Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.11 @ 08:26:23 Player: Wooliertree Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (39) 195 Value Destroyed (696) 696 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3591 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 279/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Flight Unit Improved Flight Unit Faulty Improved Flight Unit Light Assault Rifle Great Maul Peak State ------------ > --- POWER ------------ Light Ion Engine Micro Nuclear Core > --- PROPULSION ------- Flight Unit Cesium-ion Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Visual Processing Unit Terrain Scan Processor Seismic Detector ECM Suite Hacking Suite > --- WEAPON ----------- Small Laser Heavy Assault Rifle > --- INVENTORY -------- Flight Unit Improved Flight Unit Improved Flight Unit Light Assault Rifle Great Maul [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Flight Unit Flight Unit Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Battle Cannon Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Slots Evolved 6 | . . 2 . 2 2 . Power 1 | . . . . . 1 . Propulsion 1 | . . . . 1 . . Utility 4 | . . 2 . 1 1 . Weapon . | . . . . . . . Parts Attached 23 | 7 . 8 4 1 2 1 Power 4 | 1 . 2 . . 1 . Engine 3 | 1 . 2 . . . . Core 1 | . . . . . 1 . Reactor . | . . . . . . . Propulsion 8 | 2 . 2 3 1 . . Treads 2 | 2 . . . . . . Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 6 | . . 2 3 1 . . Utility 6 | 2 . 2 1 . 1 . Device 2 | 1 . . 1 . . . Storage 1 | 1 . . . . . . Processor 2 | . . 2 . . . . Hackware 1 | . . . . . 1 . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 5 | 2 . 2 . . . 1 Energy Gun 2 | 1 . 1 . . . . Energy Cannon . | . . . . . . . Ballistic Gun 2 | 1 . 1 . . . . Ballistic Cannon 1 | . . . . . . 1 Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 17 | . . 5 1 . 7 4 Power 3 | . . 1 . . 2 . Propulsion 6 | . . 2 1 . 3 . Utility 4 | . . . . . 1 3 Weapon 4 | . . 2 . . 1 1 Highest Loss Streak 7 | . . 5 1 . 7 4 To Critical Strikes . | . . . . . . . Average Backups 3 | 1 2 4 4 3 5 5 Power . | . 1 1 . . . . Propulsion 1 | . . 2 3 2 3 3 Utility . | . . . . . . . Weapon 1 | . 1 1 1 1 2 2 Tool/Special . | . . . . . . . Unused Backups 6 | . . 1 1 . . 4 Power 1 | . . . 1 . . . Propulsion 3 | . . 1 . . . 2 Utility . | . . . . . . . Weapon 2 | . . . . . . 2 Tool/Special . | . . . . . . . Average Slot Usage (%) 88 | . 100 93 90 90 82 24 Engine 10 | . 14 10 11 9 7 . Treads 12 | . 28 12 . . . . Flight 9 | . . 8 20 27 22 . Device 12 | . 14 11 14 18 15 3 Storage 7 | . 14 9 . . . . Processor 13 | . . 19 22 18 15 15 Energy Gun 10 | . 14 11 11 9 1 . Ballistic Gun 10 | . 14 10 11 9 6 . Peak Build Rating 26 | 7 7 12 15 19 26 11 Average Rating 10 | 4 7 11 14 16 23 7 On Entrance 9 | . 7 7 11 15 19 9 Naked Turns . | . . . . . . . Heaviest Build 16 | 15 15 15 10 10 16 2 Greatest Support 40 | 40 40 40 10 15 15 3 Greatest Overweight (x) 3 | . . 3 1 . 2 . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 5 5 Average Capacity 6 | 6 8 7 5 5 5 5 Most Carried 6 | 2 4 6 5 5 5 5 Average Carried 3 | 1 2 4 4 3 5 5 Final Capacity 8 | 8 8 5 5 5 5 5 Final Carried 5 | 2 4 5 4 5 5 5 Class Distribution -------------------- 65% | Mutant 29% | Scavenger-Mutant 5% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Sprinter | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Low Matter Collected 569 | 279 36 196 58 . . . Remotely . | . . . . . . . Salvage Created 1131 | 122 223 627 74 85 . . Parts 80 | 7 11 49 8 5 . . Haulers Intercepted 1 | . . 