Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.12 @ 04:55:43 Player: Retknock Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (119) 595 Value Destroyed (2628) 2628 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (74) 74 TOTAL SCORE: 5137 Bonus ------- High Alert Combat Kills 74 Cogmind --------- Core Integrity 0/550 Matter 54/300 Energy 71/100 System Corruption 7% Temperature Cool (9) Movement Core (850) Ox16 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit > --- WEAPON (3) ------- Shock Bomb Launcher Mini Grenade Launcher Axe > --- INVENTORY (20) --- Nuclear Core Light Nuclear Core Cooling System Medium Matter Pod (86) ECM Suite ECM Suite Grenade Launcher Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- VSS Leg VSS Leg > --- UTILITY ---------- High-capacity Storage Unit Heavy Armor Plating Heavy Armor Plating > --- WEAPON ----------- Shock Rifle Beam Rifle Autogun > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Wheel Wheel Improved Heat Sink Improved Heat Sink Cooling System Compact Battery Medium Matter Pod Seismic Detector ECM Suite ECM Suite Hardened Light Armor Plating Shock Rifle Shock Rifle Shock Rifle Grenade Launcher Mini Grenade Launcher Datajack Mace [Rating: 33] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Light Treads Leg VSS Leg Wheel Compact Wheel Utility Seismic Detector Device Seismic Detector Storage High-capacity Storage Unit Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Assault Rifle Energy Gun Particle Gun Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Mace Slashing Weapon Axe Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion . | . . . . . Utility 3 | . . 1 . 2 Weapon 1 | . . 1 . . Parts Attached 86 | 10 15 30 5 26 Power 12 | 1 4 4 1 2 Engine 7 | 1 4 2 . . Core 5 | . . 2 1 2 Reactor . | . . . . . Propulsion 20 | 5 4 4 2 5 Treads 2 | 2 . . . . Leg 2 | . . . . 2 Wheel 16 | 3 4 4 2 3 Hover . | . . . . . Flight . | . . . . . Utility 25 | 2 2 11 1 9 Device 8 | 1 . 3 1 3 Storage 5 | 1 1 1 . 2 Processor . | . . . . . Hackware 1 | . . . . 1 Protection 11 | . 1 7 . 3 Artifact . | . . . . . Weapon 29 | 2 5 11 1 10 Energy Gun 10 | . 1 4 . 5 Energy Cannon 1 | . . 1 . . Ballistic Gun 7 | 2 1 3 . 1 Ballistic Cannon 3 | . . 2 . 1 Launcher 4 | . 1 . 1 2 Special Weapon 2 | . 2 . . . Impact Weapon 1 | . . 1 . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 27 | . . 3 1 23 Power 2 | . . . . 2 Propulsion 3 | . . 1 . 2 Utility 10 | . . . 1 9 Weapon 12 | . . 2 . 10 Highest Loss Streak 18 | . . 1 1 18 To Critical Strikes . | . . . . . Average Backups 14 | 5 8 18 19 18 Power 1 | . . 2 2 2 Propulsion 2 | 2 2 2 3 1 Utility 5 | . 2 6 7 6 Weapon 4 | 1 3 5 5 6 Tool/Special . | . . . . . Unused Backups 24 | 2 7 9 . 6 Power 5 | . . 3 . 2 Propulsion 7 | 2 4 1 . . Utility 9 | . 3 4 . 2 Weapon 2 | . . 1 . 1 Tool/Special 1 | . . . . 1 Average Slot Usage (%) 97 | . 99 99 99 86 Engine 6 | . 14 3 . . Core 5 | . . 7 11 8 Wheel 22 | . 27 21 22 16 Device 10 | . 13 9 2 10 Storage 11 | . 14 10 11 10 Protection 9 | . . 12 18 13 Energy Gun 8 | . 7 8 . 12 Ballistic Gun 12 | . 14 13 11 8 Ballistic Cannon 2 | . . 4 11 1 Special Weapon 3 | . 5 3 . . Impact Weapon 1 | . . 2 . 1 Peak Build Rating 33 | 7 10 24 21 33 Average Rating 15 | 5 8 18 20 24 On Entrance 11 | . 