 2 . . . 36 . . . . . . . . Part Schematic 9 | . . . . . . . . 2 2 . . . . . . . . . 4 . . . . . . 1 . Robot Analysis 5 | . . . . 1 . . . . . . . . . . . . . . 4 . . . . . . . . Prototype ID Bank 12 | . 1 . 2 1 . . 2 . . . 2 . . . . . . . 4 . . . . . . . . Open Door 6 | . . . . . . . . 4 . . . . 1 . . . . . . . . . . . . 1 . Open DSF 3 | . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . Level Access Points 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 3 | . . . . 1 . . 1 . . . 1 . . . . . . . . . . . . . . . . Emergency Access Points 5 | . . . 1 2 . . . . . . 2 . . . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Garrison Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Locate Traps 4 | . 1 . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . Dispatch Records 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Security Status 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . Patrol Status 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Extermination Status 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 12 | . 2 . 2 3 . . 2 2 . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 10 | . . . . . . . . . . . 2 . . . . 3 . . . . . 3 . . . 2 . Network Status 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Load Schematic 4 | . . . . . . . . . . . . . . . . 1 . . . . . 2 . . . 1 . Build 5 | . . . . . . . . . . . 1 . . . . 2 . . . . . 1 . . . 1 . Repair Station Hacks 13 | . 4 . . 2 . . . 2 . . . . . . . 2 . . . . . . . 2 . . 1 Scan Component 7 | . 2 . . 1 . . . 1 . . . . . . . 1 . . . . . . . 1 . . 1 Repair 6 | . 2 . . 1 . . . 1 . . . . . . . 1 . . . . . . . 1 . . . Recycling Unit Hacks 7 | . 1 . 1 . . . . 1 . . 2 . . . . 1 . . . . . 1 . . . . . Retrieve Components 7 | . 1 . 1 . . . . 1 . . 2 . . . . 1 . . . . . 1 . . . . . Scanalyzer 10 | . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . Insert Component 5 | . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . Analyze 5 | . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . 1 . . 1 . . . . . . . . . . . . . . 1 . 1 1 . Seal Access 5 | . . . . . 1 . . 1 . . . . . . . . . . . . . . 1 . 1 1 . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 49 | . 3 . 5 9 . . 1 9 1 . 9 . . . . 5 . . . . . 2 . 2 . 2 1 Full Trace Events 8 | . . . 1 3 . . . 1 . . 1 . . . . . . . . . . . . 1 . 1 . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 16 | . . . . . . . . . . . . . . 4 . 3 . . . . . . . 8 . 1 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 77 | . . . 5 . . . . 2 2 . . . . 13 . . . . 4 . . . . 41 . 10 . Parts Built 9 | . . . . . . . . . . . 2 . . . . 4 . . . . . 2 . . . 1 . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 310 | . . . . . . . . . . . 39 . . . . 142 . . . . . 53 . . . 76 . Total Part Build Rating 53 | . . . . . . . . . . . 14 . . . . 22 . . . . . 12 . . . 5 . Parts Repaired 6 | . 2 . . 1 . . . 1 . . . . . . . 1 . . . . . . . 1 . . . Time 187 | . 52 . . 26 . . . 22 . . . . . . . 50 . . . . . . . 37 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 30 | . 3 . 1 . . . . 10 . . 4 . . . . 10 . . . . . 2 . . . . . Parts Scanalyzed 5 | . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 ------------ Run | Yrd Mat Min Mat Mat Fac Was Fac Sto Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Res Qua Res Tes Frg Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Sto Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Res Qua Res Tes Frg Total Allies 22 | . . . . . . . . . . 1 . . . 4 . . 2 . . . 2 7 1 . 5 . . Largest Group 5 | . . . . . . . . . . 1 . . . 4 4 . 2 1 . . 2 4 1 . 5 5 . Highest-Rated Group 487 | . . . . . . . . . . 31 . . . 157 157 . 79 20 . . 162 288 31 . 487 481 . Highest-Rated Ally 122 | . . . . . . . . . . 31 . . . 41 41 . 49 20 . . 81 96 31 . 122 122 . Zionite Dispatches 6 | . . . . . . . . . . . . . . . . . . . . . 1 2 1 . 2 . . Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Light 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Fire 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hacker 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . Resource Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Total Orders 5 | . . . . . . . . 