Cogmind - Beta 9.3 --- EXPLORER MODE // 2019.12.22 @ 15:52:55 // Winter2019/RPGLIKE Player: viper Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (369) 1845 Value Destroyed (14942) 14942 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (4412) 4412 TOTAL SCORE: 26619 Bonus ------- High Alert Combat Kills 1384 Follower Combat Kills 60 Entered Garrisons 1000 Used RIF Installer 2000 Friendly Fire -32 Cogmind --------- Core Integrity 0/1000 Matter 27/950 Energy 270/270 System Corruption 0% Temperature Cool (9) Movement Walking (153) Ox1 Location -5/Garrison Parts ------- > --- POWER (3) -------- Light Angular Momentum Engine Light Angular Momentum Engine Light Antimatter Reactor > --- PROPULSION (3) --- Improved Titanium Leg Armored Leg Armored Leg > --- UTILITY (11) ----- Matter Compressor Advanced Targeting Computer Improved Kinecellerator Hacking Suite System Shield Relay Coupler [NC] (61) Relay Coupler [Swarmer] (103) Relay Coupler [Duelist] (61) Relay Coupler [Sentry] (68) Relay Coupler [Sentry] (68) Relay Coupler [Hunter] (54) > --- WEAPON (5) ------- Gauss Cannon Gauss Cannon Gauss Cannon Magnetic Acceleration Cannon > --- INVENTORY (4) ---- Light Angular Momentum Engine Light Angular Momentum Engine Light Angular Momentum Engine Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Angular Momentum Engine Light Antimatter Reactor > --- PROPULSION ------- Improved Titanium Leg Armored Leg Armored Leg > --- UTILITY ---------- Matter Compressor Advanced Targeting Computer Improved Kinecellerator Hacking Suite System Shield Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Duelist] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Hunter] > --- WEAPON ----------- Gauss Cannon Gauss Cannon Gauss Cannon Gauss Cannon Magnetic Acceleration Cannon > --- INVENTORY -------- Light Angular Momentum Engine Light Angular Momentum Engine Light Angular Momentum Engine Datajack [Rating: 93] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Improved Titanium Leg Leg Improved Titanium Leg Flight Unit Cesium-ion Thruster Utility Visual Processing Unit Device Matter Filter Storage High-capacity Matter Pod Processor Visual Processing Unit Hackware Hacking Suite Protection Core Shielding Weapon Gauss Cannon Energy Cannon Particle Cannon Ballistic Gun Flak Gun Ballistic Cannon Gauss Cannon Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Slots Evolved 18 | 4 3 3 2 . 2 2 . 1 . 1 . . . Power 2 | 1 . . 1 . . . . . . . . . . Propulsion 2 | 1 . . . . 1 . . . . . . . . Utility 10 | 1 1 2 1 . 1 2 . 1 . 1 . . . Weapon 4 | 1 2 1 . . . . . . . . . . . Parts Attached 131 | 8 12 6 2 . 6 17 30 21 5 10 14 . . Power 27 | 2 2 1 1 . 1 3 4 7 1 2 3 . . Engine 25 | 2 2 1 1 . 1 3 4 5 1 2 3 . . Core 1 | . . . . . . . . 1 . . . . . Reactor 1 | . . . . . . . . 1 . . . . . Propulsion 30 | 2 1 2 . . 2 3 9 7 . 4 . . . Treads . | . . . . . . . . . . . . . . Leg 27 | 2 1 2 . . 2 3 6 7 . 4 . . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 3 | . . . . . . . 3 . . . . . . Utility 33 | 2 2 2 1 . 2 3 6 4 3 1 7 . . Device 8 | . 1 1 . . 1 1 1 3 . . . . . Storage 2 | . 1 . . . . . . 1 . . . . . Processor 6 | 1 . 1 . . 1 1 2 . . . . . . Hackware 13 | . . . 1 . . . 2 . 3 . 7 . . Protection 4 | 1 . . . . . 1 1 . . 1 . . . Artifact . | . . . . . . . . . . . . . . Weapon 41 | 2 7 1 . . 1 8 11 3 1 3 4 . . Energy Gun . | . . . . . . . . . . . . . . Energy Cannon 1 | . 1 . . . . . . . . . . . . Ballistic Gun 11 | 2 1 . . . . 7 . . 1 . . . . Ballistic Cannon 26 | . 5 1 . . 1 1 11 3 . 2 2 . . Launcher . | . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 3 | . . . . . . . . . . 1 2 . . Unidentified Prototypes 1 | . . . . . . . . 1 . . . . . Parts Lost 7 | . . . . . . . . 1 3 . 2 . 1 Power . | . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . Utility 4 | . . . . . . . . 1 2 . 1 . . Weapon 3 | . . . . . . . . . 1 . 1 . 1 Highest Loss Streak 1 | . . . . . . . . 1 1 . 1 . 1 Average Slot Usage (%) 98 | . 99 99 100 99 97 99 97 98 94 99 98 100 98 Engine 13 | . 20 14 17 18 16 15 14 10 9 9 9 9 9 Reactor 1 | . . . . . . . . 1 4 4 4 4 4 Leg 14 | . 20 14 12 12 13 15 13 13 14 13 13 13 13 Device 8 | . 