Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.16 @ 22:21:57 Player: Kate+Gabe4evr Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (71) 355 Value Destroyed (2508) 2508 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (430) 430 TOTAL SCORE: 6933 Bonus ------- Follower Combat Kills 230 Entered Garrisons 200 Cogmind --------- Core Integrity 0/850 Matter 195/300 Energy 100/100 System Corruption 5% Temperature Cool (6) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (5) ------ Improved Melee Analysis Suite > --- WEAPON (3) ------- Mini Grenade Launcher > --- INVENTORY (5) ---- Micro Nuclear Core Micro Nuclear Core Improved Melee Analysis Suite Hacking Suite Enhanced Autogun Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Gravmag System Gravmag System > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Melee Analysis Suite Microactuators Hardened Medium Armor Plating > --- WEAPON ----------- Gauss Rifle Flail > --- INVENTORY -------- Light Deuterium Engine Reinforced Deuterium Engine Small Storage Unit Improved Signal Interpreter Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Melee Analysis Suite Hacking Suite Enhanced Autogun Assault Cannon Mini Grenade Launcher [Rating: 43] Favorites ----------- Power Micro Nuclear Core Engine Reinforced Deuterium Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Hover Unit Gravmag System Utility Improved Melee Analysis Suite Device Improved Heat Sink Storage Small Storage Unit Processor Improved Melee Analysis Suite Protection Hardened Medium Armor Plating Weapon Flail Energy Gun Gatling Laser Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Impact Weapon Flail Slashing Weapon Scythe Build | -11 -10 -9 -8 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Sto Fac Slots Evolved 8 | . . 2 2 . . 2 . 2 Power . | . . . . . . . . . Propulsion 4 | . . 1 1 . . 1 . 1 Utility 3 | . . 1 1 . . 1 . . Weapon 1 | . . . . . . . . 1 Parts Attached 90 | 6 1 18 15 . 6 7 25 12 Power 9 | 1 . 2 2 . 1 . 2 1 Engine 5 | 1 . 2 1 . 1 . . . Core 4 | . . . 1 . . . 2 1 Reactor . | . . . . . . . . . Propulsion 32 | 2 . 3 8 . 1 6 7 5 Treads 1 | . . . . . . . 1 . Leg 29 | 2 . 3 8 . 1 4 6 5 Wheel . | . . . . . . . . . Hover 2 | . . . . . . 2 . . Flight . | . . . . . . . . . Utility 22 | 1 1 4 2 . 4 1 6 3 Device 4 | . . . 2 . . 1 1 . Storage 3 | 1 . . . . 1 . 1 . Processor 5 | . . . . . 2 . 3 . Hackware . | . . . . . . . . . Protection 10 | . 1 4 . . 1 . 1 3 Artifact . | . . . . . . . . . Weapon 27 | 2 . 9 3 . . . 10 3 Energy Gun 2 | . . 1 . . . . 1 . Energy Cannon . | . . . . . . . . . Ballistic Gun 13 | 2 . 5 2 . . . 4 . Ballistic Cannon 6 | . . 3 . . . . 3 . Launcher 1 | . . . . . . . . 1 Special Weapon . | . . . . . . . . . Impact Weapon 4 | . . . 1 . . . 1 2 Slashing Weapon 1 | . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . 1 1 . . . . . Corrupted Parts 1 | . . . . . . . . 1 System Corruption 5 | . . . . . . . . 5 Parts Lost 47 | . . 3 5 . 2 1 17 19 Power 4 | . . 1 . . . . 2 1 Propulsion 21 | . . 1 2 . 2 1 7 8 Utility 14 | . . . 3 . . . 4 7 Weapon 8 | . . 1 . . . . 4 3 Highest Loss Streak 16 | . . 2 2 . 2 1 10 16 To Critical Strikes 1 | . . . . . . . 1 . Average Slot Usage (%) 81 | . 91 96 91 81 90 94 69 64 Engine 5 | . 14 10 5 9 9 7 1 . Core 2 | . . . 3 . . . 4 4 Treads 1 | . . . . . . . 2 1 Leg 22 | . 28 31 34 36 33 28 8 19 Device 6 | . . . 13 9 9 14 2 . Storage 10 | . 14 11 9 9 9 7 13 10 Processor 10 | . . . . . 5 7 19 18 Protection 4 | . 6 21 7 . 