3 . . . . . . . . . . . . . . 2 . . . . ROAM 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . DROP 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . EXPLORE 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Ally Attacks 122 | . . . . . . . . . . 16 . . . . 17 . 10 1 . . 15 13 . . 45 5 . Total Damage 3751 | . . . . . . . . . . 320 . . . . 333 . 335 24 . . 338 442 . . 1666 293 . Kills 17 | . . . . . . . . . . . . . . . 4 . 1 . . . 2 3 . . 5 2 . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Sto Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Res Qua Res Tes Frg Active Infowar (turns) 22612 | 554 8 . . . . . . . 329 129 1012 1212 657 1799 811 1527 2017 2515 380 1160 942 1710 1331 1195 565 2303 456 Optics 19363 | . . . . . . . . . . . . . 657 1799 811 1527 2017 2515 380 1160 937 1710 1331 1195 565 2303 456 Sensors 3930 | . . . . . . . . . . . 221 1212 . . . . . . . . . 434 . . 529 1534 . Cloaking 5232 | . . . . . . . . . . . . . . . . . . . . . . 1535 1301 937 565 894 . Jamming 14191 | . . . . . . . . . 329 129 791 . . . . 964 2017 2515 380 1160 616 1537 1331 1195 565 662 . ECM 1075 | 554 8 . . . . . . . . . . . . . . . . . . . . . . . . 513 . Robot Analysis Total 5 | . . . . 1 . . . . . . . . . . . . . . 4 . . . . . . . . Derelict Logs Recovered 11 | . . . . . . . . . . . . 1 2 2 2 . 2 2 . . . . . . . . . Drone Launches 16 | . . . . . . . . 16 . . . . . . . . . . . . . . . . . . . Drone Recoveries 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Zionite Intel Received 15 | . . . . . . . . . . . . . . . . 4 . . . . 1 1 . 3 1 4 1 Branch Access 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Emergency Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Component Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Prototype Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Unaware Schematics 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . Unaware Analyses 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Trap Installations 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Active Terminals 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . Active Garrisons 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 ------------- Run | Yrd Mat Min Mat Mat Fac Was Fac Sto Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Res Qua Res Tes Frg Turns Passed 28232 | 575 461 624 667 1097 175 587 506 1077 339 129 1031 1560 664 1799 811 1527 2017 2515 380 1160 971 1710 1331 1195 565 2303 456 Spaces Moved 15699 | 361 359 570 424 758 149 480 401 621 262 109 645 1274 554 1002 358 623 1039 1000 192 452 392 888 727 503 308 939 309 Core 58 | 16 . . . . . . . . . . . . . . . . . . . . 31 . . . . . 11 Treads 3134 | 209 . . . . . . . . . . . . . . . . . . . . . 734 727 503 308 653 . Legs 5337 | . . . . . . . . . . . . . . 803 358 623 1039 1000 192 452 286 . . . . 286 298 Wheels 6964 | 136 359 570 424 758 149 480 401 621 262 109 645 1274 554 199 . . . . . . . 23 . . . . . Hover 206 | . . . . . . . . . . . . . . . . . . . . . 75 131 . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 95 95 95 115 115 115 100 115 115 115 115 115 115 190 185 185 186 187 187 50 65 155 152 152 110 50 Average Speed 146 | 124 94 95 104 100 115 115 115 114 115 115 116 115 115 175 190 185 186 243 187 187 171 142 155 155 162 146 123 Slowest Speed 1500 | 160 95 95 110 115 115 115 115 115 115 115 130 115 115 190 190 190 187 262 187 187 1500 185 155 225 165 175 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Exploration Rate (%) 52 | 16 49 96 33 63 5 96 8 95 7 81 23 98 66 88 57 19 98 97 63 65 18 42 20 54 11 85 17 Regions Visited 27 Branch Regions 14 Pre-discovered Areas 13 | . . . . . . . . 1 . . . 1 . 1 . . 1 1 3 . . 3 . . . 2 . Known Exits Taken 23 | 1 1 1 1 1 . . 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 13 | . . . . . . . . . . . . 1 1 1 2 . 3 3 . 2 . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terrain Destroyed 20 | . . . 