6 6 6 6 10 10 7 8 9 9 5 4 4 Storage 4 | . 3 7 6 6 5 5 4 . 4 4 4 4 4 Processor 15 | . 10 14 12 12 15 19 19 17 14 13 8 4 4 Hackware 8 | . . . 4 6 5 5 7 9 11 18 26 36 36 Protection 4 | . 10 7 6 5 . . 5 9 1 3 2 . . Ballistic Gun 5 | . 10 . . . . 20 9 . 1 . . . . Ballistic Cannon 19 | . 17 31 31 31 26 5 15 22 21 20 19 18 18 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 87 | 12 31 37 42 42 48 61 82 82 80 87 87 70 70 Greatest Support 65 | 20 20 31 31 31 48 57 61 65 61 61 57 57 57 Greatest Overweight (x) 9 | 2 3 4 1 1 1 1 9 1 1 1 1 1 1 Average Overweight (x) . | . . 1 1 1 . . . . 1 1 1 1 1 Largest Inventory Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Most Carried 4 | 3 4 4 4 4 4 4 4 4 4 4 4 3 3 Average Carried 3 | 1 3 3 2 3 3 3 3 2 3 2 3 3 3 Final Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Final Carried 4 | 3 4 4 2 4 4 3 . 2 4 3 3 3 3 Class Distribution -------------------- 86% | Hacker-Gunner 7% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Gunner | -9/Materials Hacker-Gunner | -8/Materials Hacker-Gunner | -8/Garrison Hacker-Gunner | -8/Materials Hacker-Gunner | -7/Factory Hacker-Gunner | -7/Garrison Hacker-Gunner | -6/Factory Hacker-Gunner | -6/Garrison Hacker-Gunner | -6/Factory Hacker-Gunner | -6/Garrison Bothacker-Mutant | -5/Factory Bothacker-Gunner | -5/Garrison Resources | -11 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 ----------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Matter Collected 10274 | 232 769 947 113 441 1315 1338 1153 2155 457 224 805 61 264 Remotely . | . . . . . . . . . . . . . . Salvage Created 10915 | . 779 1231 . 329 872 3451 1254 1738 479 134 382 . 266 Parts 607 | . 55 85 . 22 70 129 90 92 30 8 24 . 2 Haulers Intercepted 14 | . 1 5 . . 6 1 . 1 . . . . . Recyclers Shooed 9 | . 2 . . . 1 4 . 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Combat Hostiles Destroyed 268 | . 23 28 . 18 21 41 37 46 24 4 18 . 8 Melee 3 | . . . . . . . 1 2 . . . . . Guns 76 | . 14 . . . . 36 26 . . . . . . Cannons 188 | . 9 28 . 18 21 5 10 44 23 4 18 . 8 Classes Destroyed 18 | . 5 4 . 2 2 1 3 . . . 1 . . Worker 18 | . . 4 . . 6 5 . 3 . . . . . Builder 18 | . . 2 . . 6 3 . 7 . . . . . Tunneler 1 | . . . . . 1 . . . . . . . . Hauler 14 | . 1 5 . . 6 1 . 1 . . . . . Recycler 25 | . 5 2 . . 1 12 . 5 . . . . . Operator 5 | . . 4 . . . . . 1 . . . . . Watcher 20 | . 3 5 . . 3 4 . 4 . 1 . . . Swarmer 66 | . 6 2 . 9 6 6 13 6 14 . 4 . . Saboteur 6 | . . . . . . . 4 2 . . . . . Grunt 126 | . 17 18 . 6 7 21 9 24 4 3 10 . 7 Brawler 6 | . . . . . . . 1 4 . . 1 . . Duelist 12 | . . . . 1 1 1 3 4 2 . . . . Sentry 30 | . . 8 . 1 6 6 4 2 1 . 2 . . Demolisher 1 | . . . . . . . . . . . 1 . . Specialist 2 | . . . . . . . 2 . . . . . . Hunter 10 | . . . . . 1 3 1 2 3 . . . . Programmer 7 | . . . . . . 4 . 2 . 1 . . . Behemoth 2 | . . . . 1 . . . . . . . . 1 Best Kill Streak 9 | . 5 6 . 8 7 9 6 9 4 3 9 . 3 Combat Bots Only 9 | . 3 3 . 8 6 6 6 5 4 3 9 . 3 Max Kills in Single Turn 3 | . 1 3 . 1 2 2 2 2 1 1 2 . 1 Gunslinging . | . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . Melee 1 | . . . . . . . 1 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Damage Taken 9114 | . 283 317 . 852 496 1062 664 1640 980 77 1622 . 1121 Core 6958 | . 214 235 . 657 388 815 508 1192 765 58 1260 . 866 Absorbed by Shields 29 | . . . . . . . . . 19 . . . 10 Redirected to Core 6050 | . 149 182 . 616 315 730 422 1045 645 58 1103 . 785 Core Remaining (%) 87 | 100 100 100 . . 51 . 97 . . . 78 . . Volleys Fired 543 | . 57 57 . 47 58 82 55 90 41 5 34 . 17 Largest 5 | . 4 5 . 5 5 5 5 5 5 5 5 . 4 Hottest 245 | . 156 191 . 191 191 191 240 240 240 245 245 . 197 Shots Fired 2403 | . 124 245 . 235 287 396 256 422 204 25 144 . 65 Gun 552 | . 79 . . . . 316 143 . 14 . . . . Cannon 1851 | . 45 245 . 235 287 80 113 422 190 25 144 . 65 Launcher . | . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 2403 | . 124 245 . 235 287 396 256 422 204 25 144 . 65 Thermal . | . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 45 | . 29 31 . 24 19 45 34 27 12 18 23 . 17 Robot Miss Streak 15 | . 2 4 . 5 5 15 6 5 3 . 4 . 1 Penetration Max 1 | . . . . . . . . 