Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.03.02 @ 21:29:54 Player: ILikeVoltron Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (58) 290 Value Destroyed (1779) 1779 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (476) 476 TOTAL SCORE: 5925 Bonus ------- Follower Combat Kills 275 Entered Garrisons 200 Aligned with FarCom 300 Friendly Fire -299 Cogmind --------- Core Integrity 335/700 Matter 290/300 Energy 108/160 System Corruption 1% Temperature Cool (0) Movement Core (650) Ox12 Location -7/Garrison Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit 0b10 Alert Chip Improved Targeting Computer Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (12) --- Reinforced Deuterium Engine High-capacity Storage Unit High-capacity Matter Pod (72) Improved Sensor Array Hardened Medium Armor Plating Medium Reactive Plating Medium Reactive Plating Tractor Beam Remote Datajack Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Gravmag System Cooled Airjet Xenon Bombardment Thruster > --- UTILITY ---------- High-capacity Storage Unit Advanced Weight Redist. System 0b10 Alert Chip Improved Targeting Computer Improved Light Armor Plating Layered Light Armor Plating > --- WEAPON ----------- Heavy Ion Cannon High-powered Shotgun Advanced Assault Cannon > --- INVENTORY -------- Reinforced Deuterium Engine Carbon-fiber Leg High-capacity Storage Unit High-capacity Matter Pod Improved Sensor Array Advanced Targeting Computer Hardened Medium Armor Plating Tractor Beam Flak Gun Grenade Launcher Remote Datajack Mining Claw [Rating: 49] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Hover Unit Cooled Airjet Flight Unit Xenon Bombardment Thruster Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor 0b10 Alert Chip Protection Hardened Light Armor Plating Weapon Autogun Energy Gun Arc Projector Energy Cannon Heavy Ion Cannon Ballistic Gun Autogun Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Impact Weapon Heavy Flail Slashing Weapon Mining Claw Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Slots Evolved 6 | . . . . . 4 2 . Power . | . . . . . . . . Propulsion 1 | . . . . . . 1 . Utility 4 | . . . . . 3 1 . Weapon 1 | . . . . . 1 . . Parts Attached 73 | 1 14 . 4 . 7 40 7 Power 10 | . 2 . 1 . 1 4 2 Engine 5 | . 2 . 1 . 1 1 . Core 5 | . . . . . . 3 2 Reactor . | . . . . . . . . Propulsion 19 | . 4 . . . . 14 1 Treads . | . . . . . . . . Leg 11 | . 4 . . . . 6 1 Wheel 3 | . . . . . . 3 . Hover 4 | . . . . . . 4 . Flight 1 | . . . . . . 1 . Utility 21 | 1 4 . 3 . 3 9 1 Device 7 | 1 1 . 2 . 1 2 . Storage 2 | . 2 . . . . . . Processor 4 | . . . 1 . . 3 . Hackware . | . . . . . . . . Protection 8 | . 1 . . . 2 4 1 Artifact . | . . . . . . . . Weapon 23 | . 4 . . . 3 13 3 Energy Gun 4 | . . . . . . 3 1 Energy Cannon 2 | . . . . . . 2 . Ballistic Gun 7 | . 3 . . . . 4 . Ballistic Cannon 1 | . . . . . . 1 . Launcher 5 | . . . . . 2 2 1 Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . . 1 . . Slashing Weapon 3 | . 1 . . . . 1 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . . 3 . . 1 . Parts Lost 22 | . . . . . 1 8 13 Power 3 | . . . . . 1 . 2 Propulsion 7 | . . . . . . 3 4 Utility 4 | . . . . . . 2 2 Weapon 8 | . . . . . . 3 5 Highest Loss Streak 11 | . . . . . 1 8 11 Average Slot Usage (%) 98 | . 99 100 99 100 99 98 92 Engine 9 | . 14 14 13 14 8 . . Core 1 | . . . . . . 6 6 Leg 21 | . 27 28 28 28 18 5 19 Wheel 2 | . . . . . . 9 . Hover 1 | . . . . . . 7 . Device 9 | . 10 14 3 . 9 12 6 Storage 11 | . 16 14 14 14 9 7 7 Processor 7 | . . . 10 14 9 10 23 Protection 5 | . 1 . . . 18 13 6 Energy Gun 1 | . 1 . . . . 2 10 Ballistic Gun 19 | . 26 28 28 28 12 6 5 Launcher 1 | . . . . . 6 4 2 Impact Weapon 1 | . . . . . 7 1 . Naked Turns . | . . . . . . . . Heaviest Build 71 | 12 44 42 42 41 58 68 71 Greatest Support 54 | 20 20 20 20 20 20 54 54 Greatest Overweight (x) 10 | . 