2 . . . . . . . . . . . . . . . . . . 18 . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 20 | . . . 2 . . . . . . . . . . . . . . . . . . 18 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Sto Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Res Qua Res Tes Frg Total 19562 | 423 479 624 583 993 154 512 434 893 293 112 834 1331 577 1053 459 919 1087 1038 216 755 628 1186 870 753 367 1630 359 Wait 2313 | . 102 36 97 138 . 7 2 163 21 2 101 19 10 16 74 215 11 14 9 288 166 131 81 112 29 444 25 Move 15674 | 360 358 569 423 757 149 479 400 620 262 108 644 1273 553 1001 357 622 1038 999 191 451 391 887 726 502 307 938 309 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 248 | 16 12 2 8 16 2 7 7 3 2 2 11 9 6 5 8 18 7 3 2 5 4 26 6 12 9 38 2 Fast Attach 68 | 3 . . 2 3 . . 2 15 . . . . . 1 . 2 . . 6 . 5 13 3 2 2 9 . Attach 156 | 6 1 . 10 4 2 1 1 5 1 . 12 1 3 8 3 6 2 1 . . 16 15 6 10 7 34 1 Detach 19 | . . . 2 . . . . 2 . . 1 . . 1 . 2 . . . . 3 . 2 1 1 4 . Swap 85 | . 3 . 2 7 . 4 . 1 2 . 3 1 1 3 4 9 3 5 . . 2 8 2 14 3 8 . Drop 206 | 4 3 1 5 18 1 9 9 17 1 . 4 2 1 17 3 7 7 1 7 5 11 19 8 11 6 26 3 Fire 435 | 34 . 16 33 45 . . . . . . . . . . 10 25 13 14 . 6 27 86 36 71 . 7 12 Melee 298 | . . . . 5 . 4 13 64 4 . 58 26 3 1 . . . . . . . . . 17 3 100 . Ram 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Kick 7 | . . . . . . . . . . . . . . . . 3 . . . . 3 . . . . . 1 Crush 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Escape Stasis 38 | . . . . . . . . . . . . . . . . 10 . . . . . . . 1 . 22 5 Rewire 12 | . . . . . . 1 . 3 . . . . . . . . 6 1 1 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory (discovered 3 exits: *Sto / Low x2) -7/Storage -6/Factory -6/Waste -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: Dee / *Pro) -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: Upp x2 / *Arm) -4/Armory -3/Research -3/Quarantine -2/Research -2/Testing (discovered 3 exits: *Acc / *Sec / *Frg) -2/Protoforge History --------- Turn | Location | Event 8 | -11/Scrapyard | Identified exit to Materials 8 | -11/Scrapyard | Discovered exit to Materials (range 15) 576 | -11/Scrapyard | Entered Materials 576 | -10/Materials | Evolved 1 slot: Utility x1 577 | -10/Materials | Build established: Hacker-Mutant 577 | -10/Materials | Met a group of wandering Federalists 591 | -10/Materials | Identified exit to Mines 591 | -10/Materials | Discovered exit to Mines (range 14) 702 | -10/Materials | Identified exit to Materials 702 | -10/Materials | Discovered exit to Materials (range 16) 798 | -10/Materials | Repaired Wheel 825 | -10/Materials | Repaired Wheel 1037 | -10/Materials | Entered Mines 1293 | -10/Mines | Discovered exit to Materials (range 5) 1482 | -10/Mines | Discovered exit to Materials (range 8) 1661 | -10/Mines | Entered Materials 1661 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2070 | -9/Materials | Build established: Hacker-Tank 2198 | -9/Materials | Identified exit to Materials 2198 | -9/Materials | Discovered exit to Materials (range 10) 2328 | -9/Materials | Entered another Materials area 2328 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2622 | -8/Materials | Identified exit to Factory 2622 | -8/Materials | Discovered exit to Factory (range 12) 3154 | -8/Materials | Repaired Med. Battery 3425 | -8/Materials | Entered Factory 3425 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3505 | -7/Factory | Build established: Hacker-Mutant 3600 | -7/Factory | Sucked down chute 3600 | -7/Factory | Entered Waste 3600 | -7/Waste | The area was eerily silent 3660 | -7/Waste | Identified exit to Factory 3660 | -7/Waste | Discovered exit to Factory (range 16) 4187 | -7/Waste | Entered Factory 4619 | -7/Factory | Identified exit to Storage 4619 | -7/Factory | Identified exit to Lower Caves 4675 | -7/Factory | Build established: Hacker-Gladiator 4693 | -7/Factory | Entered Storage 5201 | -7/Storage | Identified exit to Factory 5201 | -7/Storage | Discovered exit to Factory (range 10) 5243 | -7/Storage | Repaired