1 . . . . . Secondary Targets 1 | . . . . . . 1 . . . . . . . Max Gunslinging Chain 1 | . . . . . . 1 . . . . . . . Shots Hit Robots 1363 | . 94 126 . 133 155 278 124 231 88 14 73 . 47 Core Hits 859 | . 47 56 . 50 63 296 162 101 36 8 24 . 16 Critical Hits 76 | . 1 6 . 1 5 1 3 32 10 1 9 . 7 Critical Kills 36 | . . 1 . . 3 1 . 20 5 . 4 . 2 Critical Parts Destroyed 37 | . 1 5 . . 2 . 3 12 5 1 5 . 3 Melee Attacks 17 | . . . . . . . . . . 4 11 . 2 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 31029 | . 1290 2530 . 2176 3049 5490 2900 7621 2062 328 1983 . 1600 Guns 7764 | . 808 . . . . 4818 2020 . 118 . . . . Cannons 22975 | . 482 2530 . 2176 2958 625 880 7544 1944 328 1976 . 1532 Explosions 117 | . . . . . . 47 . 70 . . . . . Melee . | . . . . . . . . . . . . . . Ramming 173 | . . . . . 91 . . 7 . . 7 . 68 Kinetic 30739 | . 1290 2530 . 2176 2958 5443 2900 7544 2062 328 1976 . 1532 Thermal 70 | . . . . . . . . 70 . . . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic 47 | . . . . . . 47 . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 1 | . . . . . 1 1 1 . . . . . . Average Corruption 1 | . . . . . 1 1 1 . . . . . . Corruption Purged . | . . . . . . . . . . . . . . Effects 28 | . . . . . 6 1 21 . . . . . . Message Errors 10 | . . . . . . . 10 . . . . . . Energy Discharges 6 | . . . . . 1 . 5 . . . . . . Data Loss (minor) 3 | . . . . . 1 1 1 . . . . . . Targeting Errors 7 | . . . . . 3 . 4 . . . . . . Weapon Failures 2 | . . . . . 1 . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 414 | . 4 20 . 5 61 . 7 212 49 . 27 . 29 Projectiles 400 | . 4 20 . 5 61 . 7 198 49 . 27 . 29 Explosions 14 | . . . . . . . . 14 . . . . . Melee . | . . . . . . . . . . . . . . Knockbacks 170 | . 4 19 . 13 28 5 4 48 16 2 16 . 15 Impact 1 | . . . . . 1 . . . . . . . . Kinetic 159 | . 4 17 . 12 26 5 4 46 13 2 16 . 14 Secondary 10 | . . 2 . 1 1 . . 2 3 . . . 1 Self-Inflicted Damage 113 | . . . . . 26 . . . 63 . 3 . 21 Shots 1 | . . . . . . . . . 1 . . . . Rammed 20 | . . . . . 13 . . . . . 2 . 5 Targets Rammed 35 | . . . . . 21 . . 1 . . 2 . 11 Kicked 15 | . . . . . 8 . . 1 . . . . 6 Crushed . | . . . . . . . . . . . . . . Highest Temperature 453 | . 360 18 . . . . 66 102 111 60 453 . 51 Average Temperature 49 | . 71 5 . . . . 20 29 25 35 134 . 13 Received Heat Transfer 3588 | . 177 207 . 297 198 375 174 477 153 45 750 . 735 Effects 5 | . 1 . . . . . . . . . 4 . . Shutdowns 4 | . . . . . . . . . . . 4 . . Matter Decay 1 | . 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions 2 | . . . . . . . . . 2 . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . 1 . . Heat Transferred 100 | . . . . . . . . 100 . . . . . Parts Sabotaged 22 | . . . . . . . 16 6 . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Peak Influence 1221 | . 365 480 1 590 400 393 1122 887 1221 650 650 253 379 Average Influence 374 | . 92 186 . 246 178 155 728 499 836 500 413 253 274 Maximum Alert Level 4 | . 1 2 . 2 2 1 4 3 4 2 2 1 1 Low Security (%) 36 | 100 86 58 100 52 54 71 12 . . . 6 . 15 Level 1 24 | . 13 36 . 15 43 28 6 18 5 11 42 100 84 Level 2 23 | . . 4 . 32 1 . 20 77 24 88 51 . . Level 3 10 | . . . . . . . 42 3 48 . . . . Level 4 4 | . . . . . . . 18 . 21 . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 48 | . 5 6 . . 2 15 . 14 . 6 . . . Investigation 24 | . 5 3 . . 2 9 . 3 . 2 . . . Extermination 7 | . . . . . . 4 . 2 . 1 . . . Reinforcement 9 | . . 3 . . . 1 . 5 . . . . . Assault 3 | . . . . . . . . 2 . 1 . . . Garrison 5 | . . . . . . 1 . 2 . 2 . . . Intercept . | . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . 3 . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Alert ID Control Effect 1 | . . . . . . . . . . . 1 . . Stealth | -11 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Distress Signals 5 | . . 1 . . 1 1 . 2 . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 334 | . 26 41 . 20 25 56 40 53 27 10 26 . 10 Peak Tracking Total 14 | . 3 3 . 6 2 4 6 5 4 4 14 . 5 Tactical Retreats 14 | . 2 1 . 2 1 2 1 2 2 . . . 1 Traps | -11 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Traps Triggered 36 | . 1 2 . 4 4 2 5 1 7 1 6 . 3 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed 6 | . . 