Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.18 @ 20:10:43 Player: jumpy Result: Destroyed by X-67 Chaingunner with Minigun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (119) 595 Value Destroyed (3465) 3465 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1716) 1716 TOTAL SCORE: 8956 Bonus ------- High Alert Combat Kills 116 Entered Garrisons 600 Used RIF Installer 1000 Cogmind --------- Core Integrity 0/700 Matter 15/300 Energy 99/100 System Corruption 25% Temperature Cool (0) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Carbon-fiber Leg Carbon-fiber Leg Improved Terrain Scan Processor Relay Coupler [NC] (25) Relay Coupler [NC] (25) Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Light Treads Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Coolant Injector Large Storage Unit Improved Terrain Scanner Advanced Targeting Computer Improved Light Armor Plating > --- WEAPON ----------- Heavy Particle Gun Heavy Particle Gun Heavy Particle Gun > --- INVENTORY -------- Heavy Ion Engine Enhanced Nuclear Core Compact Wheel Compact Wheel Improved Trap Scanner Advanced Targeting Computer Hacking Suite Authchip [R/Combat] Relay Coupler [NC] Relay Coupler [NC] Enhanced Autogun Rocket Launcher Greatsword [Rating: 45] Favorites ----------- Power Enhanced Nuclear Core Engine Heavy Ion Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Slashing Weapon Greatsword Build | -11 -10 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Slots Evolved 6 | . . 2 2 . 2 . . . Power . | . . . . . . . . . Propulsion 2 | . . 1 1 . . . . . Utility 3 | . . 1 1 . 1 . . . Weapon 1 | . . . . . 1 . . . Parts Attached 55 | 8 1 6 15 3 10 1 9 2 Power 8 | 2 . 1 1 . 2 . 1 1 Engine 5 | 2 . 1 . . 1 . . 1 Core 3 | . . . 1 . 1 . 1 . Reactor . | . . . . . . . . . Propulsion 14 | 2 . 1 6 . 4 . 1 . Treads 9 | 2 . 1 2 . 4 . . . Leg 2 | . . . 2 . . . . . Wheel 3 | . . . 2 . . . 1 . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 15 | 2 1 1 3 . 2 . 5 1 Device 6 | 1 . 1 . . 2 . 2 . Storage 2 | 1 1 . . . . . . . Processor 3 | . . . 2 . . . 1 . Hackware 1 | . . . . . . . 1 . Protection 3 | . . . 1 . . . 1 1 Artifact . | . . . . . . . . . Weapon 18 | 2 . 3 5 3 2 1 2 . Energy Gun 6 | 1 . . 3 1 1 . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 3 | 1 . . . . 1 . 1 . Ballistic Cannon 3 | . . 2 1 . . . . . Launcher 5 | . . 1 1 2 . 1 . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . 1 1 . 2 . . . Parts Lost 34 | . . . 11 1 . 7 8 7 Power 3 | . . . 2 . . . . 1 Propulsion 12 | . . . 5 1 . 2 3 1 Utility 11 | . . . 2 . . 4 3 2 Weapon 8 | . . . 2 . . 1 2 3 Highest Loss Streak 7 | . . . 6 1 . 5 5 7 To Critical Strikes 2 | . . . 1 . . . 1 . Average Backups 11 | 3 8 12 13 14 14 14 11 10 Power 1 | . 1 1 2 2 1 2 1 . Propulsion 2 | 1 2 3 2 1 2 2 1 2 Utility 4 | . 3 2 3 4 6 7 6 6 Weapon 3 | . 2 4 5 7 3 3 2 . Tool/Special . | . . . . . . . . . Unused Backups 18 | . . 1 1 1 7 . . 8 Power 2 | . . . . . 2 . . . Propulsion 2 | . . . . . . . . 2 Utility 11 | . . 1 . . 4 . . 6 Weapon 3 | . . . 1 1 1 . . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 85 | . 100 98 82 75 90 94 50 44 Engine 5 | . 14 11 4 . 3 . . . Core 2 | . . . 1 . 3 7 7 6 Treads 20 | . 28 31 22 . 20 27 6 . Leg 1 | . . . 4 12 1 . . . Wheel 3 | . . . 3 18 2 . 7 6 Device 11 | . 14 21 9 . 13 14 1 . Storage 9 | . 14 11 9 9 7 7 7 7 Processor 4 | . . . 8 9 7 6 2 . Protection 3 | . . . 1 9 7 5 2 6 Energy Gun 13 | . 14 6 4 16 23 22 6 . Ballistic Gun 4 | . 14 5 . . . . . 14 Ballistic Cannon 2 | . . 