6 7 . . Energy Gun 1 | . . . . . . . 4 1 Ballistic Gun 8 | . 28 11 9 9 9 7 5 4 Ballistic Cannon 1 | . . 9 . . . . 1 . Impact Weapon 4 | . . . 9 9 9 7 1 . Naked Turns . | . . . . . . . . . Heaviest Build 53 | 11 12 22 26 17 50 52 53 38 Greatest Support 70 | 20 20 30 45 45 45 70 70 70 Greatest Overweight (x) 12 | . . 1 . . 1 5 12 8 Average Overweight (x) . | . . . . . . . 2 . Largest Inventory Capacity 15 | 8 8 8 8 8 15 15 15 15 Average Capacity 12 | 6 8 8 8 8 14 15 15 14 Most Carried 15 | 1 7 8 8 8 12 15 15 14 Average Carried 9 | . 2 6 7 8 9 12 11 12 Final Capacity 15 | 8 8 8 8 8 15 15 15 5 Final Carried 15 | 1 7 8 8 8 11 15 12 5 Class Distribution -------------------- 52% | Scavenger-Mutant 39% | Mutant 5% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Storage Scavenger-Mutant | -6/Factory Resources | -11 -10 -9 -8 -8 -8 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Gar Mat Fac Sto Fac Matter Collected 1624 | 227 143 174 386 . 87 59 452 96 Remotely . | . . . . . . . . . Salvage Created 2997 | . 377 238 547 . 218 336 1041 240 Parts 127 | . 24 20 17 . 9 4 43 10 Haulers Intercepted 1 | . 1 . . . . . . . Recyclers Shooed 3 | . . . 1 . . . 1 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Sto Fac Combat Hostiles Destroyed 53 | . 6 6 10 . 3 3 20 5 Melee 9 | . . . 2 . . 2 5 . Guns 23 | . 6 2 6 . 3 . 5 1 Cannons 9 | . . 4 . . . . 5 . AOE 4 | . . . . . . . . 4 Classes Destroyed 11 | . 5 2 2 . . . 1 1 Worker 4 | . . . 1 . . 1 2 . Builder 3 | . . 1 . . . . . 2 Hauler 1 | . 1 . . . . . . . Recycler 7 | . 1 . 1 . 1 2 2 . Mechanic 1 | . . . . . . . . 1 Watcher 2 | . 1 . . . . . 1 . Swarmer 7 | . 2 2 . . . . 3 . Grunt 25 | . 4 . 6 . . 3 8 4 Sentry 15 | . . 4 2 . 3 . 6 . Hunter 4 | . . . 2 . . . 1 1 Programmer 2 | . . . . . . . 2 . Best Kill Streak 8 | . 5 3 8 . 1 6 6 6 Combat Bots Only 7 | . 2 2 7 . 1 3 5 4 Max Kills in Single Turn 1 | . 1 1 1 . 1 1 1 1 Gunslinging . | . . . . . . . . . Exploded 1 | . . . . . . . . 1 Melee 1 | . . . 1 . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Sto Fac Hostile Shots Fired 802 | . 26 37 114 . 20 11 407 187 Missed 214 | . 5 7 22 . 4 2 119 55 Damage Taken 7122 | . 256 375 908 . 257 160 2472 2694 Core 1790 | . 15 46 193 . 58 . 626 852 Absorbed by Shields 445 | . . . 208 . . . 237 . Redirected to Shielding 51 | . 9 25 17 . . . . . Core Remaining (%) 69 | 100 94 88 . . 54 . 10 . Volleys Fired 167 | . 25 17 43 . 8 1 53 20 Largest 2 | . 2 2 1 . 1 1 2 2 Hottest 108 | . 40 58 25 . 28 28 108 105 Shots Fired 214 | . 50 33 43 . 8 1 57 22 Gun 171 | . 50 19 43 . 8 1 37 13 Cannon 34 | . . 14 . . . . 20 . Launcher 9 | . . . . . . . . 9 Special . | . . . . . . . . . Kinetic 199 | . 50 33 43 . 8 1 53 11 Thermal 6 | . . . . . . . 4 2 Explosive 9 | . . . . . . . . 9 Electromagnetic . | . . . . . . . . . Robot Hit Streak 14 | . 14 10 10 . 5 3 14 8 Robot Miss Streak 6 | . 6 5 2 . 1 . 1 3 Penetration Max . | . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 217 | . 32 20 49 . 11 13 80 12 Core Hits 104 | . 18 11 16 . 6 2 35 16 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 12 | . . . 3 . 1 3 4 1 Critical Strikes 14 | . . . 3 . 1 3 6 1 Blast 2 | . . . . . . . 2 . Smash 12 | . . . 3 . 1 3 4 1 Melee Attacks 117 | . . . 21 19 6 17 53 1 Impact 107 | . . . 21 19 6 17 43 1 Slashing 10 | . . . . . . . 10 . Piercing . | . . . . . . . . . Sneak Attacks 17 | . . . 4 . . 4 8 1 Combat Hostiles 1 | . . . . . . . 1 . Follow-up Attacks 4 | . . . . . . . 4 . Damage Inflicted 6179 | . 