7 10 21 17 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 84 | 11 35 76 73 84 Greatest Support 40 | 40 32 32 20 20 Greatest Overweight (x) 27 | 3 1 4 3 27 Average Overweight (x) 1 | . . 1 2 3 Largest Inventory Capacity 20 | 8 15 20 20 20 Average Capacity 16 | 7 9 19 20 20 Most Carried 20 | 8 15 20 20 20 Average Carried 15 | 4 8 18 19 18 Final Capacity 20 | 8 15 20 20 20 Final Carried 20 | 8 15 20 20 8 Class Distribution -------------------- 32% | Tank 27% | Mutant 24% | Scavenger-Mutant 12% | Scavenger-Tank Dominant Class ---------------- Scavenger-Mutant | -10/Materials Tank | -9/Materials Tank | -9/Mines Scavenger-Tank | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 3229 | 350 442 1393 200 844 Remotely . | . . . . . Salvage Created 3238 | 239 602 1284 208 905 Parts 246 | 14 43 104 32 53 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed 2 | . 1 . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 85 | . 17 30 15 23 Guns 51 | . 15 19 3 14 Cannons 16 | . . 9 4 3 AOE 18 | . 2 2 8 6 Classes Destroyed 14 | 3 4 4 . 3 Worker 7 | 1 1 5 . . Builder 5 | . . 4 . 1 Tunneler 12 | 6 . 2 3 1 Hauler 1 | . 1 . . . Recycler 3 | 1 1 . 1 . Operator 2 | . . 1 . 1 Watcher 4 | . 1 3 . . Swarmer 38 | . 9 7 15 7 Grunt 31 | . 8 14 . 9 Brawler 1 | . . . . 1 Duelist 1 | . . 1 . . Sentry 11 | . . 8 . 3 Specialist 2 | . . . . 2 Heavy 1 | . . . . 1 Best Kill Streak 7 | 3 3 7 5 6 Combat Bots Only 5 | . 3 5 4 5 Max Kills in Single Turn 4 | 1 2 2 4 3 Gunslinging 1 | . . . . 1 Exploded 4 | . 2 2 4 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 409 | . 46 117 59 187 Missed 108 | . 10 24 15 59 Hits 301 | . 36 93 44 128 Melee 6 | . . 2 . 4 Projectile 295 | . 36 91 44 124 Critical Strikes 9 | . . 2 . 7 Part Disruptions 2 | . . . . 2 Damage Taken 4563 | . 412 1285 439 2427 Core 937 | . 67 209 111 550 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 548 | . 169 281 . 98 Core Remaining (%) 64 | 100 73 . 20 . Volleys Fired 353 | 20 110 135 25 63 Largest 3 | 2 2 3 3 3 Hottest 138 | 40 100 138 125 137 Shots Fired 687 | 40 161 270 54 162 Gun 471 | 40 103 167 22 139 Cannon 92 | . . 51 29 12 Launcher 16 | . 2 . 3 11 Special 108 | . 56 52 . . Kinetic 354 | 40 61 149 44 60 Thermal 248 | . 98 106 7 37 Explosive 12 | . 2 . 3 7 Electromagnetic 73 | . . 15 . 58 Robot Hit Streak 20 | 8 11 20 8 15 Robot Miss Streak 7 | 2 3 6 7 4 Penetration Max . | . . . . . Secondary Targets 3 | . . 2 . 1 Max Gunslinging Chain 1 | . . 1 . 1 Shots Hit Robots 348 | 24 60 137 33 94 Core Hits 204 | 13 35 80 29 47 Critical Kills 2 | . 1 1 . . Critical Parts Destroyed 2 | . . 1 . 1 Critical Strikes 9 | . 5 2 . 2 Burn 5 | . 4 . . 1 Destroy 3 | . 1 1 . 1 Smash 1 | . . 1 . . Melee Attacks 42 | . . 23 . 19 Impact 39 | . . 23 . 16 Slashing 3 | . . . . 3 Piercing . | . . . . . Sneak Attacks 1 | . . 1 . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 6606 | 219 924 2369 902 2192 Guns 3883 | 219 787 1445 134 1298 Cannons 1287 | . . 723 346 218 Explosions 1329 | . 130 126 422 651 Melee 38 | . . 38 . . Ramming 69 | . 7 37 . 25 Kinetic 3204 | 219 463 1457 397 668 Thermal 1543 | . 324 716 83 420 Explosive 924 | . 130 . 422 372 Electromagnetic 828 | . . 121 . 707 Impact 38 | . . 38 . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 7 | . . 1 1 7 Average Corruption 2 | . . 1 1 6 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 45 | . . 15 2 28 Message Errors 9 | . . 2 . 7 Matter Fused 16 | . . 5 1 10 Heat Flow Errors 3 | . . 