Greatsword 5304 | -7/Storage | Found Prototype Processor 5304 | -7/Storage | Identified Exp. Targeting Computer 5325 | -7/Storage | Learned location of Armory (-4) 5460 | -7/Storage | Lost 3 allies 5548 | -7/Storage | Lost 7 allies 5770 | -7/Storage | Entered Factory 5770 | -6/Factory | Evolved 2 slots: Utility x2 6109 | -6/Factory | Sucked down chute 6109 | -6/Factory | Entered Waste 6110 | -6/Waste | Met a frightened Derelict 6118 | -6/Waste | Spotted C-40 Crusher 6141 | -6/Waste | Spotted C-40 Crusher 6145 | -6/Waste | Crushed by Compactor (1 part destroyed) 6152 | -6/Waste | Spotted C-40 Crusher 6155 | -6/Waste | Spotted C-40 Crusher 6162 | -6/Waste | Spotted C-40 Crusher 6180 | -6/Waste | Spotted C-40 Crusher 6220 | -6/Waste | Identified exit to Factory 6220 | -6/Waste | Discovered exit to Factory (range 16) 6238 | -6/Waste | Entered Factory 6862 | -6/Factory | Fabricated Adv. Focal Shield (x2) 6928 | -6/Factory | Identified exit to Lower Caves 7060 | -6/Factory | Lost 3 parts (1n2u) 7097 | -6/Factory | Identified exit to Factory 7097 | -6/Factory | Discovered exit to Factory (range 15) 7181 | -6/Factory | Garrison activated, responded to threat 7269 | -6/Factory | Entered Lower Caves 7346 | -6/Lower Caves | Learned location of Extension (-5) 7488 | -6/Lower Caves | Encountered a Warlord checkpoint 7766 | -6/Lower Caves | Identified exit to Lower Caves 7766 | -6/Lower Caves | Discovered exit to Lower Caves (range 11) 8050 | -6/Lower Caves | Entered a destroyed Warlord outpost 8475 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8515 | -6/Lower Caves | Lost 4 parts (2u2w) 8829 | -6/Lower Caves | Entered another Lower Caves area 8849 | -6/Lower Caves | Discovered exit to Factory (range 13) 8851 | -6/Lower Caves | Learned Factory stockpile data 8857 | -6/Lower Caves | Learned 4 Factory zone layouts 8935 | -6/Lower Caves | Encountered a Warlord checkpoint 8998 | -6/Lower Caves | Entered an active Warlord outpost 9017 | -6/Lower Caves | Learned Extension trap positions 9017 | -6/Lower Caves | Learned Research emergency access door positions 9017 | -6/Lower Caves | Learned Armory stockpile data 9017 | -6/Lower Caves | Learned Research terminal intel 9485 | -6/Lower Caves | Identified exit to Zion 9485 | -6/Lower Caves | Discovered exit to Zion (range 8) 9493 | -6/Lower Caves | Entered Zion 9628 | -6/Zion | Identified exit to Proximity Caves 9628 | -6/Zion | Discovered exit to Proximity Caves (range 13) 9722 | -6/Zion | Found Prototype Energy Gun 9722 | -6/Zion | Identified Storm Laser 9796 | -6/Zion | System corruption cleaned by Quarantine Array 10018 | -6/Zion | Build established: Scavenger-Mutant 10066 | -6/Zion | Identified exit to Deep Caves 10140 | -6/Zion | Found CR-A16's Pointy Stick 10206 | -6/Zion | Learned Factory emergency access door positions 10234 | -6/Zion | Learned location of Quarantine (-3) 10288 | -6/Zion | Learned Factory emergency access door positions 10760 | -6/Zion | Build established: Scavenger-Tank 10829 | -6/Zion | Met Imprinter 10869 | -6/Zion | Imprinted 10871 | -6/Zion | Declared Zion's savior 11292 | -6/Zion | Entered Proximity Caves 11292 | -5/Proximity Caves | Accompanied by 4 allies 11337 | -5/Proximity Caves | Learned Factory garrison access intel 11727 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11850 | -5/Proximity Caves | Learned Factory emergency access door positions 12037 | -5/Proximity Caves | Discovered exit to Factory (range 12) 12103 | -5/Proximity Caves | Entered Factory 12103 | -5/Factory | Evolved 2 slots: Utility x2 12104 | -5/Factory | Identified exit to Factory 12107 | -5/Factory | Loaded intel: 3 garrison access locations 12515 | -5/Factory | Fabricated Centrium Wheel (x2) 12656 | -5/Factory | Fabricated Transmission Jammer (x2) 12827 | -5/Factory | Retrieved Zion intel report: Active Garrisons 12864 | -5/Factory | Retrieved Zion intel report: Active Terminals 13219 | -5/Factory | Repaired Imp. Cryofiber Web 13424 | -5/Factory | Retrieved Zion intel report: Trap Installations 13476 | -5/Factory | Retrieved Zion intel report: Unaware Schematics 13564 | -5/Factory | Identified exit to Upper Caves 13564 | -5/Factory | Discovered exit to Upper Caves (range 21) 13630 | -5/Factory | Entered Upper Caves 13880 | -5/Upper Caves | Build established: Hacker-Tank 14576 | -5/Upper Caves | Spotted B-75 Beast 15003 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 15059 | -5/Upper Caves | Destroyed 7 combat bots 15184 | -5/Upper Caves | Encountered a Warlord checkpoint 15260 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 15279 | -5/Upper Caves | Learned Factory stockpile data 15291 | -5/Upper Caves | Identified exit to Upper Caves 15291 | -5/Upper Caves | Discovered exit to Upper Caves (range 19) 15647 | -5/Upper Caves | Entered another Upper Caves area 15647 | -5/Upper Caves | Accompanied by 1 ally 15647 | -5/Upper Caves | Spotted B-75 Beast 15717 | -5/Upper Caves | Destroyed B-75 Beast 16207 | -5/Upper Caves | Learned Factory terminal intel 16265 | -5/Upper Caves | Discovered exit to Factory (range 18) 17333 | -5/Upper Caves | Learned location of Warlord (-4) 18112 | -5/Upper Caves | Identified exit to Zhirov 18112 | -5/Upper Caves | Discovered exit to Zhirov (range 4) 18162 | -5/Upper Caves | Entered Zhirov 18162 | -5/Zhirov | Identified exit to Proximity Caves 18162 | -5/Zhirov | Discovered exit to Proximity Caves (range 3) 18196 | -5/Zhirov | Met Zhirov 18232 | -5/Zhirov | Learned location of Testing (-2) 18232 | -5/Zhirov | Learned location of Command (-1) 18251 | -5/Zhirov | Build established: Scavenger-Tank 18269 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 18305 | -5/Zhirov | Found Alien Artifact 18305 | -5/Zhirov | Identified Integrated Dissipator 18305 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 18351 | -5/Zhirov | Found Alien Artifact 18542 | -5/Zhirov | Entered Proximity Caves 18690 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 19393 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 19693 | -4/Proximity Caves | Discovered exit to Factory (range 8) 19702 | -4/Proximity Caves | Entered Factory 19702 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 19705 | -4/Factory | Loaded intel: 26 terminal locations 19888 | -4/Factory | Retrieved Zion intel report: Branch Access 19888 | -4/Factory | Identified exit to Upper Caves 19888 | -4/Factory | Identified exit to Armory 20343 | -4/Factory | Identified Transdimensional Reconstructor 20343 | -4/Factory | Warped through subspace 20363 | -4/Factory | Lost 16 parts (3p6n3u4w) 20474 | -4/Factory | Lost 3 parts (1p1n1u) 20480 | -4/Factory | Zion Hacker squad teleported in 20499 | -4/Factory | Core integrity fell below 50% 20617 | -4/Factory | Build established: Hacker-Mutant 20673 | -4/Factory | Entered Armory 20758 | -4/Armory | Retrieved Zion intel report: Depthwide Sectors/-3 20759 | -4/Armory | Zion Light squad teleported in 20820 | -4/Armory | Lost 3 allies 20948 | -4/Armory | Fabricated Imp. Weapon Cycler (x2) 21066 | -4/Armory | Build established: Hacker-Skirmisher 21279 | -4/Armory | Energy Cycler disabled 21412 | -4/Armory | Build established: Hacker-Tank 21474 | -4/Armory | Found Prototype Protection 21475 | -4/Armory | Identified Zio. Weapon Casing 22045 | -4/Armory | Zion Fire squad teleported in 22089 | -4/Armory | P-70 Sage assimilated allied FO-WHZ(i) 22090 | -4/Armory | P-70 Sage assimilated allied 4C-EXD(i) 22214 | -4/Armory | Identified exit to Research 22214 | -4/Armory | Discovered exit to Research (range 5) 22380 | -4/Armory | Core integrity fell below 20% 22383 | -4/Armory | Entered Research 22383 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 22385 | -3/Research | Loaded intel: 22 terminal locations 22640 | -3/Research | Zion Resource Resupply teleported in 23636 | -3/Research | Identified exit to Quarantine 23636 | -3/Research | Discovered exit to Quarantine (range 11) 23714 | -3/Research | Entered Quarantine 23843 | -3/Quarantine | Retrieved Zion intel report: Prototype Schematics 23886 | -3/Quarantine | Scanned by Researcher 23955 | -3/Quarantine | Found Alien Impact Weapon 23955 | -3/Quarantine | Identified Core Stripper 24092 | -3/Quarantine | Found Alien Reactor 24093 | -3/Quarantine | Identified Matter Drive 24217 | -3/Quarantine | Retrieved Zion intel report: Component Schematics 24343 | -3/Quarantine | Retrieved Zion intel report: Unaware Schematics 24394 | -3/Quarantine | Identified exit to Research 24394 | -3/Quarantine | Discovered exit to Research (range 9) 24434 | -3/Quarantine | Found Alien Artifact 24447 | -3/Quarantine | Found Alien Artifact 24448 | -3/Quarantine | Identified Terrabomb (x2) 24448 | -3/Quarantine | Used Terrabomb 24576 | -3/Quarantine | Repaired Quantum Reactor 24622 | -3/Quarantine | Used Terrabomb 24774 | -3/Quarantine | System corruption reached 10% 24832 | -3/Quarantine | Found Alien Slashing Weapon 24834 | -3/Quarantine | Identified Sigix Broadsword 24909 | -3/Quarantine | Entered Research 24909 | -2/Research | Evolved 2 slots: Utility x2 24973 | -2/Research | Zion Heavy squad teleported in 24973 | -2/Research | Spotted B-90 Cyclops 24986 | -2/Research | Allies destroyed B-90 Cyclops 25054 | -2/Research | Retrieved Zion intel report: Active Terminals 25055 | -2/Research | Zion Hacker squad teleported in 25227 | -2/Research | Build established: Scavenger-Assassin 25434 | -2/Research | Found Prototype Device 25434 | -2/Research | Identified Thermal Barrier 25457 | -2/Research | Identified exit to Testing 25457 | -2/Research | Discovered exit to Testing (range 5) 25474 | -2/Research | Entered Testing 25474 | -2/Testing | Accompanied by 5 allies 25598 | -2/Testing | Lost 5 allies 25997 | -2/Testing | Found Prototype Processor 25997 | -2/Testing | Identified Exp. Core Analyzer 26272 | -2/Testing | Retrieved Zion intel report: Trap Installations 26333 | -2/Testing | Build established: Scavenger-Gladiator 26425 | -2/Testing | Found Prototype Energy Gun 26425 | -2/Testing | Identified Hyp. EM Gauss Rifle 26495 | -2/Testing | Destroyed PD-QWDZSQQPP7 26622 | -2/Testing | Retrieved Zion intel report: Emergency Access 26652 | -2/Testing | System corruption reached 10% 26654 | -2/Testing | Garrison activated, responded to threat 26697 | -2/Testing | Found Prototype Device 26698 | -2/Testing | Identified Exp. Thermal Shield 26711 | -2/Testing | Lost 5 parts (5u) 26782 | -2/Testing | Found Prototype Device 26783 | -2/Testing | Identified Exp. Actuator Array 26929 | -2/Testing | Found Prototype Processor 26930 | -2/Testing | Identified Exp. Target Analyzer 27003 | -2/Testing | Spotted Striker 27004 | -2/Testing | Spotted Striker 27012 | -2/Testing | Fabricated Lgt. Regenerative Plating (x1) 27024 | -2/Testing | Destroyed Striker 27028 | -2/Testing | Spotted Alpha 7 27034 | -2/Testing | Destroyed Striker 27065 | -2/Testing | Destroyed Alpha 7 27073 | -2/Testing | Found Prototype Device 27074 | -2/Testing | Identified Exp. ECM Suite 27100 | -2/Testing | Lost 5 parts (3p1u1w) 27276 | -2/Testing | Lost 5 parts (1p1n2u1w) 27348 | -2/Testing | Stole the SGEMP Prototype 27546 | -2/Testing | Retrieved Zion intel report: Unaware Analyses 27557 | -2/Testing | Retrieved Zion intel report: Depthwide Sectors/-2 27603 | -2/Testing | Identified exit to Access 27603 | -2/Testing | Discovered exit to Access (range 16) 27684 | -2/Testing | Build established: Scavenger-Tank 27690 | -2/Testing | Spotted Fortress 27769 | -2/Testing | Identified exit to Section 7 27769 | -2/Testing | Discovered exit to Section 7 (range 6) 27769 | -2/Testing | Identified exit to Protoforge 27769 | -2/Testing | Discovered exit to Protoforge (range 7) 27777 | -2/Testing | Entered Protoforge 27831 | -2/Protoforge | Superfortress began startup sequence 27985 | -2/Protoforge | Spotted Hotshot 27985 | -2/Protoforge | Spotted Hotshot 28019 | -2/Protoforge | Retrieved Zion intel report: Prototype Stockpiles 28035 | -2/Protoforge | Build established: Scavenger-Mutant 28080 | -2/Protoforge | Spotted B-90 Cyclops 28159 | -2/Protoforge | Spotted Hotshot 28201 | -2/Protoforge | Lost 4 parts (1n3u) 28211 | -2/Protoforge | Spotted AP7-3 28212 | -2/Protoforge | Spotted AP7-3 28214 | -2/Protoforge | Spotted Hotshot 28222 | -2/Protoforge | Core integrity fell below 50% 28227 | -2/Protoforge | Spotted Hotshot 28230 | -2/Protoforge | Core integrity fell below 20% 28233 | -2/Protoforge | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 28226_ N-04 Retriever collects Unknown Piercing Weapon. 