8 10 . . . . . Peak Build Rating 45 | 7 8 17 22 22 45 45 33 30 Average Rating 23 | 5 7 14 17 20 39 42 25 25 On Entrance 18 | . 7 8 17 22 21 45 24 26 Naked Turns 1 | . . . . . . . . 1 Heaviest Build 62 | 15 30 38 38 30 42 42 55 62 Greatest Support 86 | 40 40 60 80 32 86 86 44 16 Greatest Overweight (x) 19 | 1 . . 2 . 1 . 3 19 Average Overweight (x) . | . . . . . . . . 3 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 Average Capacity 13 | 7 11 15 15 15 15 15 15 14 Most Carried 15 | 7 11 15 15 15 15 15 15 12 Average Carried 12 | 3 8 12 13 14 14 15 12 11 Final Capacity 15 | 8 15 15 15 15 15 15 15 5 Final Carried 15 | 7 11 15 15 15 15 15 12 5 Class Distribution -------------------- 64% | Mutant 29% | Gunner 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Garrison Gunner | -7/Factory Gunner | -7/Garrison Mutant | -7/Factory Mutant | -7/Garrison Resources | -11 -10 -9 -8 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Matter Collected 1756 | 337 90 204 381 305 106 44 140 149 Remotely . | . . . . . . . . . Salvage Created 3442 | 120 215 718 582 158 290 592 419 348 Parts 197 | 8 13 45 37 22 13 24 20 15 Haulers Intercepted 6 | . 1 1 2 . 1 . 1 . Recyclers Shooed 4 | . . 3 1 . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Combat Hostiles Destroyed 88 | . 3 13 20 16 4 16 5 11 Melee 5 | . . . 1 . . . 4 . Guns 37 | . 3 5 7 4 3 12 . 3 Cannons 7 | . . 2 5 . . . . . AOE 37 | . . 6 7 12 . 4 . 8 Classes Destroyed 15 | 2 5 4 1 . 1 2 . . Worker 3 | . 1 . . . . . 2 . Builder 4 | . 1 1 2 . . . . . Tunneler 7 | 4 . 1 2 . . . . . Hauler 6 | . 1 1 2 . 1 . 1 . Recycler 7 | 1 . 4 . . . . 2 . Mechanic 1 | . . 1 . . . . . . Operator 1 | . 1 . . . . . . . Watcher 2 | . . 1 . . 1 . . . Swarmer 34 | . . 7 5 13 . 6 . 3 Grunt 44 | . 3 4 13 3 3 8 2 8 Brawler 2 | . . . 1 . . . 1 . Duelist 1 | . . . . . . 1 . . Sentry 3 | . . 2 1 . . . . . Hunter 3 | . . . . . . 1 2 . Programmer 1 | . . . . . 1 . . . Best Kill Streak 8 | 2 1 5 8 7 3 8 4 8 Combat Bots Only 8 | . 1 4 6 7 3 8 3 8 Max Kills in Single Turn 4 | 1 1 3 2 4 1 1 1 2 Gunslinging . | . . . . . . . . . Exploded 4 | . . 3 2 4 . 1 . 2 Melee 1 | . . . 1 . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Hostile Shots Fired 587 | . 24 73 140 42 16 66 73 153 Missed 152 | . 7 23 37 15 2 14 6 48 Hits 435 | . 17 50 103 27 14 52 67 105 Melee 10 | . . . . . . 8 2 . Projectile 425 | . 17 50 103 27 14 44 65 105 AOE 1 | . . . . . . . 1 . Critical Strikes 20 | . . . 4 . 1 1 9 5 Part Disruptions 1 | . . . . . . . 1 . Damage Taken 6589 | . 186 481 1529 283 210 972 1028 1900 Core 1145 | . 31 74 287 39 . 115 253 346 Absorbed by Shields 90 | . . . . . . . 90 . Regen/Repaired (Parts) 348 | . . 348 . . . . . . Core Remaining (%) 77 | 100 87 81 . 40 . . . . Volleys Fired 294 | 19 31 47 70 19 14 38 24 32 Largest 3 | 2 2 2 2 2 3 3 2 2 Hottest 165 | 70 70 70 110 110 165 165 110 53 Shots Fired 532 | 38 62 86 101 26 42 96 30 51 Gun 424 | 38 62 68 35 16 42 92 30 41 Cannon 70 | . . 12 58 . . . . . Launcher 38 | . . 6 8 10 . 4 . 10 Special . | . . . . . . . . . Kinetic 213 | 19 31 45 58 . . . 19 41 Thermal 281 | 19 31 35 35 16 42 92 11 . Explosive 38 | . . 6 8 10 . 4 . 10 Electromagnetic . | . . . . . . . . . Robot Hit Streak 14 | 4 14 13 12 7 8 7 9 12 Robot Miss Streak 5 | 3 3 5 3 2 4 4 2 3 Penetration Max . | . . . . . . . . . Secondary Targets 6 | . . . . 1 . 3 . 2 Max Gunslinging Chain 1 | . . . . 1 . 1 . 1 Shots Hit Robots 345 | 21 47 45 68 16 24 56 37 31 Core Hits 190 | 6 13 34 46 23 10 31 10 17 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 20 | 1 1 4 3 1 2 6 2 . Burn 18 | 1 1 4 2 1 2 6 1 . Blast 1 | . . . 