423 314 1266 . 295 551 2688 642 Guns 1700 | . 336 160 573 . 161 23 379 68 Cannons 596 | . . 154 . . . . 442 . Explosions 601 | . 87 . . . . . . 514 Melee 3270 | . . . 693 . 134 528 1859 56 Ramming 12 | . . . . . . . 8 4 Kinetic 2258 | . 336 314 573 . 161 23 783 68 Thermal 125 | . 87 . . . . . 38 . Explosive 514 | . . . . . . . . 514 Electromagnetic . | . . . . . . . . . Impact 2917 | . . . 693 . 134 528 1506 56 Slashing 353 | . . . . . . . 353 . Piercing . | . . . . . . . . . Highest Corruption 5 | . . . . . . . 1 5 Average Corruption 3 | . . . . . . . 1 5 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 4 | . . . . . . . 1 3 Matter Fused 2 | . . . . . . . 1 1 Heat Flow Errors 1 | . . . . . . . . 1 Parts Rejected 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 1072 | . 7 . 275 . 30 255 388 117 Projectiles 28 | . . . 28 . . . . . Explosions 68 | . 7 . . . . . . 61 Melee 976 | . . . 247 . 30 255 388 56 Knockbacks 14 | . . 1 6 . . 2 4 1 Impact 10 | . . . 5 . . 2 2 1 Kinetic 3 | . . 1 . . . . 2 . Secondary 1 | . . . 1 . . . . . Self-Inflicted Damage 290 | . 62 . . . . . . 228 Shots 8 | . 1 . . . . . . 7 Rammed 3 | . . . . . . . 3 . Targets Rammed 4 | . . . . . . . 3 1 Kicked 1 | . . . . . . . . 1 Crushed . | . . . . . . . . . Highest Temperature 157 | . 6 27 18 . . . 36 157 Average Temperature 15 | . 6 12 8 . . . 10 40 Received Heat Transfer 2243 | . 48 120 266 . 126 108 687 888 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 27 | . . . 6 . . 6 14 1 Impact Corruptions 32 | . . . 8 . 1 8 13 2 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 125 | . 50 . . . . . 75 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Sto Fac Peak Influence 350 | . 303 347 336 182 208 100 350 101 Initial 166 | . . 127 146 166 88 94 38 82 Average 149 | . 180 237 213 174 160 83 145 31 Maximum Alert Level 1 | . 1 1 1 . 1 . 1 . Low Security (%) 74 | 100 35 31 56 100 82 100 72 100 Level 1 25 | . 64 68 43 . 17 . 27 . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 14 | . 1 1 3 . . 1 5 3 Investigation 4 | . 1 . 1 . . 1 1 . Extermination 3 | . . . . . . . 3 . Reinforcement 6 | . . 1 2 . . . 1 2 Assault . | . . . . . . . . . Garrison 1 | . . . . . . . . 1 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Sto Fac Distress Signals 4 | . 1 . 2 . . . 1 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 94 | . 11 12 17 . 5 4 33 12 Peak Tracking Total 7 | . 3 3 7 . 2 3 6 5 Tactical Retreats 4 | . 2 . . . . . 2 . Traps | -11 -10 -9 -8 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Sto Fac Traps Triggered 12 | . 1 3 1 1 . 1 4 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Gar Mat Fac Sto Fac Machines Disabled 4 | . 2 . 1 . . . 1 . Max in Single Turn 2 | . 2 . 1 . . . 1 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Sto Fac Machines Accessed 3 | . . . 2 . . 1 . . Terminals 2 | . . . 1 . . 1 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . Total Hacks 5 | . . . 3 . . 2 . . Successful 3 | . . . 2 . . 1 . . Failed 2 | . . . 1 . . 1 . . Catastrophic 1 | . . . . . . 1 . . Database Lockouts . | . . . . . . . . . Manual 2 | . . . . . . 2 . . Terminals 4 | . . . 2 . . 2 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . Terminal Hacks 1 | . . . 1 . . . . . Zone Layout 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . Unlock Access 1 | . . . 1 . . . . . Unauthorized Hacks 1 | . . . . . . 1 . . Terminals 1 | . . . . . . 1 . . Assimilate 1 | . . . . . . 