4 2 2 2 2 3 10 Average Overweight (x) 1 | . 1 2 1 2 2 1 1 Largest Inventory Capacity 12 | 6 12 12 12 12 12 12 12 Average Capacity 11 | 6 11 12 12 12 12 12 12 Most Carried 12 | 6 12 12 12 12 12 12 12 Average Carried 11 | 6 11 12 11 12 11 11 11 Final Capacity 12 | 6 12 12 12 12 12 12 12 Final Carried 12 | 6 12 12 12 12 12 11 9 Class Distribution -------------------- 63% | Mutant 12% | Assassin 9% | Skirmisher 5% | Scavenger-Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Assassin | -8/Materials Skirmisher | -7/Factory Scavenger-Gunner | -7/Garrison Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Gar Matter Collected 2479 | 219 670 63 . 88 240 870 329 Remotely 213 | 19 194 . . . . . . Salvage Created 1981 | 91 596 99 . . 277 451 467 Parts 112 | 2 40 4 . . 19 24 23 Haulers Intercepted 2 | . 1 . . . 1 . . Recyclers Shooed 3 | . 1 1 . . . 1 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Combat Hostiles Destroyed 36 | . 11 . . . 5 10 10 Melee 3 | . . . . . . . 3 Guns 26 | . 11 . . . 2 7 6 Cannons 1 | . . . . . . 1 . AOE 6 | . . . . . 3 2 1 Classes Destroyed 13 | 1 6 . . . 2 3 1 Worker 2 | . 2 . . . . . . Builder 4 | . . . . . 1 3 . Hauler 2 | . 1 . . . 1 . . Recycler 4 | 1 1 1 . . . 1 . Operator 4 | . 2 . . . 1 1 . Watcher 4 | . 3 . . . 1 . . Swarmer 5 | . 3 . . . . . 2 Grunt 24 | . 8 . . . 6 4 6 Brawler 1 | . . . . . . . 1 Sentry 1 | . . . . . . 1 . Hunter 5 | . . . . . . 4 1 Programmer 1 | . . . . . . 1 . Zionite 1 | . . . . . 1 . . Best Kill Streak 7 | 1 3 1 . . 7 2 3 Combat Bots Only 3 | . 3 . . . 3 2 3 Max Kills in Single Turn 2 | 1 2 1 . . 2 1 1 Gunslinging 1 | . 1 . . . . . . Exploded 2 | . . . . . 2 1 1 Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Gar Damage Taken 3756 | . 296 . . 94 456 1721 1189 Core 539 | . 77 . . 16 81 134 231 Absorbed by Shields 18 | . . . . . . 18 . Core Remaining (%) 82 | 100 . . . 62 85 . . Volleys Fired 193 | 3 61 6 . 6 30 59 28 Largest 3 | 2 2 2 . 2 2 3 3 Hottest 158 | 60 60 46 . 46 56 145 158 Shots Fired 373 | 6 122 12 . 12 44 120 57 Gun 294 | 6 122 12 . 12 30 59 53 Cannon 49 | . . . . . . 49 . Launcher 30 | . . . . . 14 12 4 Special . | . . . . . . . . Kinetic 266 | 3 116 12 . 12 30 72 21 Thermal 46 | . . . . . . 36 10 Explosive 30 | . . . . . 14 12 4 Electromagnetic 31 | 3 6 . . . . . 22 Robot Hit Streak 12 | 2 12 7 . 9 6 8 7 Robot Miss Streak 8 | 2 8 2 . 2 3 5 4 Penetration Max . | . . . . . . . . Secondary Targets 1 | . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 234 | 3 73 8 . 9 14 82 45 Core Hits 138 | 2 33 2 . 2 25 37 37 Critical Hits 1 | . 1 . . . . . . Critical Kills 1 | . 1 . . . . . . Critical Parts Destroyed . | . . . . . . . . Melee Attacks 30 | . 2 . . . 5 12 11 Impact 5 | . . . . . 5 . . Slashing 25 | . 2 . . . . 12 11 Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4724 | 34 892 113 . 119 1054 1588 924 Guns 2604 | 34 892 113 . 119 133 769 544 Cannons 447 | . . . . . . 447 . Explosions 1475 | . . . . . 921 365 189 Melee 191 | . . . . . . . 191 Ramming 7 | . . . . . . 7 . Kinetic 2297 | 22 827 113 . 119 133 776 307 Thermal 623 | . . . . . . 440 183 Explosive 1417 | . . . . . 921 344 152 Electromagnetic 189 | 12 65 . . . . 21 91 Impact . | . . . . . . . . Slashing 191 | . . . . . . . 191 Piercing . | . . . . . . . . Highest Corruption 1 | . . . . . . 1 1 Average Corruption 1 | . . . . . . 1 1 Corruption Purged . | . . . . . . . . Effects 9 | . . . . . . 4 5 Message Errors 3 | . . . . . . 1 2 Energy Discharges 2 | . . . . . . 1 1 Targeting Errors 3 | . . . . . . 1 2 Weapon Failures 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 8 | . . . . . . 8 . Projectiles . | . . . . . . . . Explosions 8 | . . . . . . 8 . Melee . | . . . . . . . . Knockbacks 2 | . . . . . . 