2 . 1 Energy Discharges 6 | . . 3 1 2 Data Loss (minor) 6 | . . 1 . 5 Data Loss (major) 3 | . . 2 . 1 Weapon Failures 2 | . . . . 2 Overload Shots . | . . . . . Overflow Damage 44 | . . 42 2 . Projectiles 2 | . . . 2 . Explosions 4 | . . 4 . . Melee 38 | . . 38 . . Knockbacks 29 | . 1 14 12 2 Impact 2 | . 1 1 . . Kinetic 25 | . . 11 12 2 Secondary 2 | . . 2 . . Self-Inflicted Damage 276 | . 45 44 4 183 Shots 12 | . 2 1 1 8 Rammed 11 | . 3 6 . 2 Targets Rammed 11 | . 3 6 . 2 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 702 | . 321 600 559 702 Average Temperature 122 | . 46 116 165 191 Received Heat Transfer 1107 | . 159 426 . 522 Effects 66 | . 1 32 9 24 Shutdowns 12 | . . 6 2 4 Energy Bleed 9 | . . 5 1 3 Interference 10 | . . 4 . 6 Matter Decay 5 | . 1 2 . 2 Short Circuit 4 | . . 2 . 2 Damage (minor) 11 | . . 4 1 6 Damage (major) 13 | . . 9 4 . Damage (core) 2 | . . . 1 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 1 | . . 1 . . Combat Hostiles . | . . . . . Parts Fried 5 | . . 4 . 1 Impact Corruptions 2 | . . 2 . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . 2 . . 2 Heat Transferred 3717 | . 1073 1482 148 1014 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 5 | . . 1 . 4 Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Maximum Alert Level 2 | . . 2 2 . Low Security (%) 76 | 100 100 56 . 100 Level 1 14 | . . 26 72 . Level 2 8 | . . 16 27 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 561 | 10 107 561 459 167 Initial 218 | . . 34 218 167 Average 119 | 1 47 172 332 86 Influence Increases 2718 | 40 559 1058 391 670 Destroy 0b10 Robot/C 1700 | . 340 600 300 460 Destroy 0b10 Robot/NC 170 | 40 20 75 20 15 Destroy Leader 380 | . 74 166 40 100 Successful Hack 39 | . 4 32 . 3 Disable Machine 60 | . 15 15 . 30 Destroy Structure 219 | . 61 65 31 62 Lose Combat Pursuer 150 | . 45 105 . . Influence Decreases 2615 | 40 477 579 523 996 Entered New Map 653 | . . 48 343 262 Time Decay 1630 | 40 477 469 170 474 Lost Part 237 | . . 30 10 197 Purge Threat 95 | . . 32 . 63 Squads Dispatched 14 | . 4 5 . 5 Investigation 5 | . 2 2 . 1 Extermination . | . . . . . Reinforcement 8 | . 2 2 . 4 Assault 1 | . . 1 . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 7 | . 2 5 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 147 | . 31 67 15 34 Peak Tracking Total 7 | . 5 6 4 7 Tactical Retreats 16 | . 2 13 . 1 ECM-based Alert Blocks 18 | . . 16 . 2 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 6 | . 2 4 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 4 | . 1 1 . 2 Max in Single Turn 1 | . 1 1 . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 19 | . 6 10 . 3 Terminals 12 | . 4 6 . 2 Fabricators . | . . . . . Repair Stations 3 | . 1 1 . 1 Recycling Units 2 | . 1 1 . . Scanalyzers 2 | . . 2 . . Garrison Access . | . . . . . Total Hacks 69 | . 25 33 . 11 Successful 41 | . 16 22 . 3 Failed 28 | . 9 11 . 8 Catastrophic 2 | . 1 1 . . Database Lockouts . | . . . . . Manual 8 | . 4 4 . . Terminals 35 | . 11 17 . 7 Fabricators . | . . . . . Repair Stations 24 | . 13 7 . 4 Recycling Units 2 | . 1 1 . . Scanalyzers 8 | . . 8 . . Garrison Access . | . . . . . Terminal Hacks 13 | . 3 9 . 1 Record 3 | . . 3 . . Robot Analysis 1 | . . 1 . . Prototype ID Bank 1 | . 1 . . . Branch Access Points 1 | . . 1 . . Emergency Access Points 3 | . 1 2 . . Unreport Threat 2 | . . 