1 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 1 | . . . . . . 1 . . Full Trace Events 1 | . . . . . . 1 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Gar Mat Fac Sto Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Sto Fac Total Allies 10 | . . . . . . . 10 . Largest Group 10 | . . . . . . . 10 3 Highest-Rated Group 173 | . . . . . . . 173 48 Highest-Rated Ally 29 | . . . . . . . 29 16 Total Orders . | . . . . . . . . . Ally Attacks 48 | . . . . . . . 48 . Total Damage 586 | . . . . . . . 586 . Kills 8 | . . . . . . . 8 . Allies Corrupted 2 | . . . . . . . 2 . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Sto Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Gar Mat Fac Sto Fac Turns Passed 4912 | 76 273 354 672 338 347 743 1856 253 Spaces Moved 2388 | 61 143 222 407 241 201 399 592 122 Core 95 | 9 . . . . . . 77 9 Treads 227 | . . . . . . . 227 . Legs 1953 | 52 143 222 407 241 201 286 288 113 Wheels . | . . . . . . . . . Hover 113 | . . . . . . 113 . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 122 50 Average Speed 167 | 109 120 124 120 120 148 170 260 160 Slowest Speed 650 | 120 120 190 120 120 190 390 650 450 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 25 | 4 33 20 37 29 26 13 61 3 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . 1 . . . . . Unknown Exits Taken 6 | 1 1 1 . . 1 1 1 . Scrap Searched . | . . . . . . . . . Spaces Dug 12 | . . . . 12 . . . . Terrain Destroyed 74 | . 35 . . 12 . . . 27 Melee 12 | . . . . 12 . . . . Projectile . | . . . . . . . . . AOE 62 | . 35 . . . . . . 27 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Sto Fac Total 2948 | 67 199 266 537 261 233 439 790 156 Wait 131 | . 25 1 35 . 5 8 57 . Move 2380 | 60 142 221 406 240 200 398 591 122 Hop . | . . . . . . . . . Pick Up 29 | 1 6 4 6 . 5 1 6 . Fast Attach 48 | 6 1 9 4 . 3 6 13 6 Attach 20 | . . 5 3 . 1 . 7 4 Detach 4 | . . 1 . . 1 2 . . Swap 22 | . . 4 8 . 2 1 5 2 Drop 24 | . . 4 11 . 2 . 7 . Fire 167 | . 25 17 43 . 8 1 53 20 Melee 112 | . . . 21 19 6 17 48 1 Ram 2 | . . . . . . . 2 . Kick 1 | . . . . . . . . 1 Crush 1 | . . . . . . . 1 . Escape Stasis 7 | . . . . 2 . 5 . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Garrison -8/Materials -7/Factory -7/Storage -6/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 276 | -10/Materials | Discovered new exit (range 16) 317 | -10/Materials | Build established: Mutant 350 | -10/Materials | Entered another Materials area 350 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 687 | -9/Materials | Discovered new exit (range 10) 704 | -9/Materials | Entered another Materials area 704 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 925 | -8/Materials | Build established: Scavenger-Mutant 1046 | -8/Materials | Destroyed 7 combat bots 1375 | -8/Materials | Identified exit to Garrison 1376 | -8/Materials | Entered Garrison 1697 | -8/Garrison | Discovered new exit (range 14) 1714 | -8/Garrison | Entered Materials 2014 | -8/Materials | Discovered new exit (range 16) 2061 | -8/Materials | Entered Factory 2061 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2676 | -7/Factory | Discovered new exit (range 15) 2804 | -7/Factory | Entered Storage 3099 | -7/Storage | Core integrity fell below 50% 3120 | -7/Storage | Lost 10 parts (1p5n3u1w) 3358 | -7/Storage | Build established: Mutant 3501 | -7/Storage | Core integrity fell below 20% 3547 | -7/Storage | Lost 5 parts (1p2n2w) 4290 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 4543 | -7/Storage | Lost 6 allies 4620 | -7/Storage | Discovered new exit (range 16) 4660 | -7/Storage | Entered Factory 4660 | -6/Factory | Accompanied by 3 allies 4660 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4731 | -6/Factory | Lost 3 allies 4774 | -6/Factory | Lost 3 parts (2n1w) 4869 | -6/Factory | Core integrity fell below 50% 4890 | -6/Factory | Core integrity fell below 20% 4913 | -6/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 04896_ G-50 Soldier destroyed. 