6 . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 ---------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Machines Disabled 51 | . 2 5 . 1 3 4 4 13 8 3 7 . 1 Max in Single Turn 6 | . 1 1 . 1 1 2 2 6 2 1 1 . 1 Garrison Relay 12 | . . . . 1 . . 2 . 4 . 4 . 1 Phase Generator 2 | . . . . . . . 1 . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Machines Accessed 43 | . 9 9 1 . 7 10 . 3 . 3 . 1 . Terminals 29 | . 8 9 . . 7 4 . . . 1 . . . Fabricators 2 | . . . . . . 1 . 1 . . . . . Repair Stations 4 | . 1 . . . . 2 . . . 1 . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . 2 . 1 . . . . . Garrison Access 5 | . . . 1 . . 1 . 1 . 1 . 1 . Total Hacks 183 | . 39 47 1 . 31 43 . 13 . 8 . 1 . Successful 149 | . 31 39 1 . 26 34 . 9 . 8 . 1 . Failed 34 | . 8 8 . . 5 9 . 4 . . . . . Catastrophic 1 | . . . . . . 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . Terminals 136 | . 34 47 . . 31 20 . . . 4 . . . Fabricators 8 | . . . . . . 3 . 5 . . . . . Repair Stations 17 | . 5 . . . . 9 . . . 3 . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 17 | . . . . . . 10 . 7 . . . . . Garrison Access 5 | . . . 1 . . 1 . 1 . 1 . 1 . Terminal Hacks 110 | . 28 39 . . 26 13 . . . 4 . . . Record 23 | . 5 7 . . 3 6 . . . 2 . . . Part Schematic 1 | . . . . . . 1 . . . . . . . Robot Schematic 3 | . . . . . . 2 . . . 1 . . . Robot Analysis 1 | . . . . . 1 . . . . . . . . Prototype ID Bank 11 | . 3 3 . . 5 . . . . . . . . Level Access Points 1 | . . 1 . . . . . . . . . . . Branch Access Points 3 | . 1 1 . . 1 . . . . . . . . Emergency Access Points 8 | . 3 2 . . 1 2 . . . . . . . Terminal Index 2 | . . 1 . . 1 . . . . . . . . Scanalyzer Index 1 | . . . . . 1 . . . . . . . . Alert Level 11 | . 1 8 . . 2 . . . . . . . . Unreport Threat 6 | . 2 3 . . 1 . . . . . . . . Locate Traps 5 | . 1 2 . . 1 1 . . . . . . . Reprogram Traps 1 | . . 1 . . . . . . . . . . . Dispatch Records 6 | . 2 3 . . . 1 . . . . . . . Maintenance Status 1 | . . . . . 1 . . . . . . . . Security Status 1 | . . 1 . . . . . . . . . . . Patrol Status 2 | . 1 . . . 1 . . . . . . . . Transport Status 1 | . . . . . 1 . . . . . . . . Investigation Status 3 | . 3 . . . . . . . . . . . . Reinforcement Status 3 | . 2 1 . . . . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . . . Recall Reinforcements 1 | . 1 . . . . . . . . . . . . Hauler Manifests 4 | . 1 . . . 3 . . . . . . . . Registered Components 1 | . . . . . 1 . . . . . . . . Registered Prototypes 2 | . 1 . . . 1 . . . . . . . . Zone Layout 7 | . . 5 . . 1 . . . . 1 . . . Fabricator Hacks 6 | . . . . . . 2 . 4 . . . . . Load Schematic 3 | . . . . . . 1 . 2 . . . . . Build 3 | . . . . . . 1 . 2 . . . . . Repair Station Hacks 14 | . 3 . . . . 8 . . . 3 . . . Scan Component 8 | . 2 . . . . 4 . . . 2 . . . Repair 6 | . 1 . . . . 4 . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 14 | . . . . . . 10 . 4 . . . . . Insert Component 9 | . . . . . . 6 . 3 . . . . . Analyze 5 | . . . . . . 4 . 1 . . . . . Garrison Access Hacks 5 | . . . 1 . . 1 . 1 . 1 . 1 . Unlock Access 5 | . . . 1 . . 1 . 1 . 1 . 1 . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 36 | . 8 9 . . 5 10 . 2 . 2 . . . Full Trace Events 31 | . 8 8 . . 3 8 . 2 . 2 . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . 2 . . . 1 . . . Robots Built 3 | . . . . . . . . 3 . . . . . Matter 252 | . . . . . . . . 252 . . . . . Time 67 | . . . . . . . . 67 . . . . . Total Robot Build Rating 12 | . . . . . . . . 12 . . . . . Part Schematics Acquired 6 | . . . . . . 5 . 1 . . . . . Parts Built 2 | . . . . . . 1 . 1 . . . . . Matter 424 | . . . . . . 212 . 212 . . . . . Time 106 | . . . . . . 53 . 53 . . . . . Total Part Build Rating 12 | . . . . . . 6 . 6 . . . . . Parts Repaired 6 | . 1 . . . . 4 . . . 1 . . . Time 149 | . 13 . . . . 114 . . . 22 . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 7 | . . . . . . 4 . 3 . . . . . Part Schematics Acquired 5 | . . . . . . 4 . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------------ Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Used RIF Installer 4 | . . . . 1 . . 1 . 1 . 1 . . Robot Detection 1 | . . . . . . . . . 