Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.13 @ 05:59:49 Player: Peregrine Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (47) 235 Value Destroyed (1005) 1005 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (85) 85 TOTAL SCORE: 3185 Bonus ------- Follower Combat Kills 85 Cogmind --------- Core Integrity 109/550 Matter 246/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (2) -------- Light Ion Engine > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Improved Sensor Array > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine Light Nuclear Core > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit Improved Flight Unit > --- UTILITY ---------- Heat Sink Hacking Suite > --- WEAPON ----------- Small Laser Small Laser > --- INVENTORY -------- Aluminum Leg Aluminum Leg Datajack Mining Laser [Rating: 16] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Hover Unit Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Flight Unit Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Weapon Shotgun Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Shotgun Launcher Mini Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 -8 ------- Run | Jun Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . 1 . . Propulsion 2 | . . 1 . 1 Utility 1 | . . . . 1 Weapon . | . . . . . Parts Attached 69 | 6 8 24 20 11 Power 12 | 1 . 5 3 3 Engine 11 | 1 . 5 2 3 Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 30 | 2 3 12 9 4 Treads . | . . . . . Leg 11 | 2 1 4 2 2 Wheel . | . . . . . Hover 7 | . 2 4 1 . Flight 12 | . . 4 6 2 Utility 8 | 1 4 1 1 1 Device 3 | . 1 . 1 1 Storage 3 | 1 2 . . . Processor 1 | . 1 . . . Hackware 1 | . . 1 . . Protection . | . . . . . Artifact . | . . . . . Weapon 19 | 2 1 6 7 3 Energy Gun 5 | . . . 5 . Energy Cannon 1 | . . . . 1 Ballistic Gun 10 | 2 1 5 1 1 Ballistic Cannon . | . . . . . Launcher 1 | . . 1 . . Special Weapon 2 | . . . 1 1 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . 2 . 1 Parts Lost 22 | . 1 5 1 15 Power 4 | . 1 . . 3 Propulsion 11 | . . 5 1 5 Utility 2 | . . . . 2 Weapon 5 | . . . . 5 Highest Loss Streak 8 | . 1 2 1 8 To Critical Strikes . | . . . . . Average Slot Usage (%) 81 | . 87 89 81 48 Engine 14 | . 13 18 18 4 Leg 7 | . 9 8 3 4 Hover 13 | . 18 16 9 . Flight 6 | . . 3 14 13 Device 1 | . 1 . . 9 Storage 8 | . 12 11 4 . Processor 6 | . 12 6 . . Hackware 4 | . . 4 11 6 Energy Gun 1 | . . . 2 4 Ballistic Gun 14 | . 18 19 8 2 Naked Turns . | . . . . . Heaviest Build 21 | 11 16 21 19 11 Greatest Support 30 | 20 20 30 20 20 Greatest Overweight (x) 1 | . 1 1 1 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 10 8 8 5 Average Capacity 7 | 7 8 8 6 5 Most Carried 8 | 4 8 8 7 5 Average Carried 5 | . 4 6 4 3 Final Capacity 8 | 8 8 8 5 5 Final Carried 8 | . 8 6 5 1 Class Distribution -------------------- 61% | Mutant 33% | Scavenger-Mutant 4% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Jun Mat Mat Min Mat Matter Collected 1326 | 181 150 609 371 15 Remotely . | . . . . . Salvage Created 1579 | . 186 858 406 129 Parts 106 | . 19 57 20 10 Haulers Intercepted 2 | . . 2 . . Recyclers Shooed 4 | . . 4 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Jun Mat Mat Min Mat Combat Hostiles Destroyed 32 | . 5 12 9 6 Guns 29 | . 5 12 8 4 Cannons 3 | . . . 1 2 Classes Destroyed 11 | . 4 6 1 . Worker 2 | . . 2 . . Hauler 2 | . . 2 . . Recycler 5 | . . 4 1 . Mechanic 1 | . . 1 . . Operator 1 | . 1 . . . Watcher 4 | . 3 1 . . Swarmer 13 | . 3 3 3 4 Grunt 11 | . 2 4 4 1 Brawler 2 | . . . 2 . Duelist 2 | . . 1 . 1 Sentry 4 | . . 4 . . Best Kill Streak 8 | . 3 6 8 3 Combat Bots Only 8 | . 3 3 8 3 Max Kills in Single Turn 1 | . 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Jun Mat Mat Min Mat Damage Taken 2260 | . 189 646 240 1185 Core 676 | . 87 97 51 441 Absorbed by Shields . | . . . . . Core Remaining (%) 76 | 100 65 . 63 . Volleys Fired 177 | . 35 62 35 45 Largest 2 | . 2 2 2 2 Hottest 120 | . 40 46 120 100 Shots Fired 245 | . 40 108 37 60 Gun 226 | . 40 108 31 47 Cannon 11 | . . . . 