2 . Impact . | . . . . . . . . Kinetic 2 | . . . . . . 2 . Secondary . | . . . . . . . . Self-Inflicted Damage 71 | . . . . . 52 19 . Shots 3 | . . . . . 2 1 . Rammed 2 | . . . . . 1 1 . Targets Rammed 2 | . . . . . 1 1 . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 395 | . 51 6 . 40 144 395 273 Average Temperature 102 | . 9 4 . 16 44 182 103 Received Heat Transfer 966 | . 105 . . 54 216 249 342 Effects 9 | . . . . . . 8 1 Shutdowns 5 | . . . . . . 5 . Energy Bleed 2 | . . . . . . 1 1 Matter Decay 2 | . . . . . . 2 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 931 | . . . . . . 681 250 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Peak Influence 347 | 5 188 6 . 73 212 247 347 Initial 104 | . 3 1 . . . 95 104 Average 88 | 3 68 1 . 64 86 101 276 Maximum Alert Level 1 | . . . . . 1 1 1 Low Security (%) 89 | 100 100 100 . 100 99 95 7 Level 1 10 | . . . . . . 4 92 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 14 | . 3 . . . 2 9 . Investigation 5 | . . . . . . 5 . Extermination 1 | . . . . . . 1 . Reinforcement 8 | . 3 . . . 2 3 . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded 3 | . . . . . 1 2 . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Gar Distress Signals 2 | . 1 . . . 1 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 66 | . 19 1 . 2 14 16 14 Peak Tracking Total 7 | . 4 1 . 2 3 5 7 Tactical Retreats 1 | . . . . . . 1 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Traps Triggered 7 | . 3 . . . . 2 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Gar Machines Disabled 6 | . 1 . . 1 1 3 . Max in Single Turn 1 | . 1 . . . 1 1 . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Gar Machines Accessed 14 | . 4 . 3 . 1 6 . Terminals 7 | . 3 . . . 1 3 . Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . . 1 . Recycling Units 2 | . 1 . . . . 1 . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Total Hacks 56 | . 8 . 28 . 5 15 . Successful 40 | . 6 . 28 . 3 3 . Failed 16 | . 2 . . . 2 12 . Catastrophic 1 | . . . . . . 1 . Database Lockouts . | . . . . . . . . Manual 11 | . 3 . 3 . . 5 . Terminals 19 | . 7 . . . 5 7 . Fabricators . | . . . . . . . . Repair Stations 4 | . . . . . . 4 . Recycling Units 4 | . 1 . . . . 3 . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Terminal Hacks 35 | . 3 . 28 . 3 1 . Record 27 | . . . 27 . . . . Branch Access Points 1 | . 1 . . . . . . Transport Status 1 | . . . . . 1 . . Hauler Manifests 2 | . 1 . . . 1 . . Zone Layout 3 | . 1 . . . 1 1 . EX-Prototype ID Bank 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 1 | . . . . . . 1 . Scan Component 1 | . . . . . . 1 . Recycling Unit Hacks 1 | . 1 . . . . . . Report Inventory 1 | . 1 . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . Unlock Access 1 | . . . . . . 1 . Unauthorized Hacks 2 | . 2 . . . . . . Terminals 2 | . 2 . . . . . . Track 2 | . 2 . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 8 | . 3 . . . 1 4 . Full Trace Events 4 | . . . . . . 4 . Feedback Events 1 | . . . . . . 1 . Corruption 1 | . . . . . . 1 . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Gar Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Gar Total Allies 8 | . . 3 . 2 . 3 . Largest Group 5 | . . 3 3 5 5 3 . Highest-Rated Group 93 | . . 40 40 79 79 93 . Highest-Rated Ally 31 | . . 16 16 31 31 31 . Total Orders . | . . . . . . . . Ally Attacks 90 | . . 8 . 21 34 27 . Total Damage 1186 | . . 88 . 207 404 487 . Kills 11 | . . 2 . 2 4 3 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Gar Turns Passed 5427 | 23 1228 719 830 440 502 1224 461 Spaces Moved 2796 | 11 566 383 456 233 204 749 194 Core 1 | . . . . . . . 1 Treads . | . . . . . . . . Legs 2189 | 11 566 383 456 233 204 143 193 Wheels 275 | . . . . . . 275 . Hover 331 | . . . . . . 