Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.28 @ 23:18:48 Player: abnormal202 Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (22) 110 Value Destroyed (346) 346 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1376 Bonus ------- None Cogmind --------- Core Integrity 294/400 Matter 110/300 Energy 86/160 System Corruption 0% Temperature Warm (145) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (4) ------ Large Storage Unit Visual Processing Unit Sensor Array > --- WEAPON (2) ------- Spread Laser Improved Medium Laser > --- INVENTORY (15) --- Ion Engine Advanced Weight Redist. System Advanced Weight Redist. System Advanced Weight Redist. System Structural Scanner Small Laser Spread Laser Spread Laser Improved Medium Laser Assault Rifle Flak Cannon Flak Cannon Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Sensor Array Seismic Detector > --- WEAPON ----------- Improved Medium Laser Flak Cannon > --- INVENTORY -------- Ion Engine Light Nuclear Core Huge Storage Unit Advanced Weight Redist. System Advanced Weight Redist. System Advanced Weight Redist. System Structural Scanner Small Laser Spread Laser Spread Laser Spread Laser Improved Medium Laser Assault Rifle Assault Rifle Flak Cannon [Rating: 18] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Processor Visual Processing Unit Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 20 | 7 3 10 Power 3 | 1 1 1 Engine 2 | 1 . 1 Core 1 | . 1 . Reactor . | . . . Propulsion 4 | 2 . 2 Treads 4 | 2 . 2 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | 2 1 2 Device 2 | 1 . 1 Storage 2 | 1 1 . Processor 1 | . . 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 8 | 2 1 5 Energy Gun 4 | 1 . 3 Energy Cannon . | . . . Ballistic Gun 2 | 1 1 . Ballistic Cannon 2 | . . 2 Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 4 | . . 4 Power 1 | . . 1 Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon . | . . . Highest Loss Streak 4 | . . 4 To Critical Strikes . | . . . Average Backups 8 | 1 6 12 Power 1 | . 1 1 Propulsion . | . . . Utility 3 | . 2 4 Weapon 3 | . 2 5 Tool/Special . | . . . Unused Backups 10 | . . 10 Power 1 | . . 1 Propulsion . | . . . Utility 5 | . . 5 Weapon 4 | . . 4 Tool/Special . | . . . Average Slot Usage (%) 96 | . 98 92 Engine 6 | . 4 9 Core 5 | . 8 1 Treads 25 | . 27 21 Device 15 | . 14 18 Storage 12 | . 14 11 Processor 3 | . . 8 Energy Gun 5 | . 4 7 Ballistic Gun 17 | . 23 8 Ballistic Cannon 2 | . . 7 Peak Build Rating 18 | 7 9 18 Average Rating 10 | 5 8 14 On Entrance 5 | . 7 9 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 41 | 14 30 41 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 8 | 1 . 8 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 10 | 7 8 15 Most Carried 15 | 5 8 15 Average Carried 8 | 1 6 12 Final Capacity 15 | 8 15 15 Final Carried 12 | 1 8 12 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 500 | 284 108 108 Remotely . | . . . Salvage Created 606 | 162 214 230 Parts 47 | 11 16 20 Haulers Intercepted 2 | . . 2 Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 12 | . 8 4 Guns 11 | . 8 3 Cannons 1 | . . 1 Classes Destroyed 7 | 2 3 2 Tunneler 3 | 3 . . Hauler 2 | . . 2 Recycler 1 | 1 . . Watcher 4 | . 2 2 Swarmer 8 | . 6 2 Grunt 2 | . 2 . Sentry 2 | . . 2 Best Kill Streak 4 | 2 3 4 Combat Bots Only 4 | . 3 4 Max Kills in Single Turn 2 | 1 2 1 Gunslinging 1 | . 1 . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 114 | . 14 100 Missed 27 | . 5 22 Hits 87 | . 9 78 Projectile 87 | . 9 78 Critical Strikes 2 | . 1 1 Damage Taken 824 | . 102 722 Core 135 | . 29 106 Absorbed by Shields . | . . . Core Remaining (%) 94 | 100 88 . Volleys Fired 54 | 10 17 27 Largest 2 | 2 2 2 Hottest 121 | 60 60 121 Shots Fired 106 | 20 34 52 Gun 96 | 20 34 42 Cannon 10 | . . 10 Launcher . | . . . Special . | . . . Kinetic 60 | 10 26 24 Thermal 46 | 10 8 28 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 9 | 4 9 6 Robot Miss Streak 7 | 4 3 7 Penetration Max . | . . . Secondary Targets 2 | . 1 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 60 | 10 18 32 Core Hits 37 | 5 13 19 Critical Kills 1 | . 1 . Critical Parts Destroyed . | . . . Critical Strikes 3 | . 1 2 Burn 2 | . . 2 Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 845 | 117 232 496 Guns 751 | 117 223 411 Cannons 85 | . . 85 Explosions . | . . . Melee . | . . . Ramming 9 | . 9 . Kinetic 437 | 52 182 203 Thermal 399 | 65 41 293 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 2 | . . 2 Impact . | . . . Kinetic 2 | . . 2 Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 2 | . 2 . Targets Rammed 2 | . 2 . Kicked . | . . . Crushed . | . . . Highest Temperature 306 | . 