Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.27 @ 23:27:27 Player: Bsuter Result: Destroyed by YJ-ONH(R) with Subdweller Laser Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (22) 110 Value Destroyed (572) 572 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1282 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 255/300 Energy 200/200 System Corruption 0% Temperature Cool (6) Movement Core (200) Ox3 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Subdweller Power Source > --- PROPULSION (2) --- Subdweller Monowheel > --- UTILITY (2) ------ Signal Interpreter Improved Terrain Scanner > --- WEAPON (2) ------- Subdweller Laser > --- INVENTORY (5) ---- Ion Engine ECM Suite Grenade Launcher Mining Claw Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Subdweller Monowheel > --- UTILITY ---------- Signal Interpreter Improved Terrain Scanner > --- WEAPON ----------- Subdweller Laser Battle Cannon > --- INVENTORY -------- Ion Engine ECM Suite Grenade Launcher Mining Claw [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Subdweller Monowheel Utility Signal Interpreter Device Sensor Array Storage Small Storage Unit Processor Signal Interpreter Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Battle Cannon Slashing Weapon Mining Claw Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 24 | 7 10 . 7 Power 3 | 1 1 . 1 Engine 3 | 1 1 . 1 Core . | . . . . Reactor . | . . . . Propulsion 5 | 2 2 . 1 Treads . | . . . . Leg 4 | 2 2 . . Wheel 1 | . . . 1 Hover . | . . . . Flight . | . . . . Utility 5 | 2 2 . 1 Device 3 | 1 1 . 1 Storage 1 | 1 . . . Processor 1 | . 1 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 11 | 2 5 . 4 Energy Gun 3 | . 1 . 2 Energy Cannon . | . . . . Ballistic Gun 6 | 2 3 . 1 Ballistic Cannon 1 | . . . 1 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . 1 . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 7 | . 1 . 6 Power 1 | . . . 1 Propulsion 3 | . 1 . 2 Utility 1 | . . . 1 Weapon 2 | . . . 2 Highest Loss Streak 4 | . 1 . 4 To Critical Strikes . | . . . . Average Backups 5 | 4 7 5 4 Power 1 | . 1 1 1 Propulsion . | 2 1 . . Utility 1 | . 2 2 1 Weapon 2 | . 2 2 2 Tool/Special . | . . . . Unused Backups 8 | . 6 . 2 Power 2 | . 2 . . Propulsion 4 | . 4 . . Utility 1 | . . . 1 Weapon 1 | . . . 1 Tool/Special . | . . . . Average Slot Usage (%) 94 | . 99 100 88 Engine 12 | . 14 14 9 Leg 22 | . 27 28 17 Wheel 3 | . . . 6 Device 12 | . 14 14 10 Storage 3 | . 13 . . Processor 10 | . . 14 14 Energy Gun 11 | . 9 14 12 Ballistic Gun 9 | . 16 14 3 Ballistic Cannon 5 | . . . 12 Peak Build Rating 12 | 8 8 7 12 Average Rating 8 | 6 7 7 9 On Entrance 5 | . 8 7 7 Avg Prop Armor Cover (%) 11 | . . . 11 Naked Turns . | . . . . Heaviest Build 15 | 13 15 7 13 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 4 | 1 1 . 4 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 5 5 Average Capacity 5 | 7 7 5 5 Most Carried 8 | 8 8 5 5 Average Carried 5 | 4 7 5 4 Final Capacity 8 | 8 5 5 5 Final Carried 8 | 8 5 5 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 622 | 238 141 70 173 Remotely . | . . . . Salvage Created 662 | 26 448 . 188 Parts 37 | 5 21 . 11 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 7 | . . . 7 Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 19 | . 13 . 6 Guns 14 | . 13 . 1 Cannons 5 | . . . 5 Classes Destroyed 6 | 1 4 . 1 Worker 1 | . 1 . . Tunneler 1 | 1 . . . Watcher 1 | . 1 . . Swarmer 6 | . 6 . . Grunt 7 | . 7 . . Subdweller 6 | . . . 6 Best Kill Streak 4 | 1 4 . 2 Combat Bots Only 3 | . 3 . 2 Max Kills in Single Turn 1 | 1 1 . 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 114 | . 75 . 39 Missed 34 | . 23 . 11 Hits 80 | . 52 . 28 Projectile 80 | . 52 . 28 Damage Taken 1083 | . 513 . 570 Core 266 | . 150 . 116 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 97 | 8 54 . 35 Largest 2 | 2 2 . 2 Hottest 93 | 40 70 . 93 Shots Fired 176 | 16 102 . 58 Gun 141 | 16 102 . 23 Cannon 35 | . . . 