1 . . . . . Sever 1 | . . . . . . . 1 . Melee Attacks 19 | . . . . . . . 19 . Impact . | . . . . . . . . . Slashing 19 | . . . . . . . 19 . Piercing . | . . . . . . . . . Sneak Attacks 5 | . . . . . . . 5 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 10769 | 270 595 1048 2520 1232 494 1439 1584 1587 Guns 4248 | 270 583 444 413 196 494 984 399 465 Cannons 977 | . . 97 880 . . . . . Explosions 4329 | . . 506 1216 1036 . 449 . 1122 Melee 1185 | . . . . . . . 1185 . Ramming 30 | . 12 1 11 . . 6 . . Kinetic 2332 | 159 296 299 880 . . . 233 465 Thermal 3382 | 111 287 242 902 196 494 984 166 . Explosive 3840 | . . 506 727 1036 . 449 . 1122 Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing 1185 | . . . . . . . 1185 . Piercing . | . . . . . . . . . Highest Corruption 25 | . . . . . 2 18 25 25 Average Corruption 12 | . . . . . 1 2 19 25 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 45 | . . . . . . 9 19 17 Message Errors 12 | . . . . . . 3 5 4 Matter Fused 10 | . . . . . . . 4 6 Heat Flow Errors 6 | . . . . . . 2 3 1 Energy Discharges 3 | . . . . . . . 2 1 Data Loss (minor) 4 | . . . . . . 2 1 1 Data Loss (major) 2 | . . . . . . 1 1 . Alerts 2 | . . . . . . . 1 1 Misdirections 1 | . . . . . . . 1 . Weapon Failures 5 | . . . . . . 1 1 3 Overload Shots . | . . . . . . . . . Overflow Damage 464 | . . . 101 26 . . 286 51 Projectiles 16 | . . . 16 . . . . . Explosions 162 | . . . 85 26 . . . 51 Melee 286 | . . . . . . . 286 . Knockbacks 4 | . . . 4 . . . . . Impact . | . . . . . . . . . Kinetic 4 | . . . 4 . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 80 | . . . . 21 . 11 . 48 Shots 4 | . . . . 1 . 1 . 2 Rammed 12 | . 4 1 4 . 1 2 . . Targets Rammed 14 | . 5 1 5 . 1 2 . . Kicked . | . . . . . . . . . Crushed 2 | . 1 . 1 . . . . . Highest Temperature 332 | 45 138 24 212 105 197 332 238 328 Average Temperature 80 | 14 42 7 52 44 109 127 69 155 Received Heat Transfer 2121 | . 102 75 837 36 63 234 270 504 Effects 5 | . . . . . . 3 . 2 Energy Bleed 1 | . . . . . . . . 1 Interference 3 | . . . . . . 2 . 1 Matter Decay 1 | . . . . . . 1 . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 2 | . . . . . 1 . 1 . Combat Hostiles 2 | . . . . . 1 . 1 . Parts Melted 17 | . . 1 5 1 5 4 1 . Heat Transferred 7996 | 407 925 999 1410 444 1036 2368 407 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Maximum Alert Level 3 | . . 1 2 3 2 2 1 1 Low Security (%) 56 | 100 100 79 37 . 2 51 72 73 Level 1 33 | . . 20 56 27 94 21 27 26 Level 2 9 | . . . 6 51 2 27 . . Level 3 1 | . . . . 20 . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 765 | 10 35 238 408 765 401 503 247 396 Initial 401 | . . . 87 260 401 154 247 100 Average 205 | 1 5 125 259 546 303 276 181 194 Influence Increases 2778 | 25 108 488 653 515 122 389 157 321 Destroy 0b10 Robot/C 1760 | . 60 260 400 320 80 320 100 220 Destroy 0b10 Robot/NC 155 | 25 20 45 30 . 10 . 25 . Destroy Leader 284 | . 12 54 84 30 22 30 32 20 Successful Hack 53 | . . 10 4 14 9 16 . . Disable Machine 120 | . . 30 75 . . . . 15 Anti-Garrison Action 50 | . . . . 50 . . . . Destroy Structure 176 | . 1 29 30 41 1 23 . 51 Lose Combat Pursuer 180 | . 15 60 30 60 . . . 15 Influence Decreases 2427 | 25 108 280 461 150 666 137 486 114 Entered New Map 962 | . . . 121 140 364 67 226 44 Time Decay 1125 | 25 108 280 230 . 302 . 180 . Lost Part 340 | . . . 110 10 . 70 80 70 Squads Dispatched 11 | . 1 1 5 . 2 . 2 . Investigation 1 | . . . . . 