28226_ N-04 Retriever collects Corrupted Adv. Cooling System. 28226_ Dropped Hds. Centrium Leg. 28226_ U-05 Engineer builds a Wall. 28227_ K-01 Serf collects debris. 28227_ U-05 Engineer builds a Wall. 28228_ ALERT: Potential suspicious activity detected, Programmers report to Protoforge Zone 9X. 28228_ Penetrated by Slug. 28228_ Slammed into H-88 Terminator. 28229_ Penetrated by Slug. 28229_ N-04 Retriever collects Hds. Centrium Leg. 28229_ Penetrated by Slug. 28230_ Exp. Energy Well destroyed. 28230_ Slug penetrates Wall. 28230_ Slug penetrates Hotshot. 28230_ Slug penetrates L-61 Swordsman. 28230_ U-05 Engineer builds a Wall. 28231_ K-01 Serf collects debris. 28232_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????##???????????????????? | | ??????????????????##########"##??????????????????? | | ??????????????????# #??????????????????? | | ??????????????????# #??????????????????? | | ??????????????????# """ "" #??????????????????? | | ??????????????????# """""" #??????????????????? | | #######???????????# #??????????????????? | | #????????????? ????????????????????? | | #??????????????? !u! ??????????????????????? | | """"" ##################/##??????????????????????? | | """"" / ghg % !#??????????????????????? | | """"" ############"#g #??????????????????????? | | """"" #??????????# # #??????????????????????? | | = #??????????# #u #??????????????????????? | | #??????????# # lk #??????????????????????? | | #???##??#### ; 7h #??????????????????????? | | /########## #### 7g@####### ### " ????? | | g g h / ????? | | %h + ????? | | + " ????? | | +########## #####;####+###### ### """" ????? | | ### ##???##???? ?????????????""??????? | | """"" #?# ???????????? #????????????????????? | | "S""" #?# ????????????? #????????????????????? | | """ #?#?????????????? #????????????????????? | | #???????????????? #????????????????????? | | #???????????????? #????????????????????? | | ##########???????????????? #????????????????????? | | ??????????????????????????###????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ######???????????????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 195 Energy Generation 67 Energy Capacity 1450 Matter Stores 604 Matter Capacity 700 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 3 Jamming Range 16 Cloak Strength 6 Base Temperature (-) 150 EM Shielding 4 Armor Coverage 600 Resistance: KI 35 Resistance: TH 65 Resistance: EX 35 Resistance: EM 55 Resistance: I 35 Resistance: S 35 Resistance: P 35 Utility Shielding 66 Weapon Shielding 100 Weapon Cycling 30 Melee Speed Boost 20 Phase Shifting 15 Evasion (%) 55 Melee Accuracy 8 Target Analysis 10 Recoil Reduction 6 Offensive Hacking 20 Item Schematics ----------------- Imp. Heat Sink | -9/Materials | Scanalyzed Wheel | -9/Materials | Scanalyzed ECM Suite | -9/Materials | Scanalyzed Med. Battery | -9/Materials | Scanalyzed Imp. Assault Rifle | -9/Materials | Scanalyzed Gatling Laser | -7/Storage | Hacked Transmission Jammer | -7/Storage | Hacked Triangulator | -6/Factory | Hacked Imp. Weapon Cycler | -6/Factory | Hacked Adv. Melee Analysis Suite | -6/Zion | Archive Imp. Plasma Cutter | -6/Zion | Archive Stasis Canceller | -6/Zion | Archive Imp. Dynamic Insulation System | -6/Zion | Archive Enh. Optical Array | -6/Zion | Archive Lrn. Missile Launcher | -6/Zion | Archive Imp. Component Analysis Suite | -6/Zion | Archive Myomer Leg | -6/Zion | Archive Mni. Drone Bay | -6/Zion | Archive HERF Cannon | -6/Zion | Archive Adv. Shield Generator | -6/Zion | Archive Hpw. Shock Rifle | -6/Zion | Archive Imp. Proton Missile Launcher | -6/Zion | Archive Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Stealth