35 Launcher . | . . . . Special . | . . . . Kinetic 109 | 16 55 . 38 Thermal 60 | . 47 . 13 Explosive . | . . . . Electromagnetic 7 | . . . 7 Robot Hit Streak 16 | 4 16 . 15 Robot Miss Streak 4 | 1 4 . 2 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 102 | 11 57 . 34 Core Hits 39 | 3 26 1 9 Critical Kills 1 | . . . 1 Critical Parts Destroyed . | . . . . Critical Strikes 6 | . 5 . 1 Burn 5 | . 5 . . Destroy 1 | . . . 1 Melee Attacks 1 | . 1 . . Impact . | . . . . Slashing 1 | . 1 . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1156 | 77 597 7 475 Guns 860 | 77 594 . 189 Cannons 286 | . . . 286 Explosions . | . . . . Melee . | . . . . Ramming 10 | . 3 7 . Kinetic 644 | 77 254 . 313 Thermal 465 | . 340 . 125 Explosive . | . . . . Electromagnetic 37 | . . . 37 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 2 | . . . 2 Impact . | . . . . Kinetic 2 | . . . 2 Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 4 | . 1 3 . Kicked 4 | . 1 3 . Crushed . | . . . . Highest Temperature 216 | . 216 . . Average Temperature 77 | . 77 . . Received Heat Transfer 291 | . 138 . 153 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . 2 . . Heat Transferred 1519 | . 1369 . 150 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 136 | 5 136 16 . Initial 16 | . . 16 . Average 37 | . 68 . . Influence Increases 392 | 5 387 . . Destroy 0b10 Robot/C 260 | . 260 . . Destroy 0b10 Robot/NC 15 | 5 10 . . Destroy Leader 42 | . 42 . . Disable Machine 15 | . 15 . . Lose Combat Pursuer 60 | . 60 . . Influence Decreases 392 | 5 345 42 . Entered New Map 26 | . . 26 . Time Decay 356 | 5 335 16 . Lost Part 10 | . 10 . . Squads Dispatched 2 | . 2 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 29 | . 21 . 8 Peak Tracking Total 7 | . 7 . 2 Tactical Retreats 2 | . 2 . . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 3 | . 3 . . Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 9 | . 9 . . Successful 4 | . 4 . . Failed 5 | . 5 . . Catastrophic 2 | . 2 . . Database Lockouts . | . . . . Manual 4 | . 4 . . Terminals 4 | . 4 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 5 | . 5 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 4 | . 4 . . Process 1 | . 1 . . Report Inventory 1 | . 1 . . Retrieve Matter 2 | . 2 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 3 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter 103 | . 103 . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) 2689 | 49 886 615 1139 Sensors 1477 | . 146 615 716 Terrain 423 | . . . 423 Seismic 789 | 49 740 . . Robot Analysis Total . | . . . . Derelict Logs Recovered 4 | . . 2 2 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 3141 | 153 889 615 1484 Spaces Moved 2276 | 98 559 510 1109 Core 57 | 8 . . 49 Treads . | . . . . Legs 1727 | 90 559 510 568 Wheels 492 | . . . 492 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 110 Average Speed 120 | 115 121 120 121 Slowest Speed 250 | 120 190 120 250 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 45 | 5 53 79 46 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 3 | . . 2 1 Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched 9 | . . 3 6 Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 2501 | 121 679 512 1189 Wait 72 | . 37 . 35 Move 2273 | 97 558 509 1109 Hop . | . . . . Pick Up 15 | 9 6 . . Fast Attach 15 | 6 3 . 6 Attach 2 | 1 . . 1 Detach . | . . . . Swap 8 | . 8 . . Drop 14 | . 11 . 3 Fire 97 | 8 54 . 35 Melee 1 | . 1 . . Ram . | . . . . Kick 4 | . 