1 . 1 Locate Traps 1 | . 1 . . . Zone Layout 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 17 | . 11 4 . 2 Scan Component 9 | . 5 3 . 1 Repair 7 | . 5 1 . 1 Refit 1 | . 1 . . . Recycling Unit Hacks . | . . . . . Scanalyzer 6 | . . 6 . . Insert Component 2 | . . 2 . . Analyze 2 | . . 2 . . Retrieve Study 2 | . . 2 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 4 | . 2 2 . . Terminals 4 | . 2 2 . . Botnet 2 | . 1 1 . . Skim 2 | . 1 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 11 | . 4 4 . 3 Full Trace Events 4 | . . 3 . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . 2 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 2 | . . 2 . . Parts Repaired 7 | . 5 1 . 1 Time 194 | . 136 26 . 32 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 2 | . . 2 . . Part Schematics Acquired 2 | . . 2 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Active Infowar (turns) 5381 | 154 2322 2134 54 717 Sensors 129 | . . . . 129 Seismic 5059 | 154 2322 1814 54 715 ECM 1565 | . . 878 53 634 Robot Analysis Total 1 | . . 1 . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 7625 | 241 2475 3258 359 1292 Spaces Moved 3921 | 131 1357 1693 178 562 Core 23 | 21 . . . 2 Treads 40 | 40 . . . . Legs . | . . . . . Wheels 3858 | 70 1357 1693 178 560 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 100 100 110 125 Average Speed 113 | 119 100 115 121 132 Slowest Speed 1400 | 200 115 150 125 1400 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 52 | 6 97 90 36 32 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . Scrap Searched . | . . . . . Spaces Dug 139 | . 51 70 . 18 Terrain Destroyed 238 | . 71 72 35 60 Melee 37 | . . 19 . 18 Projectile 103 | . 51 51 . 1 AOE 98 | . 20 2 35 41 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 6245 | 184 2208 2629 270 954 Wait 1542 | . 661 622 54 205 Move 3917 | 130 1356 1692 177 562 Hop . | . . . . . Pick Up 125 | 19 24 53 4 25 Fast Attach 11 | . 3 4 . 4 Attach 49 | 9 3 8 1 28 Detach 3 | . . . . 3 Swap 104 | 2 28 48 6 20 Drop 88 | 4 20 38 3 23 Fire 353 | 20 110 135 25 63 Melee 42 | . . 23 . 19 Ram 11 | . 3 6 . 2 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / Sto) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 242 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 356 | -10/Materials | Discovered new exit (range 7) 540 | -10/Materials | Discovered new exit (range 8) 1007 | -10/Materials | Build established: Scavenger-Mutant 1386 | -10/Materials | Repaired Ion Engine 1529 | -10/Materials | Discovered new exit (range 4) 1828 | -10/Materials | Discovered new exit (range 7) 2395 | -10/Materials | Discovered new exit (range 10) 2566 | -10/Materials | Repaired Particle Gun 2593 | -10/Materials | Repaired Assault Rifle 2622 | -10/Materials | Repaired Seismic Detector 2649 | -10/Materials | Repaired Com. Wheel 2717 | -10/Materials | Entered another Materials area 2717 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2740 | -9/Materials | Identified exit to Mines 3014 | -9/Materials | Build established: Scavenger-Tank 3502 | -9/Materials | Build established: Tank 3745 | -9/Materials | Discovered new exit (range 16) 4946 | -9/Materials | Discovered new exit (range 4) 5285 | -9/Materials | Build established: Mutant 5517 | -9/Materials | First assault squad dispatched 5803 | -9/Materials | Repaired