Drone Bay | -3/Quarantine | Archive Exp. Signal Interpreter | -3/Quarantine | Archive Electron Diverter | -3/Quarantine | Archive Exp. Power Amplifier | -3/Quarantine | Z-intel Adv. Energy Well | -3/Quarantine | Z-intel Adv. Gravity Neutralizer | -3/Quarantine | Z-intel Tri-rail Accelerator | -3/Quarantine | Z-intel Hellfire Missile Launcher | -3/Quarantine | Z-intel Gravity Flail | -3/Quarantine | Z-intel Centrium Medium Armor Plating | -3/Quarantine | Z-intel Tesla Bomb Launcher | -3/Quarantine | Z-intel Exp. Coolant Injector | -3/Quarantine | Z-intel Enh. Biometal Leg | -3/Quarantine | Z-intel Exp. Energy Well | -3/Quarantine | Archive Cld. Proton Cannon | -3/Quarantine | Archive Spectral Analyzer | -3/Quarantine | Archive Huge Storage Unit | -3/Quarantine | Z-intel Antigrav System | -3/Quarantine | Z-intel Dual-blade Saw | -3/Quarantine | Z-intel Imp. Thermal Shield | -3/Quarantine | Z-intel Remote Force Field | -3/Quarantine | Z-intel Falx | -3/Quarantine | Z-intel Imp. Arc Projector | -3/Quarantine | Z-intel Adv. Drone Bay | -3/Quarantine | Z-intel Weapon Mount | -3/Quarantine | Z-intel Adv. Terrain Scan Processor | -3/Quarantine | Z-intel System Shield | -3/Quarantine | Z-intel Imp. Linear Gravjet | -3/Quarantine | Z-intel Energy Filter | -3/Quarantine | Z-intel Adv. Salvage Targeting Computer | -3/Quarantine | Z-intel Adv. Remote Datajack | -3/Quarantine | Z-intel Enh. Armored Medium Treads | -3/Quarantine | Archive Adv. KE Penetrator | -3/Quarantine | Archive Shock Maul | -3/Quarantine | Archive Enh. Force Rifle | -3/Quarantine | Archive Tactical Quantum Warhead | -3/Quarantine | Archive Hvy. Tesla Rifle | -3/Quarantine | Archive Prc. Matter Filter | -3/Quarantine | Archive Exp. Thermal Defense Suite | -3/Quarantine | Archive Adv. Kinecellerator | -3/Quarantine | Archive Enh. Flexi-carbon Leg | -3/Quarantine | Archive Imp. Quantum Reactor | -2/Testing | Archive Lgt. Regenerative Plating | -2/Testing | Hacked Exp. Cloaking Device | -2/Testing | Archive Helical Railgun | -2/Testing | Archive Cld. Phase Cannon | -2/Testing | Archive Diametric Drive | -2/Testing | Archive Lgt. Antimatter Cannon | -2/Testing | Archive Impact Mace | -2/Testing | Archive Adv. Remote Shield | -2/Testing | Archive Femtoactuators | -2/Testing | Archive Robot Schematics ------------------ E-15 Imp | -6/Zion | Archive L-41 Fighter | -6/Zion | Archive C-17 Slicer | -6/Zion | Archive G-73 Enforcer | -6/Zion | Archive B-60 Warrior | -5/Factory | Z-intel Y-64 Sentinel | -5/Factory | Z-intel G-50 Soldier | -5/Factory | Z-intel B-74 Champion | -3/Quarantine | Archive A-02 Transporter | -3/Quarantine | Archive G-67 Veteran | -3/Quarantine | Archive A-15 Conveyor | -3/Quarantine | Archive S-43 Plague | -3/Quarantine | Z-intel K-01 Serf | -3/Quarantine | Z-intel R-10 Processor | -3/Quarantine | Z-intel M-30 Cleanser | -3/Quarantine | Archive T-07 Excavator | -2/Testing | Archive Fabricated ------------ Adv. Focal Shield | x2 | -6/Factory | Preloaded Centrium Wheel | x2 | -5/Factory | Preloaded Transmission Jammer | x2 | -5/Factory Imp. Weapon Cycler | x2 | -4/Armory Lgt. Regenerative Plating | x1 | -2/Testing Repaired ---------- Wheel | 55% | -10/Materials Wheel | 57% | -10/Materials Med. Battery | 28% | -8/Materials Greatsword | 60% | -7/Storage Imp. Cryofiber Web | 28% | -5/Factory Quantum Reactor | 7% | -3/Quarantine Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Core Stripper Matter Drive Terrabomb Sigix Broadsword Achievements -------------- Ambidextrous Below Challenges ------------ None Game ------ Seed SuperdenseBoltLink Manual? 0 Play Time 04:16:39 Cumulative 107.0 hours Start 2025.05.10 @ 14:12:01 End 2025.05.12 @ 08:22:25 Sessions 9 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 56 Rogue 2 Adventurer 0 Explorer 54 Win Type - Total 5 Types 4/0/0/1/0/0/0/0/0/0 Lore% 44 Gallery% 54 Achievement% 54 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 12/Terminus Map View 83x54 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 15ad8ce4-9aa0-404f-b97a-35f78d24a589