1 . . . Extermination 2 | . . . . . 1 . 1 . Reinforcement 5 | . 1 1 2 . . . 1 . Assault . | . . . . . . . . . Garrison 3 | . . . 3 . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Distress Signals 9 | . 2 1 6 . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 141 | . 11 27 31 19 7 17 10 19 Peak Tracking Total 8 | . 3 6 8 4 3 5 4 8 Tactical Retreats 7 | . 1 1 2 2 . . . 1 Traps | -11 -10 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Traps Triggered 2 | . . . . . . 1 . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Machines Disabled 9 | . . 2 5 1 . . . 1 Max in Single Turn 4 | . . 1 4 1 . . . 1 Garrison Relay 1 | . . . . 1 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Machines Accessed 15 | . 3 2 2 1 3 1 2 1 Terminals 9 | . 3 1 1 1 1 1 . 1 Fabricators . | . . . . . . . . . Repair Stations 2 | . . 1 . . . . 1 . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . Garrison Access 3 | . . . 1 . 1 . 1 . Total Hacks 33 | . 5 8 2 2 8 2 5 1 Successful 22 | . 3 6 2 1 7 1 2 . Failed 11 | . 2 2 . 1 1 1 3 1 Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 8 | . 5 2 1 . . . . . Terminals 15 | . 5 2 1 2 2 2 . 1 Fabricators . | . . . . . . . . . Repair Stations 10 | . . 6 . . . . 4 . Recycling Units . | . . . . . . . . . Scanalyzers 5 | . . . . . 5 . . . Garrison Access 3 | . . . 1 . 1 . 1 . Terminal Hacks 4 | . . . . 1 2 1 . . Record 1 | . . . . . 1 . . . Zone Layout 1 | . . . . . 1 . . . Garrison Registry 1 | . . . . 1 . . . . Security Stations 1 | . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 7 | . . 6 . . . . 1 . Scan Component 4 | . . 3 . . . . 1 . Repair 3 | . . 3 . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 4 | . . . . . 4 . . . Insert Component 2 | . . . . . 2 . . . Analyze 2 | . . . . . 2 . . . Garrison Access Hacks 3 | . . . 1 . 1 . 1 . Unlock Access 3 | . . . 1 . 1 . 1 . Unauthorized Hacks 4 | . 3 . 1 . . . . . Terminals 4 | . 3 . 1 . . . . . Botnet 1 | . 1 . . . . . . . Skim 3 | . 2 . 1 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 11 | . 3 1 1 1 2 1 1 1 Full Trace Events 1 | . . . . . 1 . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 3 | . . 3 . . . . . . Time 78 | . . 78 . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . . . Part Schematics Acquired 2 | . . . . . 2 . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Used RIF Installer 2 | . . . . 1 . 1 . . Zone Cloak 1 | . . . . . . 1 . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 3 | . . . . 3 . . . . Machine Destruction 3 | . . . . 3 . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Active Infowar (turns) 2914 | 112 691 707 306 . 516 582 . . Terrain 2000 | . . 706 196 . 516 582 . . Seismic 1816 | 112 691 707 306 . . . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Turns Passed 4365 | 230 691 707 492 339 673 625 363 245 Spaces Moved 2239 | 103 359 287 190 267 419 336 183 95 Core 16 | 10 . . . . . . . 6 Treads 1627 | 93 359 287 113 . 345 336 94 . Legs 13 | . . . 13 . . . . . Wheels 583 | . . . 64 267 74 . 89 89 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 100 100 100 145 115 50 Average Speed 142 | 151 160 160 142 100 139 148 131 152 Slowest Speed 1000 | 160 160 160 260 100 148 150 145 1000 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 23 | 6 45 33 20 35 11 38 5 14 Regions Visited 8 Branch Regions . Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 3 | . . . 1 . 1 . 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 182 | . . 28 30 40 . 23 . 61 Melee . | . . . . . . . . . Projectile 1 | . . . 