1 . . . . Patrol Navigation 1 | . . . . . . . 1 . . . . . . Alert ID Control 1 | . . . . . . . . . . . 1 . . Robots Hacked 12 | . . . . . . . . . . 4 8 . . Non-combat 1 | . . . . . . . . . . . 1 . . Combat 11 | . . . . . . . . . . 4 7 . . Robot Hacks Applied 12 | . . . . . . . . . . 4 8 . . parse_system 1 | . . . . . . . . . . . 1 . . overwrite_iff 1 | . . . . . . . . . . . 1 . . formatsys_high 10 | . . . . . . . . . . 4 6 . . Relay Couplers Released 22 | . . . . 2 . . 3 . 8 . 7 . 2 Machine Destruction 22 | . . . . 2 . . 3 . 8 . 7 . 2 Attached 11 | . . . . . . . 2 . 3 . 6 . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Total Allies 14 | . . . . . . . . 3 . 4 7 . . Largest Group 3 | . . . . . . . . 3 . 3 3 . . Highest-Rated Group 90 | . . . . . . . . 90 . 87 87 . . Highest-Rated Ally 30 | . . . . . . . . 30 . 29 30 . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 38 | . . . . . . . . 9 . 10 19 . . Total Damage 707 | . . . . . . . . 285 . 128 294 . . Kills 3 | . . . . . . . . . . 2 1 . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . 1 . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Robot Analysis Total 1 | . . . . . 1 . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Turns Passed 13986 | 60 1305 1633 44 674 1354 2128 2084 1717 1098 452 1134 22 281 Spaces Moved 7100 | 51 739 871 29 290 748 1128 1127 705 546 197 541 15 113 Core 74 | 25 . 1 . . . . 48 . . . . . . Treads . | . . . . . . . . . . . . . . Legs 7008 | 26 739 870 29 290 748 1128 1061 705 546 197 541 15 113 Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 18 | . . . . . . . 18 . . . . . . Fastest Speed 50 | 50 120 150 150 150 120 120 50 123 153 150 153 153 153 Average Speed 145 | 90 136 150 150 150 138 139 147 152 153 151 153 153 153 Slowest Speed 500 | 150 210 250 150 150 150 156 500 155 153 153 153 153 153 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 46 | 3 96 83 5 43 59 31 94 16 99 5 82 1 29 Regions Visited 13 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 9 | 1 1 1 1 . 1 1 . 1 . 1 . 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . Spaces Dug 9 | . . . . . . . . 9 . . . . . Terrain Destroyed 479 | . . 34 . . 28 25 80 217 68 10 12 . 5 Melee . | . . . . . . . . . . . . . . Projectile 256 | . . 34 . . 28 . 5 149 13 10 12 . 5 AOE 223 | . . . . . . 25 75 68 55 . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Total 9292 | 61 924 1049 30 401 897 1465 1400 1101 696 332 749 14 173 Wait 951 | . 89 92 . 38 38 200 96 203 41 92 51 . 11 Move 7087 | 50 738 870 28 289 747 1127 1126 704 545 196 540 14 113 Hop . | . . . . . . . . . . . . . . Pick Up 24 | 3 5 2 . 2 1 1 1 6 1 2 . . . Fast Attach 74 | 8 8 2 . . 2 11 23 10 3 3 4 . . Attach 18 | . 1 3 2 . 2 2 4 2 . . 2 . . Detach 3 | . . . . 1 . 1 1 . . . . . . Swap 40 | . 3 1 . . 2 4 3 10 2 7 8 . . Drop 62 | . 10 2 . 1 1 11 14 12 . 7 4 . . Fire 543 | . 57 57 . 47 58 82 55 90 41 5 34 . 17 Melee 17 | . . . . . . . . . . 4 11 . 2 Ram . | . . . . . . . . . . . . . . Kick 35 | . . . . . 21 . . 1 . . 2 . 11 Crush . | . . . . . . . . . . . . . . Escape Stasis 124 | . . . . 15 . . 25 . 34 5 30 . 15 Rewire 1 | . . . . . . . . . . 1 . . . Trap . | . . . . . . . . . . . . . . Miscellaneous 313 | . 13 20 . 8 25 26 52 63 29 10 63 . 4 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 6 exits: *Mat x3 / *Min / *Sto x2) -8/Materials -8/Garrison -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Garrison History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Power slot (x1) 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 13 | -11/Scrapyard | Identified exit to Materials 13 | -11/Scrapyard | Discovered exit to Materials (range 15) 61 | -11/Scrapyard | Entered Materials 135 | -10/Materials | Upgraded with Utility slot (x1) 143 | -10/Materials | Identified exit to Materials 143 | -10/Materials | Discovered exit to Materials (range 3) 315 | -10/Materials | Build established: Hacker-Mutant 321 | -10/Materials | Identified exit to Mines 325 | -10/Materials | Discovered exit to Materials (range 8) 548 | -10/Materials | Discovered exit to Materials (range 15) 592 | -10/Materials | Reached level 2 843 | -10/Materials | Upgraded with Weapon slot (x2) 982 | -10/Materials | Repaired Lgt. Ion Engine 1012 | -10/Materials | Reached level 3 1128 | -10/Materials | Build established: Hacker-Gunner 1366 | -10/Materials | Entered another Materials area 1366 | -9/Materials | Upgraded with Utility slot (x1) 1368 | -9/Materials | Reached level 4 1375 | -9/Materials | Upgraded with Utility slot (x1) 1543 | -9/Materials | Reached level 5 1853 | -9/Materials | Identified exit to Materials 1853 | -9/Materials | Discovered exit to Materials (range 18) 1927 | -9/Materials | Identified exit to Storage 1927 | -9/Materials | Discovered exit to Storage (range 18) 2132 | -9/Materials | Discovered exit to Materials (range 18) 2281 | -9/Materials | Reached level 6 2399 | -9/Materials | Identified exit to Mines 2399 | -9/Materials | Discovered exit to Mines (range 17) 2448 | -9/Materials | Upgraded with Weapon slot (x1) 2841 | -9/Materials | Reached level 7 2999 | -9/Materials | Entered another Materials area 3001 | -8/Materials | Reached level 8 3002 | -8/Materials | Upgraded with Power slot (x1) 3002 | -8/Materials | Upgraded with Utility slot (x1) 3039 | -8/Materials | Identified exit to Garrison 3043 | -8/Materials | Entered Garrison 3130 | -8/Garrison | Triggered checkpoint 3272 | -8/Garrison | Spotted B-75 Beast 3295 | -8/Garrison | Core integrity fell below 50% 3302 | -8/Garrison | Destroyed B-75 Beast 3375 | -8/Garrison | Triggered checkpoint 3393 | -8/Garrison | Reached level 9 3417 | -8/Garrison | Core integrity fell below 20% 3446 | -8/Garrison | Destroyed 8 combat bots 3512 | -8/Garrison | Identified exit to Materials 3512 | -8/Garrison | Discovered exit to Materials (range 9) 3556 | -8/Garrison | Triggered checkpoint 3609 | -8/Garrison | Garrison Relay disabled 3609 | -8/Garrison | Reached level 10 3711 | -8/Garrison | Installed Relay Interface Framework 3717 | -8/Garrison | Entered Materials 3717 | -8/Materials | Upgraded with Propulsion slot (x1) 3717 | -8/Materials | Upgraded with Utility slot (x1) 4117 | -8/Materials | Reached level 11 5020 | -8/Materials | Identified exit to Factory 5020 | -8/Materials | Discovered exit to Factory (range 11) 5071 | -8/Materials | Entered Factory 5073 | -7/Factory | Reached level 12 5264 | -7/Factory | Reached level 13 5420 | -7/Factory | Core integrity fell below 50% 5715 | -7/Factory | Core integrity fell below 20% 5715 | -7/Factory | Reached level 14 5755 | -7/Factory | Upgraded with Utility slot (x1) 5953 | -7/Factory | Repaired Imp. Ion Engine 5993 | -7/Factory | Repaired Deuterium Engine 6261 | -7/Factory | Fabricated Imp. Kinecellerator (x1) 6543 | -7/Factory | Repaired Flak Gun 6567 | -7/Factory | Repaired Flak Gun 6592 | -7/Factory | Reached level 15 6630 | -7/Factory | Identified exit to Lower Caves 6630 | -7/Factory | Discovered exit to Lower Caves (range 15) 7065 | -7/Factory | Garrison activated, responded to threat 7191 | -7/Factory | Identified exit to Factory 7191 | -7/Factory | Discovered exit to Factory (range 15) 7197 | -7/Factory | Upgraded with Utility slot (x1) 7198 | -7/Factory | Identified exit to Garrison 7199 | -7/Factory | Entered Garrison 7430 | -7/Garrison | Triggered checkpoint 7454 | -7/Garrison | Reached level 16 7465 | -7/Garrison | Triggered checkpoint 7586 | -7/Garrison | Triggered checkpoint 7679 | -7/Garrison | Discovered exit to Factory (range 19) 7776 | -7/Garrison | Triggered checkpoint 7824 | -7/Garrison | Triggered checkpoint 7891 | -7/Garrison | Discovered exit to Factory (range 19) 7926 | -7/Garrison | Expanded RIF knowledge: Patrol Navigation 8010 | -7/Garrison | Triggered checkpoint 8209 | -7/Garrison | Discovered exit to Factory (range 9) 8242 | -7/Garrison | Triggered checkpoint 8308 | -7/Garrison | Garrison Relay disabled 8588 | -7/Garrison | Phase Generator disabled 8668 | -7/Garrison | Garrison Relay disabled 9283 | -7/Garrison | Entered Factory 9285 | -6/Factory | Reached level 17 9293 | -6/Factory | Upgraded with Utility slot (x1) 9345 | -6/Factory | Reached level 18 9412 | -6/Factory | Fabricated L-41 Fighter (x3) 9465 | -6/Factory | Fabricated Imp. Kinecellerator (x1) 9633 | -6/Factory | First