331 . Flight . | . . . . . . . . Fastest Speed 108 | 120 120 180 150 180 180 108 120 Average Speed 158 | 120 163 180 179 180 180 118 160 Slowest Speed 550 | 120 240 180 180 180 180 210 550 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 45 | 2 87 73 90 46 20 19 23 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . . . . Known Exits Taken 2 | . 1 . . . . 1 . Unknown Exits Taken 5 | 1 . 1 1 1 1 . . Scrap Searched 2 | . . 1 . 1 . . . Spaces Dug 11 | . 2 . . . 3 6 . Terrain Destroyed 200 | . 2 . . . 133 56 9 Melee 5 | . 2 . . . 3 . . Projectile 9 | . . . . . . 9 . AOE 186 | . . . . . 130 47 9 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Gar Total 3406 | 14 763 403 468 244 290 954 270 Wait 228 | . 97 15 1 6 38 58 13 Move 2789 | 10 565 382 455 232 203 748 194 Hop . | . . . . . . . . Pick Up 27 | . 11 . 2 . 4 7 3 Fast Attach 41 | 1 5 . 4 . 2 26 3 Attach 14 | . . . . . 5 6 3 Detach 8 | . 1 . . . 1 5 1 Swap 18 | . 9 . . . . 8 1 Drop 46 | . 12 . 6 . 1 24 3 Fire 193 | 3 61 6 . 6 30 59 28 Melee 30 | . 2 . . . 5 12 11 Ram 1 | . . . . . . 1 . Kick 1 | . . . . . 1 . . Crush . | . . . . . . . . Escape Stasis 10 | . . . . . . . 10 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -7/Garrison History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 3) 24 | -11/Scrapyard | Entered Materials 319 | -10/Materials | Build established: Mutant 358 | -10/Materials | Discovered new exit (range 9) 524 | -10/Materials | Discovered new exit (range 5) 816 | -10/Materials | Discovered new exit (range 4) 1052 | -10/Materials | Discovered new exit (range 10) 1084 | -10/Materials | Identified exit to Mines 1252 | -10/Materials | Entered Mines 1258 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1336 | -10/Mines | Met a Derelict bent on vengeance 1386 | -10/Mines | Learned location of Storage (-9) 1397 | -10/Mines | Discovered new exit (range 15) 1644 | -10/Mines | Learned Materials terminal intel 1712 | -10/Mines | Assembled infested the area 1957 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1957 | -10/Mines | Discovered new exit (range 5) 1971 | -10/Mines | Entered Exiles 1971 | -10/Exiles | Accompanied by 3 allies 2020 | -10/Exiles | Met 8R-AWN 2056 | -10/Exiles | Met EX-HEX 2116 | -10/Exiles | Met EX-BIN 2139 | -10/Exiles | Aligned with FarCom system 2141 | -10/Exiles | Given EX-Vault access code 2184 | -10/Exiles | Opened EX-Vault 2194 | -10/Exiles | Found Prototype Device 2194 | -10/Exiles | Identified Trap Reconfigurator 2198 | -10/Exiles | Found Prototype Device 2198 | -10/Exiles | Identified PSU Rigger 2207 | -10/Exiles | Found Prototype Processor 2207 | -10/Exiles | Identified 0b10 Alert Chip 2285 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2338 | -10/Exiles | Met EX-DEC 2392 | -10/Exiles | Learned location of Zion (-7) 2510 | -10/Exiles | Visited The Gauntlet 2780 | -10/Exiles | Discovered new exit (range 12) 2801 | -10/Exiles | Left Exiles lab with 0b10 Alert Chip 2801 | -10/Exiles | Entered Mines 2801 | -9/Mines | Accompanied by 3 allies 2867 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2923 | -9/Mines | Learned Materials trap positions 3125 | -9/Mines | Discovered new exit (range 13) 3241 | -9/Mines | Entered Materials 3241 | -8/Materials | Accompanied by 5 allies 3241 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 3242 | -8/Materials | Loaded intel: 9 trap records 3243 | -8/Materials | Loaded intel: 12 terminal locations 3246 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 3619 | -8/Materials | Build established: Assassin 3708 | -8/Materials | Discovered new exit (range 13) 3743 | -8/Materials | Entered Factory 3743 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4412 | -7/Factory | Allied Derelicts emerged from ambush trap array 4852 | -7/Factory | Lost 8 parts (3n2u3w) 4966 | -7/Factory | Identified exit to Garrison 4967 | -7/Factory | Entered Garrison 4988 | -7/Garrison | Triggered checkpoint 5330 | -7/Garrison | Triggered checkpoint 5340 | -7/Garrison | Triggered checkpoint 5427 | -7/Garrison | Core integrity fell below 50% 5428 | -7/Garrison | Self-destructed Last Messages --------------- 05364_ Arc Projector destroyed. 