1 . . . . . AOE 181 | . . 28 29 40 . 23 . 61 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Total 2868 | 135 412 446 304 311 481 385 243 151 Wait 156 | . 10 91 13 14 8 9 . 11 Move 2229 | 102 358 286 189 265 418 334 182 95 Hop . | . . . . . . . . . Pick Up 49 | 6 5 8 8 3 15 . 4 . Fast Attach 22 | 7 . 3 6 . 2 . 4 . Attach 23 | . . 2 6 1 4 . 7 3 Detach 1 | . . . . . 1 . . . Swap 24 | 1 1 6 4 5 5 2 . . Drop 28 | . 2 2 3 3 13 . 3 2 Fire 294 | 19 31 47 70 19 14 38 24 32 Melee 19 | . . . . . . . 19 . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 14 | . 5 1 5 . 1 2 . . Escape Stasis 8 | . . . . . . . . 8 Rewire 1 | . . . . 1 . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: [*Sto] / Gar) -7/Garrison -7/Factory (discovered 2 exits: [*Sto] / Gar) -7/Garrison History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 15) 231 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 434 | -10/Materials | Discovered new exit (range 4) 700 | -10/Materials | Discovered new exit (range 6) 922 | -10/Materials | Entered another Materials area 922 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1270 | -9/Materials | Repaired Lgt. Treads 1298 | -9/Materials | Repaired Lgt. Treads 1461 | -9/Materials | Repaired Lgt. Treads 1617 | -9/Materials | Discovered new exit (range 4) 1629 | -9/Materials | Entered another Materials area 1629 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1725 | -8/Materials | Garrison activated, responded to threat 1927 | -8/Materials | Lost 4 parts (1p2n1w) 1998 | -8/Materials | Core integrity fell below 50% 2024 | -8/Materials | Lost 6 parts (1p3n1u1w) 2120 | -8/Materials | Identified exit to Garrison 2121 | -8/Materials | Entered Garrison 2137 | -8/Garrison | Discovered new exit (range 69) 2137 | -8/Garrison | Discovered new exit (range 49) 2137 | -8/Garrison | Discovered new exit (range 40) 2263 | -8/Garrison | Triggered checkpoint 2287 | -8/Garrison | Triggered checkpoint 2312 | -8/Garrison | Destroyed 7 combat bots 2348 | -8/Garrison | Installed Relay Interface Framework 2377 | -8/Garrison | Triggered checkpoint 2415 | -8/Garrison | Garrison Relay disabled 2460 | -8/Garrison | Entered Factory 2460 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2503 | -7/Factory | Discovered new exit (range 5) 2757 | -7/Factory | Build established: Gunner 3132 | -7/Factory | Identified exit to Garrison 3133 | -7/Factory | Entered Garrison 3299 | -7/Garrison | Triggered checkpoint 3525 | -7/Garrison | Triggered checkpoint 3582 | -7/Garrison | Destroyed 8 combat bots 3645 | -7/Garrison | Expanded RIF knowledge: Zone Cloak 3672 | -7/Garrison | Discovered new exit (range 10) 3693 | -7/Garrison | Learned Factory security intel 3722 | -7/Garrison | System corruption reached 10% 3757 | -7/Garrison | Lost 5 parts (1n3u1w) 3758 | -7/Garrison | Entered Factory 3955 | -7/Factory | Lost 5 parts (2n2u1w) 3992 | -7/Factory | Discovered new exit (range 6) 4037 | -7/Factory | Build established: Mutant 4102 | -7/Factory | Core integrity fell below 50% 4119 | -7/Factory | Identified exit to Garrison 4121 | -7/Factory | Entered Garrison 4141 | -7/Garrison | Triggered checkpoint 4299 | -7/Garrison | Triggered checkpoint 4301 | -7/Garrison | Triggered checkpoint 4318 | -7/Garrison | Triggered checkpoint 4318 | -7/Garrison | Triggered checkpoint 4327 | -7/Garrison | Heavy support dispatched to Factory 4341 | -7/Garrison | Destroyed 8 combat bots 4358 | -7/Garrison | Core integrity fell below 20% 4366 | -7/Garrison | Destroyed by X-67 Chaingunner with Minigun Last Messages --------------- 04333_ Slug penetrates Wall. 04336_ Penetrated by Slug. 04337_ Com. Wheel destroyed. 