assault squad dispatched 10200 | -6/Factory | Reached level 19 10356 | -6/Factory | Found Prototype Processor 10357 | -6/Factory | Identified Exp. Signal Interpreter 10880 | -6/Factory | Garrison activated, responded to threat 10999 | -6/Factory | Identified exit to Garrison 11000 | -6/Factory | Entered Garrison 11034 | -6/Garrison | Triggered checkpoint 11056 | -6/Garrison | Garrison Relay disabled 11152 | -6/Garrison | Triggered checkpoint 11263 | -6/Garrison | Identified exit to Factory 11263 | -6/Garrison | Discovered exit to Factory (range 10) 11271 | -6/Garrison | Reached level 20 11306 | -6/Garrison | Expanded RIF knowledge: Robot Detection 11325 | -6/Garrison | Phase Generator disabled 11343 | -6/Garrison | Garrison Relay disabled 11390 | -6/Garrison | Triggered checkpoint 11588 | -6/Garrison | Triggered checkpoint 11632 | -6/Garrison | Triggered checkpoint 11690 | -6/Garrison | Triggered checkpoint 11776 | -6/Garrison | Discovered exit to Factory (range 9) 11824 | -6/Garrison | Garrison Relay disabled 11849 | -6/Garrison | Triggered checkpoint 11978 | -6/Garrison | Discovered exit to Factory (range 15) 11988 | -6/Garrison | Triggered checkpoint 12042 | -6/Garrison | Garrison Relay disabled 12098 | -6/Garrison | Entered Factory 12111 | -6/Factory | Upgraded with Utility slot (x1) 12324 | -6/Factory | Repaired Gauss Cannon 12360 | -6/Factory | Garrison activated, responded to threat 12448 | -6/Factory | First assault squad dispatched 12549 | -6/Factory | Identified exit to Garrison 12550 | -6/Factory | Entered Garrison 12550 | -6/Garrison | Accompanied by 3 allies 12558 | -6/Garrison | Expanded RIF knowledge: Alert ID Control 12601 | -6/Garrison | Triggered checkpoint 12637 | -6/Garrison | Garrison Relay disabled 12757 | -6/Garrison | Triggered checkpoint 12777 | -6/Garrison | Triggered checkpoint 12785 | -6/Garrison | Core integrity fell below 50% 12808 | -6/Garrison | Core integrity fell below 20% 12834 | -6/Garrison | Destroyed 9 combat bots 12990 | -6/Garrison | Triggered checkpoint 13040 | -6/Garrison | Triggered checkpoint 13097 | -6/Garrison | Garrison Relay disabled 13131 | -6/Garrison | Identified exit to Factory 13131 | -6/Garrison | Discovered exit to Factory (range 17) 13272 | -6/Garrison | Discovered exit to Factory (range 9) 13336 | -6/Garrison | Triggered checkpoint 13391 | -6/Garrison | Garrison Relay disabled 13391 | -6/Garrison | Reached level 21 13450 | -6/Garrison | Triggered checkpoint 13551 | -6/Garrison | Triggered checkpoint 13586 | -6/Garrison | Garrison Relay disabled 13659 | -6/Garrison | Discovered exit to Factory (range 13) 13684 | -6/Garrison | Entered Factory 13704 | -5/Factory | Identified exit to Garrison 13706 | -5/Factory | Entered Garrison 13744 | -5/Garrison | Triggered checkpoint 13749 | -5/Garrison | Garrison Relay disabled 13762 | -5/Garrison | Core integrity fell below 50% 13805 | -5/Garrison | Core integrity fell below 20% 13810 | -5/Garrison | Reached level 22 13893 | -5/Garrison | Spotted B-75 Beast 13897 | -5/Garrison | Triggered checkpoint 13902 | -5/Garrison | Destroyed B-75 Beast 13987 | -5/Garrison | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 13902_ Slug penetrates B-75 Beast. 13902_ B-75 Beast suffers critical hit. 13902_ B-75 Beast destroyed. 13907_ Slug penetrates G-50 Soldier. 13907_ G-50 Soldier knocked back. 13918_ Acquired 51 matter. 13920_ Destroyed Lgt. Angular Momentum Engine. 13920_ G-50 Soldier knocked back. 13920_ Slug penetrates G-50 Soldier. 13920_ G-50 Soldier suffers critical hit. 13920_ G-50 Soldier destroyed. 13923_ G-50 Soldier knocked back. 13923_ Slug penetrates G-50 Soldier. 13923_ Destroyed Hvy. Laser. 13923_ G-50 Soldier knocked back. 13933_ Acquired 28 matter. 13976_ Destroyed Lgt. Angular Momentum Engine. 13976_ G-50 Soldier knocked back. 13976_ G-50 Soldier destroyed. 13985_ Slammed into Y-64 Sentinel. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????############""""########???? | | ??????????????????????? ????? | | ????????????????????????? ??????? | | ??????????????????????????? ?? ????? | | ????????????????????????????# ## #?? #?????? | | ??????????????????????????