11 Launcher . | . . . . . Special 8 | . . . 6 2 Kinetic 182 | . 40 108 17 17 Thermal 63 | . . . 20 43 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 14 | . 10 8 11 14 Robot Miss Streak 7 | . 4 7 2 2 Penetration Max . | . . . . . Secondary Targets 1 | . . . . 1 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 174 | . 32 77 24 41 Core Hits 89 | . 15 43 16 15 Critical Kills 1 | . . 1 . . Critical Parts Destroyed 1 | . . 1 . . Critical Strikes 2 | . . 2 . . Destroy 2 | . . 2 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2401 | . 469 1132 290 510 Guns 2161 | . 442 1132 266 321 Cannons 163 | . . . . 163 Explosions . | . . . . . Melee . | . . . . . Ramming 29 | . 27 . . 2 Kinetic 1786 | . 442 1132 120 92 Thermal 586 | . . . 170 416 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . 1 . . . Average Corruption 1 | . 1 . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 3 | . 3 . . . Projectiles . | . . . . . Explosions . | . . . . . Melee 3 | . 3 . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 12 | . 12 . . . Shots . | . . . . . Rammed 6 | . 3 . . 3 Targets Rammed 6 | . 3 . . 3 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 220 | . 4 24 220 183 Average Temperature 47 | . 2 5 67 69 Received Heat Transfer 945 | . 24 201 117 603 Effects 1 | . . . 1 . Interference 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions 1 | . 1 . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . . 1 Heat Transferred 1246 | . . . 375 871 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Jun Mat Mat Min Mat Peak Influence 385 | . 146 345 385 321 Initial 150 | . . 42 85 150 Average 143 | . 53 172 178 227 Maximum Alert Level 1 | . . 1 1 1 Low Security (%) 76 | 100 100 67 78 42 Level 1 23 | . . 32 21 57 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . 1 3 . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 4 | . 1 3 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Jun Mat Mat Min Mat Distress Signals 1 | . . 1 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 65 | . 13 20 14 18 Peak Tracking Total 9 | . 4 4 9 8 Tactical Retreats 7 | . 1 . 1 5 Traps | -11 -10 -9 -9 -8 ------- Run | Jun Mat Mat Min Mat Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Jun Mat Mat Min Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Jun Mat Mat Min Mat Machines Accessed 5 | . 1 3 . 1 Terminals 5 | . 1 3 . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 11 | . 2 7 . 2 Successful 6 | . 2 4 . . Failed 5 | . . 3 . 2 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 9 | . 1 6 . 2 Terminals 11 | . 2 7 . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . 1 1 . . Record 1 | . . 1 . . Hauler Manifests 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 4 | . 1 3 . . Terminals 4 | . 1 3 . . Assimilate 1 | . . 1 . . Botnet 3 | . 1 2 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . 1 . . . Used . | . . . . . Hacking Detections 5 | . 1 3 . 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Jun Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Jun Mat Mat Min Mat Total Allies 2 | . . 1 1 . Largest Group 1 | . . 1 1 . Highest-Rated Group 31 | . . 10 31 . Highest-Rated Ally 31 | . . 10 31 . Total Orders . | . . . . . Ally Attacks 8 | . . . 8 . Total Damage 125 | . . . 125 . Kills 3 | . . . 3 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Jun Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Jun Mat Mat Min Mat Turns Passed 1722 | 52 474 627 335 234 Spaces Moved 1228 | 39 471 364 207 147 Core 10 | 9 . . . 1 Treads . | . . . . . Legs 288 | 30 98 114 3 43 Wheels . | . . . . . Hover 699 | . 373 250 76 . Flight 231 | . . . 128 103 Fastest Speed 31 | 50 56 52 34 31 Average Speed 81 | 103 71 98 86 61 Slowest Speed 190 | 120 120 190 122 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 3 | . . . 1 2 Cave-ins Triggered . | . . . . . Exploration Rate (%) 30 | 3 52 27 53 15 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 4 | . . . 4 . Terrain Destroyed 6 | . . . 5 1 Melee . | . . . . . Projectile 6 | . . . 