1 . . . . Recyclers Shooed 1 | . 1 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Combat Hostiles Destroyed 26 | . 4 17 5 . . . Guns 26 | . 4 17 5 . . . Classes Destroyed 9 | 3 3 3 . . . . Worker 3 | 1 . 1 . 1 . . Builder 1 | . 1 . . . . . Tunneler 1 | 1 . . . . . . Hauler 1 | . . 1 . . . . Recycler 2 | 1 . 1 . . . . Watcher 5 | . 1 2 . 2 . . Swarmer 15 | . . 10 5 . . . Grunt 9 | . 4 5 . . . . Sentry 2 | . . 2 . . . . Best Kill Streak 5 | 3 3 5 5 1 . . Combat Bots Only 5 | . 2 4 5 . . . Max Kills in Single Turn 1 | 1 1 1 1 1 . . Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Low Hostile Shots Fired 216 | . 20 82 24 . 35 55 Missed 56 | . 3 21 11 . 8 13 Hits 160 | . 17 61 13 . 27 42 Projectile 160 | . 17 61 13 . 27 42 Critical Strikes 1 | . . . . . . 1 Damage Taken 2068 | . 267 614 106 . 405 676 Core 904 | . 74 104 15 . 171 540 Absorbed by Shields . | . . . . . . . Core Remaining (%) 85 | 100 70 . 70 100 . . Volleys Fired 85 | 4 12 51 10 6 . 2 Largest 2 | 2 2 2 2 2 . 1 Hottest 63 | 60 60 63 63 63 . 33 Shots Fired 155 | 8 24 89 21 11 . 2 Gun 153 | 8 24 89 21 11 . . Cannon 2 | . . . . . . 2 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 73 | 4 12 39 10 6 . 2 Thermal 33 | . . 17 11 5 . . Explosive . | . . . . . . . Electromagnetic 49 | 4 12 33 . . . . Robot Hit Streak 9 | 6 7 9 7 3 . . Robot Miss Streak 6 | 1 1 4 6 2 . 2 Penetration Max . | . . . . . . . Secondary Targets 2 | . . 2 . . . . Max Gunslinging Chain 1 | . . 1 . . . . Shots Hit Robots 96 | 7 19 53 11 6 . . Core Hits 53 | 4 9 28 5 5 1 1 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1450 | 82 309 809 145 93 7 5 Guns 1273 | 82 252 701 145 93 . . Cannons . | . . . . . . . Explosions 161 | . 54 107 . . . . Melee . | . . . . . . . Ramming 16 | . 3 1 . . 7 5 Kinetic 635 | 44 114 332 87 58 . . Thermal 351 | . 54 204 58 35 . . Explosive . | . . . . . . . Electromagnetic 448 | 38 138 272 . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . . 3 3 . . . Average Corruption 2 | . . 2 3 . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 14 | . . 12 2 . . . Message Errors 2 | . . 2 . . . . Matter Fused 3 | . . 2 1 . . . Heat Flow Errors 1 | . . 1 . . . . Data Loss (minor) 2 | . . 2 . . . . Misfires 2 | . . 1 1 . . . Weapon Failures 4 | . . 4 . . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 92 | . 49 38 . . 3 2 Shots 3 | . 1 2 . . . . Rammed 10 | 1 2 1 . . 3 3 Targets Rammed 11 | 1 3 1 . . 3 3 Kicked . | . . . . . . . Crushed 1 | . 1 . . . . . Highest Temperature 240 | . 66 240 10 5 . . Average Temperature 33 | . 25 69 6 3 . . Received Heat Transfer 213 | . 120 87 6 . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 625 | . 50 375 125 75 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . 1 2 . . . . Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Maximum Alert Level 1 | . . 1 1 . . . Low Security (%) 93 | 100 100 93 46 100 100 . Level 1 6 | . . 6 53 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 266 | 10 64 266 250 89 10 . Initial 100 | . . . 100 89 2 . Average 56 | 1 19 95 181 30 . . Influence Increases 880 | 15 117 523 180 20 10 15 Destroy 0b10 Robot/C 520 | . 80 340 100 . . . Destroy 0b10 Robot/NC 65 | 15 10 25 . 15 . . Destroy Leader 122 | . 22 76 20 4 . . Successful Hack 10 | . . . . . 10 . Disable Machine 15 | . . 15 . . . . Destroy Structure 13 | . 5 7 . 