Cogmind - Beta 15 *** ADVENTURER MODE // 2025.06.02 @ 19:35:11 Player: razieltakato Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (7) 35 Value Destroyed (239) 239 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 1614 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 295/400 Matter 127/350 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (150) Ox2 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Small Storage Unit Small Matter Pod Core Shielding > --- WEAPON (3) ------- Medium Laser > --- INVENTORY (8) ---- Ion Engine Light Treads Light Treads Wheel Compact Wheel Small Storage Unit Medium Laser Small Laser Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Small Storage Unit Core Shielding > --- WEAPON ----------- Assault Rifle Assault Rifle Grenade Launcher > --- INVENTORY -------- Ion Engine Light Treads Light Treads Wheel Compact Wheel Small Laser [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Protection Core Shielding Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 7 | . 2 1 4 Power . | . . . . Engine . | . . . . Core . | . . . . Reactor . | . . . . Propulsion . | . . . . Treads . | . . . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 3 | . . 1 2 Device . | . . . . Storage 2 | . . . 2 Processor . | . . . . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 4 | . 2 . 2 Energy Gun 2 | . . . 2 Energy Cannon . | . . . . Ballistic Gun 1 | . 1 . . Ballistic Cannon . | . . . . Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 4 | . 1 . 3 Power 1 | . 1 . . Propulsion 2 | . . . 2 Utility . | . . . . Weapon 1 | . . . 1 Highest Loss Streak 2 | . 1 . 2 To Critical Strikes . | . . . . Average Backups 7 | . 6 7 7 Power 1 | . 1 1 1 Propulsion 4 | . 4 4 4 Utility . | . . . . Weapon 1 | . 1 2 1 Tool/Special . | . . . . Unused Backups 15 | 6 1 . 8 Power 3 | 1 1 . 1 Propulsion 8 | 2 . . 6 Utility 1 | 1 . . . Weapon 3 | 2 . . 1 Tool/Special . | . . . . Average Slot Usage (%) 77 | . 82 72 77 Engine 2 | . 11 . . Leg 23 | . 28 28 18 Storage 17 | . 14 14 21 Protection 5 | . . 1 11 Energy Gun 3 | . . . 7 Ballistic Gun 12 | . 16 14 9 Launcher 11 | . 11 14 10 Peak Build Rating 8 | . 6 6 8 Average Rating 6 | . 5 5 7 On Entrance 5 | 6 6 5 6 Naked Turns . | . . . . Heaviest Build 18 | 14 15 11 18 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 3 | . . . 3 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | . 8 8 8 Average Capacity 8 | . 8 8 8 Most Carried 8 | . 7 7 8 Average Carried 7 | . 6 7 7 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 6 7 7 8 Class Distribution -------------------- 69% | Mutant 30% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 232 | 200 . 31 1 Remotely . | . . . . Salvage Created 64 | . . . 64 Parts 8 | . . . 8 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 5 | . . . 5 AOE 5 | . . . 5 Classes Destroyed 4 | . . . 4 Builder 1 | . . . 1 Mechanic 1 | . . . 1 Grunt 4 | . . . 4 Sentry 1 | . . . 1 Best Kill Streak 4 | . . . 4 Combat Bots Only 2 | . . . 2 Max Kills in Single Turn 3 | . . . 3 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 51 | . . 2 49 Missed 16 | . . 1 15 Hits 35 | . . 1 34 Projectile 35 | . . 1 34 Critical Strikes 2 | . . . 2 Actively Blocked 2 | . . . 2 Damage Taken 444 | . 51 9 384 Core 105 | . . . 105 Absorbed by Shields . | . . . . Redirected to Shielding 19 | . . . 19 Ignored by Resistances 129 | . 14 3 112 Core Remaining (%) 100 | 100 . 100 . Volleys Fired 15 | . . . 15 Largest 2 | . . . 2 Hottest 100 | . . . 100 Shots Fired 16 | . . . 16 Gun 5 | . . . 5 Cannon . | . . . . Launcher 11 | . . . 11 Special . | . . . . Kinetic . | . . . . Thermal 5 | . . . 5 Explosive 11 | . . . 11 Electromagnetic . | . . . . Robot Hit Streak 7 | . . . 7 Robot Miss Streak 2 | . . . 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 9 | . . . 9 Core Hits 14 | . . . 14 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 763 | . . . 763 Guns 37 | . . . 37 Cannons . | . . . . Explosions 726 | . . . 726 Melee . | . . . . Ramming . | . . . . Kinetic . | . . . . Thermal 37 | . . . 37 Explosive 726 | . . . 726 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 1 . Average Corruption 1 | . 1 1 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 2 | . 1 1 . Data Loss (minor) 1 | . . 1 . Alerts 1 | . 1 . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 47 | . . . 47 Shots 3 | . . . 3 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 15 | . . . 