5 1 AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Jun Mat Mat Min Mat Total 1678 | 50 569 520 313 226 Wait 128 | . 36 48 30 14 Move 1218 | 38 470 363 204 143 Hop 3 | . . . 1 2 Pick Up 44 | 6 12 13 7 6 Fast Attach 11 | . . 4 5 2 Attach 26 | 6 1 8 2 9 Detach 3 | . 1 . 2 . Swap 33 | . 7 13 13 . Drop 29 | . 4 9 14 2 Fire 177 | . 35 62 35 45 Melee . | . . . . . Ram 6 | . 3 . . 3 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 29 | -11/Junkyard | Discovered new exit (range 13) 53 | -11/Junkyard | Entered Materials 288 | -10/Materials | Discovered new exit (range 5) 315 | -10/Materials | Build established: Mutant 527 | -10/Materials | Entered another Materials area 527 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 1078 | -9/Materials | Discovered new exit (range 8) 1146 | -9/Materials | Build established: Scavenger-Mutant 1154 | -9/Materials | Entered Mines 1157 | -9/Mines | Received a Mining Laser from a helpful Derelict 1261 | -9/Mines | Learned location of Zion (-7) 1403 | -9/Mines | Discovered new exit (range 12) 1471 | -9/Mines | Destroyed 8 combat bots 1489 | -9/Mines | Entered Materials 1489 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1615 | -8/Materials | Lost 8 parts (2p3n3w) 1650 | -8/Materials | Core integrity fell below 50% 1687 | -8/Materials | Core integrity fell below 20% 1698 | -8/Materials | Lost 7 parts (1p2n2u2w) 1723 | -8/Materials | Self-destructed Last Messages --------------- 01605_ Acquired Imp. Sensor Array. 01607_ Dropped Imp. Ion Engine. 01608_ Acquired Lgt. Ion Engine. 01613_ S-10 Pest destroyed. 01623_ G-47 Trooper destroyed. 01625_ Heat Sink destroyed. 01629_ Lgt. Deuterium Engine destroyed. 01632_ Identified Adv. Beam Cannon. 01633_ S-10 Pest destroyed. 01634_ Acquired 15 matter. 01641_ Hacking Suite destroyed. 01645_ Lgt. Assault Rifle destroyed. 01647_ Imp. Flight Unit destroyed. 01661_ Flight Unit destroyed. 01664_ Slammed into G-47 Trooper. 01664_ Destabilizing: Core damaged (-16). 01666_ Slammed into G-47 Trooper. 01667_ Adv. Beam Cannon destroyed. 01667_ Slammed into G-47 Trooper. 01671_ G-47 Trooper heat short circuits Aluminum Leg. Map ----- +----------------------------------------------------+ | ???# ############## ######## #????????????????? | | ???# #?????????### ?????# #????????????????? | | ???# #???????????# ##????# #????????????????? | | ???# #???????????#####?????# #????????????????? | | ???# #?????????????????????# #????????????????? | | ???# #?????????????????????# #????????????????? | | ####+## #?????????????????????# #????????????????? | | # # #?????????????????????# #????????????????? | | # # #?????????????????????# #????????????????? | | # """ # #?????????????????????# #????????????????? | | # """ # #############?????????# #????????????????? | | # """ # #?????????# #????????????????? | | # " #?????????# #????????????????? | | # """ # =%= #?????????# #????????????????? | | # """ ###+####### #?????????# #????????????????? | | # """ # ! ## #?????????# #????????????????? | | # # ## #?????????#?#????????????????? | | ? = # ! ## #?????????# #????????????????? | | # !# """## #??######## #????????????????? | | ####### """## #??# # #????????????????? | | ??????# """## #??# #?#????????????????? | | ??????# """## #??# # #????????????????? | | ??????# """?# ##?# # #????????????????? | | ??????# ?# T#?# # #????????????????? | | ??????########??# ##?# + #????????????????? | | ????????????????# #??##@##### #????????????????? | | ????????????????#####???# #????????????????? | | ????????????????????????#########????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 19 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 Evasion (%) 63 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DeuteriumScrapCanceller Manual? 0 Play Time 00:32:57 Cumulative 34.2 hours Start 2023.03.13 @ 05:30:29 End 2023.03.13 @ 05:59:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 56 Rogue 55 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 31 Achievement% 23 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 33f508f8-0d34-445a-bfb4-93e15108f9b6