1 3 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 2 exits: *Mat / *Sub) -10/Subcaves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 154 | -11/Scrapyard | Entered Materials 320 | -10/Materials | Build established: Mutant 358 | -10/Materials | Discovered new exit (range 13) 420 | -10/Materials | Discovered new exit (range 12) 606 | -10/Materials | Core integrity fell below 50% 678 | -10/Materials | Discovered new exit (range 16) 1006 | -10/Materials | Identified exit to Mines 1043 | -10/Materials | Entered Mines 1238 | -10/Mines | Learned location of Storage (-8) 1472 | -10/Mines | Learned Materials stockpile data 1475 | -10/Mines | Learned location of Zion (-7) 1522 | -10/Mines | Discovered new exit (range 11) 1613 | -10/Mines | Identified exit to Materials 1646 | -10/Mines | Discovered new exit (range 6) 1653 | -10/Mines | Identified exit to Subcaves 1658 | -10/Mines | Entered Subcaves 1987 | -10/Subcaves | Disturbed a concealed Subdweller 2421 | -10/Subcaves | Lost 4 parts (1p1n1u1w) 2422 | -10/Subcaves | Met a Zionite searching for "candidates" 2778 | -10/Subcaves | Core integrity fell below 20% 2907 | -10/Subcaves | Learned location of 1 exit from Materials 2932 | -10/Subcaves | Learned Materials stockpile data 3142 | -10/Subcaves | Destroyed by YJ-ONH(R) with Subdweller Laser Last Messages --------------- 02820_ Acquired Sub. Power Source. 02821_ Acquired 5 matter. 02907_ Acquired derelict log, extracted data. Data stored: Materials exits (x1). 02932_ Acquired derelict log, extracted data. Data stored: Materials stockpile data. 02949_ ZV-7I8(u) tweaks Twisted Machinery. 02996_ Sub. Monowheel shoots sparks and powers down. 03041_ ZV-7I8(u) builds Twisted Machinery. Disabling or destroying stationary machines or terrain requires that a single hit meet or exceed the object's Armor value. Inspect machines by right-clicking on them, and walls via Ctrl-RMB (or as any other object in Keyboard Mode). Hovering the cursor over an object also shows its Armor in the Scan window. 03097_ Sub. Laser shoots sparks and powers down. 03140_ Battle Cannon destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????#???????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????#???##?#??????????????????? | | ?????????????????"???????? ## ?????????????????? | | ???????????###????#??????? ???????????????????? | | ???????????# ???# ?????? ???????????????????? | | ??????????? ###R?????? #???????????????????? | | ???????????? R ????? #???#????????????????? | | ?????????????# #???? #????????????????????? | | ??????????????? ???? #?#??????#???????????? | | ????????????????? #### #????????????????????? | | ???????????????????# ## ##???????????????????? | | ?????????????????### ##???? #?????????????? | | ?????????????????# ### ##????????????? | | ???????????????### #?#??????????? | | ????????????????# #???????????? | | ???????????? ???# @ ### ##????????##?? | | ??????????? ????# ####? ####??????### ?? | | ?????????#??????# #" ??? ???#????"" ?? | | ????????????????# "" #??????? #??????#""???? | | ????????????????####### #?????????#?#???##"##??? | | ??????????????????#??##" #????????????####"" #??? | | ??????????? ????????## "" #????????"?### ## #???? | | ???????????????????## "#??????????# #???? | | ???????????????????# #?##???????# # ##?#?? | | ?????????"????????### "" #???######?# ####?#??? | | ????????????????????# """##### " #### #??????#? | | ???????????????????## u"" " " #?# #?####??? | | ?????????"?????? ???# """"""" ### ### ###? | | ???????????????????## ## # """"" ## ##? | | ????????????????????# ##### """### ##? | | ?????????????? ?#??## #??## """### # #? | | ??????????????? ????## ##??# ## "" ### ##? | | ?????????????????????####???## " #?# ### | | ????????????????#????????#???## """ ###### #? | | ????????? ?????????#???????#??# ##"""#????# #? | | ???????????????????????#??????# ###"" #??## ##? | | ?????????????????????????#????# #?## ###??# ## | | ??????????????????????##?????### #??###????## | | ??????????????????#???????????#####??#?????###### | | ?????????????????????#?###??#???????????##??????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoolantIntegratedBooster Manual? 0 Play Time 00:25:02 Cumulative 9.7 hours Start 2026.08.27 @ 23:02:47 End 2026.08.27 @ 23:27:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 11 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 1 Fullscreen 2 Font 36/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0395e22f-00a3-478e-b57b-ba4b14d3451a