04339_ Penetrated by Slug. 04342_ G-47 Trooper suffers critical hit (Destroy). 04342_ G-47 Trooper destroyed. 04345_ Penetrated by Slug. 04346_ Critical hit (Burn: +37). 04346_ Enh. Autogun destroyed. 04348_ H-55 Commando suffers critical hit (Burn). 04348_ Slug penetrates Wall. 04351_ System corrupted: Matter fused (-2). 04351_ Slug penetrates Wall. 04354_ Hvy. Rocket Launcher destroyed. 04357_ Hrd. Heavy Armor Plating destroyed. 04357_ Penetrated by Slug. 04359_ Gauss Rifle destroyed. 04360_ Dropped Lrg. Storage Unit. 04364_ Penetrated by Slug. 04365_ Dropped Deuterium Engine. Map ----- +----------------------------------------------------+ | ???????????#""#??????????????????????????????????? | | ???????????#T #??????????????????????????????????? | | ???????????#" #??????????????????????????????????? | | ???????????## #??????????????????????????????????? | | ????????????# #??????????????????????????????????? | | ????????????# #????#######???????????????????????? | | ????????????# #????# #???????????????????????? | | ??????????### ###### = ###?????????????????????? | | ??????????# [ *!#?????????????????????? | | ??????????## ######+#### #?????????????????????? | | ??????????#"""""#????????#=#?????????????????????? | | ??????????#######????????#=#???#####?????????????? | | ?????????????????????????# #???# #?????????????? | | ???????????????????????### ##### #?????????????? | | ???????????????????????# #?????????????? | | ???????????????????????# ^ #?????????????? | | ???????????????????????# ##########?????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ?????????????##????????# #??????????????????????? | | ???????????### ????????# #??????????????????????? | | ???????????# # ????????# #??????????????????????? | | ??????#????# ##??????#g #??????????????????????? | | ??????# ??# ??????# #??????????????????????? | | # # #??????#x@#??????????????????????? | | [ [ !######## #??????????????????????? | | % !!! * #??????????????????????? | | % ! #??????????????????????? | | # ###########??????????????????????? | | ?# ## #????????????????????????????????? | | ? ? ????????????????????????????????? | | ?? ? ^ ????????????????????????????????? | | ?? %????????????????????????????????? | | ?? ? ????????????????????????????????? | | ?????## ===#????????????????????????????????? | | ??????# # %?????????????????????????????????? | | ????? =?????????????????????????????????? | | ????? ?????????????????????????????????? | | ????? ?????????????????????????????????? | | ??????? # ?????????????????????????????????? | | ????????? ?# ?????????????????????????????????? | | ????????????? #?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Coolant Potential 65 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Enh. Autogun | -7/Factory | Scanalyzed Rocket Launcher | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 7% | -9/Materials Lgt. Treads | 24% | -9/Materials Lgt. Treads | 19% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImpactSupersonicSource Manual? 0 Play Time 00:32:33 Cumulative 127.1 hours Start 2025.06.18 @ 19:10:00 End 2025.06.18 @ 20:10:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 332 Rogue 332 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/1/0/0/0/0/0/0/0 Lore% 62 Gallery% 54 Achievement% 45 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6e1f8c28-6539-4585-a0db-2a23bb2dcfa0