15 Average Temperature 6 | . . . 6 Received Heat Transfer 174 | . . 6 168 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 111 | . . . 111 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level . | . . . . Low Security (%) 100 | . 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 194 | . 10 . 194 Initial . | . . . . Average 21 | . 1 . 42 Influence Increases 272 | . 10 . 262 Destroy 0b10 Robot/C 100 | . . . 100 Destroy 0b10 Robot/NC 10 | . . . 10 Destroy Leader 20 | . . . 20 Successful Hack 18 | . 10 . 8 Disable Machine 36 | . . . 36 Destroy Structure 88 | . . . 88 Influence Decreases 88 | . 10 . 78 Time Decay 58 | . 10 . 48 Lost Part 30 | . . . 30 Squads Dispatched 1 | . . . 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 13 | . . 2 11 Peak Tracking Total 5 | . . 2 5 Tactical Retreats . | . . . . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 4 | . . . 4 Max in Single Turn 3 | . . . 3 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 5 | . 2 . 3 Terminals 4 | . 2 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 22 | . 9 . 13 Successful 14 | . 7 . 7 Failed 8 | . 2 . 6 Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 20 | . 9 . 11 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 2 | . . . 2 Garrison Access . | . . . . Terminal Hacks 12 | . 7 . 5 Record 5 | . 4 . 1 Prototype ID Bank 1 | . . . 1 Alert Level 1 | . . . 1 Locate Traps 1 | . . . 1 Dispatch Records 1 | . 1 . . Assault Status 1 | . 1 . . Zone Layout 2 | . 1 . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 2 | . . . 2 Insert Component 1 | . . . 1 Analyze 1 | . . . 1 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 1 . 3 Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . . 1 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . . 1 Part Schematics Acquired 1 | . . . 1 Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 468 | . 105 127 236 Spaces Moved 327 | 1 84 95 147 Core 17 | . . . 17 Treads . | . . . . Legs 310 | 1 84 95 130 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 120 | 120 120 120 120 Average Speed 124 | 120 120 120 129 Slowest Speed 200 | 120 120 120 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 19 | 2 23 33 18 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 95 | . . . 95 Melee . | . . . . Projectile . | . . . . AOE 95 | . . . 95 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 371 | . 88 107 176 Wait 14 | . . 12 2 Move 324 | . 83 94 147 Hop . | . . . . Pick Up 1 | . . . 1 Fast Attach 5 | . 1 1 3 Attach 3 | . 1 . 2 Detach 4 | . 2 . 2 Swap 3 | . 1 . 2 Drop 2 | . . . 2 Fire 15 | . . . 15 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: Mat / [*Min]) -10/Mines -9/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 83 | -10/Materials | Discovered new exit (range 12) 89 | -10/Materials | Discovered new exit (range 13) 106 | -10/Materials | Entered Mines 218 | -10/Mines | Discovered new exit (range 9) 233 | -10/Mines | Entered Materials 233 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 469 | -9/Materials | Self-destructed Last Messages --------------- 00416_ U-05 Engineer lays Concrete. 00416_ U-05 Engineer builds a Wall. 00417_ U-05 Engineer lays Concrete. 00421_ U-05 Engineer builds a Wall. 00421_ U-05 Engineer lays Concrete. 00423_ Aluminum Leg destroyed. 00424_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 00425_ U-05 Engineer lays Concrete. 00427_ Y-45 Defender destroyed. 00427_ M-13 Machinist destroyed. 00427_ U-05 Engineer destroyed. 00427_ Aluminum Leg destroyed. 00428_ U-05 Engineer lays Concrete. 00429_ G-34 Mercenary destroyed. 00430_ U-05 Engineer lays Concrete. 00431_ U-05 Engineer builds a Wall. 00445_ The unstable cave ceiling collapses. 00457_ G-34 Mercenary destroyed. 00467_ Grenade Launcher destroyed. 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""" #??????????# | | ????????????????????????### ??###?????????????#### | | ???????????????????????????#?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 350 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- Ion Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HoverChromaticScythe Manual? 0 Play Time 00:16:55 Cumulative 3.3 hours Start 2025.06.02 @ 19:20:07 End 2025.06.02 @ 19:35:11 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 8 Rogue 6 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 6 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d2fbfb15-17cb-476e-b584-db7a0eb15523