04896_ Lrg. Storage Unit destroyed. 04896_ Destroyed Lrg. Storage Unit. 04897_ Critical hit (Burn: +37). 04898_ U-05 Engineer lays Concrete. 04898_ G-50 Soldier destroyed. 04899_ U-05 Engineer lays Concrete. 04901_ Imp. Medium Armor Plating destroyed. 04901_ U-05 Engineer lays Concrete. 04903_ The unstable cave ceiling collapses. 04904_ U-05 Engineer lays Concrete. 04904_ U-05 Engineer destroyed. 04905_ The unstable cave ceiling collapses. 04906_ G-50 Soldier destroyed. 04908_ The unstable cave ceiling collapses. 04910_ Melee Analysis Suite destroyed. 04910_ Destroyed Melee Analysis Suite. 04910_ M-28 Smith destroyed. 04911_ U-05 Engineer lays Concrete. 04913_ Y-54 Guardian emerges from the garrison. Map ----- +----------------------------------------------------+ | ?????????????????# """ # #???? | | ?????????????????# "" # ##??? | | ?????????????????# + ! #?? | | ?????????????????# """ # !! #?? | | ?????????????????# """ # ! """ #?? | | ?????????????????# """ # ! """ #?? | | ?????????????????# # """ #?? | | ?????????????????#! ! # #?? | | ?????????????????####### """ """ #?? | | ???????????????????????# """ """ ###?? | | ????????????############ """ """ #???? | | ????????????# #;;# =%| #???? | | ????????????# ; = #???? | | ????????????# ; #???? | | ????????????####### # ??#?????? | | ????????????# # #### ###???????? | | ????????????# ####??? #?????????? | | ????????????# * +????? ???????????? | | ????????????# #??????????????????? | | ????????????# ]] ] #??????????????????? | | ????????????# ] +??????????????????? | | ????????????####### # ####??????????????????? | | ??????????????????# ####??????????????????? | | ???????????????????# [* = ## ###?????????????? | | ???????????????????## * % #?????????????? | | ?????????????????????# @ """ #?????????????? | | ?????????????????????# YG" #?????????????? | | ?????????????????????# "" """ +?????????????? | | ?????????????????????# """ #?????????????? | | ?????????????????????# u #?????????????? | | ?????????????????????###/#### ######?????????????? | | ???????????????????????# #??? ??????????????????? | | ???????????????????????# ????? ?????????????????? | | ???????????????????????# ?????? ????????????????? | | ???????????????????????# ?????? ???????????????? | | ??????????????????????? ??????? ??????????????? | | ???????????????????????? ???????? ##?????????????? | | ??????????????????????????????????#??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Propulsion Shielding 33 Melee Speed Boost 20 Evasion (%) 55 Melee Accuracy 17 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Part-time Excavator Challenges ------------ None Game ------ Seed ImprinterShadeKit Manual? 0 Play Time 00:32:13 Cumulative 19.8 hours Start 2024.05.16 @ 21:52:07 End 2024.05.16 @ 22:21:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 36 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 32 Achievement% 29 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f3b96c3f-f4da-406d-8d69-d471371d40d7