1 . . Partial Spotted 15 | . . 15 . . . . Lose Combat Pursuer 120 | . . 45 60 . . 15 Influence Decreases 875 | 15 117 265 208 244 16 10 Entered New Map 303 | . . . 158 141 4 . Time Decay 419 | 15 117 215 40 20 12 . Lost Part 70 | . . 50 10 . . 10 Purge Threat 83 | . . . . 83 . . Squads Dispatched 7 | . 4 2 . . 1 . Investigation 3 | . 2 . . . 1 . Extermination . | . . . . . . . Reinforcement 4 | . 2 2 . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . 1 . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Distress Signals 6 | . 2 3 . 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 63 | . 7 30 11 4 6 5 Peak Tracking Total 5 | . 4 5 4 4 4 5 Tactical Retreats 9 | . . 3 2 2 1 1 Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Traps Triggered 3 | . 1 2 . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Low Machines Disabled 1 | . . 1 . . . . Max in Single Turn 1 | . . 1 . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Machines Accessed 10 | . 2 . 1 4 3 . Terminals 7 | . 2 . . 4 1 . Fabricators 1 | . . . . . 1 . Repair Stations 1 | . . . . . 1 . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 22 | . 5 . 1 9 7 . Successful 5 | . . . 1 2 2 . Failed 17 | . 5 . . 7 5 . Catastrophic 6 | . 2 . . 2 2 . Database Lockouts . | . . . . . . . Manual 15 | . 5 . . 9 1 . Terminals 15 | . 5 . . 9 1 . Fabricators 3 | . . . . . 3 . Repair Stations 3 | . . . . . 3 . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 3 | . . . 1 2 . . Open Door 1 | . . . 1 . . . Unreport Threat 2 | . . . . 2 . . Fabricator Hacks 1 | . . . . . 1 . Network Status 1 | . . . . . 1 . Repair Station Hacks 1 | . . . . . 1 . Scan Component 1 | . . . . . 1 . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 9 | . 2 . . 4 3 . Full Trace Events 2 | . 1 . . . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Low Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Active Infowar (turns) 1298 | 11 360 514 97 118 115 83 Optics 927 | . . 514 97 118 115 83 Seismic 1207 | 11 360 514 97 118 107 . ECM 291 | . . . 27 118 115 31 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Low Turns Passed 1452 | 164 360 514 97 118 115 84 Spaces Moved 1350 | 97 184 328 138 257 196 150 Core 170 | 15 . 2 . . 3 150 Treads 381 | 82 184 115 . . . . Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight 799 | . . 211 138 257 193 . Fastest Speed 32 | 50 160 37 37 32 32 50 Average Speed 79 | 142 160 98 37 33 54 50 Slowest Speed 200 | 160 160 200 120 34 200 50 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 7 | . . 4 2 1 . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 24 | 6 30 29 39 32 7 27 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 1 | . . . 1 . . . Spaces Dug . | . . . . . . . Terrain Destroyed 8 | . 3 5 . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 8 | . 3 5 . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Total 1546 | 110 224 419 160 274 203 156 Wait 70 | . 24 26 8 10 2 . Move 1331 | 96 183 320 133 254 195 150 Hop 6 | . . 3 2 1 . . Pick Up 12 | 2 2 6 1 1 . . Fast Attach 15 | 7 . 4 1 . 2 1 Attach 5 | . . 3 1 1 . . Detach 1 | . . 1 . . . . Swap 4 | . . 1 2 1 . . Drop 6 | . . 3 2 . 1 . Fire 85 | 4 12 51 10 6 . 2 Melee . | . . . . . . . Ram 7 | . . 1 . . 3 3 Kick . | . . . . . . . Crush 4 | 1 3 . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 165 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 458 | -10/Materials | Discovered new exit (range 15) 525 | -10/Materials | Entered another Materials area 525 | -9/Materials | Evolved 2 slots: Utility x2 866 | -9/Materials | Lost 5 parts (1p2n2w) 1036 | -9/Materials | Discovered new exit (range 10) 1039 | -9/Materials | Entered Mines 1042 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1127 | -9/Mines | Discovered new exit (range 8) 1136 | -9/Mines | Entered Materials 1136 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1234 | -8/Materials | Discovered new exit (range 15) 1254 | -8/Materials | Entered Factory 1254 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1255 | -7/Factory | Identified exit to Lower Caves 1345 | -7/Factory | Discovered exit to Lower Caves (range 18) 1369 | -7/Factory | Entered Lower Caves 1399 | -7/Lower Caves | Lost 7 parts (2p3n1u1w) 1420 | -7/Lower Caves | Core integrity fell below 50% 1446 | -7/Lower Caves | Core integrity fell below 20% 1453 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- Hvy. Assault Rifle destroyed. Slammed into S-27 Virus. Cesium-ion Thruster destroyed. Seismic Detector destroyed. S-27 Virus destroyed. Lgt. Ion Engine destroyed. Broken Xenon Bombardment Thruster destroyed. U-05 Engineer destroyed. Mic. Nuclear Core destroyed. Flight Unit destroyed. LOCATION=LOWER CAVES GOAL=ESCAPE Acquired Battle Cannon. ECM Suite destroyed. Battle Cannon destroyed. Hacking Suite destroyed. Slammed into S-27 Virus. Destabilizing: Core damaged (-28). Slammed into S-27 Virus. Visual Processing Unit destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????###????????????????????????? | | ?????????????????????## ##??????????????#????????? | | ?????????????????????# ##??????????? #???????? | | ?????????????????????# #???????????? #??????? | | ????????????????????## #???????????? ?????#? | | ????????????????????# s s #????????????? ??## #? | | ????????????????????##s# s####?????????? ??# ## | | ?????????????????????## #??????????# ???# # | | ??????????????# ??????## # #??????????# #### | | ?????????????# # ##??###@ ######???????# ## | | ??????????????# ## ##?## #???????# | | ?????????# # # p##??# #???????# | | ????????????# #### ##??????## | | ??????? # ##??????## | | ????????## ## ## #???????# ##?? | | ?????????#?????#??## # ## ## ##????#### #??? | | ???????????????????## # #### ##??## #??? | | ????????????????????# # #??# ##?? | | ????????????????????#### ## #### ### | | ???????????????????????###?# # # | | ???????????????????????????## # | | ????????????????????????????## ######## | | ?????????????????????????????####??????## ## | | ????????????????????????????????????????## ### | | ?????????????????????????????????????????## ## | | ??????????????????????????????????????????## | | ???????????????????????????????????????????# # | | ???????????????????????????????????????????# # | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ??????????????????????????????????????????? ## ## | | ?????????????????????????????????????????? ?###?# | | ????????????????????????????????????????? ?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 20 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 85 ECM Strength 1 Evasion (%) 63 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MasterPulsePerforator Manual? 0 Play Time 00:29:53 Cumulative 14.5 hours Start 2025.05.11 @ 07:51:45 End 2025.05.11 @ 08:26:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 14 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 1b8c954c-4cd2-4315-b4fd-47e44e02a0c4