05364_ Acquired Lgt. Nuclear Core. 05367_ W9:%Q:LCU:FZMYRU /,,VT 05376_ Grenade Launcher destroyed. 05377_ G-47 Trooper destroyed. 05379_ Acquired 45 matter. 05384_ Lgt. Nuclear Core destroyed. 05385_ Beamcaster destroyed. 05388_ S-27 Virus destroyed. 05389_ Acquired 13 matter. 05395_ Carbon-fiber Leg destroyed. 05403_ Med. Reactive Plating destroyed. 05410_ Aluminum Leg destroyed. 05415_ S-27 Virus destroyed. 05416_ Acquired 28 matter. 05416_ Adv. Weight Redist. System destroyed. 05418_ G-47 Trooper destroyed. 05418_ Mining Claw destroyed. 05419_ Acquired 54 matter. 05426_ Acquired Lgt. Nuclear Core. Map ----- +----------------------------------------------------+ | ?????????????????# #???????????????????????????? | | ?????????????????# #???????????????????????????? | | ?????????????????# #???????????????????????????? | | ?????????????????# #???????????????????????????? | | ?????????????????# #???????????????????????????? | | ?????????????????# #???????????????????????????? | | ?????????????????# #???????????????????????????? | | ?????????????????# ###?????????????????????????? | | ?????????????????# ! *#########?????????????????? | | ?????????????????# [ ##!!#?????????????????? | | ?????????????????# =#"# ##!!#?????????????????? | | ?????????????????# ##### ##! #?????????????????? | | ?????????????????# #???# ## !#?????????????????? | | ?????????????????#^ ^#???# = #?????????????????? | | ?????????????????#^ ^#???# ##!!#?????????????????? | | ?????????????????# #???# #####?????????????????? | | ?????????????????# ! #???# #?????????????????????? | | ?????????????????# =#???# #?????????????????????? | | ??????############ ##### ######????????????????? | | ???? #????????????????? | | ???? #????????????????? | | ??????# ######### ######## #????????????????? | | ?????????????????# # #?????# #????????????????? | | ?????????????????# !% ####??# #????????????????? | | ?????????????????# !=g#??# #????????????????? | | ?????????????????# *####@#??# #????????????????? | | ?????????????????#= #??# #??# #????????????????? | | ?????????????????#%* ####s#### ## ####???????? | | ?????????????????#[ =[= #?????? | | ?????????????????# =% ^ ????? | | ?????????????????# ^^ ????? | | ?????????????????############ ## #?????? | | ????????????????????????????# # #??????????? | | ???????????????????????????? ?? ??????????? | | ???????????????????????????? ?????????????? | | ???????????????????????????? ???????????? | | ???????????????????????????? ??????????? | | ????????????????????????????# ## #??????????? | | ????????????????????????????? #? #??????????? | | ????????????????????????????? ?? ??????????? | | ????????????????????????????? ?? ?????????? | | ????????????????????????????? ?? ??????????? | | ?????????????????????????????#####???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 15 Energy Capacity 250 Matter Stores 406 Matter Capacity 500 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 300 Resistance: KI 30 Resistance: TH 10 Evasion (%) 40 Targeting Accuracy 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ScanLongswordBattery Manual? 0 Play Time 01:19:11 Cumulative 35.8 hours Start 2021.02.12 @ 14:16:36 End 2021.03.02 @ 21:29:54 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 35 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 26 Achievement% 22 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 113x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: d4e9f083-dd7e-496b-a6bf-194d091f224d