### ## ## #?????? | | ??????????????????????????# "?????? | | ??????????????????????????# "?????? | | ??????????????????????????# "?????? | | ???????????????????#??????# "?????? | | ???????????????????# ?????### "" ## #?????? | | ??????????????????##;######## ;# ## #?????? | | ??????????????????# @Y ??? | | ??????????????????# % ??? | | ??????????????????# #####+## #####?? | | ??????????????????# #??????## ##""""## ##?????? | | ??????????????????# #???????# #??????? #??????? | | ??????????????????# #???????# #???????? #??????? | | ??????????????????# #???????# #???????? #??????? | | ????????#########?# #???????# #?????????#??????? | | ????????# " #?# #???????# #????????????????? | | ??????####### ### ######### #????????????????? | | ??????# ^ #????????????????? | | ??????# #????????????????? | | ??????####### ### ############????????????????? | | ???????????##!! ### #???????????????????????????? | | ???????????#%= ! ## #???????????????????????????? | | ???????????######## #???????????????????????????? | | ??????????????????# #???????????????????????????? | | ??????????????????# #???????????????????????????? | | ??????????????????# #???????????????????????????? | | ??????????????????# #???????????????????????????? | | ??????????????????# #???????????????????????????? | | ??????????????????# #???????????????????????????? | | ?????????########## #???????????????????????????? | | ?????????# #???????????????????????????? | | ?????????# #???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 97 Energy Generation 47 Energy Capacity 690 Matter Stores 750 Matter Capacity 950 Sight Range 20 Robot Scan Range 6 Terrain Scan Density 460 ECM Strength 1 Armor Coverage 225 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 20 Propulsion Shielding 33 Evasion (%) 50 Targeting Accuracy 13 Core Analysis 6 Matter Filtering 30 Kinecelleration 40 Offensive Hacking 30 Defensive Hacking 10 Item Schematics ----------------- Imp. Kinecellerator | -7/Factory | Hacked Carbon-fiber Leg | -7/Factory | Scanalyzed Core Shielding | -7/Factory | Scanalyzed Seismic Analyzer | -7/Factory | Scanalyzed Flak Gun | -7/Factory | Scanalyzed Flexi-carbon Leg | -6/Factory | Scanalyzed Robot Schematics ------------------ L-41 Fighter | -7/Factory | Hacked A-02 Transporter | -7/Factory | Hacked R-10 Processor | -6/Factory | Hacked Fabricated ------------ Imp. Kinecellerator | x1 | -7/Factory L-41 Fighter | x3 | -6/Factory Imp. Kinecellerator | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Levels Raised 21 | . 2 4 1 2 1 4 1 3 1 . 1 . 1 XP Earned 37629 | 6000 3055 6193 1500 3118 2455 5645 2030 3966 1266 186 712 734 769 XP Spent 33145 | 4500 2700 6120 2500 . 4900 4900 . 4325 . 3200 . . . Upgrades 59 | 8 3 17 2 . 17 2 . 9 . 1 . . . Power Slot 2 | 1 . . 1 . . . . . . . . . . Propulsion Slot 2 | 1 . . . . 1 . . . . . . . . Utility Slot 10 | 1 1 2 1 . 1 2 . 1 . 1 . . . Weapon Slot 4 | 1 2 1 . . . . . . . . . . . Core Integrity 8 | . . . . . 3 . . 5 . . . . . Heat Dissipation 12 | . . 12 . . . . . . . . . . . Matter Storage 8 | . . . . . 5 . . 3 . . . . . Mass Support 1 | . . 1 . . . . . . . . . . . Inventory Capacity 4 | 4 . . . . . . . . . . . . . Sight Range 2 | . . . . . 2 . . . . . . . . Sensor Range 3 | . . . . . 3 . . . . . . . . Terrain Scan Density 2 | . . . . . 2 . . . . . . . . KI Damage % 1 | . . 1 . . . . . . . . . . . Protomatter Created 3151 | . 406 304 . 85 184 341 476 671 211 103 311 . 59 Integrity Restored 6551 | . 239 346 . 153 525 567 1101 1300 633 225 1378 . 84 Core 5957 | . 214 235 . 153 525 567 1101 1129 633 225 1091 . 84 Parts 594 | . 25 111 . . . . . 171 . . 287 . . Protomatter Decayed 1118 | . 322 168 . 4 9 95 109 235 . 50 95 . 31 Game ------ Seed CoilArmoredFemtoactuators Manual? 0 Play Time 02:12:19 Cumulative 689.5 hours Start 2019.12.22 @ 10:54:46 End 2019.12.22 @ 15:52:55 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode Winter2019/RPGLIKE Game No. 558 Rogue 62 Adventurer 0 Explorer 496 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 72 Gallery% 79 Achievement% 55 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a3683888-2385-4696-90e7-52a7d49fa9eb