Hcp. Storage Unit 5899 | -9/Materials | Core integrity fell below 50% 5975 | -9/Materials | Entered Mines 6030 | -9/Mines | Build established: Tank 6173 | -9/Mines | Learned 8 Materials zone layouts 6264 | -9/Mines | Discovered new exit (range 14) 6334 | -9/Mines | Entered Materials 6334 | -8/Materials | Evolved 2 slots: Utility x2 6335 | -8/Materials | Identified exit to Factory 6335 | -8/Materials | Identified exit to Storage 7156 | -8/Materials | Repaired Autogun 7561 | -8/Materials | Core integrity fell below 50% 7600 | -8/Materials | Core integrity fell below 20% 7626 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 07594_ Com. Battery destroyed. 07594_ Lgt. Nuclear Core destroyed. 07594_ Critical hit (Blast). 07594_ Knocked back. 07595_ Shock Bomb Launcher destroyed. 07595_ U-05 Engineer destroyed. 07599_ Knocked back. 07600_ Acquired 5 matter. 07600_ K-01 Serf collects debris. 07603_ X-57 Shotgunner destroyed. 07606_ Chain reaction triggered in Corrupted Lgt. Nuclear Core. 07606_ H-61 Shepherd destroyed. 07611_ The unstable cave ceiling collapses. 07613_ System corrupted: Energy discharge (-5). 07619_ Seismic Detector destroyed. 07619_ Critical hit (Burn: +37). 07622_ The unstable cave ceiling collapses. 07624_ Critical hit (Burn: +37). 07625_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ?????????????# ## #??? | | ?????????????# ## #??? | | ?????????????# ## #??? | | ?????????????# ## #??? | | ?????????????# ## #### | | ?????????????# ## #"T" | | ?????????????# + | | ????????????########+### ! ! | | ????????????####???# #?# =*!* | | ???????????????????# #?# * | | ??????############## ### | | ??????# """ # | | ??????# "T" # | | ??????# + ###+####+##### | | ??????# # ## #??# | | ??????# # ## """" #### | | ?????????????? ????????? ## | | ??###########? #???????? ## | | ??#! #? #???????? ## | | ??# #? #???????? ## | | ??# #? #???????? ## | | ??# ## ## ????? ## " | | ### g ! ????? ## " | | ? ; ! g %| #??????### " | | ??# g #????????### | | ??# @ # #???????#### | | ??##### %## ######## | | ???????# | | ???????# = | | ???#######/## * ## ##??## | | ???# ""+ ####+####### | | ???# # == # # = | | ???# / " *""" " # """ + | | ???#""" #!%""" T # """ # ! | | ???#"" # """ " # """ + | | ???#""" !# # """ ### | | ???#""" ! # / /]]+ #?? | | ???# # ! ]# "T" #?? | | ???#! # ! #######?? | | ???########## #???????? | | ????????????##########???????? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 1200 Evasion (%) 50 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Wheel | -9/Materials | Scanalyzed Hrd. Medium Armor Plating | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Ion Engine | 65% | -10/Materials Particle Gun | 2% | -10/Materials Assault Rifle | 48% | -10/Materials Seismic Detector | 65% | -10/Materials Com. Wheel | 46% | -10/Materials Hcp. Storage Unit | 43% | -9/Materials Autogun | 14% | -8/Materials Studied --------- Arm. Wheel | -9/Materials | Hacked Com. Wheel | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Hydra Part-time Excavator Challenges ------------ None Game ------ Seed ScanLongswordChaincannon Manual? 0 Play Time 01:50:35 Cumulative 20.1 hours Start 2026.08.11 @ 16:48:16 End 2026.08.12 @ 04:55:43 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 17 Achievement% 14 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 62a2322a-8299-4b9c-9efd-fb43213f207e