20 306 Average Temperature 107 | . 10 112 Received Heat Transfer 201 | . 48 153 Effects 2 | . . 2 Interference 2 | . . 2 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . . 1 Heat Transferred 974 | 150 100 724 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 92 | 5 83 92 Initial . | . . . Average 15 | 1 23 6 Influence Increases 368 | 20 210 138 Destroy 0b10 Robot/C 240 | . 160 80 Destroy 0b10 Robot/NC 50 | 20 10 20 Destroy Leader 72 | . 34 38 Successful Hack 4 | . 4 . Destroy Structure 2 | . 2 . Influence Decreases 322 | 20 210 92 Time Decay 282 | 20 210 52 Lost Part 40 | . . 40 Squads Dispatched 2 | . 1 1 Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 1 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 27 | . 15 12 Peak Tracking Total 6 | . 5 6 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 3 | . 3 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 1 | . 1 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 2 | . 2 . Successful 2 | . 2 . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Locate Traps 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 1346 | 17 795 534 Optics 399 | . . 399 Sensors 412 | . . 412 Seismic 1299 | 17 795 487 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1471 | 142 795 534 Spaces Moved 688 | 74 366 248 Core 20 | 19 . 1 Treads 668 | 55 366 247 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 159 | 134 160 167 Slowest Speed 450 | 160 160 450 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 32 | 3 68 25 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 946 | 96 536 314 Wait 140 | . 131 9 Move 686 | 73 365 248 Hop . | . . . Pick Up 27 | 6 8 13 Fast Attach 10 | 2 8 . Attach 10 | 5 . 5 Detach . | . . . Swap 10 | . 3 7 Drop 7 | . 2 5 Fire 54 | 10 17 27 Melee . | . . . Ram . | . . . Kick . | . . . Crush 2 | . 2 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -9/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 143 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 318 | -10/Materials | Discovered new exit (range 15) 605 | -10/Materials | Discovered new exit (range 11) 914 | -10/Materials | Discovered new exit (range 6) 938 | -10/Materials | Entered another Materials area 938 | -9/Materials | Evolved 2 slots: Utility x2 1472 | -9/Materials | Self-destructed Last Messages --------------- 01425_ R-06 Scavenger collects Lgt. Ion Engine. 01425_ Seismic Detector destroyed. 01428_ Y-45 Defender destroyed. 01430_ R-06 Scavenger collects Hvy. Assault Rifle. 01430_ K-01 Serf collects debris. 01430_ M-13 Machinist repairs S-10 Pest. 01433_ K-01 Serf collects debris. 01434_ Destroyed Flight Unit. 01434_ S-10 Pest destroyed. 01435_ R-06 Scavenger collects Beam Rifle. 01438_ Overheating: System interference. 01438_ Spread Laser temporarily disabled. 01438_ Visual Processing Unit temporarily disabled. 01438_ R-06 Scavenger collects Heat Sink. 01439_ S-10 Pest destroyed. 01443_ Imp. Ion Engine destroyed. 01447_ K-01 Serf collects debris. 01456_ Lgt. Treads destroyed. 01461_ K-01 Serf collects debris. 01469_ G-34 Mercenary suffers critical hit (Burn). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????#???????????????????????????????????? | | ?????????????#%??????????????????????????????????? | | ??????????????? ######???????????????????????????? | | ????????????????? = ########????????????????????? | | ????????????????? !? + ########?????????????? | | ??????????????????#%?#g # =#?????????????? | | ??????????????????#=[# s # #?????????????? | | ??????????????????# %+ @ # """ #?????????????? | | ??????????????????# # # """ ########??????? | | ??????????????????# # # """ # #??????? | | ??????????????????#% ####+### """ ?# ######## | | ??????????????????# #??# #?# """? + " | | ??????????????????# ####?### # | | ??????????????????# + """ # ######## | | ?????????????????+ ### """ # #?# | | ?????????????????##+#######?# """ ########?# | | ??????????????????? ????????# """ #????????# | | ??????????????????? ????????# "" #????????# | | ??????????????????? ????????# #????????# | | ??????????????????? ????????# ######????????# | | ??????????????????? ?????????#??????????????# | | ???????????????????#????????????????????????###### | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ComponentCompanionCleaver Manual? 0 Play Time 00:09:36 Cumulative 42.6 hours Start 2026.09.11 @ 23:15:00 End 2026.09.28 @ 23:18:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 178 Rogue 178 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 29 Achievement% 21 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 99% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3fe618a2-af59-4496-bc1b-7e1993551e52